docs(design): define Tree Feller user stories

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dmg
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---
type: User Story
title: "US-006: Announce tree unlocks"
description: Celebrate each newly earned species and explain how to control or undo automatic felling.
status: backlog
---
# US-006: Announce tree unlocks
As a **player**, I want visible and actionable feedback when I unlock a species so that I notice the achievement and understand Tree Feller's safety controls.
## Acceptance criteria
- [ ] Earning a species unlock displays a configurable on-screen title and subtitle naming the species.
- [ ] Earning a species unlock also sends a configurable chat message that explains that sneaking prevents automatic felling and names `/treefeller undo`.
- [ ] Title text, subtitle text, fade-in time, display time, fade-out time, and chat text are configurable.
- [ ] Messages support the project's chosen Spigot formatting convention and a documented species placeholder.
- [ ] The boss bar for the newly unlocked species is removed when its unlock announcement is shown.
- [ ] An earned species produces its unlock announcement exactly once unless an administrator later resets that species and the player earns it again.
- [ ] An administrative grant clearly informs an online target that access was granted but does not falsely present it as a mined-block achievement.
- [ ] Invalid or cancelled breaks never generate an unlock announcement.
## Related
- [US-001: Earn tree-type unlocks](us-001-earn-tree-type-unlocks.md)
- [US-002: View tree progress](us-002-view-tree-progress.md)
- [US-007: Administer Tree Feller](us-007-administer-tree-feller.md)
- [US-008: Configure and persist Tree Feller](us-008-configure-and-persist-tree-feller.md)