feat(pocket-base): add mob spawning toggle
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This commit is contained in:
dmg
2026-08-24 09:57:48 -04:00
parent 11e3ad1720
commit 23e8fcec6e
13 changed files with 376 additions and 17 deletions
+2 -1
View File
@@ -29,6 +29,7 @@ The plugin JAR is written to `build/libs/`.
/basesettings status
/basesettings upgrade
/basesettings pocket upgrade
/basesettings pocket mobs <enable|disable>
/basesettings visitors <allowed|blocked>
/basesettings navigation <enable|disable>
/basesettings flight <enable|disable>
@@ -43,7 +44,7 @@ After 250 Survival-mode block placements anywhere by default, the spawnable over
`/base` has a stationary warm-up. Looking around is allowed, while movement between blocks, damage, teleportation, world changes, death, logout, and conflicting teleport commands cancel it without consuming the cooldown.
Base IV owners can purchase and expand a persistent Pocket Base with `/basesettings pocket upgrade`. Activating a complete diamond-block portal frame inside the normal base with flint and steel opens one public entrance to the owner's grass platform in a private void world.
Base IV owners can purchase and expand a persistent Pocket Base with `/basesettings pocket upgrade`. Activating a complete diamond-block portal frame inside the normal base with flint and steel opens one public entrance to the owner's grass platform in a private void world. Natural hostile and passive mob spawning is disabled by default and can be controlled by the owner with `/basesettings pocket mobs <enable|disable>`.
## Administration