feat(aura): apply ranked creeper protection
This commit is contained in:
@@ -14,3 +14,4 @@ description: Chronological record of material changes to the Spigot Creeper Fear
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- Replaced lifetime cumulative kill tracking with a persisted rank and current-tier progress model.
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- Added the initial plugin architecture.
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- Completed US-001 with asynchronous SQLite current-tier progress, direct and indirect kill attribution, bounded death deduplication, and automated tests.
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- Completed US-002 with per-tier rank advancement, online aura state, creeper block protection, rank damage multipliers, and rank VI cancellation.
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@@ -2,7 +2,7 @@
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type: User Story
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title: "US-002: Unlock Creeper Aura ranks"
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description: Protect blocks and modify creeper damage according to a player's earned aura rank.
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status: backlog
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status: done
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---
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# US-002: Unlock Creeper Aura ranks
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@@ -23,17 +23,17 @@ As a **player**, I want Creeper Aura to become stronger as I defeat creepers so
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## Acceptance criteria
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- [ ] A player unlocks the next rank after earning the configured number of kills within their current tier.
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- [ ] Unlocking a rank resets current-tier progress to zero.
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- [ ] A player below rank I receives normal creeper explosion behavior.
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- [ ] An aura activates when an unlocked player would have been hit by the creeper explosion, even when armor or another modifier would reduce the eventual damage to zero.
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- [ ] An activated aura prevents that creeper explosion from breaking or removing blocks for everyone affected by the explosion.
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- [ ] Other nearby players and entities continue to receive their normal creeper explosion effects unless they have their own aura damage modifier.
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- [ ] The protected player's rank multiplier is applied to vanilla creeper explosion damage before armor, enchantments, resistance, and difficulty mitigation.
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- [ ] At rank VI, the protected player's creeper explosion damage event is cancelled so that damage and knockback are nullified.
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- [ ] Charged creepers obey the same aura rules while retaining their vanilla base explosion strength.
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- [ ] Explosions from TNT, beds, respawn anchors, and non-creeper entities are unchanged.
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- [ ] Simultaneous exposure of players with different aura ranks is deterministic and tested.
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- [x] A player unlocks the next rank after earning the configured number of kills within their current tier.
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- [x] Unlocking a rank resets current-tier progress to zero.
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- [x] A player below rank I receives normal creeper explosion behavior.
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- [x] An aura activates when an unlocked player would have been hit by the creeper explosion, even when armor or another modifier would reduce the eventual damage to zero.
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- [x] An activated aura prevents that creeper explosion from breaking or removing blocks for everyone affected by the explosion.
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- [x] Other nearby players and entities continue to receive their normal creeper explosion effects unless they have their own aura damage modifier.
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- [x] The protected player's rank multiplier is applied to vanilla creeper explosion damage before armor, enchantments, resistance, and difficulty mitigation.
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- [x] At rank VI, the protected player's creeper explosion damage event is cancelled so that damage and knockback are nullified.
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- [x] Charged creepers obey the same aura rules while retaining their vanilla base explosion strength.
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- [x] Explosions from TNT, beds, respawn anchors, and non-creeper entities are unchanged.
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- [x] Simultaneous exposure of players with different aura ranks is deterministic and tested.
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## Related
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@@ -1,6 +1,9 @@
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package games.dmg.creeperfear;
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import games.dmg.creeperfear.aura.AuraRules;
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import games.dmg.creeperfear.aura.CreeperAuraListener;
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import games.dmg.creeperfear.listener.CreeperDeathListener;
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import games.dmg.creeperfear.listener.PlayerSessionListener;
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import games.dmg.creeperfear.progress.ProgressService;
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import games.dmg.creeperfear.progress.SqliteProgressRepository;
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import java.nio.file.Path;
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@@ -14,9 +17,20 @@ public final class CreeperFearPlugin extends JavaPlugin {
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public void onEnable() {
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try {
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Path databasePath = getDataFolder().toPath().resolve("player-progress.sqlite3");
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progressService = new ProgressService(new SqliteProgressRepository(databasePath));
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AuraRules auraRules = AuraRules.defaults();
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progressService = new ProgressService(new SqliteProgressRepository(databasePath), auraRules);
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getServer().getPluginManager().registerEvents(
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new CreeperDeathListener(progressService, getLogger()), this);
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getServer().getPluginManager().registerEvents(
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new PlayerSessionListener(progressService, getLogger()), this);
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getServer().getPluginManager().registerEvents(
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new CreeperAuraListener(progressService, auraRules), this);
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getServer().getOnlinePlayers().forEach(player -> progressService.loadOnline(player.getUniqueId())
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.exceptionally(failure -> {
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getLogger().log(Level.SEVERE,
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"Could not load Creeper Aura progress for " + player.getUniqueId(), failure);
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return null;
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}));
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getLogger().info("Creeper Fear enabled");
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} catch (RuntimeException exception) {
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getLogger().log(Level.SEVERE, "Creeper Fear could not initialize its progress storage", exception);
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@@ -0,0 +1,57 @@
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package games.dmg.creeperfear.aura;
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import games.dmg.creeperfear.progress.AuraRank;
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import games.dmg.creeperfear.progress.PlayerProgress;
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import java.util.EnumMap;
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import java.util.Map;
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public final class AuraRules {
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private final Map<AuraRank, Integer> requirements;
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private final Map<AuraRank, Double> damageMultipliers;
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public AuraRules(Map<AuraRank, Integer> requirements, Map<AuraRank, Double> damageMultipliers) {
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this.requirements = new EnumMap<>(requirements);
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this.damageMultipliers = new EnumMap<>(damageMultipliers);
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}
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public static AuraRules defaults() {
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Map<AuraRank, Integer> requirements = new EnumMap<>(AuraRank.class);
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for (AuraRank rank : AuraRank.values()) {
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if (!rank.isMaximum()) {
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requirements.put(rank, 100);
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}
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}
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Map<AuraRank, Double> multipliers = new EnumMap<>(AuraRank.class);
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multipliers.put(AuraRank.LOCKED, 1.0);
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multipliers.put(AuraRank.I, 3.0);
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multipliers.put(AuraRank.II, 2.0);
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multipliers.put(AuraRank.III, 1.5);
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multipliers.put(AuraRank.IV, 1.0);
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multipliers.put(AuraRank.V, 0.5);
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multipliers.put(AuraRank.VI, 0.0);
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return new AuraRules(requirements, multipliers);
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}
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public PlayerProgress advanceIfEarned(PlayerProgress progress) {
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if (progress.rank().isMaximum()) {
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return progress;
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}
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int required = requirements.get(progress.rank());
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if (progress.tierKills() < required) {
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return progress;
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}
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return new PlayerProgress(
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progress.playerId(), progress.lastKnownName(), progress.rank().next(), 0);
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}
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public double damageMultiplier(AuraRank rank) {
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return damageMultipliers.get(rank);
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}
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public int requirementForCurrentRank(AuraRank rank) {
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if (rank.isMaximum()) {
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throw new IllegalArgumentException("Rank VI has no next requirement");
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}
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return requirements.get(rank);
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}
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}
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@@ -0,0 +1,79 @@
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package games.dmg.creeperfear.aura;
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import games.dmg.creeperfear.progress.AuraRank;
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import games.dmg.creeperfear.progress.PlayerProgress;
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import games.dmg.creeperfear.progress.ProgressService;
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import java.util.LinkedHashMap;
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import java.util.Map;
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import java.util.Optional;
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import java.util.UUID;
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import java.util.function.Function;
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import org.bukkit.entity.Creeper;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.event.entity.EntityExplodeEvent;
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public final class CreeperAuraListener implements Listener {
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private static final int RECENT_EXPLOSION_LIMIT = 1024;
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private final Function<UUID, Optional<PlayerProgress>> progressLookup;
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private final AuraRules rules;
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private final Map<UUID, Boolean> protectedExplosions = new LinkedHashMap<>(64, 0.75f, true) {
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@Override
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protected boolean removeEldestEntry(Map.Entry<UUID, Boolean> eldest) {
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return size() > RECENT_EXPLOSION_LIMIT;
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}
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};
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public CreeperAuraListener(ProgressService progressService, AuraRules rules) {
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this(progressService::cached, rules);
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}
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CreeperAuraListener(
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Function<UUID, Optional<PlayerProgress>> progressLookup,
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AuraRules rules) {
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this.progressLookup = progressLookup;
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this.rules = rules;
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}
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@EventHandler(priority = EventPriority.LOWEST)
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public void onCreeperDamage(EntityDamageByEntityEvent event) {
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if (event.getCause() != DamageCause.ENTITY_EXPLOSION
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|| !(event.getDamager() instanceof Creeper creeper)
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|| !(event.getEntity() instanceof Player player)) {
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return;
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}
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PlayerProgress progress = progressLookup.apply(player.getUniqueId()).orElse(null);
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if (progress == null || !progress.rank().isUnlocked()) {
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return;
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}
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markProtected(creeper.getUniqueId());
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AuraRank rank = progress.rank();
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if (rank.isMaximum()) {
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event.setCancelled(true);
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return;
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}
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event.setDamage(event.getDamage() * rules.damageMultiplier(rank));
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onCreeperExplode(EntityExplodeEvent event) {
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if (event.getEntity() instanceof Creeper creeper && takeProtected(creeper.getUniqueId())) {
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event.blockList().clear();
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event.setYield(0.0f);
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}
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}
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private synchronized void markProtected(UUID creeperId) {
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protectedExplosions.put(creeperId, Boolean.TRUE);
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}
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private synchronized boolean takeProtected(UUID creeperId) {
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return protectedExplosions.remove(creeperId) != null;
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}
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}
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@@ -0,0 +1,35 @@
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package games.dmg.creeperfear.listener;
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import games.dmg.creeperfear.progress.ProgressService;
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import java.util.UUID;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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public final class PlayerSessionListener implements Listener {
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private final ProgressService progressService;
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private final Logger logger;
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public PlayerSessionListener(ProgressService progressService, Logger logger) {
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this.progressService = progressService;
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this.logger = logger;
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}
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@EventHandler
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public void onPlayerJoin(PlayerJoinEvent event) {
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UUID playerId = event.getPlayer().getUniqueId();
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progressService.loadOnline(playerId).whenComplete((progress, failure) -> {
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if (failure != null) {
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logger.log(Level.SEVERE, "Could not load Creeper Aura progress for " + playerId, failure);
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}
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});
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}
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@EventHandler
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public void onPlayerQuit(PlayerQuitEvent event) {
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progressService.unload(event.getPlayer().getUniqueId());
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}
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}
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@@ -9,7 +9,18 @@ public enum AuraRank {
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V,
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VI;
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public boolean isUnlocked() {
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return this != LOCKED;
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}
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public boolean isMaximum() {
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return this == VI;
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}
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public AuraRank next() {
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if (isMaximum()) {
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return VI;
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}
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return values()[ordinal() + 1];
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}
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}
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@@ -1,18 +1,27 @@
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package games.dmg.creeperfear.progress;
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import games.dmg.creeperfear.aura.AuraRules;
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import java.util.Optional;
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import java.util.UUID;
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import java.util.concurrent.CompletableFuture;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.ExecutorService;
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import java.util.concurrent.Executors;
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import java.util.concurrent.TimeUnit;
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public final class ProgressService implements AutoCloseable {
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private final ProgressRepository repository;
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private final AuraRules auraRules;
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private final ConcurrentHashMap<UUID, PlayerProgress> onlineProgress = new ConcurrentHashMap<>();
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private final ExecutorService executor;
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public ProgressService(ProgressRepository repository) {
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this(repository, AuraRules.defaults());
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}
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public ProgressService(ProgressRepository repository, AuraRules auraRules) {
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this.repository = repository;
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this.auraRules = auraRules;
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this.executor = Executors.newSingleThreadExecutor(runnable -> {
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Thread thread = new Thread(runnable, "creeper-fear-progress");
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thread.setDaemon(true);
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@@ -21,8 +30,31 @@ public final class ProgressService implements AutoCloseable {
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}
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public CompletableFuture<PlayerProgress> recordCreeperKill(UUID playerId, String playerName) {
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return CompletableFuture.supplyAsync(
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() -> repository.recordCreeperKill(playerId, playerName), executor);
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return CompletableFuture.supplyAsync(() -> {
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PlayerProgress recorded = repository.recordCreeperKill(playerId, playerName);
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PlayerProgress advanced = auraRules.advanceIfEarned(recorded);
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if (!advanced.equals(recorded)) {
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repository.save(advanced);
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}
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onlineProgress.put(playerId, advanced);
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return advanced;
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}, executor);
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}
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public CompletableFuture<Optional<PlayerProgress>> loadOnline(UUID playerId) {
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return CompletableFuture.supplyAsync(() -> {
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Optional<PlayerProgress> progress = repository.find(playerId);
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progress.ifPresent(value -> onlineProgress.put(playerId, value));
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return progress;
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}, executor);
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}
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public void unload(UUID playerId) {
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onlineProgress.remove(playerId);
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}
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public Optional<PlayerProgress> cached(UUID playerId) {
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return Optional.ofNullable(onlineProgress.get(playerId));
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}
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public CompletableFuture<Optional<PlayerProgress>> find(UUID playerId) {
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@@ -30,7 +62,11 @@ public final class ProgressService implements AutoCloseable {
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}
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public CompletableFuture<PlayerProgress> save(PlayerProgress progress) {
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return CompletableFuture.supplyAsync(() -> repository.save(progress), executor);
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return CompletableFuture.supplyAsync(() -> {
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PlayerProgress saved = repository.save(progress);
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onlineProgress.computeIfPresent(progress.playerId(), (ignored, existing) -> saved);
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return saved;
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}, executor);
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}
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@Override
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@@ -0,0 +1,32 @@
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package games.dmg.creeperfear.aura;
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import static org.junit.jupiter.api.Assertions.assertEquals;
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import games.dmg.creeperfear.progress.AuraRank;
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import games.dmg.creeperfear.progress.PlayerProgress;
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import java.util.UUID;
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import org.junit.jupiter.api.Test;
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class AuraRulesTest {
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private final AuraRules rules = AuraRules.defaults();
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@Test
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void unlocksOneRankAndResetsTierProgressAtOneHundredKills() {
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PlayerProgress progress = new PlayerProgress(UUID.randomUUID(), "Player", AuraRank.LOCKED, 100);
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PlayerProgress advanced = rules.advanceIfEarned(progress);
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assertEquals(AuraRank.I, advanced.rank());
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assertEquals(0, advanced.tierKills());
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}
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@Test
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void appliesTheDefaultDamageMultipliers() {
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assertEquals(3.0, rules.damageMultiplier(AuraRank.I));
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assertEquals(2.0, rules.damageMultiplier(AuraRank.II));
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assertEquals(1.5, rules.damageMultiplier(AuraRank.III));
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assertEquals(1.0, rules.damageMultiplier(AuraRank.IV));
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assertEquals(0.5, rules.damageMultiplier(AuraRank.V));
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assertEquals(0.0, rules.damageMultiplier(AuraRank.VI));
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}
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}
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@@ -0,0 +1,67 @@
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package games.dmg.creeperfear.aura;
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import static org.junit.jupiter.api.Assertions.assertTrue;
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import static org.mockito.Mockito.mock;
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import static org.mockito.Mockito.verify;
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import static org.mockito.Mockito.when;
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import games.dmg.creeperfear.progress.AuraRank;
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import games.dmg.creeperfear.progress.PlayerProgress;
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import java.util.ArrayList;
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import java.util.Optional;
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import java.util.UUID;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Creeper;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.junit.jupiter.api.Test;
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class CreeperAuraListenerTest {
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@Test
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void multipliesPlayerDamageAndClearsBlocksForTheExplosion() {
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UUID playerId = UUID.randomUUID();
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UUID creeperId = UUID.randomUUID();
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Player player = mock(Player.class);
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Creeper creeper = mock(Creeper.class);
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EntityDamageByEntityEvent damage = mock(EntityDamageByEntityEvent.class);
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EntityExplodeEvent explosion = mock(EntityExplodeEvent.class);
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ArrayList<Block> blocks = new ArrayList<>();
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blocks.add(mock(Block.class));
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when(player.getUniqueId()).thenReturn(playerId);
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when(creeper.getUniqueId()).thenReturn(creeperId);
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when(damage.getEntity()).thenReturn(player);
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when(damage.getDamager()).thenReturn(creeper);
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when(damage.getCause()).thenReturn(DamageCause.ENTITY_EXPLOSION);
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when(damage.getDamage()).thenReturn(10.0);
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when(explosion.getEntity()).thenReturn(creeper);
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when(explosion.blockList()).thenReturn(blocks);
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PlayerProgress progress = new PlayerProgress(playerId, "Player", AuraRank.I, 0);
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CreeperAuraListener listener = new CreeperAuraListener(id -> Optional.of(progress), AuraRules.defaults());
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listener.onCreeperDamage(damage);
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listener.onCreeperExplode(explosion);
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verify(damage).setDamage(30.0);
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assertTrue(blocks.isEmpty());
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}
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||||
@Test
|
||||
void cancelsAllDamageAtRankSix() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
Player player = mock(Player.class);
|
||||
Creeper creeper = mock(Creeper.class);
|
||||
EntityDamageByEntityEvent damage = mock(EntityDamageByEntityEvent.class);
|
||||
when(player.getUniqueId()).thenReturn(playerId);
|
||||
when(damage.getEntity()).thenReturn(player);
|
||||
when(damage.getDamager()).thenReturn(creeper);
|
||||
when(damage.getCause()).thenReturn(DamageCause.ENTITY_EXPLOSION);
|
||||
PlayerProgress progress = new PlayerProgress(playerId, "Player", AuraRank.VI, 0);
|
||||
CreeperAuraListener listener = new CreeperAuraListener(id -> Optional.of(progress), AuraRules.defaults());
|
||||
|
||||
listener.onCreeperDamage(damage);
|
||||
|
||||
verify(damage).setCancelled(true);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
package games.dmg.creeperfear.progress;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
|
||||
import java.nio.file.Path;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
import org.junit.jupiter.api.Test;
|
||||
import org.junit.jupiter.api.io.TempDir;
|
||||
|
||||
class RankProgressionIntegrationTest {
|
||||
@TempDir
|
||||
Path tempDir;
|
||||
|
||||
@Test
|
||||
void theHundredthCurrentTierKillUnlocksOneRankAndPersistsTheReset() throws Exception {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
Path database = tempDir.resolve("progress.sqlite3");
|
||||
try (SqliteProgressRepository repository = new SqliteProgressRepository(database)) {
|
||||
repository.save(new PlayerProgress(playerId, "Player", AuraRank.LOCKED, 99));
|
||||
}
|
||||
|
||||
try (ProgressService service = new ProgressService(new SqliteProgressRepository(database))) {
|
||||
PlayerProgress advanced = service.recordCreeperKill(playerId, "Player").get(2, TimeUnit.SECONDS);
|
||||
|
||||
assertEquals(AuraRank.I, advanced.rank());
|
||||
assertEquals(0, advanced.tierKills());
|
||||
}
|
||||
|
||||
try (SqliteProgressRepository repository = new SqliteProgressRepository(database)) {
|
||||
PlayerProgress persisted = repository.find(playerId).orElseThrow();
|
||||
assertEquals(AuraRank.I, persisted.rank());
|
||||
assertEquals(0, persisted.tierKills());
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user