fix(navigation): hide guidance near base
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This commit is contained in:
dmg
2026-08-10 22:51:19 -04:00
parent 259ea9410c
commit f36c40d5aa
7 changed files with 136 additions and 2 deletions
+2
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@@ -36,6 +36,8 @@ The plugin JAR is written to `build/libs/`.
/basesettings bossbar <enable|disable>
```
Navigation particles appear only in the base's world and when the player is more than 25 blocks beyond the current base border.
After 250 Survival-mode block placements anywhere by default, the spawnable overlay can mark nearby dark hostile-mob spawning surfaces inside the player's base with owner-only red particles. The threshold is configurable.
`/base` has a stationary warm-up. Looking around is allowed, while movement between blocks, damage, teleportation, world changes, death, logout, and conflicting teleport commands cancel it without consuming the cooldown.