feat(feedback): show aura progression
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@@ -15,3 +15,4 @@ description: Chronological record of material changes to the Spigot Creeper Fear
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- Added the initial plugin architecture.
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- Completed US-001 with asynchronous SQLite current-tier progress, direct and indirect kill attribution, bounded death deduplication, and automated tests.
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- Completed US-002 with per-tier rank advancement, online aura state, creeper block protection, rank damage multipliers, and rank VI cancellation.
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- Completed US-003 with temporary configurable boss bars, current-tier progress presentation, full-screen rank-up titles, and maximum-rank hiding.
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@@ -2,7 +2,7 @@
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type: User Story
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title: "US-003: Show progression and rank advancement"
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description: Give players brief current-tier progress displays and prominent rank-up notifications.
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status: backlog
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status: done
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---
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# US-003: Show progression and rank advancement
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@@ -11,15 +11,15 @@ As a **player**, I want visible progress and rank-up notifications so that I und
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## Acceptance criteria
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- [ ] After each qualifying creeper kill, a temporary boss bar shows the player's current state and progress toward the next rank.
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- [ ] A locked player sees current-tier progress toward Creeper Aura I.
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- [ ] A ranked player sees their current Roman-numeral rank, current-tier progress, and the next rank requirement.
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- [ ] The display duration is configurable and defaults to a short period measured in seconds.
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- [ ] The boss bar is hidden automatically when its display period expires.
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- [ ] A rank VI player no longer sees a progress boss bar.
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- [ ] Each newly attained rank displays a full-screen title naming the rank.
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- [ ] Joining the server does not replay a previously acknowledged rank-up title.
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- [ ] Administrative changes update an online player's boss bar if it is currently visible.
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- [x] After each qualifying creeper kill, a temporary boss bar shows the player's current state and progress toward the next rank.
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- [x] A locked player sees current-tier progress toward Creeper Aura I.
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- [x] A ranked player sees their current Roman-numeral rank, current-tier progress, and the next rank requirement.
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- [x] The display duration is configurable and defaults to a short period measured in seconds.
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- [x] The boss bar is hidden automatically when its display period expires.
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- [x] A rank VI player no longer sees a progress boss bar.
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- [x] Each newly attained rank displays a full-screen title naming the rank.
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- [x] Joining the server does not replay a previously acknowledged rank-up title.
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- [x] Administrative changes update an online player's boss bar if it is currently visible.
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## Related
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