feat(notifications): add login quest counts and claim reminders
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@@ -9,6 +9,8 @@ okf_version: "0.1"
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This bundle specifies shared physical quest boards, reward escrow, block deliveries, item claims, player commands, administration, persistence, and plugin delivery requirements.
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Login guidance is covered by [quest browsing](user-stories/us-004-browse-available-quests.md) and [recurring pending-item reminders](user-stories/us-007-expire-quests-and-claim-held-items.md).
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## Explore
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- [User stories](user-stories/index.md)
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@@ -119,3 +119,10 @@ description: Chronological record of material decisions affecting Spigot Quest B
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- Stored safe plain-text custom names alongside unchanged exact item metadata and inferred names from valid historical escrow data when possible.
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- Kept malformed or unavailable metadata from blocking quest browsing by falling back to material descriptions.
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- Verified 128 tests and the plugin JAR with `./gradlew clean check jar`.
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## 2026-09-07T01:31:27Z — Login quest guidance and recurring claim reminders
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- Extended [US-004](user-stories/us-004-browse-available-quests.md) with a private active, unexpired quest count on every login and guidance to visit the quest board to accept or create a quest.
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- Extended [US-007](user-stories/us-007-expire-quests-and-claim-held-items.md) with reminders on every login while actual pending claims remain, independently of notification acknowledgement and across reloads.
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- Preserved existing real-time and durable notifications without changing claim storage or collection.
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- Confirmed new behavior tests failed before implementation, then verified all 130 tests and the plugin JAR with `./gradlew clean check jar`.
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@@ -9,10 +9,10 @@ description: Catalog of user stories for the Spigot Quest Board plugin.
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1. [US-001: Build and release the plugin](us-001-build-and-release-plugin.md)
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2. [US-002: Create and use shared quest boards](us-002-create-and-use-shared-quest-boards.md)
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3. [US-003: Create a block-delivery quest](us-003-create-a-block-delivery-quest.md)
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4. [US-004: Browse available quests](us-004-browse-available-quests.md)
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4. [US-004: Browse available quests](us-004-browse-available-quests.md) — includes login quest counts and board guidance.
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5. [US-005: Deliver blocks and complete a quest](us-005-deliver-blocks-and-complete-a-quest.md)
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6. [US-006: Cancel an owned quest](us-006-cancel-an-owned-quest.md)
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7. [US-007: Expire quests and claim held items](us-007-expire-quests-and-claim-held-items.md)
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7. [US-007: Expire quests and claim held items](us-007-expire-quests-and-claim-held-items.md) — includes recurring login reminders for unclaimed items.
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8. [US-008: Control player quest commands](us-008-control-player-quest-commands.md)
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9. [US-009: Use a screen-fitting quest-board interface](us-009-use-a-screen-fitting-quest-board-interface.md)
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10. [US-010: Generate a physical quest-board structure](us-010-generate-a-physical-quest-board.md)
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@@ -19,6 +19,9 @@ As a **player**, I want to browse current quests so that I can decide which bloc
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- [x] Listing and autocomplete do not expose stale quest identifiers as completable or cancellable.
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- [x] Automated tests verify filtering, displayed fields, duration boundaries, and command aliases.
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- [x] Every login privately reports the global active, unexpired quest count with natural zero and singular wording, followed by “Visit the quest board to accept or create a quest.”
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- [x] Automated tests verify repeated login summaries, count wording, and exclusion of completed, cancelled, and expired quests.
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## Related
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- [US-002: Create and use shared quest boards](us-002-create-and-use-shared-quest-boards.md)
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@@ -24,6 +24,10 @@ As a **quest issuer**, I want delivered blocks and returned rewards held at the
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- [x] Pending claims and notification state survive logout and server restart without duplication or loss.
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- [x] Automated tests verify expiry boundaries, each claim source, notifications, overflow, failure recovery, and persistence.
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- [x] Every login with pending claims shows “You have items waiting to be claimed. Visit the quest board to collect them.” independently of previous notification delivery.
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- [x] Reminders stop once all items are claimed, preserve real-time notifications, and do not change claims or item storage.
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- [x] Automated tests verify recurring reminders across logins and reloads, isolation by player, and silence after collection.
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## Related
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- [US-005: Deliver blocks and complete a quest](us-005-deliver-blocks-and-complete-a-quest.md)
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@@ -1,6 +1,7 @@
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package games.dmg.spigotquestboard;
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import java.io.IOException;
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import java.time.Clock;
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import java.util.Objects;
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import java.util.UUID;
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import java.util.logging.Level;
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@@ -15,11 +16,17 @@ final class BukkitIssuerNotifier implements IssuerNotifier, Listener {
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private final QuestService quests;
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private final Server server;
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private final Logger logger;
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private final Clock clock;
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BukkitIssuerNotifier(QuestService quests, Server server, Logger logger) {
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this(quests, server, logger, Clock.systemUTC());
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}
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BukkitIssuerNotifier(QuestService quests, Server server, Logger logger, Clock clock) {
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this.quests = Objects.requireNonNull(quests, "quests");
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this.server = Objects.requireNonNull(server, "server");
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this.logger = Objects.requireNonNull(logger, "logger");
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this.clock = Objects.requireNonNull(clock, "clock");
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}
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@Override
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@@ -32,7 +39,20 @@ final class BukkitIssuerNotifier implements IssuerNotifier, Listener {
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@EventHandler
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public void onPlayerJoin(PlayerJoinEvent event) {
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deliver(event.getPlayer());
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Player player = event.getPlayer();
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int count = quests.activeQuests(clock.instant()).size();
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String summary = switch (count) {
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case 0 -> "No quests are currently available.";
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case 1 -> "1 quest is currently available.";
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default -> count + " quests are currently available.";
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};
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player.sendMessage(summary + " Visit the quest board to accept or create a quest.");
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if (!quests.claimsFor(player.getUniqueId()).isEmpty()) {
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player.sendMessage(
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"You have items waiting to be claimed. Visit the quest board to collect them."
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);
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}
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deliver(player);
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}
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void deliver(Player player) {
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@@ -41,7 +41,7 @@ public final class SpigotQuestBoardPlugin extends JavaPlugin {
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);
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Clock clock = Clock.systemUTC();
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BukkitIssuerNotifier notifier = new BukkitIssuerNotifier(
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quests, getServer(), getLogger()
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quests, getServer(), getLogger(), clock
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);
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QuestCompletionGateway completer = new QuestCompletionController(
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quests, new BukkitQuestCompletionInventory(), notifier
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@@ -4,15 +4,21 @@ import static org.junit.jupiter.api.Assertions.assertEquals;
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import static org.junit.jupiter.api.Assertions.assertTrue;
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import static org.mockito.ArgumentMatchers.contains;
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import static org.mockito.Mockito.mock;
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import static org.mockito.Mockito.clearInvocations;
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import static org.mockito.Mockito.never;
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import static org.mockito.Mockito.times;
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import static org.mockito.Mockito.verify;
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import static org.mockito.Mockito.when;
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import java.time.Clock;
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import java.time.Instant;
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import java.time.ZoneOffset;
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import java.util.List;
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import java.util.UUID;
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import java.util.logging.Logger;
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import org.bukkit.Server;
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import org.bukkit.entity.Player;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.junit.jupiter.api.Test;
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final class BukkitIssuerNotifierTest {
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@@ -82,6 +88,90 @@ final class BukkitIssuerNotifierTest {
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assertTrue(service.state().notifications().isEmpty());
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}
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@Test
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void everyLoginReportsAvailableQuestsWithNaturalWordingAndBoardHint() throws Exception {
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QuestService service = new QuestService(new Repository());
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Instant now = Instant.EPOCH.plusSeconds(604800);
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BukkitIssuerNotifier notifier = new BukkitIssuerNotifier(
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service, mock(Server.class), Logger.getAnonymousLogger(),
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Clock.fixed(now, ZoneOffset.UTC)
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);
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Player player = mock(Player.class);
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when(player.getUniqueId()).thenReturn(UUID.randomUUID());
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PlayerJoinEvent event = mock(PlayerJoinEvent.class);
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when(event.getPlayer()).thenReturn(player);
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String hint = " Visit the quest board to accept or create a quest.";
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// Expired at exactly login time, even before the expiry task runs.
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createQuest(service, Instant.EPOCH);
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Quest completed = createQuest(service, now);
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service.complete(completed.id(), new EscrowItem("STONE", 1, null), now);
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Quest cancelled = createQuest(service, now);
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service.cancel(cancelled.id(), cancelled.issuerId(), now);
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notifier.onPlayerJoin(event);
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verify(player).sendMessage("No quests are currently available." + hint);
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createQuest(service, now);
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notifier.onPlayerJoin(event);
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verify(player).sendMessage("1 quest is currently available." + hint);
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createQuest(service, now);
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notifier.onPlayerJoin(event);
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notifier.onPlayerJoin(event);
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verify(player, times(2)).sendMessage("2 quests are currently available." + hint);
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verify(player, never()).sendMessage(contains("items waiting"));
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}
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@Test
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void claimsAreRemindedOnEveryLoginAcrossReloadsUntilAllCollected() throws Exception {
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Repository repository = new Repository();
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QuestService service = completedService(repository);
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UUID issuer = service.state().notifications().values().iterator().next().recipientId();
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Quest cancelled = service.create(
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issuer, "Issuer", "STONE", 1,
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List.of(new EscrowItem("DIAMOND", 1, null)), Instant.EPOCH
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);
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service.cancel(cancelled.id(), issuer, Instant.EPOCH.plusSeconds(1));
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Player player = mock(Player.class);
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when(player.getUniqueId()).thenReturn(issuer);
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PlayerJoinEvent event = mock(PlayerJoinEvent.class);
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when(event.getPlayer()).thenReturn(player);
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String reminder = "You have items waiting to be claimed. "
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+ "Visit the quest board to collect them.";
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BukkitIssuerNotifier notifier = new BukkitIssuerNotifier(
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service, mock(Server.class), Logger.getAnonymousLogger()
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);
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notifier.onPlayerJoin(event);
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notifier.onPlayerJoin(event);
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verify(player, times(2)).sendMessage(reminder);
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assertTrue(service.pendingNotifications(issuer).isEmpty());
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assertEquals(2, service.claimsFor(issuer).size());
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service = new QuestService(repository);
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notifier = new BukkitIssuerNotifier(service, mock(Server.class), Logger.getAnonymousLogger());
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notifier.onPlayerJoin(event);
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verify(player, times(3)).sendMessage(reminder);
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service.acknowledgeClaim(issuer, service.claimsFor(issuer).getFirst().id());
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notifier.onPlayerJoin(event);
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verify(player, times(4)).sendMessage(reminder);
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clearInvocations(player);
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when(player.getUniqueId()).thenReturn(UUID.randomUUID());
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notifier.onPlayerJoin(event);
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verify(player, never()).sendMessage(reminder);
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when(player.getUniqueId()).thenReturn(issuer);
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service.acknowledgeClaim(issuer, service.claimsFor(issuer).getFirst().id());
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notifier.onPlayerJoin(event);
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verify(player, never()).sendMessage(reminder);
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}
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private static Quest createQuest(QuestService service, Instant now) throws Exception {
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return service.create(
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UUID.randomUUID(), "Issuer", "STONE", 1,
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List.of(new EscrowItem("DIAMOND", 1, null)), now
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);
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}
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private static QuestService completedService(Repository repository) throws Exception {
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QuestService service = new QuestService(repository);
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Quest quest = service.create(
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