feat(succession): transfer tyrant reign on death
This commit is contained in:
@@ -6,6 +6,17 @@ description: Chronological record of material decisions affecting the Spigot Tyr
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# Spigot Tyrant Design Log
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## 2026-08-14 — Tyrant succession completed
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- Completed US-002 with player-killer transfer, recent-player environmental succession, former-holder avoidance, pending offline confirmation, and distinct replacement Vigilante selection.
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- Tyrant death clears all classes, Followers, cooldowns, item readiness, purchases, levels, and choices before granting the successor one starting choice.
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- Added death-event integration, server announcements, and a scoreboard-team-backed red Tyrant name and glowing outline that is restored on login and removed on pause or shutdown.
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- Verified succession attribution, random exclusion, reign cleanup, role separation, death integration, and red presentation with the Gradle suite.
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## 2026-08-14 — Tyrant succession implementation started
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- US-002 begins with test-first killer and environmental succession, reign-wide cleanup, replacement Vigilante selection, and red Tyrant presentation.
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## 2026-08-14 — Administrative lifecycle completed
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- Completed US-001 with permission-gated `/tyrantadmin` start, status, pause, resume, and confirmed reset operations.
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@@ -2,7 +2,7 @@
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type: User Story
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title: "US-002: Transfer and reset the Tyrant role"
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description: End a Tyrant's reign cleanly and establish a valid successor after death.
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status: backlog
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status: done
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---
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# US-002: Transfer and reset the Tyrant role
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@@ -11,15 +11,15 @@ As a **player**, I want defeating the Tyrant to transfer power predictably so th
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## Acceptance criteria
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- [ ] A player directly credited with killing the Tyrant becomes the new Tyrant.
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- [ ] A Tyrant death without a player killer selects an eligible opted-in player active within the preceding 24 hours at random.
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- [ ] The former Tyrant is excluded from random succession when another eligible candidate exists.
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- [ ] The former Tyrant's level, unlocks, unspent choices, and Tyrant ability cooldowns reset when the reign ends.
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- [ ] Every Assassin, Fixer, Tamer, Vigilante, and Follower assignment is cleared when the Tyrant dies.
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- [ ] A new Vigilante is selected under the normal candidate rules after succession.
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- [ ] The new Tyrant receives exactly one starting unlock choice.
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- [ ] The Tyrant's displayed name is red and the Tyrant has a red glowing outline while the game is running.
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- [ ] Succession cannot assign the same player as both Tyrant and Vigilante.
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- [x] A player directly credited with killing the Tyrant becomes the new Tyrant.
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- [x] A Tyrant death without a player killer selects an eligible opted-in player active within the preceding 24 hours at random.
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- [x] The former Tyrant is excluded from random succession when another eligible candidate exists.
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- [x] The former Tyrant's level, unlocks, unspent choices, and Tyrant ability cooldowns reset when the reign ends.
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- [x] Every Assassin, Fixer, Tamer, Vigilante, and Follower assignment is cleared when the Tyrant dies.
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- [x] A new Vigilante is selected under the normal candidate rules after succession.
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- [x] The new Tyrant receives exactly one starting unlock choice.
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- [x] The Tyrant's displayed name is red and the Tyrant has a red glowing outline while the game is running.
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- [x] Succession cannot assign the same player as both Tyrant and Vigilante.
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## Related
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@@ -0,0 +1,28 @@
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package games.dmg.spigottyrant;
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public final class BukkitManagedRoleEffects implements ManagedRoleEffects {
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private final TyrantStateManager stateManager;
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private final TyrantPresentation presentation;
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public BukkitManagedRoleEffects(
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TyrantStateManager stateManager,
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TyrantPresentation presentation
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) {
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this.stateManager = stateManager;
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this.presentation = presentation;
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}
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@Override
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public void suppressAll() {
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presentation.clear();
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}
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@Override
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public void restoreAll() {
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if (stateManager.game().lifecycle() == GameLifecycle.RUNNING) {
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presentation.reconcile(stateManager.game().tyrantId());
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} else {
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presentation.clear();
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}
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}
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}
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@@ -0,0 +1,55 @@
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package games.dmg.spigottyrant;
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import java.util.HashSet;
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import java.util.Objects;
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import java.util.Optional;
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import java.util.UUID;
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import org.bukkit.ChatColor;
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import org.bukkit.Server;
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import org.bukkit.entity.Player;
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import org.bukkit.scoreboard.Scoreboard;
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import org.bukkit.scoreboard.ScoreboardManager;
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import org.bukkit.scoreboard.Team;
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public final class BukkitTyrantPresentation implements TyrantPresentation {
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private static final String TEAM_NAME = "tyrant-red";
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private final Server server;
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private final Team team;
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private Optional<UUID> presentedTyrant = Optional.empty();
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public BukkitTyrantPresentation(Server server) {
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this.server = server;
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ScoreboardManager manager = Objects.requireNonNull(
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server.getScoreboardManager(), "Scoreboard manager is unavailable"
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);
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Scoreboard scoreboard = manager.getMainScoreboard();
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Team existing = scoreboard.getTeam(TEAM_NAME);
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team = existing == null ? scoreboard.registerNewTeam(TEAM_NAME) : existing;
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team.setColor(ChatColor.RED);
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}
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@Override
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public void reconcile(Optional<UUID> tyrantId) {
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clear();
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presentedTyrant = tyrantId;
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tyrantId.map(server::getPlayer).ifPresent(player -> {
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team.addEntry(player.getName());
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player.setGlowing(true);
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player.setPlayerListName(ChatColor.RED + player.getName());
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player.setDisplayName(ChatColor.RED + player.getName());
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});
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}
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@Override
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public void clear() {
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presentedTyrant.map(server::getPlayer).ifPresent(player -> {
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player.setGlowing(false);
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player.setPlayerListName(player.getName());
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player.setDisplayName(player.getName());
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});
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for (String entry : new HashSet<>(team.getEntries())) {
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team.removeEntry(entry);
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}
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presentedTyrant = Optional.empty();
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}
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}
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@@ -8,10 +8,20 @@ import org.bukkit.event.player.PlayerJoinEvent;
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public final class PlayerJoinListener implements Listener {
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private final TyrantStateManager stateManager;
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private final Clock clock;
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private final TyrantPresentation presentation;
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public PlayerJoinListener(TyrantStateManager stateManager, Clock clock) {
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this(stateManager, clock, null);
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}
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public PlayerJoinListener(
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TyrantStateManager stateManager,
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Clock clock,
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TyrantPresentation presentation
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) {
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this.stateManager = stateManager;
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this.clock = clock;
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this.presentation = presentation;
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}
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@EventHandler
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@@ -29,5 +39,11 @@ public final class PlayerJoinListener implements Listener {
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if (!reminder.isEmpty()) {
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event.getPlayer().sendMessage(reminder);
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}
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if (presentation != null
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&& stateManager.game().lifecycle() == GameLifecycle.RUNNING
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&& stateManager.game().tyrantId()
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.filter(event.getPlayer().getUniqueId()::equals).isPresent()) {
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presentation.reconcile(stateManager.game().tyrantId());
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}
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}
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}
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@@ -10,6 +10,7 @@ import org.bukkit.plugin.java.JavaPlugin;
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public final class SpigotTyrantPlugin extends JavaPlugin {
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private PluginSettings settings;
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private TyrantStateManager stateManager;
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private TyrantPresentation tyrantPresentation;
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@Override
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public void onEnable() {
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@@ -27,6 +28,11 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
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return;
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}
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tyrantPresentation = new BukkitTyrantPresentation(getServer());
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ManagedRoleEffects managedEffects = new BukkitManagedRoleEffects(
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stateManager, tyrantPresentation
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);
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managedEffects.restoreAll();
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Objects.requireNonNull(getCommand("tyrant"), "Missing tyrant command metadata")
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.setExecutor(new TyrantCommand(stateManager, new TyrantProgressionService()));
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Objects.requireNonNull(getCommand("tyrantadmin"), "Missing tyrantadmin metadata")
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@@ -34,7 +40,7 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
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stateManager,
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new GameLifecycleService(),
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new BukkitOnlinePlayerDirectory(),
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new NoopManagedRoleEffects(),
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managedEffects,
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Clock.systemUTC(),
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new RoleCandidateSelector(),
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settings.candidateActivityWindow(),
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@@ -42,7 +48,22 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
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java.util.random.RandomGenerator.getDefault()
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));
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getServer().getPluginManager().registerEvents(
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new PlayerJoinListener(stateManager, Clock.systemUTC()),
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new PlayerJoinListener(stateManager, Clock.systemUTC(), tyrantPresentation),
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this
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);
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getServer().getPluginManager().registerEvents(
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new TyrantDeathListener(
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stateManager,
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new TyrantSuccessionService(
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new RoleCandidateSelector(),
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settings.candidateActivityWindow(),
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settings.pendingSelectionTimeout(),
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java.util.random.RandomGenerator.getDefault()
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),
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tyrantPresentation,
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getServer(),
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Clock.systemUTC()
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),
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this
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);
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getServer().getScheduler().runTaskTimer(this, stateManager::saveIfDirty, 600L, 600L);
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@@ -51,6 +72,9 @@ public final class SpigotTyrantPlugin extends JavaPlugin {
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@Override
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public void onDisable() {
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if (tyrantPresentation != null) {
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tyrantPresentation.clear();
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}
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if (stateManager != null) {
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stateManager.saveIfDirty();
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}
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@@ -0,0 +1,65 @@
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package games.dmg.spigottyrant;
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import java.time.Clock;
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import java.util.Optional;
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import java.util.Set;
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import java.util.UUID;
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import java.util.stream.Collectors;
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import org.bukkit.ChatColor;
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import org.bukkit.Server;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.PlayerDeathEvent;
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public final class TyrantDeathListener implements Listener {
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private final TyrantStateManager stateManager;
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private final TyrantSuccessionService succession;
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private final TyrantPresentation presentation;
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private final Server server;
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private final Clock clock;
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public TyrantDeathListener(
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TyrantStateManager stateManager,
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TyrantSuccessionService succession,
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TyrantPresentation presentation,
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Server server,
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Clock clock
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) {
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this.stateManager = stateManager;
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this.succession = succession;
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this.presentation = presentation;
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this.server = server;
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this.clock = clock;
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}
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@EventHandler(priority = EventPriority.MONITOR)
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public void onDeath(PlayerDeathEvent event) {
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UUID victimId = event.getEntity().getUniqueId();
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GameState game = stateManager.game();
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if (game.lifecycle() != GameLifecycle.RUNNING
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|| game.tyrantId().filter(victimId::equals).isEmpty()) {
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return;
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}
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Optional<UUID> killerId = Optional.ofNullable(event.getEntity().getKiller())
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.map(Player::getUniqueId);
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Set<UUID> online = server.getOnlinePlayers().stream()
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.map(Player::getUniqueId)
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.collect(Collectors.toUnmodifiableSet());
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LifecycleState succeeded = succession.succeed(
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stateManager.snapshot(), killerId, online, clock.instant()
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);
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stateManager.replaceState(succeeded);
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stateManager.saveIfDirty();
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presentation.reconcile(succeeded.game().tyrantId());
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String successor = succeeded.game().tyrantId()
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.map(id -> {
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Player player = server.getPlayer(id);
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return player == null ? id.toString() : player.getName();
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})
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.orElse("pending selection");
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String message = ChatColor.RED + successor + " is the new Tyrant!";
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server.getOnlinePlayers().forEach(player -> player.sendMessage(message));
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}
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}
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@@ -0,0 +1,10 @@
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package games.dmg.spigottyrant;
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import java.util.Optional;
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import java.util.UUID;
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public interface TyrantPresentation {
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void reconcile(Optional<UUID> tyrantId);
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void clear();
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}
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@@ -0,0 +1,109 @@
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package games.dmg.spigottyrant;
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import java.time.Duration;
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import java.time.Instant;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Optional;
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import java.util.Set;
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import java.util.UUID;
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import java.util.random.RandomGenerator;
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public final class TyrantSuccessionService {
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private final RoleCandidateSelector candidates;
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private final Duration activityWindow;
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private final Duration pendingTimeout;
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private final RandomGenerator random;
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public TyrantSuccessionService(
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RoleCandidateSelector candidates,
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Duration activityWindow,
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Duration pendingTimeout,
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RandomGenerator random
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) {
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this.candidates = candidates;
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this.activityWindow = activityWindow;
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this.pendingTimeout = pendingTimeout;
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this.random = random;
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}
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public LifecycleState succeed(
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PersistentState state,
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Optional<UUID> killerId,
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Set<UUID> onlinePlayerIds,
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Instant now
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) {
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if (state.game().lifecycle() != GameLifecycle.RUNNING
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|| state.game().tyrantId().isEmpty()) {
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throw new IllegalStateException("a running Tyrant reign is required");
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}
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UUID formerTyrant = state.game().tyrantId().orElseThrow();
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Optional<UUID> formerVigilante = state.game().vigilanteId();
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Map<UUID, PlayerState> clearedPlayers = clearAssignments(state.players());
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Optional<UUID> selectedTyrant = killerId.isPresent()
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? killerId
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: candidates.select(
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clearedPlayers,
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Set.of(),
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Optional.of(formerTyrant),
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now,
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activityWindow,
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random
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);
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Optional<UUID> activeTyrant = selectedTyrant
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.filter(playerId -> killerId.isPresent() || onlinePlayerIds.contains(playerId));
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Optional<PendingSelection> pendingTyrant = selectedTyrant
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.filter(playerId -> activeTyrant.isEmpty())
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.map(playerId -> new PendingSelection(playerId, now.plus(pendingTimeout)));
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Optional<UUID> selectedVigilante = activeTyrant.flatMap(tyrantId ->
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candidates.select(
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clearedPlayers,
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Set.of(tyrantId),
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formerVigilante,
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now,
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activityWindow,
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random
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)
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);
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Optional<UUID> activeVigilante = selectedVigilante
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.filter(onlinePlayerIds::contains);
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Optional<PendingSelection> pendingVigilante = selectedVigilante
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.filter(playerId -> activeVigilante.isEmpty())
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.map(playerId -> new PendingSelection(playerId, now.plus(pendingTimeout)));
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GameState game = new GameState(
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GameLifecycle.RUNNING,
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activeTyrant,
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activeVigilante,
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pendingTyrant,
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pendingVigilante,
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Optional.empty(),
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state.game().accumulatedPausedTime(),
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0,
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1,
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Set.of()
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);
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return new LifecycleState(game, clearedPlayers);
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}
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private static Map<UUID, PlayerState> clearAssignments(
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Map<UUID, PlayerState> players
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) {
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Map<UUID, PlayerState> cleared = new HashMap<>();
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for (PlayerState player : players.values()) {
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cleared.put(player.playerId(), new PlayerState(
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player.playerId(),
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player.latestName(),
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player.lastLogin(),
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player.optedOutUntil(),
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TyrantClass.NONE,
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Optional.empty(),
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Map.of(),
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Set.of(),
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player.capturedMobs()
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));
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}
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return Map.copyOf(cleared);
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}
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}
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@@ -0,0 +1,42 @@
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package games.dmg.spigottyrant;
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import static org.mockito.Mockito.mock;
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import static org.mockito.Mockito.verify;
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import static org.mockito.Mockito.when;
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import java.util.Optional;
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import java.util.UUID;
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import org.bukkit.ChatColor;
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import org.bukkit.Server;
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import org.bukkit.entity.Player;
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import org.bukkit.scoreboard.Scoreboard;
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import org.bukkit.scoreboard.ScoreboardManager;
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import org.bukkit.scoreboard.Team;
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import org.junit.jupiter.api.Test;
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final class BukkitTyrantPresentationTest {
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@Test
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void givesCurrentTyrantRedNameAndGlowingOutline() {
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UUID tyrantId = UUID.fromString("11111111-1111-1111-1111-111111111111");
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Server server = mock(Server.class);
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ScoreboardManager manager = mock(ScoreboardManager.class);
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Scoreboard scoreboard = mock(Scoreboard.class);
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Team team = mock(Team.class);
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Player tyrant = mock(Player.class);
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when(server.getScoreboardManager()).thenReturn(manager);
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when(manager.getMainScoreboard()).thenReturn(scoreboard);
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when(scoreboard.getTeam("tyrant-red")).thenReturn(null);
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when(scoreboard.registerNewTeam("tyrant-red")).thenReturn(team);
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when(server.getPlayer(tyrantId)).thenReturn(tyrant);
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when(tyrant.getName()).thenReturn("TyrantPlayer");
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BukkitTyrantPresentation presentation = new BukkitTyrantPresentation(server);
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presentation.reconcile(Optional.of(tyrantId));
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verify(team).setColor(ChatColor.RED);
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verify(team).addEntry("TyrantPlayer");
|
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verify(tyrant).setGlowing(true);
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verify(tyrant).setPlayerListName(ChatColor.RED + "TyrantPlayer");
|
||||
verify(tyrant).setDisplayName(ChatColor.RED + "TyrantPlayer");
|
||||
}
|
||||
}
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||||
@@ -0,0 +1,71 @@
|
||||
package games.dmg.spigottyrant;
|
||||
|
||||
import static org.mockito.ArgumentMatchers.any;
|
||||
import static org.mockito.ArgumentMatchers.eq;
|
||||
import static org.mockito.Mockito.doReturn;
|
||||
import static org.mockito.Mockito.mock;
|
||||
import static org.mockito.Mockito.verify;
|
||||
import static org.mockito.Mockito.when;
|
||||
|
||||
import java.time.Clock;
|
||||
import java.time.Duration;
|
||||
import java.time.Instant;
|
||||
import java.time.ZoneOffset;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
final class TyrantDeathListenerTest {
|
||||
@Test
|
||||
void tyrantDeathAppliesSuccessionAndPresentation() {
|
||||
UUID tyrantId = UUID.fromString("11111111-1111-1111-1111-111111111111");
|
||||
UUID killerId = UUID.fromString("22222222-2222-2222-2222-222222222222");
|
||||
GameState game = new GameState(
|
||||
GameLifecycle.RUNNING, Optional.of(tyrantId), Optional.empty(),
|
||||
Optional.empty(), Optional.empty(), Optional.empty(), Duration.ZERO,
|
||||
0, 1, Set.of()
|
||||
);
|
||||
PersistentState before = new PersistentState(game, Map.of());
|
||||
GameState succeededGame = new GameState(
|
||||
GameLifecycle.RUNNING, Optional.of(killerId), Optional.empty(),
|
||||
Optional.empty(), Optional.empty(), Optional.empty(), Duration.ZERO,
|
||||
0, 1, Set.of()
|
||||
);
|
||||
LifecycleState succeeded = new LifecycleState(succeededGame, Map.of());
|
||||
TyrantStateManager manager = mock(TyrantStateManager.class);
|
||||
when(manager.game()).thenReturn(game);
|
||||
when(manager.snapshot()).thenReturn(before);
|
||||
TyrantSuccessionService succession = mock(TyrantSuccessionService.class);
|
||||
when(succession.succeed(eq(before), eq(Optional.of(killerId)), any(), any()))
|
||||
.thenReturn(succeeded);
|
||||
TyrantPresentation presentation = mock(TyrantPresentation.class);
|
||||
Server server = mock(Server.class);
|
||||
Player victim = mock(Player.class);
|
||||
when(victim.getUniqueId()).thenReturn(tyrantId);
|
||||
Player killer = mock(Player.class);
|
||||
when(killer.getUniqueId()).thenReturn(killerId);
|
||||
when(victim.getKiller()).thenReturn(killer);
|
||||
doReturn(List.of(victim, killer)).when(server).getOnlinePlayers();
|
||||
PlayerDeathEvent event = mock(PlayerDeathEvent.class);
|
||||
when(event.getEntity()).thenReturn(victim);
|
||||
TyrantDeathListener listener = new TyrantDeathListener(
|
||||
manager,
|
||||
succession,
|
||||
presentation,
|
||||
server,
|
||||
Clock.fixed(Instant.parse("2026-08-14T12:00:00Z"), ZoneOffset.UTC)
|
||||
);
|
||||
|
||||
listener.onDeath(event);
|
||||
|
||||
verify(manager).replaceState(succeeded);
|
||||
verify(presentation).reconcile(Optional.of(killerId));
|
||||
verify(killer).sendMessage(org.mockito.ArgumentMatchers.contains("new Tyrant"));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,95 @@
|
||||
package games.dmg.spigottyrant;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
import static org.junit.jupiter.api.Assertions.assertNotEquals;
|
||||
|
||||
import java.time.Duration;
|
||||
import java.time.Instant;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import java.util.random.RandomGenerator;
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
final class TyrantSuccessionServiceTest {
|
||||
private static final UUID OLD_TYRANT = UUID.fromString("11111111-1111-1111-1111-111111111111");
|
||||
private static final UUID OLD_VIGILANTE = UUID.fromString("22222222-2222-2222-2222-222222222222");
|
||||
private static final UUID KILLER = UUID.fromString("33333333-3333-3333-3333-333333333333");
|
||||
private static final UUID OTHER = UUID.fromString("44444444-4444-4444-4444-444444444444");
|
||||
private static final Instant NOW = Instant.parse("2026-08-14T12:00:00Z");
|
||||
private final TyrantSuccessionService service = new TyrantSuccessionService(
|
||||
new RoleCandidateSelector(),
|
||||
Duration.ofHours(24),
|
||||
Duration.ofHours(24),
|
||||
RandomGenerator.of("L64X128MixRandom")
|
||||
);
|
||||
|
||||
@Test
|
||||
void playerKillerBecomesTyrantAndEntireReignIsReset() {
|
||||
PersistentState before = progressedState();
|
||||
|
||||
LifecycleState after = service.succeed(
|
||||
before, Optional.of(KILLER), Set.of(KILLER, OTHER), NOW
|
||||
);
|
||||
|
||||
assertEquals(Optional.of(KILLER), after.game().tyrantId());
|
||||
assertEquals(0, after.game().tyrantLevel());
|
||||
assertEquals(1, after.game().unspentChoices());
|
||||
assertEquals(Set.of(), after.game().purchases());
|
||||
assertNotEquals(after.game().tyrantId(), after.game().vigilanteId());
|
||||
for (PlayerState player : after.players().values()) {
|
||||
assertEquals(TyrantClass.NONE, player.tyrantClass());
|
||||
assertEquals(Optional.empty(), player.followerOf());
|
||||
assertEquals(Map.of(), player.cooldownEnds());
|
||||
}
|
||||
}
|
||||
|
||||
@Test
|
||||
void environmentalDeathRandomlySelectsRecentPlayerInsteadOfFormerTyrant() {
|
||||
PersistentState before = progressedState();
|
||||
|
||||
LifecycleState after = service.succeed(before, Optional.empty(), Set.of(OTHER), NOW);
|
||||
|
||||
UUID selected = after.game().tyrantId().orElseGet(() ->
|
||||
after.game().pendingTyrant().orElseThrow().candidateId()
|
||||
);
|
||||
assertNotEquals(OLD_TYRANT, selected);
|
||||
}
|
||||
|
||||
private static PersistentState progressedState() {
|
||||
GameState game = new GameState(
|
||||
GameLifecycle.RUNNING, Optional.of(OLD_TYRANT), Optional.of(OLD_VIGILANTE),
|
||||
Optional.empty(), Optional.empty(), Optional.empty(), Duration.ZERO,
|
||||
5, 2, Set.of(TyrantUnlock.ASSASSIN, TyrantUnlock.STRENGTH)
|
||||
);
|
||||
Map<UUID, PlayerState> players = Map.of(
|
||||
OLD_TYRANT, active(new PlayerState(
|
||||
OLD_TYRANT, "OldTyrant", Optional.empty(), Optional.empty(),
|
||||
TyrantClass.NONE, Optional.empty(),
|
||||
Map.of(Ability.ROSTER_INTELLIGENCE, NOW.plusSeconds(20)),
|
||||
Set.of(), java.util.List.of()
|
||||
)),
|
||||
OLD_VIGILANTE, active(new PlayerState(
|
||||
OLD_VIGILANTE, "OldVigilante", Optional.empty(), Optional.empty(),
|
||||
TyrantClass.ASSASSIN, Optional.empty(),
|
||||
Map.of(Ability.ASSASSIN_INVISIBILITY, NOW.plusSeconds(20)),
|
||||
Set.of(Ability.ASSASSIN_INVISIBILITY), java.util.List.of()
|
||||
)),
|
||||
KILLER, active(PlayerState.newPlayer(KILLER, "Killer")),
|
||||
OTHER, active(new PlayerState(
|
||||
OTHER, "Other", Optional.empty(), Optional.empty(), TyrantClass.FIXER,
|
||||
Optional.of(OLD_VIGILANTE), Map.of(), Set.of(), java.util.List.of()
|
||||
))
|
||||
);
|
||||
return new PersistentState(game, players);
|
||||
}
|
||||
|
||||
private static PlayerState active(PlayerState player) {
|
||||
return new PlayerState(
|
||||
player.playerId(), player.latestName(), Optional.of(NOW.minusSeconds(60)),
|
||||
player.optedOutUntil(), player.tyrantClass(), player.followerOf(),
|
||||
player.cooldownEnds(), player.readyAbilityItems(), player.capturedMobs()
|
||||
);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user