--- type: User Story title: "US-007: Reduce the base teleport cooldown" description: Let players reduce and eventually eliminate their base teleport cooldown by breaking blocks inside their base. status: done --- # US-007: Reduce the base teleport cooldown As a **player with Base III**, I want work performed inside my base to shorten the `/base` cooldown so that I can return more frequently. ## Acceptance criteria - [x] Cooldown-reduction progress requires Base III. - [x] Any block broken in Survival mode inside the base's current horizontal and vertical bounds contributes unless excluded by configuration. - [x] Player-placed blocks may be broken repeatedly for progress. - [x] The default cooldown is three hours before any cooldown-reduction milestone. - [x] A configurable 1,000 cumulative blocks reduces the cooldown from three to two hours by default. - [x] A configurable 2,000 cumulative blocks reduces the cooldown from two hours to one hour by default. - [x] A configurable 3,000 cumulative blocks reduces the cooldown from one hour to 30 minutes by default. - [x] A configurable 5,000 cumulative blocks removes the cooldown by default. - [x] Each tier is sequential and relocating the base preserves earned tiers and progress. - [x] An instant cooldown still enforces the applicable teleport warm-up and destination safety checks. ## Related - [US-005: Unlock Base III teleportation](us-005-unlock-base-teleportation.md) - [US-006: Reduce the base teleport warm-up](us-006-reduce-teleport-warmup.md) - [US-008: Unlock Base IV visitor access](us-008-unlock-visitor-access.md)