1.9 KiB
1.9 KiB
type, title, description, status
| type | title | description | status |
|---|---|---|---|
| User Story | US-004: Grant and remove spawn access | Let administrators grant custom spawn cooldowns, inspect access, and completely reset a player's access. | backlog |
US-004: Grant and remove spawn access
As a server administrator, I want to grant, inspect, and remove spawn access so that I can manage exceptions independently of boss progression.
Acceptance criteria
/spawnadmin grant <player> <duration>grants immediate/spawnaccess with the supplied cooldown.- Friendly, case-insensitive duration units are accepted, including values such as
30m,2h, and1d. - Zero, negative, malformed, or overflowing grant durations are rejected with an explanatory message.
- A custom administrative grant overrides the player's boss-based cooldown tier while the grant exists.
- Killing qualifying enemies does not replace an active administrative grant's custom cooldown.
/spawnadmin remove <player>removes any administrative grant, recorded enemy progress, and active cooldown from the player.- After removal, the player begins with no access and can earn it again by defeating a qualifying enemy.
/spawnadmin access [page]lists all players who currently have natural or granted access, including offline players.- Each access-list entry identifies the player, access source, applicable cooldown, progression tier when relevant, and current remaining cooldown.
- Administrative player arguments support online players and previously known offline players when they can be resolved safely.
- Player state is stored by UUID while retaining the latest known player name for display and lookup.