1.3 KiB
1.3 KiB
type, title, description, status
| type | title | description | status |
|---|---|---|---|
| User Story | US-005: Use Assassin abilities | Give the Assassin timed stealth and a risky burst-mobility ability. | done |
US-005: Use Assassin abilities
As the Assassin, I want stealth and burst mobility so that I can ambush opponents while accepting a combat penalty afterward.
Acceptance criteria
- The Assassin can activate ten minutes of invisibility once per rolling hour using the named Assassin ability item.
- Invisibility displays no potion particles.
- Activation while in the same world and within the configured Tyrant range grants twenty minutes instead.
- Proximity is evaluated when the ability is activated and does not alter the active duration afterward.
- The Assassin can double-jump once every 60 seconds without requiring an item.
- A successful double-jump grants Speed for 15 seconds and Weakness III for 20 seconds.
- Grounding and supported movement reset jump availability only after the 60-second cooldown has elapsed.
- Ability cooldowns use unpaused elapsed time and survive death, logout, and restart.
- The player can inspect remaining cooldowns and receives clear feedback when an activation is unavailable.