Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
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b6bbf9183a | ||
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b2ba4d5821 |
@@ -26,10 +26,11 @@ The plugin JAR is written to `build/libs/`.
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/base (alias: /home)
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/gotobase <player> (alias: /visit <player>)
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/basesettings (alias: /homesettings)
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/basesettings ui
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/basesettings status
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/basesettings upgrade
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/basesettings pocket upgrade
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/basesettings pocket mobs <enable|disable>
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/basesettings pocket mobs <hostile|passive> <enable|disable>
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/basesettings pocket type <void|nether|overworld> <subtype>
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/basesettings visitors <allowed|blocked>
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/basesettings navigation <enable|disable>
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@@ -39,13 +40,15 @@ The plugin JAR is written to `build/libs/`.
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/basesettings bossbar <enable|disable>
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```
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`/basesettings` and `/basesettings ui` open Minecraft's native dialog dashboard. The dashboard summarizes Base and Pocket Base progression, provides unlocked setting controls and purchase confirmations, and marks unavailable controls as locked. `/basesettings status` retains the detailed chat report.
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Navigation particles appear only in the base's world and when the player is more than 25 blocks beyond the current base border.
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After 250 Survival-mode block placements anywhere by default, the spawnable overlay can mark nearby dark hostile-mob spawning surfaces inside the player's base with owner-only red particles. The threshold is configurable.
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`/base` has a stationary warm-up. Looking around is allowed, while movement between blocks, damage, teleportation, world changes, death, logout, and conflicting teleport commands cancel it without consuming the cooldown.
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Base IV owners can purchase and expand a persistent Pocket Base with `/basesettings pocket upgrade`. Activating a complete diamond-block portal frame inside the normal base with flint and steel opens one public entrance to the owner's grass platform in a private void world. The owner can move the return portal by building and igniting another complete frame inside the unlocked Pocket Base boundary; only the newly activated return portal remains functional. Natural hostile and passive mob spawning is disabled by default and can be controlled by the owner with `/basesettings pocket mobs <enable|disable>`.
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Base IV owners can purchase and expand a persistent Pocket Base with `/basesettings pocket upgrade`. Activating a complete diamond-block portal frame inside the normal base with flint and steel opens one public entrance to the owner's grass platform in a private void world. The owner can move the return portal by building and igniting another complete frame inside the unlocked Pocket Base boundary; only the newly activated return portal remains functional. Natural hostile and passive mob spawning is disabled by default. Owners can control each category independently with `/basesettings pocket mobs <hostile|passive> <enable|disable>`.
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Owners can change biome metadata without altering Pocket Base blocks, entities, inventories, or portals by using `/basesettings pocket type <void|nether|overworld> <subtype>`. Void uses `the_void`; Nether and Overworld accept their compatible vanilla biome names, such as `crimson_forest` or `plains`. Each change defaults to 16 netherite blocks, is configurable, and affects applicable natural mob selection when spawning is enabled. The Pocket Base remains a void-generated normal-environment world; dimension-specific mechanics do not change.
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+11
-2
@@ -95,8 +95,9 @@ description: Chronological record of material decisions affecting the Spigot Bas
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## 2026-08-24 — Pocket Base mob-spawning control
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- Disabled natural hostile and passive mob spawning by default in new and existing Pocket Bases without a saved preference.
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- Added the persisted owner setting `/basesettings pocket mobs enable|disable`, contextual autocomplete, and status reporting.
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- Reapplied saved spawn flags when Pocket Base worlds load and restored the prior world setting when persistence fails.
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- Added independent persisted owner settings through `/basesettings pocket mobs <hostile|passive> <enable|disable>`, contextual autocomplete, and status reporting.
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- Migrated each legacy combined mob-spawning preference to both categories to preserve existing behavior.
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- Reapplied both saved spawn flags when Pocket Base worlds load and restored both prior world settings when persistence fails.
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- Verified the feature with `./gradlew clean check jar`.
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## 2026-08-24 — Relocatable Pocket Base return portals
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@@ -113,3 +114,11 @@ description: Chronological record of material decisions affecting the Spigot Bas
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- Applied biome metadata across unlocked columns and new expansion rings without changing blocks, entities, inventories, portals, progression, or mob-spawning preferences.
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- Added an atomic, configurable biome-change payment that defaults to 16 netherite blocks and restores the prior biome and payment on failure.
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- Verified the feature with `./gradlew clean check jar`.
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## 2026-08-24 — Native base settings dialog
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- Changed `/basesettings` and `/homesettings` with no arguments to open a native Minecraft dialog dashboard, with explicit `ui` subcommands providing the same behavior.
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- Added progression summaries, current and locked setting states, toggles, Pocket Base controls, biome selection, and confirmations for Base IV, Pocket Base, and biome purchases.
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- Retained the detailed chat report under `/basesettings status` and kept dialog actions routed through the existing validated command behavior.
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- Added dialog routing, autocomplete, alias, non-player, generated-control, locked-state, and purchase-confirmation coverage.
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- Verified the feature with `./gradlew clean check jar`.
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@@ -25,3 +25,4 @@ description: Catalog of user stories for the Spigot Base plugin.
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17. [US-017: Expand a Pocket Base](us-017-expand-a-pocket-base.md)
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18. [US-018: Control Pocket Base mob spawning](us-018-control-pocket-base-mob-spawning.md)
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19. [US-019: Change a Pocket Base biome](us-019-change-a-pocket-base-biome.md)
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20. [US-020: Control a base through a dialog UI](us-020-control-base-through-dialog-ui.md)
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@@ -11,7 +11,7 @@ As a **player**, I want to inspect my progression and receive timely milestone f
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## Acceptance criteria
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- [x] `/basesettings` and `/basesettings status` show the player's Base, Base Size, Base Flight, Teleport Warm-up, and Teleport Cooldown paths plus current visitor, navigation, flight, and boss-bar settings.
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- [x] `/basesettings status` shows the player's Base, Base Size, Base Flight, Teleport Warm-up, and Teleport Cooldown paths plus current visitor, navigation, flight, and boss-bar settings.
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- [x] Each path identifies earned levels, unmet prerequisites, current progress, the next threshold, and the next reward.
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- [x] Locked secondary paths clearly identify Base I or another sequential level as their prerequisite.
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- [x] Relevant qualifying activity briefly displays a configurable progress boss bar for the active milestone.
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@@ -19,7 +19,7 @@ As a **player**, I want to inspect my progression and receive timely milestone f
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- [x] The automatic boss bar disappears after a configurable number of seconds.
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- [x] `/basesettings bossbar enable` enables automatic progress boss bars idempotently, and `/basesettings bossbar disable` disables them idempotently.
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- [x] Invalid boss-bar arguments show command usage, and `enable` and `disable` are offered through autocomplete.
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- [x] Disabling automatic boss bars does not prevent `/basesettings` from displaying progress.
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- [x] Disabling automatic boss bars does not prevent `/basesettings status` from displaying progress.
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- [x] The boss-bar preference persists across reconnects and restarts.
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- [x] Each newly unlocked level displays prominent full-screen title and subtitle text describing the reward.
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- [x] Unlock notifications occur once per earned level and do not repeat after reconnecting or restarting.
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@@ -1,25 +1,27 @@
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---
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type: User Story
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title: "US-018: Control Pocket Base mob spawning"
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description: Let Pocket Base owners control natural mob spawning in their private world, with spawning disabled by default.
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description: Let Pocket Base owners control hostile and passive natural mob spawning independently in their private world, with both disabled by default.
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status: done
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---
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# US-018: Control Pocket Base mob spawning
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As a **Pocket Base owner**, I want to enable or disable natural mob spawning in my Pocket Base so that I can choose whether the private world supports normal mob activity.
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As a **Pocket Base owner**, I want to enable or disable hostile and passive natural mob spawning independently in my Pocket Base so that I can choose which kinds of normal mob activity its private world supports.
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## Acceptance criteria
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- [x] Natural mob spawning is disabled by default in every new Pocket Base and in existing Pocket Bases that have no saved preference.
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- [x] A Pocket Base owner can use `/basesettings pocket mobs enable|disable` to control natural mob spawning in their own Pocket Base.
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- [x] The setting controls both hostile and passive natural spawning only in the owner's Pocket Base.
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- [x] The command is unavailable until Pocket Base I is unlocked.
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- [x] The command and its modes are offered through contextual autocomplete.
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- [x] `/basesettings status` displays the current Pocket Base mob-spawning setting.
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- [x] The preference persists across restarts and is reapplied when the Pocket Base world loads.
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- [x] Disabling natural spawning does not remove existing mobs or prevent explicitly spawned or summoned mobs.
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- [x] Persistence or world-application failures produce a clear failure message without reporting a successful change.
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- [x] Hostile and passive natural mob spawning are both disabled by default in every new Pocket Base and in existing Pocket Bases that have no saved preference.
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- [x] A Pocket Base owner can use `/basesettings pocket mobs hostile enable|disable` to control hostile natural mob spawning in their own Pocket Base.
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- [x] A Pocket Base owner can use `/basesettings pocket mobs passive enable|disable` to control passive natural mob spawning in their own Pocket Base.
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- [x] Changing one mob category does not change the other category.
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- [x] The commands are unavailable until Pocket Base I is unlocked.
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- [x] The commands, categories, and modes are offered through contextual autocomplete.
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- [x] `/basesettings status` displays the current hostile and passive Pocket Base mob-spawning settings.
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- [x] Both preferences persist across restarts and are reapplied when the Pocket Base world loads.
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- [x] Existing saved `mob-spawning-enabled` values migrate to both category preferences, preserving prior behavior.
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- [x] Disabling either natural-spawning category does not remove existing mobs or prevent explicitly spawned or summoned mobs.
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- [x] Persistence or world-application failures produce a clear failure message, restore both prior world flags, and do not report a successful change.
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## Related
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@@ -0,0 +1,31 @@
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---
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type: User Story
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title: "US-020: Control a base through a dialog UI"
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description: Let players inspect and control their base through Minecraft's native dialog interface.
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status: done
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---
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# US-020: Control a base through a dialog UI
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As a **player**, I want a dialog-based base dashboard so that I can inspect progression and manage my base without remembering command arguments.
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## Acceptance criteria
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- [x] `/basesettings` and `/basesettings ui` open the base-control dialog.
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- [x] `/homesettings` and `/homesettings ui` behave identically.
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- [x] `/basesettings status` retains the chat-based progression report.
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- [x] The dialog summarizes current Base and Pocket Base progression.
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- [x] Dialog controls cover visitors, navigation, flight, border, spawnable overlay, boss bar, Pocket Base mob spawning, upgrades, and biome selection when applicable.
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- [x] Controls indicate their current or locked state.
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- [x] Purchases require confirmation and continue using existing validation, payment, and persistence logic.
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- [x] `ui` is offered through command autocomplete.
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- [x] Non-player execution remains safely rejected.
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- [x] Automated tests verify dialog routing and generated controls.
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## Related
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- [US-008: Unlock Base IV visitor access](us-008-unlock-visitor-access.md)
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- [US-009: View progression and unlock notifications](us-009-view-progression-and-notifications.md)
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- [US-015: Unlock a Pocket Base](us-015-unlock-a-pocket-base.md)
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- [US-018: Control Pocket Base mob spawning](us-018-control-pocket-base-mob-spawning.md)
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- [US-019: Change a Pocket Base biome](us-019-change-a-pocket-base-biome.md)
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@@ -15,7 +15,7 @@ import org.bukkit.inventory.PlayerInventory;
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final class BaseSettingsCommand implements CommandExecutor, TabCompleter {
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private static final List<String> SETTINGS = List.of(
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"status", "upgrade", "pocket", "visitors", "navigation", "flight", "border",
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"ui", "status", "upgrade", "pocket", "visitors", "navigation", "flight", "border",
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"spawnable", "bossbar"
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);
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private static final List<String> VISITOR_MODES = List.of("allowed", "blocked");
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@@ -58,7 +58,11 @@ final class BaseSettingsCommand implements CommandExecutor, TabCompleter {
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}
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PlayerState state = stateManager.player(player.getUniqueId(), player.getName());
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if (arguments.length == 0
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|| arguments.length == 1 && arguments[0].equalsIgnoreCase("status")) {
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|| arguments.length == 1 && arguments[0].equalsIgnoreCase("ui")) {
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showDialog(player, state);
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return true;
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}
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if (arguments.length == 1 && arguments[0].equalsIgnoreCase("status")) {
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showStatus(player, state);
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return true;
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}
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@@ -69,9 +73,9 @@ final class BaseSettingsCommand implements CommandExecutor, TabCompleter {
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&& arguments[1].equalsIgnoreCase("upgrade")) {
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return purchasePocketUpgrade(player, state);
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}
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if (arguments.length == 3 && arguments[0].equalsIgnoreCase("pocket")
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if (arguments.length == 4 && arguments[0].equalsIgnoreCase("pocket")
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&& arguments[1].equalsIgnoreCase("mobs")) {
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return updatePocketMobSpawning(player, arguments[2]);
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return updatePocketMobSpawning(player, arguments[2], arguments[3]);
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}
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if (arguments.length == 4 && arguments[0].equalsIgnoreCase("pocket")
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&& arguments[1].equalsIgnoreCase("type")) {
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@@ -240,7 +244,11 @@ final class BaseSettingsCommand implements CommandExecutor, TabCompleter {
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return true;
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}
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private boolean updatePocketMobSpawning(Player player, String mode) {
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private boolean updatePocketMobSpawning(
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Player player,
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String category,
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String mode
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) {
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if (pocketBases == null) {
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player.sendMessage(ChatColor.RED + "Pocket Bases are currently unavailable.");
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return true;
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@@ -256,17 +264,30 @@ final class BaseSettingsCommand implements CommandExecutor, TabCompleter {
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return true;
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}
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final PocketBaseState updated;
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final boolean settingEnabled;
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try {
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updated = pocketBases.setMobSpawning(player.getUniqueId(), enabled);
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if (category.equalsIgnoreCase("hostile")) {
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updated = pocketBases.setHostileMobSpawning(
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player.getUniqueId(), enabled
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);
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settingEnabled = updated.hostileMobSpawningEnabled();
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} else if (category.equalsIgnoreCase("passive")) {
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updated = pocketBases.setPassiveMobSpawning(
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player.getUniqueId(), enabled
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);
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settingEnabled = updated.passiveMobSpawningEnabled();
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} else {
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sendUsage(player);
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return true;
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}
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} catch (IOException | RuntimeException exception) {
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player.sendMessage(ChatColor.RED
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+ "The Pocket Base mob-spawning setting could not be changed.");
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return true;
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}
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player.sendMessage(ChatColor.YELLOW + "Pocket Base mob spawning is now "
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+ (updated.mobSpawningEnabled()
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? ChatColor.GREEN + "enabled"
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: ChatColor.RED + "disabled")
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player.sendMessage(ChatColor.YELLOW + "Pocket Base "
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+ category.toLowerCase(Locale.ROOT) + " mob spawning is now "
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+ (settingEnabled ? ChatColor.GREEN + "enabled" : ChatColor.RED + "disabled")
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+ ChatColor.YELLOW + ".");
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return true;
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}
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@@ -424,6 +445,13 @@ final class BaseSettingsCommand implements CommandExecutor, TabCompleter {
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return true;
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}
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private void showDialog(Player player, PlayerState state) {
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PocketBaseState pocket = pocketBases == null
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? PocketBaseState.locked(state.playerId())
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: pocketBases.state(state.playerId());
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player.showDialog(new BaseSettingsDialogFactory(settings.current()).create(state, pocket));
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}
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private void showStatus(Player player, PlayerState state) {
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player.sendMessage(ChatColor.GOLD + "=== Base Progress ===");
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showBasePath(player, state);
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@@ -514,8 +542,10 @@ final class BaseSettingsCommand implements CommandExecutor, TabCompleter {
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+ settings.current().pocketBaseCurrencyMaterial().toLowerCase(Locale.ROOT)
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+ " → /basesettings pocket upgrade; type="
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+ pocket.biome().worldType().commandName() + "/" + pocket.biome().commandName()
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+ "; mob spawning="
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+ (pocket.mobSpawningEnabled() ? "enabled" : "disabled"));
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+ "; hostile spawning="
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+ (pocket.hostileMobSpawningEnabled() ? "enabled" : "disabled")
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+ "; passive spawning="
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+ (pocket.passiveMobSpawningEnabled() ? "enabled" : "disabled"));
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}
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private void showCooldownPath(Player player, PlayerState state) {
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@@ -557,7 +587,9 @@ final class BaseSettingsCommand implements CommandExecutor, TabCompleter {
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if (arguments.length == 3 && arguments[0].equalsIgnoreCase("pocket")) {
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String prefix = arguments[2].toLowerCase(Locale.ROOT);
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if (arguments[1].equalsIgnoreCase("mobs")) {
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return ENABLE_MODES.stream().filter(mode -> mode.startsWith(prefix)).toList();
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return List.of("hostile", "passive").stream()
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.filter(category -> category.startsWith(prefix))
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.toList();
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}
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if (arguments[1].equalsIgnoreCase("type")) {
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return POCKET_WORLD_TYPES.stream()
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@@ -565,9 +597,16 @@ final class BaseSettingsCommand implements CommandExecutor, TabCompleter {
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.toList();
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}
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}
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if (arguments.length == 4 && arguments[0].equalsIgnoreCase("pocket")
|
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&& arguments[1].equalsIgnoreCase("type")) {
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if (arguments.length == 4 && arguments[0].equalsIgnoreCase("pocket")) {
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String prefix = arguments[3].toLowerCase(Locale.ROOT);
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if (arguments[1].equalsIgnoreCase("mobs")
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&& (arguments[2].equalsIgnoreCase("hostile")
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|| arguments[2].equalsIgnoreCase("passive"))) {
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return ENABLE_MODES.stream()
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.filter(mode -> mode.startsWith(prefix))
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.toList();
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}
|
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if (arguments[1].equalsIgnoreCase("type")) {
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return PocketBaseWorldType.fromCommand(arguments[2])
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.map(PocketBaseBiome::commandNames)
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.orElse(List.of())
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@@ -575,6 +614,7 @@ final class BaseSettingsCommand implements CommandExecutor, TabCompleter {
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.filter(biome -> biome.startsWith(prefix))
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.toList();
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||||
}
|
||||
}
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||||
return List.of();
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||||
}
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||||
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@@ -634,7 +674,8 @@ final class BaseSettingsCommand implements CommandExecutor, TabCompleter {
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private static void sendUsage(Player player) {
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player.sendMessage(ChatColor.RED + "Usage: /basesettings "
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+ "[status|upgrade|pocket upgrade|pocket mobs <enable|disable>"
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+ "[ui|status|upgrade|pocket upgrade|pocket mobs "
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+ "<hostile|passive> <enable|disable>"
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+ "|pocket type <void|nether|overworld> <subtype>"
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+ "|visitors <allowed|blocked>|navigation <enable|disable>"
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+ "|flight <enable|disable>|border <enable|disable>"
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||||
@@ -0,0 +1,353 @@
|
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package games.dmg.spigotbase;
|
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|
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import java.util.Arrays;
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import java.util.List;
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import java.util.Locale;
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import net.md_5.bungee.api.chat.BaseComponent;
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import net.md_5.bungee.api.chat.TextComponent;
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import net.md_5.bungee.api.dialog.ConfirmationDialog;
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import net.md_5.bungee.api.dialog.Dialog;
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import net.md_5.bungee.api.dialog.DialogBase;
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import net.md_5.bungee.api.dialog.DialogListDialog;
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import net.md_5.bungee.api.dialog.MultiActionDialog;
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import net.md_5.bungee.api.dialog.NoticeDialog;
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import net.md_5.bungee.api.dialog.action.ActionButton;
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import net.md_5.bungee.api.dialog.action.RunCommandAction;
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import net.md_5.bungee.api.dialog.body.PlainMessageBody;
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final class BaseSettingsDialogFactory {
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private static final int DIALOG_WIDTH = 420;
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private final PluginSettings settings;
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||||
|
||||
BaseSettingsDialogFactory(PluginSettings settings) {
|
||||
this.settings = settings;
|
||||
}
|
||||
|
||||
Dialog create(PlayerState owner, PocketBaseState pocket) {
|
||||
return new DialogListDialog(
|
||||
base(
|
||||
"Base Settings",
|
||||
"Base Settings",
|
||||
"Base " + owner.baseLevel() + "/4 • Size " + owner.sizeLevel() + "/3"
|
||||
+ " • Flight " + owner.flightLevel() + "/3\n"
|
||||
+ "Pocket Base " + pocket.level() + " • "
|
||||
+ humanize(pocket.biome().commandName())
|
||||
),
|
||||
List.of(
|
||||
generalSettings(owner),
|
||||
progressReport(),
|
||||
baseUpgrade(owner),
|
||||
pocketSettings(owner, pocket)
|
||||
),
|
||||
null,
|
||||
2,
|
||||
190
|
||||
);
|
||||
}
|
||||
|
||||
private Dialog generalSettings(PlayerState owner) {
|
||||
return new MultiActionDialog(
|
||||
base(
|
||||
"Base Controls",
|
||||
"Base Controls",
|
||||
"Select a setting to change it. Locked controls remain visible and explain "
|
||||
+ "their requirement in chat when selected."
|
||||
),
|
||||
List.of(
|
||||
toggle(
|
||||
"Visitors",
|
||||
owner.baseLevel() >= 4,
|
||||
owner.visitorsEnabled(),
|
||||
"Allowed",
|
||||
"Blocked",
|
||||
"basesettings visitors "
|
||||
+ (owner.visitorsEnabled() ? "blocked" : "allowed")
|
||||
),
|
||||
toggle(
|
||||
"Navigation",
|
||||
owner.baseLevel() >= 2,
|
||||
owner.navigationEnabled(),
|
||||
"Enabled",
|
||||
"Disabled",
|
||||
"basesettings navigation "
|
||||
+ mode(!owner.navigationEnabled())
|
||||
),
|
||||
toggle(
|
||||
"Flight",
|
||||
owner.flightLevel() >= 1,
|
||||
owner.flightEnabled(),
|
||||
"Enabled",
|
||||
"Disabled",
|
||||
"basesettings flight " + mode(!owner.flightEnabled())
|
||||
),
|
||||
toggle(
|
||||
"Border",
|
||||
owner.baseLevel() >= 1 && owner.base().isPresent(),
|
||||
owner.borderEnabled(),
|
||||
"Enabled",
|
||||
"Disabled",
|
||||
"basesettings border " + mode(!owner.borderEnabled())
|
||||
),
|
||||
toggle(
|
||||
"Spawnable Overlay",
|
||||
owner.baseLevel() >= 1
|
||||
&& owner.base().isPresent()
|
||||
&& owner.totalBlocksPlaced()
|
||||
>= settings.spawnableOverlayUnlockPlacements(),
|
||||
owner.spawnableOverlayEnabled(),
|
||||
"Enabled",
|
||||
"Disabled",
|
||||
"basesettings spawnable " + mode(!owner.spawnableOverlayEnabled())
|
||||
),
|
||||
toggle(
|
||||
"Progress Boss Bar",
|
||||
true,
|
||||
owner.bossBarEnabled(),
|
||||
"Enabled",
|
||||
"Disabled",
|
||||
"basesettings bossbar " + mode(!owner.bossBarEnabled())
|
||||
)
|
||||
),
|
||||
2,
|
||||
null
|
||||
);
|
||||
}
|
||||
|
||||
private Dialog progressReport() {
|
||||
return new NoticeDialog(base(
|
||||
"Progress Report",
|
||||
"Progress Report",
|
||||
"Display the detailed progression report in chat."
|
||||
)).action(commandButton("Show in Chat", "basesettings status"));
|
||||
}
|
||||
|
||||
private Dialog baseUpgrade(PlayerState owner) {
|
||||
if (owner.baseLevel() >= 4) {
|
||||
return notice("Base IV", "Base IV and visitor access are already unlocked.");
|
||||
}
|
||||
if (owner.baseLevel() < 3 || owner.base().isEmpty()) {
|
||||
return notice(
|
||||
"Base IV — Locked",
|
||||
"Unlock and establish Base III before purchasing Base IV visitor access."
|
||||
);
|
||||
}
|
||||
int price = settings.visitorUnlockDiamondCost();
|
||||
return confirmation(
|
||||
"Unlock Base IV",
|
||||
"Purchase visitor access for " + price + " diamonds?",
|
||||
"basesettings upgrade"
|
||||
);
|
||||
}
|
||||
|
||||
private Dialog pocketSettings(PlayerState owner, PocketBaseState pocket) {
|
||||
return new DialogListDialog(
|
||||
base(
|
||||
"Pocket Base",
|
||||
"Pocket Base " + pocket.level(),
|
||||
pocket.level() == 0
|
||||
? "Pocket Base is locked."
|
||||
: "Biome: " + pocket.biome().worldType().commandName() + "/"
|
||||
+ pocket.biome().commandName() + "\nHostile mobs: "
|
||||
+ enabled(pocket.hostileMobSpawningEnabled()) + " • Passive mobs: "
|
||||
+ enabled(pocket.passiveMobSpawningEnabled())
|
||||
),
|
||||
List.of(
|
||||
pocketUpgrade(owner, pocket),
|
||||
pocketMobSettings(pocket),
|
||||
pocketBiomeSettings(pocket)
|
||||
),
|
||||
null,
|
||||
1,
|
||||
260
|
||||
);
|
||||
}
|
||||
|
||||
private Dialog pocketUpgrade(PlayerState owner, PocketBaseState pocket) {
|
||||
if (owner.baseLevel() < 4 || owner.base().isEmpty()) {
|
||||
return notice(
|
||||
"Pocket Upgrade — Locked",
|
||||
"Establish Base IV before purchasing a Pocket Base."
|
||||
);
|
||||
}
|
||||
int price = pocket.level() == 0
|
||||
? settings.pocketBaseUnlockCost()
|
||||
: settings.pocketBaseUpgradeCost();
|
||||
String currency = humanize(settings.pocketBaseCurrencyMaterial());
|
||||
String title = pocket.level() == 0
|
||||
? "Unlock Pocket Base I"
|
||||
: "Upgrade to Pocket Base " + (pocket.level() + 1);
|
||||
return confirmation(
|
||||
title,
|
||||
"Purchase this upgrade for " + price + " " + currency + "?",
|
||||
"basesettings pocket upgrade"
|
||||
);
|
||||
}
|
||||
|
||||
private Dialog pocketMobSettings(PocketBaseState pocket) {
|
||||
if (pocket.level() < 1) {
|
||||
return notice(
|
||||
"Mob Spawning — Locked",
|
||||
"Unlock Pocket Base I to control natural mob spawning."
|
||||
);
|
||||
}
|
||||
return new MultiActionDialog(
|
||||
base(
|
||||
"Mob Spawning",
|
||||
"Mob Spawning",
|
||||
"Control natural spawning independently for each mob category."
|
||||
),
|
||||
List.of(
|
||||
toggle(
|
||||
"Hostile Mobs",
|
||||
true,
|
||||
pocket.hostileMobSpawningEnabled(),
|
||||
"Enabled",
|
||||
"Disabled",
|
||||
"basesettings pocket mobs hostile "
|
||||
+ mode(!pocket.hostileMobSpawningEnabled())
|
||||
),
|
||||
toggle(
|
||||
"Passive Mobs",
|
||||
true,
|
||||
pocket.passiveMobSpawningEnabled(),
|
||||
"Enabled",
|
||||
"Disabled",
|
||||
"basesettings pocket mobs passive "
|
||||
+ mode(!pocket.passiveMobSpawningEnabled())
|
||||
)
|
||||
),
|
||||
1,
|
||||
null
|
||||
);
|
||||
}
|
||||
|
||||
private Dialog pocketBiomeSettings(PocketBaseState pocket) {
|
||||
if (pocket.level() < 1) {
|
||||
return notice(
|
||||
"Change Biome — Locked",
|
||||
"Unlock Pocket Base I to purchase biome changes."
|
||||
);
|
||||
}
|
||||
List<Dialog> worldTypes = Arrays.stream(PocketBaseWorldType.values())
|
||||
.map(type -> pocketBiomeType(pocket, type))
|
||||
.map(Dialog.class::cast)
|
||||
.toList();
|
||||
return new DialogListDialog(
|
||||
base(
|
||||
"Change Biome",
|
||||
"Change Biome",
|
||||
"Current biome: " + pocket.biome().worldType().commandName() + "/"
|
||||
+ pocket.biome().commandName() + "\nEach change costs "
|
||||
+ settings.pocketBaseBiomeChangeCost() + " "
|
||||
+ humanize(settings.pocketBaseBiomeCurrencyMaterial()) + "."
|
||||
),
|
||||
worldTypes,
|
||||
null,
|
||||
1,
|
||||
220
|
||||
);
|
||||
}
|
||||
|
||||
private DialogListDialog pocketBiomeType(
|
||||
PocketBaseState pocket,
|
||||
PocketBaseWorldType worldType
|
||||
) {
|
||||
List<Dialog> biomes = Arrays.stream(PocketBaseBiome.values())
|
||||
.filter(biome -> biome.worldType() == worldType)
|
||||
.map(biome -> biomeConfirmation(pocket, biome))
|
||||
.map(Dialog.class::cast)
|
||||
.toList();
|
||||
return new DialogListDialog(
|
||||
base(
|
||||
humanize(worldType.commandName()),
|
||||
humanize(worldType.commandName()) + " Biomes",
|
||||
"Choose a biome subtype. The active biome is marked as selected."
|
||||
),
|
||||
biomes,
|
||||
null,
|
||||
2,
|
||||
190
|
||||
);
|
||||
}
|
||||
|
||||
private Dialog biomeConfirmation(PocketBaseState pocket, PocketBaseBiome biome) {
|
||||
String title = humanize(biome.commandName())
|
||||
+ (pocket.biome() == biome ? " — Selected" : "");
|
||||
if (pocket.biome() == biome) {
|
||||
return notice(title, "This is your Pocket Base's current biome.");
|
||||
}
|
||||
return confirmation(
|
||||
title,
|
||||
"Change the Pocket Base biome for " + settings.pocketBaseBiomeChangeCost()
|
||||
+ " " + humanize(settings.pocketBaseBiomeCurrencyMaterial()) + "?",
|
||||
"basesettings pocket type " + biome.worldType().commandName() + " "
|
||||
+ biome.commandName()
|
||||
);
|
||||
}
|
||||
|
||||
private static Dialog confirmation(String title, String message, String command) {
|
||||
return new ConfirmationDialog(base(title, title, message))
|
||||
.yes(commandButton("Confirm", command));
|
||||
}
|
||||
|
||||
private static Dialog notice(String title, String message) {
|
||||
return new NoticeDialog(base(title, title, message));
|
||||
}
|
||||
|
||||
private static ActionButton toggle(
|
||||
String name,
|
||||
boolean unlocked,
|
||||
boolean active,
|
||||
String activeLabel,
|
||||
String inactiveLabel,
|
||||
String command
|
||||
) {
|
||||
String state = unlocked ? (active ? activeLabel : inactiveLabel) : "Locked";
|
||||
String tooltip = unlocked
|
||||
? "Click to change this setting."
|
||||
: "This setting has not been unlocked yet.";
|
||||
return new ActionButton(
|
||||
text(name + ": " + state),
|
||||
text(tooltip),
|
||||
190,
|
||||
new RunCommandAction("/" + command)
|
||||
);
|
||||
}
|
||||
|
||||
private static ActionButton commandButton(String label, String command) {
|
||||
return new ActionButton(text(label), new RunCommandAction("/" + command));
|
||||
}
|
||||
|
||||
private static DialogBase base(String title, String externalTitle, String message) {
|
||||
return new DialogBase(text(title))
|
||||
.externalTitle(text(externalTitle))
|
||||
.body(List.of(new PlainMessageBody(text(message), DIALOG_WIDTH)))
|
||||
.canCloseWithEscape(true)
|
||||
.pause(false)
|
||||
.afterAction(DialogBase.AfterAction.CLOSE);
|
||||
}
|
||||
|
||||
private static BaseComponent text(String value) {
|
||||
return new TextComponent(value);
|
||||
}
|
||||
|
||||
private static String mode(boolean active) {
|
||||
return active ? "enable" : "disable";
|
||||
}
|
||||
|
||||
private static String enabled(boolean active) {
|
||||
return active ? "enabled" : "disabled";
|
||||
}
|
||||
|
||||
private static String humanize(String value) {
|
||||
String normalized = value.toLowerCase(Locale.ROOT).replace('_', ' ');
|
||||
StringBuilder result = new StringBuilder(normalized.length());
|
||||
boolean capitalize = true;
|
||||
for (int index = 0; index < normalized.length(); index++) {
|
||||
char character = normalized.charAt(index);
|
||||
result.append(capitalize ? Character.toUpperCase(character) : character);
|
||||
capitalize = character == ' ';
|
||||
}
|
||||
return result.toString();
|
||||
}
|
||||
}
|
||||
@@ -92,20 +92,48 @@ final class PocketBaseManager {
|
||||
}
|
||||
}
|
||||
|
||||
PocketBaseState setMobSpawning(UUID ownerId, boolean enabled) throws IOException {
|
||||
PocketBaseState setHostileMobSpawning(UUID ownerId, boolean enabled)
|
||||
throws IOException {
|
||||
PocketBaseState current = states.state(ownerId);
|
||||
return setMobSpawning(
|
||||
current,
|
||||
enabled,
|
||||
current.passiveMobSpawningEnabled(),
|
||||
state -> state.withHostileMobSpawningEnabled(enabled)
|
||||
);
|
||||
}
|
||||
|
||||
PocketBaseState setPassiveMobSpawning(UUID ownerId, boolean enabled)
|
||||
throws IOException {
|
||||
PocketBaseState current = states.state(ownerId);
|
||||
return setMobSpawning(
|
||||
current,
|
||||
current.hostileMobSpawningEnabled(),
|
||||
enabled,
|
||||
state -> state.withPassiveMobSpawningEnabled(enabled)
|
||||
);
|
||||
}
|
||||
|
||||
private PocketBaseState setMobSpawning(
|
||||
PocketBaseState current,
|
||||
boolean hostileEnabled,
|
||||
boolean passiveEnabled,
|
||||
java.util.function.UnaryOperator<PocketBaseState> update
|
||||
) throws IOException {
|
||||
if (current.level() < 1) {
|
||||
throw new IllegalStateException("Pocket Base I is still locked");
|
||||
}
|
||||
worlds.setMobSpawning(ownerId, enabled);
|
||||
UUID ownerId = current.ownerId();
|
||||
worlds.setMobSpawning(ownerId, hostileEnabled, passiveEnabled);
|
||||
try {
|
||||
return states.updateAndSave(
|
||||
ownerId,
|
||||
state -> state.withMobSpawningEnabled(enabled)
|
||||
);
|
||||
return states.updateAndSave(ownerId, update);
|
||||
} catch (IOException | RuntimeException exception) {
|
||||
try {
|
||||
worlds.setMobSpawning(ownerId, current.mobSpawningEnabled());
|
||||
worlds.setMobSpawning(
|
||||
ownerId,
|
||||
current.hostileMobSpawningEnabled(),
|
||||
current.passiveMobSpawningEnabled()
|
||||
);
|
||||
} catch (RuntimeException rollbackFailure) {
|
||||
exception.addSuppressed(rollbackFailure);
|
||||
}
|
||||
|
||||
@@ -8,7 +8,8 @@ public record PocketBaseState(
|
||||
int level,
|
||||
Optional<PocketPortalLocation> entrance,
|
||||
Optional<PocketPortalLocation> returnPortal,
|
||||
boolean mobSpawningEnabled,
|
||||
boolean hostileMobSpawningEnabled,
|
||||
boolean passiveMobSpawningEnabled,
|
||||
PocketBaseBiome biome
|
||||
) {
|
||||
public PocketBaseState {
|
||||
@@ -32,73 +33,64 @@ public record PocketBaseState(
|
||||
Optional<PocketPortalLocation> entrance
|
||||
) {
|
||||
this(
|
||||
ownerId, level, entrance, Optional.empty(), false, PocketBaseBiome.THE_VOID
|
||||
);
|
||||
}
|
||||
|
||||
public PocketBaseState(
|
||||
UUID ownerId,
|
||||
int level,
|
||||
Optional<PocketPortalLocation> entrance,
|
||||
boolean mobSpawningEnabled
|
||||
) {
|
||||
this(
|
||||
ownerId, level, entrance, Optional.empty(), mobSpawningEnabled,
|
||||
PocketBaseBiome.THE_VOID
|
||||
);
|
||||
}
|
||||
|
||||
public PocketBaseState(
|
||||
UUID ownerId,
|
||||
int level,
|
||||
Optional<PocketPortalLocation> entrance,
|
||||
Optional<PocketPortalLocation> returnPortal,
|
||||
boolean mobSpawningEnabled
|
||||
) {
|
||||
this(
|
||||
ownerId, level, entrance, returnPortal, mobSpawningEnabled,
|
||||
ownerId, level, entrance, Optional.empty(), false, false,
|
||||
PocketBaseBiome.THE_VOID
|
||||
);
|
||||
}
|
||||
|
||||
public static PocketBaseState locked(UUID ownerId) {
|
||||
return new PocketBaseState(
|
||||
ownerId, 0, Optional.empty(), Optional.empty(), false,
|
||||
ownerId, 0, Optional.empty(), Optional.empty(), false, false,
|
||||
PocketBaseBiome.THE_VOID
|
||||
);
|
||||
}
|
||||
|
||||
public PocketBaseState withLevel(int newLevel) {
|
||||
return new PocketBaseState(
|
||||
ownerId, newLevel, entrance, returnPortal, mobSpawningEnabled, biome
|
||||
ownerId, newLevel, entrance, returnPortal, hostileMobSpawningEnabled,
|
||||
passiveMobSpawningEnabled, biome
|
||||
);
|
||||
}
|
||||
|
||||
public PocketBaseState withEntrance(PocketPortalLocation portal) {
|
||||
return new PocketBaseState(
|
||||
ownerId, level, Optional.of(portal), returnPortal, mobSpawningEnabled, biome
|
||||
ownerId, level, Optional.of(portal), returnPortal,
|
||||
hostileMobSpawningEnabled, passiveMobSpawningEnabled, biome
|
||||
);
|
||||
}
|
||||
|
||||
public PocketBaseState withoutEntrance() {
|
||||
return new PocketBaseState(
|
||||
ownerId, level, Optional.empty(), returnPortal, mobSpawningEnabled, biome
|
||||
ownerId, level, Optional.empty(), returnPortal, hostileMobSpawningEnabled,
|
||||
passiveMobSpawningEnabled, biome
|
||||
);
|
||||
}
|
||||
|
||||
public PocketBaseState withReturnPortal(PocketPortalLocation portal) {
|
||||
return new PocketBaseState(
|
||||
ownerId, level, entrance, Optional.of(portal), mobSpawningEnabled, biome
|
||||
ownerId, level, entrance, Optional.of(portal), hostileMobSpawningEnabled,
|
||||
passiveMobSpawningEnabled, biome
|
||||
);
|
||||
}
|
||||
|
||||
public PocketBaseState withMobSpawningEnabled(boolean enabled) {
|
||||
return new PocketBaseState(ownerId, level, entrance, returnPortal, enabled, biome);
|
||||
public PocketBaseState withHostileMobSpawningEnabled(boolean enabled) {
|
||||
return new PocketBaseState(
|
||||
ownerId, level, entrance, returnPortal, enabled,
|
||||
passiveMobSpawningEnabled, biome
|
||||
);
|
||||
}
|
||||
|
||||
public PocketBaseState withPassiveMobSpawningEnabled(boolean enabled) {
|
||||
return new PocketBaseState(
|
||||
ownerId, level, entrance, returnPortal, hostileMobSpawningEnabled,
|
||||
enabled, biome
|
||||
);
|
||||
}
|
||||
|
||||
public PocketBaseState withBiome(PocketBaseBiome selectedBiome) {
|
||||
return new PocketBaseState(
|
||||
ownerId, level, entrance, returnPortal, mobSpawningEnabled, selectedBiome
|
||||
ownerId, level, entrance, returnPortal, hostileMobSpawningEnabled,
|
||||
passiveMobSpawningEnabled, selectedBiome
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -42,7 +42,11 @@ final class PocketBaseWorldService {
|
||||
for (PocketBaseState state : states.values()) {
|
||||
if (state.level() > 0) {
|
||||
setBiome(state.ownerId(), state.level(), state.biome());
|
||||
setMobSpawning(state.ownerId(), state.mobSpawningEnabled());
|
||||
setMobSpawning(
|
||||
state.ownerId(),
|
||||
state.hostileMobSpawningEnabled(),
|
||||
state.passiveMobSpawningEnabled()
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -91,8 +95,12 @@ final class PocketBaseWorldService {
|
||||
return ensureWorld(ownerId);
|
||||
}
|
||||
|
||||
void setMobSpawning(UUID ownerId, boolean enabled) {
|
||||
ensureWorld(ownerId).setSpawnFlags(enabled, enabled);
|
||||
void setMobSpawning(
|
||||
UUID ownerId,
|
||||
boolean hostileEnabled,
|
||||
boolean passiveEnabled
|
||||
) {
|
||||
ensureWorld(ownerId).setSpawnFlags(hostileEnabled, passiveEnabled);
|
||||
}
|
||||
|
||||
void setBiome(UUID ownerId, int level, PocketBaseBiome biome) {
|
||||
|
||||
@@ -44,7 +44,8 @@ public final class YamlPocketBaseRepository {
|
||||
level,
|
||||
loadPortal(yaml, path + ".entrance"),
|
||||
loadPortal(yaml, path + ".return-portal"),
|
||||
yaml.getBoolean(path + ".mob-spawning-enabled", false),
|
||||
loadMobPreference(yaml, path, "hostile-mob-spawning-enabled"),
|
||||
loadMobPreference(yaml, path, "passive-mob-spawning-enabled"),
|
||||
loadBiome(yaml, path)
|
||||
);
|
||||
states.put(ownerId, state);
|
||||
@@ -64,7 +65,14 @@ public final class YamlPocketBaseRepository {
|
||||
for (PocketBaseState state : states.values()) {
|
||||
String path = "owners." + state.ownerId();
|
||||
yaml.set(path + ".level", state.level());
|
||||
yaml.set(path + ".mob-spawning-enabled", state.mobSpawningEnabled());
|
||||
yaml.set(
|
||||
path + ".hostile-mob-spawning-enabled",
|
||||
state.hostileMobSpawningEnabled()
|
||||
);
|
||||
yaml.set(
|
||||
path + ".passive-mob-spawning-enabled",
|
||||
state.passiveMobSpawningEnabled()
|
||||
);
|
||||
yaml.set(path + ".world-type", state.biome().worldType().commandName());
|
||||
yaml.set(path + ".biome", state.biome().commandName());
|
||||
state.entrance().ifPresent(portal -> savePortal(yaml, path + ".entrance", portal));
|
||||
@@ -90,6 +98,17 @@ public final class YamlPocketBaseRepository {
|
||||
}
|
||||
}
|
||||
|
||||
private static boolean loadMobPreference(
|
||||
YamlConfiguration yaml,
|
||||
String path,
|
||||
String categoryKey
|
||||
) {
|
||||
return yaml.getBoolean(
|
||||
path + "." + categoryKey,
|
||||
yaml.getBoolean(path + ".mob-spawning-enabled", false)
|
||||
);
|
||||
}
|
||||
|
||||
private static PocketBaseBiome loadBiome(YamlConfiguration yaml, String path) {
|
||||
String worldTypeName = yaml.getString(path + ".world-type");
|
||||
String biomeName = yaml.getString(path + ".biome");
|
||||
|
||||
@@ -19,7 +19,7 @@ commands:
|
||||
aliases: [visit]
|
||||
basesettings:
|
||||
description: View progression, upgrade, and manage base settings.
|
||||
usage: /basesettings [status|upgrade|pocket|visitors|navigation|flight|border|spawnable|bossbar]
|
||||
usage: /basesettings [ui|status|upgrade|pocket|visitors|navigation|flight|border|spawnable|bossbar]
|
||||
aliases: [homesettings]
|
||||
baseadmin:
|
||||
description: Administer Spigot Base.
|
||||
|
||||
@@ -20,13 +20,29 @@ import java.util.concurrent.atomic.AtomicReference;
|
||||
import java.util.function.UnaryOperator;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.PlayerInventory;
|
||||
import net.md_5.bungee.api.dialog.Dialog;
|
||||
import org.junit.jupiter.api.Test;
|
||||
import org.mockito.ArgumentCaptor;
|
||||
|
||||
final class BaseSettingsCommandTest {
|
||||
@Test
|
||||
void rejectsNonPlayerExecution() {
|
||||
CommandSender sender = mock(CommandSender.class);
|
||||
BaseSettingsCommand command = new BaseSettingsCommand(
|
||||
mock(BaseStateManager.class),
|
||||
new PluginSettingsProvider(PluginSettings.from(Map.of())),
|
||||
mock(BaseFlightController.class)
|
||||
);
|
||||
|
||||
command.onCommand(sender, null, "basesettings", new String[0]);
|
||||
|
||||
verify(sender).sendMessage("Only players have base progression.");
|
||||
}
|
||||
|
||||
@Test
|
||||
void spawnableEnableIsIdempotentAfterUnlock() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
@@ -119,10 +135,23 @@ final class BaseSettingsCommandTest {
|
||||
new String[] {"pocket", "type", "nether", "c"}
|
||||
)
|
||||
);
|
||||
assertEquals(
|
||||
List.of("hostile"),
|
||||
command.onTabComplete(
|
||||
null, null, "basesettings", new String[] {"pocket", "mobs", "h"}
|
||||
)
|
||||
);
|
||||
assertEquals(
|
||||
List.of("passive"),
|
||||
command.onTabComplete(
|
||||
null, null, "basesettings", new String[] {"pocket", "mobs", "p"}
|
||||
)
|
||||
);
|
||||
assertEquals(
|
||||
List.of("enable"),
|
||||
command.onTabComplete(
|
||||
null, null, "basesettings", new String[] {"pocket", "mobs", "e"}
|
||||
null, null, "basesettings",
|
||||
new String[] {"pocket", "mobs", "hostile", "e"}
|
||||
)
|
||||
);
|
||||
for (String setting : List.of("navigation", "flight", "border", "spawnable", "bossbar")) {
|
||||
@@ -143,8 +172,8 @@ final class BaseSettingsCommandTest {
|
||||
|
||||
assertEquals(
|
||||
List.of(
|
||||
"status", "upgrade", "pocket", "visitors", "navigation", "flight", "border",
|
||||
"spawnable", "bossbar"
|
||||
"ui", "status", "upgrade", "pocket", "visitors", "navigation", "flight",
|
||||
"border", "spawnable", "bossbar"
|
||||
),
|
||||
command.onTabComplete(null, null, "basesettings", new String[] {""})
|
||||
);
|
||||
@@ -296,7 +325,7 @@ final class BaseSettingsCommandTest {
|
||||
}
|
||||
|
||||
@Test
|
||||
void pocketOwnerCanEnableNaturalMobSpawning() throws Exception {
|
||||
void pocketOwnerCanEnableHostileMobSpawningWithoutChangingPassive() throws Exception {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
Player player = mock(Player.class);
|
||||
when(player.getUniqueId()).thenReturn(playerId);
|
||||
@@ -305,11 +334,13 @@ final class BaseSettingsCommandTest {
|
||||
when(stateManager.player(playerId, "Builder"))
|
||||
.thenReturn(PlayerState.newPlayer(playerId, "Builder"));
|
||||
PocketBaseManager pocketBases = mock(PocketBaseManager.class);
|
||||
when(pocketBases.state(playerId)).thenReturn(
|
||||
new PocketBaseState(playerId, 1, java.util.Optional.empty(), false)
|
||||
PocketBaseState current = new PocketBaseState(
|
||||
playerId, 1, java.util.Optional.empty(), java.util.Optional.empty(),
|
||||
false, true, PocketBaseBiome.THE_VOID
|
||||
);
|
||||
when(pocketBases.setMobSpawning(playerId, true)).thenReturn(
|
||||
new PocketBaseState(playerId, 1, java.util.Optional.empty(), true)
|
||||
when(pocketBases.state(playerId)).thenReturn(current);
|
||||
when(pocketBases.setHostileMobSpawning(playerId, true)).thenReturn(
|
||||
current.withHostileMobSpawningEnabled(true)
|
||||
);
|
||||
BaseSettingsCommand command = new BaseSettingsCommand(
|
||||
stateManager,
|
||||
@@ -318,13 +349,14 @@ final class BaseSettingsCommandTest {
|
||||
pocketBases
|
||||
);
|
||||
|
||||
command.onCommand(
|
||||
player, null, "basesettings", new String[] {"pocket", "mobs", "enable"}
|
||||
);
|
||||
command.onCommand(player, null, "basesettings", new String[] {
|
||||
"pocket", "mobs", "hostile", "enable"
|
||||
});
|
||||
|
||||
verify(pocketBases).setMobSpawning(playerId, true);
|
||||
verify(pocketBases).setHostileMobSpawning(playerId, true);
|
||||
verify(pocketBases, never()).setPassiveMobSpawning(playerId, true);
|
||||
verify(player).sendMessage(org.mockito.ArgumentMatchers.<String>argThat(
|
||||
message -> message.contains("mob spawning") && message.contains("enabled")
|
||||
message -> message.contains("hostile mob spawning") && message.contains("enabled")
|
||||
));
|
||||
}
|
||||
|
||||
@@ -339,9 +371,9 @@ final class BaseSettingsCommandTest {
|
||||
.thenReturn(PlayerState.newPlayer(playerId, "Builder"));
|
||||
PocketBaseManager pocketBases = mock(PocketBaseManager.class);
|
||||
when(pocketBases.state(playerId)).thenReturn(
|
||||
new PocketBaseState(playerId, 1, java.util.Optional.empty(), false)
|
||||
new PocketBaseState(playerId, 1, java.util.Optional.empty())
|
||||
);
|
||||
when(pocketBases.setMobSpawning(playerId, true))
|
||||
when(pocketBases.setPassiveMobSpawning(playerId, true))
|
||||
.thenThrow(new IOException("save failed"));
|
||||
BaseSettingsCommand command = new BaseSettingsCommand(
|
||||
stateManager,
|
||||
@@ -350,9 +382,9 @@ final class BaseSettingsCommandTest {
|
||||
pocketBases
|
||||
);
|
||||
|
||||
command.onCommand(
|
||||
player, null, "basesettings", new String[] {"pocket", "mobs", "enable"}
|
||||
);
|
||||
command.onCommand(player, null, "basesettings", new String[] {
|
||||
"pocket", "mobs", "passive", "enable"
|
||||
});
|
||||
|
||||
verify(player).sendMessage(org.mockito.ArgumentMatchers.<String>argThat(
|
||||
message -> message.contains("could not be changed")
|
||||
@@ -380,11 +412,11 @@ final class BaseSettingsCommandTest {
|
||||
pocketBases
|
||||
);
|
||||
|
||||
command.onCommand(
|
||||
player, null, "basesettings", new String[] {"pocket", "mobs", "enable"}
|
||||
);
|
||||
command.onCommand(player, null, "basesettings", new String[] {
|
||||
"pocket", "mobs", "hostile", "enable"
|
||||
});
|
||||
|
||||
verify(pocketBases, never()).setMobSpawning(playerId, true);
|
||||
verify(pocketBases, never()).setHostileMobSpawning(playerId, true);
|
||||
verify(player).sendMessage(org.mockito.ArgumentMatchers.<String>argThat(
|
||||
message -> message.contains("Pocket Base I") && message.contains("locked")
|
||||
));
|
||||
@@ -429,7 +461,7 @@ final class BaseSettingsCommandTest {
|
||||
}
|
||||
|
||||
@Test
|
||||
void statusDisplaysPocketMobSpawningPreference() {
|
||||
void statusDisplaysPocketMobSpawningPreferences() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
Player player = mock(Player.class);
|
||||
when(player.getUniqueId()).thenReturn(playerId);
|
||||
@@ -439,7 +471,10 @@ final class BaseSettingsCommandTest {
|
||||
.thenReturn(PlayerState.newPlayer(playerId, "Builder"));
|
||||
PocketBaseManager pocketBases = mock(PocketBaseManager.class);
|
||||
when(pocketBases.state(playerId)).thenReturn(
|
||||
new PocketBaseState(playerId, 1, java.util.Optional.empty(), false)
|
||||
new PocketBaseState(
|
||||
playerId, 1, java.util.Optional.empty(), java.util.Optional.empty(),
|
||||
true, false, PocketBaseBiome.THE_VOID
|
||||
)
|
||||
);
|
||||
BaseSettingsCommand command = new BaseSettingsCommand(
|
||||
stateManager,
|
||||
@@ -453,7 +488,8 @@ final class BaseSettingsCommandTest {
|
||||
verify(player).sendMessage(org.mockito.ArgumentMatchers.<String>argThat(
|
||||
message -> message.contains("Pocket Base 1")
|
||||
&& message.contains("type=void/the_void")
|
||||
&& message.contains("mob spawning=disabled")
|
||||
&& message.contains("hostile spawning=enabled")
|
||||
&& message.contains("passive spawning=disabled")
|
||||
));
|
||||
}
|
||||
|
||||
@@ -506,7 +542,7 @@ final class BaseSettingsCommandTest {
|
||||
}
|
||||
|
||||
@Test
|
||||
void defaultAndStatusDisplayTheFullProgressReport() {
|
||||
void defaultAndUiOpenDialogWhileStatusDisplaysTheFullProgressReport() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
Player player = mock(Player.class);
|
||||
when(player.getUniqueId()).thenReturn(playerId);
|
||||
@@ -522,17 +558,19 @@ final class BaseSettingsCommandTest {
|
||||
);
|
||||
|
||||
command.onCommand(player, null, "basesettings", new String[0]);
|
||||
command.onCommand(player, null, "homesettings", new String[] {"ui"});
|
||||
command.onCommand(player, null, "basesettings", new String[] {"status"});
|
||||
|
||||
verify(player, times(2)).sendMessage(ChatColor.GOLD + "=== Base Progress ===");
|
||||
verify(player, times(2)).sendMessage(
|
||||
verify(player, times(2)).showDialog(any(Dialog.class));
|
||||
verify(player).sendMessage(ChatColor.GOLD + "=== Base Progress ===");
|
||||
verify(player).sendMessage(
|
||||
org.mockito.ArgumentMatchers.<String>argThat(message ->
|
||||
message.contains("Spawnable Overlay:")
|
||||
&& message.contains("0/250 placements")
|
||||
&& message.contains("locked")
|
||||
)
|
||||
);
|
||||
verify(player, times(2)).sendMessage(
|
||||
verify(player).sendMessage(
|
||||
org.mockito.ArgumentMatchers.<String>argThat(message ->
|
||||
message.contains("Settings: visitors=")
|
||||
&& message.contains("navigation=")
|
||||
|
||||
@@ -0,0 +1,152 @@
|
||||
package games.dmg.spigotbase;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertInstanceOf;
|
||||
import static org.junit.jupiter.api.Assertions.assertTrue;
|
||||
|
||||
import java.time.Instant;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.UUID;
|
||||
import net.md_5.bungee.api.dialog.ConfirmationDialog;
|
||||
import net.md_5.bungee.api.dialog.Dialog;
|
||||
import net.md_5.bungee.api.dialog.DialogListDialog;
|
||||
import net.md_5.bungee.api.dialog.MultiActionDialog;
|
||||
import net.md_5.bungee.api.dialog.NoticeDialog;
|
||||
import net.md_5.bungee.api.dialog.action.Action;
|
||||
import net.md_5.bungee.api.dialog.action.ActionButton;
|
||||
import net.md_5.bungee.api.dialog.action.RunCommandAction;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
final class BaseSettingsDialogFactoryTest {
|
||||
@Test
|
||||
void createsControlsForEveryBaseSettingAndConfirmedPurchase() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
PlayerState owner = PlayerState.newPlayer(playerId, "Builder")
|
||||
.withAdministrativeLevels(4, 2, 2, 1, 1, true, true, true)
|
||||
.withBase(
|
||||
new BaseLocation(UUID.randomUUID(), "world", 10, 64, 20, 10, 20),
|
||||
Instant.EPOCH
|
||||
)
|
||||
.withBorderEnabled(true)
|
||||
.withTotalBlocksPlaced(250)
|
||||
.withSpawnableOverlayEnabled(true);
|
||||
PocketBaseState pocket = new PocketBaseState(
|
||||
playerId,
|
||||
1,
|
||||
Optional.empty(),
|
||||
Optional.empty(),
|
||||
true,
|
||||
false,
|
||||
PocketBaseBiome.PLAINS
|
||||
);
|
||||
|
||||
Dialog dialog = new BaseSettingsDialogFactory(
|
||||
PluginSettings.from(Map.of())
|
||||
).create(owner, pocket);
|
||||
|
||||
DialogListDialog root = assertInstanceOf(DialogListDialog.class, dialog);
|
||||
assertTrue(root.getBase().body().get(0).toString().contains("Base 4/4"));
|
||||
List<String> commands = commands(root);
|
||||
assertTrue(commands.contains("/basesettings status"));
|
||||
assertTrue(commands.contains("/basesettings visitors blocked"));
|
||||
assertTrue(commands.contains("/basesettings navigation disable"));
|
||||
assertTrue(commands.contains("/basesettings flight disable"));
|
||||
assertTrue(commands.contains("/basesettings border disable"));
|
||||
assertTrue(commands.contains("/basesettings spawnable disable"));
|
||||
assertTrue(commands.contains("/basesettings bossbar disable"));
|
||||
assertTrue(commands.contains("/basesettings pocket upgrade"));
|
||||
assertTrue(commands.contains("/basesettings pocket mobs hostile disable"));
|
||||
assertTrue(commands.contains("/basesettings pocket mobs passive enable"));
|
||||
assertTrue(commands.contains("/basesettings pocket type nether crimson_forest"));
|
||||
}
|
||||
|
||||
@Test
|
||||
void requiresConfirmationForBaseIvPurchase() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
PlayerState owner = PlayerState.newPlayer(playerId, "Builder")
|
||||
.withAdministrativeLevels(3, 0, 0, 0, 0, false, false, false)
|
||||
.withBase(
|
||||
new BaseLocation(UUID.randomUUID(), "world", 0, 64, 0, 0, 0),
|
||||
Instant.EPOCH
|
||||
);
|
||||
|
||||
DialogListDialog root = assertInstanceOf(
|
||||
DialogListDialog.class,
|
||||
new BaseSettingsDialogFactory(PluginSettings.from(Map.of())).create(
|
||||
owner,
|
||||
PocketBaseState.locked(playerId)
|
||||
)
|
||||
);
|
||||
ConfirmationDialog upgrade = assertInstanceOf(
|
||||
ConfirmationDialog.class,
|
||||
root.dialogs().get(2)
|
||||
);
|
||||
|
||||
RunCommandAction action = assertInstanceOf(
|
||||
RunCommandAction.class,
|
||||
upgrade.yes().action()
|
||||
);
|
||||
assertTrue(action.template().equals("/basesettings upgrade"));
|
||||
}
|
||||
|
||||
@Test
|
||||
void marksUnavailableControlsAsLocked() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
PlayerState owner = PlayerState.newPlayer(playerId, "Newcomer");
|
||||
|
||||
DialogListDialog root = assertInstanceOf(
|
||||
DialogListDialog.class,
|
||||
new BaseSettingsDialogFactory(PluginSettings.from(Map.of())).create(
|
||||
owner,
|
||||
PocketBaseState.locked(playerId)
|
||||
)
|
||||
);
|
||||
MultiActionDialog controls = assertInstanceOf(
|
||||
MultiActionDialog.class,
|
||||
root.dialogs().get(0)
|
||||
);
|
||||
List<String> labels = controls.actions().stream()
|
||||
.map(ActionButton::label)
|
||||
.map(Object::toString)
|
||||
.toList();
|
||||
|
||||
assertTrue(labels.stream().anyMatch(label -> label.contains("Visitors: Locked")));
|
||||
assertTrue(labels.stream().anyMatch(label -> label.contains("Navigation: Locked")));
|
||||
assertTrue(labels.stream().anyMatch(label -> label.contains("Flight: Locked")));
|
||||
assertTrue(labels.stream().anyMatch(label -> label.contains("Border: Locked")));
|
||||
assertTrue(labels.stream().anyMatch(label -> label.contains("Spawnable Overlay: Locked")));
|
||||
}
|
||||
|
||||
private static List<String> commands(Dialog dialog) {
|
||||
List<String> commands = new ArrayList<>();
|
||||
collect(dialog, commands);
|
||||
return commands;
|
||||
}
|
||||
|
||||
private static void collect(Dialog dialog, List<String> commands) {
|
||||
if (dialog instanceof DialogListDialog list) {
|
||||
list.dialogs().forEach(child -> collect(child, commands));
|
||||
collect(list.exitAction(), commands);
|
||||
} else if (dialog instanceof MultiActionDialog actions) {
|
||||
actions.actions().forEach(button -> collect(button, commands));
|
||||
collect(actions.exitAction(), commands);
|
||||
} else if (dialog instanceof ConfirmationDialog confirmation) {
|
||||
collect(confirmation.yes(), commands);
|
||||
collect(confirmation.no(), commands);
|
||||
} else if (dialog instanceof NoticeDialog notice) {
|
||||
collect(notice.action(), commands);
|
||||
}
|
||||
}
|
||||
|
||||
private static void collect(ActionButton button, List<String> commands) {
|
||||
if (button == null) {
|
||||
return;
|
||||
}
|
||||
Action action = button.action();
|
||||
if (action instanceof RunCommandAction command) {
|
||||
commands.add(command.template());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -25,7 +25,8 @@ final class PocketBaseManagerTest {
|
||||
PocketBaseStateManager states = mock(PocketBaseStateManager.class);
|
||||
PocketBaseWorldService worlds = mock(PocketBaseWorldService.class);
|
||||
when(states.state(ownerId)).thenReturn(new PocketBaseState(
|
||||
ownerId, 1, Optional.empty(), Optional.of(relocated), false
|
||||
ownerId, 1, Optional.empty(), Optional.of(relocated), false, false,
|
||||
PocketBaseBiome.THE_VOID
|
||||
));
|
||||
PocketBaseManager manager = new PocketBaseManager(
|
||||
states,
|
||||
@@ -58,9 +59,12 @@ final class PocketBaseManagerTest {
|
||||
}
|
||||
|
||||
@Test
|
||||
void persistsAndAppliesMobSpawningPreference() throws Exception {
|
||||
void persistsAndAppliesHostileMobSpawningWithoutChangingPassive() throws Exception {
|
||||
UUID ownerId = UUID.randomUUID();
|
||||
PocketBaseState current = new PocketBaseState(ownerId, 1, Optional.empty(), false);
|
||||
PocketBaseState current = new PocketBaseState(
|
||||
ownerId, 1, Optional.empty(), Optional.empty(), false, true,
|
||||
PocketBaseBiome.THE_VOID
|
||||
);
|
||||
PocketBaseStateManager states = mock(PocketBaseStateManager.class);
|
||||
PocketBaseWorldService worlds = mock(PocketBaseWorldService.class);
|
||||
when(states.state(ownerId)).thenReturn(current);
|
||||
@@ -76,10 +80,12 @@ final class PocketBaseManagerTest {
|
||||
new PluginSettingsProvider(PluginSettings.from(Map.of()))
|
||||
);
|
||||
|
||||
manager.setMobSpawning(ownerId, true);
|
||||
PocketBaseState updated = manager.setHostileMobSpawning(ownerId, true);
|
||||
|
||||
assertEquals(true, updated.hostileMobSpawningEnabled());
|
||||
assertEquals(true, updated.passiveMobSpawningEnabled());
|
||||
InOrder order = inOrder(worlds, states);
|
||||
order.verify(worlds).setMobSpawning(ownerId, true);
|
||||
order.verify(worlds).setMobSpawning(ownerId, true, true);
|
||||
order.verify(states).updateAndSave(
|
||||
org.mockito.ArgumentMatchers.eq(ownerId), org.mockito.ArgumentMatchers.any()
|
||||
);
|
||||
@@ -137,9 +143,12 @@ final class PocketBaseManagerTest {
|
||||
}
|
||||
|
||||
@Test
|
||||
void restoresWorldSettingWhenPersistenceFails() throws Exception {
|
||||
void restoresBothWorldSettingsWhenPersistenceFails() throws Exception {
|
||||
UUID ownerId = UUID.randomUUID();
|
||||
PocketBaseState current = new PocketBaseState(ownerId, 1, Optional.empty(), false);
|
||||
PocketBaseState current = new PocketBaseState(
|
||||
ownerId, 1, Optional.empty(), Optional.empty(), true, false,
|
||||
PocketBaseBiome.THE_VOID
|
||||
);
|
||||
PocketBaseStateManager states = mock(PocketBaseStateManager.class);
|
||||
PocketBaseWorldService worlds = mock(PocketBaseWorldService.class);
|
||||
when(states.state(ownerId)).thenReturn(current);
|
||||
@@ -151,9 +160,10 @@ final class PocketBaseManagerTest {
|
||||
new PluginSettingsProvider(PluginSettings.from(Map.of()))
|
||||
);
|
||||
|
||||
assertThrows(IOException.class, () -> manager.setMobSpawning(ownerId, true));
|
||||
assertThrows(IOException.class,
|
||||
() -> manager.setPassiveMobSpawning(ownerId, true));
|
||||
|
||||
verify(worlds).setMobSpawning(ownerId, true);
|
||||
verify(worlds).setMobSpawning(ownerId, false);
|
||||
verify(worlds).setMobSpawning(ownerId, true, true);
|
||||
verify(worlds).setMobSpawning(ownerId, true, false);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -93,10 +93,13 @@ final class PocketBaseWorldServiceTest {
|
||||
|
||||
service.loadExisting(Map.of(
|
||||
ownerId,
|
||||
new PocketBaseState(ownerId, 1, Optional.empty(), true)
|
||||
new PocketBaseState(
|
||||
ownerId, 1, Optional.empty(), Optional.empty(), true, false,
|
||||
PocketBaseBiome.THE_VOID
|
||||
)
|
||||
));
|
||||
|
||||
verify(world).setSpawnFlags(true, true);
|
||||
verify(world).setSpawnFlags(true, false);
|
||||
}
|
||||
|
||||
@Test
|
||||
|
||||
@@ -30,6 +30,7 @@ final class YamlPocketBaseRepositoryTest {
|
||||
worldId, "pocket", 20, 65, 12, PocketPortalAxis.Z
|
||||
)),
|
||||
true,
|
||||
false,
|
||||
PocketBaseBiome.CRIMSON_FOREST
|
||||
);
|
||||
YamlPocketBaseRepository repository = new YamlPocketBaseRepository(
|
||||
@@ -50,8 +51,23 @@ final class YamlPocketBaseRepositoryTest {
|
||||
|
||||
PocketBaseState loaded = repository.load().get(ownerId);
|
||||
|
||||
assertFalse(loaded.mobSpawningEnabled());
|
||||
assertFalse(loaded.hostileMobSpawningEnabled());
|
||||
assertFalse(loaded.passiveMobSpawningEnabled());
|
||||
assertTrue(loaded.returnPortal().isEmpty());
|
||||
assertEquals(PocketBaseBiome.THE_VOID, loaded.biome());
|
||||
}
|
||||
|
||||
@Test
|
||||
void migratesLegacyMobPreferenceToBothCategories() throws Exception {
|
||||
UUID ownerId = UUID.randomUUID();
|
||||
Path stateFile = temporaryDirectory.resolve("pocket-bases.yml");
|
||||
Files.writeString(stateFile, "owners:\n " + ownerId
|
||||
+ ":\n level: 1\n mob-spawning-enabled: true\n");
|
||||
YamlPocketBaseRepository repository = new YamlPocketBaseRepository(stateFile);
|
||||
|
||||
PocketBaseState loaded = repository.load().get(ownerId);
|
||||
|
||||
assertTrue(loaded.hostileMobSpawningEnabled());
|
||||
assertTrue(loaded.passiveMobSpawningEnabled());
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user