--- type: User Story title: "US-006: Configure plugin behavior" description: Let operators tune cooldown tiers and run the plugin with clear validation, messages, permissions, and durable state. status: done --- # US-006: Configure plugin behavior As a **server operator**, I want safe configuration and durable state so that Trigger Spawn behaves predictably across worlds and restarts. ## Acceptance criteria - [x] The one-kill cooldown is independently configurable and defaults to 28,800 seconds. - [x] The two-kill cooldown is independently configurable and defaults to 14,400 seconds. - [x] The three-kill cooldown is independently configurable and defaults to 3,600 seconds. - [x] Configured cooldowns must be positive and representable safely by the plugin. - [x] Invalid required configuration prevents partial initialization and produces a clear server log message. - [x] Player-facing messages use clear built-in wording, readable colors, and friendly duration formatting. - [x] Ordinary players do not require a plugin permission node to execute `/spawn`; eligibility is controlled by progression, grants, cooldowns, and bans. - [x] Administrative commands require `triggerspawn.admin`. - [x] Server operators receive `triggerspawn.admin` by default. - [x] Boss progress, grants, bans, cooldown timestamps, latest known names, and per-world spawn settings persist across clean restarts. - [x] Persisted data is handled defensively so corrupt or invalid records do not silently grant access. ## Related - [US-001: Earn progressive spawn access](us-001-earn-progressive-spawn-access.md) - [US-003: Configure each world's spawn area](us-003-configure-world-spawn-area.md) - [US-004: Grant and remove spawn access](us-004-manage-spawn-access.md) - [US-005: Ban and unban spawn access](us-005-manage-spawn-bans.md)