fix(board): make readable signs glow
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@@ -20,6 +20,8 @@ As a **player**, I want readable signs on a generated quest board so that I know
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- [x] Existing custom single-block boards and unrelated structures are not modified.
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- [x] Existing-board upgrades never overwrite occupied sign locations and persist new interaction locations failure-safely.
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- [x] Automated tests verify sign placement, readable text, decorative text, interaction registration, obstruction handling, and prior-layout migration.
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- [x] The title and instruction signs use glowing front-side text for readability while decorative signs remain non-glowing.
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- [x] New boards receive glowing readable signs, and exact existing generated five-sign boards are refreshed on startup without modifying custom signs.
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## Related
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