fix(pocket-base): clear fall distance after portal travel
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This commit is contained in:
dmg
2026-08-28 23:50:08 -04:00
parent bc2f9d8e25
commit 02c6698268
4 changed files with 40 additions and 0 deletions
@@ -33,6 +33,7 @@ As a **Pocket Base owner**, I want to connect my normal base to my Pocket Base w
- [x] Breaking the active return frame disables return travel through it.
- [x] Return travel falls back to the server spawn when the owner has no valid normal-world entrance.
- [x] Falling below Y -64 performs the same safe return without void damage.
- [x] Portal and void-return travel clears accumulated fall distance so players do not take carried-over fall damage after landing at the destination.
- [x] Players who disconnect inside a Pocket Base remain there when they reconnect.
- [x] Moving the normal base deactivates its entrance while preserving the Pocket Base world and its contents.
- [x] Portal ownership and the active entrance location persist through restarts.