feat(board): generate physical oak quest boards
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type: User Story
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title: "US-010: Generate a physical quest-board structure"
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description: Let an administrator generate and register a decorative oak quest board at a targeted ground anchor.
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status: backlog
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status: done
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---
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# US-010: Generate a physical quest-board structure
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@@ -11,17 +11,17 @@ As an **administrator**, I want quest-board creation to optionally construct a r
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## Acceptance criteria
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- [ ] `/questadmin createboard physical` generates and registers a physical quest board while the existing `/questadmin createboard` behavior remains unchanged.
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- [ ] The targeted block is treated as the ground anchor and remains unchanged.
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- [ ] The generated board faces the administrator and is five blocks wide and four blocks tall.
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- [ ] The outer columns use oak-log pillars and the center uses oak planks.
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- [ ] Oak wall signs on the front display decorative obfuscated or gibberish text.
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- [ ] Clicking generated visible planks or signs opens the same globally shared quest-board interface.
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- [ ] Generation requires empty space and refuses to overwrite an existing structure.
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- [ ] Structure generation and interaction-location registration form one failure-safe transaction; failure restores changed blocks and registers nothing.
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- [ ] Generated interaction locations persist across restarts and remain compatible with existing registered boards.
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- [ ] The `physical` argument is offered through permission-aware command autocomplete.
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- [ ] Automated tests verify geometry, facing direction, obstruction handling, rollback, registration, persistence, and autocomplete.
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- [x] `/questadmin createboard physical` generates and registers a physical quest board while the existing `/questadmin createboard` behavior remains unchanged.
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- [x] The targeted block is treated as the ground anchor and remains unchanged.
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- [x] The generated board faces the administrator and is five blocks wide and four blocks tall.
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- [x] The outer columns use oak-log pillars and the center uses oak planks.
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- [x] Oak wall signs on the front display decorative obfuscated or gibberish text.
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- [x] Clicking generated visible planks or signs opens the same globally shared quest-board interface.
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- [x] Generation requires empty space and refuses to overwrite an existing structure.
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- [x] Structure generation and interaction-location registration form one failure-safe transaction; failure restores changed blocks and registers nothing.
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- [x] Generated interaction locations persist across restarts and remain compatible with existing registered boards.
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- [x] The `physical` argument is offered through permission-aware command autocomplete.
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- [x] Automated tests verify geometry, facing direction, obstruction handling, rollback, registration, persistence, and autocomplete.
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## Related
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