feat(base): implement progression system
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---
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type: User Story
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title: "US-005: Unlock Base III teleportation"
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description: Let players earn a safe, stationary-warm-up teleport to their personal base.
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status: in-progress
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---
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# US-005: Unlock Base III teleportation
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As a **player with Base II**, I want to earn `/base` so that I can return safely to my established base.
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## Acceptance criteria
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- [ ] Base III requires Base II, an established base, and a configurable 200 qualifying block placements inside the base.
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- [ ] Only placements made in Survival mode and within the base's current horizontal and vertical bounds count.
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- [ ] Player-placed blocks and replacement of previously broken blocks may contribute repeatedly.
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- [ ] Base III unlocks `/base` with a configurable 30-second warm-up and three-hour cooldown by default.
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- [ ] Looking around without changing block coordinates does not cancel the warm-up.
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- [ ] Changing block X, Y, or Z, taking damage, teleporting, changing worlds, dying, disconnecting, or starting a conflicting teleport cancels the warm-up.
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- [ ] Cancellation clearly informs the player and does not consume the cooldown.
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- [ ] The destination is a safe standing location at or near the recorded base center.
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- [ ] An unavailable or unsafe destination is reported clearly and does not consume the cooldown.
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- [ ] Only a completed teleport starts the cooldown.
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- [ ] Cooldowns use real elapsed time and continue while the player is offline.
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## Related
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- [US-001: Unlock and establish Base I](us-001-unlock-and-establish-base.md)
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- [US-002: Unlock Base II navigation](us-002-unlock-base-navigation.md)
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- [US-006: Reduce the base teleport warm-up](us-006-reduce-teleport-warmup.md)
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- [US-007: Reduce the base teleport cooldown](us-007-reduce-teleport-cooldown.md)
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- [US-008: Unlock Base IV visitor access](us-008-unlock-visitor-access.md)
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