feat(admin): add game lifecycle controls
This commit is contained in:
@@ -6,6 +6,17 @@ description: Chronological record of material decisions affecting the Spigot Tyr
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# Spigot Tyrant Design Log
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## 2026-08-14 — Administrative lifecycle completed
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- Completed US-001 with permission-gated `/tyrantadmin` start, status, pause, resume, and confirmed reset operations.
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- Initial Vigilantes may be assigned explicitly or selected among eligible recently active players, with offline selections persisted as pending confirmations.
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- Pause/resume preserves progression and assignments, shifts every cooldown, participation, inactivity, and pending-selection deadline, and invokes managed effect suppression/restoration.
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- Added detailed operator status output and verified lifecycle, timer shifting, permissions, confirmation safety, candidate filtering, metadata, and effect hooks with the Gradle suite.
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## 2026-08-14 — Administrative lifecycle implementation started
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- US-001 begins with test-first game start, pause/resume deadline freezing, permission-gated administration, inspection, and confirmed reset behavior.
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## 2026-08-14 — Tyrant class assignment completed
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- Completed US-004 with `/tyrant assign <class> <player>`, purchased-class authorization, UUID state, one holder per class, and one Tyrant-side class per player.
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@@ -2,7 +2,7 @@
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type: User Story
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title: "US-001: Start, pause, and administer the game"
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description: Give server operators safe control over the Tyrant game's lifecycle and state.
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status: backlog
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status: done
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---
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# US-001: Start, pause, and administer the game
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@@ -11,14 +11,14 @@ As a **server operator**, I want to start, pause, resume, and inspect the game s
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## Acceptance criteria
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- [ ] An administrator can start the first game by assigning the initial Tyrant.
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- [ ] The administrator may assign the first Vigilante or allow random selection from eligible recently active players.
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- [ ] An administrator can pause and resume the game without deleting game state.
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- [ ] Pausing freezes progression, cooldowns, daily-use timers, inactivity checks, and pending-selection deadlines.
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- [ ] Role and class effects are suppressed while paused and restored when play resumes.
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- [ ] Administrative commands require the `spigottyrant.admin` permission, granted to server operators by default.
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- [ ] Administrators can inspect lifecycle state, roles, classes, Followers, purchases, levels, cooldowns, participation, and pending selections.
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- [ ] Destructive administrative operations require explicit confirmation.
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- [x] An administrator can start the first game by assigning the initial Tyrant.
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- [x] The administrator may assign the first Vigilante or allow random selection from eligible recently active players.
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- [x] An administrator can pause and resume the game without deleting game state.
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- [x] Pausing freezes progression, cooldowns, daily-use timers, inactivity checks, and pending-selection deadlines.
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- [x] Role and class effects are suppressed while paused and restored when play resumes.
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- [x] Administrative commands require the `spigottyrant.admin` permission, granted to server operators by default.
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- [x] Administrators can inspect lifecycle state, roles, classes, Followers, purchases, levels, cooldowns, participation, and pending selections.
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- [x] Destructive administrative operations require explicit confirmation.
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## Related
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@@ -0,0 +1,137 @@
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package games.dmg.spigottyrant;
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import java.time.Duration;
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import java.time.Instant;
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import java.util.EnumMap;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Optional;
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import java.util.Set;
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import java.util.UUID;
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public final class GameLifecycleService {
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public LifecycleState start(
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PersistentState state,
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UUID tyrantId,
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Optional<UUID> vigilanteId,
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Instant now
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) {
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if (state.game().lifecycle() != GameLifecycle.UNSTARTED) {
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throw new IllegalStateException("game has already been started");
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}
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if (vigilanteId.filter(tyrantId::equals).isPresent()) {
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throw new IllegalArgumentException("Tyrant and Vigilante must be different players");
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}
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GameState game = new GameState(
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GameLifecycle.RUNNING,
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Optional.of(tyrantId),
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vigilanteId,
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Optional.empty(),
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Optional.empty(),
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Optional.empty(),
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Duration.ZERO,
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0,
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1,
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Set.of()
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);
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return new LifecycleState(game, state.players());
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}
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public LifecycleState pause(PersistentState state, Instant now) {
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if (state.game().lifecycle() != GameLifecycle.RUNNING) {
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throw new IllegalStateException("only a running game can be paused");
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}
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GameState current = state.game();
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GameState paused = new GameState(
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GameLifecycle.PAUSED,
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current.tyrantId(),
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current.vigilanteId(),
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current.pendingTyrant(),
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current.pendingVigilante(),
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Optional.of(now),
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current.accumulatedPausedTime(),
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current.tyrantLevel(),
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current.unspentChoices(),
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current.purchases()
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);
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return new LifecycleState(paused, state.players());
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}
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public LifecycleState resume(PersistentState state, Instant now) {
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GameState current = state.game();
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if (current.lifecycle() != GameLifecycle.PAUSED || current.pausedAt().isEmpty()) {
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throw new IllegalStateException("only a paused game can be resumed");
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}
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Instant pausedAt = current.pausedAt().orElseThrow();
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Duration pausedFor = Duration.between(pausedAt, now);
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if (pausedFor.isNegative()) {
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throw new IllegalArgumentException("resume time must not precede pause time");
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}
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GameState resumed = new GameState(
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GameLifecycle.RUNNING,
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current.tyrantId(),
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current.vigilanteId(),
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shiftSelection(current.pendingTyrant(), pausedFor),
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shiftSelection(current.pendingVigilante(), pausedFor),
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Optional.empty(),
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current.accumulatedPausedTime().plus(pausedFor),
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current.tyrantLevel(),
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current.unspentChoices(),
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current.purchases()
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);
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Map<UUID, PlayerState> players = new HashMap<>();
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for (PlayerState player : state.players().values()) {
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players.put(player.playerId(), shift(player, pausedFor));
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}
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return new LifecycleState(resumed, players);
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}
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public LifecycleState reset(PersistentState state) {
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Map<UUID, PlayerState> players = new HashMap<>();
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for (PlayerState player : state.players().values()) {
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players.put(player.playerId(), new PlayerState(
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player.playerId(),
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player.latestName(),
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player.lastLogin(),
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player.optedOutUntil(),
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TyrantClass.NONE,
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Optional.empty(),
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Map.of(),
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Set.of(),
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player.capturedMobs()
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));
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}
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return new LifecycleState(GameState.empty(), players);
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}
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private static Optional<PendingSelection> shiftSelection(
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Optional<PendingSelection> selection,
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Duration pausedFor
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) {
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return selection.map(value -> new PendingSelection(
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value.candidateId(), value.expiresAt().plus(pausedFor)
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));
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}
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private static PlayerState shift(PlayerState player, Duration pausedFor) {
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Map<Ability, Instant> cooldowns = new EnumMap<>(Ability.class);
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player.cooldownEnds().forEach((ability, deadline) ->
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cooldowns.put(ability, deadline.plus(pausedFor))
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);
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return new PlayerState(
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player.playerId(),
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player.latestName(),
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shiftInstant(player.lastLogin(), pausedFor),
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shiftInstant(player.optedOutUntil(), pausedFor),
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player.tyrantClass(),
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player.followerOf(),
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cooldowns,
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player.readyAbilityItems(),
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player.capturedMobs()
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);
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}
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private static Optional<Instant> shiftInstant(Optional<Instant> value, Duration duration) {
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return value.map(instant -> instant.plus(duration));
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}
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}
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@@ -0,0 +1,14 @@
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package games.dmg.spigottyrant;
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import java.util.Map;
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import java.util.UUID;
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public record LifecycleState(GameState game, Map<UUID, PlayerState> players) {
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public LifecycleState {
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players = Map.copyOf(players);
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}
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public PersistentState asPersistentState() {
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return new PersistentState(game, players);
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}
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}
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@@ -0,0 +1,7 @@
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package games.dmg.spigottyrant;
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public interface ManagedRoleEffects {
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void suppressAll();
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void restoreAll();
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}
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@@ -0,0 +1,13 @@
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package games.dmg.spigottyrant;
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public final class NoopManagedRoleEffects implements ManagedRoleEffects {
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@Override
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public void suppressAll() {
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// No managed effects exist until their corresponding abilities are unlocked.
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}
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@Override
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public void restoreAll() {
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// No managed effects exist until their corresponding abilities are unlocked.
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}
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}
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@@ -0,0 +1,47 @@
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package games.dmg.spigottyrant;
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import java.time.Duration;
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import java.time.Instant;
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import java.util.ArrayList;
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import java.util.Comparator;
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import java.util.List;
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import java.util.Map;
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import java.util.Optional;
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import java.util.Set;
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import java.util.UUID;
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import java.util.random.RandomGenerator;
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public final class RoleCandidateSelector {
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public Optional<UUID> select(
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Map<UUID, PlayerState> players,
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Set<UUID> excluded,
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Optional<UUID> previousHolder,
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Instant now,
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Duration activityWindow,
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RandomGenerator random
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) {
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Instant cutoff = now.minus(activityWindow);
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List<UUID> eligible = new ArrayList<>();
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for (PlayerState player : players.values()) {
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if (excluded.contains(player.playerId())) {
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continue;
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}
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if (player.lastLogin().isEmpty()
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|| player.lastLogin().orElseThrow().isBefore(cutoff)) {
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continue;
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}
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if (player.optedOutUntil().filter(deadline -> deadline.isAfter(now)).isPresent()) {
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continue;
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}
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eligible.add(player.playerId());
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}
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if (eligible.size() > 1) {
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previousHolder.ifPresent(eligible::remove);
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}
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if (eligible.isEmpty()) {
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return Optional.empty();
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}
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eligible.sort(Comparator.comparing(UUID::toString));
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return Optional.of(eligible.get(random.nextInt(eligible.size())));
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}
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}
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@@ -29,6 +29,18 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
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Objects.requireNonNull(getCommand("tyrant"), "Missing tyrant command metadata")
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.setExecutor(new TyrantCommand(stateManager, new TyrantProgressionService()));
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Objects.requireNonNull(getCommand("tyrantadmin"), "Missing tyrantadmin metadata")
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.setExecutor(new TyrantAdminCommand(
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stateManager,
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new GameLifecycleService(),
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new BukkitOnlinePlayerDirectory(),
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new NoopManagedRoleEffects(),
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Clock.systemUTC(),
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new RoleCandidateSelector(),
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settings.candidateActivityWindow(),
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settings.pendingSelectionTimeout(),
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java.util.random.RandomGenerator.getDefault()
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));
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getServer().getPluginManager().registerEvents(
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new PlayerJoinListener(stateManager, Clock.systemUTC()),
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this
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@@ -0,0 +1,209 @@
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package games.dmg.spigottyrant;
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import java.time.Clock;
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import java.time.Duration;
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import java.util.Locale;
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import java.util.Optional;
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import java.util.Set;
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import java.util.UUID;
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import java.util.random.RandomGenerator;
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import org.bukkit.ChatColor;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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public final class TyrantAdminCommand implements CommandExecutor {
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private static final String PERMISSION = "spigottyrant.admin";
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private final TyrantStateManager stateManager;
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private final GameLifecycleService lifecycle;
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private final OnlinePlayerDirectory onlinePlayers;
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private final ManagedRoleEffects effects;
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private final Clock clock;
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private final RoleCandidateSelector candidateSelector;
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private final Duration activityWindow;
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private final Duration pendingTimeout;
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private final RandomGenerator random;
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public TyrantAdminCommand(
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TyrantStateManager stateManager,
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GameLifecycleService lifecycle,
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OnlinePlayerDirectory onlinePlayers,
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ManagedRoleEffects effects,
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Clock clock
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) {
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this(
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stateManager, lifecycle, onlinePlayers, effects, clock,
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new RoleCandidateSelector(), Duration.ofHours(24), Duration.ofHours(24),
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RandomGenerator.getDefault()
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);
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}
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public TyrantAdminCommand(
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TyrantStateManager stateManager,
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GameLifecycleService lifecycle,
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OnlinePlayerDirectory onlinePlayers,
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ManagedRoleEffects effects,
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Clock clock,
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RoleCandidateSelector candidateSelector,
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Duration activityWindow,
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Duration pendingTimeout,
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RandomGenerator random
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) {
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this.stateManager = stateManager;
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this.lifecycle = lifecycle;
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this.onlinePlayers = onlinePlayers;
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this.effects = effects;
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this.clock = clock;
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this.candidateSelector = candidateSelector;
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this.activityWindow = activityWindow;
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this.pendingTimeout = pendingTimeout;
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this.random = random;
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}
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@Override
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public boolean onCommand(
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CommandSender sender,
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Command command,
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String label,
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String[] arguments
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) {
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if (!sender.hasPermission(PERMISSION)) {
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sender.sendMessage(ChatColor.RED + "You do not have permission to administer Tyrant.");
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return true;
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}
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if (arguments.length == 0 || arguments[0].equalsIgnoreCase("status")) {
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showStatus(sender);
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return true;
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}
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try {
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switch (arguments[0].toLowerCase(Locale.ROOT)) {
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case "start" -> start(sender, arguments);
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case "pause" -> pause(sender);
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case "resume" -> resume(sender);
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case "reset" -> reset(sender, arguments);
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default -> usage(sender);
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}
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} catch (IllegalArgumentException | IllegalStateException exception) {
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sender.sendMessage(ChatColor.RED + exception.getMessage());
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}
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return true;
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}
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private void start(CommandSender sender, String[] arguments) {
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if (arguments.length < 2 || arguments.length > 3) {
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sender.sendMessage(ChatColor.YELLOW
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+ "Usage: /tyrantadmin start <tyrant> [vigilante]");
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return;
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}
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Player tyrant = onlinePlayers.findByName(arguments[1]);
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if (tyrant == null) {
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sender.sendMessage(ChatColor.RED + "The initial Tyrant must be online.");
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return;
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}
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Optional<Player> vigilante = Optional.empty();
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if (arguments.length == 3) {
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vigilante = Optional.ofNullable(onlinePlayers.findByName(arguments[2]));
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if (vigilante.isEmpty()) {
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sender.sendMessage(ChatColor.RED + "The initial Vigilante must be online.");
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return;
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}
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}
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stateManager.player(tyrant.getUniqueId(), tyrant.getName());
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vigilante.ifPresent(player -> stateManager.player(player.getUniqueId(), player.getName()));
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InstantHolder now = new InstantHolder(clock.instant());
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Optional<UUID> randomCandidate = vigilante.isEmpty()
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? candidateSelector.select(
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stateManager.players(), Set.of(tyrant.getUniqueId()), Optional.empty(),
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now.value(), activityWindow, random
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)
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: Optional.empty();
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Optional<UUID> activeVigilante = vigilante.map(Player::getUniqueId);
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if (activeVigilante.isEmpty() && randomCandidate.isPresent()
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&& onlinePlayers.findById(randomCandidate.orElseThrow()) != null) {
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activeVigilante = randomCandidate;
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}
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LifecycleState started = lifecycle.start(
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stateManager.snapshot(), tyrant.getUniqueId(), activeVigilante, now.value()
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);
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if (activeVigilante.isEmpty() && randomCandidate.isPresent()) {
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GameState game = started.game();
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started = new LifecycleState(new GameState(
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game.lifecycle(), game.tyrantId(), game.vigilanteId(), game.pendingTyrant(),
|
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Optional.of(new PendingSelection(
|
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randomCandidate.orElseThrow(), now.value().plus(pendingTimeout)
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)),
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game.pausedAt(), game.accumulatedPausedTime(), game.tyrantLevel(),
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game.unspentChoices(), game.purchases()
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), started.players());
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}
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stateManager.replaceState(started);
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stateManager.saveIfDirty();
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effects.restoreAll();
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sender.sendMessage(ChatColor.GREEN + "Tyrant game started.");
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if (vigilante.isEmpty()) {
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sender.sendMessage(ChatColor.YELLOW
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+ "An eligible recently active Vigilante will be selected automatically.");
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}
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}
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private void pause(CommandSender sender) {
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LifecycleState paused = lifecycle.pause(stateManager.snapshot(), clock.instant());
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stateManager.replaceState(paused);
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stateManager.saveIfDirty();
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effects.suppressAll();
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sender.sendMessage(ChatColor.GREEN + "Tyrant game paused.");
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}
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private void resume(CommandSender sender) {
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LifecycleState resumed = lifecycle.resume(stateManager.snapshot(), clock.instant());
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stateManager.replaceState(resumed);
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stateManager.saveIfDirty();
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effects.restoreAll();
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sender.sendMessage(ChatColor.GREEN + "Tyrant game resumed.");
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}
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private void reset(CommandSender sender, String[] arguments) {
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if (arguments.length != 2 || !arguments[1].equalsIgnoreCase("confirm")) {
|
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sender.sendMessage(ChatColor.RED
|
||||
+ "This clears the game. Use /tyrantadmin reset confirm.");
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return;
|
||||
}
|
||||
stateManager.replaceState(lifecycle.reset(stateManager.snapshot()));
|
||||
stateManager.saveIfDirty();
|
||||
effects.suppressAll();
|
||||
sender.sendMessage(ChatColor.GREEN + "Tyrant game reset.");
|
||||
}
|
||||
|
||||
private void showStatus(CommandSender sender) {
|
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GameState game = stateManager.game();
|
||||
sender.sendMessage(ChatColor.GOLD + "Lifecycle: " + game.lifecycle());
|
||||
sender.sendMessage("Tyrant: " + game.tyrantId().map(Object::toString).orElse("none"));
|
||||
sender.sendMessage("Vigilante: "
|
||||
+ game.vigilanteId().map(Object::toString).orElse("none"));
|
||||
sender.sendMessage("Level: " + game.tyrantLevel()
|
||||
+ ", choices: " + game.unspentChoices()
|
||||
+ ", purchases: " + game.purchases());
|
||||
sender.sendMessage("Pending Tyrant: " + game.pendingTyrant());
|
||||
sender.sendMessage("Pending Vigilante: " + game.pendingVigilante());
|
||||
for (PlayerState player : stateManager.players().values()) {
|
||||
boolean optedOut = player.optedOutUntil()
|
||||
.filter(deadline -> deadline.isAfter(clock.instant()))
|
||||
.isPresent();
|
||||
sender.sendMessage(
|
||||
player.latestName() + " (" + player.playerId() + "): class="
|
||||
+ player.tyrantClass() + ", followerOf="
|
||||
+ player.followerOf().map(Object::toString).orElse("none")
|
||||
+ ", optedOut=" + optedOut + ", cooldowns=" + player.cooldownEnds()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
private record InstantHolder(java.time.Instant value) {
|
||||
}
|
||||
|
||||
private static void usage(CommandSender sender) {
|
||||
sender.sendMessage(ChatColor.YELLOW
|
||||
+ "Usage: /tyrantadmin <status|start|pause|resume|reset confirm>");
|
||||
}
|
||||
}
|
||||
@@ -76,6 +76,17 @@ public final class TyrantStateManager {
|
||||
return game;
|
||||
}
|
||||
|
||||
public void replaceState(LifecycleState replacement) {
|
||||
game = replacement.game();
|
||||
players.clear();
|
||||
players.putAll(replacement.players());
|
||||
dirty = true;
|
||||
}
|
||||
|
||||
public PersistentState snapshot() {
|
||||
return new PersistentState(game, players);
|
||||
}
|
||||
|
||||
public boolean saveIfDirty() {
|
||||
if (!dirty) {
|
||||
return true;
|
||||
|
||||
@@ -8,3 +8,11 @@ commands:
|
||||
tyrant:
|
||||
description: View and use Spigot Tyrant game features.
|
||||
usage: /tyrant [choices|buy <unlock>|assign <class> <player>]
|
||||
tyrantadmin:
|
||||
description: Administer the Spigot Tyrant game.
|
||||
usage: /tyrantadmin <status|start|pause|resume|reset confirm>
|
||||
permission: spigottyrant.admin
|
||||
permissions:
|
||||
spigottyrant.admin:
|
||||
description: Allows administration of Spigot Tyrant.
|
||||
default: op
|
||||
|
||||
@@ -0,0 +1,65 @@
|
||||
package games.dmg.spigottyrant;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
import static org.junit.jupiter.api.Assertions.assertTrue;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.time.Instant;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
final class GameLifecycleServiceTest {
|
||||
private static final UUID TYRANT = UUID.fromString("11111111-1111-1111-1111-111111111111");
|
||||
private static final UUID VIGILANTE = UUID.fromString("22222222-2222-2222-2222-222222222222");
|
||||
private static final Instant START = Instant.parse("2026-08-14T12:00:00Z");
|
||||
private final GameLifecycleService service = new GameLifecycleService();
|
||||
|
||||
@Test
|
||||
void startsFirstGameWithInitialRolesAndChoice() {
|
||||
LifecycleState started = service.start(
|
||||
PersistentState.empty(), TYRANT, Optional.of(VIGILANTE), START
|
||||
);
|
||||
|
||||
assertEquals(GameLifecycle.RUNNING, started.game().lifecycle());
|
||||
assertEquals(Optional.of(TYRANT), started.game().tyrantId());
|
||||
assertEquals(Optional.of(VIGILANTE), started.game().vigilanteId());
|
||||
assertEquals(1, started.game().unspentChoices());
|
||||
}
|
||||
|
||||
@Test
|
||||
void pauseAndResumePreserveStateAndShiftEveryElapsedDeadline() {
|
||||
Instant cooldown = START.plusSeconds(600);
|
||||
PlayerState player = new PlayerState(
|
||||
TYRANT, "Tyrant", Optional.of(START.minusSeconds(60)),
|
||||
Optional.of(START.plusSeconds(1200)), TyrantClass.ASSASSIN,
|
||||
Optional.empty(), Map.of(Ability.ASSASSIN_INVISIBILITY, cooldown),
|
||||
Set.of(), java.util.List.of()
|
||||
);
|
||||
GameState running = new GameState(
|
||||
GameLifecycle.RUNNING, Optional.of(TYRANT), Optional.of(VIGILANTE),
|
||||
Optional.empty(), Optional.of(new PendingSelection(VIGILANTE, cooldown)),
|
||||
Optional.empty(), Duration.ofMinutes(2), 2, 1,
|
||||
Set.of(TyrantUnlock.ASSASSIN)
|
||||
);
|
||||
LifecycleState paused = service.pause(
|
||||
new PersistentState(running, Map.of(TYRANT, player)), START
|
||||
);
|
||||
Instant resumedAt = START.plusSeconds(300);
|
||||
|
||||
LifecycleState resumed = service.resume(paused.asPersistentState(), resumedAt);
|
||||
|
||||
assertEquals(GameLifecycle.RUNNING, resumed.game().lifecycle());
|
||||
assertEquals(Duration.ofMinutes(7), resumed.game().accumulatedPausedTime());
|
||||
assertEquals(cooldown.plusSeconds(300),
|
||||
resumed.game().pendingVigilante().orElseThrow().expiresAt());
|
||||
PlayerState shifted = resumed.players().get(TYRANT);
|
||||
assertEquals(cooldown.plusSeconds(300),
|
||||
shifted.cooldownEnds().get(Ability.ASSASSIN_INVISIBILITY));
|
||||
assertEquals(START.plusSeconds(1500), shifted.optedOutUntil().orElseThrow());
|
||||
assertEquals(START.plusSeconds(240), shifted.lastLogin().orElseThrow());
|
||||
assertTrue(shifted.tyrantClass() == TyrantClass.ASSASSIN);
|
||||
}
|
||||
}
|
||||
@@ -23,6 +23,11 @@ final class PluginMetadataTest {
|
||||
Map<?, ?> commands = (Map<?, ?>) plugin.get("commands");
|
||||
assertNotNull(commands);
|
||||
assertNotNull(commands.get("tyrant"));
|
||||
assertNotNull(commands.get("tyrantadmin"));
|
||||
Map<?, ?> permissions = (Map<?, ?>) plugin.get("permissions");
|
||||
assertNotNull(permissions);
|
||||
Map<?, ?> admin = (Map<?, ?>) permissions.get("spigottyrant.admin");
|
||||
assertEquals("op", admin.get("default"));
|
||||
}
|
||||
|
||||
@Test
|
||||
|
||||
@@ -0,0 +1,46 @@
|
||||
package games.dmg.spigottyrant;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.time.Instant;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import java.util.random.RandomGenerator;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
final class RoleCandidateSelectorTest {
|
||||
@Test
|
||||
void selectsOnlyRecentlyActiveEligibleNonExcludedPlayer() {
|
||||
Instant now = Instant.parse("2026-08-14T12:00:00Z");
|
||||
UUID tyrant = UUID.fromString("11111111-1111-1111-1111-111111111111");
|
||||
UUID candidate = UUID.fromString("22222222-2222-2222-2222-222222222222");
|
||||
UUID stale = UUID.fromString("33333333-3333-3333-3333-333333333333");
|
||||
Map<UUID, PlayerState> players = Map.of(
|
||||
tyrant, withLogin(PlayerState.newPlayer(tyrant, "Tyrant"), now),
|
||||
candidate, withLogin(PlayerState.newPlayer(candidate, "Candidate"), now.minusSeconds(60)),
|
||||
stale, withLogin(PlayerState.newPlayer(stale, "Stale"), now.minus(Duration.ofHours(25)))
|
||||
);
|
||||
|
||||
Optional<UUID> selected = new RoleCandidateSelector().select(
|
||||
players,
|
||||
Set.of(tyrant),
|
||||
Optional.empty(),
|
||||
now,
|
||||
Duration.ofHours(24),
|
||||
RandomGenerator.of("L64X128MixRandom")
|
||||
);
|
||||
|
||||
assertEquals(Optional.of(candidate), selected);
|
||||
}
|
||||
|
||||
private static PlayerState withLogin(PlayerState player, Instant login) {
|
||||
return new PlayerState(
|
||||
player.playerId(), player.latestName(), Optional.of(login), player.optedOutUntil(),
|
||||
player.tyrantClass(), player.followerOf(), player.cooldownEnds(),
|
||||
player.readyAbilityItems(), player.capturedMobs()
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,87 @@
|
||||
package games.dmg.spigottyrant;
|
||||
|
||||
import static org.mockito.ArgumentMatchers.contains;
|
||||
import static org.mockito.Mockito.mock;
|
||||
import static org.mockito.Mockito.never;
|
||||
import static org.mockito.Mockito.verify;
|
||||
import static org.mockito.Mockito.when;
|
||||
|
||||
import java.time.Clock;
|
||||
import java.time.Duration;
|
||||
import java.time.Instant;
|
||||
import java.time.ZoneOffset;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
final class TyrantAdminCommandTest {
|
||||
@Test
|
||||
void rejectsSenderWithoutAdminPermission() {
|
||||
TyrantStateManager manager = mock(TyrantStateManager.class);
|
||||
CommandSender sender = mock(CommandSender.class);
|
||||
when(sender.hasPermission("spigottyrant.admin")).thenReturn(false);
|
||||
TyrantAdminCommand command = command(manager, mock(ManagedRoleEffects.class));
|
||||
|
||||
command.onCommand(sender, mock(Command.class), "tyrantadmin", new String[] {"pause"});
|
||||
|
||||
verify(sender).sendMessage(contains("permission"));
|
||||
verify(manager, never()).replaceState(org.mockito.ArgumentMatchers.any());
|
||||
}
|
||||
|
||||
@Test
|
||||
void pausePreservesStateAndSuppressesManagedEffects() {
|
||||
UUID tyrant = UUID.fromString("11111111-1111-1111-1111-111111111111");
|
||||
GameState game = new GameState(
|
||||
GameLifecycle.RUNNING, Optional.of(tyrant), Optional.empty(),
|
||||
Optional.empty(), Optional.empty(), Optional.empty(), Duration.ZERO,
|
||||
2, 1, Set.of(TyrantUnlock.STRENGTH)
|
||||
);
|
||||
PersistentState snapshot = new PersistentState(
|
||||
game, Map.of(tyrant, PlayerState.newPlayer(tyrant, "Tyrant"))
|
||||
);
|
||||
TyrantStateManager manager = mock(TyrantStateManager.class);
|
||||
when(manager.snapshot()).thenReturn(snapshot);
|
||||
ManagedRoleEffects effects = mock(ManagedRoleEffects.class);
|
||||
CommandSender sender = mock(CommandSender.class);
|
||||
when(sender.hasPermission("spigottyrant.admin")).thenReturn(true);
|
||||
TyrantAdminCommand command = command(manager, effects);
|
||||
|
||||
command.onCommand(sender, mock(Command.class), "tyrantadmin", new String[] {"pause"});
|
||||
|
||||
verify(manager).replaceState(org.mockito.ArgumentMatchers.argThat(
|
||||
state -> state.game().lifecycle() == GameLifecycle.PAUSED
|
||||
&& state.game().tyrantLevel() == 2
|
||||
));
|
||||
verify(effects).suppressAll();
|
||||
}
|
||||
|
||||
@Test
|
||||
void resetRequiresExplicitConfirmation() {
|
||||
TyrantStateManager manager = mock(TyrantStateManager.class);
|
||||
CommandSender sender = mock(CommandSender.class);
|
||||
when(sender.hasPermission("spigottyrant.admin")).thenReturn(true);
|
||||
TyrantAdminCommand command = command(manager, mock(ManagedRoleEffects.class));
|
||||
|
||||
command.onCommand(sender, mock(Command.class), "tyrantadmin", new String[] {"reset"});
|
||||
|
||||
verify(sender).sendMessage(contains("reset confirm"));
|
||||
verify(manager, never()).replaceState(org.mockito.ArgumentMatchers.any());
|
||||
}
|
||||
|
||||
private static TyrantAdminCommand command(
|
||||
TyrantStateManager manager,
|
||||
ManagedRoleEffects effects
|
||||
) {
|
||||
return new TyrantAdminCommand(
|
||||
manager,
|
||||
new GameLifecycleService(),
|
||||
mock(OnlinePlayerDirectory.class),
|
||||
effects,
|
||||
Clock.fixed(Instant.parse("2026-08-14T12:00:00Z"), ZoneOffset.UTC)
|
||||
);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user