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@@ -1,53 +1,9 @@
|
||||
# Repository Agent Guidance
|
||||
# spigot-invisibilty agent entrypoint
|
||||
|
||||
## User-story-driven development
|
||||
The canonical stories, engineering guidance, and **all process documents** are in the private [SoMC OKF wiki](https://git.garvis.dev/dmg/somc-okf/src/branch/main/index.md).
|
||||
|
||||
The `design/` directory is the OKF v0.1 product record for this repository. Use user stories to plan, implement, verify, and track all behavior.
|
||||
Before work, read the sibling `../somc-okf/index.md`, `../somc-okf/processes/index.md`, `../somc-okf/projects/spigot-invisibilty/index.md`, `engineering.md` in that project section, and relevant `../somc-okf/user-stories/spigot-invisibilty/` stories. Also follow the parent workspace `AGENTS.md` when present.
|
||||
|
||||
Before changing behavior:
|
||||
For standalone checkouts, start at the [project page](https://git.garvis.dev/dmg/somc-okf/src/branch/main/projects/spigot-invisibilty/index.md) and [shared process](https://git.garvis.dev/dmg/somc-okf/src/branch/main/processes/development.md). Obtain wiki access before feature work; do not recreate a local knowledge bundle. Source builds do not require private wiki access.
|
||||
|
||||
1. Read `design/index.md` and every story related to the requested behavior.
|
||||
2. Draft updates to an existing story or create a new `design/user-stories/us-NNN-short-name.md` story before implementation.
|
||||
3. Define observable acceptance criteria using user or operator language.
|
||||
4. Present the relevant new or updated stories and acceptance criteria to the user for review, and wait for explicit confirmation before changing implementation code.
|
||||
5. Incorporate requested story changes before proceeding.
|
||||
6. Set story status to `in-progress` while approved implementation is incomplete.
|
||||
|
||||
While implementing:
|
||||
|
||||
1. Work in vertical slices against the documented acceptance criteria.
|
||||
2. Add tests for important behavior before implementation when practical.
|
||||
3. Keep implementation references and related-story links current.
|
||||
4. Do not mark an acceptance criterion complete until the behavior exists and has been validated.
|
||||
|
||||
Before completing or committing:
|
||||
|
||||
1. Set a completed story status to `done` only when all acceptance criteria are complete and verified.
|
||||
2. Check completed acceptance criteria and record validation evidence where appropriate.
|
||||
3. Update `design/index.md` and `design/user-stories/index.md` whenever stories are added, renamed, moved, or materially reclassified.
|
||||
4. Add a high-level entry to `design/log.md` under the verified current date.
|
||||
5. Run OKF validation along with relevant Gradle tests, lint checks, and builds.
|
||||
|
||||
## OKF conventions
|
||||
|
||||
- Every non-reserved Markdown file in `design/` must have YAML frontmatter with a non-empty `type`.
|
||||
- User stories use `type: User Story` and include `status`, `title`, and `description`.
|
||||
- Allowed story statuses are `backlog`, `in-progress`, and `done`.
|
||||
- Every user story includes an acceptance-criteria section using Markdown task-list items.
|
||||
- `design/index.md` and `design/log.md` are reserved OKF files and follow the OKF index/log structures.
|
||||
- Store user stories in `design/user-stories/` and keep their catalog current.
|
||||
- Use standard Markdown links and keep repository-local links valid when files move.
|
||||
- Preserve unknown frontmatter extensions.
|
||||
|
||||
## Java and Spigot development
|
||||
|
||||
- Use the Java version and Spigot API version declared by the Gradle build.
|
||||
- Treat compiler warnings as errors.
|
||||
- Prefer test-first development for domain rules and state transitions when practical.
|
||||
- Run `./gradlew clean check jar` before completing implementation work.
|
||||
- Keep Bukkit event handlers thin and move testable game rules into focused domain services.
|
||||
- Do not perform blocking file or network operations on the server tick thread.
|
||||
|
||||
## Timestamps
|
||||
|
||||
Always run `date +%Y-%m-%d` before adding or updating dates in stories or the design log. Use RFC 3339 UTC timestamps (`YYYY-MM-DDTHH:MM:SSZ`) when a date-time is required. Never guess dates.
|
||||
Development follows [Development cycle](https://git.garvis.dev/dmg/somc-okf/src/branch/main/runbooks/development-cycle.md): approved stories, failing tests, passing implementation, verification, then source/wiki commit and push. GitOps updates are committed locally **without pushing**; only [Do release](https://git.garvis.dev/dmg/somc-okf/src/branch/main/runbooks/do-release.md) authorizes a reviewed GitOps push.
|
||||
|
||||
+2
-8
@@ -24,8 +24,10 @@ tasks.withType<JavaCompile>().configureEach {
|
||||
|
||||
dependencies {
|
||||
compileOnly("org.spigotmc:spigot-api:26.2-R0.1-SNAPSHOT")
|
||||
compileOnly("net.dmulloy2:ProtocolLib:5.4.0")
|
||||
|
||||
testImplementation("org.spigotmc:spigot-api:26.2-R0.1-SNAPSHOT")
|
||||
testImplementation("net.dmulloy2:ProtocolLib:5.4.0")
|
||||
testImplementation(platform("org.junit:junit-bom:5.13.4"))
|
||||
testImplementation("org.junit.jupiter:junit-jupiter")
|
||||
testImplementation("org.mockito:mockito-core:5.18.0")
|
||||
@@ -44,11 +46,3 @@ tasks.processResources {
|
||||
expand("version" to pluginVersion)
|
||||
}
|
||||
}
|
||||
|
||||
tasks.register<Exec>("validateOkf") {
|
||||
commandLine("./scripts/validate-okf.sh")
|
||||
}
|
||||
|
||||
tasks.check {
|
||||
dependsOn("validateOkf")
|
||||
}
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
---
|
||||
okf_version: "0.1"
|
||||
---
|
||||
|
||||
# Spigot Stealth Design
|
||||
|
||||
Spigot Stealth rewards players who spend time under invisibility effects from potions they drink, then lets unlocked players conceal their identity for a later session.
|
||||
|
||||
## Explore
|
||||
|
||||
- [User stories](user-stories/) - Approved requirements for progression, stealth sessions, commands, persistence, and delivery.
|
||||
- [Design log](log.md) - Material product decisions and bundle changes.
|
||||
@@ -1,14 +0,0 @@
|
||||
# Spigot Stealth Design Log
|
||||
|
||||
## 2026-08-14
|
||||
|
||||
- **Completion**: Completed US-005 with validated eight-hour defaults and configurable messages, UUID-keyed immutable state, RFC 3339 timing metadata, safe invalid-record defaults, unknown-field preservation, atomic YAML replacement, periodic saves, and serialized off-thread persistence; verified the full Gradle build.
|
||||
- **Implementation**: Began US-005 with test-first validated settings, UUID-keyed state, and defensive asynchronous persistence.
|
||||
- **Completion**: Completed US-006 with a Java 17 Gradle build, strict compiler linting, Spigot API, JUnit 5, Mockito, plugin metadata, OKF validation, Gitea CI, conventional-commit checks, semantic releases, and versioned release assets; verified the full build and a `1.2.3` release JAR.
|
||||
- **Implementation**: Began US-006 with a test-driven Java 17, Gradle, Spigot, OKF validation, and Gitea delivery foundation modeled on Spigot Tyrant.
|
||||
- **Creation**: Established the OKF v0.1 product record for Spigot Stealth.
|
||||
- **Decision**: Only invisibility from a potion the player directly drinks contributes to the default eight-hour unlock requirement.
|
||||
- **Decision**: An unlocked player who disconnects while their qualifying potion effect remains active conceals their identity for the entirety of their next online session.
|
||||
- **Decision**: Each concealed session requires a new qualifying potion and disconnect; concealment never carries automatically into another session.
|
||||
- **Decision**: Concealed players remain physically visible but have no join announcement, tab-list entry, or overhead name tag for any player, including administrators.
|
||||
- **Decision**: Administrators can inspect and manage online or offline progression and list currently concealed players.
|
||||
@@ -1,8 +0,0 @@
|
||||
# Spigot Stealth User Stories
|
||||
|
||||
1. [US-001: Accumulate invisibility time and unlock stealth](us-001-accumulate-invisibility-and-unlock.md) - Earn stealth by spending eight hours under invisibility effects from directly consumed potions.
|
||||
2. [US-002: Rejoin without a visible identity](us-002-rejoin-without-visible-identity.md) - Turn a qualifying invisible disconnect into one concealed online session.
|
||||
3. [US-003: Check personal stealth progress](us-003-check-personal-progress.md) - View accumulated time, remaining time, and unlock status.
|
||||
4. [US-004: Inspect and manage player stealth](us-004-administer-player-stealth.md) - Inspect and modify online or offline progression and find concealed players.
|
||||
5. [US-005: Configure and persist stealth progression](us-005-configure-and-persist-progression.md) - Keep progression durable and operator-configurable.
|
||||
6. [US-006: Build, test, and release the plugin](us-006-build-test-and-release.md) - Provide repeatable Gradle builds and Gitea delivery.
|
||||
@@ -1,28 +0,0 @@
|
||||
---
|
||||
type: User Story
|
||||
title: "US-001: Accumulate invisibility time and unlock stealth"
|
||||
description: Reward sustained use of directly consumed invisibility potions with the stealth ability.
|
||||
status: backlog
|
||||
---
|
||||
|
||||
# US-001: Accumulate invisibility time and unlock stealth
|
||||
|
||||
As a **player**, I want my qualifying invisibility time to accumulate so that sustained potion use eventually unlocks stealth.
|
||||
|
||||
## Acceptance criteria
|
||||
|
||||
- [ ] Only time spent online under an invisibility effect produced by a potion the player directly drank contributes to progression.
|
||||
- [ ] Invisibility received from splash potions, lingering potions, tipped arrows, commands, plugins, or other sources does not contribute.
|
||||
- [ ] Qualifying time stops when the effect ends, is removed, is replaced by a non-qualifying source, the player disconnects, or the plugin disables.
|
||||
- [ ] Refreshed or overlapping qualifying effects never count elapsed time more than once.
|
||||
- [ ] Qualifying time accumulates across effects, sessions, and server restarts.
|
||||
- [ ] The ability unlocks when accumulated qualifying time reaches eight hours by default.
|
||||
- [ ] Reaching the threshold grants the unlock exactly once without discarding excess elapsed time.
|
||||
- [ ] When an online player unlocks stealth, they receive both a full-screen title and a chat message explaining the ability.
|
||||
- [ ] Progress and unlock ownership are associated with the player's UUID rather than their current name.
|
||||
|
||||
## Related
|
||||
|
||||
- [Rejoin without a visible identity](us-002-rejoin-without-visible-identity.md)
|
||||
- [Check personal stealth progress](us-003-check-personal-progress.md)
|
||||
- [Configure and persist stealth progression](us-005-configure-and-persist-progression.md)
|
||||
@@ -1,31 +0,0 @@
|
||||
---
|
||||
type: User Story
|
||||
title: "US-002: Rejoin without a visible identity"
|
||||
description: Let an unlocked player turn a qualifying invisible disconnect into one identity-concealed session.
|
||||
status: backlog
|
||||
---
|
||||
|
||||
# US-002: Rejoin without a visible identity
|
||||
|
||||
As an **unlocked player**, I want to disconnect while invisibility from a potion I drank is active so that my identity is concealed throughout my next session.
|
||||
|
||||
## Acceptance criteria
|
||||
|
||||
- [ ] An unlocked player becomes eligible for a concealed login only by disconnecting while an invisibility effect from a potion they directly drank remains active.
|
||||
- [ ] A player who has not unlocked stealth cannot prepare a concealed login.
|
||||
- [ ] An ordinary disconnect without an active qualifying effect clears any preparation for the next login.
|
||||
- [ ] On a prepared login, no public join announcement is shown.
|
||||
- [ ] Throughout the concealed session, the player is absent from every other player's tab list, including administrators' tab lists.
|
||||
- [ ] Throughout the concealed session, no overhead name tag identifies the player to any other player, including administrators.
|
||||
- [ ] The concealed player's physical character remains visible in the world and retains ordinary movement, interaction, combat, and permission behavior.
|
||||
- [ ] The concealed player receives a private message explaining that stealth is active for the session.
|
||||
- [ ] Concealment lasts until the player disconnects and is handled predictably across death and plugin reload or disable events.
|
||||
- [ ] Disconnecting consumes the current concealed session; another concealed login requires another qualifying potion and qualifying disconnect.
|
||||
- [ ] Merely owning the unlock never conceals an ordinary login or carries concealment automatically into a later session.
|
||||
- [ ] Prepared-login state survives a server restart between the qualifying disconnect and the next login.
|
||||
|
||||
## Related
|
||||
|
||||
- [Accumulate invisibility time and unlock stealth](us-001-accumulate-invisibility-and-unlock.md)
|
||||
- [Inspect and manage player stealth](us-004-administer-player-stealth.md)
|
||||
- [Configure and persist stealth progression](us-005-configure-and-persist-progression.md)
|
||||
@@ -1,25 +0,0 @@
|
||||
---
|
||||
type: User Story
|
||||
title: "US-003: Check personal stealth progress"
|
||||
description: Show a player their accumulated qualifying invisibility time and stealth unlock status.
|
||||
status: backlog
|
||||
---
|
||||
|
||||
# US-003: Check personal stealth progress
|
||||
|
||||
As a **player**, I want to check my stealth progress so that I know how close I am to unlocking the ability and how to use it afterward.
|
||||
|
||||
## Acceptance criteria
|
||||
|
||||
- [ ] `/stealth progress` reports the player's accumulated qualifying invisibility time.
|
||||
- [ ] Before unlock, the command reports the configured target and remaining duration.
|
||||
- [ ] While a qualifying effect is active, the report includes elapsed time not yet written during the current tracking interval.
|
||||
- [ ] After unlock, the command clearly reports that stealth is unlocked and explains how to prepare a concealed login.
|
||||
- [ ] Durations are presented in a concise, human-readable form.
|
||||
- [ ] Repeated command use does not change progression or concealment state.
|
||||
- [ ] The command has clear usage metadata and an appropriate player permission.
|
||||
|
||||
## Related
|
||||
|
||||
- [Accumulate invisibility time and unlock stealth](us-001-accumulate-invisibility-and-unlock.md)
|
||||
- [Configure and persist stealth progression](us-005-configure-and-persist-progression.md)
|
||||
@@ -1,31 +0,0 @@
|
||||
---
|
||||
type: User Story
|
||||
title: "US-004: Inspect and manage player stealth"
|
||||
description: Give administrators durable controls for online and offline progression, unlocks, and active concealment.
|
||||
status: backlog
|
||||
---
|
||||
|
||||
# US-004: Inspect and manage player stealth
|
||||
|
||||
As a **server administrator**, I want to inspect and correct player stealth state so that I can support players whether they are online or offline.
|
||||
|
||||
## Acceptance criteria
|
||||
|
||||
- [ ] `/stealthadmin status <player|uuid>` reports accumulated time, unlock status, prepared-login state, and current concealment state.
|
||||
- [ ] Status inspection works for online players and known offline players selected by exact current or previously recorded name or UUID.
|
||||
- [ ] `/stealthadmin grant <player|uuid>` grants the unlock to an online or known offline player without altering accumulated time unnecessarily.
|
||||
- [ ] Granting an already-owned unlock is safe and clearly reports that no change was needed.
|
||||
- [ ] Granting the unlock sends the normal full-screen title and chat notification when the target is online.
|
||||
- [ ] `/stealthadmin reset <player|uuid> confirm` clears accumulated time, unlock ownership, prepared-login state, and current concealment for an online or known offline player.
|
||||
- [ ] Reset requires explicit confirmation and safely restores an online concealed player to ordinary identity presentation.
|
||||
- [ ] `/stealthadmin list` lists every currently online concealed player and clearly reports when there are none.
|
||||
- [ ] Concealed players remain absent from administrators' ordinary tab lists and retain hidden overhead name tags; the admin command is the supported discovery mechanism.
|
||||
- [ ] Commands clearly reject unknown, ambiguous, malformed, or otherwise invalid targets without creating unintended player records.
|
||||
- [ ] Administrative inspection and modification require an operator-default administrative permission.
|
||||
- [ ] State-changing operations persist before success is reported and are safe under retries.
|
||||
- [ ] Grant and reset actions record the administrator, target UUID, and action in the server log without blocking the server tick thread.
|
||||
|
||||
## Related
|
||||
|
||||
- [Rejoin without a visible identity](us-002-rejoin-without-visible-identity.md)
|
||||
- [Configure and persist stealth progression](us-005-configure-and-persist-progression.md)
|
||||
@@ -1,35 +0,0 @@
|
||||
---
|
||||
type: User Story
|
||||
title: "US-005: Configure and persist stealth progression"
|
||||
description: Give operators validated settings and durable, defensive storage for stealth behavior.
|
||||
status: done
|
||||
---
|
||||
|
||||
# US-005: Configure and persist stealth progression
|
||||
|
||||
As a **server operator**, I want stealth progression to be configurable and durable so that the plugin remains predictable across restarts and balance changes.
|
||||
|
||||
## Acceptance criteria
|
||||
|
||||
- [x] The qualifying-time threshold is configurable and defaults to eight hours.
|
||||
- [x] Player-facing progress, unlock, prepared-login, and concealed-session messages are configurable.
|
||||
- [x] Startup validates required settings before registering partially functional listeners, commands, or tasks.
|
||||
- [x] Invalid required configuration prevents initialization and produces a clear server log message.
|
||||
- [x] UUID-keyed state stores accumulated qualifying duration, unlock ownership, active qualifying timing data, prepared-login state, and any current concealment metadata needed for safe recovery.
|
||||
- [x] Qualifying runtime intervals use a monotonic elapsed-time source so wall-clock adjustments cannot grant or remove progress.
|
||||
- [x] Durable timestamps, when required, use RFC 3339 UTC notation.
|
||||
- [x] State is saved periodically, after material state changes, and during orderly plugin disable.
|
||||
- [x] State uses atomic replacement where supported so an interrupted write does not replace valid data with a partial file.
|
||||
- [x] Corrupt, unknown, or invalid records cannot silently grant time, an unlock, a prepared login, or concealment.
|
||||
- [x] Unknown forward-compatible fields are preserved where practical.
|
||||
- [x] Persistence work does not perform blocking file operations on the server tick thread.
|
||||
|
||||
## Validation
|
||||
|
||||
Verified settings defaults and rejection, packaged configuration, safe UUID-state defaults, RFC 3339 round trips, unknown-field preservation, invalid-record rejection, atomic repository writes, and dedicated-thread loading and saving with automated tests and `./gradlew clean check jar`.
|
||||
|
||||
## Related
|
||||
|
||||
- [Accumulate invisibility time and unlock stealth](us-001-accumulate-invisibility-and-unlock.md)
|
||||
- [Rejoin without a visible identity](us-002-rejoin-without-visible-identity.md)
|
||||
- [Inspect and manage player stealth](us-004-administer-player-stealth.md)
|
||||
@@ -1,31 +0,0 @@
|
||||
---
|
||||
type: User Story
|
||||
title: "US-006: Build, test, and release the plugin"
|
||||
description: Give maintainers repeatable builds, automated verification, and versioned Gitea releases.
|
||||
status: done
|
||||
---
|
||||
|
||||
# US-006: Build, test, and release the plugin
|
||||
|
||||
As a **plugin maintainer**, I want automated builds and releases modeled on Spigot Tyrant so that tested, correctly versioned artifacts can be distributed consistently.
|
||||
|
||||
## Acceptance criteria
|
||||
|
||||
- [x] The Gradle Kotlin DSL project compiles against Spigot API `26.2-R0.1-SNAPSHOT` using a Java 17 toolchain.
|
||||
- [x] Compiler lint warnings fail the build.
|
||||
- [x] Automated JUnit 5 and Mockito tests run as part of the Gradle check lifecycle.
|
||||
- [x] Pushes and pull requests build and test the plugin in Gitea Actions.
|
||||
- [x] Pull requests validate conventional commit messages.
|
||||
- [x] CI stores a `spigot-stealth` development JAR as a workflow artifact.
|
||||
- [x] Main-branch conventional commits drive semantic versioning.
|
||||
- [x] A successful release builds a versioned JAR and attaches it to the corresponding Gitea release.
|
||||
- [x] Build files, Gradle wrapper, workflows, and release behavior follow `../spigot-tyrant/` where applicable while using Spigot Stealth names and identifiers.
|
||||
- [x] OKF validation using `okf-base.yaml` runs locally through the repository validation script and in CI.
|
||||
|
||||
## Validation
|
||||
|
||||
Verified with `./gradlew clean check jar`, a release-version `1.2.3` JAR with matching embedded plugin metadata, and `./scripts/validate-okf.sh`.
|
||||
|
||||
## Related
|
||||
|
||||
- [Configure and persist stealth progression](us-005-configure-and-persist-progression.md)
|
||||
@@ -1,23 +0,0 @@
|
||||
okf_version: "0.1"
|
||||
|
||||
base:
|
||||
name: Spigot Stealth Design
|
||||
roots:
|
||||
- path: design
|
||||
reserved_files:
|
||||
index: index.md
|
||||
log: log.md
|
||||
|
||||
profile:
|
||||
types:
|
||||
User Story:
|
||||
required: [type, title, description, status]
|
||||
optional: []
|
||||
status_values: [backlog, in-progress, done]
|
||||
date_fields: []
|
||||
|
||||
hygiene:
|
||||
broken_links: error
|
||||
reserved_files: error
|
||||
unknown_fields: error
|
||||
split_candidates: off
|
||||
@@ -1,111 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
# OKF Bundle Validator v0.1
|
||||
# Usage: validate.sh <bundle-path>
|
||||
# Checks conformance with OKF v0.1 spec:
|
||||
# E1: All non-reserved .md files have YAML frontmatter
|
||||
# E2: All frontmatter has non-empty 'type' field
|
||||
# E3: Reserved files follow structure rules
|
||||
|
||||
set -euo pipefail
|
||||
|
||||
REPOSITORY_ROOT="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)"
|
||||
BUNDLE="${1:-${REPOSITORY_ROOT}/design}"
|
||||
MANIFEST="${REPOSITORY_ROOT}/okf-base.yaml"
|
||||
|
||||
if command -v okflint >/dev/null 2>&1; then
|
||||
exec okflint validate --manifest "$MANIFEST" "$BUNDLE"
|
||||
fi
|
||||
|
||||
echo "Warning: okflint is unavailable; running core OKF v0.1 validation only." >&2
|
||||
|
||||
ERRORS=0
|
||||
WARNINGS=0
|
||||
TOTAL=0
|
||||
|
||||
RED='\033[0;31m'
|
||||
GREEN='\033[0;32m'
|
||||
YELLOW='\033[0;33m'
|
||||
NC='\033[0m'
|
||||
|
||||
if [ ! -d "$BUNDLE" ]; then
|
||||
echo -e "${RED}Error: '$BUNDLE' is not a directory${NC}"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
echo "Validating OKF bundle: $BUNDLE"
|
||||
echo "---"
|
||||
|
||||
# Find all .md files
|
||||
while IFS= read -r -d '' file; do
|
||||
TOTAL=$((TOTAL + 1))
|
||||
relative="${file#$BUNDLE/}"
|
||||
basename=$(basename "$file")
|
||||
|
||||
# Skip reserved files (validate separately)
|
||||
if [[ "$basename" == "index.md" || "$basename" == "log.md" ]]; then
|
||||
# E3: Check reserved file structure
|
||||
if [[ "$basename" == "index.md" ]]; then
|
||||
# index.md should NOT have frontmatter (except bundle root may have okf_version)
|
||||
if head -1 "$file" | grep -q "^---$"; then
|
||||
# Allow only if it's bundle root and contains okf_version
|
||||
if [[ "$relative" != "index.md" ]]; then
|
||||
echo -e "${RED}E3: $relative — index.md should not have frontmatter${NC}"
|
||||
ERRORS=$((ERRORS + 1))
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
if [[ "$basename" == "log.md" ]]; then
|
||||
# log.md should have date headings in YYYY-MM-DD format
|
||||
if ! grep -qE "^## [0-9]{4}-[0-9]{2}-[0-9]{2}" "$file" 2>/dev/null; then
|
||||
if [ -s "$file" ]; then
|
||||
echo -e "${YELLOW}W: $relative — log.md has no ISO 8601 date headings${NC}"
|
||||
WARNINGS=$((WARNINGS + 1))
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
continue
|
||||
fi
|
||||
|
||||
# E1: Check for YAML frontmatter
|
||||
if ! head -1 "$file" | grep -q "^---$"; then
|
||||
echo -e "${RED}E1: $relative — no YAML frontmatter${NC}"
|
||||
ERRORS=$((ERRORS + 1))
|
||||
continue
|
||||
fi
|
||||
|
||||
# Extract frontmatter (between first --- and second ---)
|
||||
frontmatter=$(sed -n '2,/^---$/p' "$file" | sed '$d')
|
||||
|
||||
# E2: Check for non-empty type field
|
||||
type_value=$(echo "$frontmatter" | grep -E "^type:" | sed 's/^type:\s*//' | tr -d '"' | tr -d "'" | xargs)
|
||||
if [ -z "$type_value" ]; then
|
||||
echo -e "${RED}E2: $relative — missing or empty 'type' field${NC}"
|
||||
ERRORS=$((ERRORS + 1))
|
||||
continue
|
||||
fi
|
||||
|
||||
# Warnings for recommended fields
|
||||
if ! echo "$frontmatter" | grep -qE "^title:"; then
|
||||
echo -e "${YELLOW}W1: $relative — missing recommended 'title' field${NC}"
|
||||
WARNINGS=$((WARNINGS + 1))
|
||||
fi
|
||||
if ! echo "$frontmatter" | grep -qE "^description:"; then
|
||||
echo -e "${YELLOW}W1: $relative — missing recommended 'description' field${NC}"
|
||||
WARNINGS=$((WARNINGS + 1))
|
||||
fi
|
||||
|
||||
done < <(find "$BUNDLE" -name "*.md" -type f -print0 | sort -z)
|
||||
|
||||
# Summary
|
||||
echo "---"
|
||||
echo "Files scanned: $TOTAL"
|
||||
if [ $ERRORS -eq 0 ]; then
|
||||
echo -e "${GREEN}✅ Bundle is OKF v0.1 conformant${NC}"
|
||||
else
|
||||
echo -e "${RED}❌ $ERRORS error(s) — bundle is NOT conformant${NC}"
|
||||
fi
|
||||
if [ $WARNINGS -gt 0 ]; then
|
||||
echo -e "${YELLOW}⚠ $WARNINGS warning(s)${NC}"
|
||||
fi
|
||||
|
||||
exit $ERRORS
|
||||
@@ -0,0 +1,132 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
import java.util.UUID;
|
||||
import java.util.function.Supplier;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.scoreboard.Scoreboard;
|
||||
import org.bukkit.scoreboard.Team;
|
||||
|
||||
/** Uses scoreboard metadata and tab-only packets while leaving player entities visible. */
|
||||
public final class BukkitIdentityPresentation implements IdentityPresentation {
|
||||
private final Supplier<? extends Collection<? extends Player>> onlinePlayers;
|
||||
private final Scoreboard scoreboard;
|
||||
private final TabListController tabLists;
|
||||
private final Supplier<SleepCountPolicy> sleepCountPolicy;
|
||||
private final Map<UUID, Player> concealedPlayers = new LinkedHashMap<>();
|
||||
private final Map<UUID, Boolean> previousSleepingIgnored = new LinkedHashMap<>();
|
||||
private final Map<UUID, String> previousDisplayNames = new LinkedHashMap<>();
|
||||
private volatile java.util.Set<String> concealedNames = java.util.Set.of();
|
||||
|
||||
/** Immutable snapshot safe to read from outgoing packet threads. */
|
||||
public java.util.Set<String> concealedNames() {
|
||||
return concealedNames;
|
||||
}
|
||||
|
||||
private void publishNames() {
|
||||
concealedNames = concealedPlayers.values().stream().map(Player::getName)
|
||||
.collect(java.util.stream.Collectors.toUnmodifiableSet());
|
||||
}
|
||||
|
||||
public BukkitIdentityPresentation(
|
||||
Supplier<? extends Collection<? extends Player>> onlinePlayers,
|
||||
Scoreboard scoreboard,
|
||||
TabListController tabLists) {
|
||||
this(onlinePlayers, scoreboard, tabLists, () -> SleepCountPolicy.EXCLUDE);
|
||||
}
|
||||
|
||||
public BukkitIdentityPresentation(
|
||||
Supplier<? extends Collection<? extends Player>> onlinePlayers,
|
||||
Scoreboard scoreboard,
|
||||
TabListController tabLists,
|
||||
Supplier<SleepCountPolicy> sleepCountPolicy) {
|
||||
this.onlinePlayers = Objects.requireNonNull(onlinePlayers, "onlinePlayers");
|
||||
this.scoreboard = Objects.requireNonNull(scoreboard, "scoreboard");
|
||||
this.tabLists = Objects.requireNonNull(tabLists, "tabLists");
|
||||
this.sleepCountPolicy = Objects.requireNonNull(sleepCountPolicy, "sleepCountPolicy");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void conceal(Player player) {
|
||||
concealedPlayers.put(player.getUniqueId(), player);
|
||||
publishNames();
|
||||
previousDisplayNames.putIfAbsent(player.getUniqueId(), player.getDisplayName());
|
||||
player.setDisplayName("§kAnonymous§r");
|
||||
applySleepCountPolicy(player);
|
||||
Team team = scoreboard.getTeam(teamName(player.getUniqueId()));
|
||||
if (team == null) {
|
||||
team = scoreboard.registerNewTeam(teamName(player.getUniqueId()));
|
||||
}
|
||||
team.setOption(Team.Option.NAME_TAG_VISIBILITY, Team.OptionStatus.ALWAYS);
|
||||
team.setPrefix("§k");
|
||||
team.setSuffix("§r");
|
||||
team.addEntry(player.getName());
|
||||
for (Player observer : onlinePlayers.get()) {
|
||||
if (!observer.getUniqueId().equals(player.getUniqueId())) {
|
||||
tabLists.remove(observer, player.getUniqueId());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void reveal(Player player) {
|
||||
boolean wasConcealed = concealedPlayers.remove(player.getUniqueId()) != null;
|
||||
publishNames();
|
||||
if (previousDisplayNames.containsKey(player.getUniqueId())) {
|
||||
player.setDisplayName(previousDisplayNames.remove(player.getUniqueId()));
|
||||
}
|
||||
restoreSleepingIgnored(player);
|
||||
Team team = scoreboard.getTeam(teamName(player.getUniqueId()));
|
||||
if (team != null) {
|
||||
wasConcealed = true;
|
||||
team.removeEntry(player.getName());
|
||||
team.unregister();
|
||||
}
|
||||
if (wasConcealed) {
|
||||
for (Player observer : onlinePlayers.get()) {
|
||||
if (!observer.getUniqueId().equals(player.getUniqueId())) {
|
||||
tabLists.add(observer, player);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void refreshForObserver(Player observer) {
|
||||
for (UUID concealedPlayerId : concealedPlayers.keySet()) {
|
||||
if (!observer.getUniqueId().equals(concealedPlayerId)) {
|
||||
tabLists.remove(observer, concealedPlayerId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void refreshSleepCountPolicy() {
|
||||
for (Player player : concealedPlayers.values()) {
|
||||
applySleepCountPolicy(player);
|
||||
}
|
||||
}
|
||||
|
||||
private void applySleepCountPolicy(Player player) {
|
||||
if (sleepCountPolicy.get() == SleepCountPolicy.EXCLUDE) {
|
||||
previousSleepingIgnored.computeIfAbsent(player.getUniqueId(), ignored -> player.isSleepingIgnored());
|
||||
player.setSleepingIgnored(true);
|
||||
} else {
|
||||
restoreSleepingIgnored(player);
|
||||
}
|
||||
}
|
||||
|
||||
private void restoreSleepingIgnored(Player player) {
|
||||
Boolean previous = previousSleepingIgnored.remove(player.getUniqueId());
|
||||
if (previous != null) {
|
||||
player.setSleepingIgnored(previous);
|
||||
}
|
||||
}
|
||||
|
||||
public static String teamName(UUID playerId) {
|
||||
return "stlth" + playerId.toString().replace("-", "").substring(0, 11);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import java.util.Objects;
|
||||
import java.util.UUID;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.Function;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
/** Marshals unlock presentation onto the server thread. */
|
||||
public final class BukkitUnlockNotifier implements Consumer<UUID> {
|
||||
private final Function<UUID, Player> playerLookup;
|
||||
private final Consumer<Runnable> mainThread;
|
||||
private final String chatMessage;
|
||||
|
||||
public BukkitUnlockNotifier(
|
||||
Function<UUID, Player> playerLookup,
|
||||
Consumer<Runnable> mainThread,
|
||||
String chatMessage) {
|
||||
this.playerLookup = Objects.requireNonNull(playerLookup, "playerLookup");
|
||||
this.mainThread = Objects.requireNonNull(mainThread, "mainThread");
|
||||
this.chatMessage = Objects.requireNonNull(chatMessage, "chatMessage");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void accept(UUID playerId) {
|
||||
mainThread.accept(() -> {
|
||||
Player player = playerLookup.apply(playerId);
|
||||
if (player == null || !player.isOnline()) {
|
||||
return;
|
||||
}
|
||||
player.sendTitle("Stealth Unlocked", "Your identity can now be concealed", 10, 100, 20);
|
||||
player.sendMessage(chatMessage);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import java.lang.reflect.Constructor;
|
||||
import java.lang.reflect.Method;
|
||||
import java.lang.reflect.RecordComponent;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
import java.util.function.UnaryOperator;
|
||||
|
||||
/** Small reflective bridge: avoids a compile/runtime dependency on a specific NMS or Brigadier version. */
|
||||
final class IdentityPacketFields {
|
||||
private IdentityPacketFields() { }
|
||||
|
||||
static List<?> filterEntries(List<?> entries, StealthChatMasker masker) throws ReflectiveOperationException {
|
||||
List<Object> filtered = new ArrayList<>();
|
||||
for (Object entry : entries) {
|
||||
Method text;
|
||||
try {
|
||||
text = entry.getClass().getMethod("text");
|
||||
} catch (NoSuchMethodException exception) {
|
||||
text = entry.getClass().getMethod("getText");
|
||||
}
|
||||
if (!masker.isConcealedName((String) text.invoke(entry))) {
|
||||
filtered.add(entry);
|
||||
}
|
||||
}
|
||||
return List.copyOf(filtered);
|
||||
}
|
||||
|
||||
static Object mapRecord(Object record, UnaryOperator<Object> mapper) throws ReflectiveOperationException {
|
||||
RecordComponent[] components = record.getClass().getRecordComponents();
|
||||
if (components == null) {
|
||||
throw new IllegalArgumentException("Unsupported non-record chat binding");
|
||||
}
|
||||
Class<?>[] types = new Class<?>[components.length];
|
||||
Object[] values = new Object[components.length];
|
||||
for (int i = 0; i < components.length; i++) {
|
||||
types[i] = components[i].getType();
|
||||
Object value = components[i].getAccessor().invoke(record);
|
||||
values[i] = value instanceof Optional<?> optional ? optional.map(mapper) : mapper.apply(value);
|
||||
}
|
||||
Constructor<?> constructor = record.getClass().getDeclaredConstructor(types);
|
||||
return constructor.newInstance(values);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
/** Presentation boundary that changes identity metadata without hiding the physical player entity. */
|
||||
public interface IdentityPresentation {
|
||||
void conceal(Player player);
|
||||
|
||||
void reveal(Player player);
|
||||
|
||||
void refreshForObserver(Player observer);
|
||||
|
||||
void refreshSleepCountPolicy();
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import java.time.Clock;
|
||||
import java.time.Instant;
|
||||
import java.util.Objects;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityPotionEffectEvent;
|
||||
import org.bukkit.potion.PotionEffectType;
|
||||
|
||||
/** Attributes invisibility changes to directly consumed potions and closes intervals safely. */
|
||||
public final class InvisibilityEffectListener implements Listener {
|
||||
private final QualifyingInvisibilityService progression;
|
||||
private final Clock clock;
|
||||
|
||||
public InvisibilityEffectListener(QualifyingInvisibilityService progression, Clock clock) {
|
||||
this.progression = Objects.requireNonNull(progression, "progression");
|
||||
this.clock = Objects.requireNonNull(clock, "clock");
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onPotionEffect(EntityPotionEffectEvent event) {
|
||||
if (!(event.getEntity() instanceof Player player)) {
|
||||
return;
|
||||
}
|
||||
handlePotionEffect(
|
||||
player,
|
||||
PotionEffectType.INVISIBILITY.equals(event.getModifiedType()),
|
||||
event.getCause(),
|
||||
event.getAction());
|
||||
}
|
||||
|
||||
void handlePotionEffect(
|
||||
Player player,
|
||||
boolean invisibility,
|
||||
EntityPotionEffectEvent.Cause cause,
|
||||
EntityPotionEffectEvent.Action action) {
|
||||
if (!invisibility) {
|
||||
return;
|
||||
}
|
||||
boolean addedOrChanged = action == EntityPotionEffectEvent.Action.ADDED
|
||||
|| action == EntityPotionEffectEvent.Action.CHANGED;
|
||||
if (cause == EntityPotionEffectEvent.Cause.POTION_DRINK && addedOrChanged) {
|
||||
progression.begin(player.getUniqueId(), player.getName(), Instant.now(clock));
|
||||
} else {
|
||||
progression.stop(player.getUniqueId());
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,75 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.Locale;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
import java.util.UUID;
|
||||
import java.util.function.Supplier;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
/** Resolves only already-known UUIDs and exact names without creating offline-player records. */
|
||||
public final class KnownPlayerResolver {
|
||||
private final Supplier<PersistentStealthState> state;
|
||||
private final Supplier<? extends Collection<? extends Player>> onlinePlayers;
|
||||
|
||||
public KnownPlayerResolver(
|
||||
Supplier<PersistentStealthState> state,
|
||||
Supplier<? extends Collection<? extends Player>> onlinePlayers) {
|
||||
this.state = Objects.requireNonNull(state, "state");
|
||||
this.onlinePlayers = Objects.requireNonNull(onlinePlayers, "onlinePlayers");
|
||||
}
|
||||
|
||||
public java.util.List<String> completeNames(String prefix) {
|
||||
String normalized = prefix == null ? "" : prefix.toLowerCase(Locale.ROOT);
|
||||
return knownPlayers().values().stream()
|
||||
.map(KnownPlayer::name)
|
||||
.filter(Objects::nonNull)
|
||||
.distinct()
|
||||
.filter(name -> name.toLowerCase(Locale.ROOT).startsWith(normalized))
|
||||
.sorted(String.CASE_INSENSITIVE_ORDER)
|
||||
.toList();
|
||||
}
|
||||
|
||||
public Resolution resolve(String query) {
|
||||
if (query == null || query.isBlank()) {
|
||||
return new Resolution(Status.UNKNOWN, null);
|
||||
}
|
||||
Map<UUID, KnownPlayer> known = knownPlayers();
|
||||
try {
|
||||
UUID playerId = UUID.fromString(query);
|
||||
KnownPlayer player = known.get(playerId);
|
||||
return player == null ? new Resolution(Status.UNKNOWN, null) : new Resolution(Status.FOUND, player);
|
||||
} catch (IllegalArgumentException ignored) {
|
||||
// Continue with exact case-insensitive name resolution.
|
||||
}
|
||||
String normalized = query.toLowerCase(Locale.ROOT);
|
||||
java.util.List<KnownPlayer> matches = known.values().stream()
|
||||
.filter(player -> player.name() != null && player.name().toLowerCase(Locale.ROOT).equals(normalized))
|
||||
.toList();
|
||||
if (matches.isEmpty()) {
|
||||
return new Resolution(Status.UNKNOWN, null);
|
||||
}
|
||||
if (matches.size() > 1) {
|
||||
return new Resolution(Status.AMBIGUOUS, null);
|
||||
}
|
||||
return new Resolution(Status.FOUND, matches.get(0));
|
||||
}
|
||||
|
||||
private Map<UUID, KnownPlayer> knownPlayers() {
|
||||
Map<UUID, KnownPlayer> known = new LinkedHashMap<>();
|
||||
state.get().players().forEach((playerId, playerState) ->
|
||||
known.put(playerId, new KnownPlayer(playerId, playerState.lastKnownName(), null)));
|
||||
for (Player player : onlinePlayers.get()) {
|
||||
known.put(player.getUniqueId(), new KnownPlayer(player.getUniqueId(), player.getName(), player));
|
||||
}
|
||||
return known;
|
||||
}
|
||||
|
||||
public enum Status { FOUND, UNKNOWN, AMBIGUOUS }
|
||||
|
||||
public record KnownPlayer(UUID playerId, String name, Player onlinePlayer) { }
|
||||
|
||||
public record Resolution(Status status, KnownPlayer player) { }
|
||||
}
|
||||
@@ -8,12 +8,20 @@ import java.util.UUID;
|
||||
/** Immutable snapshot of all durable plugin state. */
|
||||
public record PersistentStealthState(
|
||||
Map<UUID, PlayerStealthState> players,
|
||||
SleepCountPolicy sleepCountPolicy,
|
||||
Map<String, Object> unknownFields) {
|
||||
public PersistentStealthState {
|
||||
players = Map.copyOf(new LinkedHashMap<>(Objects.requireNonNull(players, "players")));
|
||||
Objects.requireNonNull(sleepCountPolicy, "sleepCountPolicy");
|
||||
unknownFields = Map.copyOf(new LinkedHashMap<>(Objects.requireNonNull(unknownFields, "unknownFields")));
|
||||
}
|
||||
|
||||
public PersistentStealthState(
|
||||
Map<UUID, PlayerStealthState> players,
|
||||
Map<String, Object> unknownFields) {
|
||||
this(players, SleepCountPolicy.EXCLUDE, unknownFields);
|
||||
}
|
||||
|
||||
public PlayerStealthState player(UUID playerId) {
|
||||
return players.getOrDefault(playerId, PlayerStealthState.empty(playerId));
|
||||
}
|
||||
@@ -21,6 +29,10 @@ public record PersistentStealthState(
|
||||
public PersistentStealthState withPlayer(PlayerStealthState player) {
|
||||
Map<UUID, PlayerStealthState> updated = new LinkedHashMap<>(players);
|
||||
updated.put(player.playerId(), player);
|
||||
return new PersistentStealthState(updated, unknownFields);
|
||||
return new PersistentStealthState(updated, sleepCountPolicy, unknownFields);
|
||||
}
|
||||
|
||||
public PersistentStealthState withSleepCountPolicy(SleepCountPolicy policy) {
|
||||
return new PersistentStealthState(players, policy, unknownFields);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,136 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import com.comphenix.protocol.PacketType;
|
||||
import com.comphenix.protocol.events.ListenerPriority;
|
||||
import com.comphenix.protocol.events.PacketAdapter;
|
||||
import com.comphenix.protocol.events.PacketContainer;
|
||||
import com.comphenix.protocol.events.PacketEvent;
|
||||
import com.comphenix.protocol.reflect.StructureModifier;
|
||||
import com.comphenix.protocol.utility.MinecraftReflection;
|
||||
import com.comphenix.protocol.wrappers.WrappedChatComponent;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
import java.util.Set;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.Supplier;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
|
||||
/**
|
||||
* Outgoing identity-only masking. Registration is deliberately left to the plugin.
|
||||
* The supplier must return an immutable, safely published snapshot (for example AtomicReference::get).
|
||||
* It must not inspect Bukkit players or mutable session collections on the packet thread.
|
||||
*/
|
||||
public final class ProtocolLibIdentityMaskingListener extends PacketAdapter {
|
||||
private final Supplier<Set<String>> concealedNames;
|
||||
private final Consumer<String> warningLog;
|
||||
private final Set<PacketType> warned = ConcurrentHashMap.newKeySet();
|
||||
|
||||
public ProtocolLibIdentityMaskingListener(
|
||||
Plugin plugin, Supplier<Set<String>> concealedNames, Consumer<String> warningLog) {
|
||||
// ProtocolLib calls the vanilla PLAYER_CHAT packet CHAT.
|
||||
super(plugin, ListenerPriority.HIGHEST, PacketType.Play.Server.TAB_COMPLETE,
|
||||
PacketType.Play.Server.SYSTEM_CHAT, PacketType.Play.Server.CHAT,
|
||||
PacketType.Play.Server.DISGUISED_CHAT);
|
||||
this.concealedNames = Objects.requireNonNull(concealedNames, "concealedNames");
|
||||
this.warningLog = Objects.requireNonNull(warningLog, "warningLog");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPacketSending(PacketEvent event) {
|
||||
if (event.isCancelled()) {
|
||||
return;
|
||||
}
|
||||
try {
|
||||
Set<String> snapshot = concealedNames.get();
|
||||
if (snapshot.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
StealthChatMasker masker = new StealthChatMasker(snapshot);
|
||||
PacketContainer packet = event.getPacket().shallowClone();
|
||||
if (event.getPacketType().equals(PacketType.Play.Server.TAB_COMPLETE)) {
|
||||
filterSuggestions(packet, masker);
|
||||
} else if (event.getPacketType().equals(PacketType.Play.Server.SYSTEM_CHAT)) {
|
||||
maskSystemChat(packet, masker);
|
||||
} else {
|
||||
maskBoundNames(packet, masker);
|
||||
}
|
||||
event.setPacket(packet);
|
||||
} catch (ReflectiveOperationException | RuntimeException exception) {
|
||||
// Keep delivery usable; do not cancel signed chat and break the acknowledgement chain.
|
||||
if (warned.add(event.getPacketType())) {
|
||||
warningLog.accept("Stealth identity masking unavailable for " + event.getPacketType()
|
||||
+ "; original packet retained. Failure: " + exception.getClass().getSimpleName());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void filterSuggestions(PacketContainer packet, StealthChatMasker masker)
|
||||
throws ReflectiveOperationException {
|
||||
StructureModifier<Object> fields = packet.getModifier();
|
||||
for (int i = 0; i < fields.size(); i++) {
|
||||
Object value = fields.read(i);
|
||||
if (value instanceof List<?> entries) {
|
||||
// Modern ClientboundCommandSuggestionsPacket stores its Entry list directly.
|
||||
fields.write(i, IdentityPacketFields.filterEntries(entries, masker));
|
||||
return;
|
||||
}
|
||||
if (value != null && value.getClass().getName().equals("com.mojang.brigadier.suggestion.Suggestions")) {
|
||||
Object range = value.getClass().getMethod("getRange").invoke(value);
|
||||
List<?> entries = (List<?>) value.getClass().getMethod("getList").invoke(value);
|
||||
List<?> filtered = IdentityPacketFields.filterEntries(entries, masker);
|
||||
fields.write(i, value.getClass().getConstructor(range.getClass(), List.class).newInstance(range, filtered));
|
||||
return;
|
||||
}
|
||||
}
|
||||
// Pre-Brigadier protocol compatibility.
|
||||
StructureModifier<String[]> arrays = packet.getStringArrays();
|
||||
if (arrays.size() > 0) {
|
||||
arrays.write(0, java.util.Arrays.stream(arrays.read(0))
|
||||
.filter(name -> !masker.isConcealedName(name)).toArray(String[]::new));
|
||||
return;
|
||||
}
|
||||
throw new IllegalStateException("Unsupported command suggestions layout");
|
||||
}
|
||||
|
||||
private static void maskSystemChat(PacketContainer packet, StealthChatMasker masker) {
|
||||
StructureModifier<WrappedChatComponent> components = packet.getChatComponents();
|
||||
if (components.size() > 0) {
|
||||
WrappedChatComponent original = components.read(0);
|
||||
String json = original.getJson();
|
||||
String masked = masker.maskAnnouncement(json);
|
||||
if (!json.equals(masked)) {
|
||||
components.write(0, WrappedChatComponent.fromJson(masked));
|
||||
}
|
||||
} else if (packet.getStrings().size() > 0) {
|
||||
// Older SYSTEM_CHAT represents its component as JSON text.
|
||||
String json = packet.getStrings().read(0);
|
||||
packet.getStrings().write(0, masker.maskAnnouncement(json));
|
||||
} else {
|
||||
throw new IllegalStateException("Unsupported system chat layout");
|
||||
}
|
||||
}
|
||||
|
||||
private static void maskBoundNames(PacketContainer packet, StealthChatMasker masker)
|
||||
throws ReflectiveOperationException {
|
||||
StructureModifier<Object> fields = packet.getModifier();
|
||||
for (int i = 0; i < fields.size(); i++) {
|
||||
Object value = fields.read(i);
|
||||
if (value != null && (value.getClass().getName().endsWith("ChatType$BoundNetwork")
|
||||
|| value.getClass().getName().endsWith("ChatType$Bound"))) {
|
||||
Object masked = IdentityPacketFields.mapRecord(value, field -> {
|
||||
if (field != null && MinecraftReflection.getIChatBaseComponentClass().isInstance(field)) {
|
||||
String json = WrappedChatComponent.fromHandle(field).getJson();
|
||||
String replacement = masker.maskDisplayName(json);
|
||||
return json.equals(replacement) ? field : WrappedChatComponent.fromJson(replacement).getHandle();
|
||||
}
|
||||
return field;
|
||||
});
|
||||
fields.write(i, masked);
|
||||
return;
|
||||
}
|
||||
}
|
||||
// Intentionally never touch signed body, unsigned body, UUID, signature, or filter mask.
|
||||
throw new IllegalStateException("Unsupported player chat display-name layout");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import com.comphenix.protocol.PacketType;
|
||||
import com.comphenix.protocol.events.PacketAdapter;
|
||||
import com.comphenix.protocol.events.PacketEvent;
|
||||
import com.comphenix.protocol.wrappers.WrappedServerPing;
|
||||
import java.util.Objects;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.Supplier;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
|
||||
/** Adjusts only the count in outgoing server-list responses through ProtocolLib. */
|
||||
public final class ProtocolLibServerListPingListener extends PacketAdapter {
|
||||
private final Supplier<Set<UUID>> concealedPlayerIds;
|
||||
private final ServerPingCompatibilityGuard compatibilityGuard;
|
||||
|
||||
public ProtocolLibServerListPingListener(
|
||||
Plugin plugin,
|
||||
Supplier<Set<UUID>> concealedPlayerIds,
|
||||
Consumer<String> warningLog) {
|
||||
super(plugin, PacketType.Status.Server.SERVER_INFO);
|
||||
this.concealedPlayerIds = Objects.requireNonNull(concealedPlayerIds, "concealedPlayerIds");
|
||||
this.compatibilityGuard = new ServerPingCompatibilityGuard(warningLog);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPacketSending(PacketEvent event) {
|
||||
compatibilityGuard.run(() -> {
|
||||
WrappedServerPing ping = event.getPacket().getServerPings().read(0);
|
||||
int visiblePlayers = ServerListPingVisibility.visibleOnlineCount(
|
||||
ping.getPlayersOnline(), concealedPlayerIds.get().size());
|
||||
ping.setPlayersOnline(visiblePlayers);
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,52 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import com.comphenix.protocol.PacketType;
|
||||
import com.comphenix.protocol.ProtocolManager;
|
||||
import com.comphenix.protocol.events.PacketContainer;
|
||||
import com.comphenix.protocol.wrappers.EnumWrappers;
|
||||
import com.comphenix.protocol.wrappers.PlayerInfoData;
|
||||
import com.comphenix.protocol.wrappers.WrappedChatComponent;
|
||||
import com.comphenix.protocol.wrappers.WrappedGameProfile;
|
||||
import com.comphenix.protocol.wrappers.WrappedRemoteChatSessionData;
|
||||
import java.util.EnumSet;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
import java.util.UUID;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
/** ProtocolLib adapter for tab-list-only removal and restoration packets. */
|
||||
public final class ProtocolLibTabListController implements TabListController {
|
||||
private final ProtocolManager protocolManager;
|
||||
|
||||
public ProtocolLibTabListController(ProtocolManager protocolManager) {
|
||||
this.protocolManager = Objects.requireNonNull(protocolManager, "protocolManager");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove(Player observer, UUID targetPlayerId) {
|
||||
PacketContainer packet = protocolManager.createPacket(PacketType.Play.Server.PLAYER_INFO_REMOVE);
|
||||
packet.getUUIDLists().write(0, List.of(targetPlayerId));
|
||||
protocolManager.sendServerPacket(observer, packet);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void add(Player observer, Player target) {
|
||||
PacketContainer packet = protocolManager.createPacket(PacketType.Play.Server.PLAYER_INFO);
|
||||
packet.getPlayerInfoActions().write(0, EnumSet.of(
|
||||
EnumWrappers.PlayerInfoAction.ADD_PLAYER,
|
||||
EnumWrappers.PlayerInfoAction.UPDATE_GAME_MODE,
|
||||
EnumWrappers.PlayerInfoAction.UPDATE_LISTED,
|
||||
EnumWrappers.PlayerInfoAction.UPDATE_LATENCY,
|
||||
EnumWrappers.PlayerInfoAction.UPDATE_DISPLAY_NAME));
|
||||
PlayerInfoData data = new PlayerInfoData(
|
||||
target.getUniqueId(),
|
||||
target.getPing(),
|
||||
true,
|
||||
EnumWrappers.NativeGameMode.fromBukkit(target.getGameMode()),
|
||||
WrappedGameProfile.fromPlayer(target),
|
||||
WrappedChatComponent.fromText(target.getPlayerListName()),
|
||||
(WrappedRemoteChatSessionData) null);
|
||||
packet.getPlayerInfoDataLists().write(1, List.of(data));
|
||||
protocolManager.sendServerPacket(observer, packet);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,122 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.time.Instant;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.LongSupplier;
|
||||
|
||||
/** Accumulates qualifying potion invisibility using monotonic elapsed time. */
|
||||
public final class QualifyingInvisibilityService {
|
||||
private final StealthStateManager stateManager;
|
||||
private final long unlockThresholdMillis;
|
||||
private final LongSupplier nanoTime;
|
||||
private final Consumer<UUID> unlockNotifier;
|
||||
private final Map<UUID, ActiveInterval> activeIntervals = new HashMap<>();
|
||||
|
||||
public QualifyingInvisibilityService(
|
||||
StealthStateManager stateManager,
|
||||
Duration unlockThreshold,
|
||||
LongSupplier nanoTime,
|
||||
Consumer<UUID> unlockNotifier) {
|
||||
this.stateManager = Objects.requireNonNull(stateManager, "stateManager");
|
||||
this.unlockThresholdMillis = Objects.requireNonNull(unlockThreshold, "unlockThreshold").toMillis();
|
||||
this.nanoTime = Objects.requireNonNull(nanoTime, "nanoTime");
|
||||
this.unlockNotifier = Objects.requireNonNull(unlockNotifier, "unlockNotifier");
|
||||
}
|
||||
|
||||
public CompletableFuture<Void> begin(UUID playerId, String playerName, Instant startedAt) {
|
||||
Objects.requireNonNull(playerId, "playerId");
|
||||
Objects.requireNonNull(startedAt, "startedAt");
|
||||
long nowNanos = nanoTime.getAsLong();
|
||||
ActiveInterval previous = activeIntervals.put(playerId, new ActiveInterval(nowNanos, startedAt, playerName));
|
||||
return record(playerId, playerName, elapsedMillis(previous, nowNanos), startedAt, true);
|
||||
}
|
||||
|
||||
public CompletableFuture<Void> checkpoint(UUID playerId) {
|
||||
long nowNanos = nanoTime.getAsLong();
|
||||
ActiveInterval previous = activeIntervals.get(playerId);
|
||||
if (previous == null) {
|
||||
return CompletableFuture.completedFuture(null);
|
||||
}
|
||||
long elapsedMillis = elapsedMillis(previous, nowNanos);
|
||||
Instant continuedAt = previous.startedAt().plusMillis(elapsedMillis);
|
||||
activeIntervals.put(playerId, new ActiveInterval(nowNanos, continuedAt, previous.playerName()));
|
||||
return record(playerId, previous.playerName(), elapsedMillis, continuedAt, true);
|
||||
}
|
||||
|
||||
public CompletableFuture<Void> stop(UUID playerId) {
|
||||
long nowNanos = nanoTime.getAsLong();
|
||||
ActiveInterval previous = activeIntervals.remove(playerId);
|
||||
if (previous == null) {
|
||||
return CompletableFuture.completedFuture(null);
|
||||
}
|
||||
return record(playerId, previous.playerName(), elapsedMillis(previous, nowNanos), null, false);
|
||||
}
|
||||
|
||||
public boolean isQualifying(UUID playerId) {
|
||||
return activeIntervals.containsKey(playerId);
|
||||
}
|
||||
|
||||
public Set<UUID> activePlayerIds() {
|
||||
return Set.copyOf(activeIntervals.keySet());
|
||||
}
|
||||
|
||||
public CompletableFuture<Void> stopAll() {
|
||||
CompletableFuture<?>[] stops = activePlayerIds().stream()
|
||||
.map(this::stop)
|
||||
.toArray(CompletableFuture[]::new);
|
||||
return CompletableFuture.allOf(stops);
|
||||
}
|
||||
|
||||
public long currentAccumulatedMillis(UUID playerId) {
|
||||
long persisted = stateManager.snapshot().player(playerId).accumulatedMillis();
|
||||
return Math.addExact(persisted, elapsedMillis(activeIntervals.get(playerId), nanoTime.getAsLong()));
|
||||
}
|
||||
|
||||
private CompletableFuture<Void> record(
|
||||
UUID playerId,
|
||||
String playerName,
|
||||
long elapsedMillis,
|
||||
Instant qualifyingSince,
|
||||
boolean active) {
|
||||
AtomicBoolean unlockedNow = new AtomicBoolean();
|
||||
CompletableFuture<Void> saved = stateManager.update(state -> {
|
||||
PlayerStealthState player = state.player(playerId);
|
||||
long accumulated = Math.addExact(player.accumulatedMillis(), elapsedMillis);
|
||||
boolean unlocked = player.unlocked() || accumulated >= unlockThresholdMillis;
|
||||
unlockedNow.set(unlocked && !player.unlocked());
|
||||
PlayerStealthState updated = new PlayerStealthState(
|
||||
playerId,
|
||||
playerName,
|
||||
accumulated,
|
||||
unlocked,
|
||||
player.preparedLogin(),
|
||||
player.concealed(),
|
||||
active ? qualifyingSince : null,
|
||||
player.unknownFields());
|
||||
return state.withPlayer(updated);
|
||||
});
|
||||
return saved.thenRun(() -> {
|
||||
if (unlockedNow.get()) {
|
||||
unlockNotifier.accept(playerId);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private static long elapsedMillis(ActiveInterval interval, long nowNanos) {
|
||||
if (interval == null) {
|
||||
return 0L;
|
||||
}
|
||||
long elapsedNanos = Math.max(0L, nowNanos - interval.startedNanos());
|
||||
return Duration.ofNanos(elapsedNanos).toMillis();
|
||||
}
|
||||
|
||||
private record ActiveInterval(long startedNanos, Instant startedAt, String playerName) { }
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import java.util.Iterator;
|
||||
import java.util.Objects;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import java.util.function.Supplier;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.server.ServerListPingEvent;
|
||||
|
||||
/** Filters concealed players through Bukkit's native server-list sample representation. */
|
||||
public final class ServerListPingListener implements Listener {
|
||||
private final Supplier<Set<UUID>> concealedPlayerIds;
|
||||
|
||||
public ServerListPingListener(Supplier<Set<UUID>> concealedPlayerIds) {
|
||||
this.concealedPlayerIds = Objects.requireNonNull(concealedPlayerIds, "concealedPlayerIds");
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onServerListPing(ServerListPingEvent event) {
|
||||
Set<UUID> concealed = concealedPlayerIds.get();
|
||||
Iterator<Player> sample = event.iterator();
|
||||
while (sample.hasNext()) {
|
||||
if (concealed.contains(sample.next().getUniqueId())) {
|
||||
sample.remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
|
||||
/** Computes the public multiplayer server-list view for concealed sessions. */
|
||||
public final class ServerListPingVisibility {
|
||||
private ServerListPingVisibility() { }
|
||||
|
||||
public static Snapshot adjust(
|
||||
int playersOnline,
|
||||
int playersMaximum,
|
||||
List<UUID> samplePlayerIds,
|
||||
Set<UUID> concealedPlayerIds) {
|
||||
Objects.requireNonNull(samplePlayerIds, "samplePlayerIds");
|
||||
Objects.requireNonNull(concealedPlayerIds, "concealedPlayerIds");
|
||||
List<UUID> visibleSample = samplePlayerIds.stream()
|
||||
.filter(playerId -> !concealedPlayerIds.contains(playerId))
|
||||
.toList();
|
||||
return new Snapshot(
|
||||
visibleOnlineCount(playersOnline, concealedPlayerIds.size()),
|
||||
playersMaximum,
|
||||
visibleSample);
|
||||
}
|
||||
|
||||
public static int visibleOnlineCount(int playersOnline, int concealedPlayers) {
|
||||
return Math.max(0, playersOnline - concealedPlayers);
|
||||
}
|
||||
|
||||
public record Snapshot(int playersOnline, int playersMaximum, List<UUID> samplePlayerIds) {
|
||||
public Snapshot {
|
||||
samplePlayerIds = List.copyOf(samplePlayerIds);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import java.util.Objects;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
/** Keeps an incompatible server-ping adapter from breaking responses or flooding logs. */
|
||||
public final class ServerPingCompatibilityGuard {
|
||||
private final Consumer<String> warningLog;
|
||||
private final AtomicBoolean warningLogged = new AtomicBoolean();
|
||||
|
||||
public ServerPingCompatibilityGuard(Consumer<String> warningLog) {
|
||||
this.warningLog = Objects.requireNonNull(warningLog, "warningLog");
|
||||
}
|
||||
|
||||
public void run(Runnable edit) {
|
||||
try {
|
||||
edit.run();
|
||||
} catch (RuntimeException exception) {
|
||||
if (warningLogged.compareAndSet(false, true)) {
|
||||
warningLog.accept("Unable to adjust the public server-list player count; "
|
||||
+ "the original response will be used: " + exception.getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import java.util.Locale;
|
||||
|
||||
/** Whether concealed players participate in the server's sleep percentage. */
|
||||
public enum SleepCountPolicy {
|
||||
INCLUDE,
|
||||
EXCLUDE;
|
||||
|
||||
public static SleepCountPolicy fromPersisted(Object value) {
|
||||
if (value instanceof String text) {
|
||||
try {
|
||||
return valueOf(text.toUpperCase(Locale.ROOT));
|
||||
} catch (IllegalArgumentException ignored) {
|
||||
// Invalid values use the privacy-preserving default.
|
||||
}
|
||||
}
|
||||
return EXCLUDE;
|
||||
}
|
||||
|
||||
public String persistedValue() {
|
||||
return name().toLowerCase(Locale.ROOT);
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,10 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import com.comphenix.protocol.ProtocolLibrary;
|
||||
import com.comphenix.protocol.ProtocolManager;
|
||||
import java.nio.file.Path;
|
||||
import java.time.Clock;
|
||||
import java.util.Objects;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
import java.util.concurrent.CompletionException;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
@@ -9,6 +13,10 @@ import org.bukkit.plugin.java.JavaPlugin;
|
||||
public final class SpigotStealthPlugin extends JavaPlugin {
|
||||
private CompletableFuture<StealthStateManager> stateManagerFuture;
|
||||
private StealthSettings settings;
|
||||
private QualifyingInvisibilityService progression;
|
||||
private StealthSessionService sessions;
|
||||
private IdentityPresentation identityPresentation;
|
||||
private ProtocolManager protocolManager;
|
||||
|
||||
@Override
|
||||
public void onEnable() {
|
||||
@@ -35,6 +43,20 @@ public final class SpigotStealthPlugin extends JavaPlugin {
|
||||
|
||||
@Override
|
||||
public void onDisable() {
|
||||
if (protocolManager != null) {
|
||||
protocolManager.removePacketListeners(this);
|
||||
}
|
||||
if (identityPresentation != null && sessions != null) {
|
||||
for (org.bukkit.entity.Player player : getServer().getOnlinePlayers()) {
|
||||
if (sessions.isConcealed(player.getUniqueId())) {
|
||||
identityPresentation.reveal(player);
|
||||
sessions.endConcealment(player.getUniqueId());
|
||||
}
|
||||
}
|
||||
}
|
||||
if (progression != null) {
|
||||
progression.stopAll().join();
|
||||
}
|
||||
if (stateManagerFuture != null && stateManagerFuture.isDone() && !stateManagerFuture.isCompletedExceptionally()) {
|
||||
stateManagerFuture.join().close();
|
||||
}
|
||||
@@ -45,11 +67,71 @@ public final class SpigotStealthPlugin extends JavaPlugin {
|
||||
}
|
||||
|
||||
private void finishInitialization(StealthStateManager manager) {
|
||||
getServer().getScheduler().runTaskTimer(this, ignored -> manager.save().exceptionally(failure -> {
|
||||
java.util.function.Consumer<Runnable> mainThread =
|
||||
runnable -> getServer().getScheduler().runTask(this, runnable);
|
||||
BukkitUnlockNotifier notifier = new BukkitUnlockNotifier(
|
||||
getServer()::getPlayer,
|
||||
mainThread,
|
||||
settings.unlockedMessage());
|
||||
progression = new QualifyingInvisibilityService(
|
||||
manager, settings.unlockThreshold(), System::nanoTime, notifier);
|
||||
sessions = new StealthSessionService(manager, progression);
|
||||
protocolManager = ProtocolLibrary.getProtocolManager();
|
||||
BukkitIdentityPresentation bukkitPresentation = new BukkitIdentityPresentation(
|
||||
getServer()::getOnlinePlayers,
|
||||
Objects.requireNonNull(getServer().getScoreboardManager(), "scoreboard manager").getMainScoreboard(),
|
||||
new ProtocolLibTabListController(protocolManager),
|
||||
() -> manager.snapshot().sleepCountPolicy());
|
||||
identityPresentation = bukkitPresentation;
|
||||
protocolManager.addPacketListener(new ProtocolLibIdentityMaskingListener(
|
||||
this, bukkitPresentation::concealedNames, getLogger()::warning));
|
||||
protocolManager.addPacketListener(new ProtocolLibServerListPingListener(
|
||||
this, sessions::concealedPlayerIds, getLogger()::warning));
|
||||
getServer().getPluginManager().registerEvents(
|
||||
new ServerListPingListener(sessions::concealedPlayerIds), this);
|
||||
getServer().getPluginManager().registerEvents(
|
||||
new InvisibilityEffectListener(progression, Clock.systemUTC()), this);
|
||||
getServer().getPluginManager().registerEvents(
|
||||
new StealthSessionListener(sessions, identityPresentation, settings.concealedMessage()), this);
|
||||
getServer().getPluginManager().registerEvents(
|
||||
new StealthAdminJoinListener(sessions, getServer()::getOnlinePlayers), this);
|
||||
org.bukkit.command.PluginCommand stealthPluginCommand =
|
||||
Objects.requireNonNull(getCommand("stealth"), "stealth command");
|
||||
StealthCommand stealthCommand = new StealthCommand(manager, progression, settings);
|
||||
stealthPluginCommand.setExecutor(stealthCommand);
|
||||
stealthPluginCommand.setTabCompleter(stealthCommand);
|
||||
StealthAdministrationService administration = new StealthAdministrationService(
|
||||
manager, progression, identityPresentation, notifier, getServer()::getOnlinePlayers);
|
||||
KnownPlayerResolver resolver = new KnownPlayerResolver(manager::snapshot, getServer()::getOnlinePlayers);
|
||||
org.bukkit.command.PluginCommand stealthAdminPluginCommand =
|
||||
Objects.requireNonNull(getCommand("stealthadmin"), "stealthadmin command");
|
||||
StealthAdminCommand stealthAdminCommand = new StealthAdminCommand(
|
||||
administration,
|
||||
resolver,
|
||||
mainThread,
|
||||
getLogger()::info,
|
||||
settings.unlockThreshold());
|
||||
stealthAdminPluginCommand.setExecutor(stealthAdminCommand);
|
||||
stealthAdminPluginCommand.setTabCompleter(stealthAdminCommand);
|
||||
getServer().getScheduler().runTaskTimer(this, ignored -> {
|
||||
for (java.util.UUID playerId : progression.activePlayerIds()) {
|
||||
logSaveFailure(progression.checkpoint(playerId));
|
||||
}
|
||||
}, 20L, 20L);
|
||||
getServer().getScheduler().runTaskTimer(this, ignored -> {
|
||||
for (org.bukkit.entity.Player observer : getServer().getOnlinePlayers()) {
|
||||
identityPresentation.refreshForObserver(observer);
|
||||
}
|
||||
}, 20L, 20L);
|
||||
getServer().getScheduler().runTaskTimer(this, ignored -> logSaveFailure(manager.save()), 6000L, 6000L);
|
||||
getLogger().info("Spigot Stealth enabled");
|
||||
}
|
||||
|
||||
private void logSaveFailure(CompletableFuture<Void> save) {
|
||||
save.exceptionally(failure -> {
|
||||
getLogger().severe("Unable to save Spigot Stealth state: " + rootMessage(failure));
|
||||
return null;
|
||||
}), 6000L, 6000L);
|
||||
getLogger().info("Spigot Stealth enabled");
|
||||
});
|
||||
}
|
||||
|
||||
private static String rootMessage(Throwable throwable) {
|
||||
|
||||
@@ -0,0 +1,224 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.util.List;
|
||||
import java.util.Locale;
|
||||
import java.util.Objects;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
import java.util.function.Consumer;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandExecutor;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.command.TabCompleter;
|
||||
|
||||
/** Permission-gated administrative command for online and known offline players. */
|
||||
public final class StealthAdminCommand implements CommandExecutor, TabCompleter {
|
||||
private static final String PERMISSION = "spigotstealth.admin";
|
||||
private static final List<String> OPERATIONS = List.of("status", "grant", "reset", "list", "sleepcount");
|
||||
private final StealthAdministrationService administration;
|
||||
private final KnownPlayerResolver resolver;
|
||||
private final Consumer<Runnable> mainThread;
|
||||
private final Consumer<String> auditLog;
|
||||
private final Duration unlockThreshold;
|
||||
|
||||
public StealthAdminCommand(
|
||||
StealthAdministrationService administration,
|
||||
KnownPlayerResolver resolver,
|
||||
Consumer<Runnable> mainThread,
|
||||
Consumer<String> auditLog,
|
||||
Duration unlockThreshold) {
|
||||
this.administration = Objects.requireNonNull(administration, "administration");
|
||||
this.resolver = Objects.requireNonNull(resolver, "resolver");
|
||||
this.mainThread = Objects.requireNonNull(mainThread, "mainThread");
|
||||
this.auditLog = Objects.requireNonNull(auditLog, "auditLog");
|
||||
this.unlockThreshold = Objects.requireNonNull(unlockThreshold, "unlockThreshold");
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<String> onTabComplete(
|
||||
CommandSender sender, Command command, String label, String[] arguments) {
|
||||
if (!sender.hasPermission(PERMISSION)) {
|
||||
return List.of();
|
||||
}
|
||||
if (arguments.length == 1) {
|
||||
return matching(OPERATIONS, arguments[0]);
|
||||
}
|
||||
String operation = arguments[0].toLowerCase(Locale.ROOT);
|
||||
if (arguments.length == 2) {
|
||||
if (List.of("status", "grant", "reset").contains(operation)) {
|
||||
return resolver.completeNames(arguments[1]);
|
||||
}
|
||||
if ("list".equals(operation)) {
|
||||
return matching(List.of("unlocked"), arguments[1]);
|
||||
}
|
||||
if ("sleepcount".equals(operation)) {
|
||||
return matching(List.of("status", "include", "exclude"), arguments[1]);
|
||||
}
|
||||
}
|
||||
if (arguments.length == 3 && "reset".equals(operation)) {
|
||||
return matching(List.of("confirm"), arguments[2]);
|
||||
}
|
||||
return List.of();
|
||||
}
|
||||
|
||||
private static List<String> matching(List<String> candidates, String prefix) {
|
||||
String normalized = prefix.toLowerCase(Locale.ROOT);
|
||||
return candidates.stream().filter(candidate -> candidate.startsWith(normalized)).toList();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onCommand(CommandSender sender, Command command, String label, String[] arguments) {
|
||||
if (!sender.hasPermission(PERMISSION)) {
|
||||
sender.sendMessage("You do not have permission to administer Spigot Stealth.");
|
||||
return true;
|
||||
}
|
||||
if (arguments.length > 0 && "sleepcount".equalsIgnoreCase(arguments[0])) {
|
||||
return sleepCount(sender, label, arguments);
|
||||
}
|
||||
if (arguments.length > 0 && "list".equalsIgnoreCase(arguments[0])) {
|
||||
if (arguments.length == 1) {
|
||||
List<String> names = administration.concealedOnlineNames();
|
||||
sender.sendMessage(names.isEmpty()
|
||||
? "No players are currently concealed."
|
||||
: "Currently concealed: " + String.join(", ", names));
|
||||
return true;
|
||||
}
|
||||
if (arguments.length == 2 && "unlocked".equalsIgnoreCase(arguments[1])) {
|
||||
List<String> names = administration.unlockedPlayerNames();
|
||||
sender.sendMessage(names.isEmpty()
|
||||
? "No players have unlocked stealth."
|
||||
: "Stealth unlocked: " + String.join(", ", names));
|
||||
return true;
|
||||
}
|
||||
sendUsage(sender, label);
|
||||
return true;
|
||||
}
|
||||
if (arguments.length < 2) {
|
||||
sendUsage(sender, label);
|
||||
return true;
|
||||
}
|
||||
String operation = arguments[0].toLowerCase(Locale.ROOT);
|
||||
KnownPlayerResolver.Resolution resolution = resolver.resolve(arguments[1]);
|
||||
if (resolution.status() != KnownPlayerResolver.Status.FOUND) {
|
||||
sender.sendMessage(resolution.status() == KnownPlayerResolver.Status.AMBIGUOUS
|
||||
? "That player name is ambiguous; use a UUID."
|
||||
: "Unknown player. Use an exact known name or UUID.");
|
||||
return true;
|
||||
}
|
||||
KnownPlayerResolver.KnownPlayer target = resolution.player();
|
||||
return switch (operation) {
|
||||
case "status" -> status(sender, target);
|
||||
case "grant" -> grant(sender, target);
|
||||
case "reset" -> reset(sender, label, arguments, target);
|
||||
default -> {
|
||||
sendUsage(sender, label);
|
||||
yield true;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private boolean sleepCount(CommandSender sender, String label, String[] arguments) {
|
||||
if (arguments.length != 2) {
|
||||
sendUsage(sender, label);
|
||||
return true;
|
||||
}
|
||||
String action = arguments[1].toLowerCase(Locale.ROOT);
|
||||
if ("status".equals(action)) {
|
||||
sender.sendMessage("Concealed players are "
|
||||
+ policyDescription(administration.sleepCountPolicy())
|
||||
+ " sleep-percentage calculations.");
|
||||
return true;
|
||||
}
|
||||
SleepCountPolicy policy = switch (action) {
|
||||
case "include" -> SleepCountPolicy.INCLUDE;
|
||||
case "exclude" -> SleepCountPolicy.EXCLUDE;
|
||||
default -> null;
|
||||
};
|
||||
if (policy == null) {
|
||||
sendUsage(sender, label);
|
||||
return true;
|
||||
}
|
||||
administration.setSleepCountPolicy(policy).whenComplete((result, failure) -> mainThread.accept(() -> {
|
||||
if (failure != null) {
|
||||
sender.sendMessage("Unable to persist the sleep-count policy; check the server log.");
|
||||
return;
|
||||
}
|
||||
administration.refreshSleepCountPolicy();
|
||||
sender.sendMessage(result.changed()
|
||||
? "Concealed players are now " + policyDescription(policy)
|
||||
+ " sleep-percentage calculations."
|
||||
: "Concealed players are already " + policyDescription(policy)
|
||||
+ " sleep-percentage calculations.");
|
||||
auditLog.accept("stealthadmin sleepcount administrator=" + sender.getName()
|
||||
+ " policy=" + policy.persistedValue() + " changed=" + result.changed());
|
||||
}));
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean status(CommandSender sender, KnownPlayerResolver.KnownPlayer target) {
|
||||
StealthAdministrationService.PlayerStatus status = administration.status(target.playerId());
|
||||
sender.sendMessage("Stealth status for " + displayName(target) + " (" + target.playerId() + "):");
|
||||
sender.sendMessage("progress=" + StealthProgressFormatter.duration(status.accumulatedMillis())
|
||||
+ "/" + StealthProgressFormatter.duration(unlockThreshold.toMillis())
|
||||
+ " unlocked=" + yesNo(status.unlocked())
|
||||
+ " prepared=" + yesNo(status.preparedLogin())
|
||||
+ " concealed=" + yesNo(status.concealed())
|
||||
+ " qualifying=" + yesNo(status.qualifyingNow()));
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean grant(CommandSender sender, KnownPlayerResolver.KnownPlayer target) {
|
||||
CompletableFuture<StealthAdministrationService.ChangeResult> grant =
|
||||
administration.grant(target.playerId(), target.name());
|
||||
grant.whenComplete((result, failure) -> mainThread.accept(() -> {
|
||||
if (failure != null) {
|
||||
sender.sendMessage("Unable to persist the stealth grant; check the server log.");
|
||||
return;
|
||||
}
|
||||
sender.sendMessage(result.changed()
|
||||
? "Stealth unlock granted to " + displayName(target) + "."
|
||||
: displayName(target) + " already has the stealth unlock.");
|
||||
auditLog.accept("stealthadmin grant administrator=" + sender.getName()
|
||||
+ " target=" + target.playerId() + " changed=" + result.changed());
|
||||
}));
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean reset(
|
||||
CommandSender sender,
|
||||
String label,
|
||||
String[] arguments,
|
||||
KnownPlayerResolver.KnownPlayer target) {
|
||||
if (arguments.length != 3 || !"confirm".equalsIgnoreCase(arguments[2])) {
|
||||
sender.sendMessage("Confirm the complete reset with /" + label + " reset " + arguments[1] + " confirm");
|
||||
return true;
|
||||
}
|
||||
administration.reset(target.playerId(), target.name(), target.onlinePlayer())
|
||||
.whenComplete((ignored, failure) -> mainThread.accept(() -> {
|
||||
if (failure != null) {
|
||||
sender.sendMessage("Unable to persist the stealth reset; check the server log.");
|
||||
return;
|
||||
}
|
||||
sender.sendMessage("Stealth reset complete for " + displayName(target) + ".");
|
||||
auditLog.accept("stealthadmin reset administrator=" + sender.getName()
|
||||
+ " target=" + target.playerId());
|
||||
}));
|
||||
return true;
|
||||
}
|
||||
|
||||
private static void sendUsage(CommandSender sender, String label) {
|
||||
sender.sendMessage("Usage: /" + label + " <status <player|uuid>|grant <player|uuid>|reset <player|uuid> confirm|list [unlocked]|sleepcount <status|include|exclude>>");
|
||||
}
|
||||
|
||||
private static String displayName(KnownPlayerResolver.KnownPlayer player) {
|
||||
return player.name() == null ? player.playerId().toString() : player.name();
|
||||
}
|
||||
|
||||
private static String policyDescription(SleepCountPolicy policy) {
|
||||
return policy == SleepCountPolicy.EXCLUDE ? "excluded from" : "included in";
|
||||
}
|
||||
|
||||
private static String yesNo(boolean value) {
|
||||
return value ? "yes" : "no";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.Objects;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import java.util.function.Supplier;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
|
||||
/** Private administrative notices after the HIGHEST-priority session transition. */
|
||||
public final class StealthAdminJoinListener implements Listener {
|
||||
private static final String PERMISSION = "spigotstealth.admin";
|
||||
private static final String HINT = " Use /stealthadmin list to see who.";
|
||||
private final StealthSessionService sessions;
|
||||
private final Supplier<? extends Collection<? extends Player>> onlinePlayers;
|
||||
|
||||
public StealthAdminJoinListener(
|
||||
StealthSessionService sessions,
|
||||
Supplier<? extends Collection<? extends Player>> onlinePlayers) {
|
||||
this.sessions = Objects.requireNonNull(sessions, "sessions");
|
||||
this.onlinePlayers = Objects.requireNonNull(onlinePlayers, "onlinePlayers");
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void onJoin(PlayerJoinEvent event) {
|
||||
Player joining = event.getPlayer();
|
||||
Set<UUID> concealed = sessions.concealedPlayerIds();
|
||||
int count = concealed.size();
|
||||
if (count == 0) {
|
||||
return;
|
||||
}
|
||||
String quantity = count + (count == 1 ? " player is" : " players are");
|
||||
if (joining.hasPermission(PERMISSION)) {
|
||||
joining.sendMessage("[Stealth] " + quantity + " invisible." + HINT);
|
||||
}
|
||||
if (concealed.contains(joining.getUniqueId())) {
|
||||
String notice = "[Stealth] An invisible player joined. " + quantity + " now invisible." + HINT;
|
||||
for (Player observer : onlinePlayers.get()) {
|
||||
if (!observer.getUniqueId().equals(joining.getUniqueId()) && observer.hasPermission(PERMISSION)) {
|
||||
observer.sendMessage(notice);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,123 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.Supplier;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
/** Durable administrative operations over player stealth state. */
|
||||
public final class StealthAdministrationService {
|
||||
private final StealthStateManager stateManager;
|
||||
private final QualifyingInvisibilityService progression;
|
||||
private final IdentityPresentation presentation;
|
||||
private final Consumer<UUID> unlockNotifier;
|
||||
private final Supplier<? extends Collection<? extends Player>> onlinePlayers;
|
||||
|
||||
public StealthAdministrationService(
|
||||
StealthStateManager stateManager,
|
||||
QualifyingInvisibilityService progression,
|
||||
IdentityPresentation presentation,
|
||||
Consumer<UUID> unlockNotifier,
|
||||
Supplier<? extends Collection<? extends Player>> onlinePlayers) {
|
||||
this.stateManager = Objects.requireNonNull(stateManager, "stateManager");
|
||||
this.progression = Objects.requireNonNull(progression, "progression");
|
||||
this.presentation = Objects.requireNonNull(presentation, "presentation");
|
||||
this.unlockNotifier = Objects.requireNonNull(unlockNotifier, "unlockNotifier");
|
||||
this.onlinePlayers = Objects.requireNonNull(onlinePlayers, "onlinePlayers");
|
||||
}
|
||||
|
||||
public SleepCountPolicy sleepCountPolicy() {
|
||||
return stateManager.snapshot().sleepCountPolicy();
|
||||
}
|
||||
|
||||
public CompletableFuture<ChangeResult> setSleepCountPolicy(SleepCountPolicy policy) {
|
||||
Objects.requireNonNull(policy, "policy");
|
||||
AtomicBoolean changed = new AtomicBoolean();
|
||||
return stateManager.update(state -> {
|
||||
if (state.sleepCountPolicy() == policy) {
|
||||
return state;
|
||||
}
|
||||
changed.set(true);
|
||||
return state.withSleepCountPolicy(policy);
|
||||
}).thenApply(ignored -> new ChangeResult(changed.get()));
|
||||
}
|
||||
|
||||
public void refreshSleepCountPolicy() {
|
||||
presentation.refreshSleepCountPolicy();
|
||||
}
|
||||
|
||||
public PlayerStatus status(UUID playerId) {
|
||||
PlayerStealthState player = stateManager.snapshot().player(playerId);
|
||||
return new PlayerStatus(
|
||||
progression.currentAccumulatedMillis(playerId),
|
||||
player.unlocked(),
|
||||
player.preparedLogin(),
|
||||
player.concealed(),
|
||||
progression.isQualifying(playerId));
|
||||
}
|
||||
|
||||
public CompletableFuture<ChangeResult> grant(UUID playerId, String playerName) {
|
||||
AtomicBoolean changed = new AtomicBoolean();
|
||||
CompletableFuture<Void> saved = stateManager.update(state -> {
|
||||
PlayerStealthState player = state.player(playerId).withLastKnownName(playerName);
|
||||
if (player.unlocked()) {
|
||||
return state.withPlayer(player);
|
||||
}
|
||||
changed.set(true);
|
||||
return state.withPlayer(player.withProgress(player.accumulatedMillis(), true));
|
||||
});
|
||||
return saved.thenApply(ignored -> {
|
||||
if (changed.get()) {
|
||||
unlockNotifier.accept(playerId);
|
||||
}
|
||||
return new ChangeResult(changed.get());
|
||||
});
|
||||
}
|
||||
|
||||
public CompletableFuture<Void> reset(UUID playerId, String playerName, Player onlinePlayer) {
|
||||
CompletableFuture<Void> stopped = progression.stop(playerId);
|
||||
CompletableFuture<Void> reset = stateManager.update(state -> {
|
||||
PlayerStealthState player = state.player(playerId);
|
||||
PlayerStealthState cleared = new PlayerStealthState(
|
||||
playerId, playerName, 0L, false, false, false, null, player.unknownFields());
|
||||
return state.withPlayer(cleared);
|
||||
});
|
||||
if (onlinePlayer != null) {
|
||||
presentation.reveal(onlinePlayer);
|
||||
}
|
||||
return CompletableFuture.allOf(stopped, reset);
|
||||
}
|
||||
|
||||
public List<String> unlockedPlayerNames() {
|
||||
return stateManager.snapshot().players().entrySet().stream()
|
||||
.filter(entry -> entry.getValue().unlocked())
|
||||
.map(entry -> {
|
||||
String name = entry.getValue().lastKnownName();
|
||||
return name == null || name.isBlank() ? entry.getKey().toString() : name;
|
||||
})
|
||||
.sorted(String.CASE_INSENSITIVE_ORDER)
|
||||
.toList();
|
||||
}
|
||||
|
||||
public List<String> concealedOnlineNames() {
|
||||
return onlinePlayers.get().stream()
|
||||
.filter(player -> stateManager.snapshot().player(player.getUniqueId()).concealed())
|
||||
.map(Player::getName)
|
||||
.sorted(String.CASE_INSENSITIVE_ORDER)
|
||||
.toList();
|
||||
}
|
||||
|
||||
public record PlayerStatus(
|
||||
long accumulatedMillis,
|
||||
boolean unlocked,
|
||||
boolean preparedLogin,
|
||||
boolean concealed,
|
||||
boolean qualifyingNow) { }
|
||||
|
||||
public record ChangeResult(boolean changed) { }
|
||||
}
|
||||
@@ -0,0 +1,117 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import com.google.gson.JsonArray;
|
||||
import com.google.gson.JsonElement;
|
||||
import com.google.gson.JsonObject;
|
||||
import com.google.gson.JsonParseException;
|
||||
import com.google.gson.JsonParser;
|
||||
import java.util.Locale;
|
||||
import java.util.Set;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
/** Masks semantic name slots, never searching/replacing user-authored message text. */
|
||||
public final class StealthChatMasker {
|
||||
private static final Set<String> NAME_FIRST_TRANSLATIONS = Set.of(
|
||||
"chat.type.text", "chat.type.announcement", "chat.type.emote",
|
||||
"commands.message.display.incoming", "commands.message.display.outgoing",
|
||||
"chat.type.advancement.task", "chat.type.advancement.goal", "chat.type.advancement.challenge");
|
||||
private final Set<String> names;
|
||||
|
||||
public StealthChatMasker(Set<String> concealedNames) {
|
||||
names = concealedNames.stream().map(name -> name.toLowerCase(Locale.ROOT)).collect(Collectors.toUnmodifiableSet());
|
||||
}
|
||||
|
||||
public boolean isConcealedName(String text) {
|
||||
return names.contains(text.toLowerCase(Locale.ROOT));
|
||||
}
|
||||
|
||||
public String maskAnnouncement(String json) {
|
||||
try {
|
||||
JsonElement component = JsonParser.parseString(json);
|
||||
return maskAnnouncement(component) ? component.toString() : json;
|
||||
} catch (JsonParseException | IllegalStateException exception) {
|
||||
return json;
|
||||
}
|
||||
}
|
||||
|
||||
public String maskDisplayName(String json) {
|
||||
try {
|
||||
return isConcealedName(plainName(JsonParser.parseString(json))) ? anonymous().toString() : json;
|
||||
} catch (JsonParseException | IllegalStateException exception) {
|
||||
return json;
|
||||
}
|
||||
}
|
||||
|
||||
private boolean maskAnnouncement(JsonElement component) {
|
||||
boolean changed = false;
|
||||
if (component.isJsonArray()) {
|
||||
for (JsonElement child : component.getAsJsonArray()) {
|
||||
changed |= maskAnnouncement(child);
|
||||
}
|
||||
if (changed && !component.getAsJsonArray().isEmpty()) {
|
||||
clearInheritedActions(component.getAsJsonArray().get(0));
|
||||
}
|
||||
} else if (component.isJsonObject()) {
|
||||
JsonObject object = component.getAsJsonObject();
|
||||
// Translation arguments other than the explicitly known name slot are message content.
|
||||
if (object.has("translate") && object.get("translate").isJsonPrimitive()
|
||||
&& NAME_FIRST_TRANSLATIONS.contains(object.get("translate").getAsString())
|
||||
&& object.has("with") && object.get("with").isJsonArray()) {
|
||||
JsonArray arguments = object.getAsJsonArray("with");
|
||||
if (!arguments.isEmpty() && isConcealedName(plainName(arguments.get(0)))) {
|
||||
arguments.set(0, anonymous());
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
if (object.has("extra")) {
|
||||
changed |= maskAnnouncement(object.get("extra"));
|
||||
}
|
||||
// Prevent masked descendants from inheriting an identifying action from their parent.
|
||||
if (changed) {
|
||||
clearInheritedActions(object);
|
||||
}
|
||||
}
|
||||
return changed;
|
||||
}
|
||||
|
||||
private static void clearInheritedActions(JsonElement component) {
|
||||
if (component.isJsonObject()) {
|
||||
for (String key : Set.of("hoverEvent", "clickEvent", "hover_event", "click_event", "insertion")) {
|
||||
component.getAsJsonObject().remove(key);
|
||||
}
|
||||
} else if (component.isJsonArray() && !component.getAsJsonArray().isEmpty()) {
|
||||
clearInheritedActions(component.getAsJsonArray().get(0));
|
||||
}
|
||||
}
|
||||
|
||||
private static String plainName(JsonElement component) {
|
||||
if (component.isJsonPrimitive()) {
|
||||
return component.getAsString();
|
||||
}
|
||||
StringBuilder text = new StringBuilder();
|
||||
if (component.isJsonArray()) {
|
||||
for (JsonElement child : component.getAsJsonArray()) {
|
||||
text.append(plainName(child));
|
||||
}
|
||||
} else if (component.isJsonObject()) {
|
||||
JsonObject object = component.getAsJsonObject();
|
||||
if (object.has("text") && object.get("text").isJsonPrimitive()) {
|
||||
text.append(object.get("text").getAsString());
|
||||
}
|
||||
if (object.has("extra")) {
|
||||
text.append(plainName(object.get("extra")));
|
||||
}
|
||||
}
|
||||
return text.toString();
|
||||
}
|
||||
|
||||
private static JsonObject anonymous() {
|
||||
JsonObject alias = new JsonObject();
|
||||
alias.addProperty("text", "Anonymous");
|
||||
alias.addProperty("obfuscated", true);
|
||||
alias.add("hoverEvent", com.google.gson.JsonNull.INSTANCE);
|
||||
alias.add("clickEvent", com.google.gson.JsonNull.INSTANCE);
|
||||
alias.addProperty("insertion", "");
|
||||
return alias;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,62 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Locale;
|
||||
import java.util.Objects;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandExecutor;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.command.TabCompleter;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
/** Player-facing progress command. */
|
||||
public final class StealthCommand implements CommandExecutor, TabCompleter {
|
||||
private final StealthStateManager stateManager;
|
||||
private final QualifyingInvisibilityService progression;
|
||||
private final StealthSettings settings;
|
||||
|
||||
public StealthCommand(
|
||||
StealthStateManager stateManager,
|
||||
QualifyingInvisibilityService progression,
|
||||
StealthSettings settings) {
|
||||
this.stateManager = Objects.requireNonNull(stateManager, "stateManager");
|
||||
this.progression = Objects.requireNonNull(progression, "progression");
|
||||
this.settings = Objects.requireNonNull(settings, "settings");
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<String> onTabComplete(
|
||||
CommandSender sender, Command command, String label, String[] arguments) {
|
||||
if (arguments.length == 1 && "progress".startsWith(arguments[0].toLowerCase(Locale.ROOT))) {
|
||||
return List.of("progress");
|
||||
}
|
||||
return List.of();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onCommand(CommandSender sender, Command command, String label, String[] arguments) {
|
||||
if (!(sender instanceof Player player)) {
|
||||
sender.sendMessage("Only players can check personal stealth progress.");
|
||||
return true;
|
||||
}
|
||||
if (arguments.length != 1 || !"progress".equals(arguments[0].toLowerCase(Locale.ROOT))) {
|
||||
sender.sendMessage("Usage: /" + label + " progress");
|
||||
return true;
|
||||
}
|
||||
PlayerStealthState state = stateManager.snapshot().player(player.getUniqueId());
|
||||
long accumulated = progression.currentAccumulatedMillis(player.getUniqueId());
|
||||
if (state.unlocked()) {
|
||||
player.sendMessage("Stealth is unlocked.");
|
||||
player.sendMessage("Drink an invisibility potion and log out while invisible to conceal your next login.");
|
||||
return true;
|
||||
}
|
||||
long target = settings.unlockThreshold().toMillis();
|
||||
long remaining = Math.max(0L, target - accumulated);
|
||||
String message = settings.progressMessage()
|
||||
.replace("{progress}", StealthProgressFormatter.duration(accumulated))
|
||||
.replace("{target}", StealthProgressFormatter.duration(target))
|
||||
.replace("{remaining}", StealthProgressFormatter.duration(remaining));
|
||||
player.sendMessage(message);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
/** Human-readable duration and progress presentation. */
|
||||
public final class StealthProgressFormatter {
|
||||
private StealthProgressFormatter() { }
|
||||
|
||||
public static String duration(long milliseconds) {
|
||||
long totalSeconds = Math.max(0L, milliseconds) / 1000L;
|
||||
long hours = totalSeconds / 3600L;
|
||||
long minutes = (totalSeconds % 3600L) / 60L;
|
||||
long seconds = totalSeconds % 60L;
|
||||
StringBuilder formatted = new StringBuilder();
|
||||
if (hours > 0L) {
|
||||
formatted.append(hours).append('h');
|
||||
}
|
||||
if (minutes > 0L) {
|
||||
appendSpace(formatted);
|
||||
formatted.append(minutes).append('m');
|
||||
}
|
||||
if (seconds > 0L || formatted.length() == 0) {
|
||||
appendSpace(formatted);
|
||||
formatted.append(seconds).append('s');
|
||||
}
|
||||
return formatted.toString();
|
||||
}
|
||||
|
||||
private static void appendSpace(StringBuilder value) {
|
||||
if (value.length() > 0) {
|
||||
value.append(' ');
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,57 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import java.util.Objects;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.event.player.PlayerRespawnEvent;
|
||||
|
||||
/** Applies session transitions and identity presentation on Bukkit lifecycle events. */
|
||||
public final class StealthSessionListener implements Listener {
|
||||
private final StealthSessionService sessions;
|
||||
private final IdentityPresentation presentation;
|
||||
private final String concealedMessage;
|
||||
|
||||
public StealthSessionListener(
|
||||
StealthSessionService sessions,
|
||||
IdentityPresentation presentation,
|
||||
String concealedMessage) {
|
||||
this.sessions = Objects.requireNonNull(sessions, "sessions");
|
||||
this.presentation = Objects.requireNonNull(presentation, "presentation");
|
||||
this.concealedMessage = Objects.requireNonNull(concealedMessage, "concealedMessage");
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onJoin(PlayerJoinEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
StealthSessionService.LoginTransition transition = sessions.login(player.getUniqueId(), player.getName());
|
||||
if (transition.concealed()) {
|
||||
event.setJoinMessage(null);
|
||||
presentation.conceal(player);
|
||||
player.sendMessage(concealedMessage);
|
||||
} else {
|
||||
presentation.reveal(player);
|
||||
}
|
||||
presentation.refreshForObserver(player);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST)
|
||||
public void onQuit(PlayerQuitEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
if (sessions.isConcealed(player.getUniqueId())) {
|
||||
event.setQuitMessage(null);
|
||||
}
|
||||
presentation.reveal(player);
|
||||
sessions.disconnect(player.getUniqueId());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void onRespawn(PlayerRespawnEvent event) {
|
||||
if (sessions.isConcealed(event.getPlayer().getUniqueId())) {
|
||||
presentation.conceal(event.getPlayer());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,69 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import java.util.Objects;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
import java.util.concurrent.atomic.AtomicBoolean;
|
||||
|
||||
/** Owns prepared-login and current concealed-session state transitions. */
|
||||
public final class StealthSessionService {
|
||||
private final StealthStateManager stateManager;
|
||||
private final QualifyingInvisibilityService progression;
|
||||
private final Set<UUID> concealedOnlinePlayerIds = ConcurrentHashMap.newKeySet();
|
||||
|
||||
public StealthSessionService(
|
||||
StealthStateManager stateManager,
|
||||
QualifyingInvisibilityService progression) {
|
||||
this.stateManager = Objects.requireNonNull(stateManager, "stateManager");
|
||||
this.progression = Objects.requireNonNull(progression, "progression");
|
||||
}
|
||||
|
||||
public CompletableFuture<Void> disconnect(UUID playerId) {
|
||||
concealedOnlinePlayerIds.remove(playerId);
|
||||
boolean qualifyingAtDisconnect = progression.isQualifying(playerId);
|
||||
return progression.stop(playerId).thenCompose(ignored -> stateManager.update(state -> {
|
||||
PlayerStealthState player = state.player(playerId);
|
||||
boolean prepareNextLogin = qualifyingAtDisconnect && player.unlocked();
|
||||
return state.withPlayer(player.withSession(prepareNextLogin, false));
|
||||
}));
|
||||
}
|
||||
|
||||
public LoginTransition login(UUID playerId, String playerName) {
|
||||
AtomicBoolean concealed = new AtomicBoolean();
|
||||
CompletableFuture<Void> saved = stateManager.update(state -> {
|
||||
PlayerStealthState player = state.player(playerId).withLastKnownName(playerName);
|
||||
boolean conceal = player.unlocked() && player.preparedLogin();
|
||||
concealed.set(conceal);
|
||||
return state.withPlayer(player.withSession(false, conceal).withQualifyingSince(null));
|
||||
});
|
||||
if (concealed.get()) {
|
||||
concealedOnlinePlayerIds.add(playerId);
|
||||
} else {
|
||||
concealedOnlinePlayerIds.remove(playerId);
|
||||
}
|
||||
return new LoginTransition(concealed.get(), saved);
|
||||
}
|
||||
|
||||
public CompletableFuture<Void> endConcealment(UUID playerId) {
|
||||
concealedOnlinePlayerIds.remove(playerId);
|
||||
return stateManager.update(state -> {
|
||||
PlayerStealthState player = state.player(playerId);
|
||||
return state.withPlayer(player.withSession(player.preparedLogin(), false));
|
||||
});
|
||||
}
|
||||
|
||||
public boolean isConcealed(UUID playerId) {
|
||||
return stateManager.snapshot().player(playerId).concealed();
|
||||
}
|
||||
|
||||
public Set<UUID> concealedPlayerIds() {
|
||||
PersistentStealthState state = stateManager.snapshot();
|
||||
return concealedOnlinePlayerIds.stream()
|
||||
.filter(playerId -> state.player(playerId).concealed())
|
||||
.collect(java.util.stream.Collectors.toUnmodifiableSet());
|
||||
}
|
||||
|
||||
public record LoginTransition(boolean concealed, CompletableFuture<Void> saved) { }
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import java.util.UUID;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
/** Packet-level tab-list operations that do not hide the physical player entity. */
|
||||
public interface TabListController {
|
||||
void remove(Player observer, UUID targetPlayerId);
|
||||
|
||||
void add(Player observer, Player target);
|
||||
}
|
||||
@@ -17,7 +17,7 @@ import org.bukkit.configuration.file.YamlConfiguration;
|
||||
|
||||
/** Defensive YAML repository using atomic file replacement where available. */
|
||||
public final class YamlStealthStateRepository implements StealthStateRepository {
|
||||
private static final Set<String> ROOT_FIELDS = Set.of("schema-version", "players");
|
||||
private static final Set<String> ROOT_FIELDS = Set.of("schema-version", "sleep-count-policy", "players");
|
||||
private static final Set<String> PLAYER_FIELDS = Set.of(
|
||||
"last-known-name", "accumulated-millis", "unlocked", "prepared-login", "concealed", "qualifying-since");
|
||||
private final Path stateFile;
|
||||
@@ -53,7 +53,10 @@ public final class YamlStealthStateRepository implements StealthStateRepository
|
||||
}
|
||||
}
|
||||
}
|
||||
return new PersistentStealthState(players, unknownRoot);
|
||||
return new PersistentStealthState(
|
||||
players,
|
||||
SleepCountPolicy.fromPersisted(yaml.get("sleep-count-policy")),
|
||||
unknownRoot);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -61,6 +64,7 @@ public final class YamlStealthStateRepository implements StealthStateRepository
|
||||
YamlConfiguration yaml = new YamlConfiguration();
|
||||
state.unknownFields().forEach(yaml::set);
|
||||
yaml.set("schema-version", 1);
|
||||
yaml.set("sleep-count-policy", state.sleepCountPolicy().persistedValue());
|
||||
for (PlayerStealthState player : state.players().values()) {
|
||||
String base = "players." + player.playerId() + ".";
|
||||
player.unknownFields().forEach((key, value) -> yaml.set(base + key, value));
|
||||
|
||||
@@ -4,6 +4,7 @@ main: games.dmg.spigotstealth.SpigotStealthPlugin
|
||||
api-version: "1.20"
|
||||
description: Rewards invisibility potion use with identity-concealed sessions.
|
||||
author: dmg.games
|
||||
depend: [ProtocolLib]
|
||||
commands:
|
||||
stealth:
|
||||
description: View and use Spigot Stealth features.
|
||||
@@ -11,7 +12,7 @@ commands:
|
||||
permission: spigotstealth.use
|
||||
stealthadmin:
|
||||
description: Inspect and administer Spigot Stealth.
|
||||
usage: /stealthadmin <status|grant|reset|list>
|
||||
usage: /stealthadmin <status <player|uuid>|grant <player|uuid>|reset <player|uuid> confirm|list [unlocked]|sleepcount <status|include|exclude>>
|
||||
permission: spigotstealth.admin
|
||||
permissions:
|
||||
spigotstealth.use:
|
||||
|
||||
@@ -0,0 +1,128 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import static org.mockito.Mockito.mock;
|
||||
import static org.mockito.Mockito.never;
|
||||
import static org.mockito.Mockito.verify;
|
||||
import static org.mockito.Mockito.when;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.atomic.AtomicReference;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.scoreboard.Scoreboard;
|
||||
import org.bukkit.scoreboard.Team;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
class BukkitIdentityPresentationTest {
|
||||
@Test
|
||||
void excludedConcealmentIgnoresSleepCountAndRestoresPreviousState() {
|
||||
UUID targetId = UUID.randomUUID();
|
||||
Player target = player(targetId, "Alex");
|
||||
when(target.isSleepingIgnored()).thenReturn(false);
|
||||
Scoreboard scoreboard = mock(Scoreboard.class);
|
||||
Team team = mock(Team.class);
|
||||
when(scoreboard.getTeam(BukkitIdentityPresentation.teamName(targetId))).thenReturn(team);
|
||||
BukkitIdentityPresentation presentation = new BukkitIdentityPresentation(
|
||||
() -> List.of(target), scoreboard, mock(TabListController.class));
|
||||
|
||||
when(target.getDisplayName()).thenReturn("Original Alex");
|
||||
presentation.conceal(target);
|
||||
presentation.conceal(target);
|
||||
presentation.reveal(target);
|
||||
|
||||
verify(target).setDisplayName("Original Alex");
|
||||
org.junit.jupiter.api.Assertions.assertTrue(presentation.concealedNames().isEmpty());
|
||||
verify(target, org.mockito.Mockito.times(2)).setSleepingIgnored(true);
|
||||
verify(target).setSleepingIgnored(false);
|
||||
}
|
||||
|
||||
@Test
|
||||
void includedConcealmentDoesNotChangeOrdinarySleepParticipation() {
|
||||
UUID targetId = UUID.randomUUID();
|
||||
Player target = player(targetId, "Alex");
|
||||
Scoreboard scoreboard = mock(Scoreboard.class);
|
||||
Team team = mock(Team.class);
|
||||
when(scoreboard.getTeam(BukkitIdentityPresentation.teamName(targetId))).thenReturn(team);
|
||||
BukkitIdentityPresentation presentation = new BukkitIdentityPresentation(
|
||||
() -> List.of(target),
|
||||
scoreboard,
|
||||
mock(TabListController.class),
|
||||
() -> SleepCountPolicy.INCLUDE);
|
||||
|
||||
presentation.conceal(target);
|
||||
|
||||
verify(target, never()).setSleepingIgnored(org.mockito.ArgumentMatchers.anyBoolean());
|
||||
}
|
||||
|
||||
@Test
|
||||
void policyChangesImmediatelyRestoreAndReapplyConcealedSleepParticipation() {
|
||||
UUID targetId = UUID.randomUUID();
|
||||
Player target = player(targetId, "Alex");
|
||||
when(target.isSleepingIgnored()).thenReturn(false);
|
||||
Scoreboard scoreboard = mock(Scoreboard.class);
|
||||
Team team = mock(Team.class);
|
||||
when(scoreboard.getTeam(BukkitIdentityPresentation.teamName(targetId))).thenReturn(team);
|
||||
AtomicReference<SleepCountPolicy> policy = new AtomicReference<>(SleepCountPolicy.EXCLUDE);
|
||||
BukkitIdentityPresentation presentation = new BukkitIdentityPresentation(
|
||||
() -> List.of(target), scoreboard, mock(TabListController.class), policy::get);
|
||||
presentation.conceal(target);
|
||||
|
||||
policy.set(SleepCountPolicy.INCLUDE);
|
||||
presentation.refreshSleepCountPolicy();
|
||||
policy.set(SleepCountPolicy.EXCLUDE);
|
||||
presentation.refreshSleepCountPolicy();
|
||||
|
||||
verify(target, org.mockito.Mockito.times(2)).setSleepingIgnored(true);
|
||||
verify(target).setSleepingIgnored(false);
|
||||
}
|
||||
|
||||
@Test
|
||||
void concealRemovesTabEntryAndScramblesNameTagWithoutHidingEntity() {
|
||||
UUID targetId = UUID.randomUUID();
|
||||
Player target = player(targetId, "Alex");
|
||||
Player observer = player(UUID.randomUUID(), "Morgan");
|
||||
Scoreboard scoreboard = mock(Scoreboard.class);
|
||||
Team team = mock(Team.class);
|
||||
when(scoreboard.getTeam(BukkitIdentityPresentation.teamName(targetId))).thenReturn(null);
|
||||
when(scoreboard.registerNewTeam(BukkitIdentityPresentation.teamName(targetId))).thenReturn(team);
|
||||
TabListController tabLists = mock(TabListController.class);
|
||||
BukkitIdentityPresentation presentation = new BukkitIdentityPresentation(
|
||||
() -> List.of(target, observer), scoreboard, tabLists);
|
||||
|
||||
presentation.conceal(target);
|
||||
|
||||
verify(team).setOption(Team.Option.NAME_TAG_VISIBILITY, Team.OptionStatus.ALWAYS);
|
||||
verify(team).setPrefix("§k");
|
||||
verify(team).setSuffix("§r");
|
||||
verify(target).setDisplayName("§kAnonymous§r");
|
||||
org.junit.jupiter.api.Assertions.assertEquals(java.util.Set.of("Alex"), presentation.concealedNames());
|
||||
verify(team).addEntry("Alex");
|
||||
verify(tabLists).remove(observer, targetId);
|
||||
verify(observer, never()).hidePlayer(org.mockito.ArgumentMatchers.any(), org.mockito.ArgumentMatchers.any());
|
||||
}
|
||||
|
||||
@Test
|
||||
void newObserverHasEveryConcealedPlayerRemovedFromTab() {
|
||||
UUID targetId = UUID.randomUUID();
|
||||
Player target = player(targetId, "Alex");
|
||||
Player observer = player(UUID.randomUUID(), "Morgan");
|
||||
Scoreboard scoreboard = mock(Scoreboard.class);
|
||||
Team team = mock(Team.class);
|
||||
when(scoreboard.getTeam(BukkitIdentityPresentation.teamName(targetId))).thenReturn(team);
|
||||
TabListController tabLists = mock(TabListController.class);
|
||||
BukkitIdentityPresentation presentation = new BukkitIdentityPresentation(
|
||||
() -> List.of(target, observer), scoreboard, tabLists);
|
||||
presentation.conceal(target);
|
||||
|
||||
presentation.refreshForObserver(observer);
|
||||
|
||||
verify(tabLists, org.mockito.Mockito.atLeastOnce()).remove(observer, targetId);
|
||||
}
|
||||
|
||||
private static Player player(UUID playerId, String name) {
|
||||
Player player = mock(Player.class);
|
||||
when(player.getUniqueId()).thenReturn(playerId);
|
||||
when(player.getName()).thenReturn(name);
|
||||
return player;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import static org.mockito.Mockito.mock;
|
||||
import static org.mockito.Mockito.verify;
|
||||
import static org.mockito.Mockito.when;
|
||||
|
||||
import java.util.UUID;
|
||||
import java.util.function.Consumer;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
class BukkitUnlockNotifierTest {
|
||||
@Test
|
||||
void sendsFullScreenTitleAndChatMessageToOnlinePlayer() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
Player player = mock(Player.class);
|
||||
when(player.isOnline()).thenReturn(true);
|
||||
Consumer<Runnable> immediateMainThread = Runnable::run;
|
||||
BukkitUnlockNotifier notifier = new BukkitUnlockNotifier(
|
||||
ignored -> player, immediateMainThread, "Stealth unlocked!");
|
||||
|
||||
notifier.accept(playerId);
|
||||
|
||||
verify(player).sendTitle("Stealth Unlocked", "Your identity can now be concealed", 10, 100, 20);
|
||||
verify(player).sendMessage("Stealth unlocked!");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.*;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
class IdentityPacketFieldsTest {
|
||||
private final StealthChatMasker masker = new StealthChatMasker(Set.of("Secret"));
|
||||
|
||||
record Entry(String text, Optional<String> tooltip) { }
|
||||
record Bound(int chatType, String name, Optional<String> targetName) { }
|
||||
|
||||
@Test
|
||||
void filtersModernSuggestionEntriesWithoutChangingOrdinaryEntries() throws ReflectiveOperationException {
|
||||
Entry ordinary = new Entry("Someone", Optional.of("help"));
|
||||
List<Entry> entries = List.of(new Entry("sEcReT", Optional.empty()), ordinary);
|
||||
assertEquals(List.of(ordinary), IdentityPacketFields.filterEntries(entries, masker));
|
||||
assertEquals(2, entries.size());
|
||||
}
|
||||
|
||||
@Test
|
||||
void rebuildsDisplayNameRecordWithoutMutatingOriginal() throws ReflectiveOperationException {
|
||||
Bound original = new Bound(42, "Secret", Optional.of("Secret"));
|
||||
Object copy = IdentityPacketFields.mapRecord(original,
|
||||
value -> value.equals("Secret") ? "Anonymous" : value);
|
||||
assertEquals(new Bound(42, "Anonymous", Optional.of("Anonymous")), copy);
|
||||
assertEquals("Secret", original.name());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,68 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertFalse;
|
||||
import static org.junit.jupiter.api.Assertions.assertTrue;
|
||||
import static org.mockito.Mockito.mock;
|
||||
import static org.mockito.Mockito.when;
|
||||
|
||||
import java.time.Clock;
|
||||
import java.time.Duration;
|
||||
import java.time.Instant;
|
||||
import java.time.ZoneOffset;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.atomic.AtomicLong;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.entity.EntityPotionEffectEvent;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
class InvisibilityEffectListenerTest {
|
||||
@Test
|
||||
void onlyPotionDrinkCauseStartsQualifyingInvisibility() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
AtomicLong nanos = new AtomicLong();
|
||||
try (StealthStateManager manager = manager()) {
|
||||
QualifyingInvisibilityService service = new QualifyingInvisibilityService(
|
||||
manager, Duration.ofHours(8), nanos::get, ignored -> { });
|
||||
InvisibilityEffectListener listener = new InvisibilityEffectListener(
|
||||
service, Clock.fixed(Instant.EPOCH, ZoneOffset.UTC));
|
||||
|
||||
Player player = player(playerId);
|
||||
listener.handlePotionEffect(player, true, EntityPotionEffectEvent.Cause.POTION_SPLASH, EntityPotionEffectEvent.Action.ADDED);
|
||||
assertFalse(service.isQualifying(playerId));
|
||||
listener.handlePotionEffect(player, true, EntityPotionEffectEvent.Cause.COMMAND, EntityPotionEffectEvent.Action.CHANGED);
|
||||
assertFalse(service.isQualifying(playerId));
|
||||
listener.handlePotionEffect(player, true, EntityPotionEffectEvent.Cause.POTION_DRINK, EntityPotionEffectEvent.Action.ADDED);
|
||||
assertTrue(service.isQualifying(playerId));
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void anyLaterNonDrinkChangeStopsTheQualifyingInterval() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
try (StealthStateManager manager = manager()) {
|
||||
QualifyingInvisibilityService service = new QualifyingInvisibilityService(
|
||||
manager, Duration.ofHours(8), System::nanoTime, ignored -> { });
|
||||
InvisibilityEffectListener listener = new InvisibilityEffectListener(service, Clock.systemUTC());
|
||||
Player player = player(playerId);
|
||||
listener.handlePotionEffect(player, true, EntityPotionEffectEvent.Cause.POTION_DRINK, EntityPotionEffectEvent.Action.ADDED);
|
||||
listener.handlePotionEffect(player, true, EntityPotionEffectEvent.Cause.PLUGIN, EntityPotionEffectEvent.Action.CHANGED);
|
||||
assertFalse(service.isQualifying(playerId));
|
||||
}
|
||||
}
|
||||
|
||||
private static Player player(UUID playerId) {
|
||||
Player player = mock(Player.class);
|
||||
when(player.getUniqueId()).thenReturn(playerId);
|
||||
when(player.getName()).thenReturn("Alex");
|
||||
return player;
|
||||
}
|
||||
|
||||
private static StealthStateManager manager() {
|
||||
StealthStateRepository repository = new StealthStateRepository() {
|
||||
@Override public PersistentStealthState load() { return new PersistentStealthState(Map.of(), Map.of()); }
|
||||
@Override public void save(PersistentStealthState state) { }
|
||||
};
|
||||
return new StealthStateManager(repository, new PersistentStealthState(Map.of(), Map.of()));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
class KnownPlayerResolverTest {
|
||||
@Test
|
||||
void resolvesKnownOfflinePlayerByExactNameOrUuid() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
PlayerStealthState player = PlayerStealthState.empty(playerId).withLastKnownName("Alex");
|
||||
PersistentStealthState state = new PersistentStealthState(Map.of(playerId, player), Map.of());
|
||||
KnownPlayerResolver resolver = new KnownPlayerResolver(() -> state, List::of);
|
||||
assertEquals(playerId, resolver.resolve("alex").player().playerId());
|
||||
assertEquals(playerId, resolver.resolve(playerId.toString()).player().playerId());
|
||||
}
|
||||
|
||||
@Test
|
||||
void reportsAmbiguousAndUnknownNamesWithoutCreatingRecords() {
|
||||
UUID first = UUID.randomUUID();
|
||||
UUID second = UUID.randomUUID();
|
||||
PersistentStealthState state = new PersistentStealthState(Map.of(
|
||||
first, PlayerStealthState.empty(first).withLastKnownName("Alex"),
|
||||
second, PlayerStealthState.empty(second).withLastKnownName("ALEX")), Map.of());
|
||||
KnownPlayerResolver resolver = new KnownPlayerResolver(() -> state, List::of);
|
||||
assertEquals(KnownPlayerResolver.Status.AMBIGUOUS, resolver.resolve("alex").status());
|
||||
assertEquals(KnownPlayerResolver.Status.UNKNOWN, resolver.resolve("nobody").status());
|
||||
assertEquals(2, state.players().size());
|
||||
}
|
||||
}
|
||||
@@ -26,6 +26,7 @@ class PluginMetadataTest {
|
||||
assertEquals("games.dmg.spigotstealth.SpigotStealthPlugin", metadata.get("main"));
|
||||
assertNotNull(metadata.get("commands"));
|
||||
assertNotNull(metadata.get("permissions"));
|
||||
assertEquals(java.util.List.of("ProtocolLib"), metadata.get("depend"));
|
||||
} catch (java.io.IOException exception) {
|
||||
throw new AssertionError(exception);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,63 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.*;
|
||||
import static org.mockito.Mockito.*;
|
||||
|
||||
import com.comphenix.protocol.PacketType;
|
||||
import com.comphenix.protocol.events.PacketEvent;
|
||||
import com.comphenix.protocol.utility.MinecraftReflection;
|
||||
import com.comphenix.protocol.utility.MinecraftVersion;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.concurrent.atomic.AtomicReference;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
import org.junit.jupiter.api.AfterAll;
|
||||
import org.junit.jupiter.api.BeforeAll;
|
||||
import org.junit.jupiter.api.Test;
|
||||
import org.mockito.MockedStatic;
|
||||
|
||||
class ProtocolLibIdentityMaskingListenerTest {
|
||||
private static MockedStatic<MinecraftReflection> reflection;
|
||||
|
||||
@BeforeAll
|
||||
static void initializeProtocolTypesWithoutServer() {
|
||||
MinecraftVersion.setCurrentVersion(new MinecraftVersion(1, 21, 8));
|
||||
reflection = mockStatic(MinecraftReflection.class);
|
||||
}
|
||||
|
||||
@AfterAll
|
||||
static void resetProtocolEnvironment() {
|
||||
reflection.close();
|
||||
MinecraftVersion.setCurrentVersion(null);
|
||||
}
|
||||
|
||||
@Test
|
||||
void skipsPacketWorkWhenNobodyIsConcealed() {
|
||||
AtomicReference<Set<String>> names = new AtomicReference<>(Set.of());
|
||||
var listener = new ProtocolLibIdentityMaskingListener(mock(Plugin.class), names::get, ignored -> { });
|
||||
PacketEvent event = mock(PacketEvent.class);
|
||||
listener.onPacketSending(event);
|
||||
verify(event, never()).getPacket();
|
||||
assertTrue(listener.getSendingWhitelist().getTypes().contains(PacketType.Play.Server.CHAT));
|
||||
assertTrue(listener.getSendingWhitelist().getTypes().contains(PacketType.Play.Server.SYSTEM_CHAT));
|
||||
}
|
||||
|
||||
@Test
|
||||
void readsFreshSnapshotAndWarnsOnceWithoutCancellingOrReplacingFailedPacket() {
|
||||
List<String> warnings = new ArrayList<>();
|
||||
AtomicReference<Set<String>> names = new AtomicReference<>(Set.of());
|
||||
var listener = new ProtocolLibIdentityMaskingListener(mock(Plugin.class), names::get, warnings::add);
|
||||
PacketEvent event = mock(PacketEvent.class);
|
||||
when(event.getPacketType()).thenReturn(PacketType.Play.Server.CHAT);
|
||||
listener.onPacketSending(event);
|
||||
assertTrue(warnings.isEmpty());
|
||||
names.set(Set.of("Secret"));
|
||||
// No real NMS packet: the clone attempt fails and must leave event delivery untouched.
|
||||
listener.onPacketSending(event);
|
||||
listener.onPacketSending(event);
|
||||
assertEquals(1, warnings.size());
|
||||
verify(event, never()).setPacket(any());
|
||||
verify(event, never()).setCancelled(anyBoolean());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,80 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
import static org.junit.jupiter.api.Assertions.assertFalse;
|
||||
import static org.junit.jupiter.api.Assertions.assertTrue;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.time.Instant;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.atomic.AtomicLong;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
class QualifyingInvisibilityServiceTest {
|
||||
@Test
|
||||
void accumulatesMonotonicElapsedTimeAcrossQualifyingIntervals() {
|
||||
AtomicLong nanos = new AtomicLong();
|
||||
UUID playerId = UUID.randomUUID();
|
||||
try (StealthStateManager manager = manager()) {
|
||||
QualifyingInvisibilityService service = new QualifyingInvisibilityService(
|
||||
manager, Duration.ofHours(8), nanos::get, ignored -> { });
|
||||
|
||||
service.begin(playerId, "Alex", Instant.parse("2026-08-14T10:00:00Z"));
|
||||
nanos.addAndGet(Duration.ofMinutes(3).toNanos());
|
||||
service.stop(playerId).join();
|
||||
service.begin(playerId, "Alex", Instant.parse("2026-08-14T11:00:00Z"));
|
||||
nanos.addAndGet(Duration.ofMinutes(2).toNanos());
|
||||
service.stop(playerId).join();
|
||||
|
||||
assertEquals(Duration.ofMinutes(5).toMillis(), manager.snapshot().player(playerId).accumulatedMillis());
|
||||
assertFalse(service.isQualifying(playerId));
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void refreshSettlesExistingIntervalWithoutDoubleCounting() {
|
||||
AtomicLong nanos = new AtomicLong();
|
||||
UUID playerId = UUID.randomUUID();
|
||||
try (StealthStateManager manager = manager()) {
|
||||
QualifyingInvisibilityService service = new QualifyingInvisibilityService(
|
||||
manager, Duration.ofHours(8), nanos::get, ignored -> { });
|
||||
service.begin(playerId, "Alex", Instant.EPOCH);
|
||||
nanos.addAndGet(Duration.ofSeconds(5).toNanos());
|
||||
service.begin(playerId, "Alex", Instant.EPOCH.plusSeconds(5)).join();
|
||||
nanos.addAndGet(Duration.ofSeconds(5).toNanos());
|
||||
service.stop(playerId).join();
|
||||
assertEquals(Duration.ofSeconds(10).toMillis(), manager.snapshot().player(playerId).accumulatedMillis());
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void unlocksAndNotifiesExactlyOnceWhilePreservingExcessTime() {
|
||||
AtomicLong nanos = new AtomicLong();
|
||||
UUID playerId = UUID.randomUUID();
|
||||
ArrayList<UUID> notifications = new ArrayList<>();
|
||||
try (StealthStateManager manager = manager()) {
|
||||
QualifyingInvisibilityService service = new QualifyingInvisibilityService(
|
||||
manager, Duration.ofSeconds(10), nanos::get, notifications::add);
|
||||
service.begin(playerId, "Alex", Instant.EPOCH);
|
||||
nanos.addAndGet(Duration.ofSeconds(11).toNanos());
|
||||
service.checkpoint(playerId).join();
|
||||
nanos.addAndGet(Duration.ofSeconds(2).toNanos());
|
||||
service.stop(playerId).join();
|
||||
|
||||
PlayerStealthState player = manager.snapshot().player(playerId);
|
||||
assertTrue(player.unlocked());
|
||||
assertEquals(Duration.ofSeconds(13).toMillis(), player.accumulatedMillis());
|
||||
assertEquals(java.util.List.of(playerId), notifications);
|
||||
}
|
||||
}
|
||||
|
||||
private static StealthStateManager manager() {
|
||||
StealthStateRepository repository = new StealthStateRepository() {
|
||||
@Override public PersistentStealthState load() { return new PersistentStealthState(Map.of(), Map.of()); }
|
||||
@Override public void save(PersistentStealthState state) { }
|
||||
};
|
||||
return new StealthStateManager(repository, new PersistentStealthState(Map.of(), Map.of()));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
import static org.mockito.Mockito.mock;
|
||||
import static org.mockito.Mockito.when;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.server.ServerListPingEvent;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
class ServerListPingListenerTest {
|
||||
@Test
|
||||
void removesOnlyConcealedPlayersFromNativeServerPingSample() {
|
||||
UUID concealedId = UUID.randomUUID();
|
||||
Player visible = player(UUID.randomUUID());
|
||||
Player concealed = player(concealedId);
|
||||
ArrayList<Player> sample = new ArrayList<>(List.of(visible, concealed));
|
||||
ServerListPingEvent event = mock(ServerListPingEvent.class);
|
||||
when(event.iterator()).thenReturn(sample.iterator());
|
||||
ServerListPingListener listener = new ServerListPingListener(() -> Set.of(concealedId));
|
||||
|
||||
listener.onServerListPing(event);
|
||||
|
||||
assertEquals(List.of(visible), sample);
|
||||
}
|
||||
|
||||
private static Player player(UUID playerId) {
|
||||
Player player = mock(Player.class);
|
||||
when(player.getUniqueId()).thenReturn(playerId);
|
||||
return player;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
class ServerListPingVisibilityTest {
|
||||
@Test
|
||||
void publicPlayerCountNeverBecomesNegative() {
|
||||
ServerListPingVisibility.Snapshot adjusted = ServerListPingVisibility.adjust(
|
||||
0, 100, List.of(), Set.of(UUID.randomUUID()));
|
||||
|
||||
assertEquals(0, adjusted.playersOnline());
|
||||
}
|
||||
|
||||
@Test
|
||||
void ordinaryPlayersRemainCountedAndSampled() {
|
||||
UUID firstId = UUID.randomUUID();
|
||||
UUID secondId = UUID.randomUUID();
|
||||
|
||||
ServerListPingVisibility.Snapshot adjusted = ServerListPingVisibility.adjust(
|
||||
2, 100, List.of(firstId, secondId), Set.of());
|
||||
|
||||
assertEquals(2, adjusted.playersOnline());
|
||||
assertEquals(List.of(firstId, secondId), adjusted.samplePlayerIds());
|
||||
}
|
||||
|
||||
@Test
|
||||
void excludesConcealedPlayersFromPublicCountAndSampleWithoutChangingMaximum() {
|
||||
UUID visibleId = UUID.randomUUID();
|
||||
UUID concealedId = UUID.randomUUID();
|
||||
|
||||
ServerListPingVisibility.Snapshot adjusted = ServerListPingVisibility.adjust(
|
||||
2, 100, List.of(visibleId, concealedId), Set.of(concealedId));
|
||||
|
||||
assertEquals(1, adjusted.playersOnline());
|
||||
assertEquals(100, adjusted.playersMaximum());
|
||||
assertEquals(List.of(visibleId), adjusted.samplePlayerIds());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
import static org.junit.jupiter.api.Assertions.assertDoesNotThrow;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
class ServerPingCompatibilityGuardTest {
|
||||
@Test
|
||||
void compatibilityFailureLeavesPingHandlingUsableAndWarnsOnlyOnce() {
|
||||
ArrayList<String> warnings = new ArrayList<>();
|
||||
ServerPingCompatibilityGuard guard = new ServerPingCompatibilityGuard(warnings::add);
|
||||
|
||||
assertDoesNotThrow(() -> guard.run(() -> {
|
||||
throw new IllegalArgumentException("unsupported profile representation");
|
||||
}));
|
||||
assertDoesNotThrow(() -> guard.run(() -> {
|
||||
throw new IllegalArgumentException("unsupported profile representation");
|
||||
}));
|
||||
|
||||
assertEquals(1, warnings.size());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,182 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
import static org.mockito.ArgumentMatchers.contains;
|
||||
import static org.mockito.Mockito.mock;
|
||||
import static org.mockito.Mockito.never;
|
||||
import static org.mockito.Mockito.verify;
|
||||
import static org.mockito.Mockito.when;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
class StealthAdminCommandTest {
|
||||
@Test
|
||||
void completesAdministrativeOperationsByPrefix() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
try (Fixture fixture = fixture(playerId)) {
|
||||
assertEquals(
|
||||
List.of("grant"),
|
||||
fixture.command.onTabComplete(
|
||||
sender(true), mock(Command.class), "stealthadmin", new String[] {"gr"}));
|
||||
assertEquals(
|
||||
List.of("status", "grant", "reset", "list", "sleepcount"),
|
||||
fixture.command.onTabComplete(
|
||||
sender(true), mock(Command.class), "stealthadmin", new String[] {""}));
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void completesContextualArgumentsAndSuppressesIrrelevantSuggestions() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
try (Fixture fixture = fixture(playerId)) {
|
||||
Command command = mock(Command.class);
|
||||
CommandSender administrator = sender(true);
|
||||
|
||||
assertEquals(
|
||||
List.of("Alex"),
|
||||
fixture.command.onTabComplete(
|
||||
administrator, command, "stealthadmin", new String[] {"status", "al"}));
|
||||
assertEquals(
|
||||
List.of("confirm"),
|
||||
fixture.command.onTabComplete(
|
||||
administrator, command, "stealthadmin", new String[] {"reset", "Alex", "co"}));
|
||||
assertEquals(
|
||||
List.of("unlocked"),
|
||||
fixture.command.onTabComplete(
|
||||
administrator, command, "stealthadmin", new String[] {"list", "un"}));
|
||||
assertEquals(
|
||||
List.of("status", "include", "exclude"),
|
||||
fixture.command.onTabComplete(
|
||||
administrator, command, "stealthadmin", new String[] {"sleepcount", ""}));
|
||||
assertEquals(
|
||||
List.of(),
|
||||
fixture.command.onTabComplete(
|
||||
administrator, command, "stealthadmin", new String[] {"status", "Alex", ""}));
|
||||
assertEquals(
|
||||
List.of(),
|
||||
fixture.command.onTabComplete(
|
||||
sender(false), command, "stealthadmin", new String[] {""}));
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void reportsAndChangesPersistentSleepCountPolicyWithImmediateRefreshAndAudit() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
try (Fixture fixture = fixture(playerId)) {
|
||||
CommandSender sender = sender(true);
|
||||
Command command = mock(Command.class);
|
||||
|
||||
fixture.command.onCommand(
|
||||
sender, command, "stealthadmin", new String[] {"sleepcount", "status"});
|
||||
verify(sender).sendMessage(contains("excluded"));
|
||||
|
||||
fixture.command.onCommand(
|
||||
sender, command, "stealthadmin", new String[] {"sleepcount", "include"});
|
||||
|
||||
verify(sender, org.mockito.Mockito.timeout(1000)).sendMessage(contains("now included"));
|
||||
assertEquals(SleepCountPolicy.INCLUDE, fixture.manager.snapshot().sleepCountPolicy());
|
||||
verify(fixture.presentation).refreshSleepCountPolicy();
|
||||
org.junit.jupiter.api.Assertions.assertTrue(fixture.audit.stream()
|
||||
.anyMatch(message -> message.contains("sleepcount") && message.contains("include")));
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void statusInspectsKnownOfflinePlayerAndReportsAllState() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
try (Fixture fixture = fixture(playerId)) {
|
||||
CommandSender sender = sender(true);
|
||||
fixture.command.onCommand(sender, mock(Command.class), "stealthadmin", new String[] {"status", "Alex"});
|
||||
verify(sender).sendMessage(contains(playerId.toString()));
|
||||
verify(sender).sendMessage(contains("prepared=yes"));
|
||||
verify(sender).sendMessage(contains("concealed=no"));
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void listsUnlockedPlayersAndClearlyReportsWhenThereAreNone() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
try (Fixture fixture = fixture(playerId)) {
|
||||
Command command = mock(Command.class);
|
||||
CommandSender emptySender = sender(true);
|
||||
fixture.command.onCommand(
|
||||
emptySender, command, "stealthadmin", new String[] {"list", "unlocked"});
|
||||
verify(emptySender).sendMessage("No players have unlocked stealth.");
|
||||
|
||||
fixture.manager.update(state -> state.withPlayer(
|
||||
state.player(playerId).withProgress(5000L, true))).join();
|
||||
CommandSender populatedSender = sender(true);
|
||||
fixture.command.onCommand(
|
||||
populatedSender, command, "stealthadmin", new String[] {"list", "unlocked"});
|
||||
verify(populatedSender).sendMessage("Stealth unlocked: Alex");
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void grantPersistsThenReportsAndAuditsAction() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
try (Fixture fixture = fixture(playerId)) {
|
||||
CommandSender sender = sender(true);
|
||||
fixture.command.onCommand(sender, mock(Command.class), "stealthadmin", new String[] {"grant", playerId.toString()});
|
||||
verify(sender, org.mockito.Mockito.timeout(1000)).sendMessage(contains("granted"));
|
||||
org.junit.jupiter.api.Assertions.assertTrue(fixture.manager.snapshot().player(playerId).unlocked());
|
||||
org.junit.jupiter.api.Assertions.assertTrue(fixture.audit.stream().anyMatch(message -> message.contains("grant") && message.contains(playerId.toString())));
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void resetRequiresConfirmationAndPermission() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
try (Fixture fixture = fixture(playerId)) {
|
||||
CommandSender denied = sender(false);
|
||||
fixture.command.onCommand(denied, mock(Command.class), "stealthadmin", new String[] {"reset", "Alex", "confirm"});
|
||||
verify(denied).sendMessage(contains("permission"));
|
||||
CommandSender allowed = sender(true);
|
||||
fixture.command.onCommand(allowed, mock(Command.class), "stealthadmin", new String[] {"reset", "Alex"});
|
||||
verify(allowed).sendMessage(contains("confirm"));
|
||||
verify(allowed, never()).sendMessage(contains("reset complete"));
|
||||
}
|
||||
}
|
||||
|
||||
private static CommandSender sender(boolean permission) {
|
||||
CommandSender sender = mock(CommandSender.class);
|
||||
when(sender.hasPermission("spigotstealth.admin")).thenReturn(permission);
|
||||
when(sender.getName()).thenReturn("Operator");
|
||||
return sender;
|
||||
}
|
||||
|
||||
private static Fixture fixture(UUID playerId) {
|
||||
StealthStateRepository repository = new StealthStateRepository() {
|
||||
@Override public PersistentStealthState load() { return new PersistentStealthState(Map.of(), Map.of()); }
|
||||
@Override public void save(PersistentStealthState state) { }
|
||||
};
|
||||
StealthStateManager manager = new StealthStateManager(repository, new PersistentStealthState(Map.of(), Map.of()));
|
||||
PlayerStealthState player = new PlayerStealthState(playerId, "Alex", 5000L, false, true, false, null, Map.of());
|
||||
manager.update(state -> state.withPlayer(player)).join();
|
||||
QualifyingInvisibilityService progression = new QualifyingInvisibilityService(
|
||||
manager, Duration.ofHours(8), System::nanoTime, ignored -> { });
|
||||
IdentityPresentation presentation = mock(IdentityPresentation.class);
|
||||
StealthAdministrationService administration = new StealthAdministrationService(
|
||||
manager, progression, presentation, ignored -> { }, List::of);
|
||||
KnownPlayerResolver resolver = new KnownPlayerResolver(manager::snapshot, List::of);
|
||||
ArrayList<String> audit = new ArrayList<>();
|
||||
StealthAdminCommand command = new StealthAdminCommand(
|
||||
administration, resolver, Runnable::run, audit::add, Duration.ofHours(8));
|
||||
return new Fixture(manager, command, presentation, audit);
|
||||
}
|
||||
|
||||
private record Fixture(
|
||||
StealthStateManager manager,
|
||||
StealthAdminCommand command,
|
||||
IdentityPresentation presentation,
|
||||
ArrayList<String> audit) implements AutoCloseable {
|
||||
@Override public void close() { manager.close(); }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,83 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import static org.mockito.Mockito.*;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
class StealthAdminJoinListenerTest {
|
||||
@Test
|
||||
void joiningAdminReceivesCountButExistingAdminsDoNotReceiveOrdinaryJoinNotice() {
|
||||
Player joining = player(true);
|
||||
Player existing = player(true);
|
||||
StealthSessionService sessions = sessions(Set.of(UUID.randomUUID(), UUID.randomUUID()));
|
||||
new StealthAdminJoinListener(sessions, () -> List.of(joining, existing)).onJoin(event(joining));
|
||||
verify(joining).sendMessage("[Stealth] 2 players are invisible. Use /stealthadmin list to see who.");
|
||||
verify(existing, never()).sendMessage(anyString());
|
||||
}
|
||||
|
||||
@Test
|
||||
void concealedJoinNotifiesOnlyAdminsWithUpdatedCount() {
|
||||
Player joining = player(false);
|
||||
Player admin = player(true);
|
||||
Player ordinary = player(false);
|
||||
StealthSessionService sessions = sessions(Set.of(joining.getUniqueId()));
|
||||
new StealthAdminJoinListener(sessions, () -> List.of(joining, admin, ordinary)).onJoin(event(joining));
|
||||
verify(admin).sendMessage("[Stealth] An invisible player joined. 1 player is now invisible. Use /stealthadmin list to see who.");
|
||||
verify(joining, never()).sendMessage(anyString());
|
||||
verify(ordinary, never()).sendMessage(anyString());
|
||||
}
|
||||
|
||||
@Test
|
||||
void concealedAdminGetsExactlyOneNoticeEvenWhenIncludedInOnlinePlayers() {
|
||||
Player joining = player(true);
|
||||
Player admin = player(true);
|
||||
StealthSessionService sessions = sessions(Set.of(joining.getUniqueId(), UUID.randomUUID()));
|
||||
new StealthAdminJoinListener(sessions, () -> List.of(joining, admin)).onJoin(event(joining));
|
||||
verify(joining, times(1)).sendMessage("[Stealth] 2 players are invisible. Use /stealthadmin list to see who.");
|
||||
verify(admin).sendMessage("[Stealth] An invisible player joined. 2 players are now invisible. Use /stealthadmin list to see who.");
|
||||
}
|
||||
|
||||
@Test
|
||||
void zeroCountIsSilent() {
|
||||
Player joining = player(true);
|
||||
new StealthAdminJoinListener(sessions(Set.of()), () -> List.of(joining)).onJoin(event(joining));
|
||||
verify(joining, never()).sendMessage(anyString());
|
||||
}
|
||||
|
||||
@Test
|
||||
void ordinaryJoinIsSilentAndSinglePlayerCountUsesSingular() {
|
||||
Player ordinary = player(false);
|
||||
Player admin = player(true);
|
||||
StealthAdminJoinListener listener = new StealthAdminJoinListener(
|
||||
sessions(Set.of(UUID.randomUUID())), () -> List.of(ordinary, admin));
|
||||
listener.onJoin(event(ordinary));
|
||||
verify(ordinary, never()).sendMessage(anyString());
|
||||
verify(admin, never()).sendMessage(anyString());
|
||||
listener.onJoin(event(admin));
|
||||
verify(admin).sendMessage("[Stealth] 1 player is invisible. Use /stealthadmin list to see who.");
|
||||
}
|
||||
|
||||
private static StealthSessionService sessions(Set<UUID> ids) {
|
||||
StealthSessionService sessions = mock(StealthSessionService.class);
|
||||
when(sessions.concealedPlayerIds()).thenReturn(ids);
|
||||
return sessions;
|
||||
}
|
||||
|
||||
private static Player player(boolean admin) {
|
||||
Player player = mock(Player.class);
|
||||
when(player.getUniqueId()).thenReturn(UUID.randomUUID());
|
||||
when(player.hasPermission("spigotstealth.admin")).thenReturn(admin);
|
||||
return player;
|
||||
}
|
||||
|
||||
private static PlayerJoinEvent event(Player player) {
|
||||
PlayerJoinEvent event = mock(PlayerJoinEvent.class);
|
||||
when(event.getPlayer()).thenReturn(player);
|
||||
return event;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,136 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
import static org.junit.jupiter.api.Assertions.assertFalse;
|
||||
import static org.junit.jupiter.api.Assertions.assertTrue;
|
||||
import static org.mockito.Mockito.mock;
|
||||
import static org.mockito.Mockito.verify;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.time.Instant;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
class StealthAdministrationServiceTest {
|
||||
@Test
|
||||
void persistsSleepCountPolicyChangesIdempotently() {
|
||||
try (StealthStateManager manager = manager()) {
|
||||
StealthAdministrationService administration = service(manager, List::of, ignored -> { });
|
||||
|
||||
assertEquals(SleepCountPolicy.EXCLUDE, administration.sleepCountPolicy());
|
||||
assertTrue(administration.setSleepCountPolicy(SleepCountPolicy.INCLUDE).join().changed());
|
||||
assertEquals(SleepCountPolicy.INCLUDE, manager.snapshot().sleepCountPolicy());
|
||||
assertFalse(administration.setSleepCountPolicy(SleepCountPolicy.INCLUDE).join().changed());
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void grantsOfflineUnlockAndNotifiesExactlyOnce() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
ArrayList<UUID> notifications = new ArrayList<>();
|
||||
try (StealthStateManager manager = manager()) {
|
||||
StealthAdministrationService administration = service(manager, List::of, notifications::add);
|
||||
assertTrue(administration.grant(playerId, "Alex").join().changed());
|
||||
assertFalse(administration.grant(playerId, "Alex").join().changed());
|
||||
assertTrue(manager.snapshot().player(playerId).unlocked());
|
||||
assertEquals(List.of(playerId), notifications);
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void resetClearsProgressUnlockPreparationConcealmentAndActiveTracking() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
Player player = mock(Player.class);
|
||||
org.mockito.Mockito.when(player.getUniqueId()).thenReturn(playerId);
|
||||
try (StealthStateManager manager = manager()) {
|
||||
PlayerStealthState state = new PlayerStealthState(
|
||||
playerId, "Alex", 1234L, true, true, true, Instant.EPOCH, Map.of("future", "keep"));
|
||||
manager.update(all -> all.withPlayer(state)).join();
|
||||
QualifyingInvisibilityService progression = new QualifyingInvisibilityService(
|
||||
manager, Duration.ofHours(8), System::nanoTime, ignored -> { });
|
||||
progression.begin(playerId, "Alex", Instant.EPOCH).join();
|
||||
IdentityPresentation presentation = mock(IdentityPresentation.class);
|
||||
StealthAdministrationService administration = new StealthAdministrationService(
|
||||
manager, progression, presentation, ignored -> { }, () -> List.of(player));
|
||||
|
||||
administration.reset(playerId, "Alex", player).join();
|
||||
|
||||
PlayerStealthState reset = manager.snapshot().player(playerId);
|
||||
assertEquals(0L, reset.accumulatedMillis());
|
||||
assertFalse(reset.unlocked());
|
||||
assertFalse(reset.preparedLogin());
|
||||
assertFalse(reset.concealed());
|
||||
assertFalse(progression.isQualifying(playerId));
|
||||
assertEquals("keep", reset.unknownFields().get("future"));
|
||||
verify(presentation).reveal(player);
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void listsAllUnlockedPlayersByNameOrUuidInCaseInsensitiveOrder() {
|
||||
UUID namelessId = UUID.randomUUID();
|
||||
UUID lockedId = UUID.randomUUID();
|
||||
UUID zoeId = UUID.randomUUID();
|
||||
UUID alexId = UUID.randomUUID();
|
||||
try (StealthStateManager manager = manager()) {
|
||||
manager.update(state -> state
|
||||
.withPlayer(PlayerStealthState.empty(namelessId).withProgress(0L, true))
|
||||
.withPlayer(PlayerStealthState.empty(lockedId).withLastKnownName("Locked"))
|
||||
.withPlayer(PlayerStealthState.empty(zoeId).withLastKnownName("zoe").withProgress(1L, true))
|
||||
.withPlayer(PlayerStealthState.empty(alexId).withLastKnownName("Alex").withProgress(2L, true)))
|
||||
.join();
|
||||
StealthAdministrationService administration = service(manager, List::of, ignored -> { });
|
||||
|
||||
assertEquals(
|
||||
List.of("Alex", namelessId.toString(), "zoe").stream()
|
||||
.sorted(String.CASE_INSENSITIVE_ORDER)
|
||||
.toList(),
|
||||
administration.unlockedPlayerNames());
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void listsOnlyCurrentlyOnlineConcealedPlayers() {
|
||||
UUID concealedId = UUID.randomUUID();
|
||||
UUID ordinaryId = UUID.randomUUID();
|
||||
Player concealed = player(concealedId, "Hidden");
|
||||
Player ordinary = player(ordinaryId, "Visible");
|
||||
try (StealthStateManager manager = manager()) {
|
||||
manager.update(state -> state
|
||||
.withPlayer(PlayerStealthState.empty(concealedId).withLastKnownName("Hidden").withSession(false, true))
|
||||
.withPlayer(PlayerStealthState.empty(ordinaryId).withLastKnownName("Visible"))).join();
|
||||
StealthAdministrationService administration = service(
|
||||
manager, () -> List.of(concealed, ordinary), ignored -> { });
|
||||
assertEquals(List.of("Hidden"), administration.concealedOnlineNames());
|
||||
}
|
||||
}
|
||||
|
||||
private static StealthAdministrationService service(
|
||||
StealthStateManager manager,
|
||||
java.util.function.Supplier<? extends java.util.Collection<? extends Player>> online,
|
||||
java.util.function.Consumer<UUID> notifier) {
|
||||
QualifyingInvisibilityService progression = new QualifyingInvisibilityService(
|
||||
manager, Duration.ofHours(8), System::nanoTime, ignored -> { });
|
||||
return new StealthAdministrationService(
|
||||
manager, progression, mock(IdentityPresentation.class), notifier, online);
|
||||
}
|
||||
|
||||
private static Player player(UUID playerId, String name) {
|
||||
Player player = mock(Player.class);
|
||||
org.mockito.Mockito.when(player.getUniqueId()).thenReturn(playerId);
|
||||
org.mockito.Mockito.when(player.getName()).thenReturn(name);
|
||||
return player;
|
||||
}
|
||||
|
||||
private static StealthStateManager manager() {
|
||||
StealthStateRepository repository = new StealthStateRepository() {
|
||||
@Override public PersistentStealthState load() { return new PersistentStealthState(Map.of(), Map.of()); }
|
||||
@Override public void save(PersistentStealthState state) { }
|
||||
};
|
||||
return new StealthStateManager(repository, new PersistentStealthState(Map.of(), Map.of()));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,70 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.*;
|
||||
|
||||
import com.google.gson.JsonParser;
|
||||
import java.util.Set;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
class StealthChatMaskerTest {
|
||||
private final StealthChatMasker masker = new StealthChatMasker(Set.of("Secret"));
|
||||
|
||||
@Test
|
||||
void masksSenderAndRemovesIdentityMetadataWithoutChangingMessage() {
|
||||
String input = """
|
||||
{"translate":"chat.type.text","with":[
|
||||
{"text":"Secret","hoverEvent":{"action":"show_entity","contents":{"name":"Secret"}},
|
||||
"clickEvent":{"action":"suggest_command","value":"/msg Secret "}},
|
||||
{"text":"Secret says hello","clickEvent":{"action":"copy_to_clipboard","value":"Secret"}}]}
|
||||
""";
|
||||
var result = JsonParser.parseString(masker.maskAnnouncement(input)).getAsJsonObject();
|
||||
var args = result.getAsJsonArray("with");
|
||||
assertEquals(JsonParser.parseString("{\"text\":\"Anonymous\",\"obfuscated\":true,\"hoverEvent\":null,\"clickEvent\":null,\"insertion\":\"\"}"), args.get(0));
|
||||
assertEquals(JsonParser.parseString(input).getAsJsonObject().getAsJsonArray("with").get(1), args.get(1));
|
||||
}
|
||||
|
||||
@Test
|
||||
void handlesPrivateMessagesAndAdvancementNamesOnly() {
|
||||
for (String key : Set.of("commands.message.display.incoming", "commands.message.display.outgoing",
|
||||
"chat.type.advancement.task", "chat.type.advancement.goal", "chat.type.advancement.challenge")) {
|
||||
String input = "{\"translate\":\"" + key + "\",\"with\":[\"secret\",{\"text\":\"Secret\"}]}";
|
||||
var args = JsonParser.parseString(masker.maskAnnouncement(input)).getAsJsonObject().getAsJsonArray("with");
|
||||
assertEquals("Anonymous", args.get(0).getAsJsonObject().get("text").getAsString());
|
||||
assertEquals("Secret", args.get(1).getAsJsonObject().get("text").getAsString());
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void doesNotTraverseMessageBodyEvenWhenItContainsChatTranslations() {
|
||||
String input = """
|
||||
{"translate":"chat.type.text","with":["Ordinary",
|
||||
{"translate":"chat.type.text","with":["Secret","body"]}]}
|
||||
""";
|
||||
assertEquals(input, masker.maskAnnouncement(input));
|
||||
}
|
||||
|
||||
@Test
|
||||
void handlesNestedAnnouncementsButNotPlainTextOrUnknownTranslations() {
|
||||
assertTrue(masker.maskAnnouncement("{\"text\":\"\",\"extra\":[{\"translate\":\"chat.type.text\",\"with\":[\"Secret\",\"hello\"]}]}").contains("Anonymous"));
|
||||
for (String input : Set.of("{\"text\":\"Secret: hello\"}", "{\"translate\":\"custom\",\"with\":[\"Secret\"]}", "not json")) {
|
||||
assertEquals(input, masker.maskAnnouncement(input));
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void removesInheritedActionsFromArrayParent() {
|
||||
String json = """
|
||||
[{"text":"","hover_event":{"action":"show_text","value":"Secret"}},
|
||||
{"translate":"chat.type.text","with":["Secret","hello"]}]
|
||||
""";
|
||||
assertFalse(masker.maskAnnouncement(json).contains("Secret"));
|
||||
}
|
||||
|
||||
@Test
|
||||
void recognizesSplitNamesAndMasksWholeNameComponent() {
|
||||
String name = "{\"text\":\"Sec\",\"extra\":[{\"text\":\"ret\"}],\"insertion\":\"Secret\"}";
|
||||
assertTrue(masker.maskDisplayName(name).contains("Anonymous"));
|
||||
assertFalse(masker.maskDisplayName(name).contains("Secret"));
|
||||
assertEquals("\"NotSecret\"", masker.maskDisplayName("\"NotSecret\""));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,88 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertTrue;
|
||||
import static org.mockito.ArgumentMatchers.contains;
|
||||
import static org.mockito.Mockito.mock;
|
||||
import static org.mockito.Mockito.verify;
|
||||
import static org.mockito.Mockito.when;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.time.Instant;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.atomic.AtomicLong;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
class StealthCommandTest {
|
||||
@Test
|
||||
void completesProgressByPrefixWithoutSuggestingPlayersElsewhere() {
|
||||
try (StealthStateManager manager = manager()) {
|
||||
QualifyingInvisibilityService progression = new QualifyingInvisibilityService(
|
||||
manager, Duration.ofHours(8), System::nanoTime, ignored -> { });
|
||||
StealthCommand command = new StealthCommand(manager, progression, StealthSettings.from(Map.of()));
|
||||
Command bukkitCommand = mock(Command.class);
|
||||
Player player = player(UUID.randomUUID());
|
||||
|
||||
org.junit.jupiter.api.Assertions.assertEquals(
|
||||
List.of("progress"),
|
||||
command.onTabComplete(player, bukkitCommand, "stealth", new String[] {"pr"}));
|
||||
org.junit.jupiter.api.Assertions.assertEquals(
|
||||
List.of(),
|
||||
command.onTabComplete(player, bukkitCommand, "stealth", new String[] {"progress", ""}));
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void reportsLiveProgressTargetAndRemainingTimeWithoutMutatingState() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
AtomicLong nanos = new AtomicLong();
|
||||
try (StealthStateManager manager = manager()) {
|
||||
manager.update(state -> state.withPlayer(state.player(playerId).withAccumulatedMillis(Duration.ofHours(2).toMillis()))).join();
|
||||
QualifyingInvisibilityService progression = new QualifyingInvisibilityService(
|
||||
manager, Duration.ofHours(8), nanos::get, ignored -> { });
|
||||
progression.begin(playerId, "Alex", Instant.EPOCH).join();
|
||||
nanos.addAndGet(Duration.ofMinutes(5).toNanos());
|
||||
Player player = player(playerId);
|
||||
StealthCommand command = new StealthCommand(manager, progression, StealthSettings.from(Map.of()));
|
||||
|
||||
assertTrue(command.onCommand(player, mock(Command.class), "stealth", new String[] {"progress"}));
|
||||
verify(player).sendMessage(contains("2h 5m / 8h"));
|
||||
verify(player).sendMessage(contains("5h 55m remaining"));
|
||||
org.junit.jupiter.api.Assertions.assertEquals(Duration.ofHours(2).toMillis(), manager.snapshot().player(playerId).accumulatedMillis());
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void unlockedPlayerReceivesUsageGuidance() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
try (StealthStateManager manager = manager()) {
|
||||
PlayerStealthState unlocked = new PlayerStealthState(playerId, "Alex", Duration.ofHours(8).toMillis(), true, false, false, null, Map.of());
|
||||
manager.update(state -> state.withPlayer(unlocked)).join();
|
||||
QualifyingInvisibilityService progression = new QualifyingInvisibilityService(
|
||||
manager, Duration.ofHours(8), System::nanoTime, ignored -> { });
|
||||
Player player = player(playerId);
|
||||
StealthCommand command = new StealthCommand(manager, progression, StealthSettings.from(Map.of()));
|
||||
|
||||
command.onCommand(player, mock(Command.class), "stealth", new String[] {"progress"});
|
||||
verify(player).sendMessage(contains("unlocked"));
|
||||
verify(player).sendMessage(contains("log out while invisible"));
|
||||
}
|
||||
}
|
||||
|
||||
private static Player player(UUID playerId) {
|
||||
Player player = mock(Player.class);
|
||||
when(player.getUniqueId()).thenReturn(playerId);
|
||||
return player;
|
||||
}
|
||||
|
||||
private static StealthStateManager manager() {
|
||||
StealthStateRepository repository = new StealthStateRepository() {
|
||||
@Override public PersistentStealthState load() { return new PersistentStealthState(Map.of(), Map.of()); }
|
||||
@Override public void save(PersistentStealthState state) { }
|
||||
};
|
||||
return new StealthStateManager(repository, new PersistentStealthState(Map.of(), Map.of()));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
|
||||
import java.time.Duration;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
class StealthProgressFormatterTest {
|
||||
@Test
|
||||
void presentsConciseHumanReadableDurations() {
|
||||
assertEquals("2h 5m 9s", StealthProgressFormatter.duration(Duration.ofHours(2).plusMinutes(5).plusSeconds(9).toMillis()));
|
||||
assertEquals("45s", StealthProgressFormatter.duration(45_900L));
|
||||
assertEquals("0s", StealthProgressFormatter.duration(0L));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,123 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import static org.mockito.Mockito.mock;
|
||||
import static org.mockito.Mockito.never;
|
||||
import static org.mockito.Mockito.verify;
|
||||
import static org.mockito.Mockito.when;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
class StealthSessionListenerTest {
|
||||
@Test
|
||||
void concealedDisconnectSuppressesPublicAnnouncementBeforeCleanup() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
try (StealthStateManager manager = manager()) {
|
||||
manager.update(state -> state.withPlayer(unlocked(playerId).withSession(false, true))).join();
|
||||
QualifyingInvisibilityService progression = new QualifyingInvisibilityService(
|
||||
manager, Duration.ofHours(8), System::nanoTime, ignored -> { });
|
||||
StealthSessionService sessions = new StealthSessionService(manager, progression);
|
||||
StealthSessionListener listener = new StealthSessionListener(
|
||||
sessions, mock(IdentityPresentation.class), "Stealth active");
|
||||
PlayerQuitEvent event = mock(PlayerQuitEvent.class);
|
||||
Player player = player(playerId);
|
||||
when(event.getPlayer()).thenReturn(player);
|
||||
|
||||
listener.onQuit(event);
|
||||
|
||||
verify(event).setQuitMessage(null);
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void ordinaryDisconnectRetainsPublicAnnouncement() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
try (StealthStateManager manager = manager()) {
|
||||
QualifyingInvisibilityService progression = new QualifyingInvisibilityService(
|
||||
manager, Duration.ofHours(8), System::nanoTime, ignored -> { });
|
||||
StealthSessionListener listener = new StealthSessionListener(
|
||||
new StealthSessionService(manager, progression),
|
||||
mock(IdentityPresentation.class),
|
||||
"Stealth active");
|
||||
PlayerQuitEvent event = mock(PlayerQuitEvent.class);
|
||||
Player player = player(playerId);
|
||||
when(event.getPlayer()).thenReturn(player);
|
||||
|
||||
listener.onQuit(event);
|
||||
|
||||
verify(event, never()).setQuitMessage(null);
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void preparedLoginSuppressesAnnouncementAndConcealsIdentityForSession() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
try (StealthStateManager manager = manager()) {
|
||||
manager.update(state -> state.withPlayer(unlocked(playerId).withSession(true, false))).join();
|
||||
QualifyingInvisibilityService progression = new QualifyingInvisibilityService(
|
||||
manager, Duration.ofHours(8), System::nanoTime, ignored -> { });
|
||||
IdentityPresentation presentation = mock(IdentityPresentation.class);
|
||||
StealthSessionService sessions = new StealthSessionService(manager, progression);
|
||||
StealthSessionListener listener = new StealthSessionListener(
|
||||
sessions, presentation, "Stealth active");
|
||||
Player player = player(playerId);
|
||||
PlayerJoinEvent event = mock(PlayerJoinEvent.class);
|
||||
when(event.getPlayer()).thenReturn(player);
|
||||
|
||||
listener.onJoin(event);
|
||||
|
||||
verify(event).setJoinMessage(null);
|
||||
verify(presentation).conceal(player);
|
||||
verify(player).sendMessage("Stealth active");
|
||||
Player admin = player(UUID.randomUUID());
|
||||
when(admin.hasPermission("spigotstealth.admin")).thenReturn(true);
|
||||
new StealthAdminJoinListener(sessions, () -> java.util.List.of(player, admin)).onJoin(event);
|
||||
verify(admin).sendMessage("[Stealth] An invisible player joined. 1 player is now invisible. Use /stealthadmin list to see who.");
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void ordinaryLoginRetainsAnnouncementAndIdentity() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
try (StealthStateManager manager = manager()) {
|
||||
QualifyingInvisibilityService progression = new QualifyingInvisibilityService(
|
||||
manager, Duration.ofHours(8), System::nanoTime, ignored -> { });
|
||||
IdentityPresentation presentation = mock(IdentityPresentation.class);
|
||||
StealthSessionListener listener = new StealthSessionListener(
|
||||
new StealthSessionService(manager, progression), presentation, "Stealth active");
|
||||
Player player = player(playerId);
|
||||
PlayerJoinEvent event = mock(PlayerJoinEvent.class);
|
||||
when(event.getPlayer()).thenReturn(player);
|
||||
|
||||
listener.onJoin(event);
|
||||
|
||||
verify(event, never()).setJoinMessage(null);
|
||||
verify(presentation).reveal(player);
|
||||
verify(player, never()).sendMessage("Stealth active");
|
||||
}
|
||||
}
|
||||
|
||||
private static Player player(UUID playerId) {
|
||||
Player player = mock(Player.class);
|
||||
when(player.getUniqueId()).thenReturn(playerId);
|
||||
when(player.getName()).thenReturn("Alex");
|
||||
return player;
|
||||
}
|
||||
|
||||
private static PlayerStealthState unlocked(UUID playerId) {
|
||||
return new PlayerStealthState(playerId, "Alex", Duration.ofHours(8).toMillis(), true, false, false, null, Map.of());
|
||||
}
|
||||
|
||||
private static StealthStateManager manager() {
|
||||
StealthStateRepository repository = new StealthStateRepository() {
|
||||
@Override public PersistentStealthState load() { return new PersistentStealthState(Map.of(), Map.of()); }
|
||||
@Override public void save(PersistentStealthState state) { }
|
||||
};
|
||||
return new StealthStateManager(repository, new PersistentStealthState(Map.of(), Map.of()));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,94 @@
|
||||
package games.dmg.spigotstealth;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
import static org.junit.jupiter.api.Assertions.assertFalse;
|
||||
import static org.junit.jupiter.api.Assertions.assertTrue;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.time.Instant;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
class StealthSessionServiceTest {
|
||||
@Test
|
||||
void reportsOnlyCurrentlyConcealedPlayerIdsForPublicPresentation() {
|
||||
UUID concealedId = UUID.randomUUID();
|
||||
UUID staleId = UUID.randomUUID();
|
||||
try (StealthStateManager manager = manager()) {
|
||||
manager.update(state -> state
|
||||
.withPlayer(unlocked(concealedId).withSession(true, false))
|
||||
.withPlayer(unlocked(staleId).withSession(false, true)))
|
||||
.join();
|
||||
QualifyingInvisibilityService progression = new QualifyingInvisibilityService(
|
||||
manager, Duration.ofHours(8), System::nanoTime, ignored -> { });
|
||||
StealthSessionService sessions = new StealthSessionService(manager, progression);
|
||||
sessions.login(concealedId, "Hidden");
|
||||
|
||||
assertEquals(Set.of(concealedId), sessions.concealedPlayerIds());
|
||||
manager.update(state -> state.withPlayer(
|
||||
state.player(concealedId).withSession(false, false))).join();
|
||||
assertEquals(Set.of(), sessions.concealedPlayerIds());
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void unlockedQualifyingDisconnectPreparesAndConsumesOneConcealedLogin() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
try (StealthStateManager manager = manager()) {
|
||||
manager.update(state -> state.withPlayer(unlocked(playerId))).join();
|
||||
QualifyingInvisibilityService progression = new QualifyingInvisibilityService(
|
||||
manager, Duration.ofHours(8), System::nanoTime, ignored -> { });
|
||||
progression.begin(playerId, "Alex", Instant.EPOCH).join();
|
||||
StealthSessionService sessions = new StealthSessionService(manager, progression);
|
||||
|
||||
sessions.disconnect(playerId).join();
|
||||
assertTrue(manager.snapshot().player(playerId).preparedLogin());
|
||||
assertTrue(sessions.login(playerId, "Alex").concealed());
|
||||
assertFalse(manager.snapshot().player(playerId).preparedLogin());
|
||||
assertTrue(manager.snapshot().player(playerId).concealed());
|
||||
|
||||
sessions.disconnect(playerId).join();
|
||||
assertFalse(sessions.login(playerId, "Alex").concealed());
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void lockedPlayerCannotPrepareConcealedLogin() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
try (StealthStateManager manager = manager()) {
|
||||
QualifyingInvisibilityService progression = new QualifyingInvisibilityService(
|
||||
manager, Duration.ofHours(8), System::nanoTime, ignored -> { });
|
||||
progression.begin(playerId, "Alex", Instant.EPOCH).join();
|
||||
StealthSessionService sessions = new StealthSessionService(manager, progression);
|
||||
sessions.disconnect(playerId).join();
|
||||
assertFalse(sessions.login(playerId, "Alex").concealed());
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void ordinaryDisconnectClearsEarlierPreparation() {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
try (StealthStateManager manager = manager()) {
|
||||
manager.update(state -> state.withPlayer(unlocked(playerId).withSession(true, false))).join();
|
||||
QualifyingInvisibilityService progression = new QualifyingInvisibilityService(
|
||||
manager, Duration.ofHours(8), System::nanoTime, ignored -> { });
|
||||
StealthSessionService sessions = new StealthSessionService(manager, progression);
|
||||
sessions.disconnect(playerId).join();
|
||||
assertFalse(manager.snapshot().player(playerId).preparedLogin());
|
||||
}
|
||||
}
|
||||
|
||||
private static PlayerStealthState unlocked(UUID playerId) {
|
||||
return new PlayerStealthState(playerId, "Alex", Duration.ofHours(8).toMillis(), true, false, false, null, Map.of());
|
||||
}
|
||||
|
||||
private static StealthStateManager manager() {
|
||||
StealthStateRepository repository = new StealthStateRepository() {
|
||||
@Override public PersistentStealthState load() { return new PersistentStealthState(Map.of(), Map.of()); }
|
||||
@Override public void save(PersistentStealthState state) { }
|
||||
};
|
||||
return new StealthStateManager(repository, new PersistentStealthState(Map.of(), Map.of()));
|
||||
}
|
||||
}
|
||||
@@ -15,15 +15,28 @@ import org.junit.jupiter.api.io.TempDir;
|
||||
class YamlStealthStateRepositoryTest {
|
||||
@TempDir Path temporaryDirectory;
|
||||
|
||||
@Test
|
||||
void missingOrInvalidSleepCountPolicyDefaultsToExclude() throws Exception {
|
||||
Path missingFile = temporaryDirectory.resolve("missing.yml");
|
||||
YamlStealthStateRepository missing = new YamlStealthStateRepository(missingFile);
|
||||
assertEquals(SleepCountPolicy.EXCLUDE, missing.load().sleepCountPolicy());
|
||||
|
||||
Path invalidFile = temporaryDirectory.resolve("invalid.yml");
|
||||
Files.writeString(invalidFile, "sleep-count-policy: surprise\n");
|
||||
YamlStealthStateRepository invalid = new YamlStealthStateRepository(invalidFile);
|
||||
assertEquals(SleepCountPolicy.EXCLUDE, invalid.load().sleepCountPolicy());
|
||||
}
|
||||
|
||||
@Test
|
||||
void roundTripsUuidStateAndPreservesUnknownFields() throws Exception {
|
||||
UUID playerId = UUID.randomUUID();
|
||||
Path stateFile = temporaryDirectory.resolve("state.yml");
|
||||
Files.writeString(stateFile, "schema-version: 1\nfuture-root: keep\nplayers:\n " + playerId + ":\n accumulated-millis: 25\n unlocked: false\n prepared-login: true\n concealed: false\n qualifying-since: '2026-08-14T10:00:00Z'\n last-known-name: Alex\n future-player: keep-too\n");
|
||||
Files.writeString(stateFile, "schema-version: 1\nsleep-count-policy: include\nfuture-root: keep\nplayers:\n " + playerId + ":\n accumulated-millis: 25\n unlocked: false\n prepared-login: true\n concealed: false\n qualifying-since: '2026-08-14T10:00:00Z'\n last-known-name: Alex\n future-player: keep-too\n");
|
||||
YamlStealthStateRepository repository = new YamlStealthStateRepository(stateFile);
|
||||
|
||||
PersistentStealthState loaded = repository.load();
|
||||
PlayerStealthState player = loaded.player(playerId);
|
||||
assertEquals(SleepCountPolicy.INCLUDE, loaded.sleepCountPolicy());
|
||||
assertEquals(25L, player.accumulatedMillis());
|
||||
assertTrue(player.preparedLogin());
|
||||
assertEquals(Instant.parse("2026-08-14T10:00:00Z"), player.qualifyingSince());
|
||||
@@ -31,6 +44,7 @@ class YamlStealthStateRepositoryTest {
|
||||
repository.save(loaded.withPlayer(player.withAccumulatedMillis(50L)));
|
||||
String saved = Files.readString(stateFile);
|
||||
assertTrue(saved.contains("future-root: keep"));
|
||||
assertTrue(saved.contains("sleep-count-policy: include"));
|
||||
assertTrue(saved.contains("future-player: keep-too"));
|
||||
assertEquals(50L, repository.load().player(playerId).accumulatedMillis());
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user