fix(arena): move winners outside after victory
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@@ -26,6 +26,7 @@ As an **opted-in participant**, I want a visible one-player boss challenge for a
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- [x] Challenger death, disconnect, or leaving by any mechanism ends the fight and resets the boss to full health at its spawn; death counts as leaving and the same player may retry immediately.
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- [x] Block placement and breaking are denied inside the arena during an active fight so players cannot build over or modify the boundary.
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- [x] Killing the boss assigns the challenger as Vigilante, removes the boss and barriers, and restores the passive particle boundary.
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- [x] After winning, the new Vigilante is moved safely outside the arena before normal arena enforcement resumes.
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- [x] Pausing, resetting, restarting, reloading, and repeated or concurrent events cannot duplicate the boss, barriers, challenger, or Vigilante assignment.
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- [x] If the arena is not configured when a challenge should open, the Vigilante remains vacant and administrators receive a clear warning.
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