feat: add stature potions and tiny-player launchers
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# Spigot Heights Agent Guide
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## Canonical design
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- `design/` is the canonical OKF v0.1 knowledge bundle.
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- Read relevant user stories before implementation and keep acceptance criteria and `design/log.md` synchronized with verified behavior.
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## Engineering
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- Target Java 25 and Purpur `26.2.build.2618-stable`.
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- Use Gradle Kotlin DSL and JUnit 5.
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- Prefer small, server-independent domain classes with Bukkit adapters at the boundary.
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- Develop test-first where practical and verify with `./gradlew clean check jar`.
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- Treat custom item identity as persistent metadata; never trust display names.
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- Validate all configuration before enabling gameplay behavior.
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- Persist player data by UUID and use atomic replacement where supported.
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- Keep event handlers on the server thread and avoid unnecessary work on player movement.
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- Use conventional commits in the form `type(scope): description`.
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