feat(progression): reward unique boss kills
Release / release (push) Successful in 1m52s
CI / build (push) Successful in 54s

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dmg
2026-08-08 13:35:23 -04:00
parent 87dec73f8f
commit 64ba0e2af4
8 changed files with 93 additions and 14 deletions
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@@ -64,3 +64,9 @@ description: Chronological record of significant Trigger Spawn design decisions.
- Added a three-second on-screen warm-up cancelled by block movement, jumping, falling, teleportation, world changes, or disconnects.
- Safe destinations are sampled within the current world's circle using bounded attempts and a closest-elevation search that rejects environmental hazards.
- Only completed teleports consume cooldown, and incomplete progression receives a post-teleport reminder.
## 2026-08-08 — Progression rewards and reminders
- Successful `/spawn` teleports now identify each remaining boss and show the next permanent boss-based cooldown tier.
- Fully progressed players receive no unnecessary reminder.
- Verified that newly credited unique kills make `/spawn` immediately available while duplicate kills preserve the existing cooldown.
@@ -2,7 +2,7 @@
type: User Story
title: "US-008: Reward and encourage spawn progression"
description: Remind players how to improve spawn access and reward each newly credited unique boss kill with an immediate cooldown reset.
status: backlog
status: done
---
# US-008: Reward and encourage spawn progression
@@ -11,15 +11,15 @@ As a **player**, I want `/spawn` to explain how I can improve its cooldown and r
## Acceptance criteria
- [ ] After every successful `/spawn`, a player who has not defeated all three unique qualifying enemies receives a reminder that defeating the remaining bosses permanently reduces the cooldown.
- [ ] The reminder identifies the remaining eligible bosses and shows the next cooldown tier.
- [ ] A player who has completed all three unique qualifying kills does not receive the progression reminder.
- [ ] Each newly credited unique Warden, Ender Dragon, or Wither kill immediately clears the player's active `/spawn` cooldown.
- [ ] Clearing the cooldown makes `/spawn` immediately available as a progression reward.
- [ ] The newly credited kill also permanently applies the improved boss-based cooldown tier.
- [ ] Repeated kills of an already credited enemy do not clear the cooldown.
- [ ] The on-screen kill message states that `/spawn` is immediately available and displays the new cooldown tier.
- [ ] Banned players cannot earn kill credit, a cooldown reset, or an improved tier.
- [x] After every successful `/spawn`, a player who has not defeated all three unique qualifying enemies receives a reminder that defeating the remaining bosses permanently reduces the cooldown.
- [x] The reminder identifies the remaining eligible bosses and shows the next cooldown tier.
- [x] A player who has completed all three unique qualifying kills does not receive the progression reminder.
- [x] Each newly credited unique Warden, Ender Dragon, or Wither kill immediately clears the player's active `/spawn` cooldown.
- [x] Clearing the cooldown makes `/spawn` immediately available as a progression reward.
- [x] The newly credited kill also permanently applies the improved boss-based cooldown tier.
- [x] Repeated kills of an already credited enemy do not clear the cooldown.
- [x] The on-screen kill message states that `/spawn` is immediately available and displays the new cooldown tier.
- [x] Banned players cannot earn kill credit, a cooldown reset, or an improved tier.
## Related