fix(arena): move winners outside after victory

This commit is contained in:
dmg
2026-09-04 22:01:52 -04:00
parent f0dbde17b8
commit 17a5c66575
5 changed files with 85 additions and 2 deletions
@@ -26,6 +26,7 @@ As an **opted-in participant**, I want a visible one-player boss challenge for a
- [x] Challenger death, disconnect, or leaving by any mechanism ends the fight and resets the boss to full health at its spawn; death counts as leaving and the same player may retry immediately.
- [x] Block placement and breaking are denied inside the arena during an active fight so players cannot build over or modify the boundary.
- [x] Killing the boss assigns the challenger as Vigilante, removes the boss and barriers, and restores the passive particle boundary.
- [x] After winning, the new Vigilante is moved safely outside the arena before normal arena enforcement resumes.
- [x] Pausing, resetting, restarting, reloading, and repeated or concurrent events cannot duplicate the boss, barriers, challenger, or Vigilante assignment.
- [x] If the arena is not configured when a challenge should open, the Vigilante remains vacant and administrators receive a clear warning.