# Spigot Chat Sync Sync chat messages and death events across Minecraft servers using NATS. ## Features - Chat sync across servers - Death message sync across servers - Per-server display name - Legacy color code formatting - Loop prevention by server id ## Requirements - Spigot 1.21.1+ (Java 21) - NATS server ## Configuration Edit `src/main/resources/config.yml` or the generated `plugins/SpigotChatSync/config.yml`. ```yml server: id: "server-1" name: "Server 1" nats: url: "nats://localhost:4222" subjects: chat: "mc.chat.sync" death: "mc.death.sync" format: chat: "&7[&b{server}&7] &f{player}&7: &f{message}" death: "&7[&b{server}&7] &f{message}" ``` Only remote messages are formatted; local chat/death output stays unchanged. ## Build ```bash mvn package ``` Or via Docker: ```bash make docker-jar ``` The shaded jar will be in `target/`. ## Usage 1. Install the jar on each server. 2. Set a unique `server.id` and a friendly `server.name` on each server. 3. Point all servers to the same NATS instance. ## Message Placeholders - `{server}`: configured server name - `{player}`: player name - `{message}`: chat or death text - `{time}`: local server time in HH:mm