docs(design): add Spigot Stealth user stories
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# Spigot Stealth Design Log
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## 2026-08-14
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- **Creation**: Established the OKF v0.1 product record for Spigot Stealth.
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- **Decision**: Only invisibility from a potion the player directly drinks contributes to the default eight-hour unlock requirement.
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- **Decision**: An unlocked player who disconnects while their qualifying potion effect remains active conceals their identity for the entirety of their next online session.
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- **Decision**: Each concealed session requires a new qualifying potion and disconnect; concealment never carries automatically into another session.
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- **Decision**: Concealed players remain physically visible but have no join announcement, tab-list entry, or overhead name tag for any player, including administrators.
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- **Decision**: Administrators can inspect and manage online or offline progression and list currently concealed players.
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