docs: define initial quest board stories
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---
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type: User Story
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title: "US-005: Deliver blocks and complete a quest"
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description: Let a player deliver requested blocks at a quest board and receive the escrowed reward.
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status: backlog
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---
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# US-005: Deliver blocks and complete a quest
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As a **player**, I want to deliver requested blocks to a quest board so that I receive the promised reward and the issuer can claim my delivery.
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## Acceptance criteria
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- [ ] An active quest offers a Complete Quest action through every registered board.
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- [ ] Completion requires the delivering player to possess the full requested quantity of the exact block material.
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- [ ] Successful completion removes the requested blocks from the delivering player's inventory and stores them as a claim for the issuer.
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- [ ] Successful completion gives the exact escrowed reward items to the delivering player.
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- [ ] Reward items that do not fit are dropped safely at the delivering player's feet with a clear message.
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- [ ] The issuer is notified immediately when online or on their next login when offline that delivered blocks can be claimed at a quest board.
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- [ ] When player commands are enabled, `/quests complete <quest>` provides equivalent behavior with contextual autocomplete.
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- [ ] Completion is atomic and exactly one player can complete a quest, including simultaneous attempts.
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- [ ] Validation or persistence failure does not consume delivered blocks, release rewards, or change quest state.
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- [ ] Completed quests are no longer shown as active or completable.
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- [ ] Automated tests verify inventory validation, settlement, overflow, notifications, rollback, and concurrent completion protection.
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## Related
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- [US-003: Create a block-delivery quest](us-003-create-a-block-delivery-quest.md)
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- [US-007: Expire quests and claim held items](us-007-expire-quests-and-claim-held-items.md)
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