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purpur-creeper-fear/design/user-stories/us-005-administer-player-progression.md
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type, title, description, status
type title description status
User Story US-005: Administer player progression Let authorized administrators inspect and modify online or offline player progression. backlog

US-005: Administer player progression

As a server administrator, I want to inspect and modify player progress so that I can support players and correct mistakes.

Acceptance criteria

  • /creeperaura progress <player> reports another player's kills, rank, next threshold, and remaining kills.
  • /creeperaura set <player> <kills> sets a non-negative lifetime kill total and reconciles the player's rank to that explicit administrative value.
  • /creeperaura add <player> <kills> adjusts a player's kill total without allowing a negative result.
  • Inspection and modification work for known offline players as well as online players.
  • Players are resolved to stored UUIDs so name changes do not create duplicate progression records.
  • Administrative changes are persisted immediately.
  • An online affected player's boss bar and rank state are updated after a change.
  • Administrative commands require distinct, documented permissions suitable for inspection and modification.
  • Unauthorized use does not disclose another player's progression.
  • Invalid player names, ambiguous identities, invalid numbers, and storage failures produce clear responses without partial changes.
  • Successful administrative changes are written to the server log with the actor, target, old value, and new value.