--- type: User Story title: "US-001: Configure the event producer" description: Allow a server operator to identify a Minecraft server and tune event capture and delivery safely. status: done --- # US-001: Configure the event producer As a **Minecraft server operator**, I want to configure the producer for my server and ingest service so that emitted events are identifiable and fit my operating limits. ## Acceptance criteria - [x] A human-readable server name and stable server UUID can be configured. - [x] When no server UUID is supplied, the plugin generates one and persists it for later starts. - [x] The ingest URL, send interval, snapshot interval, HTTP timeout, batch limits, dispatch thresholds, statistic chunk size, and per-tick statistic budget are configurable. - [x] Blank required values, non-positive limits, overlong server names, invalid UUIDs, and statistic chunks without sufficient batch headroom prevent initialization. - [x] Initialization errors are logged and leave the plugin disabled rather than partially running. ## Related - [US-002: Produce standard CloudEvents](us-002-produce-standard-cloud-events.md) - [US-005: Deliver events durably](us-005-deliver-events-durably.md) - [Configuration reference](../../README.md#configuration)