--- type: User Story title: "US-006: Configure aura progression" description: Let administrators safely configure and persist per-rank requirements, multipliers, and feedback. status: done --- # US-006: Configure aura progression As a **server administrator**, I want to configure progression and aura behavior so that it fits my server's balance. ## Acceptance criteria - [x] Configuration defaults to 25 kills for rank I, 100 kills for each subsequent rank, and the documented six unlocked-rank damage multipliers. - [x] Rank requirements are positive integers. - [x] Damage multipliers are finite and non-negative. - [x] Progress boss-bar duration and player-facing rank messages are configurable. - [x] `/creeperaura threshold ` validates, applies, and persists the points required to unlock that rank. - [x] `/creeperaura reload` safely loads externally edited configuration without requiring a server restart. - [x] Threshold-management and reload commands require documented administrative permissions. - [x] Invalid configuration is rejected with actionable diagnostics while the last valid configuration remains active. - [x] Changing requirements never automatically removes an unlocked rank, grants a new rank, or discards current-tier progress. - [x] After a requirement change, the player's next qualifying kill can grant at most the next rank when its requirement is satisfied. - [x] Rank advancement resets current-tier progress to zero rather than carrying excess progress forward. - [x] Configuration-command changes survive plugin and server restarts. ## Related - [Creeper Aura ranks](us-002-unlock-creeper-aura-ranks.md) - [Administer player progression](us-005-administer-player-progression.md) - [User-story catalog](index.md)