feat(progress): track persistent creeper kills
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@@ -1,7 +1,7 @@
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---
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type: User Story
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title: "US-006: Configure aura progression"
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description: Let administrators safely configure and persist aura thresholds, multipliers, and feedback.
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description: Let administrators safely configure and persist per-rank requirements, multipliers, and feedback.
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status: backlog
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---
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@@ -11,17 +11,17 @@ As a **server administrator**, I want to configure progression and aura behavior
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## Acceptance criteria
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- [ ] Configuration provides documented defaults for all six cumulative kill thresholds and damage multipliers.
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- [ ] Rank thresholds are non-negative and strictly increasing.
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- [ ] Configuration provides documented defaults for the six per-rank kill requirements and six unlocked-rank damage multipliers.
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- [ ] Rank requirements are positive integers.
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- [ ] Damage multipliers are finite and non-negative.
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- [ ] Progress boss-bar duration and player-facing rank messages are configurable.
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- [ ] `/creeperaura threshold <rank> <kills>` validates, applies, and persists a threshold change.
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- [ ] `/creeperaura threshold <rank> <points>` validates, applies, and persists the points required to unlock that rank.
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- [ ] `/creeperaura reload` safely loads externally edited configuration without requiring a server restart.
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- [ ] Threshold-management and reload commands require documented administrative permissions.
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- [ ] Invalid configuration is rejected with actionable diagnostics while the last valid configuration remains active.
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- [ ] Changing thresholds never automatically removes an already unlocked rank or grants a new rank immediately.
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- [ ] After a threshold change, the player's next qualifying kill evaluates newly satisfied progression and can grant the next eligible rank immediately.
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- [ ] Existing progress within the player's retained rank is displayed against the updated next threshold.
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- [ ] Changing requirements never automatically removes an unlocked rank, grants a new rank, or discards current-tier progress.
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- [ ] After a requirement change, the player's next qualifying kill can grant at most the next rank when its requirement is satisfied.
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- [ ] Rank advancement resets current-tier progress to zero rather than carrying excess progress forward.
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- [ ] Configuration-command changes survive plugin and server restarts.
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## Related
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