feat(vigilante): add followers and combat scaling
This commit is contained in:
@@ -6,6 +6,17 @@ description: Chronological record of material decisions affecting the Spigot Tyr
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# Spigot Tyrant Design Log
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# Spigot Tyrant Design Log
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## 2026-08-14 — Vigilante and Followers completed
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- Completed US-008 with `/vigilante` invitation, acceptance, dismissal, and leave flows while preserving independent Tyrant-side class assignments.
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- Added Tyrant/Vigilante combat tracking and continuously refreshed Strength and Resistance based on living same-world Followers within the configurable 50-block range, capped at Strength V and Resistance IV by default.
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- Every Vigilante death now awards progression only to the Tyrant killer, clears Followers, and applies normal recently-active replacement with previous-holder fallback.
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- Verified membership, dual alignment, scaling and caps, role maintenance, command metadata, and death/progression components with the Gradle suite.
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## 2026-08-14 — Vigilante and Follower implementation started
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- US-008 begins with test-first invitation membership, death reroll and Tyrant reward integration, combat tracking, and proximity-scaled capped effects.
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## 2026-08-14 — Participation completed
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## 2026-08-14 — Participation completed
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- Completed US-011 with `/tyrant status`, `optout`, `optin`, and confirmed `relinquish` flows plus comprehensive join messages for lifecycle, roles, classes, abilities, and cooldowns.
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- Completed US-011 with `/tyrant status`, `optout`, `optin`, and confirmed `relinquish` flows plus comprehensive join messages for lifecycle, roles, classes, abilities, and cooldowns.
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@@ -2,7 +2,7 @@
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type: User Story
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type: User Story
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title: "US-008: Support the Vigilante and Followers"
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title: "US-008: Support the Vigilante and Followers"
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description: Give the Vigilante a replaceable role and combat strength derived from nearby Followers.
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description: Give the Vigilante a replaceable role and combat strength derived from nearby Followers.
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status: backlog
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status: done
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---
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---
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# US-008: Support the Vigilante and Followers
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# US-008: Support the Vigilante and Followers
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@@ -11,18 +11,18 @@ As the **Vigilante**, I want nearby living Followers to strengthen me against th
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## Acceptance criteria
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## Acceptance criteria
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- [ ] Exactly one active Vigilante exists while the game is running whenever an eligible player is available.
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- [x] Exactly one active Vigilante exists while the game is running whenever an eligible player is available.
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- [ ] The Vigilante can invite eligible opted-in players to become Followers, and recruitment requires acceptance.
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- [x] The Vigilante can invite eligible opted-in players to become Followers, and recruitment requires acceptance.
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- [ ] The Vigilante can dismiss Followers and Followers can leave voluntarily.
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- [x] The Vigilante can dismiss Followers and Followers can leave voluntarily.
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- [ ] While actively fighting the Tyrant, the Vigilante gains one potion level each of Strength and Resistance per living Follower in the same world within 50 blocks.
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- [x] While actively fighting the Tyrant, the Vigilante gains one potion level each of Strength and Resistance per living Follower in the same world within 50 blocks.
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- [ ] Offline, dead, opted-out, dismissed, or out-of-range Followers do not count.
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- [x] Offline, dead, opted-out, dismissed, or out-of-range Followers do not count.
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- [ ] A Vigilante or Follower may simultaneously hold one Tyrant-side class without losing Vigilante-side membership.
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- [x] A Vigilante or Follower may simultaneously hold one Tyrant-side class without losing Vigilante-side membership.
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- [ ] Effect levels update promptly as combat starts or ends and as Followers move, die, respawn, disconnect, or change assignment.
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- [x] Effect levels update promptly as combat starts or ends and as Followers move, die, respawn, disconnect, or change assignment.
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- [ ] Scaling is capped by validated configuration, defaulting to Strength V and Resistance IV.
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- [x] Scaling is capped by validated configuration, defaulting to Strength V and Resistance IV.
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- [ ] Every Vigilante death ends the assignment and triggers random replacement regardless of cause.
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- [x] Every Vigilante death ends the assignment and triggers random replacement regardless of cause.
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- [ ] The deceased Vigilante is excluded when another eligible non-Tyrant candidate exists and is reused only when no such candidate exists.
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- [x] The deceased Vigilante is excluded when another eligible non-Tyrant candidate exists and is reused only when no such candidate exists.
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- [ ] Followers are cleared rather than transferred when their Vigilante dies or loses the position.
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- [x] Followers are cleared rather than transferred when their Vigilante dies or loses the position.
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- [ ] The Tyrant is never eligible to be selected as Vigilante.
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- [x] The Tyrant is never eligible to be selected as Vigilante.
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## Related
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## Related
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@@ -0,0 +1,10 @@
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package games.dmg.spigottyrant;
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import java.util.Map;
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import java.util.UUID;
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public record FollowerResult(Map<UUID, PlayerState> players, FollowerStatus status) {
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public FollowerResult {
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players = Map.copyOf(players);
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}
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}
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@@ -0,0 +1,111 @@
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package games.dmg.spigottyrant;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Optional;
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import java.util.UUID;
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public final class FollowerService {
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private final Map<UUID, UUID> invitations = new HashMap<>();
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public FollowerResult invite(
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GameState game,
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Map<UUID, PlayerState> players,
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UUID vigilanteId,
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UUID targetId
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) {
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if (game.lifecycle() != GameLifecycle.RUNNING) {
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return result(players, FollowerStatus.GAME_NOT_RUNNING);
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}
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if (game.vigilanteId().filter(vigilanteId::equals).isEmpty()) {
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return result(players, FollowerStatus.NOT_VIGILANTE);
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}
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PlayerState target = players.get(targetId);
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if (target == null || target.optedOutUntil().isPresent()
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|| game.tyrantId().filter(targetId::equals).isPresent()
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|| game.vigilanteId().filter(targetId::equals).isPresent()) {
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return result(players, FollowerStatus.INELIGIBLE);
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}
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invitations.put(targetId, vigilanteId);
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return result(players, FollowerStatus.INVITED);
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}
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public FollowerResult accept(
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GameState game,
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Map<UUID, PlayerState> players,
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UUID targetId
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) {
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UUID invitedBy = invitations.get(targetId);
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if (invitedBy == null
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|| game.vigilanteId().filter(invitedBy::equals).isEmpty()) {
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return result(players, FollowerStatus.NO_INVITATION);
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}
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PlayerState target = players.get(targetId);
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if (target == null || target.optedOutUntil().isPresent()) {
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invitations.remove(targetId);
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return result(players, FollowerStatus.INELIGIBLE);
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}
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invitations.remove(targetId);
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return updated(players, withFollower(target, Optional.of(invitedBy)), FollowerStatus.JOINED);
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}
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public FollowerResult dismiss(
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GameState game,
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Map<UUID, PlayerState> players,
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UUID vigilanteId,
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UUID targetId
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) {
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if (game.vigilanteId().filter(vigilanteId::equals).isEmpty()) {
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return result(players, FollowerStatus.NOT_VIGILANTE);
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}
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PlayerState target = players.get(targetId);
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if (target == null || target.followerOf().filter(vigilanteId::equals).isEmpty()) {
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return result(players, FollowerStatus.NOT_FOLLOWER);
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}
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return updated(players, withFollower(target, Optional.empty()), FollowerStatus.DISMISSED);
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}
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public FollowerResult leave(
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GameState game,
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Map<UUID, PlayerState> players,
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UUID targetId
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) {
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PlayerState target = players.get(targetId);
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if (target == null || target.followerOf().isEmpty()) {
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return result(players, FollowerStatus.NOT_FOLLOWER);
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}
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return updated(players, withFollower(target, Optional.empty()), FollowerStatus.LEFT);
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}
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public void clearInvitations() {
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invitations.clear();
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}
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private static FollowerResult updated(
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Map<UUID, PlayerState> players,
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PlayerState updated,
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FollowerStatus status
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) {
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Map<UUID, PlayerState> replacement = new HashMap<>(players);
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replacement.put(updated.playerId(), updated);
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return result(replacement, status);
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}
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private static FollowerResult result(
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Map<UUID, PlayerState> players,
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FollowerStatus status
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) {
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return new FollowerResult(players, status);
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}
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private static PlayerState withFollower(
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PlayerState player,
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Optional<UUID> followerOf
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) {
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return new PlayerState(
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player.playerId(), player.latestName(), player.lastLogin(), player.optedOutUntil(),
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player.tyrantClass(), followerOf, player.cooldownEnds(),
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player.readyAbilityItems(), player.capturedMobs()
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);
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}
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}
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@@ -0,0 +1,13 @@
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package games.dmg.spigottyrant;
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public enum FollowerStatus {
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INVITED,
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JOINED,
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DISMISSED,
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LEFT,
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GAME_NOT_RUNNING,
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NOT_VIGILANTE,
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INELIGIBLE,
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NO_INVITATION,
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NOT_FOLLOWER
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}
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@@ -28,6 +28,7 @@ public record PluginSettings(
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int fixerStrengthLevel,
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int fixerStrengthLevel,
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int fixerNormalHeartRows,
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int fixerNormalHeartRows,
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int fixerNearTyrantHeartRows,
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int fixerNearTyrantHeartRows,
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Duration vigilanteCombatDuration,
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Duration rosterIntelligenceCooldown,
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Duration rosterIntelligenceCooldown,
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int tyrantStrengthLevel,
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int tyrantStrengthLevel,
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int tyrantResistanceLevel,
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int tyrantResistanceLevel,
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@@ -65,6 +66,7 @@ public record PluginSettings(
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"fixer-near-tyrant-heart-rows must be at least fixer-normal-heart-rows"
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"fixer-near-tyrant-heart-rows must be at least fixer-normal-heart-rows"
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);
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);
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}
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}
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requirePositive(vigilanteCombatDuration, "vigilante-combat-seconds");
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requirePositive(rosterIntelligenceCooldown, "roster-intelligence-cooldown-seconds");
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requirePositive(rosterIntelligenceCooldown, "roster-intelligence-cooldown-seconds");
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requireEffectLevel(tyrantStrengthLevel, "tyrant-strength-level");
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requireEffectLevel(tyrantStrengthLevel, "tyrant-strength-level");
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requireEffectLevel(tyrantResistanceLevel, "tyrant-resistance-level");
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requireEffectLevel(tyrantResistanceLevel, "tyrant-resistance-level");
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@@ -99,6 +101,7 @@ public record PluginSettings(
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integer(values, "fixer-strength-level", 1),
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integer(values, "fixer-strength-level", 1),
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integer(values, "fixer-normal-heart-rows", 2),
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integer(values, "fixer-normal-heart-rows", 2),
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integer(values, "fixer-near-tyrant-heart-rows", 3),
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integer(values, "fixer-near-tyrant-heart-rows", 3),
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duration(values, "vigilante-combat-seconds", Duration.ofSeconds(15)),
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duration(values, "roster-intelligence-cooldown-seconds", Duration.ofHours(24)),
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duration(values, "roster-intelligence-cooldown-seconds", Duration.ofHours(24)),
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integer(values, "tyrant-strength-level", 1),
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integer(values, "tyrant-strength-level", 1),
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integer(values, "tyrant-resistance-level", 1),
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integer(values, "tyrant-resistance-level", 1),
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@@ -11,6 +11,7 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
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private PluginSettings settings;
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private PluginSettings settings;
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private TyrantStateManager stateManager;
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private TyrantStateManager stateManager;
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private TyrantPresentation tyrantPresentation;
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private TyrantPresentation tyrantPresentation;
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private VigilanteEffectController vigilanteEffects;
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@Override
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@Override
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public void onEnable() {
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public void onEnable() {
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@@ -46,6 +47,11 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
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random
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random
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);
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);
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BukkitOnlinePlayerDirectory onlinePlayers = new BukkitOnlinePlayerDirectory();
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BukkitOnlinePlayerDirectory onlinePlayers = new BukkitOnlinePlayerDirectory();
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FollowerService followers = new FollowerService();
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VigilanteCombatTracker combatTracker = new VigilanteCombatTracker();
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vigilanteEffects = new VigilanteEffectController(
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stateManager, getServer(), combatTracker, settings, clock
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);
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tyrantPresentation = new BukkitTyrantPresentation(getServer());
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tyrantPresentation = new BukkitTyrantPresentation(getServer());
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ManagedRoleEffects managedEffects = new BukkitManagedRoleEffects(
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ManagedRoleEffects managedEffects = new BukkitManagedRoleEffects(
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stateManager, tyrantPresentation
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stateManager, tyrantPresentation
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@@ -62,6 +68,8 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
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new RoleRelinquishmentService(succession, maintenance),
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new RoleRelinquishmentService(succession, maintenance),
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tyrantPresentation
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tyrantPresentation
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));
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));
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Objects.requireNonNull(getCommand("vigilante"), "Missing vigilante metadata")
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.setExecutor(new VigilanteCommand(stateManager, followers, onlinePlayers));
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Objects.requireNonNull(getCommand("tyrantadmin"), "Missing tyrantadmin metadata")
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Objects.requireNonNull(getCommand("tyrantadmin"), "Missing tyrantadmin metadata")
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.setExecutor(new TyrantAdminCommand(
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.setExecutor(new TyrantAdminCommand(
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stateManager,
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stateManager,
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@@ -84,6 +92,19 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
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),
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),
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this
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this
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);
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);
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getServer().getPluginManager().registerEvents(
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new VigilanteDeathListener(
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stateManager, new TyrantProgressionService(), maintenance,
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getServer(), clock
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),
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this
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);
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getServer().getPluginManager().registerEvents(
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new VigilanteCombatListener(
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stateManager, combatTracker, clock, settings.vigilanteCombatDuration()
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),
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this
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);
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long maintenanceTicks = Math.max(
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long maintenanceTicks = Math.max(
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1L, Math.multiplyExact(settings.selectionRetryInterval().toSeconds(), 20L)
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1L, Math.multiplyExact(settings.selectionRetryInterval().toSeconds(), 20L)
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);
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);
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@@ -95,12 +116,16 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
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maintenanceTicks,
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maintenanceTicks,
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maintenanceTicks
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maintenanceTicks
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);
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);
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getServer().getScheduler().runTaskTimer(this, vigilanteEffects, 10L, 10L);
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getServer().getScheduler().runTaskTimer(this, stateManager::saveIfDirty, 600L, 600L);
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getServer().getScheduler().runTaskTimer(this, stateManager::saveIfDirty, 600L, 600L);
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getLogger().info("Spigot Tyrant enabled.");
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getLogger().info("Spigot Tyrant enabled.");
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}
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}
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@Override
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@Override
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public void onDisable() {
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public void onDisable() {
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if (vigilanteEffects != null) {
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vigilanteEffects.clear();
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}
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if (tyrantPresentation != null) {
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if (tyrantPresentation != null) {
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tyrantPresentation.clear();
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tyrantPresentation.clear();
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}
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}
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@@ -0,0 +1,50 @@
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package games.dmg.spigottyrant;
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import java.time.Clock;
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import java.time.Duration;
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import java.util.UUID;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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public final class VigilanteCombatListener implements Listener {
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private final TyrantStateManager stateManager;
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private final VigilanteCombatTracker tracker;
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private final Clock clock;
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private final Duration combatDuration;
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public VigilanteCombatListener(
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TyrantStateManager stateManager,
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VigilanteCombatTracker tracker,
|
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Clock clock,
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Duration combatDuration
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) {
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this.stateManager = stateManager;
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this.tracker = tracker;
|
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this.clock = clock;
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this.combatDuration = combatDuration;
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}
|
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onDamage(EntityDamageByEntityEvent event) {
|
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if (!(event.getEntity() instanceof Player damaged)
|
||||||
|
|| !(event.getDamager() instanceof Player attacker)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
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GameState game = stateManager.game();
|
||||||
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if (game.lifecycle() != GameLifecycle.RUNNING
|
||||||
|
|| game.tyrantId().isEmpty() || game.vigilanteId().isEmpty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
UUID first = damaged.getUniqueId();
|
||||||
|
UUID second = attacker.getUniqueId();
|
||||||
|
UUID tyrant = game.tyrantId().orElseThrow();
|
||||||
|
UUID vigilante = game.vigilanteId().orElseThrow();
|
||||||
|
if ((first.equals(tyrant) && second.equals(vigilante))
|
||||||
|
|| (first.equals(vigilante) && second.equals(tyrant))) {
|
||||||
|
tracker.markCombat(clock.instant(), combatDuration);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.time.Duration;
|
||||||
|
import java.time.Instant;
|
||||||
|
import java.util.Optional;
|
||||||
|
|
||||||
|
public final class VigilanteCombatTracker {
|
||||||
|
private Optional<Instant> activeUntil = Optional.empty();
|
||||||
|
|
||||||
|
public void markCombat(Instant now, Duration duration) {
|
||||||
|
activeUntil = Optional.of(now.plus(duration));
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isActive(Instant now) {
|
||||||
|
return activeUntil.filter(deadline -> deadline.isAfter(now)).isPresent();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void clear() {
|
||||||
|
activeUntil = Optional.empty();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,83 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.util.Locale;
|
||||||
|
import org.bukkit.ChatColor;
|
||||||
|
import org.bukkit.command.Command;
|
||||||
|
import org.bukkit.command.CommandExecutor;
|
||||||
|
import org.bukkit.command.CommandSender;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
|
||||||
|
public final class VigilanteCommand implements CommandExecutor {
|
||||||
|
private final TyrantStateManager stateManager;
|
||||||
|
private final FollowerService followers;
|
||||||
|
private final OnlinePlayerDirectory onlinePlayers;
|
||||||
|
|
||||||
|
public VigilanteCommand(
|
||||||
|
TyrantStateManager stateManager,
|
||||||
|
FollowerService followers,
|
||||||
|
OnlinePlayerDirectory onlinePlayers
|
||||||
|
) {
|
||||||
|
this.stateManager = stateManager;
|
||||||
|
this.followers = followers;
|
||||||
|
this.onlinePlayers = onlinePlayers;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean onCommand(
|
||||||
|
CommandSender sender,
|
||||||
|
Command command,
|
||||||
|
String label,
|
||||||
|
String[] arguments
|
||||||
|
) {
|
||||||
|
if (!(sender instanceof Player player)) {
|
||||||
|
sender.sendMessage("This command must be used by a player.");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
FollowerResult result;
|
||||||
|
Player target = null;
|
||||||
|
if (arguments.length == 1 && arguments[0].equalsIgnoreCase("accept")) {
|
||||||
|
result = followers.accept(stateManager.game(), stateManager.players(),
|
||||||
|
player.getUniqueId());
|
||||||
|
} else if (arguments.length == 1 && arguments[0].equalsIgnoreCase("leave")) {
|
||||||
|
result = followers.leave(stateManager.game(), stateManager.players(),
|
||||||
|
player.getUniqueId());
|
||||||
|
} else if (arguments.length == 2
|
||||||
|
&& (arguments[0].equalsIgnoreCase("invite")
|
||||||
|
|| arguments[0].equalsIgnoreCase("dismiss"))) {
|
||||||
|
target = onlinePlayers.findByName(arguments[1]);
|
||||||
|
if (target == null) {
|
||||||
|
player.sendMessage(ChatColor.RED + "That player must be online.");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
stateManager.player(target.getUniqueId(), target.getName());
|
||||||
|
result = arguments[0].equalsIgnoreCase("invite")
|
||||||
|
? followers.invite(
|
||||||
|
stateManager.game(), stateManager.players(), player.getUniqueId(),
|
||||||
|
target.getUniqueId()
|
||||||
|
)
|
||||||
|
: followers.dismiss(
|
||||||
|
stateManager.game(), stateManager.players(), player.getUniqueId(),
|
||||||
|
target.getUniqueId()
|
||||||
|
);
|
||||||
|
} else {
|
||||||
|
player.sendMessage(ChatColor.YELLOW
|
||||||
|
+ "Usage: /vigilante <invite <player>|accept|dismiss <player>|leave>");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if (result.status() == FollowerStatus.JOINED
|
||||||
|
|| result.status() == FollowerStatus.DISMISSED
|
||||||
|
|| result.status() == FollowerStatus.LEFT) {
|
||||||
|
stateManager.replacePlayers(result.players());
|
||||||
|
stateManager.saveIfDirty();
|
||||||
|
}
|
||||||
|
player.sendMessage(ChatColor.YELLOW + "Follower action: "
|
||||||
|
+ result.status().name().toLowerCase(Locale.ROOT).replace('_', ' ') + ".");
|
||||||
|
if (target != null && result.status() == FollowerStatus.INVITED) {
|
||||||
|
target.sendMessage(ChatColor.YELLOW + player.getName()
|
||||||
|
+ " invited you to become a Follower. Use /vigilante accept.");
|
||||||
|
} else if (target != null && result.status() == FollowerStatus.DISMISSED) {
|
||||||
|
target.sendMessage(ChatColor.YELLOW + "You are no longer a Follower.");
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,62 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.time.Clock;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.Set;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.bukkit.ChatColor;
|
||||||
|
import org.bukkit.Server;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.EventPriority;
|
||||||
|
import org.bukkit.event.Listener;
|
||||||
|
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||||
|
|
||||||
|
public final class VigilanteDeathListener implements Listener {
|
||||||
|
private final TyrantStateManager stateManager;
|
||||||
|
private final TyrantProgressionService progression;
|
||||||
|
private final RoleMaintenanceService maintenance;
|
||||||
|
private final Server server;
|
||||||
|
private final Clock clock;
|
||||||
|
|
||||||
|
public VigilanteDeathListener(
|
||||||
|
TyrantStateManager stateManager,
|
||||||
|
TyrantProgressionService progression,
|
||||||
|
RoleMaintenanceService maintenance,
|
||||||
|
Server server,
|
||||||
|
Clock clock
|
||||||
|
) {
|
||||||
|
this.stateManager = stateManager;
|
||||||
|
this.progression = progression;
|
||||||
|
this.maintenance = maintenance;
|
||||||
|
this.server = server;
|
||||||
|
this.clock = clock;
|
||||||
|
}
|
||||||
|
|
||||||
|
@EventHandler(priority = EventPriority.MONITOR)
|
||||||
|
public void onDeath(PlayerDeathEvent event) {
|
||||||
|
UUID victimId = event.getEntity().getUniqueId();
|
||||||
|
GameState game = stateManager.game();
|
||||||
|
if (game.lifecycle() != GameLifecycle.RUNNING
|
||||||
|
|| game.vigilanteId().filter(victimId::equals).isEmpty()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Optional<UUID> killerId = Optional.ofNullable(event.getEntity().getKiller())
|
||||||
|
.map(Player::getUniqueId);
|
||||||
|
GameState progressed = progression.recordVigilanteDeath(game, killerId);
|
||||||
|
PersistentState withProgress = new PersistentState(
|
||||||
|
progressed, stateManager.players()
|
||||||
|
);
|
||||||
|
Set<UUID> online = server.getOnlinePlayers().stream()
|
||||||
|
.map(Player::getUniqueId)
|
||||||
|
.collect(java.util.stream.Collectors.toUnmodifiableSet());
|
||||||
|
LifecycleState rerolled = maintenance.rerollVigilante(
|
||||||
|
withProgress, Optional.of(victimId), online, clock.instant()
|
||||||
|
);
|
||||||
|
stateManager.replaceState(rerolled);
|
||||||
|
stateManager.saveIfDirty();
|
||||||
|
String message = ChatColor.YELLOW + "The Vigilante died; a replacement "
|
||||||
|
+ (rerolled.game().vigilanteId().isPresent() ? "has been selected." : "is pending.");
|
||||||
|
server.getOnlinePlayers().forEach(player -> player.sendMessage(message));
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,98 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import java.time.Clock;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.bukkit.Server;
|
||||||
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.potion.PotionEffect;
|
||||||
|
import org.bukkit.potion.PotionEffectType;
|
||||||
|
|
||||||
|
public final class VigilanteEffectController implements Runnable {
|
||||||
|
private static final int EFFECT_TICKS = 30;
|
||||||
|
private final TyrantStateManager stateManager;
|
||||||
|
private final Server server;
|
||||||
|
private final VigilanteCombatTracker tracker;
|
||||||
|
private final PluginSettings settings;
|
||||||
|
private final Clock clock;
|
||||||
|
private Optional<UUID> previousVigilante = Optional.empty();
|
||||||
|
|
||||||
|
public VigilanteEffectController(
|
||||||
|
TyrantStateManager stateManager,
|
||||||
|
Server server,
|
||||||
|
VigilanteCombatTracker tracker,
|
||||||
|
PluginSettings settings,
|
||||||
|
Clock clock
|
||||||
|
) {
|
||||||
|
this.stateManager = stateManager;
|
||||||
|
this.server = server;
|
||||||
|
this.tracker = tracker;
|
||||||
|
this.settings = settings;
|
||||||
|
this.clock = clock;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void run() {
|
||||||
|
GameState game = stateManager.game();
|
||||||
|
if (!previousVigilante.equals(game.vigilanteId())) {
|
||||||
|
previousVigilante.map(server::getPlayer).ifPresent(this::removeManagedEffects);
|
||||||
|
previousVigilante = game.vigilanteId();
|
||||||
|
}
|
||||||
|
Player vigilante = game.vigilanteId().map(server::getPlayer).orElse(null);
|
||||||
|
if (vigilante == null || game.lifecycle() != GameLifecycle.RUNNING
|
||||||
|
|| !tracker.isActive(clock.instant()) || vigilante.isDead()) {
|
||||||
|
if (vigilante != null) {
|
||||||
|
removeManagedEffects(vigilante);
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
int followers = nearbyLivingFollowers(game.vigilanteId().orElseThrow(), vigilante);
|
||||||
|
VigilantePower.Levels levels = VigilantePower.forFollowers(
|
||||||
|
followers, settings.followerStrengthCap(), settings.followerResistanceCap()
|
||||||
|
);
|
||||||
|
apply(vigilante, PotionEffectType.STRENGTH, levels.strength());
|
||||||
|
apply(vigilante, PotionEffectType.RESISTANCE, levels.resistance());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void clear() {
|
||||||
|
previousVigilante.map(server::getPlayer).ifPresent(this::removeManagedEffects);
|
||||||
|
previousVigilante = Optional.empty();
|
||||||
|
tracker.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
private int nearbyLivingFollowers(UUID vigilanteId, Player vigilante) {
|
||||||
|
int count = 0;
|
||||||
|
double rangeSquared = settings.followerRangeBlocks()
|
||||||
|
* settings.followerRangeBlocks();
|
||||||
|
for (PlayerState state : stateManager.players().values()) {
|
||||||
|
if (state.followerOf().filter(vigilanteId::equals).isEmpty()
|
||||||
|
|| state.optedOutUntil().isPresent()) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
Player follower = server.getPlayer(state.playerId());
|
||||||
|
if (follower == null || follower.isDead()
|
||||||
|
|| !follower.getWorld().equals(vigilante.getWorld())) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if (follower.getLocation().distanceSquared(vigilante.getLocation()) <= rangeSquared) {
|
||||||
|
count++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return count;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void apply(Player player, PotionEffectType type, int level) {
|
||||||
|
if (level == 0) {
|
||||||
|
player.removePotionEffect(type);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
player.addPotionEffect(new PotionEffect(
|
||||||
|
type, EFFECT_TICKS, level - 1, false, true, true
|
||||||
|
));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void removeManagedEffects(Player player) {
|
||||||
|
player.removePotionEffect(PotionEffectType.STRENGTH);
|
||||||
|
player.removePotionEffect(PotionEffectType.RESISTANCE);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,23 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
public final class VigilantePower {
|
||||||
|
private VigilantePower() {
|
||||||
|
}
|
||||||
|
|
||||||
|
public static Levels forFollowers(
|
||||||
|
int followerCount,
|
||||||
|
int strengthCap,
|
||||||
|
int resistanceCap
|
||||||
|
) {
|
||||||
|
if (followerCount < 0 || strengthCap < 1 || resistanceCap < 1) {
|
||||||
|
throw new IllegalArgumentException("follower count and caps are invalid");
|
||||||
|
}
|
||||||
|
return new Levels(
|
||||||
|
Math.min(followerCount, strengthCap),
|
||||||
|
Math.min(followerCount, resistanceCap)
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
public record Levels(int strength, int resistance) {
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -40,6 +40,7 @@ denied-mob-types:
|
|||||||
- WITHER
|
- WITHER
|
||||||
|
|
||||||
# Tyrant and Vigilante effects
|
# Tyrant and Vigilante effects
|
||||||
|
vigilante-combat-seconds: 15
|
||||||
roster-intelligence-cooldown-seconds: 86400
|
roster-intelligence-cooldown-seconds: 86400
|
||||||
tyrant-strength-level: 1
|
tyrant-strength-level: 1
|
||||||
tyrant-resistance-level: 1
|
tyrant-resistance-level: 1
|
||||||
|
|||||||
@@ -8,6 +8,9 @@ commands:
|
|||||||
tyrant:
|
tyrant:
|
||||||
description: View and use Spigot Tyrant game features.
|
description: View and use Spigot Tyrant game features.
|
||||||
usage: /tyrant <status|choices|buy|assign|optout|optin|relinquish confirm>
|
usage: /tyrant <status|choices|buy|assign|optout|optin|relinquish confirm>
|
||||||
|
vigilante:
|
||||||
|
description: Manage Vigilante Followers.
|
||||||
|
usage: /vigilante <invite <player>|accept|dismiss <player>|leave>
|
||||||
tyrantadmin:
|
tyrantadmin:
|
||||||
description: Administer the Spigot Tyrant game.
|
description: Administer the Spigot Tyrant game.
|
||||||
usage: /tyrantadmin <status|start|pause|resume|reset confirm>
|
usage: /tyrantadmin <status|start|pause|resume|reset confirm>
|
||||||
|
|||||||
@@ -0,0 +1,70 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||||
|
|
||||||
|
import java.time.Duration;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.Set;
|
||||||
|
import java.util.UUID;
|
||||||
|
import org.junit.jupiter.api.Test;
|
||||||
|
|
||||||
|
final class FollowerServiceTest {
|
||||||
|
private static final UUID TYRANT = UUID.fromString("11111111-1111-1111-1111-111111111111");
|
||||||
|
private static final UUID VIGILANTE = UUID.fromString("22222222-2222-2222-2222-222222222222");
|
||||||
|
private static final UUID FOLLOWER = UUID.fromString("33333333-3333-3333-3333-333333333333");
|
||||||
|
private final FollowerService service = new FollowerService();
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void invitationRequiresAcceptanceAndPreservesTyrantClass() {
|
||||||
|
GameState game = game();
|
||||||
|
PlayerState target = new PlayerState(
|
||||||
|
FOLLOWER, "Follower", Optional.empty(), Optional.empty(), TyrantClass.FIXER,
|
||||||
|
Optional.empty(), Map.of(), Set.of(), java.util.List.of()
|
||||||
|
);
|
||||||
|
Map<UUID, PlayerState> players = Map.of(FOLLOWER, target);
|
||||||
|
|
||||||
|
FollowerResult invited = service.invite(game, players, VIGILANTE, FOLLOWER);
|
||||||
|
FollowerResult accepted = service.accept(game, invited.players(), FOLLOWER);
|
||||||
|
|
||||||
|
assertEquals(FollowerStatus.INVITED, invited.status());
|
||||||
|
assertEquals(Optional.empty(), invited.players().get(FOLLOWER).followerOf());
|
||||||
|
assertEquals(FollowerStatus.JOINED, accepted.status());
|
||||||
|
assertEquals(Optional.of(VIGILANTE), accepted.players().get(FOLLOWER).followerOf());
|
||||||
|
assertEquals(TyrantClass.FIXER, accepted.players().get(FOLLOWER).tyrantClass());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
void vigilanteCanDismissAndFollowerCanLeave() {
|
||||||
|
GameState game = game();
|
||||||
|
PlayerState follower = withFollower(PlayerState.newPlayer(FOLLOWER, "Follower"));
|
||||||
|
|
||||||
|
FollowerResult dismissed = service.dismiss(
|
||||||
|
game, Map.of(FOLLOWER, follower), VIGILANTE, FOLLOWER
|
||||||
|
);
|
||||||
|
FollowerResult left = service.leave(
|
||||||
|
game, Map.of(FOLLOWER, follower), FOLLOWER
|
||||||
|
);
|
||||||
|
|
||||||
|
assertEquals(FollowerStatus.DISMISSED, dismissed.status());
|
||||||
|
assertEquals(Optional.empty(), dismissed.players().get(FOLLOWER).followerOf());
|
||||||
|
assertEquals(FollowerStatus.LEFT, left.status());
|
||||||
|
assertEquals(Optional.empty(), left.players().get(FOLLOWER).followerOf());
|
||||||
|
}
|
||||||
|
|
||||||
|
private static GameState game() {
|
||||||
|
return new GameState(
|
||||||
|
GameLifecycle.RUNNING, Optional.of(TYRANT), Optional.of(VIGILANTE),
|
||||||
|
Optional.empty(), Optional.empty(), Optional.empty(), Duration.ZERO,
|
||||||
|
0, 0, Set.of()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static PlayerState withFollower(PlayerState player) {
|
||||||
|
return new PlayerState(
|
||||||
|
player.playerId(), player.latestName(), player.lastLogin(), player.optedOutUntil(),
|
||||||
|
player.tyrantClass(), Optional.of(VIGILANTE), player.cooldownEnds(),
|
||||||
|
player.readyAbilityItems(), player.capturedMobs()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -24,6 +24,7 @@ final class PluginMetadataTest {
|
|||||||
assertNotNull(commands);
|
assertNotNull(commands);
|
||||||
assertNotNull(commands.get("tyrant"));
|
assertNotNull(commands.get("tyrant"));
|
||||||
assertNotNull(commands.get("tyrantadmin"));
|
assertNotNull(commands.get("tyrantadmin"));
|
||||||
|
assertNotNull(commands.get("vigilante"));
|
||||||
Map<?, ?> permissions = (Map<?, ?>) plugin.get("permissions");
|
Map<?, ?> permissions = (Map<?, ?>) plugin.get("permissions");
|
||||||
assertNotNull(permissions);
|
assertNotNull(permissions);
|
||||||
Map<?, ?> admin = (Map<?, ?>) permissions.get("spigottyrant.admin");
|
Map<?, ?> admin = (Map<?, ?>) permissions.get("spigottyrant.admin");
|
||||||
|
|||||||
@@ -0,0 +1,14 @@
|
|||||||
|
package games.dmg.spigottyrant;
|
||||||
|
|
||||||
|
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||||
|
|
||||||
|
import org.junit.jupiter.api.Test;
|
||||||
|
|
||||||
|
final class VigilantePowerTest {
|
||||||
|
@Test
|
||||||
|
void oneLevelPerNearbyFollowerIsCappedSafely() {
|
||||||
|
assertEquals(new VigilantePower.Levels(3, 3), VigilantePower.forFollowers(3, 5, 4));
|
||||||
|
assertEquals(new VigilantePower.Levels(5, 4), VigilantePower.forFollowers(10, 5, 4));
|
||||||
|
assertEquals(new VigilantePower.Levels(0, 0), VigilantePower.forFollowers(0, 5, 4));
|
||||||
|
}
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user