feat(admin): complete configurable progression
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@@ -2,7 +2,7 @@
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type: User Story
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title: "US-011: Configure and persist progression"
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description: Give operators validated configuration and durable, defensive storage for all base progression behavior.
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status: in-progress
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status: done
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---
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# US-011: Configure and persist progression
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@@ -11,16 +11,16 @@ As a **server operator**, I want progression behavior to be configurable and dur
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## Acceptance criteria
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- [ ] Configuration supports all qualifying materials, progression thresholds, radii, vertical flight limits, warning-buffer distance, warm-ups, cooldowns, prices, particle settings, and notification durations.
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- [ ] Default values match the progression requirements documented by the related user stories.
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- [ ] Thresholds and levels are validated as nonnegative, representable, and sequentially coherent where required.
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- [ ] Radii, vertical ranges, durations, and prices reject unsafe or nonsensical values.
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- [ ] Invalid required configuration prevents partial plugin initialization and produces a clear server log message.
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- [ ] UUID-keyed state persists latest known names, base locations, counters, levels, relocation times, teleport times, visitor cooldowns, navigation preferences, flight preferences, boss-bar preferences, and visitor settings.
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- [ ] Cooldowns and relocation limits use real elapsed timestamps and continue while players are offline.
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- [ ] State is saved safely so a failed write does not replace valid persisted state with a partial document.
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- [ ] Corrupt, unknown, or invalid records are handled defensively and cannot silently grant progression or privileges.
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- [ ] Unknown forward-compatible configuration and state fields are preserved where practical.
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- [x] Configuration supports all qualifying materials, progression thresholds, radii, vertical flight limits, warning-buffer distance, warm-ups, cooldowns, prices, particle settings, and notification durations.
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- [x] Default values match the progression requirements documented by the related user stories.
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- [x] Thresholds and levels are validated as nonnegative, representable, and sequentially coherent where required.
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- [x] Radii, vertical ranges, durations, and prices reject unsafe or nonsensical values.
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- [x] Invalid required configuration prevents partial plugin initialization and produces a clear server log message.
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- [x] UUID-keyed state persists latest known names, base locations, counters, levels, relocation times, teleport times, visitor cooldowns, navigation preferences, flight preferences, boss-bar preferences, and visitor settings.
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- [x] Cooldowns and relocation limits use real elapsed timestamps and continue while players are offline.
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- [x] State is saved safely so a failed write does not replace valid persisted state with a partial document.
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- [x] Corrupt, unknown, or invalid records are handled defensively and cannot silently grant progression or privileges.
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- [x] Unknown forward-compatible configuration and state fields are preserved where practical.
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## Related
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