feat(progress): add species unlock progression
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@@ -34,3 +34,11 @@
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- Added UUID-keyed immutable player state with retained names, saturating progress, unlocks, preferences, locks, defensive reads, forward-field retention, and atomic YAML replacement.
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- Invalid required configuration now disables partial plugin startup with a focused log message.
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- Verified settings, persistence, corruption handling, atomic replacement, and the complete build with `./gradlew clean check jar`.
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### US-001 species unlock progression completed
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- Added stable taxonomy for all approved overworld trees, Nether fungi, and giant mushrooms while excluding bamboo and treating azalea logs as oak.
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- Replaced the old recursive search with a deterministic, bounded, iterative scanner that follows connected trunk blocks laterally and upward but never downward and requires matching foliage or caps.
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- Added Survival-and-axe eligibility, automatic-break suppression, durable one-point increments, saturating counters, permanent unlocks, and next-qualifying-block threshold evaluation.
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- Registered progress handling through the Spigot block-break lifecycle and persisted every accepted update before notifying observers.
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- Verified taxonomy, detection, tools, eligibility, progression, persistence, and the complete build with `./gradlew clean check jar`.
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