docs: add initial design bundle

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---
type: User Story
title: "US-004: Automatically replace broken tools"
description: Move an equivalent inventory tool into the player's hand when their current main-hand tool breaks.
status: backlog
---
# US-004: Automatically replace broken tools
As a **player**, I want an equivalent tool moved into my hand when my current tool breaks so that I can continue working without searching my inventory.
## Acceptance criteria
- [ ] When a player's main-hand tool breaks, the plugin searches the player's inventory for a replacement.
- [ ] A replacement must have the same tool type and material as the broken tool; for example, a diamond pickaxe replaces only a diamond pickaxe.
- [ ] Eligible replacements may come from the main storage inventory or another hotbar slot.
- [ ] The replacement is moved into the currently selected hotbar slot.
- [ ] Existing durability, enchantments, custom names, persistent data, and other metadata on the replacement are preserved.
- [ ] No unrelated item is moved when an equivalent replacement is unavailable.
- [ ] Off-hand tool breakage does not replace the main-hand item.
- [ ] Cancelled damage or break events do not trigger replacement.
- [ ] Automated tests cover matching, unavailable replacements, hotbar and main-storage candidates, metadata preservation, and off-hand behavior.
## Related
- [User-story catalog](index.md)