feat(tyrant): add arena boss succession
This commit is contained in:
@@ -0,0 +1,6 @@
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package games.dmg.spigottyrant;
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public enum ArenaRole {
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TYRANT,
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VIGILANTE
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}
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@@ -18,9 +18,7 @@ public record PluginSettings(
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double vigilanteBossArmor,
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Duration optOutDuration,
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Duration roleInactivity,
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Duration candidateActivityWindow,
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Duration pendingSelectionTimeout,
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Duration selectionRetryInterval,
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Duration roleMaintenanceInterval,
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Duration assassinCooldown,
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Duration assassinInvisibilityDuration,
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Duration assassinDoubleJumpCooldown,
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@@ -60,9 +58,7 @@ public record PluginSettings(
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requireFiniteRange(vigilanteBossArmor, 0.0, 30.0, "vigilante-boss-armor");
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requirePositive(optOutDuration, "opt-out-seconds");
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requirePositive(roleInactivity, "role-inactivity-seconds");
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requirePositive(candidateActivityWindow, "candidate-activity-window-seconds");
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requirePositive(pendingSelectionTimeout, "pending-selection-timeout-seconds");
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requirePositive(selectionRetryInterval, "selection-retry-seconds");
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requirePositive(roleMaintenanceInterval, "role-maintenance-seconds");
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requirePositive(assassinCooldown, "assassin-cooldown-seconds");
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requirePositive(assassinInvisibilityDuration, "assassin-invisibility-seconds");
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requirePositive(assassinDoubleJumpCooldown, "assassin-double-jump-cooldown-seconds");
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@@ -109,9 +105,10 @@ public record PluginSettings(
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decimal(values, "vigilante-boss-armor", 10.0),
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duration(values, "opt-out-seconds", Duration.ofDays(7)),
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duration(values, "role-inactivity-seconds", Duration.ofHours(48)),
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duration(values, "candidate-activity-window-seconds", Duration.ofHours(24)),
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duration(values, "pending-selection-timeout-seconds", Duration.ofHours(24)),
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duration(values, "selection-retry-seconds", Duration.ofMinutes(1)),
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durationAlias(
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values, "role-maintenance-seconds", "selection-retry-seconds",
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Duration.ofMinutes(1)
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),
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duration(values, "assassin-cooldown-seconds", Duration.ofHours(1)),
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duration(values, "assassin-invisibility-seconds", Duration.ofMinutes(10)),
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duration(values, "assassin-double-jump-cooldown-seconds", Duration.ofSeconds(60)),
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@@ -289,6 +286,18 @@ public record PluginSettings(
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return value.trim();
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}
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private static Duration durationAlias(
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Map<String, ?> values,
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String key,
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String legacyKey,
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Duration defaultValue
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) {
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if (values.containsKey(key)) {
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return duration(values, key, defaultValue);
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}
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return duration(values, legacyKey, defaultValue);
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}
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private static Duration duration(Map<String, ?> values, String key, Duration defaultValue) {
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Object raw = values.get(key);
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if (raw == null) {
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+99
-51
@@ -5,6 +5,7 @@ import java.util.Optional;
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import java.util.Set;
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import java.util.UUID;
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import org.bukkit.ChatColor;
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import org.bukkit.Color;
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import org.bukkit.Location;
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import org.bukkit.Particle;
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import org.bukkit.Server;
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@@ -31,24 +32,27 @@ import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.event.player.PlayerRespawnEvent;
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import org.bukkit.event.player.PlayerTeleportEvent;
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public final class VigilanteArenaController implements Listener, Runnable {
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private static final String BOSS_TAG = "spigottyrant-vigilante-boss";
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public final class RoleArenaController implements Listener, Runnable {
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private static final String BOSS_TAG = "spigottyrant-role-arena-boss";
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private final TyrantStateManager stateManager;
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private final Server server;
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private final ArenaLocationStore locations;
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private final PluginSettings settings;
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private final VigilanteArenaSuccessionService succession =
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private final VigilanteArenaSuccessionService vigilanteSuccession =
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new VigilanteArenaSuccessionService();
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private final TyrantArenaSuccessionService tyrantSuccession =
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new TyrantArenaSuccessionService();
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private final VigilanteArenaBarrier barrier = new VigilanteArenaBarrier();
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private final Set<UUID> relocating = new HashSet<>();
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private UUID bossId;
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private UUID challengerId;
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private boolean spawningBoss;
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private boolean wasOpen;
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private boolean warnedMissingLocation;
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private ArenaRole previousOpenRole;
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private ArenaRole bossRole;
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private ArenaRole warnedMissingRole;
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private ArenaLocation observedLocation;
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public VigilanteArenaController(
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public RoleArenaController(
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TyrantStateManager stateManager,
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Server server,
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ArenaLocationStore locations,
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@@ -62,12 +66,13 @@ public final class VigilanteArenaController implements Listener, Runnable {
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@Override
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public void run() {
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Optional<ArenaRole> openRole = RoleArenaPolicy.openRole(stateManager.game());
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Optional<ArenaLocation> configured = locations.location();
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if (configured.isEmpty()) {
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closeFight();
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observedLocation = null;
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warnIfOpenWithoutLocation();
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wasOpen = false;
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warnIfOpenWithoutLocation(openRole);
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previousOpenRole = null;
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return;
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}
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ArenaLocation arena = configured.orElseThrow();
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@@ -78,27 +83,31 @@ public final class VigilanteArenaController implements Listener, Runnable {
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World world = server.getWorld(arena.worldName());
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if (world == null) {
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closeFight();
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warnIfOpenWithoutLocation();
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wasOpen = false;
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warnIfOpenWithoutLocation(openRole);
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previousOpenRole = null;
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return;
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}
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warnedMissingLocation = false;
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drawBoundary(world, arena);
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removeOtherMobs(world, arena);
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boolean open = VigilanteArenaPolicy.isOpen(stateManager.game());
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if (open && !wasOpen) {
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announceVacancy(arena);
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warnedMissingRole = null;
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ArenaRole role = openRole.orElse(null);
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if (role != previousOpenRole) {
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closeFight();
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if (role != null) {
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announceVacancy(arena, role);
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}
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}
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wasOpen = open;
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if (!open) {
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previousOpenRole = role;
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drawBoundary(world, arena, role);
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removeOtherMobs(world, arena);
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if (role == null) {
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closeFight();
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return;
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}
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Zombie boss = boss(world);
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if (boss == null) {
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boss = spawnBoss(world, arena);
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if (boss == null || bossRole != role) {
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closeFight();
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boss = spawnBoss(world, arena, role);
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}
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boss.setFireTicks(0);
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if (!contains(arena, boss.getLocation())) {
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@@ -107,8 +116,8 @@ public final class VigilanteArenaController implements Listener, Runnable {
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Player challenger = challengerId == null ? null : server.getPlayer(challengerId);
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if (challenger == null || challenger.isDead()
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|| !contains(arena, challenger.getLocation())
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|| !VigilanteArenaPolicy.isEligible(
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stateManager.game(), playerState(challenger)
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|| !RoleArenaPolicy.isEligible(
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stateManager.game(), role, playerState(challenger)
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)) {
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if (challengerId != null) {
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resetFight();
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@@ -163,13 +172,16 @@ public final class VigilanteArenaController implements Listener, Runnable {
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@EventHandler(priority = EventPriority.MONITOR)
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public void onJoin(PlayerJoinEvent event) {
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if (!VigilanteArenaPolicy.isOpen(stateManager.game())) {
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Optional<ArenaRole> role = RoleArenaPolicy.openRole(stateManager.game());
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if (role.isEmpty()) {
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return;
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}
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PlayerState state = playerState(event.getPlayer());
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locations.location().filter(location -> VigilanteArenaPolicy.isEligible(
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stateManager.game(), state
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)).ifPresent(location -> event.getPlayer().sendMessage(vacancyMessage(location)));
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locations.location().filter(location -> RoleArenaPolicy.isEligible(
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stateManager.game(), role.orElseThrow(), state
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)).ifPresent(location -> event.getPlayer().sendMessage(
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vacancyMessage(location, role.orElseThrow())
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));
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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@@ -218,17 +230,20 @@ public final class VigilanteArenaController implements Listener, Runnable {
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return;
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}
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UUID defeatedBoss = bossId;
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ArenaRole defeatedRole = bossRole;
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bossId = null;
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bossRole = null;
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Player killer = event.getEntity().getKiller();
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if (killer != null && challengerId != null
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if (killer != null && challengerId != null && defeatedRole != null
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&& killer.getUniqueId().equals(challengerId)
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&& VigilanteArenaPolicy.isEligible(
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stateManager.game(), playerState(killer)
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&& RoleArenaPolicy.isEligible(
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stateManager.game(), defeatedRole, playerState(killer)
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)) {
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assignVigilante(challengerId);
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assignRole(challengerId, defeatedRole);
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return;
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}
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bossId = defeatedBoss;
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bossRole = defeatedRole;
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resetFight();
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}
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@@ -253,8 +268,9 @@ public final class VigilanteArenaController implements Listener, Runnable {
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return false;
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}
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PlayerState state = playerState(player);
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if (challengerId == null && bossId != null
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&& VigilanteArenaPolicy.isEligible(stateManager.game(), state)) {
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ArenaRole role = bossRole;
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if (challengerId == null && bossId != null && role != null
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&& RoleArenaPolicy.isEligible(stateManager.game(), role, state)) {
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challengerId = player.getUniqueId();
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World world = server.getWorld(arena.worldName());
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if (world != null) {
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@@ -266,7 +282,8 @@ public final class VigilanteArenaController implements Listener, Runnable {
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boss.setTarget(player);
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}
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}
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player.sendMessage(ChatColor.GOLD + "Defeat the arena boss to become Vigilante!");
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player.sendMessage(ChatColor.GOLD + "Defeat the arena boss to become "
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+ readable(role) + "!");
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return false;
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}
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bounce(player, from, to, arena);
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@@ -313,9 +330,10 @@ public final class VigilanteArenaController implements Listener, Runnable {
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}
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bossId = null;
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}
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bossRole = null;
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}
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private Zombie spawnBoss(World world, ArenaLocation arena) {
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private Zombie spawnBoss(World world, ArenaLocation arena, ArenaRole role) {
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for (Entity entity : world.getEntities()) {
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if (entity.getScoreboardTags().contains(BOSS_TAG)) {
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entity.remove();
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@@ -325,7 +343,9 @@ public final class VigilanteArenaController implements Listener, Runnable {
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try {
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Zombie boss = world.spawn(toBukkit(world, arena), Zombie.class, zombie -> {
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zombie.setAdult();
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zombie.setCustomName(ChatColor.DARK_RED + "Vigilante's Trial");
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zombie.setCustomName(role == ArenaRole.TYRANT
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? ChatColor.RED + "Tyrant's Trial"
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: ChatColor.BLUE + "Vigilante's Trial");
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zombie.setCustomNameVisible(true);
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zombie.setRemoveWhenFarAway(false);
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zombie.setCanPickupItems(false);
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@@ -336,6 +356,7 @@ public final class VigilanteArenaController implements Listener, Runnable {
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zombie.setHealth(settings.vigilanteBossHealth());
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});
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bossId = boss.getUniqueId();
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bossRole = role;
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return boss;
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} finally {
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spawningBoss = false;
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@@ -351,10 +372,12 @@ public final class VigilanteArenaController implements Listener, Runnable {
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&& !zombie.isDead() ? zombie : null;
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}
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private void assignVigilante(UUID playerId) {
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private void assignRole(UUID playerId, ArenaRole role) {
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LifecycleState assigned;
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try {
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assigned = succession.claim(stateManager.snapshot(), playerId);
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assigned = role == ArenaRole.TYRANT
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? tyrantSuccession.claim(stateManager.snapshot(), playerId)
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: vigilanteSuccession.claim(stateManager.snapshot(), playerId);
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} catch (IllegalStateException exception) {
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resetFight();
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return;
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@@ -365,39 +388,46 @@ public final class VigilanteArenaController implements Listener, Runnable {
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barrier.clear();
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String name = Optional.ofNullable(server.getPlayer(playerId))
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.map(Player::getName).orElse(playerId.toString());
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String message = ChatColor.YELLOW + name + " defeated the arena boss and is the Vigilante!";
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String message = ChatColor.YELLOW + name + " defeated the arena boss and is the "
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+ readable(role) + "!";
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server.getOnlinePlayers().forEach(player -> player.sendMessage(message));
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}
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private void announceVacancy(ArenaLocation arena) {
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String message = vacancyMessage(arena);
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private void announceVacancy(ArenaLocation arena, ArenaRole role) {
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String message = vacancyMessage(arena, role);
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for (Player player : server.getOnlinePlayers()) {
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PlayerState state = playerState(player);
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if (VigilanteArenaPolicy.isEligible(stateManager.game(), state)) {
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if (RoleArenaPolicy.isEligible(stateManager.game(), role, state)) {
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player.sendMessage(message);
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}
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}
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}
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private void warnIfOpenWithoutLocation() {
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if (!VigilanteArenaPolicy.isOpen(stateManager.game()) || warnedMissingLocation) {
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private void warnIfOpenWithoutLocation(Optional<ArenaRole> openRole) {
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if (openRole.isEmpty()) {
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warnedMissingRole = null;
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return;
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}
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warnedMissingLocation = true;
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ArenaRole role = openRole.orElseThrow();
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if (role == warnedMissingRole) {
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return;
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}
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warnedMissingRole = role;
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server.getConsoleSender().sendMessage(ChatColor.RED
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+ "The Vigilante role is vacant, but no valid arena location is configured. "
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+ "The " + readable(role)
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+ " role is vacant, but no valid arena location is configured. "
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+ "Use /tyrantadmin arena set.");
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for (Player player : server.getOnlinePlayers()) {
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if (player.hasPermission("spigottyrant.admin")) {
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player.sendMessage(ChatColor.RED
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+ "The Vigilante arena location is not configured.");
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+ "The shared role arena location is not configured.");
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}
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}
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}
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private String vacancyMessage(ArenaLocation arena) {
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return ChatColor.YELLOW + "The Vigilante position is open! Challenge the boss in "
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+ arena.display() + ".";
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private String vacancyMessage(ArenaLocation arena, ArenaRole role) {
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return ChatColor.YELLOW + "The " + readable(role)
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+ " position is open! Challenge the boss in " + arena.display() + ".";
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}
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private void removeOtherMobs(World world, ArenaLocation arena) {
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@@ -411,11 +441,14 @@ public final class VigilanteArenaController implements Listener, Runnable {
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}
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}
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private void drawBoundary(World world, ArenaLocation arena) {
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private void drawBoundary(World world, ArenaLocation arena, ArenaRole role) {
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if (barrier.active()) {
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return;
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}
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double radius = settings.vigilanteArenaRadiusBlocks();
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Color color = boundaryColor(role);
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Particle.DustOptions dust = color == null
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? null : new Particle.DustOptions(color, 1.25F);
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for (int index = 0; index < 48; index++) {
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double angle = 2.0 * Math.PI * index / 48.0;
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Location point = new Location(
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@@ -424,7 +457,11 @@ public final class VigilanteArenaController implements Listener, Runnable {
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arena.y() + 1.0,
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arena.z() + Math.sin(angle) * radius
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);
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world.spawnParticle(Particle.END_ROD, point, 1, 0.0, 0.0, 0.0, 0.0);
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if (dust == null) {
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world.spawnParticle(Particle.END_ROD, point, 1, 0.0, 0.0, 0.0, 0.0);
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} else {
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world.spawnParticle(Particle.DUST, point, 1, 0.0, 0.0, 0.0, 0.0, dust);
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}
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}
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}
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@@ -498,6 +535,17 @@ public final class VigilanteArenaController implements Listener, Runnable {
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}
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}
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static Color boundaryColor(ArenaRole role) {
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if (role == null) {
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return null;
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}
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return role == ArenaRole.TYRANT ? Color.RED : Color.BLUE;
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}
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private static String readable(ArenaRole role) {
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return role == ArenaRole.TYRANT ? "Tyrant" : "Vigilante";
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}
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private static boolean movedHorizontally(Location from, Location to) {
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return from.getWorld() != to.getWorld()
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|| from.getX() != to.getX() || from.getZ() != to.getZ();
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@@ -0,0 +1,31 @@
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package games.dmg.spigottyrant;
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import java.util.Optional;
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public final class RoleArenaPolicy {
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private RoleArenaPolicy() {
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}
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public static Optional<ArenaRole> openRole(GameState game) {
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if (game.lifecycle() != GameLifecycle.RUNNING) {
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return Optional.empty();
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}
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if (game.tyrantId().isEmpty()) {
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return game.pendingTyrant().isEmpty()
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? Optional.of(ArenaRole.TYRANT) : Optional.empty();
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}
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return game.vigilanteId().isEmpty()
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? Optional.of(ArenaRole.VIGILANTE) : Optional.empty();
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}
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public static boolean isEligible(
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GameState game,
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ArenaRole role,
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PlayerState player
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) {
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return player != null
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&& openRole(game).filter(role::equals).isPresent()
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&& player.optedOutUntil().isEmpty()
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&& game.tyrantId().filter(player.playerId()::equals).isEmpty();
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}
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}
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@@ -1,47 +0,0 @@
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package games.dmg.spigottyrant;
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import java.time.Duration;
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import java.time.Instant;
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import java.util.ArrayList;
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import java.util.Comparator;
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import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import java.util.random.RandomGenerator;
|
||||
|
||||
public final class RoleCandidateSelector {
|
||||
public Optional<UUID> select(
|
||||
Map<UUID, PlayerState> players,
|
||||
Set<UUID> excluded,
|
||||
Optional<UUID> previousHolder,
|
||||
Instant now,
|
||||
Duration activityWindow,
|
||||
RandomGenerator random
|
||||
) {
|
||||
Instant cutoff = now.minus(activityWindow);
|
||||
List<UUID> eligible = new ArrayList<>();
|
||||
for (PlayerState player : players.values()) {
|
||||
if (excluded.contains(player.playerId())) {
|
||||
continue;
|
||||
}
|
||||
if (player.lastLogin().isEmpty()
|
||||
|| player.lastLogin().orElseThrow().isBefore(cutoff)) {
|
||||
continue;
|
||||
}
|
||||
if (player.optedOutUntil().isPresent()) {
|
||||
continue;
|
||||
}
|
||||
eligible.add(player.playerId());
|
||||
}
|
||||
if (eligible.size() > 1) {
|
||||
previousHolder.ifPresent(eligible::remove);
|
||||
}
|
||||
if (eligible.isEmpty()) {
|
||||
return Optional.empty();
|
||||
}
|
||||
eligible.sort(Comparator.comparing(UUID::toString));
|
||||
return Optional.of(eligible.get(random.nextInt(eligible.size())));
|
||||
}
|
||||
}
|
||||
@@ -5,65 +5,39 @@ import java.time.Instant;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import java.util.random.RandomGenerator;
|
||||
|
||||
public final class RoleMaintenanceService {
|
||||
private final RoleCandidateSelector candidates;
|
||||
private final TyrantSuccessionService succession;
|
||||
private final Duration inactivity;
|
||||
private final Duration activityWindow;
|
||||
private final Duration pendingTimeout;
|
||||
private final RandomGenerator random;
|
||||
|
||||
public RoleMaintenanceService(
|
||||
RoleCandidateSelector candidates,
|
||||
TyrantSuccessionService succession,
|
||||
Duration inactivity,
|
||||
Duration activityWindow,
|
||||
Duration pendingTimeout,
|
||||
RandomGenerator random
|
||||
Duration inactivity
|
||||
) {
|
||||
this.candidates = candidates;
|
||||
this.succession = succession;
|
||||
this.inactivity = inactivity;
|
||||
this.activityWindow = activityWindow;
|
||||
this.pendingTimeout = pendingTimeout;
|
||||
this.random = random;
|
||||
}
|
||||
|
||||
public LifecycleState maintain(
|
||||
PersistentState state,
|
||||
Set<UUID> onlinePlayerIds,
|
||||
Instant now
|
||||
) {
|
||||
public LifecycleState maintain(PersistentState state, Instant now) {
|
||||
if (state.game().lifecycle() != GameLifecycle.RUNNING) {
|
||||
return new LifecycleState(state.game(), state.players());
|
||||
}
|
||||
LifecycleState current = confirmPending(state, onlinePlayerIds, now);
|
||||
LifecycleState current = clearLegacyPending(state);
|
||||
if (isInactive(current.game().tyrantId(), current.players(), now)) {
|
||||
return succession.succeed(
|
||||
current.asPersistentState(), Optional.empty(), onlinePlayerIds, now
|
||||
);
|
||||
return succession.succeed(current.asPersistentState(), Optional.empty());
|
||||
}
|
||||
if (isInactive(current.game().vigilanteId(), current.players(), now)) {
|
||||
current = rerollVigilante(
|
||||
current.asPersistentState(), current.game().vigilanteId(), onlinePlayerIds, now
|
||||
current.asPersistentState(), current.game().vigilanteId()
|
||||
);
|
||||
}
|
||||
current = rerollExpiredTyrant(current, onlinePlayerIds, now);
|
||||
if (current.game().tyrantId().isEmpty() && current.game().pendingTyrant().isEmpty()) {
|
||||
current = selectTyrant(current, Optional.empty(), onlinePlayerIds, now);
|
||||
}
|
||||
return current;
|
||||
}
|
||||
|
||||
public LifecycleState rerollVigilante(
|
||||
PersistentState state,
|
||||
Optional<UUID> previousVigilante,
|
||||
Set<UUID> onlinePlayerIds,
|
||||
Instant now
|
||||
Optional<UUID> previousVigilante
|
||||
) {
|
||||
Map<UUID, PlayerState> players = clearFollowers(state.players(), previousVigilante);
|
||||
GameState game = copyRoles(
|
||||
@@ -73,70 +47,12 @@ public final class RoleMaintenanceService {
|
||||
return new LifecycleState(game, players);
|
||||
}
|
||||
|
||||
private LifecycleState confirmPending(
|
||||
PersistentState state,
|
||||
Set<UUID> onlinePlayerIds,
|
||||
Instant now
|
||||
) {
|
||||
private static LifecycleState clearLegacyPending(PersistentState state) {
|
||||
GameState game = state.game();
|
||||
Optional<UUID> tyrant = game.tyrantId();
|
||||
Optional<UUID> vigilante = game.vigilanteId();
|
||||
Optional<PendingSelection> pendingTyrant = game.pendingTyrant();
|
||||
Optional<PendingSelection> pendingVigilante = game.pendingVigilante();
|
||||
if (pendingTyrant.isPresent()) {
|
||||
PendingSelection pending = pendingTyrant.orElseThrow();
|
||||
if (!now.isAfter(pending.expiresAt())
|
||||
&& onlinePlayerIds.contains(pending.candidateId())
|
||||
&& eligibleAtConfirmation(state.players().get(pending.candidateId()), now)
|
||||
&& vigilante.filter(pending.candidateId()::equals).isEmpty()) {
|
||||
tyrant = Optional.of(pending.candidateId());
|
||||
pendingTyrant = Optional.empty();
|
||||
}
|
||||
}
|
||||
// Legacy pending Vigilante selections become arena vacancies.
|
||||
pendingVigilante = Optional.empty();
|
||||
return new LifecycleState(
|
||||
copyRoles(game, tyrant, vigilante, pendingTyrant, pendingVigilante),
|
||||
state.players()
|
||||
GameState cleared = copyRoles(
|
||||
game, game.tyrantId(), game.vigilanteId(), Optional.empty(), Optional.empty()
|
||||
);
|
||||
}
|
||||
|
||||
private LifecycleState rerollExpiredTyrant(
|
||||
LifecycleState state,
|
||||
Set<UUID> onlinePlayerIds,
|
||||
Instant now
|
||||
) {
|
||||
Optional<PendingSelection> pending = state.game().pendingTyrant();
|
||||
if (pending.isEmpty() || !now.isAfter(pending.orElseThrow().expiresAt())) {
|
||||
return state;
|
||||
}
|
||||
return selectTyrant(
|
||||
state,
|
||||
Optional.of(pending.orElseThrow().candidateId()),
|
||||
onlinePlayerIds,
|
||||
now
|
||||
);
|
||||
}
|
||||
|
||||
private LifecycleState selectTyrant(
|
||||
LifecycleState state,
|
||||
Optional<UUID> previous,
|
||||
Set<UUID> onlinePlayerIds,
|
||||
Instant now
|
||||
) {
|
||||
Set<UUID> excluded = state.game().vigilanteId().map(Set::of).orElseGet(Set::of);
|
||||
Optional<UUID> selected = candidates.select(
|
||||
state.players(), excluded, previous, now, activityWindow, random
|
||||
);
|
||||
Optional<UUID> active = selected.filter(onlinePlayerIds::contains);
|
||||
Optional<PendingSelection> pending = selected
|
||||
.filter(playerId -> active.isEmpty())
|
||||
.map(playerId -> new PendingSelection(playerId, now.plus(pendingTimeout)));
|
||||
GameState game = copyRoles(
|
||||
state.game(), active, state.game().vigilanteId(), pending,
|
||||
state.game().pendingVigilante()
|
||||
);
|
||||
return new LifecycleState(game, state.players());
|
||||
return new LifecycleState(cleared, state.players());
|
||||
}
|
||||
|
||||
private boolean isInactive(
|
||||
@@ -153,10 +69,6 @@ public final class RoleMaintenanceService {
|
||||
&& !player.lastLogin().orElseThrow().plus(inactivity).isAfter(now);
|
||||
}
|
||||
|
||||
private static boolean eligibleAtConfirmation(PlayerState player, Instant now) {
|
||||
return player != null && player.optedOutUntil().isEmpty();
|
||||
}
|
||||
|
||||
private static Map<UUID, PlayerState> clearFollowers(
|
||||
Map<UUID, PlayerState> players,
|
||||
Optional<UUID> previousVigilante
|
||||
|
||||
@@ -1,40 +1,29 @@
|
||||
package games.dmg.spigottyrant;
|
||||
|
||||
import java.time.Clock;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import java.util.stream.Collectors;
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
public final class RoleMaintenanceTask implements Runnable {
|
||||
private final TyrantStateManager stateManager;
|
||||
private final RoleMaintenanceService maintenance;
|
||||
private final TyrantPresentation presentation;
|
||||
private final Server server;
|
||||
private final Clock clock;
|
||||
|
||||
public RoleMaintenanceTask(
|
||||
TyrantStateManager stateManager,
|
||||
RoleMaintenanceService maintenance,
|
||||
TyrantPresentation presentation,
|
||||
Server server,
|
||||
Clock clock
|
||||
) {
|
||||
this.stateManager = stateManager;
|
||||
this.maintenance = maintenance;
|
||||
this.presentation = presentation;
|
||||
this.server = server;
|
||||
this.clock = clock;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
PersistentState before = stateManager.snapshot();
|
||||
Set<UUID> online = server.getOnlinePlayers().stream()
|
||||
.map(Player::getUniqueId)
|
||||
.collect(Collectors.toUnmodifiableSet());
|
||||
LifecycleState after = maintenance.maintain(before, online, clock.instant());
|
||||
LifecycleState after = maintenance.maintain(before, clock.instant());
|
||||
if (!after.asPersistentState().equals(before)) {
|
||||
stateManager.replaceState(after);
|
||||
stateManager.saveIfDirty();
|
||||
|
||||
@@ -31,15 +31,13 @@ public final class RoleRelinquishmentService {
|
||||
}
|
||||
if (state.game().tyrantId().filter(playerId::equals).isPresent()) {
|
||||
return new RelinquishmentResult(
|
||||
succession.succeed(state, Optional.empty(), onlinePlayerIds, now),
|
||||
succession.succeed(state, Optional.empty()),
|
||||
RelinquishmentStatus.RELINQUISHED
|
||||
);
|
||||
}
|
||||
if (state.game().vigilanteId().filter(playerId::equals).isPresent()) {
|
||||
return new RelinquishmentResult(
|
||||
maintenance.rerollVigilante(
|
||||
state, Optional.of(playerId), onlinePlayerIds, now
|
||||
),
|
||||
maintenance.rerollVigilante(state, Optional.of(playerId)),
|
||||
RelinquishmentStatus.RELINQUISHED
|
||||
);
|
||||
}
|
||||
|
||||
@@ -16,7 +16,7 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
|
||||
private FixerEffectController fixerEffects;
|
||||
private TyrantEffectController tyrantEffects;
|
||||
private OptOutGlowController optOutGlow;
|
||||
private VigilanteArenaController vigilanteArena;
|
||||
private RoleArenaController roleArena;
|
||||
|
||||
@Override
|
||||
public void onEnable() {
|
||||
@@ -38,26 +38,14 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
|
||||
try {
|
||||
arenaLocations.location();
|
||||
} catch (IllegalArgumentException exception) {
|
||||
getLogger().log(Level.SEVERE, "Invalid Vigilante arena location", exception);
|
||||
getLogger().log(Level.SEVERE, "Invalid shared role arena location", exception);
|
||||
getServer().getPluginManager().disablePlugin(this);
|
||||
return;
|
||||
}
|
||||
Clock clock = Clock.systemUTC();
|
||||
RoleCandidateSelector candidateSelector = new RoleCandidateSelector();
|
||||
java.util.random.RandomGenerator random = java.util.random.RandomGenerator.getDefault();
|
||||
TyrantSuccessionService succession = new TyrantSuccessionService(
|
||||
candidateSelector,
|
||||
settings.candidateActivityWindow(),
|
||||
settings.pendingSelectionTimeout(),
|
||||
random
|
||||
);
|
||||
TyrantSuccessionService succession = new TyrantSuccessionService();
|
||||
RoleMaintenanceService maintenance = new RoleMaintenanceService(
|
||||
candidateSelector,
|
||||
succession,
|
||||
settings.roleInactivity(),
|
||||
settings.candidateActivityWindow(),
|
||||
settings.pendingSelectionTimeout(),
|
||||
random
|
||||
succession, settings.roleInactivity()
|
||||
);
|
||||
BukkitOnlinePlayerDirectory onlinePlayers = new BukkitOnlinePlayerDirectory();
|
||||
FollowerService followers = new FollowerService();
|
||||
@@ -154,10 +142,10 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
|
||||
new PlayerJoinListener(stateManager, clock, tyrantPresentation),
|
||||
this
|
||||
);
|
||||
vigilanteArena = new VigilanteArenaController(
|
||||
roleArena = new RoleArenaController(
|
||||
stateManager, getServer(), arenaLocations, settings
|
||||
);
|
||||
getServer().getPluginManager().registerEvents(vigilanteArena, this);
|
||||
getServer().getPluginManager().registerEvents(roleArena, this);
|
||||
getServer().getPluginManager().registerEvents(controlPanelRenderer, this);
|
||||
getServer().getPluginManager().registerEvents(vigilanteControlPanelRenderer, this);
|
||||
getServer().getPluginManager().registerEvents(
|
||||
@@ -180,14 +168,14 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
|
||||
);
|
||||
getServer().getPluginManager().registerEvents(
|
||||
new TyrantDeathListener(
|
||||
stateManager, succession, tyrantPresentation, getServer(), clock
|
||||
stateManager, succession, tyrantPresentation, getServer()
|
||||
),
|
||||
this
|
||||
);
|
||||
getServer().getPluginManager().registerEvents(
|
||||
new VigilanteDeathListener(
|
||||
stateManager, new TyrantProgressionService(), maintenance,
|
||||
getServer(), clock
|
||||
getServer()
|
||||
),
|
||||
this
|
||||
);
|
||||
@@ -238,12 +226,12 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
|
||||
this
|
||||
);
|
||||
long maintenanceTicks = Math.max(
|
||||
1L, Math.multiplyExact(settings.selectionRetryInterval().toSeconds(), 20L)
|
||||
1L, Math.multiplyExact(settings.roleMaintenanceInterval().toSeconds(), 20L)
|
||||
);
|
||||
getServer().getScheduler().runTaskTimer(
|
||||
this,
|
||||
new RoleMaintenanceTask(
|
||||
stateManager, maintenance, tyrantPresentation, getServer(), clock
|
||||
stateManager, maintenance, tyrantPresentation, clock
|
||||
),
|
||||
maintenanceTicks,
|
||||
maintenanceTicks
|
||||
@@ -253,7 +241,7 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
|
||||
getServer().getScheduler().runTaskTimer(this, fixerEffects, 10L, 10L);
|
||||
getServer().getScheduler().runTaskTimer(this, tyrantEffects, 10L, 10L);
|
||||
getServer().getScheduler().runTaskTimer(this, optOutGlow, 10L, 10L);
|
||||
getServer().getScheduler().runTaskTimer(this, vigilanteArena, 1L, 10L);
|
||||
getServer().getScheduler().runTaskTimer(this, roleArena, 1L, 10L);
|
||||
getServer().getScheduler().runTaskTimer(
|
||||
this,
|
||||
new AbilityItemRefreshTask(
|
||||
@@ -283,8 +271,8 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
|
||||
|
||||
@Override
|
||||
public void onDisable() {
|
||||
if (vigilanteArena != null) {
|
||||
vigilanteArena.close();
|
||||
if (roleArena != null) {
|
||||
roleArena.close();
|
||||
}
|
||||
if (optOutGlow != null) {
|
||||
optOutGlow.clearAll();
|
||||
|
||||
@@ -143,7 +143,7 @@ public final class TyrantAdminCommand implements CommandExecutor {
|
||||
|
||||
private void arena(CommandSender sender, String[] arguments) {
|
||||
if (arguments.length == 1 || arguments[1].equalsIgnoreCase("status")) {
|
||||
sender.sendMessage("Vigilante arena: " + arenaLocations.location()
|
||||
sender.sendMessage("Shared role arena: " + arenaLocations.location()
|
||||
.map(ArenaLocation::display).orElse("not configured"));
|
||||
return;
|
||||
}
|
||||
@@ -162,7 +162,7 @@ public final class TyrantAdminCommand implements CommandExecutor {
|
||||
location.getYaw(), location.getPitch()
|
||||
);
|
||||
arenaLocations.set(arena);
|
||||
sender.sendMessage(ChatColor.GREEN + "Vigilante arena set to " + arena.display() + ".");
|
||||
sender.sendMessage(ChatColor.GREEN + "Shared role arena set to " + arena.display() + ".");
|
||||
}
|
||||
|
||||
private void showStatus(CommandSender sender) {
|
||||
@@ -176,7 +176,7 @@ public final class TyrantAdminCommand implements CommandExecutor {
|
||||
+ ", purchases: " + game.purchases());
|
||||
sender.sendMessage("Pending Tyrant: " + game.pendingTyrant());
|
||||
sender.sendMessage("Pending Vigilante: " + game.pendingVigilante());
|
||||
sender.sendMessage("Vigilante arena: " + arenaLocations.location()
|
||||
sender.sendMessage("Shared role arena: " + arenaLocations.location()
|
||||
.map(ArenaLocation::display).orElse("not configured"));
|
||||
for (PlayerState player : stateManager.players().values()) {
|
||||
boolean optedOut = player.optedOutUntil().isPresent();
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
package games.dmg.spigottyrant;
|
||||
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
|
||||
public final class TyrantArenaSuccessionService {
|
||||
public LifecycleState claim(PersistentState state, UUID winnerId) {
|
||||
PlayerState winner = state.players().get(winnerId);
|
||||
if (!RoleArenaPolicy.isEligible(state.game(), ArenaRole.TYRANT, winner)) {
|
||||
throw new IllegalStateException("player is not eligible to claim the Tyrant role");
|
||||
}
|
||||
GameState game = state.game();
|
||||
GameState assigned = new GameState(
|
||||
game.lifecycle(), Optional.of(winnerId), Optional.empty(), Optional.empty(),
|
||||
Optional.empty(), game.pausedAt(), game.accumulatedPausedTime(),
|
||||
0, 1, Set.of()
|
||||
);
|
||||
return new LifecycleState(assigned, state.players());
|
||||
}
|
||||
}
|
||||
@@ -1,10 +1,7 @@
|
||||
package games.dmg.spigottyrant;
|
||||
|
||||
import java.time.Clock;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import java.util.stream.Collectors;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.entity.Player;
|
||||
@@ -18,20 +15,17 @@ public final class TyrantDeathListener implements Listener {
|
||||
private final TyrantSuccessionService succession;
|
||||
private final TyrantPresentation presentation;
|
||||
private final Server server;
|
||||
private final Clock clock;
|
||||
|
||||
public TyrantDeathListener(
|
||||
TyrantStateManager stateManager,
|
||||
TyrantSuccessionService succession,
|
||||
TyrantPresentation presentation,
|
||||
Server server,
|
||||
Clock clock
|
||||
Server server
|
||||
) {
|
||||
this.stateManager = stateManager;
|
||||
this.succession = succession;
|
||||
this.presentation = presentation;
|
||||
this.server = server;
|
||||
this.clock = clock;
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
@@ -44,22 +38,18 @@ public final class TyrantDeathListener implements Listener {
|
||||
}
|
||||
Optional<UUID> killerId = Optional.ofNullable(event.getEntity().getKiller())
|
||||
.map(Player::getUniqueId);
|
||||
Set<UUID> online = server.getOnlinePlayers().stream()
|
||||
.map(Player::getUniqueId)
|
||||
.collect(Collectors.toUnmodifiableSet());
|
||||
LifecycleState succeeded = succession.succeed(
|
||||
stateManager.snapshot(), killerId, online, clock.instant()
|
||||
stateManager.snapshot(), killerId
|
||||
);
|
||||
stateManager.replaceState(succeeded);
|
||||
stateManager.saveIfDirty();
|
||||
presentation.reconcile(succeeded.game().tyrantId());
|
||||
String successor = succeeded.game().tyrantId()
|
||||
.map(id -> {
|
||||
Player player = server.getPlayer(id);
|
||||
return player == null ? id.toString() : player.getName();
|
||||
})
|
||||
.orElse("pending selection");
|
||||
String message = ChatColor.RED + successor + " is the new Tyrant!";
|
||||
String message = succeeded.game().tyrantId().map(id -> {
|
||||
Player player = server.getPlayer(id);
|
||||
String successor = player == null ? id.toString() : player.getName();
|
||||
return ChatColor.RED + successor + " is the new Tyrant!";
|
||||
}).orElse(ChatColor.RED
|
||||
+ "The Tyrant role is vacant; the red arena challenge is now open.");
|
||||
server.getOnlinePlayers().forEach(player -> player.sendMessage(message));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,65 +1,26 @@
|
||||
package games.dmg.spigottyrant;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.time.Instant;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import java.util.random.RandomGenerator;
|
||||
|
||||
public final class TyrantSuccessionService {
|
||||
private final RoleCandidateSelector candidates;
|
||||
private final Duration activityWindow;
|
||||
private final Duration pendingTimeout;
|
||||
private final RandomGenerator random;
|
||||
|
||||
public TyrantSuccessionService(
|
||||
RoleCandidateSelector candidates,
|
||||
Duration activityWindow,
|
||||
Duration pendingTimeout,
|
||||
RandomGenerator random
|
||||
) {
|
||||
this.candidates = candidates;
|
||||
this.activityWindow = activityWindow;
|
||||
this.pendingTimeout = pendingTimeout;
|
||||
this.random = random;
|
||||
}
|
||||
|
||||
public LifecycleState succeed(
|
||||
PersistentState state,
|
||||
Optional<UUID> killerId,
|
||||
Set<UUID> onlinePlayerIds,
|
||||
Instant now
|
||||
Optional<UUID> killerId
|
||||
) {
|
||||
if (state.game().lifecycle() != GameLifecycle.RUNNING
|
||||
|| state.game().tyrantId().isEmpty()) {
|
||||
throw new IllegalStateException("a running Tyrant reign is required");
|
||||
}
|
||||
UUID formerTyrant = state.game().tyrantId().orElseThrow();
|
||||
Map<UUID, PlayerState> clearedPlayers = clearAssignments(state.players());
|
||||
Optional<UUID> selectedTyrant = killerId.isPresent()
|
||||
? killerId
|
||||
: candidates.select(
|
||||
clearedPlayers,
|
||||
Set.of(),
|
||||
Optional.of(formerTyrant),
|
||||
now,
|
||||
activityWindow,
|
||||
random
|
||||
);
|
||||
Optional<UUID> activeTyrant = selectedTyrant
|
||||
.filter(playerId -> killerId.isPresent() || onlinePlayerIds.contains(playerId));
|
||||
Optional<PendingSelection> pendingTyrant = selectedTyrant
|
||||
.filter(playerId -> activeTyrant.isEmpty())
|
||||
.map(playerId -> new PendingSelection(playerId, now.plus(pendingTimeout)));
|
||||
|
||||
GameState game = new GameState(
|
||||
GameLifecycle.RUNNING,
|
||||
activeTyrant,
|
||||
killerId,
|
||||
Optional.empty(),
|
||||
Optional.empty(),
|
||||
pendingTyrant,
|
||||
Optional.empty(),
|
||||
Optional.empty(),
|
||||
state.game().accumulatedPausedTime(),
|
||||
|
||||
@@ -1,19 +0,0 @@
|
||||
package games.dmg.spigottyrant;
|
||||
|
||||
public final class VigilanteArenaPolicy {
|
||||
private VigilanteArenaPolicy() {
|
||||
}
|
||||
|
||||
public static boolean isOpen(GameState game) {
|
||||
return game.lifecycle() == GameLifecycle.RUNNING
|
||||
&& game.tyrantId().isPresent()
|
||||
&& game.vigilanteId().isEmpty();
|
||||
}
|
||||
|
||||
public static boolean isEligible(GameState game, PlayerState player) {
|
||||
return player != null
|
||||
&& isOpen(game)
|
||||
&& player.optedOutUntil().isEmpty()
|
||||
&& game.tyrantId().filter(player.playerId()::equals).isEmpty();
|
||||
}
|
||||
}
|
||||
@@ -6,7 +6,9 @@ import java.util.UUID;
|
||||
public final class VigilanteArenaSuccessionService {
|
||||
public LifecycleState claim(PersistentState state, UUID winnerId) {
|
||||
PlayerState winner = state.players().get(winnerId);
|
||||
if (!VigilanteArenaPolicy.isEligible(state.game(), winner)) {
|
||||
if (!RoleArenaPolicy.isEligible(
|
||||
state.game(), ArenaRole.VIGILANTE, winner
|
||||
)) {
|
||||
throw new IllegalStateException("player is not eligible to claim the Vigilante role");
|
||||
}
|
||||
GameState game = state.game();
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
package games.dmg.spigottyrant;
|
||||
|
||||
import java.time.Clock;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Server;
|
||||
@@ -17,20 +15,17 @@ public final class VigilanteDeathListener implements Listener {
|
||||
private final TyrantProgressionService progression;
|
||||
private final RoleMaintenanceService maintenance;
|
||||
private final Server server;
|
||||
private final Clock clock;
|
||||
|
||||
public VigilanteDeathListener(
|
||||
TyrantStateManager stateManager,
|
||||
TyrantProgressionService progression,
|
||||
RoleMaintenanceService maintenance,
|
||||
Server server,
|
||||
Clock clock
|
||||
Server server
|
||||
) {
|
||||
this.stateManager = stateManager;
|
||||
this.progression = progression;
|
||||
this.maintenance = maintenance;
|
||||
this.server = server;
|
||||
this.clock = clock;
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
@@ -47,11 +42,8 @@ public final class VigilanteDeathListener implements Listener {
|
||||
PersistentState withProgress = new PersistentState(
|
||||
progressed, stateManager.players()
|
||||
);
|
||||
Set<UUID> online = server.getOnlinePlayers().stream()
|
||||
.map(Player::getUniqueId)
|
||||
.collect(java.util.stream.Collectors.toUnmodifiableSet());
|
||||
LifecycleState rerolled = maintenance.rerollVigilante(
|
||||
withProgress, Optional.of(victimId), online, clock.instant()
|
||||
withProgress, Optional.of(victimId)
|
||||
);
|
||||
stateManager.replaceState(rerolled);
|
||||
stateManager.saveIfDirty();
|
||||
|
||||
@@ -2,19 +2,17 @@
|
||||
tyrant-range-blocks: 50
|
||||
follower-range-blocks: 50
|
||||
|
||||
# Vigilante arena and boss
|
||||
# Shared Tyrant and Vigilante arena and boss
|
||||
vigilante-arena-radius-blocks: 10
|
||||
vigilante-boss-health: 80
|
||||
vigilante-boss-damage: 8
|
||||
vigilante-boss-armor: 10
|
||||
# Set with /tyrantadmin arena set
|
||||
|
||||
# Participation, inactivity, and selection
|
||||
# Participation and role inactivity
|
||||
opt-out-seconds: 604800
|
||||
role-inactivity-seconds: 172800
|
||||
candidate-activity-window-seconds: 86400
|
||||
pending-selection-timeout-seconds: 86400
|
||||
selection-retry-seconds: 60
|
||||
role-maintenance-seconds: 60
|
||||
freeze-timers-while-paused: true
|
||||
|
||||
# Assassin
|
||||
|
||||
Reference in New Issue
Block a user