fix(arena): keep vigilante victory private
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@@ -6,6 +6,12 @@ description: Chronological record of material decisions affecting the Spigot Tyr
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# Spigot Tyrant Design Log
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## 2026-09-04 — Vigilante arena victory kept private
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- Removed the server-wide Vigilante arena victory announcement that exposed the new Vigilante's identity.
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- The winning Vigilante now receives a private confirmation, while the publicly identifiable Tyrant victory announcement remains unchanged.
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- Verified private Vigilante and public Tyrant messaging, 121 automated tests, compiler warnings, and packaging with `./gradlew clean check jar`.
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## 2026-09-04 — Arena winners safely extracted
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- Corrected shared-role arena completion so a successful Tyrant or Vigilante challenger is moved safely outside immediately after assignment and barrier removal.
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@@ -27,6 +27,7 @@ As an **opted-in participant**, I want a visible one-player boss challenge for a
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- [x] Block placement and breaking are denied inside the arena during an active fight so players cannot build over or modify the boundary.
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- [x] Killing the boss assigns the challenger as Vigilante, removes the boss and barriers, and restores the passive particle boundary.
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- [x] After winning, the new Vigilante is moved safely outside the arena before normal arena enforcement resumes.
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- [x] The Vigilante winner receives a private confirmation, and no server-wide victory message names or reveals the new Vigilante.
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- [x] Pausing, resetting, restarting, reloading, and repeated or concurrent events cannot duplicate the boss, barriers, challenger, or Vigilante assignment.
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- [x] If the arena is not configured when a challenge should open, the Vigilante remains vacant and administrators receive a clear warning.
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@@ -416,6 +416,13 @@ public final class RoleArenaController implements Listener, Runnable {
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barrier.clear();
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Player winner = server.getPlayer(playerId);
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moveWinnerOutside(winner);
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if (role == ArenaRole.VIGILANTE) {
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if (winner != null) {
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winner.sendMessage(ChatColor.YELLOW
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+ "You defeated the arena boss and became the Vigilante!");
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}
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return;
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}
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String name = Optional.ofNullable(winner)
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.map(Player::getName).orElse(playerId.toString());
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String message = ChatColor.YELLOW + name + " defeated the arena boss and is the "
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@@ -30,6 +30,7 @@ import org.junit.jupiter.api.Test;
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final class RoleArenaControllerTest {
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private static final UUID TYRANT = UUID.fromString("11111111-1111-1111-1111-111111111111");
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private static final UUID PLAYER = UUID.fromString("22222222-2222-2222-2222-222222222222");
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private static final UUID OTHER = UUID.fromString("33333333-3333-3333-3333-333333333333");
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@Test
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void boundaryColorsIdentifyTheOpenRole() {
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@@ -133,13 +134,15 @@ final class RoleArenaControllerTest {
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when(player.getUniqueId()).thenReturn(PLAYER);
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when(player.getName()).thenReturn("Player");
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when(player.getLocation()).thenReturn(new Location(world, arena.x(), arena.y(), arena.z()));
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Player other = mock(Player.class);
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when(other.getUniqueId()).thenReturn(OTHER);
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PlayerState playerState = PlayerState.newPlayer(PLAYER, "Player");
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TyrantStateManager manager = mock(TyrantStateManager.class);
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when(manager.snapshot()).thenReturn(new PersistentState(game, Map.of(PLAYER, playerState)));
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Server server = mock(Server.class);
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when(server.getPlayer(PLAYER)).thenReturn(player);
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when(server.getWorld("world")).thenReturn(world);
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doReturn(Set.of(player)).when(server).getOnlinePlayers();
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doReturn(Set.of(player, other)).when(server).getOnlinePlayers();
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ArenaLocationStore locations = mock(ArenaLocationStore.class);
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when(locations.location()).thenReturn(Optional.of(arena));
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RoleArenaController controller = new RoleArenaController(
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@@ -153,6 +156,14 @@ final class RoleArenaControllerTest {
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!ArenaGeometry.contains(arena, 10.0, "world",
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destination.getX(), destination.getY(), destination.getZ())
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), eq(org.bukkit.event.player.PlayerTeleportEvent.TeleportCause.PLUGIN));
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if (role == ArenaRole.VIGILANTE) {
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verify(player).sendMessage(contains(
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"You defeated the arena boss and became the Vigilante"
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));
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verify(other, never()).sendMessage(contains("Vigilante"));
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} else {
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verify(other).sendMessage(contains("Player defeated the arena boss"));
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}
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}
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private static PlayerJoinEvent mockJoin(Player player) {
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