feat(pocket-base): add mob spawning toggle
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@@ -29,6 +29,7 @@ The plugin JAR is written to `build/libs/`.
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/basesettings status
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/basesettings upgrade
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/basesettings pocket upgrade
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/basesettings pocket mobs <enable|disable>
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/basesettings visitors <allowed|blocked>
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/basesettings navigation <enable|disable>
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/basesettings flight <enable|disable>
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@@ -43,7 +44,7 @@ After 250 Survival-mode block placements anywhere by default, the spawnable over
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`/base` has a stationary warm-up. Looking around is allowed, while movement between blocks, damage, teleportation, world changes, death, logout, and conflicting teleport commands cancel it without consuming the cooldown.
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Base IV owners can purchase and expand a persistent Pocket Base with `/basesettings pocket upgrade`. Activating a complete diamond-block portal frame inside the normal base with flint and steel opens one public entrance to the owner's grass platform in a private void world.
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Base IV owners can purchase and expand a persistent Pocket Base with `/basesettings pocket upgrade`. Activating a complete diamond-block portal frame inside the normal base with flint and steel opens one public entrance to the owner's grass platform in a private void world. Natural hostile and passive mob spawning is disabled by default and can be controlled by the owner with `/basesettings pocket mobs <enable|disable>`.
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## Administration
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