feat(succession): transfer tyrant reign on death
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CI / build (push) Successful in 1m1s

This commit is contained in:
dmg
2026-08-14 22:46:58 -04:00
parent 58e6dec724
commit ddd256802b
12 changed files with 538 additions and 12 deletions
+11
View File
@@ -6,6 +6,17 @@ description: Chronological record of material decisions affecting the Spigot Tyr
# Spigot Tyrant Design Log # Spigot Tyrant Design Log
## 2026-08-14 — Tyrant succession completed
- Completed US-002 with player-killer transfer, recent-player environmental succession, former-holder avoidance, pending offline confirmation, and distinct replacement Vigilante selection.
- Tyrant death clears all classes, Followers, cooldowns, item readiness, purchases, levels, and choices before granting the successor one starting choice.
- Added death-event integration, server announcements, and a scoreboard-team-backed red Tyrant name and glowing outline that is restored on login and removed on pause or shutdown.
- Verified succession attribution, random exclusion, reign cleanup, role separation, death integration, and red presentation with the Gradle suite.
## 2026-08-14 — Tyrant succession implementation started
- US-002 begins with test-first killer and environmental succession, reign-wide cleanup, replacement Vigilante selection, and red Tyrant presentation.
## 2026-08-14 — Administrative lifecycle completed ## 2026-08-14 — Administrative lifecycle completed
- Completed US-001 with permission-gated `/tyrantadmin` start, status, pause, resume, and confirmed reset operations. - Completed US-001 with permission-gated `/tyrantadmin` start, status, pause, resume, and confirmed reset operations.
@@ -2,7 +2,7 @@
type: User Story type: User Story
title: "US-002: Transfer and reset the Tyrant role" title: "US-002: Transfer and reset the Tyrant role"
description: End a Tyrant's reign cleanly and establish a valid successor after death. description: End a Tyrant's reign cleanly and establish a valid successor after death.
status: backlog status: done
--- ---
# US-002: Transfer and reset the Tyrant role # US-002: Transfer and reset the Tyrant role
@@ -11,15 +11,15 @@ As a **player**, I want defeating the Tyrant to transfer power predictably so th
## Acceptance criteria ## Acceptance criteria
- [ ] A player directly credited with killing the Tyrant becomes the new Tyrant. - [x] A player directly credited with killing the Tyrant becomes the new Tyrant.
- [ ] A Tyrant death without a player killer selects an eligible opted-in player active within the preceding 24 hours at random. - [x] A Tyrant death without a player killer selects an eligible opted-in player active within the preceding 24 hours at random.
- [ ] The former Tyrant is excluded from random succession when another eligible candidate exists. - [x] The former Tyrant is excluded from random succession when another eligible candidate exists.
- [ ] The former Tyrant's level, unlocks, unspent choices, and Tyrant ability cooldowns reset when the reign ends. - [x] The former Tyrant's level, unlocks, unspent choices, and Tyrant ability cooldowns reset when the reign ends.
- [ ] Every Assassin, Fixer, Tamer, Vigilante, and Follower assignment is cleared when the Tyrant dies. - [x] Every Assassin, Fixer, Tamer, Vigilante, and Follower assignment is cleared when the Tyrant dies.
- [ ] A new Vigilante is selected under the normal candidate rules after succession. - [x] A new Vigilante is selected under the normal candidate rules after succession.
- [ ] The new Tyrant receives exactly one starting unlock choice. - [x] The new Tyrant receives exactly one starting unlock choice.
- [ ] The Tyrant's displayed name is red and the Tyrant has a red glowing outline while the game is running. - [x] The Tyrant's displayed name is red and the Tyrant has a red glowing outline while the game is running.
- [ ] Succession cannot assign the same player as both Tyrant and Vigilante. - [x] Succession cannot assign the same player as both Tyrant and Vigilante.
## Related ## Related
@@ -0,0 +1,28 @@
package games.dmg.spigottyrant;
public final class BukkitManagedRoleEffects implements ManagedRoleEffects {
private final TyrantStateManager stateManager;
private final TyrantPresentation presentation;
public BukkitManagedRoleEffects(
TyrantStateManager stateManager,
TyrantPresentation presentation
) {
this.stateManager = stateManager;
this.presentation = presentation;
}
@Override
public void suppressAll() {
presentation.clear();
}
@Override
public void restoreAll() {
if (stateManager.game().lifecycle() == GameLifecycle.RUNNING) {
presentation.reconcile(stateManager.game().tyrantId());
} else {
presentation.clear();
}
}
}
@@ -0,0 +1,55 @@
package games.dmg.spigottyrant;
import java.util.HashSet;
import java.util.Objects;
import java.util.Optional;
import java.util.UUID;
import org.bukkit.ChatColor;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import org.bukkit.scoreboard.Scoreboard;
import org.bukkit.scoreboard.ScoreboardManager;
import org.bukkit.scoreboard.Team;
public final class BukkitTyrantPresentation implements TyrantPresentation {
private static final String TEAM_NAME = "tyrant-red";
private final Server server;
private final Team team;
private Optional<UUID> presentedTyrant = Optional.empty();
public BukkitTyrantPresentation(Server server) {
this.server = server;
ScoreboardManager manager = Objects.requireNonNull(
server.getScoreboardManager(), "Scoreboard manager is unavailable"
);
Scoreboard scoreboard = manager.getMainScoreboard();
Team existing = scoreboard.getTeam(TEAM_NAME);
team = existing == null ? scoreboard.registerNewTeam(TEAM_NAME) : existing;
team.setColor(ChatColor.RED);
}
@Override
public void reconcile(Optional<UUID> tyrantId) {
clear();
presentedTyrant = tyrantId;
tyrantId.map(server::getPlayer).ifPresent(player -> {
team.addEntry(player.getName());
player.setGlowing(true);
player.setPlayerListName(ChatColor.RED + player.getName());
player.setDisplayName(ChatColor.RED + player.getName());
});
}
@Override
public void clear() {
presentedTyrant.map(server::getPlayer).ifPresent(player -> {
player.setGlowing(false);
player.setPlayerListName(player.getName());
player.setDisplayName(player.getName());
});
for (String entry : new HashSet<>(team.getEntries())) {
team.removeEntry(entry);
}
presentedTyrant = Optional.empty();
}
}
@@ -8,10 +8,20 @@ import org.bukkit.event.player.PlayerJoinEvent;
public final class PlayerJoinListener implements Listener { public final class PlayerJoinListener implements Listener {
private final TyrantStateManager stateManager; private final TyrantStateManager stateManager;
private final Clock clock; private final Clock clock;
private final TyrantPresentation presentation;
public PlayerJoinListener(TyrantStateManager stateManager, Clock clock) { public PlayerJoinListener(TyrantStateManager stateManager, Clock clock) {
this(stateManager, clock, null);
}
public PlayerJoinListener(
TyrantStateManager stateManager,
Clock clock,
TyrantPresentation presentation
) {
this.stateManager = stateManager; this.stateManager = stateManager;
this.clock = clock; this.clock = clock;
this.presentation = presentation;
} }
@EventHandler @EventHandler
@@ -29,5 +39,11 @@ public final class PlayerJoinListener implements Listener {
if (!reminder.isEmpty()) { if (!reminder.isEmpty()) {
event.getPlayer().sendMessage(reminder); event.getPlayer().sendMessage(reminder);
} }
if (presentation != null
&& stateManager.game().lifecycle() == GameLifecycle.RUNNING
&& stateManager.game().tyrantId()
.filter(event.getPlayer().getUniqueId()::equals).isPresent()) {
presentation.reconcile(stateManager.game().tyrantId());
}
} }
} }
@@ -10,6 +10,7 @@ import org.bukkit.plugin.java.JavaPlugin;
public final class SpigotTyrantPlugin extends JavaPlugin { public final class SpigotTyrantPlugin extends JavaPlugin {
private PluginSettings settings; private PluginSettings settings;
private TyrantStateManager stateManager; private TyrantStateManager stateManager;
private TyrantPresentation tyrantPresentation;
@Override @Override
public void onEnable() { public void onEnable() {
@@ -27,6 +28,11 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
return; return;
} }
tyrantPresentation = new BukkitTyrantPresentation(getServer());
ManagedRoleEffects managedEffects = new BukkitManagedRoleEffects(
stateManager, tyrantPresentation
);
managedEffects.restoreAll();
Objects.requireNonNull(getCommand("tyrant"), "Missing tyrant command metadata") Objects.requireNonNull(getCommand("tyrant"), "Missing tyrant command metadata")
.setExecutor(new TyrantCommand(stateManager, new TyrantProgressionService())); .setExecutor(new TyrantCommand(stateManager, new TyrantProgressionService()));
Objects.requireNonNull(getCommand("tyrantadmin"), "Missing tyrantadmin metadata") Objects.requireNonNull(getCommand("tyrantadmin"), "Missing tyrantadmin metadata")
@@ -34,7 +40,7 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
stateManager, stateManager,
new GameLifecycleService(), new GameLifecycleService(),
new BukkitOnlinePlayerDirectory(), new BukkitOnlinePlayerDirectory(),
new NoopManagedRoleEffects(), managedEffects,
Clock.systemUTC(), Clock.systemUTC(),
new RoleCandidateSelector(), new RoleCandidateSelector(),
settings.candidateActivityWindow(), settings.candidateActivityWindow(),
@@ -42,7 +48,22 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
java.util.random.RandomGenerator.getDefault() java.util.random.RandomGenerator.getDefault()
)); ));
getServer().getPluginManager().registerEvents( getServer().getPluginManager().registerEvents(
new PlayerJoinListener(stateManager, Clock.systemUTC()), new PlayerJoinListener(stateManager, Clock.systemUTC(), tyrantPresentation),
this
);
getServer().getPluginManager().registerEvents(
new TyrantDeathListener(
stateManager,
new TyrantSuccessionService(
new RoleCandidateSelector(),
settings.candidateActivityWindow(),
settings.pendingSelectionTimeout(),
java.util.random.RandomGenerator.getDefault()
),
tyrantPresentation,
getServer(),
Clock.systemUTC()
),
this this
); );
getServer().getScheduler().runTaskTimer(this, stateManager::saveIfDirty, 600L, 600L); getServer().getScheduler().runTaskTimer(this, stateManager::saveIfDirty, 600L, 600L);
@@ -51,6 +72,9 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
@Override @Override
public void onDisable() { public void onDisable() {
if (tyrantPresentation != null) {
tyrantPresentation.clear();
}
if (stateManager != null) { if (stateManager != null) {
stateManager.saveIfDirty(); stateManager.saveIfDirty();
} }
@@ -0,0 +1,65 @@
package games.dmg.spigottyrant;
import java.time.Clock;
import java.util.Optional;
import java.util.Set;
import java.util.UUID;
import java.util.stream.Collectors;
import org.bukkit.ChatColor;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.PlayerDeathEvent;
public final class TyrantDeathListener implements Listener {
private final TyrantStateManager stateManager;
private final TyrantSuccessionService succession;
private final TyrantPresentation presentation;
private final Server server;
private final Clock clock;
public TyrantDeathListener(
TyrantStateManager stateManager,
TyrantSuccessionService succession,
TyrantPresentation presentation,
Server server,
Clock clock
) {
this.stateManager = stateManager;
this.succession = succession;
this.presentation = presentation;
this.server = server;
this.clock = clock;
}
@EventHandler(priority = EventPriority.MONITOR)
public void onDeath(PlayerDeathEvent event) {
UUID victimId = event.getEntity().getUniqueId();
GameState game = stateManager.game();
if (game.lifecycle() != GameLifecycle.RUNNING
|| game.tyrantId().filter(victimId::equals).isEmpty()) {
return;
}
Optional<UUID> killerId = Optional.ofNullable(event.getEntity().getKiller())
.map(Player::getUniqueId);
Set<UUID> online = server.getOnlinePlayers().stream()
.map(Player::getUniqueId)
.collect(Collectors.toUnmodifiableSet());
LifecycleState succeeded = succession.succeed(
stateManager.snapshot(), killerId, online, clock.instant()
);
stateManager.replaceState(succeeded);
stateManager.saveIfDirty();
presentation.reconcile(succeeded.game().tyrantId());
String successor = succeeded.game().tyrantId()
.map(id -> {
Player player = server.getPlayer(id);
return player == null ? id.toString() : player.getName();
})
.orElse("pending selection");
String message = ChatColor.RED + successor + " is the new Tyrant!";
server.getOnlinePlayers().forEach(player -> player.sendMessage(message));
}
}
@@ -0,0 +1,10 @@
package games.dmg.spigottyrant;
import java.util.Optional;
import java.util.UUID;
public interface TyrantPresentation {
void reconcile(Optional<UUID> tyrantId);
void clear();
}
@@ -0,0 +1,109 @@
package games.dmg.spigottyrant;
import java.time.Duration;
import java.time.Instant;
import java.util.HashMap;
import java.util.Map;
import java.util.Optional;
import java.util.Set;
import java.util.UUID;
import java.util.random.RandomGenerator;
public final class TyrantSuccessionService {
private final RoleCandidateSelector candidates;
private final Duration activityWindow;
private final Duration pendingTimeout;
private final RandomGenerator random;
public TyrantSuccessionService(
RoleCandidateSelector candidates,
Duration activityWindow,
Duration pendingTimeout,
RandomGenerator random
) {
this.candidates = candidates;
this.activityWindow = activityWindow;
this.pendingTimeout = pendingTimeout;
this.random = random;
}
public LifecycleState succeed(
PersistentState state,
Optional<UUID> killerId,
Set<UUID> onlinePlayerIds,
Instant now
) {
if (state.game().lifecycle() != GameLifecycle.RUNNING
|| state.game().tyrantId().isEmpty()) {
throw new IllegalStateException("a running Tyrant reign is required");
}
UUID formerTyrant = state.game().tyrantId().orElseThrow();
Optional<UUID> formerVigilante = state.game().vigilanteId();
Map<UUID, PlayerState> clearedPlayers = clearAssignments(state.players());
Optional<UUID> selectedTyrant = killerId.isPresent()
? killerId
: candidates.select(
clearedPlayers,
Set.of(),
Optional.of(formerTyrant),
now,
activityWindow,
random
);
Optional<UUID> activeTyrant = selectedTyrant
.filter(playerId -> killerId.isPresent() || onlinePlayerIds.contains(playerId));
Optional<PendingSelection> pendingTyrant = selectedTyrant
.filter(playerId -> activeTyrant.isEmpty())
.map(playerId -> new PendingSelection(playerId, now.plus(pendingTimeout)));
Optional<UUID> selectedVigilante = activeTyrant.flatMap(tyrantId ->
candidates.select(
clearedPlayers,
Set.of(tyrantId),
formerVigilante,
now,
activityWindow,
random
)
);
Optional<UUID> activeVigilante = selectedVigilante
.filter(onlinePlayerIds::contains);
Optional<PendingSelection> pendingVigilante = selectedVigilante
.filter(playerId -> activeVigilante.isEmpty())
.map(playerId -> new PendingSelection(playerId, now.plus(pendingTimeout)));
GameState game = new GameState(
GameLifecycle.RUNNING,
activeTyrant,
activeVigilante,
pendingTyrant,
pendingVigilante,
Optional.empty(),
state.game().accumulatedPausedTime(),
0,
1,
Set.of()
);
return new LifecycleState(game, clearedPlayers);
}
private static Map<UUID, PlayerState> clearAssignments(
Map<UUID, PlayerState> players
) {
Map<UUID, PlayerState> cleared = new HashMap<>();
for (PlayerState player : players.values()) {
cleared.put(player.playerId(), new PlayerState(
player.playerId(),
player.latestName(),
player.lastLogin(),
player.optedOutUntil(),
TyrantClass.NONE,
Optional.empty(),
Map.of(),
Set.of(),
player.capturedMobs()
));
}
return Map.copyOf(cleared);
}
}
@@ -0,0 +1,42 @@
package games.dmg.spigottyrant;
import static org.mockito.Mockito.mock;
import static org.mockito.Mockito.verify;
import static org.mockito.Mockito.when;
import java.util.Optional;
import java.util.UUID;
import org.bukkit.ChatColor;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import org.bukkit.scoreboard.Scoreboard;
import org.bukkit.scoreboard.ScoreboardManager;
import org.bukkit.scoreboard.Team;
import org.junit.jupiter.api.Test;
final class BukkitTyrantPresentationTest {
@Test
void givesCurrentTyrantRedNameAndGlowingOutline() {
UUID tyrantId = UUID.fromString("11111111-1111-1111-1111-111111111111");
Server server = mock(Server.class);
ScoreboardManager manager = mock(ScoreboardManager.class);
Scoreboard scoreboard = mock(Scoreboard.class);
Team team = mock(Team.class);
Player tyrant = mock(Player.class);
when(server.getScoreboardManager()).thenReturn(manager);
when(manager.getMainScoreboard()).thenReturn(scoreboard);
when(scoreboard.getTeam("tyrant-red")).thenReturn(null);
when(scoreboard.registerNewTeam("tyrant-red")).thenReturn(team);
when(server.getPlayer(tyrantId)).thenReturn(tyrant);
when(tyrant.getName()).thenReturn("TyrantPlayer");
BukkitTyrantPresentation presentation = new BukkitTyrantPresentation(server);
presentation.reconcile(Optional.of(tyrantId));
verify(team).setColor(ChatColor.RED);
verify(team).addEntry("TyrantPlayer");
verify(tyrant).setGlowing(true);
verify(tyrant).setPlayerListName(ChatColor.RED + "TyrantPlayer");
verify(tyrant).setDisplayName(ChatColor.RED + "TyrantPlayer");
}
}
@@ -0,0 +1,71 @@
package games.dmg.spigottyrant;
import static org.mockito.ArgumentMatchers.any;
import static org.mockito.ArgumentMatchers.eq;
import static org.mockito.Mockito.doReturn;
import static org.mockito.Mockito.mock;
import static org.mockito.Mockito.verify;
import static org.mockito.Mockito.when;
import java.time.Clock;
import java.time.Duration;
import java.time.Instant;
import java.time.ZoneOffset;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.Set;
import java.util.UUID;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.junit.jupiter.api.Test;
final class TyrantDeathListenerTest {
@Test
void tyrantDeathAppliesSuccessionAndPresentation() {
UUID tyrantId = UUID.fromString("11111111-1111-1111-1111-111111111111");
UUID killerId = UUID.fromString("22222222-2222-2222-2222-222222222222");
GameState game = new GameState(
GameLifecycle.RUNNING, Optional.of(tyrantId), Optional.empty(),
Optional.empty(), Optional.empty(), Optional.empty(), Duration.ZERO,
0, 1, Set.of()
);
PersistentState before = new PersistentState(game, Map.of());
GameState succeededGame = new GameState(
GameLifecycle.RUNNING, Optional.of(killerId), Optional.empty(),
Optional.empty(), Optional.empty(), Optional.empty(), Duration.ZERO,
0, 1, Set.of()
);
LifecycleState succeeded = new LifecycleState(succeededGame, Map.of());
TyrantStateManager manager = mock(TyrantStateManager.class);
when(manager.game()).thenReturn(game);
when(manager.snapshot()).thenReturn(before);
TyrantSuccessionService succession = mock(TyrantSuccessionService.class);
when(succession.succeed(eq(before), eq(Optional.of(killerId)), any(), any()))
.thenReturn(succeeded);
TyrantPresentation presentation = mock(TyrantPresentation.class);
Server server = mock(Server.class);
Player victim = mock(Player.class);
when(victim.getUniqueId()).thenReturn(tyrantId);
Player killer = mock(Player.class);
when(killer.getUniqueId()).thenReturn(killerId);
when(victim.getKiller()).thenReturn(killer);
doReturn(List.of(victim, killer)).when(server).getOnlinePlayers();
PlayerDeathEvent event = mock(PlayerDeathEvent.class);
when(event.getEntity()).thenReturn(victim);
TyrantDeathListener listener = new TyrantDeathListener(
manager,
succession,
presentation,
server,
Clock.fixed(Instant.parse("2026-08-14T12:00:00Z"), ZoneOffset.UTC)
);
listener.onDeath(event);
verify(manager).replaceState(succeeded);
verify(presentation).reconcile(Optional.of(killerId));
verify(killer).sendMessage(org.mockito.ArgumentMatchers.contains("new Tyrant"));
}
}
@@ -0,0 +1,95 @@
package games.dmg.spigottyrant;
import static org.junit.jupiter.api.Assertions.assertEquals;
import static org.junit.jupiter.api.Assertions.assertNotEquals;
import java.time.Duration;
import java.time.Instant;
import java.util.Map;
import java.util.Optional;
import java.util.Set;
import java.util.UUID;
import java.util.random.RandomGenerator;
import org.junit.jupiter.api.Test;
final class TyrantSuccessionServiceTest {
private static final UUID OLD_TYRANT = UUID.fromString("11111111-1111-1111-1111-111111111111");
private static final UUID OLD_VIGILANTE = UUID.fromString("22222222-2222-2222-2222-222222222222");
private static final UUID KILLER = UUID.fromString("33333333-3333-3333-3333-333333333333");
private static final UUID OTHER = UUID.fromString("44444444-4444-4444-4444-444444444444");
private static final Instant NOW = Instant.parse("2026-08-14T12:00:00Z");
private final TyrantSuccessionService service = new TyrantSuccessionService(
new RoleCandidateSelector(),
Duration.ofHours(24),
Duration.ofHours(24),
RandomGenerator.of("L64X128MixRandom")
);
@Test
void playerKillerBecomesTyrantAndEntireReignIsReset() {
PersistentState before = progressedState();
LifecycleState after = service.succeed(
before, Optional.of(KILLER), Set.of(KILLER, OTHER), NOW
);
assertEquals(Optional.of(KILLER), after.game().tyrantId());
assertEquals(0, after.game().tyrantLevel());
assertEquals(1, after.game().unspentChoices());
assertEquals(Set.of(), after.game().purchases());
assertNotEquals(after.game().tyrantId(), after.game().vigilanteId());
for (PlayerState player : after.players().values()) {
assertEquals(TyrantClass.NONE, player.tyrantClass());
assertEquals(Optional.empty(), player.followerOf());
assertEquals(Map.of(), player.cooldownEnds());
}
}
@Test
void environmentalDeathRandomlySelectsRecentPlayerInsteadOfFormerTyrant() {
PersistentState before = progressedState();
LifecycleState after = service.succeed(before, Optional.empty(), Set.of(OTHER), NOW);
UUID selected = after.game().tyrantId().orElseGet(() ->
after.game().pendingTyrant().orElseThrow().candidateId()
);
assertNotEquals(OLD_TYRANT, selected);
}
private static PersistentState progressedState() {
GameState game = new GameState(
GameLifecycle.RUNNING, Optional.of(OLD_TYRANT), Optional.of(OLD_VIGILANTE),
Optional.empty(), Optional.empty(), Optional.empty(), Duration.ZERO,
5, 2, Set.of(TyrantUnlock.ASSASSIN, TyrantUnlock.STRENGTH)
);
Map<UUID, PlayerState> players = Map.of(
OLD_TYRANT, active(new PlayerState(
OLD_TYRANT, "OldTyrant", Optional.empty(), Optional.empty(),
TyrantClass.NONE, Optional.empty(),
Map.of(Ability.ROSTER_INTELLIGENCE, NOW.plusSeconds(20)),
Set.of(), java.util.List.of()
)),
OLD_VIGILANTE, active(new PlayerState(
OLD_VIGILANTE, "OldVigilante", Optional.empty(), Optional.empty(),
TyrantClass.ASSASSIN, Optional.empty(),
Map.of(Ability.ASSASSIN_INVISIBILITY, NOW.plusSeconds(20)),
Set.of(Ability.ASSASSIN_INVISIBILITY), java.util.List.of()
)),
KILLER, active(PlayerState.newPlayer(KILLER, "Killer")),
OTHER, active(new PlayerState(
OTHER, "Other", Optional.empty(), Optional.empty(), TyrantClass.FIXER,
Optional.of(OLD_VIGILANTE), Map.of(), Set.of(), java.util.List.of()
))
);
return new PersistentState(game, players);
}
private static PlayerState active(PlayerState player) {
return new PlayerState(
player.playerId(), player.latestName(), Optional.of(NOW.minusSeconds(60)),
player.optedOutUntil(), player.tyrantClass(), player.followerOf(),
player.cooldownEnds(), player.readyAbilityItems(), player.capturedMobs()
);
}
}