--- type: User Story title: "US-004: Replant crops and distribute drops" description: Automatically replant harvested crops and deliver their remaining drops safely to the player. status: backlog --- # US-004: Replant crops and distribute drops As a **player**, I want harvested crops replanted and their useful drops delivered to me so that auto-harvest saves repetitive work without duplicating or losing items. ## Acceptance criteria - [ ] Every crop successfully harvested by an auto-harvest operation is immediately replanted as the same crop at its minimum growth stage. - [ ] Replanting consumes one appropriate planting item from that crop's generated drops before remaining drops are delivered. - [ ] Wheat consumes one wheat seed, carrots consume one carrot, potatoes consume one potato, and beetroot consumes one beetroot seed when replanted. - [ ] A crop is not auto-harvested when its generated drops cannot supply the item required to replant it. - [ ] Drop quantities follow normal server crop-drop behavior and applicable tool enchantments where supported by the Spigot API. - [ ] Replanting does not consume an additional item from the player's existing inventory. - [ ] Remaining planting items, produce, and other generated drops are inserted into the initiating player's inventory. - [ ] Items that do not fit in the inventory are dropped safely near the initiating player rather than at every harvested crop. - [ ] No crop harvest duplicates or silently discards generated items. - [ ] If the initiating player becomes unavailable, the operation ends without harvesting further crops. ## Related - [US-003: Harvest connected mature crops](us-003-harvest-connected-mature-crops.md) - [US-007: Configure and persist harvesting behavior](us-007-configure-and-persist-harvesting-behavior.md)