1.7 KiB
1.7 KiB
type, title, description, status
| type | title | description | status |
|---|---|---|---|
| User Story | US-008: Reward and encourage spawn progression | Remind players how to improve spawn access and reward each newly credited unique boss kill with an immediate cooldown reset. | backlog |
US-008: Reward and encourage spawn progression
As a player, I want /spawn to explain how I can improve its cooldown and reward new boss progress so that the benefit of defeating each remaining boss is clear and immediately useful.
Acceptance criteria
- After every successful
/spawn, a player who has not defeated all three unique qualifying enemies receives a reminder that defeating the remaining bosses permanently reduces the cooldown. - The reminder identifies the remaining eligible bosses and shows the next cooldown tier.
- A player who has completed all three unique qualifying kills does not receive the progression reminder.
- Each newly credited unique Warden, Ender Dragon, or Wither kill immediately clears the player's active
/spawncooldown. - Clearing the cooldown makes
/spawnimmediately available as a progression reward. - The newly credited kill also permanently applies the improved boss-based cooldown tier.
- Repeated kills of an already credited enemy do not clear the cooldown.
- The on-screen kill message states that
/spawnis immediately available and displays the new cooldown tier. - Banned players cannot earn kill credit, a cooldown reset, or an improved tier.