feat(classes): add tyrant class assignment
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This commit is contained in:
dmg
2026-08-14 22:37:09 -04:00
parent 805efda8bb
commit 63dc5ff736
16 changed files with 546 additions and 12 deletions
+11
View File
@@ -6,6 +6,17 @@ description: Chronological record of material decisions affecting the Spigot Tyr
# Spigot Tyrant Design Log # Spigot Tyrant Design Log
## 2026-08-14 — Tyrant class assignment completed
- Completed US-004 with `/tyrant assign <class> <player>`, purchased-class authorization, UUID state, one holder per class, and one Tyrant-side class per player.
- Preserved dual alignment so Vigilantes and Followers can hold a Tyrant-side class, while rejecting the Tyrant and opted-out targets.
- Added reassignment and reign cleanup for class cooldown/item state, online assignment/removal notices, and login control reminders.
- Verified assignment constraints, dual alignment, cleanup, commands, notifications, and reminders with the Gradle test suite.
## 2026-08-14 — Tyrant class assignment implementation started
- US-004 begins with test-first purchased-class authorization, one-holder constraints, dual alignment, reassignment cleanup, and reign-wide removal.
## 2026-08-14 — Tyrant progression completed ## 2026-08-14 — Tyrant progression completed
- Completed US-003 with exact Tyrant-on-Vigilante kill attribution, level and choice rewards, pause guards, one-time purchases, and reign reset behavior. - Completed US-003 with exact Tyrant-on-Vigilante kill attribution, level and choice rewards, pause guards, one-time purchases, and reign reset behavior.
@@ -2,7 +2,7 @@
type: User Story type: User Story
title: "US-004: Assign unlocked classes" title: "US-004: Assign unlocked classes"
description: Let the Tyrant assign each purchased class to one eligible participant. description: Let the Tyrant assign each purchased class to one eligible participant.
status: backlog status: done
--- ---
# US-004: Assign unlocked classes # US-004: Assign unlocked classes
@@ -11,14 +11,14 @@ As the **Tyrant**, I want to assign unlocked specialist classes so that I can bu
## Acceptance criteria ## Acceptance criteria
- [ ] The Tyrant can assign only Assassin, Fixer, and Tamer classes purchased during the current reign. - [x] The Tyrant can assign only Assassin, Fixer, and Tamer classes purchased during the current reign.
- [ ] Each class can be assigned to at most one player at a time, and a player can hold at most one Tyrant-side class. - [x] Each class can be assigned to at most one player at a time, and a player can hold at most one Tyrant-side class.
- [ ] Role alignment and Tyrant-side class are independent: the Vigilante or a Follower may simultaneously be the Assassin, Fixer, or Tamer. - [x] Role alignment and Tyrant-side class are independent: the Vigilante or a Follower may simultaneously be the Assassin, Fixer, or Tamer.
- [ ] The Tyrant cannot assign a class to the Tyrant, an opted-out player, or another ineligible player. - [x] The Tyrant cannot assign a class to the Tyrant, an opted-out player, or another ineligible player.
- [ ] Reassignment removes the class and its bound items and effects from the previous holder before granting it to the new holder. - [x] Reassignment removes the class and its bound items and effects from the previous holder before granting it to the new holder.
- [ ] Assignment and removal are stored by UUID and communicated clearly to affected players. - [x] Assignment and removal are stored by UUID and communicated clearly to affected players.
- [ ] A class holder is reminded of the assignment and its controls on login. - [x] A class holder is reminded of the assignment and its controls on login.
- [ ] All class assignments end when the Tyrant's reign ends. - [x] All class assignments end when the Tyrant's reign ends.
## Related ## Related
@@ -0,0 +1,17 @@
package games.dmg.spigottyrant;
import java.util.UUID;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
public final class BukkitOnlinePlayerDirectory implements OnlinePlayerDirectory {
@Override
public Player findByName(String name) {
return Bukkit.getPlayerExact(name);
}
@Override
public Player findById(UUID playerId) {
return Bukkit.getPlayer(playerId);
}
}
@@ -0,0 +1,18 @@
package games.dmg.spigottyrant;
public final class ClassAssignmentMessages {
private ClassAssignmentMessages() {
}
public static String loginReminder(PlayerState player) {
return switch (player.tyrantClass()) {
case ASSASSIN -> "Class: ASSASSIN. Use your Assassin Cloak; double-jump while "
+ "airborne. Use /tyrant item to recover ready class items.";
case FIXER -> "Class: FIXER. Use your Fixer's Wrench to activate your boost. "
+ "Use /tyrant item to recover ready class items.";
case TAMER -> "Class: TAMER. Use your Tamer's Lead to capture mobs. "
+ "Use /tyrant item to recover ready class items.";
case NONE -> "";
};
}
}
@@ -0,0 +1,16 @@
package games.dmg.spigottyrant;
import java.util.Map;
import java.util.Optional;
import java.util.UUID;
public record ClassAssignmentResult(
Map<UUID, PlayerState> players,
ClassAssignmentStatus status,
Optional<UUID> previousHolderId
) {
public ClassAssignmentResult {
players = Map.copyOf(players);
previousHolderId = previousHolderId == null ? Optional.empty() : previousHolderId;
}
}
@@ -0,0 +1,129 @@
package games.dmg.spigottyrant;
import java.time.Instant;
import java.util.EnumMap;
import java.util.EnumSet;
import java.util.HashMap;
import java.util.Map;
import java.util.Optional;
import java.util.Set;
import java.util.UUID;
public final class ClassAssignmentService {
public ClassAssignmentResult assign(
GameState game,
Map<UUID, PlayerState> players,
UUID assignerId,
UUID targetId,
TyrantClass tyrantClass,
Instant now
) {
ClassAssignmentStatus rejected = rejection(
game, players, assignerId, targetId, tyrantClass, now
);
if (rejected != null) {
return new ClassAssignmentResult(players, rejected, Optional.empty());
}
Map<UUID, PlayerState> updated = new HashMap<>(players);
Optional<UUID> previousHolder = players.values().stream()
.filter(player -> player.tyrantClass() == tyrantClass)
.map(PlayerState::playerId)
.filter(playerId -> !playerId.equals(targetId))
.findFirst();
previousHolder.ifPresent(playerId -> updated.put(
playerId,
withClass(updated.get(playerId), TyrantClass.NONE)
));
updated.put(targetId, withClass(updated.get(targetId), tyrantClass));
return new ClassAssignmentResult(
updated,
ClassAssignmentStatus.ASSIGNED,
previousHolder
);
}
public Map<UUID, PlayerState> clearAll(Map<UUID, PlayerState> players) {
Map<UUID, PlayerState> updated = new HashMap<>();
for (PlayerState player : players.values()) {
updated.put(player.playerId(), withClass(player, TyrantClass.NONE));
}
return Map.copyOf(updated);
}
private static ClassAssignmentStatus rejection(
GameState game,
Map<UUID, PlayerState> players,
UUID assignerId,
UUID targetId,
TyrantClass tyrantClass,
Instant now
) {
if (game.lifecycle() != GameLifecycle.RUNNING) {
return ClassAssignmentStatus.GAME_NOT_RUNNING;
}
if (game.tyrantId().isEmpty() || !game.tyrantId().orElseThrow().equals(assignerId)) {
return ClassAssignmentStatus.NOT_TYRANT;
}
if (tyrantClass == null || tyrantClass == TyrantClass.NONE) {
return ClassAssignmentStatus.INVALID_CLASS;
}
if (!game.purchases().contains(unlockFor(tyrantClass))) {
return ClassAssignmentStatus.CLASS_NOT_UNLOCKED;
}
PlayerState target = players.get(targetId);
if (target == null) {
return ClassAssignmentStatus.UNKNOWN_PLAYER;
}
if (targetId.equals(assignerId)) {
return ClassAssignmentStatus.TARGET_IS_TYRANT;
}
if (target.optedOutUntil().filter(until -> until.isAfter(now)).isPresent()) {
return ClassAssignmentStatus.TARGET_OPTED_OUT;
}
return null;
}
private static TyrantUnlock unlockFor(TyrantClass tyrantClass) {
return switch (tyrantClass) {
case ASSASSIN -> TyrantUnlock.ASSASSIN;
case FIXER -> TyrantUnlock.FIXER;
case TAMER -> TyrantUnlock.TAMER;
case NONE -> throw new IllegalArgumentException("NONE is not assignable");
};
}
private static PlayerState withClass(PlayerState player, TyrantClass tyrantClass) {
Map<Ability, Instant> cooldowns = new EnumMap<>(Ability.class);
cooldowns.putAll(player.cooldownEnds());
Set<Ability> readyItems = EnumSet.noneOf(Ability.class);
readyItems.addAll(player.readyAbilityItems());
for (Ability ability : abilitiesFor(player.tyrantClass())) {
cooldowns.remove(ability);
readyItems.remove(ability);
}
return new PlayerState(
player.playerId(),
player.latestName(),
player.lastLogin(),
player.optedOutUntil(),
tyrantClass,
player.followerOf(),
cooldowns,
readyItems,
player.capturedMobs()
);
}
private static Set<Ability> abilitiesFor(TyrantClass tyrantClass) {
return switch (tyrantClass) {
case ASSASSIN -> Set.of(
Ability.ASSASSIN_INVISIBILITY,
Ability.ASSASSIN_DOUBLE_JUMP
);
case FIXER -> Set.of(Ability.FIXER_BOOST);
case TAMER -> Set.of(Ability.TAMER_CAPTURE);
case NONE -> Set.of();
};
}
}
@@ -0,0 +1,12 @@
package games.dmg.spigottyrant;
public enum ClassAssignmentStatus {
ASSIGNED,
GAME_NOT_RUNNING,
NOT_TYRANT,
CLASS_NOT_UNLOCKED,
INVALID_CLASS,
UNKNOWN_PLAYER,
TARGET_IS_TYRANT,
TARGET_OPTED_OUT
}
@@ -0,0 +1,10 @@
package games.dmg.spigottyrant;
import java.util.UUID;
import org.bukkit.entity.Player;
public interface OnlinePlayerDirectory {
Player findByName(String name);
Player findById(UUID playerId);
}
@@ -0,0 +1,33 @@
package games.dmg.spigottyrant;
import java.time.Clock;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
public final class PlayerJoinListener implements Listener {
private final TyrantStateManager stateManager;
private final Clock clock;
public PlayerJoinListener(TyrantStateManager stateManager, Clock clock) {
this.stateManager = stateManager;
this.clock = clock;
}
@EventHandler
public void onJoin(PlayerJoinEvent event) {
PlayerState player = stateManager.updatePlayer(
event.getPlayer().getUniqueId(),
event.getPlayer().getName(),
current -> new PlayerState(
current.playerId(), current.latestName(), java.util.Optional.of(clock.instant()),
current.optedOutUntil(), current.tyrantClass(), current.followerOf(),
current.cooldownEnds(), current.readyAbilityItems(), current.capturedMobs()
)
);
String reminder = ClassAssignmentMessages.loginReminder(player);
if (!reminder.isEmpty()) {
event.getPlayer().sendMessage(reminder);
}
}
}
@@ -1,6 +1,7 @@
package games.dmg.spigottyrant; package games.dmg.spigottyrant;
import java.io.IOException; import java.io.IOException;
import java.time.Clock;
import java.util.Map; import java.util.Map;
import java.util.Objects; import java.util.Objects;
import java.util.logging.Level; import java.util.logging.Level;
@@ -28,6 +29,10 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
Objects.requireNonNull(getCommand("tyrant"), "Missing tyrant command metadata") Objects.requireNonNull(getCommand("tyrant"), "Missing tyrant command metadata")
.setExecutor(new TyrantCommand(stateManager, new TyrantProgressionService())); .setExecutor(new TyrantCommand(stateManager, new TyrantProgressionService()));
getServer().getPluginManager().registerEvents(
new PlayerJoinListener(stateManager, Clock.systemUTC()),
this
);
getServer().getScheduler().runTaskTimer(this, stateManager::saveIfDirty, 600L, 600L); getServer().getScheduler().runTaskTimer(this, stateManager::saveIfDirty, 600L, 600L);
getLogger().info("Spigot Tyrant enabled."); getLogger().info("Spigot Tyrant enabled.");
} }
@@ -1,5 +1,6 @@
package games.dmg.spigottyrant; package games.dmg.spigottyrant;
import java.time.Clock;
import java.util.Locale; import java.util.Locale;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.command.Command; import org.bukkit.command.Command;
@@ -10,13 +11,35 @@ import org.bukkit.entity.Player;
public final class TyrantCommand implements CommandExecutor { public final class TyrantCommand implements CommandExecutor {
private final TyrantStateManager stateManager; private final TyrantStateManager stateManager;
private final TyrantProgressionService progression; private final TyrantProgressionService progression;
private final ClassAssignmentService assignments;
private final OnlinePlayerDirectory onlinePlayers;
private final Clock clock;
public TyrantCommand( public TyrantCommand(
TyrantStateManager stateManager, TyrantStateManager stateManager,
TyrantProgressionService progression TyrantProgressionService progression
) {
this(
stateManager,
progression,
new ClassAssignmentService(),
new BukkitOnlinePlayerDirectory(),
Clock.systemUTC()
);
}
TyrantCommand(
TyrantStateManager stateManager,
TyrantProgressionService progression,
ClassAssignmentService assignments,
OnlinePlayerDirectory onlinePlayers,
Clock clock
) { ) {
this.stateManager = stateManager; this.stateManager = stateManager;
this.progression = progression; this.progression = progression;
this.assignments = assignments;
this.onlinePlayers = onlinePlayers;
this.clock = clock;
} }
@Override @Override
@@ -38,7 +61,15 @@ public final class TyrantCommand implements CommandExecutor {
buy(player, arguments[1]); buy(player, arguments[1]);
return true; return true;
} }
player.sendMessage(ChatColor.YELLOW + "Usage: /tyrant choices | /tyrant buy <unlock>"); if (arguments.length == 3 && arguments[0].equalsIgnoreCase("assign")) {
assign(player, arguments[1], arguments[2]);
return true;
}
player.sendMessage(
ChatColor.YELLOW
+ "Usage: /tyrant choices | /tyrant buy <unlock> | "
+ "/tyrant assign <class> <player>"
);
return true; return true;
} }
@@ -79,8 +110,53 @@ public final class TyrantCommand implements CommandExecutor {
} else { } else {
player.sendMessage( player.sendMessage(
ChatColor.RED + "Could not purchase " + unlock.name() + ": " ChatColor.RED + "Could not purchase " + unlock.name() + ": "
+ result[0].status().name().toLowerCase(Locale.ROOT).replace('_', ' ') + readable(result[0].status())
); );
} }
} }
private void assign(Player tyrant, String requestedClass, String targetName) {
TyrantClass tyrantClass;
try {
tyrantClass = TyrantClass.valueOf(requestedClass.toUpperCase(Locale.ROOT));
} catch (IllegalArgumentException exception) {
tyrant.sendMessage(ChatColor.RED + "Unknown class. Use assassin, fixer, or tamer.");
return;
}
Player target = onlinePlayers.findByName(targetName);
if (target == null) {
tyrant.sendMessage(ChatColor.RED + "That player must be online.");
return;
}
stateManager.player(target.getUniqueId(), target.getName());
ClassAssignmentResult result = assignments.assign(
stateManager.game(),
stateManager.players(),
tyrant.getUniqueId(),
target.getUniqueId(),
tyrantClass,
clock.instant()
);
if (result.status() != ClassAssignmentStatus.ASSIGNED) {
tyrant.sendMessage(
ChatColor.RED + "Could not assign " + tyrantClass.name() + ": "
+ readable(result.status())
);
return;
}
stateManager.replacePlayers(result.players());
stateManager.saveIfDirty();
result.previousHolderId().map(onlinePlayers::findById).ifPresent(previous ->
previous.sendMessage(ChatColor.YELLOW + "You are no longer the "
+ tyrantClass.name() + ".")
);
target.sendMessage(ChatColor.GREEN + "You are now the " + tyrantClass.name() + ".");
tyrant.sendMessage(
ChatColor.GREEN + "Assigned " + tyrantClass.name() + " to " + target.getName() + "."
);
}
private static String readable(Enum<?> status) {
return status.name().toLowerCase(Locale.ROOT).replace('_', ' ');
}
} }
@@ -64,6 +64,12 @@ public final class TyrantStateManager {
return changed; return changed;
} }
public void replacePlayers(Map<UUID, PlayerState> replacement) {
players.clear();
players.putAll(replacement);
dirty = true;
}
public GameState updateGame(UnaryOperator<GameState> update) { public GameState updateGame(UnaryOperator<GameState> update) {
game = update.apply(game); game = update.apply(game);
dirty = true; dirty = true;
+1 -1
View File
@@ -7,4 +7,4 @@ author: dmg.games
commands: commands:
tyrant: tyrant:
description: View and use Spigot Tyrant game features. description: View and use Spigot Tyrant game features.
usage: /tyrant [choices|buy <unlock>] usage: /tyrant [choices|buy <unlock>|assign <class> <player>]
@@ -0,0 +1,29 @@
package games.dmg.spigottyrant;
import static org.junit.jupiter.api.Assertions.assertEquals;
import java.util.UUID;
import org.junit.jupiter.api.Test;
final class ClassAssignmentMessagesTest {
@Test
void loginReminderNamesClassAndControls() {
PlayerState assassin = new PlayerState(
UUID.fromString("11111111-1111-1111-1111-111111111111"),
"Player",
java.util.Optional.empty(),
java.util.Optional.empty(),
TyrantClass.ASSASSIN,
java.util.Optional.empty(),
java.util.Map.of(),
java.util.Set.of(),
java.util.List.of()
);
assertEquals(
"Class: ASSASSIN. Use your Assassin Cloak; double-jump while airborne. "
+ "Use /tyrant item to recover ready class items.",
ClassAssignmentMessages.loginReminder(assassin)
);
}
}
@@ -0,0 +1,127 @@
package games.dmg.spigottyrant;
import static org.junit.jupiter.api.Assertions.assertEquals;
import java.time.Duration;
import java.time.Instant;
import java.util.Map;
import java.util.Optional;
import java.util.Set;
import java.util.UUID;
import org.junit.jupiter.api.Test;
final class ClassAssignmentServiceTest {
private static final UUID TYRANT = UUID.fromString("11111111-1111-1111-1111-111111111111");
private static final UUID VIGILANTE = UUID.fromString("22222222-2222-2222-2222-222222222222");
private static final UUID FOLLOWER = UUID.fromString("33333333-3333-3333-3333-333333333333");
private static final Instant NOW = Instant.parse("2026-08-14T12:00:00Z");
private final ClassAssignmentService service = new ClassAssignmentService();
@Test
void purchasedClassCanBeAssignedToVigilanteOrFollower() {
GameState game = gameWith(TyrantUnlock.ASSASSIN);
PlayerState vigilante = PlayerState.newPlayer(VIGILANTE, "Vigilante");
PlayerState follower = withFollower(
PlayerState.newPlayer(FOLLOWER, "Follower"),
VIGILANTE
);
ClassAssignmentResult vigilanteResult = service.assign(
game,
Map.of(VIGILANTE, vigilante, FOLLOWER, follower),
TYRANT,
VIGILANTE,
TyrantClass.ASSASSIN,
NOW
);
ClassAssignmentResult followerResult = service.assign(
game,
vigilanteResult.players(),
TYRANT,
FOLLOWER,
TyrantClass.ASSASSIN,
NOW
);
assertEquals(ClassAssignmentStatus.ASSIGNED, vigilanteResult.status());
assertEquals(TyrantClass.ASSASSIN,
vigilanteResult.players().get(VIGILANTE).tyrantClass());
assertEquals(ClassAssignmentStatus.ASSIGNED, followerResult.status());
assertEquals(TyrantClass.NONE,
followerResult.players().get(VIGILANTE).tyrantClass());
assertEquals(TyrantClass.ASSASSIN,
followerResult.players().get(FOLLOWER).tyrantClass());
assertEquals(Optional.of(VIGILANTE), followerResult.previousHolderId());
}
@Test
void rejectsLockedSelfAndOptedOutAssignments() {
PlayerState target = PlayerState.newPlayer(FOLLOWER, "Target");
PlayerState optedOut = new PlayerState(
target.playerId(), target.latestName(), target.lastLogin(),
Optional.of(NOW.plusSeconds(60)), target.tyrantClass(), target.followerOf(),
target.cooldownEnds(), target.readyAbilityItems(), target.capturedMobs()
);
assertEquals(ClassAssignmentStatus.CLASS_NOT_UNLOCKED, service.assign(
gameWith(TyrantUnlock.FIXER), Map.of(FOLLOWER, target), TYRANT, FOLLOWER,
TyrantClass.ASSASSIN, NOW
).status());
assertEquals(ClassAssignmentStatus.TARGET_IS_TYRANT, service.assign(
gameWith(TyrantUnlock.ASSASSIN), Map.of(TYRANT,
PlayerState.newPlayer(TYRANT, "Tyrant")), TYRANT, TYRANT,
TyrantClass.ASSASSIN, NOW
).status());
assertEquals(ClassAssignmentStatus.TARGET_OPTED_OUT, service.assign(
gameWith(TyrantUnlock.ASSASSIN), Map.of(FOLLOWER, optedOut), TYRANT,
FOLLOWER, TyrantClass.ASSASSIN, NOW
).status());
}
@Test
void reassignmentAndReignEndClearClassAbilityState() {
Instant cooldown = NOW.plusSeconds(3600);
PlayerState holder = new PlayerState(
VIGILANTE, "Holder", Optional.empty(), Optional.empty(),
TyrantClass.ASSASSIN, Optional.empty(),
Map.of(Ability.ASSASSIN_INVISIBILITY, cooldown),
Set.of(Ability.ASSASSIN_INVISIBILITY), java.util.List.of()
);
PlayerState replacement = PlayerState.newPlayer(FOLLOWER, "Replacement");
ClassAssignmentResult reassigned = service.assign(
gameWith(TyrantUnlock.ASSASSIN),
Map.of(VIGILANTE, holder, FOLLOWER, replacement),
TYRANT, FOLLOWER, TyrantClass.ASSASSIN, NOW
);
PlayerState former = reassigned.players().get(VIGILANTE);
Map<UUID, PlayerState> cleared = service.clearAll(reassigned.players());
assertEquals(Map.of(), former.cooldownEnds());
assertEquals(Set.of(), former.readyAbilityItems());
assertEquals(TyrantClass.NONE, cleared.get(FOLLOWER).tyrantClass());
}
private static GameState gameWith(TyrantUnlock unlock) {
return new GameState(
GameLifecycle.RUNNING,
Optional.of(TYRANT),
Optional.of(VIGILANTE),
Optional.empty(),
Optional.empty(),
Optional.empty(),
Duration.ZERO,
1,
0,
Set.of(unlock)
);
}
private static PlayerState withFollower(PlayerState player, UUID vigilanteId) {
return new PlayerState(
player.playerId(), player.latestName(), player.lastLogin(), player.optedOutUntil(),
player.tyrantClass(), Optional.of(vigilanteId), player.cooldownEnds(),
player.readyAbilityItems(), player.capturedMobs()
);
}
}
@@ -2,10 +2,14 @@ package games.dmg.spigottyrant;
import static org.junit.jupiter.api.Assertions.assertTrue; import static org.junit.jupiter.api.Assertions.assertTrue;
import static org.mockito.Mockito.mock; import static org.mockito.Mockito.mock;
import static org.mockito.ArgumentMatchers.any;
import static org.mockito.Mockito.verify; import static org.mockito.Mockito.verify;
import static org.mockito.Mockito.when; import static org.mockito.Mockito.when;
import java.time.Clock;
import java.time.Duration; import java.time.Duration;
import java.time.Instant;
import java.time.ZoneOffset;
import java.util.List; import java.util.List;
import java.util.Optional; import java.util.Optional;
import java.util.Set; import java.util.Set;
@@ -47,4 +51,45 @@ final class TyrantCommandTest {
assertTrue(all.stream().anyMatch(message -> message.contains("AVAILABLE") assertTrue(all.stream().anyMatch(message -> message.contains("AVAILABLE")
&& message.contains("ASSASSIN"))); && message.contains("ASSASSIN")));
} }
@Test
void assigningClassNotifiesTyrantAndNewHolder() {
UUID tyrantId = UUID.fromString("11111111-1111-1111-1111-111111111111");
UUID targetId = UUID.fromString("22222222-2222-2222-2222-222222222222");
GameState game = new GameState(
GameLifecycle.RUNNING, Optional.of(tyrantId), Optional.empty(),
Optional.empty(), Optional.empty(), Optional.empty(), Duration.ZERO,
0, 0, Set.of(TyrantUnlock.FIXER)
);
PlayerState targetState = PlayerState.newPlayer(targetId, "Target");
TyrantStateManager manager = mock(TyrantStateManager.class);
when(manager.game()).thenReturn(game);
when(manager.player(targetId, "Target")).thenReturn(targetState);
when(manager.players()).thenReturn(java.util.Map.of(targetId, targetState));
Player tyrant = mock(Player.class);
when(tyrant.getUniqueId()).thenReturn(tyrantId);
Player target = mock(Player.class);
when(target.getUniqueId()).thenReturn(targetId);
when(target.getName()).thenReturn("Target");
OnlinePlayerDirectory directory = mock(OnlinePlayerDirectory.class);
when(directory.findByName("Target")).thenReturn(target);
TyrantCommand command = new TyrantCommand(
manager,
new TyrantProgressionService(),
new ClassAssignmentService(),
directory,
Clock.fixed(Instant.parse("2026-08-14T12:00:00Z"), ZoneOffset.UTC)
);
command.onCommand(
tyrant,
mock(Command.class),
"tyrant",
new String[] {"assign", "fixer", "Target"}
);
verify(manager).replacePlayers(any());
verify(target).sendMessage(org.mockito.ArgumentMatchers.contains("now the FIXER"));
verify(tyrant).sendMessage(org.mockito.ArgumentMatchers.contains("Assigned FIXER"));
}
} }