Files
purpur-tyrant/src/main/java/games/dmg/spigottyrant/FixerEffectController.java
T
dmg cd38e87487
Release / release (push) Successful in 2m15s
CI / build (push) Successful in 1m3s
feat(tyrant): add permanent powers and intelligence
2026-08-14 23:14:26 -04:00

88 lines
3.1 KiB
Java

package games.dmg.spigottyrant;
import java.time.Clock;
import java.time.Instant;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import org.bukkit.Server;
import org.bukkit.attribute.Attribute;
import org.bukkit.attribute.AttributeInstance;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
public final class FixerEffectController implements Runnable {
private static final int EFFECT_TICKS = 30;
private final TyrantStateManager stateManager;
private final Server server;
private final PluginSettings settings;
private final Clock clock;
private final Set<UUID> managedPlayers = new HashSet<>();
public FixerEffectController(
TyrantStateManager stateManager,
Server server,
PluginSettings settings,
Clock clock
) {
this.stateManager = stateManager;
this.server = server;
this.settings = settings;
this.clock = clock;
}
@Override
public void run() {
Instant now = clock.instant();
for (Player player : server.getOnlinePlayers()) {
PlayerState state = stateManager.player(player.getUniqueId(), player.getName());
boolean active = stateManager.game().lifecycle() == GameLifecycle.RUNNING
&& state.tyrantClass() == TyrantClass.FIXER
&& state.cooldownEnds().getOrDefault(
Ability.FIXER_BOOST_ACTIVE, Instant.MIN
).isAfter(now);
if (!active) {
if (managedPlayers.remove(player.getUniqueId())) {
clear(player);
}
continue;
}
managedPlayers.add(player.getUniqueId());
boolean nearTier = state.cooldownEnds().getOrDefault(
Ability.FIXER_NEAR_TYRANT_ACTIVE, Instant.MIN
).isAfter(now);
int rows = nearTier
? settings.fixerNearTyrantHeartRows() : settings.fixerNormalHeartRows();
int healthBoostAmplifier = (rows - 1) * 5 - 1;
player.addPotionEffect(new PotionEffect(
PotionEffectType.STRENGTH, EFFECT_TICKS,
settings.fixerStrengthLevel() - 1, false, true, true
));
player.addPotionEffect(new PotionEffect(
PotionEffectType.HEALTH_BOOST, EFFECT_TICKS,
healthBoostAmplifier, false, true, true
));
}
}
public void clearAll() {
for (UUID playerId : Set.copyOf(managedPlayers)) {
Player player = server.getPlayer(playerId);
if (player != null) {
clear(player);
}
}
managedPlayers.clear();
}
private static void clear(Player player) {
player.removePotionEffect(PotionEffectType.STRENGTH);
player.removePotionEffect(PotionEffectType.HEALTH_BOOST);
AttributeInstance maximumHealth = player.getAttribute(Attribute.MAX_HEALTH);
if (maximumHealth != null && player.getHealth() > maximumHealth.getValue()) {
player.setHealth(maximumHealth.getValue());
}
}
}