1.9 KiB
1.9 KiB
type, title, description
| type | title | description |
|---|---|---|
| Log | Spigot Inventory Helper Design Log | Chronological record of material decisions affecting the Spigot Inventory Helper design. |
Spigot Inventory Helper Design Log
2026-09-04 — Initial inventory-helper design
- Players will be able to craft a metadata-authenticated Sorting Stick.
- The Sorting Stick will sort chests, double chests, barrels, or the player's main storage inventory depending on the interaction target.
- Player-inventory sorting will leave the hotbar, armor, and off-hand slots unchanged.
- When a main-hand tool breaks, an equivalent tool with the same material and tool type will be moved from the player's inventory into the selected hotbar slot when available.
- The knowledge bundle and eventual Gradle, Purpur, Gitea CI, and semantic-release setup will follow the neighboring Spigot Base project where applicable.
2026-09-04 — Sorting Stick recipe
- The Sorting Stick uses a vertical recipe in the crafting grid's center column: a Chest or Barrel above Redstone Dust, with a Stick at the bottom.
- Either storage-block variant produces one Sorting Stick.
2026-09-04 — Build and release foundation completed
- Added the Java 25 Gradle build, Purpur API dependency, strict compiler linting, JUnit 5 lifecycle, plugin metadata, and initial plugin entry point.
- Added Gitea CI, conventional-commit validation for pull requests, development artifacts, semantic releases, and release-asset upload.
- Verified
./gradlew clean check jar, successful main and tag CI runs, and releasev1.0.0withspigot-inventory-helper-1.0.0.jarattached.
2026-09-04 — Implementation started
- Approved implementation begins with the tested Gradle and Purpur foundation, followed by the Sorting Stick, inventory sorting, and automatic tool replacement.
- Work proceeds one user story at a time using red-green-refactor cycles and a verified commit and push after each completed story.