--- type: User Story title: "US-004: Grant and remove spawn access" description: Let administrators grant custom spawn cooldowns, inspect access, and completely reset a player's access. status: done --- # US-004: Grant and remove spawn access As a **server administrator**, I want to grant, inspect, and remove spawn access so that I can manage exceptions independently of boss progression. ## Acceptance criteria - [x] `/spawnadmin grant ` grants immediate `/spawn` access with the supplied cooldown. - [x] Friendly, case-insensitive duration units are accepted, including values such as `30m`, `2h`, and `1d`. - [x] Zero, negative, malformed, or overflowing grant durations are rejected with an explanatory message. - [x] A custom administrative grant overrides the player's boss-based cooldown tier while the grant exists. - [x] Killing qualifying enemies does not replace an active administrative grant's custom cooldown. - [x] `/spawnadmin remove ` removes any administrative grant, recorded enemy progress, and active cooldown from the player. - [x] After removal, the player begins with no access and can earn it again by defeating a qualifying enemy. - [x] `/spawnadmin access [page]` lists all players who currently have natural or granted access, including offline players. - [x] Each access-list entry identifies the player, access source, applicable cooldown, progression tier when relevant, and current remaining cooldown. - [x] Administrative player arguments support online players and previously known offline players when they can be resolved safely. - [x] Player state is stored by UUID while retaining the latest known player name for display and lookup. ## Related - [US-001: Earn progressive spawn access](us-001-earn-progressive-spawn-access.md) - [US-005: Ban and unban spawn access](us-005-manage-spawn-bans.md) - [US-006: Configure plugin behavior](us-006-configure-plugin-behavior.md)