feat(settings): add native base control dialog
Release / release (push) Successful in 2m45s
CI / build (push) Successful in 1m18s

This commit is contained in:
dmg
2026-08-24 10:54:26 -04:00
parent b2ba4d5821
commit b6bbf9183a
10 changed files with 589 additions and 12 deletions
@@ -0,0 +1,31 @@
---
type: User Story
title: "US-020: Control a base through a dialog UI"
description: Let players inspect and control their base through Minecraft's native dialog interface.
status: done
---
# US-020: Control a base through a dialog UI
As a **player**, I want a dialog-based base dashboard so that I can inspect progression and manage my base without remembering command arguments.
## Acceptance criteria
- [x] `/basesettings` and `/basesettings ui` open the base-control dialog.
- [x] `/homesettings` and `/homesettings ui` behave identically.
- [x] `/basesettings status` retains the chat-based progression report.
- [x] The dialog summarizes current Base and Pocket Base progression.
- [x] Dialog controls cover visitors, navigation, flight, border, spawnable overlay, boss bar, Pocket Base mob spawning, upgrades, and biome selection when applicable.
- [x] Controls indicate their current or locked state.
- [x] Purchases require confirmation and continue using existing validation, payment, and persistence logic.
- [x] `ui` is offered through command autocomplete.
- [x] Non-player execution remains safely rejected.
- [x] Automated tests verify dialog routing and generated controls.
## Related
- [US-008: Unlock Base IV visitor access](us-008-unlock-visitor-access.md)
- [US-009: View progression and unlock notifications](us-009-view-progression-and-notifications.md)
- [US-015: Unlock a Pocket Base](us-015-unlock-a-pocket-base.md)
- [US-018: Control Pocket Base mob spawning](us-018-control-pocket-base-mob-spawning.md)
- [US-019: Change a Pocket Base biome](us-019-change-a-pocket-base-biome.md)