fix(harvest): replant triggering crop
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@@ -30,3 +30,10 @@ description: Chronological record of material decisions affecting the Spigot Har
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- Implemented deterministic connected-crop traversal, one-operation-per-player scheduling, one-crop-per-tick harvesting, protection-event checks, automatic replanting, inventory delivery, and overflow drops.
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- Added player status and boss-bar controls, five-second idle progress presentation, unlock titles, administrative inspection and mutations, offline-player lookup, and safe confirmed resets.
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- Developed the progression, traversal, drops, persistence, settings, status, and administration behavior through failing-first automated tests.
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## 2026-08-14 — Triggering crop replant fix
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- Changed auto-harvest to process and replant the manually broken triggering crop immediately before animating connected crops.
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- Kept the triggering crop inside the level cap, so Level I processes the trigger and at most three connected crops.
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- Added regression coverage for triggering-crop execution, replanting, and operation-cap accounting.
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- Verified the fix with `./gradlew clean check jar`.
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