feat(progression): add tyrant unlock choices
This commit is contained in:
@@ -0,0 +1,10 @@
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package games.dmg.spigottyrant;
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import java.util.Objects;
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public record PurchaseResult(GameState state, PurchaseStatus status) {
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public PurchaseResult {
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Objects.requireNonNull(state, "state");
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Objects.requireNonNull(status, "status");
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}
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}
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@@ -0,0 +1,9 @@
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package games.dmg.spigottyrant;
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public enum PurchaseStatus {
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PURCHASED,
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GAME_NOT_RUNNING,
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NOT_TYRANT,
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NO_CHOICES,
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ALREADY_PURCHASED
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}
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@@ -2,6 +2,7 @@ package games.dmg.spigottyrant;
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import java.io.IOException;
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import java.util.Map;
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import java.util.Objects;
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import java.util.logging.Level;
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import org.bukkit.plugin.java.JavaPlugin;
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@@ -25,6 +26,8 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
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return;
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}
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Objects.requireNonNull(getCommand("tyrant"), "Missing tyrant command metadata")
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.setExecutor(new TyrantCommand(stateManager, new TyrantProgressionService()));
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getServer().getScheduler().runTaskTimer(this, stateManager::saveIfDirty, 600L, 600L);
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getLogger().info("Spigot Tyrant enabled.");
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}
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@@ -0,0 +1,86 @@
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package games.dmg.spigottyrant;
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import java.util.Locale;
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import org.bukkit.ChatColor;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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public final class TyrantCommand implements CommandExecutor {
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private final TyrantStateManager stateManager;
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private final TyrantProgressionService progression;
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public TyrantCommand(
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TyrantStateManager stateManager,
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TyrantProgressionService progression
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) {
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this.stateManager = stateManager;
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this.progression = progression;
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}
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@Override
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public boolean onCommand(
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CommandSender sender,
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Command command,
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String label,
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String[] arguments
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) {
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if (!(sender instanceof Player player)) {
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sender.sendMessage("This command must be used by a player.");
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return true;
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}
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if (arguments.length == 0 || arguments[0].equalsIgnoreCase("choices")) {
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showChoices(player);
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return true;
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}
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if (arguments.length == 2 && arguments[0].equalsIgnoreCase("buy")) {
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buy(player, arguments[1]);
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return true;
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}
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player.sendMessage(ChatColor.YELLOW + "Usage: /tyrant choices | /tyrant buy <unlock>");
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return true;
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}
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private void showChoices(Player player) {
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GameState state = stateManager.game();
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player.sendMessage(ChatColor.GOLD + "Tyrant unlock choices: " + state.unspentChoices());
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for (TyrantUnlock unlock : TyrantUnlock.values()) {
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String status;
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if (state.purchases().contains(unlock)) {
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status = "PURCHASED";
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} else if (state.lifecycle() == GameLifecycle.RUNNING
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&& state.tyrantId().filter(player.getUniqueId()::equals).isPresent()
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&& state.unspentChoices() > 0) {
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status = "AVAILABLE";
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} else {
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status = "LOCKED";
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}
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player.sendMessage(ChatColor.YELLOW + "[" + status + "] " + unlock.name());
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}
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}
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private void buy(Player player, String requestedUnlock) {
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TyrantUnlock unlock;
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try {
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unlock = TyrantUnlock.valueOf(requestedUnlock.toUpperCase(Locale.ROOT));
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} catch (IllegalArgumentException exception) {
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player.sendMessage(ChatColor.RED + "Unknown unlock. Use /tyrant choices.");
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return;
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}
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PurchaseResult[] result = new PurchaseResult[1];
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stateManager.updateGame(current -> {
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result[0] = progression.purchase(current, player.getUniqueId(), unlock);
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return result[0].state();
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});
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if (result[0].status() == PurchaseStatus.PURCHASED) {
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stateManager.saveIfDirty();
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player.sendMessage(ChatColor.GREEN + "Purchased " + unlock.name() + ".");
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} else {
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player.sendMessage(
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ChatColor.RED + "Could not purchase " + unlock.name() + ": "
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+ result[0].status().name().toLowerCase(Locale.ROOT).replace('_', ' ')
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);
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}
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}
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}
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@@ -0,0 +1,75 @@
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package games.dmg.spigottyrant;
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import java.util.Optional;
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import java.util.UUID;
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public final class TyrantProgressionService {
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public GameState recordVigilanteDeath(GameState state, Optional<UUID> killerId) {
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if (state.lifecycle() != GameLifecycle.RUNNING
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|| state.tyrantId().isEmpty()
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|| state.vigilanteId().isEmpty()
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|| killerId.isEmpty()
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|| !state.tyrantId().orElseThrow().equals(killerId.orElseThrow())) {
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return state;
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}
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return copyProgress(
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state,
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state.tyrantLevel() + 1,
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state.unspentChoices() + 1,
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state.purchases()
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);
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}
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public PurchaseResult purchase(
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GameState state,
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UUID buyerId,
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TyrantUnlock unlock
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) {
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if (state.lifecycle() != GameLifecycle.RUNNING) {
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return new PurchaseResult(state, PurchaseStatus.GAME_NOT_RUNNING);
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}
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if (state.tyrantId().isEmpty() || !state.tyrantId().orElseThrow().equals(buyerId)) {
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return new PurchaseResult(state, PurchaseStatus.NOT_TYRANT);
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}
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if (state.purchases().contains(unlock)) {
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return new PurchaseResult(state, PurchaseStatus.ALREADY_PURCHASED);
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}
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if (state.unspentChoices() == 0) {
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return new PurchaseResult(state, PurchaseStatus.NO_CHOICES);
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}
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java.util.Set<TyrantUnlock> purchases = java.util.EnumSet.noneOf(TyrantUnlock.class);
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purchases.addAll(state.purchases());
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purchases.add(unlock);
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GameState updated = copyProgress(
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state,
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state.tyrantLevel(),
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state.unspentChoices() - 1,
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purchases
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);
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return new PurchaseResult(updated, PurchaseStatus.PURCHASED);
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}
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public GameState resetReignProgression(GameState state) {
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return copyProgress(state, 0, 0, java.util.Set.of());
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}
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private static GameState copyProgress(
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GameState state,
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int level,
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int choices,
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java.util.Set<TyrantUnlock> purchases
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) {
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return new GameState(
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state.lifecycle(),
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state.tyrantId(),
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state.vigilanteId(),
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state.pendingTyrant(),
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state.pendingVigilante(),
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state.pausedAt(),
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state.accumulatedPausedTime(),
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level,
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choices,
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purchases
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);
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}
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}
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@@ -4,3 +4,7 @@ main: games.dmg.spigottyrant.SpigotTyrantPlugin
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api-version: "1.20"
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description: Asymmetric Tyrant, Vigilante, Follower, and specialist class gameplay.
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author: dmg.games
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commands:
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tyrant:
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description: View and use Spigot Tyrant game features.
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usage: /tyrant [choices|buy <unlock>]
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