feat(pocket-base): allow mobs through portals
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@@ -19,8 +19,13 @@ As a **Pocket Base owner**, I want to connect my normal base to my Pocket Base w
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- [x] Activating another valid entrance deactivates the previous entrance without removing its frame blocks.
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- [x] Breaking any required frame block immediately deactivates the entrance.
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- [x] Any player can use an active entrance without a separate visitor setting, warm-up, or cooldown.
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- [x] Non-player living mobs entering an active entrance portal are teleported into that Pocket Base.
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- [x] Portal cooldown handling prevents transported mobs from immediately bouncing back.
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- [x] Items, projectiles, vehicles, and other non-living entities are not transported.
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- [x] Visitors can build, break blocks, open containers, and otherwise interact normally inside the Pocket Base.
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- [x] The generated return portal sends players safely to the owner's active entrance.
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- [x] Non-player living mobs entering the active, intact return portal are teleported safely outside the normal-world entrance.
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- [x] Mob return travel falls back safely to the server spawn when the owner has no valid normal-world entrance.
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- [x] Only the owner can activate a complete portal frame inside their own Pocket Base with flint and steel.
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- [x] Every required return-frame block must be within the owner's unlocked Pocket Base boundary.
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- [x] Each Pocket Base has at most one active return portal, and activating another valid frame moves the active return location without removing the old frame.
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