feat(base): implement progression system
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# Core Base progression
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base-unlock-blocks: 250
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navigation-unlock-blocks: 500
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initial-radius: 10
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initial-vertical-range: 25
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relocation-cooldown-seconds: 86400
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# Base size
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stone-expansion-blocks: 500
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deepslate-expansion-blocks: 1000
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obsidian-expansion-blocks: 1000
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first-expanded-radius: 25
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second-expanded-radius: 75
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third-expanded-radius: 150
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# Flight
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flight-warning-buffer: 5
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second-flight-vertical-range: 100
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# Base III teleportation and warm-up progression
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teleport-unlock-placements: 200
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second-warmup-placements: 1000
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third-warmup-placements: 2000
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instant-warmup-placements: 12000
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initial-warmup-seconds: 30
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second-warmup-seconds: 15
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third-warmup-seconds: 5
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# Teleport cooldown progression
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first-cooldown-breaks: 1000
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second-cooldown-breaks: 2000
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third-cooldown-breaks: 3000
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instant-cooldown-breaks: 5000
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initial-teleport-cooldown-seconds: 10800
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second-teleport-cooldown-seconds: 7200
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third-teleport-cooldown-seconds: 3600
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fourth-teleport-cooldown-seconds: 1800
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# Base IV
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visitor-unlock-diamond-cost: 128
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