--- type: User Story title: "US-006: Configure aura progression" description: Let administrators safely configure and persist per-rank requirements, multipliers, and feedback. status: backlog --- # US-006: Configure aura progression As a **server administrator**, I want to configure progression and aura behavior so that it fits my server's balance. ## Acceptance criteria - [ ] Configuration provides documented defaults for the six per-rank kill requirements and six unlocked-rank damage multipliers. - [ ] Rank requirements are positive integers. - [ ] Damage multipliers are finite and non-negative. - [ ] Progress boss-bar duration and player-facing rank messages are configurable. - [ ] `/creeperaura threshold ` validates, applies, and persists the points required to unlock that rank. - [ ] `/creeperaura reload` safely loads externally edited configuration without requiring a server restart. - [ ] Threshold-management and reload commands require documented administrative permissions. - [ ] Invalid configuration is rejected with actionable diagnostics while the last valid configuration remains active. - [ ] Changing requirements never automatically removes an unlocked rank, grants a new rank, or discards current-tier progress. - [ ] After a requirement change, the player's next qualifying kill can grant at most the next rank when its requirement is satisfied. - [ ] Rank advancement resets current-tier progress to zero rather than carrying excess progress forward. - [ ] Configuration-command changes survive plugin and server restarts. ## Related - [Creeper Aura ranks](us-002-unlock-creeper-aura-ranks.md) - [Administer player progression](us-005-administer-player-progression.md) - [User-story catalog](index.md)