Compare commits

...
86 Commits
Author SHA1 Message Date
dmg 37be6b13fa feat(fireball): use fast arrow flight
Release / release (push) Successful in 9m54s
2026-09-21 16:13:18 -04:00
dmg 1dcc7cfae8 feat(training): add durable damage dummies
Release / release (push) Successful in 10m2s
2026-09-21 15:48:52 -04:00
dmg e16570cb35 feat(feedback): report accepted combat effects
Release / release (push) Successful in 10m7s
2026-09-21 14:48:24 -04:00
dmg be8870502f fix(session): prioritize native door interaction
Release / release (push) Successful in 9m57s
2026-09-21 11:57:22 -04:00
dmg 8b5461753c fix(book): shorten gear summary labels
Release / release (push) Successful in 9m45s
2026-09-21 11:49:45 -04:00
dmg 91412fa1ae fix(party): show Registrar fees in menus
Release / release (push) Successful in 9m46s
2026-09-21 11:01:37 -04:00
dmg 61bc67da3b fix(shop): simplify armor market labels
Release / release (push) Successful in 10m48s
2026-09-21 10:54:54 -04:00
dmg 1cc1012ecd fix(shop): allow Armorer use with bound controls
Release / release (push) Successful in 10m7s
2026-09-21 10:24:44 -04:00
dmg 396baf473f fix(party): allow Registrar use with bound controls
Release / release (push) Successful in 10m14s
2026-09-21 10:17:56 -04:00
dmg 1468db0533 feat(shop): add shared daily armor market
Release / release (push) Successful in 10m16s
2026-09-21 09:48:45 -04:00
dmg f9ab5b6e46 feat(gear): add permanent character armor
Release / release (push) Successful in 10m2s
2026-09-21 08:24:22 -04:00
dmg 0042f539a5 feat(party): persist character-owned parties
Release / release (push) Successful in 9m39s
2026-09-21 07:46:58 -04:00
dmg 9d6b945f82 fix(economy): persist PvP coin escrow
Release / release (push) Successful in 9m14s
2026-09-21 00:58:14 -04:00
dmg 5c5f774dea feat(economy): add character coins and exact rewards
Release / release (push) Successful in 5m11s
2026-09-21 00:56:09 -04:00
dmg 0536d4c717 feat(presentation): hide cooling controls
Release / release (push) Successful in 8m43s
2026-09-21 00:26:10 -04:00
dmg 079555900c feat(passives): add low-light vision
Release / release (push) Successful in 8m51s
2026-09-21 00:12:43 -04:00
dmg 1f3a1fe396 feat(passives): add speed I
Release / release (push) Successful in 9m25s
2026-09-21 00:05:25 -04:00
dmg 139cc4519b feat(passives): add health steal
Release / release (push) Successful in 11m11s
2026-09-20 23:52:33 -04:00
dmg 184d5520b2 feat(passives): add quicker regeneration II
Release / release (push) Successful in 8m39s
2026-09-20 23:31:04 -04:00
dmg 16087bdfec feat(passives): add quicker regeneration
Release / release (push) Successful in 8m48s
2026-09-20 23:21:19 -04:00
dmg bc8fe44033 feat(recovery): heal outside combat
Release / release (push) Successful in 11m2s
2026-09-20 22:57:23 -04:00
dmg 4517aa3a64 feat(abilities): show cooling controls
Release / release (push) Successful in 9m7s
2026-09-20 21:30:39 -04:00
dmg 89a57167cc feat(book): show ability prerequisites first
Release / release (push) Successful in 9m18s
2026-09-20 21:16:48 -04:00
dmg 9f5fede5e5 feat(book): add linked ability navigation
Release / release (push) Successful in 8m47s
2026-09-20 20:52:21 -04:00
dmg 18b174609d feat(ability): add meteor
Release / release (push) Successful in 8m32s
2026-09-20 19:52:20 -04:00
dmg dfa02bc335 feat(ability): add war banner
Release / release (push) Successful in 8m31s
2026-09-20 19:37:01 -04:00
dmg 4c2340d02b feat(ability): add sanctuary
Release / release (push) Successful in 7m53s
2026-09-20 19:17:06 -04:00
dmg d890fb8915 feat(abilities): add chain lightning
Release / release (push) Successful in 8m37s
2026-09-20 18:56:58 -04:00
dmg 683c4ed312 feat(abilities): add frost nova
Release / release (push) Successful in 8m7s
2026-09-20 18:22:03 -04:00
dmg c80c088945 feat(ability): add rallying cry
Release / release (push) Successful in 7m59s
2026-09-20 17:49:12 -04:00
dmg cc6c1a7f44 feat(ability): add guardian bond
Release / release (push) Successful in 8m4s
2026-09-20 17:31:37 -04:00
dmg 4abaeecf63 feat(ability): add purify
Release / release (push) Successful in 11m36s
2026-09-20 17:00:29 -04:00
dmg 5a22dc343a feat(ability): add mending light
Release / release (push) Successful in 7m41s
2026-09-20 16:42:45 -04:00
dmg db1c7b5906 test(release): verify versioned pack URL
Release / release (push) Successful in 7m50s
2026-09-20 15:56:46 -04:00
dmg 9ab5bffd2c feat(admin): grant fantasy character experience 2026-09-20 15:53:58 -04:00
dmg a58c192358 feat(crafting): discover character sheet recipe
Release / release (push) Failing after 8m34s
2026-09-20 15:29:21 -04:00
dmg 0fcb1e7e9c feat(presentation): hide held character sheets
Release / release (push) Failing after 8m32s
2026-09-20 15:13:54 -04:00
dmg 5d574dc6e9 feat(admin): autocomplete recovery commands
Release / release (push) Successful in 8m41s
2026-09-20 14:25:23 -04:00
dmg a71262f115 feat(admin): configure party capacity
Release / release (push) Successful in 7m14s
2026-09-20 14:18:24 -04:00
dmg 8119673c9f feat(admin): control roleplay availability
Release / release (push) Successful in 7m8s
2026-09-20 14:08:39 -04:00
dmg cc5300bb03 feat(admin): configure character switch cooldown
Release / release (push) Successful in 8m5s
2026-09-20 13:56:29 -04:00
dmg 293d28ca29 feat(admin): revive characters from Tails
Release / release (push) Successful in 7m10s
2026-09-20 13:38:30 -04:00
dmg c530576262 feat(admin): issue new character sheets
Release / release (push) Successful in 7m5s
2026-09-20 13:17:27 -04:00
dmg e850e33975 feat(ability): add Inspire
Release / release (push) Successful in 7m18s
2026-09-20 13:02:56 -04:00
dmg 20abd2fa6e feat(ability): add Hex
Release / release (push) Successful in 7m17s
2026-09-20 12:43:14 -04:00
dmg e054a78762 feat(ability): add Shield Bash
Release / release (push) Successful in 7m4s
2026-09-20 12:19:19 -04:00
dmg 63da22e37d feat(ability): add Stone Skin
Release / release (push) Successful in 7m23s
2026-09-20 12:01:16 -04:00
dmg b2e8da536a feat(ability): add Second Wind
Release / release (push) Successful in 6m54s
2026-09-20 11:41:23 -04:00
dmg c77246321c feat(ability): add Quickstep
Release / release (push) Successful in 6m52s
2026-09-20 11:27:51 -04:00
dmg 438d6acfa4 feat(ability): add Longbow
Release / release (push) Successful in 6m48s
2026-09-20 11:11:10 -04:00
dmg e74f51cc58 feat(ability): add Frost Shard
Release / release (push) Successful in 6m53s
2026-09-20 10:47:57 -04:00
dmg 1361ba3fb2 feat(abilities): add Great Sword
Release / release (push) Successful in 6m16s
2026-09-20 06:52:12 -04:00
dmg 27f38818ae feat(abilities): add Revive
Release / release (push) Successful in 6m27s
2026-09-20 06:19:56 -04:00
dmg 624deb938d feat(abilities): add ability refunds
Release / release (push) Successful in 6m36s
2026-09-20 05:50:08 -04:00
dmg 232b2a190d fix(config): expose character switch default
Release / release (push) Successful in 6m34s
2026-09-20 05:39:26 -04:00
dmg 74e717c6ca feat(abilities): add Fireball
Release / release (push) Successful in 6m11s
2026-09-19 17:52:37 -04:00
dmg 644b343fc9 feat(abilities): add extensible engine
Release / release (push) Successful in 6m8s
2026-09-19 17:29:11 -04:00
dmg ba69a55124 feat(progression): add shared combat experience
Release / release (push) Successful in 6m53s
2026-09-19 17:00:10 -04:00
dmg db35c28f0b feat(nutrition): isolate fantasy hunger and healing
Release / release (push) Successful in 5m54s
2026-09-19 15:26:02 -04:00
dmg 636ff9f076 feat(combat): add built-in basic attack
Release / release (push) Successful in 5m48s
2026-09-19 15:17:53 -04:00
dmg 7158817726 feat(progression): add permanent stat purchases
Release / release (push) Successful in 5m55s
2026-09-19 15:08:54 -04:00
dmg 8ee0d98599 ci(fantasy-stick): avoid duplicate release builds
Release / release (push) Successful in 3m31s
2026-09-19 14:51:20 -04:00
dmg 539900eb14 fix(tests): synchronize health saves before reentry and transfer
Release / release (push) Successful in 8m26s
CI / build (push) Successful in 4m19s
2026-09-19 14:32:35 -04:00
dmg 9828590009 fix(sheets): wrap character instructions into three lore lines
Release / release (push) Successful in 8m5s
CI / build (push) Successful in 4m36s
2026-09-19 14:11:14 -04:00
dmg c85b5e91cc fix(sessions): preserve client life and group Tail pages
Release / release (push) Successful in 8m2s
CI / build (push) Successful in 4m49s
2026-09-19 14:04:57 -04:00
dmg bda7419b8b test(sessions): await health persistence in lifecycle assertions
Release / release (push) Successful in 8m33s
CI / build (push) Successful in 4m33s
2026-09-19 12:51:26 -04:00
dmg 6ac4c4bfde feat(sessions): complete native health and fantasy defeat
CI / build (push) Failing after 4m43s
Release / release (push) Failing after 4m45s
2026-09-19 12:37:20 -04:00
dmg 6f42082383 feat(book): complete paginated character inspection
Release / release (push) Successful in 8m20s
CI / build (push) Successful in 4m24s
2026-09-19 11:12:19 -04:00
dmg 9ddc139544 test(inventory): verify complete guarded control journey
CI / build (push) Successful in 5m52s
Release / release (push) Successful in 5m54s
2026-09-19 11:00:03 -04:00
dmg 58d5ea82f1 feat(parties): complete book parties and native damage protection
Release / release (push) Successful in 8m24s
CI / build (push) Successful in 4m21s
Complete US-012 with consent-based player parties, lifecycle rules, session-bound book controls and current-session native damage protection. Preserve the existing approved inventory/input and read-only book prerequisites without claiming their broader stories complete.

Verify 516 tests with clean and versioned builds; scoped Semgrep and npm audit report no findings. No deployment changes.
2026-09-19 10:37:02 -04:00
dmg 40e41d6b7a feat(sessions): add configurable Adventure-mode sessions
Release / release (push) Successful in 7m58s
CI / build (push) Successful in 4m6s
2026-09-18 23:36:03 -04:00
dmg b493cfe192 feat(characters): complete transfers and standalone display identity
Release / release (push) Successful in 10m26s
CI / build (push) Successful in 4m6s
2026-09-18 22:40:08 -04:00
dmg 3d045ff99b fix(sessions): complete character-switch delay behavior
CI / build (push) Successful in 3m16s
Release / release (push) Successful in 6m16s
2026-09-18 19:11:18 -04:00
dmg f7d01381ec feat(equipment): complete safe session packing and restoration
Release / release (push) Successful in 6m29s
CI / build (push) Successful in 3m27s
2026-09-18 18:52:31 -04:00
dmg db87505142 feat(health): honor native ceilings without capping CON
Release / release (push) Successful in 5m14s
CI / build (push) Successful in 2m50s
2026-09-18 11:35:40 -04:00
dmg 9771d1e7c3 feat(sessions): reserve character and player session identities
Release / release (push) Successful in 5m13s
CI / build (push) Successful in 3m11s
2026-09-18 09:44:04 -04:00
dmg 259cd8cf29 feat(characters): persist accepted anvil names
Release / release (push) Successful in 5m28s
CI / build (push) Successful in 2m54s
2026-09-18 09:24:10 -04:00
dmg 1e7cdf888a feat(crafting): register verified manual character crafting
Release / release (push) Successful in 5m0s
CI / build (push) Successful in 2m40s
2026-09-18 08:39:33 -04:00
dmg e7912d03ce feat(crafting): coordinate deferred manual craft lifecycles
Release / release (push) Successful in 5m0s
CI / build (push) Successful in 2m31s
2026-09-18 08:12:33 -04:00
dmg fcf93fa966 feat(crafting): support cancellable Q and Ctrl-Q delivery
Release / release (push) Successful in 5m26s
CI / build (push) Successful in 2m56s
2026-09-18 07:37:14 -04:00
dmg 14fc0dbde0 feat(crafting): deliver saved sheets to fixed destinations
Release / release (push) Successful in 5m10s
CI / build (push) Successful in 3m15s
2026-09-17 23:30:27 -04:00
dmg d10e804820 feat(crafting): allocate fresh named characters
Release / release (push) Successful in 5m4s
CI / build (push) Successful in 2m44s
2026-09-17 23:12:33 -04:00
dmg 7cf91baca4 fix(persistence): bound character file coordination
Release / release (push) Successful in 5m7s
CI / build (push) Successful in 3m1s
2026-09-17 22:56:15 -04:00
dmg 3215697e3f feat(crafting): retain ownership through async craft saves
Release / release (push) Successful in 4m58s
CI / build (push) Successful in 2m33s
2026-09-17 22:47:35 -04:00
dmg f4cb7a3914 feat(crafting): plan manual character sheet crafts
Release / release (push) Successful in 5m0s
CI / build (push) Successful in 2m33s
2026-09-17 22:13:19 -04:00
dmg 6aa7ea469b feat(crafting): guard against automated character crafting
CI / build (push) Successful in 2m29s
Release / release (push) Successful in 4m37s
2026-09-17 21:14:52 -04:00
323 changed files with 50990 additions and 90 deletions

No files matched your search

+2
View File
@@ -2,6 +2,8 @@ name: CI
on:
push:
branches-ignore: [main]
tags-ignore: ['**']
pull_request:
jobs:
+4 -2
View File
@@ -96,9 +96,11 @@ jobs:
uses: actions/upload-artifact@ff15f0306b3f739f7b6fd43fb5d26cd321bd4de5 # v3
with:
name: purpur-fantasy-stick-${{ steps.release.outputs.version }}
path: build/libs/purpur-fantasy-stick-${{ steps.release.outputs.version }}.jar
path: |
build/libs/purpur-fantasy-stick-${{ steps.release.outputs.version }}.jar
build/distributions/purpur-fantasy-stick-${{ steps.release.outputs.version }}-resource-pack.zip
if-no-files-found: error
- name: Publish verified JAR through a draft release
- name: Publish verified JAR and resource pack through a draft release
if: steps.release.outputs.created == 'true'
env:
RELEASE_CREDENTIAL: ${{ secrets.RELEASE_TOKEN }}
+162 -9
View File
@@ -1,14 +1,15 @@
# Fantasy Stick
**Development foundation only. No playable gameplay is registered, and this JAR is not ready for deployment.**
**Transferable characters and standalone names (US-001), equipment restoration (US-002), inventory safety (US-003), paginated character inspection (US-005), native session health/defeat (US-006), book parties/native damage protection (US-012), and switch delay (US-023) have automated implementation coverage. The full RPG remains in development and is not deployment-ready.**
Fantasy Stick is the proposed transferable-character RPG plugin for Social Minecraft. Its approved design uses Paper character sheets, native equipment storage and a book/basic-stick/seven-ability hotbar. These remain planned native features. The server-independent progression core now tests initial stats/points, stat purchases, CON's equal maximum/current-health gain, capped XP and `MAX` presentation. YAML persistence, backend death/revival transitions and a native signed-book factory are also present. None is yet wired into playable crafting, health, session or spell interactions.
Fantasy Stick is the proposed transferable-character RPG plugin for Social Minecraft. Its approved design uses Paper character sheets, native equipment storage and a book/basic-stick/seven-ability hotbar. Crafting, native-health offhand sessions, read-only character books and book-managed parties with native damage protection are assembled; active food overrides, stat/ability book actions, combat progression and spells remain incomplete. The server-independent progression core now tests initial stats/points, stat purchases, CON's equal maximum/current-health gain, capped XP and `MAX` presentation. YAML persistence, backend death/revival transitions and a native signed-book factory are also present. Saved-sheet crafting and accepted anvil-name persistence are wired. Stat purchases and spell execution remain incomplete.
## Build and verify
- Java 25 toolchain (Gradle can resolve it), Gradle wrapper 9.6.1.
- Purpur API/runtime `26.2.build.2618-stable`; `plugin.yml` declares API `26.2`.
- Node.js 20 or later and npm for the TypeScript release-tool tests.
- ProtocolLib **5.4.0** is required at runtime and declared as a compile-only dependency; it is not bundled. Install the official [server distribution](https://github.com/dmulloy2/ProtocolLib/releases/tag/5.4.0), not the Maven library JAR (which lacks bundled runtime dependencies).
```sh
./gradlew clean check jar
@@ -17,7 +18,7 @@ Fantasy Stick is the proposed transferable-character RPG plugin for Social Minec
`check` runs Java packaging tests, TypeScript release-client/credential-helper tests, and a native compatibility test against the checksum-verified Purpur runtime. Native preparation downloads and patches the declared runtime and loads vanilla registries/components **without starting a listening server or creating a gameplay world**. The item tests decode signed written books with Minecraft's real codec, without a plugin instance or YAML lookup. A clean build repeats that preparation. Dependencies and runtime downloads require network access.
Build output is `build/libs/purpur-fantasy-stick-<version>.jar`. Server APIs, tests, credentials, and Node tooling are not bundled in the plugin. Runtime identity is `FantasyStick`, entrypoint `games.dmg.fantasystick.FantasyStickPlugin`, data folder `FantasyStick`, namespace `fantasystick`. Bootstrap registers no commands, permissions, recipes, sessions or gameplay listeners.
Build output is `build/libs/purpur-fantasy-stick-<version>.jar`. Server APIs, tests, credentials, and Node tooling are not bundled in the plugin. Runtime identity is `FantasyStick`, entrypoint `games.dmg.fantasystick.FantasyStickPlugin`, data folder `FantasyStick`, namespace `fantasystick`. Startup registers the manual crafting controller and automated-Crafter guard before the character-sheet recipe. Equipment sessions and permission-gated administration are registered; spell execution remains absent.
## Character storage and keepsakes
@@ -27,15 +28,93 @@ The file adapter uses safe YAML construction, duplicate-key rejection, bounded r
`CharacterStorage` queues disk operations on its persistence worker and acknowledges successful writes only after commit. Its backend restoration checks the saved dead flag, matching current death ID and death age strictly under 24 hours at the request/selection time. It preserves progress/cooldowns and restores full character health; old books do not become eligible after a later death. This method is **not** a complete Revive spell: the engine must still validate the caster and native dialog, spend its cooldown, recheck item possession and perform physical conversion safely.
`TailBooks` creates vanilla `WRITTEN_BOOK` items with static pages. The full character name remains in display/pages; the native title is bounded to vanilla's 32 UTF-16 units without splitting a surrogate pair. `fantasystick:tail_version`, `character_id` and `death_id` identify the saved record. Pages/title are never read as authoritative stats or revival eligibility. Plugin absence does not remove the vanilla written-book contents. The factory does not yet deliver books from a death event.
`TailBooks` creates vanilla `WRITTEN_BOOK` items with static pages. The full character name remains in display/pages; the native title is bounded to vanilla's 32 UTF-16 units without splitting a surrogate pair. `fantasystick:tail_version`, `character_id` and `death_id` identify the saved record. Pages/title are never read as authoritative stats or revival eligibility. Plugin absence does not remove the vanilla written-book contents. The equipment coordinator now intercepts active-session native death, restores gear and normal health, attempts the entry-location return, and saves authoritative death before guarded one-book conversion. Stale/offline/uncertain delivery is reported without reissue; this is not the complete Revive spell. Native health/session integration is described below.
File-level atomic replacement is **not** atomicity with Minecraft inventory/player saves. This checkpoint does not implement cross-save reconciliation, an administrator lock, automatic overflow drops or player/session persistence.
File-level atomic replacement is **not** atomicity with Minecraft inventory/player saves. Player/session receipts and proof-based equipment reconciliation are implemented below, not an administrator lock, automatic overflow drops or guaranteed cross-save recovery.
## Craft preparation and conservative cleanup
`CharacterStorage.prepareCraft` accepts an immutable batch of distinct fresh character records and returns a process-local `CraftPreparation` handle. Allocation/configured starting points remain the caller's responsibility. Retain this handle until delivery or abandonment: `ready()` returns an observation copy, and cancelling/timing out that future does **not** cancel the owned operation. Use `abandon()` to invalidate the attempt, including while writes are queued/in progress. Writes acknowledge the complete prepared batch; `claimForDelivery()` exposes it once, immediately before native delivery. Claiming permanently rules out cleanup, even if later delivery throws.
Abandonment skips remaining queued writes and schedules cleanup for acknowledged, never-issued creations. Cleanup checks the original file identity/creation and modification attributes and exact bytes under the repository lock. Changed, replaced, corrupt, symlinked, busy or unidentifiable files are retained. Partial-save failure cleans only acknowledged creations and reports uncertain targets without deleting them. Shutdown rejection preserves records rather than inventing successful cleanup. Repeated cleanup cannot delete a later file. Restart never reconstructs cleanup authority from revision zero or scans records for automatic deletion/reissue.
Thirteen craft-persistence tests cover these backend boundaries, including worker timing, partial/post-rename failures, ownership changes, restart, shutdown, claim/abandon races, and mutated/cancelled observer futures. This backend alone is **not native inventory delivery**: the assembled controller separately contains vanilla consumption, validates current view/lifecycle/content and commits actual items. Filesystem locks coordinate cooperating writers; concurrent external filesystem mutation must be excluded/coordinated. File flush/atomic rename does not establish directory power-loss durability or Minecraft/plugin-save atomicity. All create/update/cleanup mutations now share one fail-fast `characters/.records.lock` coordination file, so abandoning new characters does not accumulate one lock file per ID. Read-only atomic-file loads remain unlocked. The file stays present but its OS lock is held only for an operation, not an administrator-unlock flag. Never unlink it while writers may use it. Old per-ID lock files are left intact; no new ones are created.
**Upgrade boundary:** stop all older per-ID-protocol writers before opening the same data directory with this shared-lock implementation. Mixing versions or hot-reloading while old worker writes remain queued is unsafe. YAML format and record filenames are unchanged; no deployment or existing-server data migration has been performed. Contention between cooperating repository instances fails without mutation and can be retried, rather than blocking a server tick or deleting coordination files.
## Paper sheet and recipe definition
`CharacterSheets` renders one Paper sheet from a saved live record, with its current name and the exact offhand instruction. `fantasystick:sheet_version` (integer 1) and `character_id` (UUID string) identify the character, with no owner lock or duplicated progress snapshot. Identification is only a reference: it does not authorize entry or replace saved-state/session validation. Rendering from a dead record is refused.
`CharacterSheets` renders one Paper sheet from a saved live record, with its current name and three separate lore lines: `Character sheet:`, `Place in off hand`, `to enter fantasy world.` Recipe previews and acknowledged crafted sheets use the same layout; existing items are not bulk-rewritten. `fantasystick:sheet_version` (integer 1) and `character_id` (UUID string) identify the character, with no owner lock or duplicated progress snapshot. Identification is only a reference: it does not authorize entry or replace saved-state/session validation. Rendering from a dead record is refused.
The `fantasystick:character_sheet` shapeless recipe definition contains one stick, paper, feather and ink sac. Its preview has no character metadata and allocates no identity/name. It is deliberately **not registered** yet: actual completion, bulk crafting, cancellation/save handling and anvil rename persistence still need their event adapters. Presentation edits preserving metadata are tested, not a claim that complete anvil transactions work.
`CharacterFactory` allocates a fresh UUID and randomized two-part character name when explicitly called. It reuses the progression initializer for zero stats, level 1/zero XP, configured unspent points and full base health, with empty abilities/loadout/cooldowns and no prior death. Name collisions are allowed; identity is independent. Construction and recipe previews do not invoke allocation. Unit tests check fresh defaults/configured arbitrary-precision points, request-time allocation, seeded name variation and same-name/different-ID characters. A native composition test prepares a planned batch through YAML and verifies individually named sheets/IDs after native serialization without consuming or delivering inventory items. The assembled craft-event controller now invokes this allocator only for accepted current attempts.
The `fantasystick:character_sheet` shapeless recipe definition contains one stick, paper, feather and ink sac. Character creation is **manual player crafting only** (inventory grid or crafting table). `ManualCraftingGuard` cancels this recipe's automated `CrafterCraftEvent` before native consumption/ejection, without touching other recipes or reversing cancellations. Startup installs this guard and the manual controller before exposing the recipe. Its preview has no character metadata and allocates no identity/name. Manual completion, bulk crafting, cancellation/save handling and accepted anvil-name persistence are registered. Presentation edits preserving metadata are tested, not a claim that complete anvil transactions work.
## Manual craft planning (not delivery)
`ManualCraftPlan` reads real crafting inventories without mutation. It calculates one result for cursor/number/offhand clicks, distinct empty destination slots for shift-click, and single/bulk intent for Q/Ctrl-Q. It bounds quantity by ingredients and storage capacity, preserves native reverse storage order, rejects cancelled/non-craft/wrong-recipe/malformed input, and snapshots full item data rather than retaining mutable native stack mirrors. Returned leftovers are detached copies; `matches` detects changed inputs, result, recipe, cursor or planned destinations without overwriting intervening items.
This is **not a transaction commit**. Eleven native planner/composition tests use actual 2×2/3×3 crafting containers, player storage, menu-carried stacks and recipe holders, with the absent player/network boundary stubbed. They do not execute packet dispatch or vanilla result consumption. The assembled controller separately supplies one-use lifecycle tokens (a native menu may be reused after close/reopen), allocation/persistence wiring, reentrant update handling and delivery. Drop intent is not proof that a cancellable native drop succeeds. No recipe/listener registration, recovery policy or cross-save atomicity is added by this planner.
## Fixed-destination craft delivery
`ManualCraftDelivery` can apply a validated plan and exact-sized saved batch to the cursor, selected hotbar/offhand slot or bulk storage destinations. It rechecks current contents before claiming delivery, constructs all sheets first, then debits fresh native input mirrors and places all outputs before triggering one matrix recomputation. This deliberately relies on the pinned Purpur 2618 mirror/count/setter behavior. No further adapter-planned writes occur after the prepare-callback boundary. Existing native setters may send packets; this is not packet-silent or exception/crash-atomic.
Nine native delivery tests cover normal/right-click, bulk and exact-slot delivery, partial ingredient metadata, empty first matrix cells, stale context refusal, mismatched/abandoned/reused batches, reentrancy, callback item changes, new-menu cursor safety and post-callback exceptions. The fixture uses actual containers/cursor stacks and intercepts `slotsChanged`; it does not execute a listening server's recipe manager or event dispatch. A mismatch refuses before consuming cleanup authority; an exception after claiming delivery conservatively retains records rather than replaying or rolling back.
The caller still must contain vanilla consumption, validate a one-use lifecycle/attempt token, schedule on the server thread, pass the player's actual current view and synchronize the appropriate client menu afterward. World-drop plans return `UNSUPPORTED_ROUTE` unchanged in this component; that is not a registered gameplay policy. The registered controller uses this component only for fixed destinations and routes Q/Ctrl-Q separately.
## Q/Ctrl-Q craft delivery
Q/Ctrl-Q remain supported scope; no shortcut restriction was accepted or enabled. `ManualDropDelivery` executes saved drop plans one unit at a time, checking original contents minus completed debits before every next unit. `PlayerSheetDrops` creates an unspawned item, dispatches `PlayerDropItemEvent`, revalidates, and uses native `Item.spawnAt` for the cancellable `ItemSpawnEvent` path. It never uses inventory-source dropping or cancellation's return-to-inventory fallback. A successful unit consumes one ingredient set, then recomputes; cancellation stops the suffix without charging it.
Thirteen additional tests cover sequential/bulk/cancelled drops, exact remaining-input validation, stale context, changed/removed entities, same-batch reentry and exceptions. Tests combine real native matrices, serialized sheets, YAML and Paper's event dispatcher; world insertion itself remains an explicit API boundary double, supplemented by pinned-runtime bytecode inspection. No live world or packet dispatch is claimed.
After public callbacks, records are conservatively retained—including unused batch records. Repeated late cancellations can therefore accumulate records. A spawn callback can change inventory after an output escapes but before a safe debit; `UNCONFIRMED` means stop/report without speculative charging, deletion, rollback or replay. This is not arbitrary-plugin/cross-save atomicity. The controller must hold a per-attempt guard across callbacks (including against newly started attempts), revalidate actual current view/lifecycle, and synchronize the client. The registered controller supplies these guards and has native lifecycle coverage as described below.
## Manual craft controller
`ManualCraftingController` contains vanilla handling before deferred work, allocates/saves accepted plans, returns delivery to an always-deferred server-thread callback and synchronizes the player's actual current inventory afterward. It uses attempt-object identity plus a delivery reservation that survives close/reopen and remains held through client-sync callbacks. It invalidates on close, accepted open, quit and disable; stale callbacks cannot clear a newer attempt, and rejected scheduling abandons owned unissued records without worker-side player access.
Twelve native controller tests cover saved deferred delivery, Q/Ctrl-Q routing with full storage, replay/reentrancy, menu reuse, client-sync reentry, pre-existing cancellation/unrelated recipes, rejected intents, allocation/save/scheduler failures, postclaim exceptions and retained-file reporting. Review reproduced a planning exception escaping before vanilla cancellation; capture now always cancels in `finally`. Async diagnostics are collected and asserted on the test thread rather than lost inside discarded futures. These tests invoke controller callbacks with real native grids/items/YAML and explicit player/scheduler/world boundaries, not a listening server. The controller checkpoint passed all 153 tests, audit and static analysis. The newer registration assembly is described below.
Scheduler injection must always enqueue (never run inline) or throw on rejection. Diagnostic callbacks must be nonthrowing, thread-safe and avoid native player access. The existing cancellation boolean cannot distinguish this handler's containment from a later plugin's independent veto; prior cancellations are preserved. No new Q/Ctrl-Q restriction, global inventory lock or automatic uncertain-delivery replay is introduced.
## Startup, configuration and shutdown
The packaged `FantasyStickPlugin` now wires storage, allocation, deferred scheduling, native drop-event dispatch and logger diagnostics. Both protective listeners are installed before `fantasystick:character_sheet` is exposed. Recipe-key collisions and partial registration failures clean up this enable attempt without replacing an existing recipe. Shutdown invalidates attempts before closing storage, unregisters its listeners and removes its recipe; removal exceptions are reported while remaining cleanup continues.
An optional `<plugin data>/config.yml` setting controls **new** characters' initial points:
```yaml
starting-points: 40
```
The default is 40; nonnegative arbitrary-precision integers are supported. Invalid values fail before gameplay registration. Existing saved characters are not rewritten. Configuration is read on enable; no reload command or automatic data migration is supplied.
Nine native lifecycle tests load the actual packaged entrypoint through a test configured classloader and native `JavaPlugin.setEnabled`, then register/dispatch through Paper. They cover registration ordering, configured points, all craft routes, distinct persisted sheets, installed Crafter cancellation, failed startup and shutdown/queued-callback cleanup. Server registry/scheduler/player/world insertion are explicit test ports; this is not a listening world/client test. The assembled checkpoint passes clean/incremental packaging, all 162 tests, audit and static analysis; remote publication is tracked separately. This historical crafting checkpoint predates the equipment-session integration below; the remaining RPG is not complete.
## Accepted anvil names
`CharacterAnvilNames` observes Purpur's non-cancellable accepted-take event, not anvil previews. Matching input/result character identities and changed displayed text are captured on the server thread; `CharacterStorage.renameCharacter` then changes only name/revision on the persistence worker against the latest live record. It preserves stats, XP, levels, points, health, loadout, cooldowns and historical death identity. Same-name requests do not rewrite; missing/dead records cannot be created or revived by renamed items. Clearing the custom name uses the native item-factory name, including an explicit item-name component where present.
Vanilla retains responsibility for item movement, XP charging and anvil damage. The inspected event fires at the start of native accepted-take processing, before that continuation; the observer does not make native completion contingent on YAML acknowledgment. Failure/crash may leave item presentation ahead of the saved name. The original saved progress is retained and captured IDs are logged; there is no automatic item/XP rollback, reissue or guaranteed retry.
Six backend tests, seven native observer tests and an added packaged-entrypoint registration test cover preservation, sequencing, failures, shutdown, preview/take separation, name fallbacks and later serialized sheet/Tail rendering. Native XP/damage execution and live clients are not exercised by these fixtures. Active overhead/chat/tab presentation now refreshes after acknowledged saves, including renaming a copied reference held by someone else; stale session/revision callbacks cannot rename a replacement holder. This slice passes 176 tests, clean/incremental packaging, three additional native-suite repeats, audit and static analysis. A controller test's leftover retry was explicitly drained before fixture reuse (12 focused stress runs pass); production shutdown remains nonblocking. Remote publication is tracked separately.
## Native health ceiling (historical core checkpoint)
`CharacterProgress` now limits base maximum health to `min(10 + CON, supplied native limit)` without limiting CON purchases. A purchase adds only the actual maximum-health gain to current health: fractional gain when crossing the ceiling, zero gain once capped. Injury and revision/idempotency protections remain intact. The two-argument initializer uses the pinned runtime's default 1,024 HP; runtime adapters must pass their actual ceiling explicitly.
`NativeHealthLimit.read()` reads the current native ranged attribute through the pinned runtime's public Craft/native accessors, without setting attributes or changing configuration. It must run on the server thread after registry initialization. Incompatible accessors or nonpositive/nonfinite/unrepresentable native ranges fail explicitly instead of guessing. This is not a refusal based on CON. Tests cover core purchases and actual native attribute compatibility at 10.5, 1,024 and 2,048 HP; native tests restore their temporary in-process range changes in `finally`.
At this historical checkpoint, no virtual health, global configuration change, stored-data migration or active-player health adapter was introduced. The persisted schema's raw `10 + CON` validation envelope remains unchanged for compatibility. The later native session integration is described below; a complete Revive spell remains unfinished. Current-health gain is calculated against the core instance's fixed supplied limit; callers must obtain/revalidate the applicable limit at their native operation boundary. This slice passes 186 tests, clean/incremental packaging, audit and static analysis. Remote publication is tracked separately.
## Session claims
`SessionClaims` supplies process-local exclusion for pending/active character sessions. A single shared registry atomically prevents simultaneous claims for either the same character identity or the same player's active mode. This does not limit how many sheets a player may own or permanently bind a character to a holder. Released characters can transfer; a stale token cannot release a replacement claim. Private claim objects carry distinct session UUIDs for future equipment/callback correlation. Dead/zero-health DTOs refuse unchanged; shutdown invalidates all claims and refuses new ones.
Six unit tests cover exclusion, transfer/switch release, stale callbacks, invalid input, shutdown/restart boundaries, same-name identities, uncapped values and 24 rounds of 16 competing callbacks. The registry does no persistence or native work and does not impose a native-health cap. It must be shared across entry routes; separate processes do not coordinate. Callers still must load current authoritative state, validate sheet possession/context/deadlines, preflight native equipment/health, retain/release claims across their lifecycle and reconcile interrupted state. `isCurrent()` is a lifetime check, not saved-state or effect authorization. The equipment coordinator now uses one shared registry for its entry/exit routes. The historical foundation passed 182 tests, clean/incremental packaging, audit and static analysis; remote publication is tracked separately.
## Native equipment adapter
@@ -43,7 +122,81 @@ The `fantasystick:character_sheet` shapeless recipe definition contains one stic
Version-1 box metadata uses `fantasystick:storage_version`, `storage_owner_id`, `storage_session_id` and `storage_slots`. Box positions 0–8 contain original hotbar slots 0–8; positions 9–12 contain boots, leggings, chest and head from player slots 36–39. These metadata fields are for identity/restoration, not the only copy of the items. Restoration searches main slots 9–35, so sorting relocation does not lose the box. Repeated requests, wrong identity, duplicate/malformed boxes, unexpected extra contents or occupied restoration slots do not overwrite/delete items. These are adapter error results, not a persistent administrator lock or completed recovery policy.
The caller must remove authenticated fantasy controls before restoration. One new head stack uses the slot freed by removing the box, even with a full main inventory; there is no drop fallback. The adapter does not yet route sheet/cursor events, emit entry warnings, manage character/player snapshots or register a playable session. Native tests use real player-slot storage with only the absent network recipient stubbed; client packets and live gameplay remain unverified.
The coordinator supplies authenticated control ownership to the adapter, which validates all destinations before replacing controls. One new head stack uses the slot freed by removing the box, even with a full main inventory; there is no drop fallback. The equipment coordinator/event bridge now routes sheet/cursor events, emits entry warnings and registers sessions. Native health/vitals integration is described below; active nutrition overrides remain unfinished. Standalone display projection is implemented below. Native tests use real player-slot storage with only the absent network recipient stubbed; client packets and live gameplay remain unverified.
## Equipment sessions and safe box movement
The historical US-002 completion checkpoint passed all acceptance criteria and **359 automated tests** (315 Java/native and 44 release-tool tests), clean/incremental packaging, dependency audit and static analysis. The new equipment path loads authoritative characters, claims player/character identity, and acknowledges `<plugin data>/sessions/<player UUID>.yml` before packing. Preparation failure leaves gear unchanged. Nine typed bound controls occupy the hotbar; book/ability actions were not yet implemented at that checkpoint. Current inspection and party actions are described below; basic/learned attacks remain unfinished.
The genuine **Fantasy Storage Box** contains actual original items. Picking it up for a move leaves it in main storage and issues a harmless bound cursor move-control. Confirming a valid main-storage destination exchanges the real box and that destination's contents; closing the inventory cancels the move. Sorting, stale callbacks and lifecycle changes cannot confer movement authority on a copied control. Full storage needs no extra space or overflow drops. Ordinary sheet movements, including Q/Ctrl-Q, remain supported.
Exit removes controls and restores original slots once, locating the genuine box by owner/session rather than original index. A new head uses the freed box slot. Native player phase markers and the persisted receipt must agree for recovery; ambiguous state is preserved/reported, never guessed into replacement gear. Shutdown is best-effort and nonblocking; accepted cleanup drains before its receipt worker closes. Equipment stays vanilla-readable without this plugin.
Optional `character-swap-cooldown-seconds` defaults to `900`; zero bypasses the player-bound restriction. Existing absolute deadlines survive configuration changes; only a new actual exit starts a new deadline, and repeated cleanup does not extend it. The switch-delay setting is read on enable; there is no general reload command or deployed configuration change.
Administration (permission `fantasystick.admin`, default operators):
- `/fantasystick inspect <player-uuid>` — asynchronous receipt/native-session inspection.
- `/fantasystick recover <player-uuid>` — validated online equipment/game-mode restoration only; no forced overwrite, progression grant or ambiguous replay.
- `/fantasystick config adventure-mode [true|false]` — show or persist the policy for new sessions; no change to active sessions.
Tests use actual native items, inventories, serialization, Paper event dispatch and menu-close behavior, with explicit scheduler/player/world ports. Drag continuation ordering includes a model based on pinned bytecode. The packaged lifecycle fixture isolates the entrypoint but delegates helpers parent-first. Live clients, production PluginClassLoader execution and arbitrary-plugin/crash atomicity are not claimed verified. No deployment or existing-data migration is authorized by story completion.
## Standalone character presentation
Saved character identity/progress transfers between holders; ordinary equipment, vitals, return location and switch deadline do not. Native reference/session tests cover live/dead/invalid/copied identities, concurrent exclusion, orderly switches and legitimate backend revival. The complete Revive spell remains unfinished.
ProtocolLib-backed presentation shows the full literal saved name above the player, in chat and in the player list, without changing the server account name/UUID/profile, scoreboard membership, ordinary display/list fields or authoritative name-tag-distance attribute. A detached client-only TextDisplay replaces the native overhead label; display-name-only player-info packets and the chat renderer's sender-name argument cover the other surfaces. No signed message-body or recipient rewrite is introduced.
Output resources belong to a player connection/session, not the sheet. Exit/defeat/lifecycle cleanup withdraws them independently of successful gear restoration, using current ordinary server state rather than replaying stale fantasy names. Renames refresh only after authoritative file acknowledgment; future sessions also reload saved names. Reconnect/restart discards client-only labels, not ordinary identity data.
**Cross-plugin display compatibility is unsupported**, as explicitly requested. There is no Stealth/Leaf/Ignis bridge or nickname/concealment guarantee. Native/platform visibility and ordinary cancellations are covered; supplemental presentation-owned packets bypass ProtocolLib filters to avoid recursive projection. Names can therefore conflict with other plugins' presentation or packet-only concealment. This does not disable ordinary protection or inventory safeguards.
Tests exercise actual native codecs, renderer inputs and ProtocolLib dispatch with explicit transport/server/player ports. They do not prove live-client appearance or client delivery acknowledgments. Unknown transport outcomes are reported without speculative spawn replay; cleanup remains best-effort. Label reconciliation is tick-driven; live-client/network-load observation remains a follow-up. Optional Adventure mode is described below; its verification does not complete the remaining fantasy health, nutrition or combat features.
## Optional Adventure mode
`adventure-mode: true` is the default. A new entry captures this policy; enabled entries save the holder's original game mode in the player/session receipt before changing it to Adventure. Disabled entries leave the mode untouched, as do holders already in Adventure. This state never transfers with the character.
The admin command saves on a worker, preserving unrelated configuration values, before publishing its effective value. Invalid values and failed writes leave that value unchanged. Already active sessions keep their captured policy. Accepted writes drain without blocking shutdown; immediate re-enable defers startup asynchronously until those writes finish, then reads the saved policy.
Exit, defeat and best-effort lifecycle/recovery cleanup restore only an owned Adventure change. Observed later admin changes relinquish ownership, including an observed change away and back. Native cancellation refuses entry without packing; a cancelled restoration retains its receipt for inspection/retry. Interrupted or mismatched player markers are not replay permission. Mode cleanup is independent of uncertain equipment cleanup.
A same-process retry can acknowledge gear already verified restored for that exact player while retrying a vetoed mode restoration; a serialized `RESTORED` marker alone cannot establish this after restart. Missing game-mode proof leaves the mode and receipt retained even when independently verified gear can be restored and synchronized. Player-data and YAML saves are not one transaction; unobserved out-of-band state edits are not detectable history. No forced player save, blanket Survival reset or deployment is introduced.
## Native fantasy health, exit and defeat
Offhand entry applies actual native maximum health `min(10 + CON, native health limit)`, resumes saved remaining character health, and shows public blue particles. A fresh character's saved health starts full. CON has no gameplay cap; high values do not reject entry. Native damage/healing rules remain in effect, with the existing party/mixed-mode protection. The book reports current native health rather than waiting for an exit save.
`NativeMaximumHealth` owns only the effective-value cache/dirty callback of that player's existing native maximum-health instance. Base values, modifiers and native potion expiry remain owned by their original sources; nothing is copied back from an old modifier snapshot. The native player health methods and client attribute snapshot are tested. This adapter uses **pinned Purpur 2618 internals**, including private fields; a detached startup probe exercises installation, recalculation and removal before gameplay is registered. Runtime upgrades require renewed native compatibility verification, not a guessed fallback or global attribute-limit changes. Matching native health scaling displays the real fantasy maximum, not a separate virtual health pool; a later unrelated display-scale change is preserved on exit.
Ordinary health, food, saturation, exhaustion and health-display state belong to the holder/session, not the character sheet. The session receipt acknowledges this snapshot before native mutation; versioned player PDC records its application/restoration phase. Voluntary exit restores ordinary gear/vitals at the current location, with ordinary health capped by the current legitimate maximum. Character damage is saved on the worker, and the character claim/receipt cannot complete ahead of that acknowledgment. Quit and disable perform the same best-effort cleanup. Failed or uncertain saves retain the receipt and acknowledged character record instead of permitting a stale-health reentry. Missing/ambiguous native proof never authorizes a snapshot heal; process-owned maximum overrides are still retired independently of equipment/client-write failures.
An intercepted fantasy defeat records authoritative death once, removes session state, restores ordinary health to its current maximum and attempts return to the entry location. Ordinary health is restored before health-scale setters can send or queue client health packets: cancelled defeat must not deliver zero health and strand an otherwise alive player on a death screen. Refused/failed return leaves the player at the current location with a warning, not an alternate destination or invulnerability. A public red burst marks the defeat location. After the death acknowledgment, guarded conversion replaces the unchanged sheet stack with one signed Tail book. New Tails group ordinary-sized name/level/XP/points/stats on a summary page, then give each learned ability its own section with saved ID, assigned ability slots and cooldown deadline. Unknown IDs, saved unlearned cooldowns, empty abilities and death time stay explicit; long content continues onto additional pages without truncation. No ability descriptions are invented and existing books are not rewritten. Static Unicode-safe Tail pagination survives native serialization without a plugin; signed books use a different codec from the 100-page writable-book format. Stale or ambiguous conversion never overwrites another item or automatically reissues a book.
Interrupted recovery requires matching player/session receipt and native proof. It preserves current native modifier ownership and does not resurrect expired effects. Repeated/stale recovery cannot replay ordinary health or recreate an already released claim. This is **not crash-atomic** across player, inventory and plugin files; unresolved native setter phases and unacknowledged progress may require inspection. Legacy equipment-only receipts remain readable but do not grant health-restoration authority. Older binaries do not understand the new optional ordinary-vitals receipt field; do not downgrade across unresolved newer receipts.
Active hunger/exhaustion suppression and food-regeneration discrimination remain US-026 work. Book stat purchases, XP delivery, basic/learned attacks and Revive remain separate unfinished stories. The preceding equipment/progression checkpoint sections are historical evidence, not the current health scope.
## Character inspection and inventory safety
The first-hotbar-slot book reads the active character's authoritative name, six stats, health, level, XP/MAX, points and learned identities. Inspection does not change character data or inventory. Plain-text pages wrap conservatively for the vanilla font without splitting Unicode code points. Large supported records use volumes of at most 80 inspection pages, leaving room for navigation and party controls while bounding each opened view's payload. This is a plugin presentation bound, not Minecraft's 100-page writable-book cap; signed books use a different codec. `[Next pages]` / `[Previous pages]` reread current data; unknown ability IDs and arbitrarily large saved numbers are not silently discarded.
Deferred reads and single-use navigation validate the player, session, character and held control. Superseded requests, ended sessions, quit/disable and invalid client tokens cannot open a stale view. Read failures preserve data and allow reopening. Native tests cover overflow, multiple volumes, rename, transfer, reload and unchanged inventory/data; actual client rendering and custom resource-pack fonts are not claimed as tested.
All nine hotbar controls remain bound, with seven selectable placeholders on a new character. Native containment tests cover export/consumption, hidden swaps, recipe autofill, armor/cosmetics, cursor custody and sorting relocation. The packaged inventory journey proves that these guards still permit the real book action and that removing the transferable offhand sheet restores ordinary equipment. Future attack/ability consumers must retain these same safeguards.
## Character-book parties and combat protection
Use the slot-1 book to create a party, invite online players, accept invitations, leave, kick members or disband. Parties hold up to six consenting players. Only the creator/leader may invite, kick or disband; a leader leaving disbands rather than transferring leadership. Invitations last 60 real seconds and reserve no capacity. Book actions are single-use and bound to the current player/session/view, with authority and capacity rechecked on execution. Membership belongs to the player, not a traded character sheet, and grants no XP by itself.
A disconnected leader remains leader while another member is online. All-offline parties, invitations and book views are discarded on shutdown/restart. This does not persist or restore party rosters.
Native damage protection blocks friendly fire between active fantasy party members and player-attributable mixed-mode damage in both directions. Ordinary-versus-ordinary and environmental/mob combat retain their native rules and prior cancellations. Projectiles, TNT, fangs, clouds, fireworks and pet attacks retain player attribution; delayed fantasy sources cannot borrow a new session after exit, transfer or reconnect. Valid native healing is unchanged; stale projectile impacts are rejected before execution. Full RPG attacks and support/XP abilities remain separate unfinished work.
Attributable poison, wither and burning retain bounded source/recipient provenance in native entity/player PDC (`combat_origin_v1`, `combat_dot_*_v1`). Each damage tick checks current membership, source/recipient session identity and native effect state. Poison/wither hidden layers keep their own source rather than inheriting a covering effect's origin. Removal, expiry and unrelated replacement clear only the matching provenance; cleanup does not remove native effects or change health, equipment, character YAML or XP. A tick-driven cleanup checks only the three relevant player metadata keys and stops on disable. Native PDC serialization retains source proofs across reload; ended fantasy sessions remain invalid, while parties themselves never survive restart. These are native save guarantees, not cross-save atomicity or dedicated cross-plugin integration.
Automated party tests exercise actual packaged listeners, native book custom-click payloads, native event dispatch, effect-merging semantics and PDC serialization. Player/network/world execution remains represented by explicit test ports; live multiplayer testing and deployment are separate.
## CI and publication
@@ -61,4 +214,4 @@ The release credential must be a repository-write credential authorized for `dmg
Stories, design, open decisions and evidence are in the private [SoMC wiki project](https://git.garvis.dev/dmg/somc-okf/src/branch/main/projects/purpur-fantasy-stick/index.md). See [AGENTS.md](AGENTS.md) for the shared process. Source builds do not need wiki access.
No inventory recovery guarantees, gameplay balance, multiplayer behavior, or production compatibility have been verified by this bootstrap. Production rollout and GitOps changes remain separately approved; the development cycle never pushes GitOps.
The documented crafting/cleanup boundaries are automated-test evidence, not cross-save atomicity, complete RPG balance, live multiplayer or production-compatibility verification. Production rollout and GitOps changes remain separately approved; the development cycle never pushes GitOps.
+45 -5
View File
@@ -1,5 +1,6 @@
import java.net.URI
import java.security.MessageDigest
import org.gradle.api.tasks.bundling.Zip
plugins {
java
@@ -7,6 +8,7 @@ plugins {
group = "games.dmg"
version = providers.gradleProperty("releaseVersion").orElse("0.1.0-SNAPSHOT").get()
val pluginVersion = version.toString()
repositories {
mavenCentral()
@@ -25,17 +27,51 @@ tasks.withType<JavaCompile>().configureEach {
dependencies {
compileOnly("org.purpurmc.purpur:purpur-api:26.2.build.2618-stable")
compileOnly("net.dmulloy2:ProtocolLib:5.4.0")
testImplementation("net.dmulloy2:ProtocolLib:5.4.0")
testImplementation("org.purpurmc.purpur:purpur-api:26.2.build.2618-stable")
testImplementation(platform("org.junit:junit-bom:5.13.4"))
testImplementation("org.junit.jupiter:junit-jupiter")
testRuntimeOnly("org.junit.platform:junit-platform-launcher")
}
val resourcePackInput = layout.buildDirectory.dir("generated/resource-pack-input")
val prepareResourcePack = tasks.register<Copy>("prepareResourcePack") {
from("src/resourcePack")
into(resourcePackInput)
filesMatching("pack.mcmeta") { expand("version" to pluginVersion) }
}
val sheetResourcePack = tasks.register<Zip>("sheetResourcePack") {
dependsOn(prepareResourcePack)
from(resourcePackInput)
archiveFileName.set("purpur-fantasy-stick-$pluginVersion-resource-pack.zip")
destinationDirectory.set(layout.buildDirectory.dir("distributions"))
isPreserveFileTimestamps = false
isReproducibleFileOrder = true
}
val resourcePackMetadata = layout.buildDirectory.dir("generated/resource-pack-metadata")
val generateResourcePackMetadata = tasks.register("generateResourcePackMetadata") {
dependsOn(sheetResourcePack)
inputs.file(sheetResourcePack.flatMap { it.archiveFile })
inputs.property("pluginVersion", pluginVersion)
outputs.file(resourcePackMetadata.map { it.file("sheet-resource-pack.properties") })
doLast {
val pack = sheetResourcePack.get().archiveFile.get().asFile
val sha1 = MessageDigest.getInstance("SHA-1").digest(pack.readBytes()).joinToString("") { "%02x".format(it) }
val version = pluginVersion
val output = resourcePackMetadata.get().file("sheet-resource-pack.properties").asFile
output.parentFile.mkdirs()
output.writeText("url=https://git.garvis.dev/dmg/purpur-fantasy-stick/releases/download/v$version/purpur-fantasy-stick-$version-resource-pack.zip\nsha1=$sha1\n")
}
}
sourceSets.main.get().resources.srcDir(resourcePackMetadata)
tasks.test {
useJUnitPlatform()
dependsOn(tasks.jar)
dependsOn(tasks.jar, sheetResourcePack)
systemProperty("distribution.jar", tasks.jar.get().archiveFile.get().asFile.absolutePath)
systemProperty("distribution.version", project.version.toString())
systemProperty("distribution.version", pluginVersion)
systemProperty("resource.pack.zip", sheetResourcePack.get().archiveFile.get().asFile.absolutePath)
}
// Patch the exact supported runtime for non-listening native API tests, as in Purpur Base.
@@ -71,6 +107,8 @@ val nativeTest = sourceSets.create("nativeTest")
dependencies {
add(nativeTest.implementationConfigurationName, platform("org.junit:junit-bom:5.13.4"))
add(nativeTest.implementationConfigurationName, "org.junit.jupiter:junit-jupiter")
add(nativeTest.implementationConfigurationName, "net.dmulloy2:ProtocolLib:5.4.0")
add(nativeTest.implementationConfigurationName, "org.mockito:mockito-core:5.18.0")
add(nativeTest.compileOnlyConfigurationName, "org.jetbrains:annotations:26.0.2")
add(nativeTest.compileOnlyConfigurationName, "org.checkerframework:checker-qual:3.49.2")
add(nativeTest.runtimeOnlyConfigurationName, "org.junit.platform:junit-platform-launcher")
@@ -78,17 +116,20 @@ dependencies {
val nativeRuntimeJars = files(fileTree(nativeRuntime) {
include("versions/**/*.jar", "libraries/**/*.jar")
}).builtBy(prepareNativeRuntime)
// Pinned output-only packet codec; native classes remain provided by the server, never bundled.
sourceSets.main.get().compileClasspath += nativeRuntimeJars
nativeTest.compileClasspath += sourceSets.main.get().output + nativeRuntimeJars
nativeTest.runtimeClasspath += sourceSets.main.get().output + nativeRuntimeJars
val nativeCompatibilityTest = tasks.register<Test>("nativeCompatibilityTest") {
description = "Verifies packaged metadata and native item serialization without starting a server"
dependsOn(tasks.jar)
dependsOn(tasks.jar, sheetResourcePack)
testClassesDirs = nativeTest.output.classesDirs
classpath = nativeTest.runtimeClasspath
useJUnitPlatform()
maxHeapSize = "1G"
workingDir(nativeRuntime)
systemProperty("distribution.jar", tasks.jar.get().archiveFile.get().asFile.absolutePath)
systemProperty("resource.pack.zip", sheetResourcePack.get().archiveFile.get().asFile.absolutePath)
}
val installReleaseTools = tasks.register<Exec>("installReleaseTools") {
commandLine("npm", "ci", "--ignore-scripts", "--no-audit", "--no-fund")
@@ -99,9 +140,8 @@ val releaseToolCheck = tasks.register<Exec>("releaseToolCheck") {
}
tasks.check { dependsOn(nativeCompatibilityTest, releaseToolCheck) }
val pluginVersion = version
tasks.processResources {
dependsOn(generateResourcePackMetadata)
inputs.property("pluginVersion", pluginVersion)
filesMatching("plugin.yml") {
expand("version" to pluginVersion)
+2 -1
View File
@@ -9,8 +9,9 @@ try {
if (!/^(0|[1-9]\d*)\.(0|[1-9]\d*)\.(0|[1-9]\d*)$/.test(version)
|| !credential || !/^[a-f0-9]{40}$/.test(commit)) throw new Error("Invalid input");
const jar = await readFile(`build/libs/purpur-fantasy-stick-${version}.jar`);
const resourcePack = await readFile(`build/distributions/purpur-fantasy-stick-${version}-resource-pack.zip`);
await publishRelease({
credential, version, commit, jar,
credential, version, commit, jar, resourcePack,
notes: process.env.RELEASE_NOTES ?? "See the source history for changes.",
}, fetch);
console.log(`Published purpur-fantasy-stick v${version}.`);
+25 -16
View File
@@ -8,12 +8,15 @@ const input: ReleaseInput = {
commit: "a".repeat(40),
notes: "Verified changes",
jar: new Uint8Array([0x50, 0x4b, 0x03, 0x04]),
resourcePack: new Uint8Array([0x50, 0x4b, 0x03, 0x05]),
};
function success(init: RequestInit): Response {
function success(init: RequestInit, url = ""): Response {
const pack = url.includes("resource-pack.zip");
return Response.json({
id: 42, draft: init.method !== "PATCH", tag_name: "v1.2.3",
name: "purpur-fantasy-stick-1.2.3.jar", size: input.jar.length,
name: pack ? "purpur-fantasy-stick-1.2.3-resource-pack.zip" : "purpur-fantasy-stick-1.2.3.jar",
size: pack ? input.resourcePack.length : input.jar.length,
});
}
@@ -21,7 +24,7 @@ test("creates a draft on the fixed repository and exact source commit, without f
const calls: { url: string; init: RequestInit }[] = [];
const id = await publishRelease(input, async (url, init) => {
calls.push({ url, init });
return success(init);
return success(init, url);
});
assert.ok(calls.length >= 1);
const first = calls[0]!;
@@ -40,17 +43,21 @@ test("uploads the exact versioned bytes before publishing the draft", async () =
const calls: { url: string; init: RequestInit }[] = [];
await publishRelease(input, async (url, init) => {
calls.push({ url, init });
return success(init);
return success(init, url);
});
assert.equal(calls.length, 3);
assert.equal(calls.length, 4);
assert.equal(calls[1]!.url,
"https://git.garvis.dev/api/v1/repos/dmg/purpur-fantasy-stick/releases/42/assets?name=purpur-fantasy-stick-1.2.3.jar");
assert.equal(calls[1]!.init.method, "POST");
assert.deepEqual(new Uint8Array(await new Response(calls[1]!.init.body).arrayBuffer()), input.jar);
assert.equal(new Headers(calls[1]!.init.headers).get("content-type"), "application/octet-stream");
assert.equal(calls[2]!.init.method, "PATCH");
assert.equal(calls[2]!.url, "https://git.garvis.dev/api/v1/repos/dmg/purpur-fantasy-stick/releases/42");
assert.deepEqual(JSON.parse(String(calls[2]!.init.body)), { draft: false });
assert.equal(calls[2]!.url,
"https://git.garvis.dev/api/v1/repos/dmg/purpur-fantasy-stick/releases/42/assets?name=purpur-fantasy-stick-1.2.3-resource-pack.zip");
assert.equal(calls[2]!.init.method, "POST");
assert.deepEqual(new Uint8Array(await new Response(calls[2]!.init.body).arrayBuffer()), input.resourcePack);
assert.equal(calls[3]!.init.method, "PATCH");
assert.equal(calls[3]!.url, "https://git.garvis.dev/api/v1/repos/dmg/purpur-fantasy-stick/releases/42");
assert.deepEqual(JSON.parse(String(calls[3]!.init.body)), { draft: false });
for (const call of calls) {
assert.equal(call.init.redirect, "error");
assert.equal(new Headers(call.init.headers).get("authorization"), `token ${input.credential}`);
@@ -58,14 +65,14 @@ test("uploads the exact versioned bytes before publishing the draft", async () =
}
});
for (const failureStep of [1, 2, 3]) {
for (const failureStep of [1, 2, 3, 4]) {
for (const status of [302, 401, 409, 500]) {
test(`stops at step ${failureStep} on HTTP ${status} without leaking API error bodies`, async () => {
let calls = 0;
await assert.rejects(publishRelease(input, async (_url, init) => {
calls++;
if (calls === failureStep) return new Response(input.credential, { status });
return success(init);
return success(init, _url);
}), (error: unknown) => {
assert.ok(error instanceof Error);
assert.ok(error.message.includes(String(status)));
@@ -85,7 +92,7 @@ test("sanitizes transport errors and does not follow a redirect with the credent
for (const invalid of [
{ credential: "" }, { credential: "header\r\ninjection" }, { version: "../../latest" },
{ version: "1.0.0-SNAPSHOT" }, { commit: "main" }, { jar: new Uint8Array() },
{ version: "1.0.0-SNAPSHOT" }, { commit: "main" }, { jar: new Uint8Array() }, { resourcePack: new Uint8Array() },
]) {
test(`rejects invalid ${Object.keys(invalid)[0]} before any network request`, async () => {
let calls = 0;
@@ -112,16 +119,18 @@ for (const body of ["not JSON", "null", JSON.stringify({ id: -1 }), JSON.stringi
for (const [failureStep, body] of [
[2, {}], [2, { name: "other.jar", size: 4 }],
[2, { name: "purpur-fantasy-stick-1.2.3.jar", size: 0 }],
[3, { id: 42, draft: true, tag_name: "v1.2.3" }],
[3, { id: 77, draft: false, tag_name: "v1.2.3" }],
[3, { id: 42, draft: false, tag_name: "v8.8.8" }],
[3, {}], [3, { name: "other.zip", size: 4 }],
[3, { name: "purpur-fantasy-stick-1.2.3-resource-pack.zip", size: 0 }],
[4, { id: 42, draft: true, tag_name: "v1.2.3" }],
[4, { id: 77, draft: false, tag_name: "v1.2.3" }],
[4, { id: 42, draft: false, tag_name: "v8.8.8" }],
] as const) {
test(`requires a matching asset and completed publication: ${JSON.stringify(body)}`, async () => {
let calls = 0;
await assert.rejects(publishRelease(input, async (_url, init) => {
calls++;
return calls === failureStep ? Response.json(body) : success(init);
}), { message: failureStep === 2 ? "Invalid release asset response." : "Invalid published release response." });
return calls === failureStep ? Response.json(body) : success(init, _url);
}), { message: failureStep === 2 || failureStep === 3 ? "Invalid release asset response." : "Invalid published release response." });
assert.equal(calls, failureStep);
});
}
+12 -1
View File
@@ -4,6 +4,7 @@ export interface ReleaseInput {
commit: string;
notes: string;
jar: Uint8Array;
resourcePack: Uint8Array;
}
export type Request = (url: string, init: RequestInit) => Promise<Response>;
@@ -13,7 +14,7 @@ const releases = "https://git.garvis.dev/api/v1/repos/dmg/purpur-fantasy-stick/r
export async function publishRelease(input: ReleaseInput, request: Request): Promise<number> {
if (!/^[\x21-\x7e]+$/.test(input.credential)
|| !/^(0|[1-9]\d*)\.(0|[1-9]\d*)\.(0|[1-9]\d*)$/.test(input.version)
|| !/^[a-f0-9]{40}$/.test(input.commit) || input.jar.length === 0) {
|| !/^[a-f0-9]{40}$/.test(input.commit) || input.jar.length === 0 || input.resourcePack.length === 0) {
throw new Error("Invalid release input.");
}
const send: Request = async (url, init) => {
@@ -49,6 +50,16 @@ export async function publishRelease(input: ReleaseInput, request: Request): Pro
if (asset.name !== `purpur-fantasy-stick-${input.version}.jar` || asset.size !== input.jar.length) {
throw new Error("Invalid release asset response.");
}
const packName = `purpur-fantasy-stick-${input.version}-resource-pack.zip`;
const packResponse = await send(`${releases}/${release.id}/assets?name=${packName}`, {
method: "POST", redirect: "error",
headers: { authorization: `token ${input.credential}`, "content-type": "application/octet-stream" },
body: new Uint8Array(input.resourcePack).buffer,
});
const pack = await readObject(packResponse, "Invalid release asset response.");
if (pack.name !== packName || pack.size !== input.resourcePack.length) {
throw new Error("Invalid release asset response.");
}
const publishedResponse = await send(`${releases}/${release.id}`, {
method: "PATCH", redirect: "error",
headers: { authorization: `token ${input.credential}`, "content-type": "application/json" },
File diff suppressed because it is too large. Load diff
@@ -0,0 +1,40 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.regex.Pattern;
import org.bukkit.Material;
/** Immutable internal ability metadata and focused effect boundary; not an external add-on API. */
public record AbilityDefinition(String id, String name, Material icon, List<String> lore, String instructions,
Map<Stat, BigInteger> requirements, BigInteger pointCost, Activation activation,
ControlInput.Gesture gesture, Duration cooldown, Map<String, BigDecimal> parameters,
TargetPolicy targetPolicy, AbilityEffect effect) {
public enum Activation { IMMEDIATE, DELAYED, PROJECTILE, AREA, SELECTION }
public enum TargetPolicy { SELF, HOSTILE, PROJECTILE_HOSTILE, ALLY, PARTY, AREA, SELECTION, EXCEPTIONAL_NONCOMBAT,
EXCEPTIONAL_NONCOMBAT_SELECTION }
private static final Pattern ID = Pattern.compile("[a-z][a-z0-9_]{0,63}");
private static final Pattern PARAMETER = Pattern.compile("[a-z][a-z0-9_-]{0,63}");
public AbilityDefinition {
Objects.requireNonNull(id); Objects.requireNonNull(name); Objects.requireNonNull(icon);
Objects.requireNonNull(lore); Objects.requireNonNull(instructions); Objects.requireNonNull(requirements);
Objects.requireNonNull(pointCost); Objects.requireNonNull(activation); Objects.requireNonNull(gesture);
Objects.requireNonNull(cooldown); Objects.requireNonNull(parameters); Objects.requireNonNull(targetPolicy);
Objects.requireNonNull(effect);
lore = List.copyOf(lore); requirements = Map.copyOf(requirements); parameters = Map.copyOf(parameters);
if (!ID.matcher(id).matches() || name.isBlank() || icon.isAir() || lore.isEmpty()
|| lore.stream().anyMatch(String::isBlank) || instructions.isBlank() || pointCost.signum() <= 0
|| cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0 || requirements.values().stream().anyMatch(value -> value.compareTo(BigInteger.TEN) < 0)
|| parameters.entrySet().stream().anyMatch(entry -> !PARAMETER.matcher(entry.getKey()).matches()
|| entry.getValue().signum() < 0 || !Double.isFinite(entry.getValue().doubleValue()))) {
throw new IllegalArgumentException("Invalid ability definition");
}
}
}
@@ -0,0 +1,9 @@
package games.dmg.fantasystick.ability;
/** Focused native effect invoked only after shared persistence, cooldown and target authorization. */
@FunctionalInterface
public interface AbilityEffect {
/** Effect-specific initial eligibility checked before the shared cooldown commit. */
default boolean accepts(games.dmg.fantasystick.session.ControlInput input) { return true; }
void activate(AbilityExecution execution);
}
@@ -0,0 +1,383 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigInteger;
import java.time.Clock;
import java.time.DateTimeException;
import java.time.Duration;
import java.time.Instant;
import java.util.ArrayList;
import java.util.Collection;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
import java.util.function.Consumer;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
/** Shared character mutation, cooldown, target, execution, report and cleanup boundary. */
public final class AbilityEngine implements Consumer<ControlInput>, AutoCloseable {
public record Failure(UUID character, String ability, Throwable cause) { }
public record Mutation(CharacterStorage.AbilityMutationStatus status, CharacterRecord record) { }
private record Key(UUID character, String ability) { }
private final AbilityRegistry registry;
private final CharacterStorage characters;
private final EquipmentSessions sessions;
private final PartyRoster parties;
private final Clock clock;
private final Consumer<Runnable> nextTick;
private final AbilityScheduler scheduler;
private final Consumer<AbilityReport> reports;
private final AbilityFeedback feedback;
private final games.dmg.fantasystick.training.TrainingDamage trainingDamage;
private final Consumer<Failure> failures;
private final Map<Key, Object> pending = new HashMap<>();
private final Map<Key, Long> generations = new HashMap<>();
private final Map<Key, Set<Runtime>> active = new HashMap<>();
private org.bukkit.scheduler.BukkitTask sweepTask;
private boolean closed;
public AbilityEngine(AbilityRegistry registry, CharacterStorage characters, EquipmentSessions sessions,
PartyRoster parties, Clock clock, Consumer<Runnable> nextTick, AbilityScheduler scheduler,
Consumer<AbilityReport> reports, Consumer<Failure> failures) {
this(registry, characters, sessions, parties, clock, nextTick, scheduler, reports,
(definition, input, type, target, amount) -> { },
games.dmg.fantasystick.training.TrainingDamage.passthrough(), failures);
}
public AbilityEngine(AbilityRegistry registry, CharacterStorage characters, EquipmentSessions sessions,
PartyRoster parties, Clock clock, Consumer<Runnable> nextTick, AbilityScheduler scheduler,
Consumer<AbilityReport> reports, AbilityFeedback feedback, Consumer<Failure> failures) {
this(registry, characters, sessions, parties, clock, nextTick, scheduler, reports, feedback,
games.dmg.fantasystick.training.TrainingDamage.passthrough(), failures);
}
public AbilityEngine(AbilityRegistry registry, CharacterStorage characters, EquipmentSessions sessions,
PartyRoster parties, Clock clock, Consumer<Runnable> nextTick, AbilityScheduler scheduler,
Consumer<AbilityReport> reports, AbilityFeedback feedback,
games.dmg.fantasystick.training.TrainingDamage trainingDamage, Consumer<Failure> failures) {
this.registry = Objects.requireNonNull(registry); this.characters = Objects.requireNonNull(characters);
this.sessions = Objects.requireNonNull(sessions); this.parties = Objects.requireNonNull(parties);
this.clock = Objects.requireNonNull(clock); this.nextTick = Objects.requireNonNull(nextTick);
this.scheduler = Objects.requireNonNull(scheduler); this.reports = Objects.requireNonNull(reports);
this.feedback = Objects.requireNonNull(feedback); this.trainingDamage = Objects.requireNonNull(trainingDamage);
this.failures = Objects.requireNonNull(failures);
}
public void install(org.bukkit.plugin.Plugin plugin) {
if (closed || sweepTask != null) throw new IllegalStateException("Ability engine is already installed or closed");
sweepTask = plugin.getServer().getScheduler().runTaskTimer(plugin, this::sweep, 1, 1);
}
public CompletableFuture<Mutation> purchase(ControlInput input, String ability, BigInteger expectedRevision) {
Objects.requireNonNull(input); Objects.requireNonNull(expectedRevision);
var definition = registry.find(ability).orElse(null);
if (closed || definition == null || input.kind() != ControlInput.Kind.BOOK || !input.stillCurrent()) {
return CompletableFuture.completedFuture(new Mutation(CharacterStorage.AbilityMutationStatus.UNAVAILABLE, null));
}
return mutation(input, ability, expectedRevision,
() -> characters.unlockAbility(input.session().character(), expectedRevision, ability,
definition.requirements(), definition.pointCost()));
}
public CompletableFuture<Mutation> assign(ControlInput input, String ability, int slot, BigInteger expectedRevision) {
Objects.requireNonNull(input); Objects.requireNonNull(expectedRevision);
if (closed || registry.find(ability).isEmpty() || input.kind() != ControlInput.Kind.BOOK || !input.stillCurrent()) {
return CompletableFuture.completedFuture(new Mutation(CharacterStorage.AbilityMutationStatus.UNAVAILABLE, null));
}
return mutation(input, ability, expectedRevision,
() -> characters.assignAbility(input.session().character(), expectedRevision, ability, slot));
}
public CompletableFuture<Mutation> unlearn(ControlInput input, String ability, BigInteger expectedRevision) {
Objects.requireNonNull(input); Objects.requireNonNull(expectedRevision);
if (closed || registry.find(ability).isEmpty() || input.kind() != ControlInput.Kind.BOOK || !input.stillCurrent()) {
return CompletableFuture.completedFuture(new Mutation(CharacterStorage.AbilityMutationStatus.UNAVAILABLE, null));
}
return mutation(input, ability, expectedRevision,
() -> characters.unlearnAbility(input.session().character(), expectedRevision, ability))
.thenApply(mutation -> {
if (mutation.record() != null && !mutation.record().learned().contains(ability)) {
remove(input.session().character(), ability);
}
return mutation;
});
}
private CompletableFuture<Mutation> mutation(ControlInput input, String ability, BigInteger expectedRevision,
java.util.function.Supplier<CompletableFuture<CharacterStorage.AbilityMutation>> operation) {
var result = new CompletableFuture<Mutation>();
CompletableFuture<CharacterStorage.AbilityMutation> work;
try { work = operation.get(); }
catch (RuntimeException failure) { report(input.session().character(), ability, failure); result.completeExceptionally(failure); return result; }
work.whenComplete((mutation, failure) -> schedule(input.session().character(), ability, result, () -> {
if (failure != null) { report(input.session().character(), ability, failure); result.completeExceptionally(failure); return; }
var record = mutation.record().orElse(null);
if (mutation.status() == CharacterStorage.AbilityMutationStatus.APPLIED) {
try {
if (record == null || !input.stillCurrent()
|| !sessions.acknowledgeProgress(input.session(), expectedRevision, record)) {
result.complete(new Mutation(CharacterStorage.AbilityMutationStatus.STALE, record)); return;
}
} catch (RuntimeException nativeFailure) {
report(input.session().character(), ability, nativeFailure);
result.completeExceptionally(nativeFailure); return;
}
}
result.complete(new Mutation(mutation.status(), record));
}));
return result;
}
@Override public void accept(ControlInput input) {
if (closed || input.kind() != ControlInput.Kind.ABILITY || !input.stillCurrent()) return;
var definition = registry.find(input.ability()).orElse(null);
if (definition == null || definition.gesture() != input.gesture()) {
input.player().sendMessage("That ability is unavailable."); return;
}
var record = sessions.currentRecord(input.session()).orElse(null);
if (record == null || !record.learned().contains(definition.id())
|| input.slot() < 2 || !record.loadout().get(input.slot() - 2).equals(definition.id())) {
input.player().sendMessage("That ability is not learned and assigned to this control."); return;
}
Instant now = clock.instant();
Instant existing = record.cooldowns().get(definition.id());
if (existing != null && now.isBefore(existing)) {
input.player().sendMessage("" + definition.name() + " is ready in "
+ Math.max(1, Duration.between(now, existing).toSeconds()) + " seconds."); return;
}
boolean accepted;
try { accepted = eligible(definition.targetPolicy(), input, input.target()) && definition.effect().accepts(input); }
catch (RuntimeException invalid) {
report(input.session().character(), definition.id(), invalid);
input.player().sendMessage("That target could not be validated for " + definition.name() + "."); return;
}
if (!accepted) {
input.player().sendMessage("That target is not eligible for " + definition.name() + "."); return;
}
var key = new Key(input.session().character(), definition.id());
Object token = new Object();
if (pending.putIfAbsent(key, token) != null) { input.player().sendMessage("That cast is still being saved."); return; }
long generation = generations.getOrDefault(key, 0L);
Instant readyAt;
try { readyAt = now.plus(definition.cooldown()); }
catch (DateTimeException | ArithmeticException invalid) {
pending.remove(key, token); report(key.character(), key.ability(), invalid);
input.player().sendMessage("That ability's cooldown is invalid."); return;
}
characters.commitAbilityCooldown(key.character(), record.revision(), key.ability(), readyAt)
.whenComplete((mutation, failure) -> {
try {
nextTick.accept(() -> completeCast(input, definition, record.revision(), readyAt,
key, token, generation, mutation, failure));
} catch (RuntimeException rejected) {
pending.remove(key, token); report(key.character(), key.ability(), rejected);
}
});
}
private void completeCast(ControlInput input, AbilityDefinition definition, BigInteger expectedRevision, Instant readyAt,
Key key, Object token, long generation, CharacterStorage.AbilityMutation mutation, Throwable failure) {
if (!pending.remove(key, token)) return;
if (closed) return;
if (failure != null) {
report(key.character(), key.ability(), failure);
input.player().sendMessage("The cast could not be saved; no effect was applied."); return;
}
boolean unchangedDeadline = mutation.status() == CharacterStorage.AbilityMutationStatus.UNCHANGED
&& mutation.record().map(record -> readyAt.equals(record.cooldowns().get(key.ability()))).orElse(false);
if ((mutation.status() != CharacterStorage.AbilityMutationStatus.APPLIED && !unchangedDeadline)
|| mutation.record().isEmpty()) {
input.player().sendMessage(switch (mutation.status()) {
case COOLDOWN -> "That ability is still on cooldown.";
case STALE -> "That character changed; retry the cast.";
case NOT_LEARNED, UNAVAILABLE -> "That ability is no longer available to this character.";
default -> "The cast was refused without applying an effect.";
});
return;
}
CharacterRecord saved = mutation.record().orElseThrow();
boolean synchronizedProgress = unchangedDeadline
? sessions.currentRecord(input.session()).filter(saved::equals).isPresent()
: sessions.acknowledgeProgress(input.session(), expectedRevision, saved);
if (!synchronizedProgress) {
input.player().sendMessage("The cooldown was saved, but the session changed; no effect was applied."); return;
}
if (!input.stillCurrent() || generations.getOrDefault(key, 0L) != generation
|| !eligible(definition.targetPolicy(), input, input.target())) {
input.player().sendMessage("The cooldown was saved, but eligibility changed; no effect was applied."); return;
}
var runtime = new Runtime(key, input, definition, generation);
active.computeIfAbsent(key, ignored -> new HashSet<>()).add(runtime);
try {
definition.effect().activate(runtime);
if (definition.activation() == AbilityDefinition.Activation.IMMEDIATE) runtime.finish();
} catch (RuntimeException effectFailure) {
runtime.close(); report(key.character(), key.ability(), effectFailure);
input.player().sendMessage("The cooldown was saved, but the ability effect failed safely.");
}
}
/** Future refund/removal paths invalidate pending callbacks and close only this ability's owned work. */
public void remove(UUID character, String ability) {
var key = new Key(Objects.requireNonNull(character), Objects.requireNonNull(ability));
generations.put(key, generations.getOrDefault(key, 0L) + 1);
pending.remove(key);
for (var runtime : List.copyOf(active.getOrDefault(key, Set.of()))) runtime.close();
}
/** Bounded lifecycle sweep; plugin timers may call this without scanning future catalogues. */
public void sweep() {
if (closed) return;
sessions.refreshCooldownControls(64);
int checked = 0;
outer: for (var runtimes : List.copyOf(active.values())) {
for (var runtime : List.copyOf(runtimes)) {
if (!runtime.stillCurrent()) runtime.close();
if (++checked == 64) break outer;
}
}
}
private boolean eligible(AbilityDefinition.TargetPolicy policy, ControlInput input, Entity target) {
return switch (policy) {
case SELF -> target == null || target == input.player();
case HOSTILE -> hostile(input, target);
case PROJECTILE_HOSTILE -> target == null || hostile(input, target);
case ALLY -> target instanceof Player player && fantasy(player);
case PARTY -> target instanceof Player player
&& (player == input.player() || fantasy(player) && sameParty(input.player(), player));
case AREA -> target == null || target instanceof LivingEntity && (!(target instanceof Player player) || fantasy(player));
case SELECTION -> target == null || target instanceof LivingEntity && (!(target instanceof Player player) || fantasy(player));
case EXCEPTIONAL_NONCOMBAT -> target instanceof Player && target != input.player();
case EXCEPTIONAL_NONCOMBAT_SELECTION -> target == null || target instanceof Player && target != input.player();
};
}
private boolean hostile(ControlInput input, Entity target) {
return target instanceof LivingEntity && target != input.player()
&& (!(target instanceof Player player) || fantasy(player) && !sameParty(input.player(), player));
}
private boolean fantasy(Player player) { return sessions.active(player.getUniqueId()).filter(sessions::current).isPresent(); }
private boolean sameParty(Player source, Player target) {
return parties.partyOf(source.getUniqueId()).filter(party -> party.members().contains(target.getUniqueId())).isPresent();
}
private <T> void schedule(UUID character, String ability, CompletableFuture<T> result, Runnable action) {
try { nextTick.accept(action); }
catch (RuntimeException rejected) {
report(character, ability, rejected);
if (result != null) result.completeExceptionally(rejected);
}
}
private void report(UUID character, String ability, Throwable failure) {
try { failures.accept(new Failure(character, ability, failure)); }
catch (RuntimeException ignored) { /* Diagnostics never authorize or replay an effect. */ }
}
private final class Runtime implements AbilityExecution {
private final Key key;
private final ControlInput input;
private final AbilityDefinition definition;
private final long generation;
private final Set<AutoCloseable> owned = new HashSet<>();
private boolean finished;
private int scheduled;
Runtime(Key key, ControlInput input, AbilityDefinition definition, long generation) {
this.key = key; this.input = input; this.definition = definition; this.generation = generation;
}
@Override public AbilityDefinition definition() { return definition; }
@Override public ControlInput input() { return input; }
@Override public CharacterRecord character() {
return sessions.currentRecord(input.session()).orElseThrow(() -> new IllegalStateException("Ability session ended"));
}
@Override public boolean stillCurrent() {
return !closed && !finished && input.stillCurrent() && sessions.current(input.session())
&& generations.getOrDefault(key, 0L) == generation
&& sessions.currentRecord(input.session()).filter(record -> record.learned().contains(key.ability())).isPresent();
}
@Override public List<Entity> eligible(Collection<? extends Entity> candidates, int maximum) {
Objects.requireNonNull(candidates);
if (maximum < 1 || maximum > 64) throw new IllegalArgumentException("Recipient bound must be 1..64");
var result = new ArrayList<Entity>(); int inspected = 0;
for (var candidate : candidates) {
if (++inspected > 256 || result.size() == maximum) break;
if (stillCurrent() && AbilityEngine.this.eligible(definition.targetPolicy(), input, candidate)) result.add(candidate);
}
return List.copyOf(result);
}
@Override public AbilityScheduler.Task later(Duration delay, Runnable action) {
Objects.requireNonNull(delay); Objects.requireNonNull(action);
if (delay.isNegative() || delay.compareTo(Duration.ofDays(365)) > 0 || ++scheduled > 64) {
throw new IllegalArgumentException("Delayed effect is outside the bounded execution contract");
}
var task = scheduler.later(delay, () -> {
if (!stillCurrent() || !AbilityEngine.this.eligible(definition.targetPolicy(), input, input.target())) {
close(); return;
}
try { action.run(); }
catch (RuntimeException failure) {
close(); AbilityEngine.this.report(key.character(), key.ability(), failure);
}
});
own(task); return task;
}
@Override public void own(AutoCloseable resource) {
Objects.requireNonNull(resource);
if (finished || owned.size() >= 64) {
try { resource.close(); } catch (Exception ignored) { }
if (!finished) throw new IllegalStateException("Ability owns too many resources");
return;
}
owned.add(resource);
}
@Override public boolean trainingDummy(Entity target) { return trainingDamage.target(Objects.requireNonNull(target)); }
@Override public void damage(org.bukkit.entity.LivingEntity target, double amount,
org.bukkit.damage.DamageSource source) {
Objects.requireNonNull(target); Objects.requireNonNull(source);
var measured = trainingDamage.apply(input.player(), target, () -> target.damage(amount, source));
measured.ifPresent(value -> report(AbilityReport.Type.DAMAGE, target, value));
}
@Override public void report(AbilityReport.Type type, Entity target, java.math.BigDecimal amount) {
if (!stillCurrent() || definition.targetPolicy() == AbilityDefinition.TargetPolicy.EXCEPTIONAL_NONCOMBAT
|| definition.targetPolicy() == AbilityDefinition.TargetPolicy.EXCEPTIONAL_NONCOMBAT_SELECTION
|| target == null || !AbilityEngine.this.eligible(definition.targetPolicy(), input, target)) return;
var report = new AbilityReport(type, key.character(), input.session().session(), target.getUniqueId(), amount, clock.instant());
reports.accept(report);
try { feedback.report(definition, input, type, target, report.amount()); }
catch (RuntimeException failure) { AbilityEngine.this.report(key.character(), key.ability(), failure); }
}
@Override public void finish() { close(); }
@Override public void close() {
if (finished) return;
finished = true;
var resources = List.copyOf(owned); owned.clear();
for (var resource : resources) try { resource.close(); } catch (Exception failure) { AbilityEngine.this.report(key.character(), key.ability(), failure); }
var runtimes = active.get(key);
if (runtimes != null) { runtimes.remove(this); if (runtimes.isEmpty()) active.remove(key); }
}
}
@Override public void close() {
if (closed) return;
closed = true;
if (sweepTask != null) sweepTask.cancel();
pending.clear();
for (var runtimes : List.copyOf(active.values())) for (var runtime : List.copyOf(runtimes)) runtime.close();
active.clear(); generations.clear();
}
}
@@ -0,0 +1,26 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigDecimal;
import java.time.Duration;
import java.util.Collection;
import java.util.List;
import org.bukkit.damage.DamageSource;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
/** Bounded owned runtime supplied by the shared engine after durable cast authorization. */
public interface AbilityExecution extends AutoCloseable {
AbilityDefinition definition();
ControlInput input();
games.dmg.fantasystick.persistence.CharacterRecord character();
boolean stillCurrent();
List<Entity> eligible(Collection<? extends Entity> candidates, int maximum);
AbilityScheduler.Task later(Duration delay, Runnable action);
void own(AutoCloseable resource);
boolean trainingDummy(Entity target);
void damage(LivingEntity target, double amount, DamageSource source);
void report(AbilityReport.Type type, Entity target, BigDecimal amount);
void finish();
@Override void close();
}
@@ -0,0 +1,11 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigDecimal;
import org.bukkit.entity.Entity;
/** Presentation sink for an authoritative applied ability outcome. */
@FunctionalInterface
public interface AbilityFeedback {
void report(AbilityDefinition definition, ControlInput input, AbilityReport.Type type, Entity target, BigDecimal amount);
}
@@ -0,0 +1,36 @@
package games.dmg.fantasystick.ability;
import java.util.Comparator;
import java.util.List;
import java.util.Objects;
import java.util.Optional;
import java.util.concurrent.ConcurrentHashMap;
/** Process-local validated definitions; saved unknown IDs remain character data, not executable definitions. */
public final class AbilityRegistry {
private final ConcurrentHashMap<String, AbilityDefinition> definitions = new ConcurrentHashMap<>();
public void register(AbilityDefinition definition) {
Objects.requireNonNull(definition);
if (definitions.putIfAbsent(definition.id(), definition) != null) {
throw new IllegalArgumentException("Duplicate ability ID: " + definition.id());
}
}
/** Replace one registered definition after an acknowledged runtime configuration save. */
public void replace(AbilityDefinition definition) {
Objects.requireNonNull(definition);
definitions.compute(definition.id(), (id, existing) -> {
if (existing == null) throw new IllegalArgumentException("Unknown ability ID: " + id);
return definition;
});
}
public Optional<AbilityDefinition> find(String id) {
return id == null ? Optional.empty() : Optional.ofNullable(definitions.get(id));
}
public List<AbilityDefinition> definitions() {
return definitions.values().stream().sorted(Comparator.comparing(AbilityDefinition::id)).toList();
}
}
@@ -0,0 +1,19 @@
package games.dmg.fantasystick.ability;
import java.math.BigDecimal;
import java.time.Instant;
import java.util.Objects;
import java.util.UUID;
/** Evidence of an actual accepted effect; consumers decide rewards separately. */
public record AbilityReport(Type type, UUID sourceCharacter, UUID sourceSession, UUID target,
BigDecimal amount, Instant occurredAt) {
public enum Type { DAMAGE, HEALING, CLEANSING, PREVENTION, BOOST_USED }
public AbilityReport {
Objects.requireNonNull(type); Objects.requireNonNull(sourceCharacter); Objects.requireNonNull(sourceSession);
Objects.requireNonNull(target); Objects.requireNonNull(amount); Objects.requireNonNull(occurredAt);
if (amount.signum() <= 0 || !Double.isFinite(amount.doubleValue())) {
throw new IllegalArgumentException("An effective report requires a positive finite amount");
}
}
}
@@ -0,0 +1,13 @@
package games.dmg.fantasystick.ability;
import java.time.Duration;
/** Server-thread delayed-work boundary; returned tasks cancel only their owned callback. */
@FunctionalInterface
public interface AbilityScheduler {
Task later(Duration delay, Runnable action);
interface Task extends AutoCloseable {
@Override void close();
}
}
@@ -0,0 +1,203 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Particle;
import org.bukkit.Sound;
import org.bukkit.damage.DamageSource;
import org.bukkit.damage.DamageType;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageEvent;
/** Deterministic bounded four-target lightning chain with exact decimal decay. */
public final class ChainLightning implements AbilityEffect, Listener, AutoCloseable {
public record Settings(BigInteger baseDamage, Duration cooldown, double initialRange, double jumpRange,
int additionalTargets, BigDecimal jumpMultiplier) {
public Settings {
Objects.requireNonNull(baseDamage); Objects.requireNonNull(cooldown); Objects.requireNonNull(jumpMultiplier);
if (baseDamage.signum() < 0 || cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(initialRange) || initialRange <= 0 || initialRange > 64
|| !Double.isFinite(jumpRange) || jumpRange <= 0 || jumpRange > 64
|| additionalTargets < 0 || additionalTargets > 63
|| jumpMultiplier.signum() <= 0 || jumpMultiplier.compareTo(BigDecimal.ONE) > 0) {
throw new IllegalArgumentException("Invalid Chain Lightning settings");
}
}
public static Settings defaults() {
return new Settings(BigInteger.valueOf(8), Duration.ofSeconds(18), 16, 6, 3, new BigDecimal("0.75"));
}
}
private static final class Attempt {
final AbilityExecution execution; final LivingEntity target; boolean accepted;
Attempt(AbilityExecution execution, LivingEntity target) { this.execution = execution; this.target = target; }
}
private volatile Settings settings;
private final EquipmentSessions sessions;
private final PartyRoster parties;
private Attempt damaging;
private boolean closed;
public ChainLightning(Settings settings, EquipmentSessions sessions, PartyRoster parties) {
this.settings = Objects.requireNonNull(settings); this.sessions = Objects.requireNonNull(sessions);
this.parties = Objects.requireNonNull(parties);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("chain_lightning", "Chain Lightning", Material.LIGHTNING_ROD,
List.of("Strike for " + current.baseDamage() + " + INT modifier damage, then jump up to "
+ current.additionalTargets() + " times.",
"Each jump deals " + decimal(current.jumpMultiplier().movePointRight(2))
+ "% of the previous defined damage within " + decimal(BigDecimal.valueOf(current.jumpRange())) + " blocks."),
"Use while aiming at the first visible hostile within " + decimal(BigDecimal.valueOf(current.initialRange())) + " blocks.",
Map.of(Stat.INT, BigInteger.valueOf(20), Stat.DEX, BigInteger.valueOf(12)), BigInteger.ONE,
AbilityDefinition.Activation.IMMEDIATE, ControlInput.Gesture.USE, current.cooldown(),
Map.of("base-damage", new BigDecimal(current.baseDamage()),
"initial-range", BigDecimal.valueOf(current.initialRange()).stripTrailingZeros(),
"jump-range", BigDecimal.valueOf(current.jumpRange()).stripTrailingZeros(),
"additional-targets", BigDecimal.valueOf(current.additionalTargets()),
"jump-multiplier", current.jumpMultiplier()), AbilityDefinition.TargetPolicy.SELECTION, this);
}
public static BigInteger initialDamage(BigInteger intelligence) { return initialDamage(BigInteger.valueOf(8), intelligence); }
static BigInteger initialDamage(BigInteger base, BigInteger intelligence) {
Objects.requireNonNull(base); Objects.requireNonNull(intelligence);
if (base.signum() < 0 || intelligence.signum() < 0) throw new IllegalArgumentException("Invalid Chain Lightning damage input");
var delta = intelligence.subtract(BigInteger.TEN); var divided = delta.divideAndRemainder(BigInteger.TWO);
var modifier = divided[0]; if (delta.signum() < 0 && divided[1].signum() != 0) modifier = modifier.subtract(BigInteger.ONE);
return base.add(modifier);
}
@Override public boolean accepts(ControlInput input) {
return !closed && selectInitial(input, settings.initialRange()) != null;
}
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) return;
var captured = from(execution.definition()); var caster = execution.input().player();
var initial = selectInitial(execution.input(), captured.initialRange());
if (initial == null) return;
BigDecimal defined = new BigDecimal(initialDamage(captured.baseDamage(), execution.character().stats().get(Stat.INT)));
var visited = new HashSet<UUID>(); LivingEntity current = initial;
int maximum = Math.min(64, 1 + captured.additionalTargets());
for (int strike = 0; strike < maximum && current != null && execution.stillCurrent(); strike++) {
if (!visited.add(current.getUniqueId()) || !eligible(caster, current)) break;
strike(execution, caster, current, defined); visual(caster, current);
if (strike + 1 == maximum) break;
defined = defined.multiply(captured.jumpMultiplier());
current = next(caster, current, visited, captured.jumpRange());
}
}
private void strike(AbilityExecution execution, Player caster, LivingEntity target, BigDecimal defined) {
double amount = finite(definiteNonnegative(defined));
var origin = caster.getEyeLocation().clone();
var source = DamageSource.builder(DamageType.LIGHTNING_BOLT).withCausingEntity(caster)
.withDirectEntity(caster).withDamageLocation(origin).build();
var attempt = new Attempt(execution, target); damaging = attempt;
try { execution.damage(target, amount, source); }
finally { if (damaging == attempt) damaging = null; }
}
private LivingEntity selectInitial(ControlInput input, double range) {
var caster = input.player();
if (input.target() instanceof LivingEntity supplied && eligible(caster, supplied)
&& inRangeAndVisible(caster, supplied, range)) return supplied;
try {
var eye = caster.getEyeLocation();
var hit = caster.getWorld().rayTraceEntities(eye, eye.getDirection(), range, entity ->
entity instanceof LivingEntity target && eligible(caster, target) && inRangeAndVisible(caster, target, range));
if (hit == null || !(hit.getHitEntity() instanceof LivingEntity target)) return null;
return eligible(caster, target) && inRangeAndVisible(caster, target, range) ? target : null;
} catch (RuntimeException unavailable) { return null; }
}
private LivingEntity next(Player caster, LivingEntity previous, Set<UUID> visited, double range) {
List<Entity> nearby;
try { nearby = previous.getNearbyEntities(range, range, range); }
catch (RuntimeException unavailable) { return null; }
var candidates = new ArrayList<LivingEntity>(); var seen = new HashSet<UUID>(); int inspected = 0;
for (var entity : nearby) {
if (++inspected > 256) break;
if (entity instanceof LivingEntity target && seen.add(target.getUniqueId()) && !visited.contains(target.getUniqueId())
&& eligible(caster, target) && inRangeAndVisible(previous, target, range)) candidates.add(target);
}
var origin = previous.getLocation();
candidates.sort(Comparator.comparingDouble((LivingEntity target) -> distance(origin, target))
.thenComparing(LivingEntity::getUniqueId));
return candidates.isEmpty() ? null : candidates.getFirst();
}
private boolean eligible(Player caster, LivingEntity target) {
if (target == caster) return false;
if (!(target instanceof Player player)) return true;
if (sessions.active(player.getUniqueId()).filter(sessions::current).isEmpty()) return false;
var sourceParty = parties.partyOf(caster.getUniqueId()).orElse(null);
var targetParty = parties.partyOf(player.getUniqueId()).orElse(null);
return sourceParty == null || targetParty == null || !sourceParty.id().equals(targetParty.id());
}
private static boolean inRangeAndVisible(LivingEntity source, LivingEntity target, double range) {
try {
var from = source.getLocation(); var to = target.getLocation();
return from.getWorld() == to.getWorld() && from.distanceSquared(to) <= range * range && source.hasLineOfSight(target);
} catch (RuntimeException invalid) { return false; }
}
private static double distance(Location origin, LivingEntity target) {
try { var location = target.getLocation(); return origin.getWorld() == location.getWorld()
? origin.distanceSquared(location) : Double.POSITIVE_INFINITY; }
catch (RuntimeException invalid) { return Double.POSITIVE_INFINITY; }
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void acceptedDamage(EntityDamageEvent event) {
var attempt = damaging;
if (attempt == null || attempt.accepted || event.getEntity() != attempt.target
|| event.getCause() != EntityDamageEvent.DamageCause.LIGHTNING
|| event.getFinalDamage() <= 0 || !Double.isFinite(event.getFinalDamage())) return;
attempt.accepted = true;
attempt.execution.report(AbilityReport.Type.DAMAGE, attempt.target, BigDecimal.valueOf(event.getFinalDamage()));
}
private static void visual(Player caster, LivingEntity target) {
try {
var location = target.getLocation().clone().add(0, target.getHeight() / 2, 0);
caster.getWorld().spawnParticle(Particle.ELECTRIC_SPARK, location, 18, 0.3, 0.5, 0.3, 0.02);
caster.getWorld().playSound(location, Sound.ENTITY_LIGHTNING_BOLT_THUNDER, 0.35f, 1.7f);
} catch (RuntimeException ignored) { }
}
private static BigDecimal definiteNonnegative(BigDecimal value) { return value.signum() < 0 ? BigDecimal.ZERO : value; }
private static double finite(BigDecimal value) {
if (value.compareTo(BigDecimal.valueOf(Double.MAX_VALUE)) > 0) return Double.MAX_VALUE;
double result = value.doubleValue(); return Double.isFinite(result) ? result : Double.MAX_VALUE;
}
private static Settings from(AbilityDefinition definition) {
var p = definition.parameters();
return new Settings(p.get("base-damage").toBigIntegerExact(), definition.cooldown(), p.get("initial-range").doubleValue(),
p.get("jump-range").doubleValue(), p.get("additional-targets").intValueExact(), p.get("jump-multiplier"));
}
private static String decimal(BigDecimal value) { return value.stripTrailingZeros().toPlainString(); }
@Override public void close() { closed = true; damaging = null; }
}
@@ -0,0 +1,86 @@
package games.dmg.fantasystick.ability;
import java.math.BigDecimal;
import java.util.ArrayList;
import java.util.IdentityHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.BooleanSupplier;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
/** Internal strongest-reduction stage shared by Fantasy Stick protection effects. */
public final class CombatMitigation implements Listener, AutoCloseable {
private final class Grant implements AutoCloseable {
final AbilityExecution execution; final Player player; final BigDecimal percent; final BooleanSupplier current; boolean closed;
Grant(AbilityExecution execution, Player player, BigDecimal percent, BooleanSupplier current) {
this.execution = execution; this.player = player; this.percent = percent; this.current = current;
}
boolean valid() {
try { return !closed && execution.stillCurrent() && current.getAsBoolean(); }
catch (RuntimeException invalid) { return false; }
}
@Override public void close() {
if (closed) return; closed = true;
var owned = grants.get(player.getUniqueId());
if (owned != null) { owned.remove(this); if (owned.isEmpty()) grants.remove(player.getUniqueId()); }
}
}
private record Prevention(Grant grant, BigDecimal amount) { }
private final Map<UUID, List<Grant>> grants = new java.util.HashMap<>();
private final Map<EntityDamageEvent, Prevention> pending = new IdentityHashMap<>();
private boolean closed;
public AutoCloseable grant(AbilityExecution execution, Player player, BigDecimal percent) {
return grant(execution, player, percent, () -> true);
}
public AutoCloseable grant(AbilityExecution execution, Player player, BigDecimal percent, BooleanSupplier current) {
Objects.requireNonNull(execution); Objects.requireNonNull(player); Objects.requireNonNull(percent); Objects.requireNonNull(current);
if (closed || percent.signum() < 0 || percent.compareTo(BigDecimal.valueOf(100)) > 0)
throw new IllegalArgumentException("Invalid combat mitigation grant");
var grant = new Grant(execution, player, percent, current);
grants.computeIfAbsent(player.getUniqueId(), ignored -> new ArrayList<>()).add(grant);
return grant;
}
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void reduce(EntityDamageByEntityEvent event) {
if (closed || !(event.getEntity() instanceof Player player)) return;
Grant strongest = null;
var owned = grants.get(player.getUniqueId());
if (owned == null) return;
for (var grant : List.copyOf(owned)) {
if (grant.player != player || !grant.valid()) continue;
if (strongest == null || grant.percent.compareTo(strongest.percent) > 0) strongest = grant;
}
double original = event.getDamage();
if (strongest == null || !Double.isFinite(original) || original <= 0) return;
double reduced = BigDecimal.valueOf(original)
.multiply(BigDecimal.ONE.subtract(strongest.percent.movePointLeft(2))).doubleValue();
if (!Double.isFinite(reduced) || reduced < 0) return;
event.setDamage(reduced);
BigDecimal prevented = BigDecimal.valueOf(original - reduced);
if (prevented.signum() > 0) pending.put(event, new Prevention(strongest, prevented));
}
@EventHandler(priority = EventPriority.MONITOR)
public void accepted(EntityDamageEvent event) {
var prevention = pending.remove(event);
if (prevention == null || event.isCancelled() || event.getFinalDamage() <= 0
|| !prevention.grant.valid()) return;
prevention.grant.execution.report(AbilityReport.Type.PREVENTION, event.getEntity(), prevention.amount);
}
@Override public void close() {
if (closed) return; closed = true;
for (var owned : List.copyOf(grants.values())) for (var grant : List.copyOf(owned)) grant.close();
grants.clear(); pending.clear();
}
}
@@ -0,0 +1,182 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Particle;
import org.bukkit.damage.DamageSource;
import org.bukkit.damage.DamageType;
import org.bukkit.entity.AbstractArrow;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.LivingEntity;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.ProjectileHitEvent;
import org.bukkit.util.Vector;
/** Fireball's owned arrow flight, direct custom damage and bounded cleanup adapter. */
public final class Fireball implements AbilityEffect, Listener, AutoCloseable {
public record Settings(BigInteger baseDamage, Duration cooldown, double range, Duration lifetime, double speedPerTick) {
public Settings {
Objects.requireNonNull(baseDamage); Objects.requireNonNull(cooldown); Objects.requireNonNull(lifetime);
if (baseDamage.signum() < 0 || cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(range) || range <= 0 || range > 1024
|| lifetime.isZero() || lifetime.isNegative() || lifetime.compareTo(Duration.ofSeconds(60)) > 0
|| !Double.isFinite(speedPerTick) || speedPerTick < 0.01 || speedPerTick > 64) {
throw new IllegalArgumentException("Invalid Fireball settings");
}
}
public static Settings defaults() {
return new Settings(BigInteger.valueOf(6), Duration.ofMillis(1200), 32, Duration.ofSeconds(5), 3);
}
}
private volatile Settings settings;
private final Map<UUID, State> projectiles = new HashMap<>();
private State damaging;
private boolean closed;
private final class State implements AutoCloseable {
final Arrow projectile;
final AbilityExecution execution;
final Location origin;
final BigInteger intelligence;
final Settings settings;
LivingEntity target;
boolean finished;
State(Arrow projectile, AbilityExecution execution, Location origin, BigInteger intelligence, Settings settings) {
this.projectile = projectile; this.execution = execution; this.origin = origin;
this.intelligence = intelligence; this.settings = settings;
}
@Override public void close() {
if (finished) return;
finished = true;
projectiles.remove(projectile.getUniqueId(), this);
projectile.remove();
}
}
public Fireball(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("fireball", "Fireball", Material.SNOWBALL,
List.of("Launch a bounded fiery arrow flight.", "Deals " + current.baseDamage() + " + INT modifier damage."),
"Use the equipped snowball; a miss still spends the cooldown.",
Map.of(Stat.INT, BigInteger.valueOf(12)), BigInteger.ONE,
AbilityDefinition.Activation.PROJECTILE, ControlInput.Gesture.USE, current.cooldown(),
Map.of("base-damage", new BigDecimal(current.baseDamage()),
"range", BigDecimal.valueOf(current.range()).stripTrailingZeros(),
"lifetime", seconds(current.lifetime()),
"projectile-speed", BigDecimal.valueOf(current.speedPerTick()).stripTrailingZeros()),
AbilityDefinition.TargetPolicy.PROJECTILE_HOSTILE, this);
}
public static BigInteger damage(BigInteger intelligence) {
return damage(BigInteger.valueOf(6), intelligence);
}
static BigInteger damage(BigInteger base, BigInteger intelligence) {
Objects.requireNonNull(base); Objects.requireNonNull(intelligence);
if (base.signum() < 0 || intelligence.signum() < 0) throw new IllegalArgumentException("Invalid Fireball damage input");
BigInteger delta = intelligence.subtract(BigInteger.TEN);
BigInteger[] divided = delta.divideAndRemainder(BigInteger.TWO);
BigInteger modifier = divided[0];
if (delta.signum() < 0 && divided[1].signum() != 0) modifier = modifier.subtract(BigInteger.ONE);
return base.add(modifier);
}
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) return;
var current = settings;
var player = execution.input().player();
Location origin = player.getEyeLocation().clone();
Vector direction = origin.getDirection();
if (!Double.isFinite(direction.getX()) || !Double.isFinite(direction.getY()) || !Double.isFinite(direction.getZ())
|| direction.lengthSquared() == 0) throw new IllegalStateException("Fireball direction is unavailable");
var projectile = player.launchProjectile(Arrow.class, direction.normalize().multiply(current.speedPerTick()));
projectile.setPickupStatus(AbstractArrow.PickupStatus.DISALLOWED);
projectile.setDamage(0); projectile.setKnockbackStrength(0); projectile.setPierceLevel(0); projectile.setCritical(false);
projectile.setVisualFire(true);
var state = new State(projectile, execution, origin, execution.character().stats().get(Stat.INT), current);
if (projectiles.putIfAbsent(projectile.getUniqueId(), state) != null) {
projectile.remove(); throw new IllegalStateException("Duplicate Fireball projectile identity");
}
execution.own(state);
long rangeTicks = Math.max(1, (long) Math.ceil(current.range() / current.speedPerTick()));
execution.later(Duration.ofMillis(Math.multiplyExact(rangeTicks, 50)), execution::finish);
execution.later(current.lifetime(), execution::finish);
player.getWorld().spawnParticle(Particle.FLAME, origin, 8, 0.15, 0.15, 0.15, 0.01);
}
@EventHandler(priority = EventPriority.MONITOR)
public void hit(ProjectileHitEvent event) {
var state = projectiles.remove(event.getEntity().getUniqueId());
if (state == null) return;
try {
if (closed || event.isCancelled() || !state.execution.stillCurrent()
|| !(event.getHitEntity() instanceof LivingEntity target) || !inRange(state, event.getEntity().getLocation())
|| state.execution.eligible(List.of(target), 1).isEmpty()) return;
BigInteger amount = damage(state.settings.baseDamage(), state.intelligence);
double nativeDamage = amount.bitLength() > 1023 ? Double.MAX_VALUE : amount.doubleValue();
var source = DamageSource.builder(DamageType.FIREBALL).withCausingEntity(state.execution.input().player())
.withDirectEntity(state.projectile).withDamageLocation(state.projectile.getLocation()).build();
state.target = target;
damaging = state;
try { state.execution.damage(target, nativeDamage, source); }
finally { if (damaging == state) damaging = null; }
} finally {
state.execution.finish();
}
}
private boolean inRange(State state, Location current) {
return current.getWorld() != null && state.origin.getWorld() != null
&& current.getWorld().equals(state.origin.getWorld())
&& current.distanceSquared(state.origin) <= state.settings.range() * state.settings.range();
}
@EventHandler(priority = EventPriority.HIGHEST)
public void containNativeDamage(EntityDamageByEntityEvent event) {
if (!(event.getDamager() instanceof Arrow arrow)) return;
var state = projectiles.get(arrow.getUniqueId());
if (state != null && damaging != state) event.setCancelled(true);
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void acceptedDamage(EntityDamageEvent event) {
var state = damaging;
if (state == null || event.getEntity() != state.target || event.getFinalDamage() <= 0
|| !Double.isFinite(event.getFinalDamage())) return;
var direct = event.getDamageSource().getDirectEntity();
if (direct != state.projectile && (!(event instanceof org.bukkit.event.entity.EntityDamageByEntityEvent byEntity)
|| byEntity.getDamager() != state.projectile)) return;
var causing = event.getDamageSource().getCausingEntity();
if (causing != null && causing != state.execution.input().player()) return;
state.execution.report(AbilityReport.Type.DAMAGE, event.getEntity(), BigDecimal.valueOf(event.getFinalDamage()));
}
private static BigDecimal seconds(Duration duration) {
return BigDecimal.valueOf(duration.getSeconds()).add(BigDecimal.valueOf(duration.getNano(), 9)).stripTrailingZeros();
}
@Override public void close() {
if (closed) return;
closed = true;
for (var state : List.copyOf(projectiles.values())) state.execution.finish();
projectiles.clear(); damaging = null;
}
}
@@ -0,0 +1,234 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Particle;
import org.bukkit.damage.DamageSource;
import org.bukkit.damage.DamageType;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
/** Bounded instantaneous Frost Nova damage and ownership-aware Slowness. */
public final class FrostNova implements AbilityEffect, Listener, AutoCloseable {
public record Settings(BigInteger baseDamage, Duration cooldown, double radius,
int slownessAmplifier, Duration slownessDuration) {
public Settings {
Objects.requireNonNull(baseDamage); Objects.requireNonNull(cooldown); Objects.requireNonNull(slownessDuration);
if (baseDamage.signum() < 0 || cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(radius) || radius <= 0 || radius > 64
|| slownessAmplifier < 0 || slownessAmplifier > 255
|| slownessDuration.isNegative() || slownessDuration.isZero()
|| slownessDuration.compareTo(Duration.ofDays(1)) > 0) {
throw new IllegalArgumentException("Invalid Frost Nova settings");
}
}
public static Settings defaults() {
return new Settings(BigInteger.valueOf(5), Duration.ofSeconds(12), 5, 1, Duration.ofSeconds(3));
}
}
private static final class SlowLease implements AutoCloseable {
final LivingEntity target; final PotionEffect previous; final PotionEffect applied;
final long started = System.nanoTime(); boolean owned; boolean closed;
SlowLease(LivingEntity target, PotionEffect applied) {
this.target = target; previous = target.getPotionEffect(PotionEffectType.SLOWNESS); this.applied = applied;
}
boolean apply() { owned = target.addPotionEffect(applied); return owned; }
@Override public void close() {
if (closed) return; closed = true; if (!owned) return;
var current = target.getPotionEffect(PotionEffectType.SLOWNESS);
long elapsed = Math.max(0, (System.nanoTime() - started) / 50_000_000L);
int expected = (int) Math.max(0, (long) applied.getDuration() - elapsed);
if (current == null || current.getAmplifier() != applied.getAmplifier()
|| current.getDuration() > expected + 2) return;
target.removePotionEffect(PotionEffectType.SLOWNESS);
if (previous != null) {
int remaining = (int) Math.max(0, (long) previous.getDuration() - elapsed);
if (remaining > 0) target.addPotionEffect(previous.withDuration(remaining));
}
}
}
private final class LeaseGroup implements AutoCloseable {
final AbilityExecution execution; final List<SlowLease> leases = new ArrayList<>(); boolean closed;
LeaseGroup(AbilityExecution execution) { this.execution = execution; }
@Override public void close() {
if (closed) return; closed = true; active.remove(execution, this);
for (var lease : List.copyOf(leases)) lease.close(); leases.clear();
}
}
private static final class Attempt {
final AbilityExecution execution; final LivingEntity target; boolean accepted;
Attempt(AbilityExecution execution, LivingEntity target) { this.execution = execution; this.target = target; }
}
private volatile Settings settings;
private final EquipmentSessions sessions;
private final PartyRoster parties;
private final Map<AbilityExecution, LeaseGroup> active = new java.util.IdentityHashMap<>();
private Attempt damaging;
private boolean closed;
public FrostNova(Settings settings, EquipmentSessions sessions, PartyRoster parties) {
this.settings = Objects.requireNonNull(settings); this.sessions = Objects.requireNonNull(sessions);
this.parties = Objects.requireNonNull(parties);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("frost_nova", "Frost Nova", Material.SNOWBALL,
List.of("Burst in a " + decimal(BigDecimal.valueOf(current.radius())) + "-block sphere for "
+ current.baseDamage() + " + INT modifier damage.",
"Applies Slowness " + level(current.slownessAmplifier()) + " for " + seconds(current.slownessDuration()) + " seconds."),
"Use to affect exposed enemies; caster, party and ordinary players are excluded.",
Map.of(Stat.INT, BigInteger.valueOf(16), Stat.DEX, BigInteger.TEN), BigInteger.ONE,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("base-damage", new BigDecimal(current.baseDamage()),
"radius", BigDecimal.valueOf(current.radius()).stripTrailingZeros(),
"slowness-amplifier", BigDecimal.valueOf(current.slownessAmplifier()),
"slowness-duration-seconds", BigDecimal.valueOf(current.slownessDuration().toNanos()).movePointLeft(9)),
AbilityDefinition.TargetPolicy.AREA, this);
}
public static BigInteger damage(BigInteger intelligence) { return damage(BigInteger.valueOf(5), intelligence); }
static BigInteger damage(BigInteger base, BigInteger intelligence) {
Objects.requireNonNull(base); Objects.requireNonNull(intelligence);
if (base.signum() < 0 || intelligence.signum() < 0) throw new IllegalArgumentException("Invalid Frost Nova damage input");
var delta = intelligence.subtract(BigInteger.TEN); var divided = delta.divideAndRemainder(BigInteger.TWO);
var modifier = divided[0]; if (delta.signum() < 0 && divided[1].signum() != 0) modifier = modifier.subtract(BigInteger.ONE);
return base.add(modifier);
}
@Override public boolean accepts(ControlInput input) { return !closed && input.target() == null; }
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) return;
var captured = from(execution.definition()); var source = execution.input().player();
Location origin = source.getEyeLocation().clone();
var group = new LeaseGroup(execution); active.put(execution, group); execution.own(group);
BigInteger exact = damage(captured.baseDamage(), execution.character().stats().get(Stat.INT));
double amount = exact.bitLength() > 1023 ? Double.MAX_VALUE : exact.doubleValue();
int affected = 0;
for (var target : candidates(source, origin, captured.radius())) {
if (affected == 64 || !execution.stillCurrent()) break;
if (!eligible(execution, target, origin, captured.radius())) continue;
var sourceDamage = DamageSource.builder(DamageType.FREEZE).withCausingEntity(source)
.withDirectEntity(source).withDamageLocation(origin).build();
var attempt = new Attempt(execution, target); damaging = attempt;
try { execution.damage(target, amount, sourceDamage); }
finally { if (damaging == attempt) damaging = null; }
affected++;
if (!attempt.accepted || !execution.stillCurrent() || !eligible(execution, target, origin, captured.radius())) continue;
int ticks = Math.toIntExact(Math.max(1,
(captured.slownessDuration().toNanos() + 49_999_999L) / 50_000_000L));
var lease = new SlowLease(target, new PotionEffect(PotionEffectType.SLOWNESS, ticks,
captured.slownessAmplifier(), false, true, true));
if (lease.apply()) group.leases.add(lease);
}
try { source.getWorld().spawnParticle(Particle.SNOWFLAKE, origin, 32,
captured.radius() / 2, captured.radius() / 2, captured.radius() / 2, 0.01); }
catch (RuntimeException ignored) { }
if (group.leases.isEmpty()) execution.finish();
else execution.later(captured.slownessDuration(), execution::finish);
}
private List<LivingEntity> candidates(Player source, Location origin, double radius) {
List<Entity> nearby;
try { nearby = source.getNearbyEntities(radius, radius, radius); }
catch (RuntimeException unavailable) { return List.of(); }
var unique = new LinkedHashMap<UUID, LivingEntity>(); int inspected = 0;
for (var entity : nearby) {
if (++inspected > 256) break;
if (entity instanceof LivingEntity target && target != source) unique.putIfAbsent(target.getUniqueId(), target);
}
var result = new ArrayList<>(unique.values());
result.sort(Comparator.comparingDouble((LivingEntity target) -> distance(origin, target))
.thenComparing(LivingEntity::getUniqueId));
return result;
}
private boolean eligible(AbilityExecution execution, LivingEntity target, Location origin, double radius) {
if (target == execution.input().player() || !inside(origin, target, radius)) return false;
try {
if (!execution.input().player().hasLineOfSight(target) || !unobstructed(origin, target)) return false;
} catch (RuntimeException unavailable) { return false; }
if (!(target instanceof Player player)) return true;
var active = sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);
if (active == null) return false;
var sourceParty = parties.partyOf(execution.input().player().getUniqueId()).orElse(null);
var targetParty = parties.partyOf(player.getUniqueId()).orElse(null);
return sourceParty == null || targetParty == null || !sourceParty.id().equals(targetParty.id());
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void acceptedDamage(EntityDamageEvent event) {
var attempt = damaging;
if (attempt == null || attempt.accepted || event.getEntity() != attempt.target
|| event.getCause() != EntityDamageEvent.DamageCause.FREEZE
|| event.getFinalDamage() <= 0 || !Double.isFinite(event.getFinalDamage())) return;
attempt.accepted = true;
attempt.execution.report(AbilityReport.Type.DAMAGE, attempt.target, BigDecimal.valueOf(event.getFinalDamage()));
}
private static boolean unobstructed(Location origin, LivingEntity target) {
var world = origin.getWorld(); if (world == null) return false;
var location = target.getLocation(); if (location.getWorld() != world) return false;
var bounds = target.getBoundingBox();
var center = bounds == null ? location.toVector().add(new org.bukkit.util.Vector(0, target.getHeight() / 2, 0))
: bounds.getCenter();
var offset = center.clone().subtract(origin.toVector()); double distance = offset.length();
if (!Double.isFinite(distance) || distance == 0) return distance == 0;
return world.rayTraceBlocks(origin, offset.multiply(1 / distance), distance,
org.bukkit.FluidCollisionMode.NEVER, true) == null;
}
private static boolean inside(Location origin, LivingEntity target, double radius) {
try { var location = target.getLocation(); return origin.getWorld() == location.getWorld()
&& origin.distanceSquared(location) <= radius * radius; }
catch (RuntimeException invalid) { return false; }
}
private static double distance(Location origin, LivingEntity target) {
try { var location = target.getLocation(); return origin.getWorld() == location.getWorld()
? origin.distanceSquared(location) : Double.POSITIVE_INFINITY; }
catch (RuntimeException invalid) { return Double.POSITIVE_INFINITY; }
}
private static Settings from(AbilityDefinition definition) {
var parameters = definition.parameters();
return new Settings(parameters.get("base-damage").toBigIntegerExact(), definition.cooldown(),
parameters.get("radius").doubleValue(), parameters.get("slowness-amplifier").intValueExact(),
Duration.ofNanos(parameters.get("slowness-duration-seconds").movePointRight(9).longValueExact()));
}
private static String decimal(BigDecimal value) { return value.stripTrailingZeros().toPlainString(); }
private static String seconds(Duration duration) {
return decimal(BigDecimal.valueOf(duration.toNanos()).movePointLeft(9));
}
private static String level(int amplifier) {
return switch (amplifier + 1) { case 1 -> "I"; case 2 -> "II"; case 3 -> "III"; case 4 -> "IV"; default -> Integer.toString(amplifier + 1); };
}
@Override public void close() {
if (closed) return; closed = true; damaging = null;
for (var group : List.copyOf(active.values())) { group.close(); group.execution.finish(); }
active.clear();
}
}
@@ -0,0 +1,233 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Particle;
import org.bukkit.damage.DamageSource;
import org.bukkit.damage.DamageType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Snowball;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.ProjectileHitEvent;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.util.Vector;
/** Frost Shard's bounded direct projectile damage and owned Slowness adapter. */
public final class FrostShard implements AbilityEffect, Listener, AutoCloseable {
public record Settings(BigInteger baseDamage, Duration cooldown, double range, Duration lifetime,
double speedPerTick, int slownessAmplifier, Duration slownessDuration) {
public Settings {
Objects.requireNonNull(baseDamage); Objects.requireNonNull(cooldown); Objects.requireNonNull(lifetime);
Objects.requireNonNull(slownessDuration);
if (baseDamage.signum() < 0 || cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(range) || range <= 0 || range > 1024
|| lifetime.isZero() || lifetime.isNegative() || lifetime.compareTo(Duration.ofSeconds(60)) > 0
|| !Double.isFinite(speedPerTick) || speedPerTick < 0.01 || speedPerTick > 64
|| slownessAmplifier < 0 || slownessAmplifier > 255
|| slownessDuration.isZero() || slownessDuration.isNegative()
|| slownessDuration.compareTo(Duration.ofDays(1)) > 0) {
throw new IllegalArgumentException("Invalid Frost Shard settings");
}
}
public static Settings defaults() {
return new Settings(BigInteger.valueOf(4), Duration.ofSeconds(5), 32, Duration.ofSeconds(5),
1, 0, Duration.ofSeconds(2));
}
}
private final class State implements AutoCloseable {
final Snowball projectile;
final AbilityExecution execution;
final Location origin;
final BigInteger intelligence;
final Settings settings;
LivingEntity target;
boolean accepted;
boolean finished;
State(Snowball projectile, AbilityExecution execution, Location origin, BigInteger intelligence, Settings settings) {
this.projectile = projectile; this.execution = execution; this.origin = origin;
this.intelligence = intelligence; this.settings = settings;
}
@Override public void close() {
if (finished) return;
finished = true; projectiles.remove(projectile.getUniqueId(), this); projectile.remove();
}
}
private static final class SlowLease implements AutoCloseable {
private final LivingEntity target;
private final PotionEffect previous;
private final PotionEffect applied;
private final long started = System.nanoTime();
private boolean owned;
private boolean closed;
SlowLease(LivingEntity target, PotionEffect applied) {
this.target = target; this.previous = target.getPotionEffect(PotionEffectType.SLOWNESS); this.applied = applied;
}
boolean apply() { owned = target.addPotionEffect(applied); return owned; }
@Override public void close() {
if (closed) return;
closed = true;
if (!owned) return;
var current = target.getPotionEffect(PotionEffectType.SLOWNESS);
long elapsed = Math.max(0, (System.nanoTime() - started) / 50_000_000L);
int expected = (int) Math.max(0, (long) applied.getDuration() - elapsed);
if (current == null || current.getAmplifier() != applied.getAmplifier()
|| current.getDuration() > expected + 2) return;
target.removePotionEffect(PotionEffectType.SLOWNESS);
if (previous != null) {
int remaining = (int) Math.max(0, (long) previous.getDuration() - elapsed);
if (remaining > 0) target.addPotionEffect(previous.withDuration(remaining));
}
}
}
private volatile Settings settings;
private final Map<UUID, State> projectiles = new HashMap<>();
private State damaging;
private boolean closed;
public FrostShard(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("frost_shard", "Frost Shard", Material.PRISMARINE_SHARD,
List.of("Launch a bounded frost projectile.",
"Deals " + current.baseDamage() + " + INT modifier damage and Slowness "
+ level(current.slownessAmplifier()) + " for " + seconds(current.slownessDuration()) + "s."),
"Use the equipped shard; a miss still spends the cooldown.",
Map.of(Stat.INT, BigInteger.valueOf(12), Stat.WIS, BigInteger.TEN), BigInteger.ONE,
AbilityDefinition.Activation.PROJECTILE, ControlInput.Gesture.USE, current.cooldown(),
Map.of("base-damage", new BigDecimal(current.baseDamage()),
"range", BigDecimal.valueOf(current.range()).stripTrailingZeros(),
"lifetime", seconds(current.lifetime()), "projectile-speed", BigDecimal.valueOf(current.speedPerTick()),
"slowness-amplifier", BigDecimal.valueOf(current.slownessAmplifier()),
"slowness-duration", seconds(current.slownessDuration())),
AbilityDefinition.TargetPolicy.PROJECTILE_HOSTILE, this);
}
public static BigInteger damage(BigInteger intelligence) {
return damage(BigInteger.valueOf(4), intelligence);
}
static BigInteger damage(BigInteger base, BigInteger intelligence) {
Objects.requireNonNull(base); Objects.requireNonNull(intelligence);
if (base.signum() < 0 || intelligence.signum() < 0) throw new IllegalArgumentException("Invalid Frost Shard damage input");
BigInteger delta = intelligence.subtract(BigInteger.TEN);
BigInteger[] divided = delta.divideAndRemainder(BigInteger.TWO);
BigInteger modifier = divided[0];
if (delta.signum() < 0 && divided[1].signum() != 0) modifier = modifier.subtract(BigInteger.ONE);
return base.add(modifier);
}
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) return;
var current = settings;
var player = execution.input().player();
Location origin = player.getEyeLocation().clone();
Vector direction = origin.getDirection();
if (!Double.isFinite(direction.getX()) || !Double.isFinite(direction.getY()) || !Double.isFinite(direction.getZ())
|| direction.lengthSquared() == 0) throw new IllegalStateException("Frost Shard direction is unavailable");
var projectile = player.launchProjectile(Snowball.class, direction.normalize().multiply(current.speedPerTick()));
var state = new State(projectile, execution, origin, execution.character().stats().get(Stat.INT), current);
if (projectiles.putIfAbsent(projectile.getUniqueId(), state) != null) {
projectile.remove(); throw new IllegalStateException("Duplicate Frost Shard projectile identity");
}
execution.own(state);
long rangeTicks = Math.max(1, (long) Math.ceil(current.range() / current.speedPerTick()));
execution.later(Duration.ofMillis(Math.multiplyExact(rangeTicks, 50)), () -> {
if (projectiles.containsKey(projectile.getUniqueId())) execution.finish();
});
execution.later(current.lifetime(), () -> {
if (projectiles.containsKey(projectile.getUniqueId())) execution.finish();
});
player.getWorld().spawnParticle(Particle.SNOWFLAKE, origin, 8, 0.15, 0.15, 0.15, 0.01);
}
@EventHandler(priority = EventPriority.MONITOR)
public void hit(ProjectileHitEvent event) {
var state = projectiles.remove(event.getEntity().getUniqueId());
if (state == null) return;
boolean retainExecution = false;
try {
if (closed || event.isCancelled() || !state.execution.stillCurrent()
|| !(event.getHitEntity() instanceof LivingEntity target) || !inRange(state, event.getEntity().getLocation())
|| state.execution.eligible(List.of(target), 1).isEmpty()) return;
var current = state.settings;
BigInteger amount = damage(current.baseDamage(), state.intelligence);
double nativeDamage = amount.bitLength() > 1023 ? Double.MAX_VALUE : amount.doubleValue();
var source = DamageSource.builder(DamageType.FREEZE).withCausingEntity(state.execution.input().player())
.withDirectEntity(state.projectile).withDamageLocation(state.projectile.getLocation()).build();
state.target = target; damaging = state;
try { state.execution.damage(target, nativeDamage, source); }
finally { if (damaging == state) damaging = null; }
if (state.accepted && state.execution.stillCurrent()) {
int ticks = Math.toIntExact(Math.max(1,
(current.slownessDuration().toNanos() + 49_999_999L) / 50_000_000L));
var lease = new SlowLease(target, new PotionEffect(PotionEffectType.SLOWNESS, ticks,
current.slownessAmplifier(), false, true, true));
if (lease.apply()) {
state.execution.own(lease);
state.execution.later(current.slownessDuration(), state.execution::finish);
retainExecution = true;
}
}
} finally {
state.close();
if (!retainExecution) state.execution.finish();
}
}
private boolean inRange(State state, Location current) {
return current.getWorld() != null && state.origin.getWorld() != null
&& current.getWorld().equals(state.origin.getWorld())
&& current.distanceSquared(state.origin) <= state.settings.range() * state.settings.range();
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void acceptedDamage(EntityDamageEvent event) {
var state = damaging;
if (state == null || state.accepted || event.getEntity() != state.target || event.getFinalDamage() <= 0
|| !Double.isFinite(event.getFinalDamage())) return;
var direct = event.getDamageSource().getDirectEntity();
if (direct != state.projectile && (!(event instanceof org.bukkit.event.entity.EntityDamageByEntityEvent byEntity)
|| byEntity.getDamager() != state.projectile)) return;
state.accepted = true;
state.execution.report(AbilityReport.Type.DAMAGE, event.getEntity(), BigDecimal.valueOf(event.getFinalDamage()));
}
private static String level(int amplifier) {
return switch (amplifier + 1) {
case 1 -> "I"; case 2 -> "II"; case 3 -> "III"; case 4 -> "IV"; case 5 -> "V";
default -> Integer.toString(amplifier + 1);
};
}
private static BigDecimal seconds(Duration duration) {
return BigDecimal.valueOf(duration.getSeconds()).add(BigDecimal.valueOf(duration.getNano(), 9))
.stripTrailingZeros();
}
@Override public void close() {
if (closed) return;
closed = true;
for (var state : List.copyOf(projectiles.values())) state.execution.finish();
projectiles.clear(); damaging = null;
}
}
@@ -0,0 +1,116 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import org.bukkit.Material;
import org.bukkit.damage.DamageSource;
import org.bukkit.damage.DamageType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
/** Great Sword's charge-scaled direct melee damage, replacing the contained native weapon hit. */
public final class GreatSword implements AbilityEffect, Listener, AutoCloseable {
public record Settings(BigInteger baseDamage, Duration recovery) {
public Settings {
Objects.requireNonNull(baseDamage); Objects.requireNonNull(recovery);
if (baseDamage.signum() < 0 || recovery.isNegative()
|| recovery.compareTo(Duration.ofDays(365)) > 0) {
throw new IllegalArgumentException("Invalid Great Sword settings");
}
}
public static Settings defaults() { return new Settings(BigInteger.valueOf(7), Duration.ofMillis(1200)); }
}
private static final class Attempt {
final AbilityExecution execution;
final LivingEntity target;
boolean reported;
Attempt(AbilityExecution execution, LivingEntity target) {
this.execution = execution; this.target = target;
}
}
private final Settings settings;
private Attempt damaging;
private boolean closed;
public GreatSword(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
return new AbilityDefinition("great_sword", "Great Sword", Material.WOODEN_SWORD,
List.of("Charge a contained melee strike.",
"Fully charged: " + settings.baseDamage() + " + STR modifier damage."),
"Attack with the equipped sword; partial charge follows the native attack curve.",
Map.of(Stat.STR, BigInteger.valueOf(12)), BigInteger.ONE,
AbilityDefinition.Activation.IMMEDIATE, ControlInput.Gesture.ATTACK, settings.recovery(),
Map.of("base-damage", new BigDecimal(settings.baseDamage())),
AbilityDefinition.TargetPolicy.HOSTILE, this);
}
public static BigDecimal damage(BigInteger strength, float charge) {
return damage(BigInteger.valueOf(7), strength, charge);
}
static BigDecimal damage(BigInteger base, BigInteger strength, float charge) {
Objects.requireNonNull(base); Objects.requireNonNull(strength);
if (base.signum() < 0 || strength.signum() < 0 || !Float.isFinite(charge) || charge < 0 || charge > 1) {
throw new IllegalArgumentException("Invalid Great Sword damage input");
}
BigInteger delta = strength.subtract(BigInteger.TEN);
BigInteger[] divided = delta.divideAndRemainder(BigInteger.TWO);
BigInteger modifier = divided[0];
if (delta.signum() < 0 && divided[1].signum() != 0) modifier = modifier.subtract(BigInteger.ONE);
BigDecimal full = new BigDecimal(base.add(modifier));
BigDecimal nativeCharge = new BigDecimal(Float.toString(charge));
BigDecimal curve = new BigDecimal("0.2").add(new BigDecimal("0.8").multiply(nativeCharge.multiply(nativeCharge)));
return full.multiply(curve).stripTrailingZeros();
}
@Override public boolean accepts(ControlInput input) {
return !closed && input.target() instanceof LivingEntity;
}
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent() || !(execution.input().target() instanceof LivingEntity target)) return;
BigDecimal amount = damage(settings.baseDamage(), execution.character().stats().get(Stat.STR),
execution.input().attackStrength());
double nativeDamage = amount.compareTo(BigDecimal.valueOf(Double.MAX_VALUE)) > 0
? Double.MAX_VALUE : amount.doubleValue();
if (!Double.isFinite(nativeDamage) || nativeDamage <= 0) {
throw new IllegalStateException("Great Sword damage is outside the native finite range");
}
var player = execution.input().player();
var source = DamageSource.builder(DamageType.PLAYER_ATTACK).withCausingEntity(player)
.withDirectEntity(player).build();
var attempt = new Attempt(execution, target);
damaging = attempt;
try { execution.damage(target, nativeDamage, source); }
finally { if (damaging == attempt) damaging = null; }
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void acceptedDamage(EntityDamageByEntityEvent event) {
var attempt = damaging;
if (closed || attempt == null || attempt.reported || event.isCancelled()
|| event.getDamager() != attempt.execution.input().player() || event.getEntity() != attempt.target
|| (event.getDamageSource().getCausingEntity() != null
&& event.getDamageSource().getCausingEntity() != attempt.execution.input().player())
|| (event.getDamageSource().getDirectEntity() != null
&& event.getDamageSource().getDirectEntity() != attempt.execution.input().player())
|| event.getFinalDamage() <= 0 || !Double.isFinite(event.getFinalDamage())) return;
attempt.reported = true;
attempt.execution.report(AbilityReport.Type.DAMAGE, event.getEntity(),
BigDecimal.valueOf(event.getFinalDamage()).stripTrailingZeros());
}
@Override public void close() { closed = true; damaging = null; }
}
@@ -0,0 +1,274 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import org.bukkit.Material;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.projectiles.ProjectileSource;
/** Conserved, non-recursive native combat redirection for Guardian Bond. */
public final class GuardianBond implements AbilityEffect, Listener, AutoCloseable {
public record Settings(Duration cooldown, double range, Duration duration, BigDecimal redirectPercent) {
public Settings {
Objects.requireNonNull(cooldown); Objects.requireNonNull(duration); Objects.requireNonNull(redirectPercent);
if (cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(range) || range <= 0 || range > 64
|| duration.isNegative() || duration.isZero() || duration.compareTo(Duration.ofDays(1)) > 0
|| redirectPercent.signum() < 0 || redirectPercent.compareTo(BigDecimal.valueOf(100)) > 0) {
throw new IllegalArgumentException("Invalid Guardian Bond settings");
}
}
public static Settings defaults() {
return new Settings(Duration.ofSeconds(20), 10, Duration.ofSeconds(6), BigDecimal.valueOf(30));
}
}
public record Support(UUID target, UUID supportingCharacter, EquipmentSessions.Active aided, BigDecimal amount) {
public Support {
Objects.requireNonNull(target); Objects.requireNonNull(supportingCharacter);
Objects.requireNonNull(aided); Objects.requireNonNull(amount);
}
}
@FunctionalInterface public interface Damage {
BigDecimal apply(Player guardian, Entity attacker, BigDecimal requested);
}
private final class State implements AutoCloseable {
final AbilityExecution execution;
final Player guardian;
final Player ally;
final EquipmentSessions.Active aided;
final Settings settings;
boolean closed;
State(AbilityExecution execution, Player guardian, Player ally,
EquipmentSessions.Active aided, Settings settings) {
this.execution = execution; this.guardian = guardian; this.ally = ally;
this.aided = aided; this.settings = settings;
}
@Override public void close() {
if (closed) return;
closed = true;
byGuardian.remove(guardian.getUniqueId(), this);
byAlly.remove(ally.getUniqueId(), this);
}
}
private static final class NativeTransfer {
final Player guardian; final Entity attacker; final BigDecimal requested; final BigDecimal available;
BigDecimal accepted = BigDecimal.ZERO;
NativeTransfer(Player guardian, Entity attacker, BigDecimal requested, BigDecimal available) {
this.guardian = guardian; this.attacker = attacker; this.requested = requested; this.available = available;
}
}
private static final ThreadLocal<Integer> REDIRECT_DEPTH = ThreadLocal.withInitial(() -> 0);
private volatile Settings settings;
private final EquipmentSessions sessions;
private final PartyRoster parties;
private final Damage damage;
private final Consumer<Support> supports;
private final Map<UUID, State> byGuardian = new java.util.HashMap<>();
private final Map<UUID, State> byAlly = new java.util.HashMap<>();
private int transferring;
private NativeTransfer nativeTransfer;
private org.bukkit.scheduler.BukkitTask sweepTask;
private boolean closed;
public GuardianBond(Settings settings, EquipmentSessions sessions, PartyRoster parties,
Consumer<Support> supports) {
this(settings, sessions, parties, null, supports);
}
public GuardianBond(Settings settings, EquipmentSessions sessions, PartyRoster parties,
Damage damage, Consumer<Support> supports) {
this.settings = Objects.requireNonNull(settings);
this.sessions = Objects.requireNonNull(sessions);
this.parties = Objects.requireNonNull(parties);
this.damage = damage == null ? this::nativeDamage : damage;
this.supports = Objects.requireNonNull(supports);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public void install(org.bukkit.plugin.Plugin plugin) {
Objects.requireNonNull(plugin);
if (closed || sweepTask != null) throw new IllegalStateException("Guardian Bond sweep already installed or closed");
sweepTask = plugin.getServer().getScheduler().runTaskTimer(plugin, this::sweep, 1, 1);
}
/** Bound active-link validation prevents an invalid link from becoming valid again later. */
public void sweep() {
if (closed) return;
int checked = 0;
for (var state : List.copyOf(byGuardian.values())) {
if (!current(state)) breakBond(state);
if (++checked == 256) break;
}
}
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("guardian_bond", "Guardian Bond", Material.IRON_CHESTPLATE,
List.of("Redirect " + decimal(current.redirectPercent()) + "% of an aimed party ally's combat damage.",
"Range " + decimal(BigDecimal.valueOf(current.range())) + " blocks for " + seconds(current.duration()) + " seconds."),
"Use on an aimed active party ally; one guardian and one bond per ally.",
Map.of(Stat.CON, BigInteger.valueOf(16), Stat.WIS, BigInteger.TEN), BigInteger.ONE,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("range", BigDecimal.valueOf(current.range()).stripTrailingZeros(),
"duration-seconds", BigDecimal.valueOf(current.duration().toNanos()).movePointLeft(9),
"redirect-percent", current.redirectPercent()),
AbilityDefinition.TargetPolicy.PARTY, this);
}
@Override public boolean accepts(ControlInput input) {
if (closed || !(input.target() instanceof Player ally) || ally == input.player()) return false;
return byGuardian.get(input.player().getUniqueId()) == null && byAlly.get(ally.getUniqueId()) == null
&& eligible(input.player(), ally, settings.range()) && aided(ally) != null;
}
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent() || !(execution.input().target() instanceof Player ally)) return;
var guardian = execution.input().player(); var captured = from(execution.definition()); var aided = aided(ally);
if (ally == guardian || aided == null || !eligible(guardian, ally, captured.range())
|| byGuardian.containsKey(guardian.getUniqueId()) || byAlly.containsKey(ally.getUniqueId())) {
execution.finish(); return;
}
var state = new State(execution, guardian, ally, aided, captured);
byGuardian.put(guardian.getUniqueId(), state); byAlly.put(ally.getUniqueId(), state);
execution.own(state); execution.later(captured.duration(), execution::finish);
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void redirect(EntityDamageByEntityEvent event) {
if (closed || redirectedDamage() || transferring != 0 || !(event.getEntity() instanceof Player ally)) return;
var state = byAlly.get(ally.getUniqueId());
if (state == null) return;
if (!current(state)) { breakBond(state); return; }
double incoming = event.getDamage();
if (!Double.isFinite(incoming) || incoming <= 0) return;
BigDecimal requested = BigDecimal.valueOf(incoming)
.multiply(state.settings.redirectPercent().movePointLeft(2));
if (requested.signum() <= 0) return;
Entity attacker = attacker(event);
if (attacker == null) return;
BigDecimal accepted;
transferring++; REDIRECT_DEPTH.set(REDIRECT_DEPTH.get() + 1);
try { accepted = damage.apply(state.guardian, attacker, requested); }
catch (RuntimeException failure) { return; }
finally {
transferring--;
int depth = REDIRECT_DEPTH.get() - 1;
if (depth == 0) REDIRECT_DEPTH.remove(); else REDIRECT_DEPTH.set(depth);
}
if (accepted == null || accepted.signum() <= 0) return;
BigDecimal maximum = requested.min(BigDecimal.valueOf(incoming));
if (accepted.compareTo(maximum) > 0) accepted = maximum;
double remaining = BigDecimal.valueOf(incoming).subtract(accepted).max(BigDecimal.ZERO).doubleValue();
if (!Double.isFinite(remaining)) return;
event.setDamage(remaining);
state.execution.report(AbilityReport.Type.PREVENTION, ally, accepted);
supports.accept(new Support(attacker.getUniqueId(), state.execution.input().session().character(), state.aided, accepted));
}
/** Capture accepted marked damage before synchronous fantasy-defeat restoration can replace native health. */
private BigDecimal nativeDamage(Player guardian, Entity attacker, BigDecimal requested) {
Objects.requireNonNull(guardian); Objects.requireNonNull(attacker); Objects.requireNonNull(requested);
double amount = requested.doubleValue(); double health = effectiveHealth(guardian);
if (!Double.isFinite(amount) || amount <= 0 || !Double.isFinite(health) || health <= 0) return BigDecimal.ZERO;
var transfer = new NativeTransfer(guardian, attacker, requested, BigDecimal.valueOf(health));
nativeTransfer = transfer;
try { guardian.damage(amount, attacker); }
finally { nativeTransfer = null; }
return transfer.accepted;
}
@EventHandler(priority = EventPriority.MONITOR)
public void acceptedRedirect(EntityDamageByEntityEvent event) {
var transfer = nativeTransfer;
if (transfer == null || event.getEntity() != transfer.guardian || attacker(event) != transfer.attacker
|| event.isCancelled() || !Double.isFinite(event.getFinalDamage()) || event.getFinalDamage() <= 0) return;
transfer.accepted = BigDecimal.valueOf(event.getFinalDamage()).min(transfer.requested).min(transfer.available);
}
/** True only during synchronous dispatch of Guardian Bond's marked redirected damage. */
public static boolean redirectedDamage() {
int depth = REDIRECT_DEPTH.get();
if (depth == 0) REDIRECT_DEPTH.remove();
return depth > 0;
}
private EquipmentSessions.Active aided(Player ally) {
return sessions.active(ally.getUniqueId()).filter(sessions::current).orElse(null);
}
private boolean current(State state) {
if (state.closed || !state.execution.stillCurrent() || state.ally != state.execution.input().target()
|| !sessions.current(state.aided)
|| !sessions.active(state.ally.getUniqueId()).filter(state.aided::equals).isPresent()
|| !eligible(state.guardian, state.ally, state.settings.range())) return false;
var guardianParty = parties.partyOf(state.guardian.getUniqueId()).orElse(null);
var allyParty = parties.partyOf(state.ally.getUniqueId()).orElse(null);
return guardianParty != null && allyParty != null && guardianParty.id().equals(allyParty.id());
}
private void breakBond(State state) {
state.close(); state.execution.finish();
}
private static boolean eligible(Player guardian, Player ally, double range) {
try {
var source = guardian.getLocation(); var target = ally.getLocation();
return source.getWorld() == target.getWorld() && source.distanceSquared(target) <= range * range
&& guardian.hasLineOfSight(ally);
} catch (RuntimeException invalid) { return false; }
}
private static Entity attacker(EntityDamageByEntityEvent event) {
Entity causing = event.getDamageSource().getCausingEntity();
if (causing != null) return causing;
if (event.getDamager() instanceof Projectile projectile) {
ProjectileSource shooter = projectile.getShooter();
if (shooter instanceof Entity entity) return entity;
}
return event.getDamager();
}
private static double effectiveHealth(Player player) {
return Math.max(0, player.getHealth()) + Math.max(0, player.getAbsorptionAmount());
}
private static Settings from(AbilityDefinition definition) {
var parameters = definition.parameters();
return new Settings(definition.cooldown(), parameters.get("range").doubleValue(),
Duration.ofNanos(parameters.get("duration-seconds").movePointRight(9).longValueExact()),
parameters.get("redirect-percent"));
}
private static String decimal(BigDecimal value) { return value.stripTrailingZeros().toPlainString(); }
private static String seconds(Duration duration) {
return decimal(BigDecimal.valueOf(duration.toNanos()).movePointLeft(9));
}
@Override public void close() {
if (closed) return; closed = true;
if (sweepTask != null) sweepTask.cancel();
for (var state : List.copyOf(byGuardian.values())) state.execution.finish();
byGuardian.clear(); byAlly.clear();
}
}
@@ -0,0 +1,49 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.LivingEntity;
/** Hex's aimed, owned outgoing combat-damage penalty. */
public final class Hex implements AbilityEffect,AutoCloseable{
public record Settings(Duration cooldown,double range,Duration duration,BigDecimal reductionPercent){
public Settings{Objects.requireNonNull(cooldown);Objects.requireNonNull(duration);Objects.requireNonNull(reductionPercent);
if(cooldown.isNegative()||cooldown.compareTo(Duration.ofDays(365))>0||!Double.isFinite(range)||range<=0||range>64
||duration.isZero()||duration.isNegative()||duration.compareTo(Duration.ofDays(1))>0
||reductionPercent.signum()<0||reductionPercent.compareTo(BigDecimal.valueOf(100))>0)throw new IllegalArgumentException("Invalid Hex settings");}
public static Settings defaults(){return new Settings(Duration.ofSeconds(10),12,Duration.ofSeconds(4),BigDecimal.valueOf(20));}}
private final class State implements AutoCloseable{final AbilityExecution execution;final LivingEntity target;final AutoCloseable grant;boolean closed;
State(AbilityExecution execution,LivingEntity target,AutoCloseable grant){this.execution=execution;this.target=target;this.grant=grant;}
@Override public void close(){if(closed)return;closed=true;hexes.remove(target.getUniqueId(),this);try{grant.close();}catch(Exception failure){throw new IllegalStateException(failure);}}}
private volatile Settings settings;private final OutgoingDamageMitigation mitigation;private final Map<UUID,State> hexes=new java.util.HashMap<>();private boolean closed;
public Hex(Settings settings,OutgoingDamageMitigation mitigation){this.settings=Objects.requireNonNull(settings);this.mitigation=Objects.requireNonNull(mitigation);}
public void configure(Settings settings){this.settings=Objects.requireNonNull(settings);}
public AbilityDefinition definition(){var current=settings;return new AbilityDefinition("hex","Hex",Material.SPIDER_EYE,
List.of("Reduce an aimed hostile's combat damage by "+current.reductionPercent().stripTrailingZeros().toPlainString()+"%.",
"Range "+BigDecimal.valueOf(current.range()).stripTrailingZeros().toPlainString()+" blocks; lasts "+seconds(current.duration())+" seconds."),
"Use while aiming at the first visible hostile; there is no fallback target.",Map.of(Stat.CHR,BigInteger.valueOf(14),Stat.WIS,BigInteger.valueOf(12)),BigInteger.ONE,
AbilityDefinition.Activation.DELAYED,ControlInput.Gesture.USE,current.cooldown(),Map.of("range",BigDecimal.valueOf(current.range()).stripTrailingZeros(),
"duration-seconds",BigDecimal.valueOf(current.duration().toNanos()).movePointLeft(9),"damage-reduction-percent",current.reductionPercent()),
AbilityDefinition.TargetPolicy.HOSTILE,this);}
@Override public boolean accepts(ControlInput input){return !closed&&input.target() instanceof LivingEntity target&&inRange(input,target,settings.range());}
@Override public void activate(AbilityExecution execution){if(closed||!execution.stillCurrent()||!(execution.input().target() instanceof LivingEntity target))return;
var current=from(execution.definition());if(!inRange(execution.input(),target,current.range())||execution.trainingDummy(target)){execution.finish();return;}
var state=new State(execution,target,mitigation.grant(execution,target,current.reductionPercent()));var previous=hexes.put(target.getUniqueId(),state);
if(previous!=null)previous.execution.finish();execution.own(state);execution.later(current.duration(),execution::finish);}
private static boolean inRange(ControlInput input,LivingEntity target,double range){try{Location source=input.player().getLocation(),destination=target.getLocation();
return source.getWorld()==destination.getWorld()&&source.distanceSquared(destination)<=range*range&&input.player().hasLineOfSight(target);
}catch(RuntimeException invalid){return false;}}
private static Settings from(AbilityDefinition definition){var p=definition.parameters();return new Settings(definition.cooldown(),p.get("range").doubleValue(),
Duration.ofNanos(p.get("duration-seconds").movePointRight(9).longValueExact()),p.get("damage-reduction-percent"));}
private static String seconds(Duration value){return BigDecimal.valueOf(value.toNanos()).movePointLeft(9).stripTrailingZeros().toPlainString();}
@Override public void close(){if(closed)return;closed=true;for(var state:List.copyOf(hexes.values()))state.execution.finish();hexes.clear();}
}
@@ -0,0 +1,16 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.progression.Stat;import games.dmg.fantasystick.session.ControlInput;import java.math.*;import java.time.Duration;import java.util.*;import org.bukkit.*;import org.bukkit.entity.Player;
/** Inspire's self-or-aimed fantasy-player temporary health grant. */
public final class Inspire implements AbilityEffect,AutoCloseable{
public record Settings(BigInteger baseTemporaryHealth,Duration cooldown,double range,Duration duration){public Settings{Objects.requireNonNull(baseTemporaryHealth);Objects.requireNonNull(cooldown);Objects.requireNonNull(duration);if(baseTemporaryHealth.signum()<0||baseTemporaryHealth.compareTo(BigDecimal.valueOf(Double.MAX_VALUE).toBigInteger())>0||cooldown.isNegative()||cooldown.compareTo(Duration.ofDays(365))>0||!Double.isFinite(range)||range<=0||range>64||duration.isZero()||duration.isNegative()||duration.compareTo(Duration.ofDays(1))>0)throw new IllegalArgumentException("Invalid Inspire settings");}public static Settings defaults(){return new Settings(BigInteger.valueOf(4),Duration.ofSeconds(15),12,Duration.ofSeconds(6));}}
private volatile Settings settings;private final TemporaryHealth temporaryHealth;private boolean closed;
public Inspire(Settings settings,TemporaryHealth temporaryHealth){this.settings=Objects.requireNonNull(settings);this.temporaryHealth=Objects.requireNonNull(temporaryHealth);}public void configure(Settings settings){this.settings=Objects.requireNonNull(settings);}
public AbilityDefinition definition(){var s=settings;return new AbilityDefinition("inspire","Inspire",Material.AMETHYST_SHARD,List.of("Grant "+s.baseTemporaryHealth()+" + CHR modifier temporary health for "+seconds(s.duration())+" seconds.","Range "+BigDecimal.valueOf(s.range()).stripTrailingZeros().toPlainString()+" blocks for an aimed fantasy player."),"Sneak+Use selects self; normal Use requires an aimed fantasy player.",Map.of(Stat.CHR,BigInteger.valueOf(12),Stat.WIS,BigInteger.TEN),BigInteger.ONE,AbilityDefinition.Activation.DELAYED,ControlInput.Gesture.USE,s.cooldown(),Map.of("base-temporary-health",new BigDecimal(s.baseTemporaryHealth()),"range",BigDecimal.valueOf(s.range()).stripTrailingZeros(),"duration-seconds",BigDecimal.valueOf(s.duration().toNanos()).movePointLeft(9)),AbilityDefinition.TargetPolicy.ALLY,this);}
@Override public boolean accepts(ControlInput input){if(closed||!(input.target() instanceof Player target))return false;if(input.player().isSneaking())return target==input.player();return target!=input.player()&&inRange(input.player(),target,settings.range());}
public static BigInteger amount(BigInteger charisma){return amount(BigInteger.valueOf(4),charisma);}static BigInteger amount(BigInteger base,BigInteger charisma){Objects.requireNonNull(base);Objects.requireNonNull(charisma);if(base.signum()<0||charisma.signum()<0)throw new IllegalArgumentException("Invalid Inspire amount");var delta=charisma.subtract(BigInteger.TEN);var divided=delta.divideAndRemainder(BigInteger.TWO);var modifier=divided[0];if(delta.signum()<0&&divided[1].signum()!=0)modifier=modifier.subtract(BigInteger.ONE);return base.add(modifier);}
@Override public void activate(AbilityExecution execution){if(closed||!execution.stillCurrent()||!(execution.input().target() instanceof Player target))return;var s=from(execution.definition());if(execution.input().player().isSneaking()?target!=execution.input().player():target==execution.input().player()||!inRange(execution.input().player(),target,s.range())){execution.finish();return;}var exact=amount(s.baseTemporaryHealth(),execution.character().stats().get(Stat.CHR));double nativeAmount=exact.bitLength()>1023?Double.MAX_VALUE:exact.doubleValue();if(!Double.isFinite(nativeAmount)||nativeAmount<=0){execution.finish();return;}execution.own(temporaryHealth.grant(execution,target,nativeAmount));execution.later(s.duration(),execution::finish);}
private static boolean inRange(Player source,Player target,double range){try{var a=source.getLocation();var b=target.getLocation();return a.getWorld()==b.getWorld()&&a.distanceSquared(b)<=range*range&&source.hasLineOfSight(target);}catch(RuntimeException invalid){return false;}}
private static Settings from(AbilityDefinition d){var p=d.parameters();return new Settings(p.get("base-temporary-health").toBigIntegerExact(),d.cooldown(),p.get("range").doubleValue(),Duration.ofNanos(p.get("duration-seconds").movePointRight(9).longValueExact()));}
private static String seconds(Duration d){return BigDecimal.valueOf(d.toNanos()).movePointLeft(9).stripTrailingZeros().toPlainString();}
@Override public void close(){closed=true;}
}
@@ -0,0 +1,220 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.math.MathContext;
import java.time.Duration;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.damage.DamageSource;
import org.bukkit.damage.DamageType;
import org.bukkit.entity.AbstractArrow;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.LivingEntity;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.ProjectileHitEvent;
import org.bukkit.util.Vector;
/** Longbow's ammunition-free native draw and bounded custom-arrow damage adapter. */
public final class Longbow implements AbilityEffect, Listener, AutoCloseable {
private static final BigInteger MAX_NATIVE_BASE = BigDecimal.valueOf(Double.MAX_VALUE).toBigInteger();
public record Settings(BigInteger baseDamage, Duration recovery, int minimumDrawTicks, int fullDrawTicks,
double range, Duration lifetime, double fullSpeedPerTick) {
public Settings {
Objects.requireNonNull(baseDamage); Objects.requireNonNull(recovery); Objects.requireNonNull(lifetime);
if (baseDamage.signum() < 0 || baseDamage.compareTo(MAX_NATIVE_BASE) > 0
|| recovery.compareTo(Duration.ofSeconds(1)) < 0
|| recovery.compareTo(Duration.ofDays(365)) > 0
|| minimumDrawTicks < 1 || minimumDrawTicks > 72_000
|| fullDrawTicks < minimumDrawTicks || fullDrawTicks > 72_000
|| !Double.isFinite(range) || range <= 0 || range > 1024
|| lifetime.isZero() || lifetime.isNegative() || lifetime.compareTo(Duration.ofSeconds(60)) > 0
|| !Double.isFinite(fullSpeedPerTick) || fullSpeedPerTick < 0.01 || fullSpeedPerTick > 64) {
throw new IllegalArgumentException("Invalid Longbow settings");
}
}
public static Settings defaults() {
return new Settings(BigInteger.valueOf(5), Duration.ofSeconds(1), 3, 20, 64,
Duration.ofSeconds(10), 3);
}
}
private final class State implements AutoCloseable {
final Arrow arrow;
final AbilityExecution execution;
final Location origin;
final Settings settings;
final BigDecimal damage;
LivingEntity target;
boolean accepted;
boolean finished;
State(Arrow arrow, AbilityExecution execution, Location origin, Settings settings, BigDecimal damage) {
this.arrow = arrow; this.execution = execution; this.origin = origin; this.settings = settings; this.damage = damage;
}
@Override public void close() {
if (finished) return;
finished = true; arrows.remove(arrow.getUniqueId(), this); arrow.remove();
}
}
private volatile Settings settings;
private final Map<UUID, State> arrows = new HashMap<>();
private State damaging;
private boolean closed;
public Longbow(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("longbow", "Longbow", Material.BOW,
List.of("Draw and release an ammunition-free owned arrow.",
"A full draw deals " + current.baseDamage() + " + DEX modifier damage."),
"Draw by holding use; release after at least " + current.minimumDrawTicks() + " ticks.",
Map.of(Stat.DEX, BigInteger.valueOf(14)), BigInteger.ONE,
AbilityDefinition.Activation.PROJECTILE, ControlInput.Gesture.DRAW_RELEASE, current.recovery(),
Map.of("base-damage", new BigDecimal(current.baseDamage()),
"minimum-draw-ticks", BigDecimal.valueOf(current.minimumDrawTicks()),
"full-draw-ticks", BigDecimal.valueOf(current.fullDrawTicks()),
"range", BigDecimal.valueOf(current.range()).stripTrailingZeros(),
"lifetime", seconds(current.lifetime()),
"full-projectile-speed", BigDecimal.valueOf(current.fullSpeedPerTick()).stripTrailingZeros()),
AbilityDefinition.TargetPolicy.PROJECTILE_HOSTILE, this);
}
@Override public boolean accepts(ControlInput input) {
return input.gesture() == ControlInput.Gesture.DRAW_RELEASE && input.heldTicks() >= settings.minimumDrawTicks();
}
public static BigDecimal power(int heldTicks, int fullDrawTicks) {
if (heldTicks < 0 || fullDrawTicks < 1) throw new IllegalArgumentException("Invalid Longbow draw");
var x = BigDecimal.valueOf(heldTicks).divide(BigDecimal.valueOf(fullDrawTicks), MathContext.DECIMAL128);
var power = x.multiply(x, MathContext.DECIMAL128).add(x.multiply(BigDecimal.TWO), MathContext.DECIMAL128)
.divide(BigDecimal.valueOf(3), MathContext.DECIMAL128);
return power.min(BigDecimal.ONE);
}
public static BigInteger fullDamage(BigInteger dexterity) {
return fullDamage(BigInteger.valueOf(5), dexterity);
}
static BigInteger fullDamage(BigInteger base, BigInteger dexterity) {
Objects.requireNonNull(base); Objects.requireNonNull(dexterity);
if (base.signum() < 0 || dexterity.signum() < 0) throw new IllegalArgumentException("Invalid Longbow damage input");
BigInteger delta = dexterity.subtract(BigInteger.TEN);
BigInteger[] divided = delta.divideAndRemainder(BigInteger.TWO);
BigInteger modifier = divided[0];
if (delta.signum() < 0 && divided[1].signum() != 0) modifier = modifier.subtract(BigInteger.ONE);
return base.add(modifier);
}
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) return;
Settings shot = from(execution.definition());
BigDecimal power = power(execution.input().heldTicks(), shot.fullDrawTicks());
var player = execution.input().player();
Location origin = player.getEyeLocation().clone();
Vector direction = origin.getDirection();
if (!Double.isFinite(direction.getX()) || !Double.isFinite(direction.getY()) || !Double.isFinite(direction.getZ())
|| direction.lengthSquared() == 0) throw new IllegalStateException("Longbow direction is unavailable");
double speed = BigDecimal.valueOf(shot.fullSpeedPerTick()).multiply(power, MathContext.DECIMAL128).doubleValue();
var arrow = player.launchProjectile(Arrow.class, direction.normalize().multiply(speed));
arrow.setPickupStatus(AbstractArrow.PickupStatus.DISALLOWED);
arrow.setDamage(0); arrow.setKnockbackStrength(0); arrow.setPierceLevel(0); arrow.setCritical(false);
var damage = new BigDecimal(fullDamage(shot.baseDamage(), execution.character().stats().get(Stat.DEX)))
.multiply(power, MathContext.DECIMAL128);
var state = new State(arrow, execution, origin, shot, damage);
if (arrows.putIfAbsent(arrow.getUniqueId(), state) != null) {
arrow.remove(); throw new IllegalStateException("Duplicate Longbow arrow identity");
}
execution.own(state);
long rangeTicks = Math.max(1, (long) Math.ceil(shot.range() / speed));
execution.later(Duration.ofMillis(Math.multiplyExact(rangeTicks, 50)), () -> {
if (arrows.containsKey(arrow.getUniqueId())) execution.finish();
});
execution.later(shot.lifetime(), () -> {
if (arrows.containsKey(arrow.getUniqueId())) execution.finish();
});
}
@EventHandler(priority = EventPriority.HIGHEST)
public void containNativeDamage(EntityDamageByEntityEvent event) {
if (!(event.getDamager() instanceof Arrow arrow)) return;
var state = arrows.get(arrow.getUniqueId());
if (state != null && damaging != state) event.setCancelled(true);
}
@EventHandler(priority = EventPriority.MONITOR)
public void hit(ProjectileHitEvent event) {
var state = arrows.remove(event.getEntity().getUniqueId());
if (state == null) return;
try {
if (closed || event.isCancelled() || !state.execution.stillCurrent()
|| !(event.getHitEntity() instanceof LivingEntity target)
|| !inRange(state, event.getEntity().getLocation())
|| state.execution.eligible(List.of(target), 1).isEmpty()) return;
double nativeDamage = state.damage.compareTo(BigDecimal.valueOf(Double.MAX_VALUE)) > 0
? Double.MAX_VALUE : state.damage.doubleValue();
if (!Double.isFinite(nativeDamage) || nativeDamage <= 0) return;
var source = DamageSource.builder(DamageType.ARROW).withCausingEntity(state.execution.input().player())
.withDirectEntity(state.arrow).withDamageLocation(state.arrow.getLocation()).build();
state.target = target; damaging = state;
try { state.execution.damage(target, nativeDamage, source); }
finally { if (damaging == state) damaging = null; }
} finally {
state.close(); state.execution.finish();
}
}
private static boolean inRange(State state, Location current) {
return current.getWorld() != null && state.origin.getWorld() != null
&& current.getWorld().equals(state.origin.getWorld())
&& current.distanceSquared(state.origin) <= state.settings.range() * state.settings.range();
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void acceptedDamage(EntityDamageEvent event) {
var state = damaging;
if (state == null || state.accepted || event.getEntity() != state.target || event.getFinalDamage() <= 0
|| !Double.isFinite(event.getFinalDamage())) return;
var direct = event.getDamageSource().getDirectEntity();
if (direct != state.arrow && (!(event instanceof EntityDamageByEntityEvent byEntity)
|| byEntity.getDamager() != state.arrow)) return;
state.accepted = true;
state.execution.report(AbilityReport.Type.DAMAGE, event.getEntity(), BigDecimal.valueOf(event.getFinalDamage()));
}
private static Settings from(AbilityDefinition definition) {
var p = definition.parameters();
return new Settings(p.get("base-damage").toBigIntegerExact(), definition.cooldown(),
p.get("minimum-draw-ticks").intValueExact(), p.get("full-draw-ticks").intValueExact(),
p.get("range").doubleValue(), duration(p.get("lifetime")),
p.get("full-projectile-speed").doubleValue());
}
private static Duration duration(BigDecimal seconds) {
return Duration.ofNanos(seconds.movePointRight(9).toBigIntegerExact().longValueExact());
}
private static BigDecimal seconds(Duration duration) {
return BigDecimal.valueOf(duration.getSeconds()).add(BigDecimal.valueOf(duration.getNano(), 9)).stripTrailingZeros();
}
@Override public void close() {
if (closed) return;
closed = true;
for (var state : List.copyOf(arrows.values())) state.execution.finish();
arrows.clear(); damaging = null;
}
}
@@ -0,0 +1,182 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import java.util.function.Supplier;
import org.bukkit.Material;
import org.bukkit.attribute.Attribute;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityRegainHealthEvent;
/** Mending Light's aimed party healing with persist-before-publication support evidence. */
public final class MendingLight implements AbilityEffect {
public record Settings(BigInteger baseHealing, Duration cooldown, double range) {
public Settings {
Objects.requireNonNull(baseHealing); Objects.requireNonNull(cooldown);
if (baseHealing.signum() < 0
|| baseHealing.compareTo(BigDecimal.valueOf(Double.MAX_VALUE).toBigInteger()) > 0
|| cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(range) || range <= 0 || range > 64) {
throw new IllegalArgumentException("Invalid Mending Light settings");
}
}
public static Settings defaults() { return new Settings(BigInteger.valueOf(6), Duration.ofSeconds(8), 12); }
}
public record Support(UUID supportingCharacter, EquipmentSessions.Active aided, BigDecimal amount) {
public Support {
Objects.requireNonNull(supportingCharacter); Objects.requireNonNull(aided); Objects.requireNonNull(amount);
if (amount.signum() <= 0) throw new IllegalArgumentException("Support amount must be positive");
}
}
private record Target(Player player, EquipmentSessions.Active active, CharacterRecord record) { }
private final CharacterStorage characters;
private final EquipmentSessions sessions;
private final PartyRoster parties;
private final Consumer<Runnable> nextTick;
private final Consumer<EntityRegainHealthEvent> healingEvents;
private final Supplier<BigDecimal> nativeLimit;
private final Consumer<Support> supports;
private volatile Settings settings;
public MendingLight(Settings settings, CharacterStorage characters, EquipmentSessions sessions, PartyRoster parties,
Consumer<Runnable> nextTick, Consumer<EntityRegainHealthEvent> healingEvents,
Supplier<BigDecimal> nativeLimit, Consumer<Support> supports) {
this.settings = Objects.requireNonNull(settings); this.characters = Objects.requireNonNull(characters);
this.sessions = Objects.requireNonNull(sessions); this.parties = Objects.requireNonNull(parties);
this.nextTick = Objects.requireNonNull(nextTick); this.healingEvents = Objects.requireNonNull(healingEvents);
this.nativeLimit = Objects.requireNonNull(nativeLimit); this.supports = Objects.requireNonNull(supports);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("mending_light", "Mending Light", Material.GHAST_TEAR,
List.of("Restore a party ally's missing fantasy health.",
"Heals " + current.baseHealing() + " + WIS modifier within " + decimal(current.range()) + " blocks."),
"Use while aiming at an injured active party ally; self and full-health targets are refused.",
Map.of(Stat.WIS, BigInteger.valueOf(12), Stat.CHR, BigInteger.TEN), BigInteger.ONE,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("base-healing", new BigDecimal(current.baseHealing()),
"range", BigDecimal.valueOf(current.range()).stripTrailingZeros()),
AbilityDefinition.TargetPolicy.PARTY, this);
}
@Override public boolean accepts(ControlInput input) {
var target = target(input, settings.range());
if (target == null) return false;
var attribute = target.player().getAttribute(Attribute.MAX_HEALTH);
double health = target.player().getHealth();
return attribute != null && Double.isFinite(health) && health >= 0
&& Double.isFinite(attribute.getValue()) && health < attribute.getValue();
}
public static BigInteger healing(BigInteger wisdom) { return healing(BigInteger.valueOf(6), wisdom); }
static BigInteger healing(BigInteger base, BigInteger wisdom) {
Objects.requireNonNull(base); Objects.requireNonNull(wisdom);
if (base.signum() < 0 || wisdom.signum() < 0) throw new IllegalArgumentException("Invalid Mending Light healing input");
BigInteger delta = wisdom.subtract(BigInteger.TEN); BigInteger[] divided = delta.divideAndRemainder(BigInteger.TWO);
BigInteger modifier = divided[0];
if (delta.signum() < 0 && divided[1].signum() != 0) modifier = modifier.subtract(BigInteger.ONE);
return base.add(modifier);
}
@Override public void activate(AbilityExecution execution) {
if (!execution.stillCurrent()) return;
var configured = from(execution.definition());
var target = target(execution.input(), configured.range());
if (target == null) { execution.finish(); return; }
var attribute = target.player().getAttribute(Attribute.MAX_HEALTH);
if (attribute == null) { execution.finish(); return; }
double current = target.player().getHealth(); double maximum = attribute.getValue(); double missing = maximum - current;
if (!Double.isFinite(current) || !Double.isFinite(maximum) || missing <= 0) { execution.finish(); return; }
BigInteger exact = healing(configured.baseHealing(), execution.character().stats().get(Stat.WIS));
double proposed = exact.bitLength() > 1023 ? missing : Math.min(missing, exact.doubleValue());
if (!Double.isFinite(proposed) || proposed <= 0) { execution.finish(); return; }
var event = new EntityRegainHealthEvent(target.player(), proposed, EntityRegainHealthEvent.RegainReason.CUSTOM);
healingEvents.accept(event);
double accepted = Math.min(proposed, Math.min(missing, event.getAmount()));
if (event.isCancelled() || !Double.isFinite(accepted) || accepted <= 0) { execution.finish(); return; }
var expected = target.record().revision();
BigDecimal persistedHealth = BigDecimal.valueOf(current + accepted);
BigDecimal limit = nativeLimit.get();
characters.saveHealth(target.record().id(), expected, persistedHealth, limit).whenComplete((saved, failure) -> {
try {
nextTick.accept(() -> complete(execution, target, expected, accepted, saved, failure));
} catch (RuntimeException rejected) { execution.finish(); }
});
}
private void complete(AbilityExecution execution, Target target, BigInteger expected, double accepted,
java.util.Optional<CharacterRecord> saved, Throwable failure) {
try {
if (failure != null || saved == null || saved.isEmpty()) {
execution.input().player().sendMessage("Mending Light health could not be saved; no healing was applied.");
return;
}
if (!execution.stillCurrent() || !current(execution.input().player(), target, from(execution.definition()).range())) return;
var persisted = saved.orElseThrow();
if (!sessions.acknowledgeProgress(target.active(), expected, persisted)) return;
var attribute = target.player().getAttribute(Attribute.MAX_HEALTH);
if (attribute == null) return;
double current = target.player().getHealth(); double maximum = attribute.getValue();
double desired = Math.min(maximum, persisted.health().doubleValue());
double restored = Math.min(accepted, desired - current);
if (!Double.isFinite(current) || !Double.isFinite(maximum) || !Double.isFinite(restored) || restored <= 0) return;
target.player().setHealth(Math.min(maximum, current + restored));
var amount = BigDecimal.valueOf(restored).stripTrailingZeros();
supports.accept(new Support(execution.input().session().character(), target.active(), amount));
execution.report(AbilityReport.Type.HEALING, target.player(), amount);
} finally { execution.finish(); }
}
private Target target(ControlInput input, double range) {
if (!(input.target() instanceof Player player) || player == input.player() || !inRange(input.player(), player, range)
|| !sameParty(input.player(), player)) return null;
var active = sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);
var record = active == null ? null : sessions.currentRecord(active).orElse(null);
return record == null ? null : new Target(player, active, record);
}
private boolean current(Player source, Target target, double range) {
return sessions.current(target.active())
&& sessions.currentRecord(target.active()).filter(record -> record.id().equals(target.record().id())).isPresent()
&& inRange(source, target.player(), range) && sameParty(source, target.player());
}
private boolean sameParty(Player source, Player target) {
var party = parties.partyOf(source.getUniqueId()).orElse(null);
return party != null && party.members().contains(target.getUniqueId());
}
private static boolean inRange(Player source, Player target, double range) {
try {
var from = source.getLocation(); var to = target.getLocation();
return from.getWorld() == to.getWorld() && from.distanceSquared(to) <= range * range && source.hasLineOfSight(target);
} catch (RuntimeException invalid) { return false; }
}
private static Settings from(AbilityDefinition definition) {
var parameters = definition.parameters();
return new Settings(parameters.get("base-healing").toBigIntegerExact(), definition.cooldown(),
parameters.get("range").doubleValue());
}
private static String decimal(double value) { return BigDecimal.valueOf(value).stripTrailingZeros().toPlainString(); }
}
@@ -0,0 +1,79 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.*;
import org.bukkit.*;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.damage.DamageSource;
import org.bukkit.damage.DamageType;
import org.bukkit.entity.*;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageEvent;
/** Bounded solid-top Meteor warning followed by one direct, terrain-safe cylinder impact. */
public final class Meteor implements AbilityEffect, Listener, AutoCloseable {
public record Settings(BigInteger baseDamage, Duration cooldown, double targetRange, Duration warning,
double radius, double verticalRange) {
public Settings {
Objects.requireNonNull(baseDamage);Objects.requireNonNull(cooldown);Objects.requireNonNull(warning);
long warningTicks;
try { warningTicks=Math.max(1,(warning.toNanos()+49_999_999L)/50_000_000L); }
catch(ArithmeticException invalid){throw new IllegalArgumentException("Invalid Meteor warning",invalid);}
if(baseDamage.signum()<0||cooldown.isNegative()||cooldown.compareTo(Duration.ofDays(365))>0
||!Double.isFinite(targetRange)||targetRange<=0||targetRange>64
||warning.isZero()||warning.isNegative()||warningTicks>63
||!Double.isFinite(radius)||radius<=0||radius>64
||!Double.isFinite(verticalRange)||verticalRange<0||verticalRange>64)
throw new IllegalArgumentException("Invalid Meteor settings");
}
public static Settings defaults(){return new Settings(BigInteger.valueOf(14),Duration.ofSeconds(45),24,
Duration.ofSeconds(2),5,4);}
}
private record Ground(Block block,Location origin){ }
private static final class Attempt {final AbilityExecution execution;final LivingEntity target;boolean accepted;Attempt(AbilityExecution e,LivingEntity t){execution=e;target=t;}}
private final class Warning implements AutoCloseable {
final AbilityExecution execution;final Player source;final Ground ground;final Settings captured;final BigInteger intelligence;
final int maximumTicks;int elapsed;boolean impacted;boolean closed;
Warning(AbilityExecution execution,Ground ground,Settings captured){this.execution=execution;source=execution.input().player();this.ground=ground;this.captured=captured;intelligence=execution.character().stats().get(Stat.INT);maximumTicks=(int)Math.max(1,(captured.warning().toNanos()+49_999_999L)/50_000_000L);}
void start(){warnings.put(execution,this);execution.own(this);warningVisual();execution.later(Duration.ofMillis(50),this::step);}
void step(){if(closed||impacted)return;if(!execution.stillCurrent()){execution.finish();return;}elapsed++;if(elapsed>=maximumTicks){impact();execution.finish();return;}warningVisual();execution.later(Duration.ofMillis(50),this::step);}
void impact(){if(closed||impacted)return;impacted=true;if(!groundCurrent()||!execution.stillCurrent())return;impactVisual();double amount=finite(damage(captured.baseDamage(),intelligence));int affected=0;for(var target:candidates(ground.origin(),captured.radius(),captured.verticalRange())){if(affected==64||!execution.stillCurrent())break;if(!eligible(execution,target,ground.origin(),captured.radius(),captured.verticalRange()))continue;var sourceDamage=DamageSource.builder(DamageType.MAGIC).withCausingEntity(source).withDirectEntity(source).withDamageLocation(ground.origin()).build();var attempt=new Attempt(execution,target);damaging=attempt;try{execution.damage(target,amount,sourceDamage);}finally{if(damaging==attempt)damaging=null;}affected++;}}
boolean groundCurrent(){try{return ground.origin().getWorld()!=null&&ground.block().getWorld()==ground.origin().getWorld()&&ground.block().getType().isSolid();}catch(RuntimeException invalid){return false;}}
void warningVisual(){try{var dust=new Particle.DustOptions(Color.fromRGB(255,90,20),1.6f);ground.origin().getWorld().spawnParticle(Particle.DUST,ground.origin().clone().add(0,.15,0),24,captured.radius()/2,.05,captured.radius()/2,0,dust);}catch(RuntimeException ignored){}}
void impactVisual(){try{var world=ground.origin().getWorld();world.spawnParticle(Particle.EXPLOSION_EMITTER,ground.origin(),2,0,0,0,0);world.spawnParticle(Particle.FLAME,ground.origin(),48,captured.radius()/2,1,captured.radius()/2,.04);world.playSound(ground.origin(),Sound.ENTITY_GENERIC_EXPLODE,1f,.7f);}catch(RuntimeException ignored){}}
@Override public void close(){if(closed)return;closed=true;warnings.remove(execution,this);}
}
private volatile Settings settings;private final EquipmentSessions sessions;private final PartyRoster parties;
private final Map<AbilityExecution,Warning> warnings=new IdentityHashMap<>();private Attempt damaging;private boolean closed;
public Meteor(Settings settings,EquipmentSessions sessions,PartyRoster parties){this.settings=Objects.requireNonNull(settings);this.sessions=Objects.requireNonNull(sessions);this.parties=Objects.requireNonNull(parties);}
public void configure(Settings settings){this.settings=Objects.requireNonNull(settings);}
public AbilityDefinition definition(){var current=settings;return new AbilityDefinition("meteor","Meteor",Material.FIRE_CHARGE,
List.of("Mark visible ground within "+decimal(current.targetRange())+" blocks for a "+seconds(current.warning())+"-second warning.","Impact exposed enemies in a "+decimal(current.radius())+"-block area for "+current.baseDamage()+" + INT modifier damage."),
"Use while looking at a solid top surface; the warning is visible and the impact never changes terrain.",Map.of(Stat.INT,BigInteger.valueOf(26),Stat.WIS,BigInteger.valueOf(20),Stat.CON,BigInteger.valueOf(12)),BigInteger.ONE,
AbilityDefinition.Activation.DELAYED,ControlInput.Gesture.USE,current.cooldown(),Map.of("base-damage",new BigDecimal(current.baseDamage()),"target-range",BigDecimal.valueOf(current.targetRange()).stripTrailingZeros(),"warning-seconds",nanos(current.warning()),"radius",BigDecimal.valueOf(current.radius()).stripTrailingZeros(),"vertical-range",BigDecimal.valueOf(current.verticalRange()).stripTrailingZeros()),AbilityDefinition.TargetPolicy.AREA,this);}
public static BigInteger damage(BigInteger intelligence){return damage(BigInteger.valueOf(14),intelligence);}
static BigInteger damage(BigInteger base,BigInteger intelligence){Objects.requireNonNull(base);Objects.requireNonNull(intelligence);if(base.signum()<0||intelligence.signum()<0)throw new IllegalArgumentException("Invalid Meteor damage input");var delta=intelligence.subtract(BigInteger.TEN);var divided=delta.divideAndRemainder(BigInteger.TWO);var modifier=divided[0];if(delta.signum()<0&&divided[1].signum()!=0)modifier=modifier.subtract(BigInteger.ONE);return base.add(modifier);}
@Override public boolean accepts(ControlInput input){return !closed&&input.target()==null&&ground(input.player(),settings.targetRange())!=null;}
@Override public void activate(AbilityExecution execution){if(closed||!execution.stillCurrent())return;var captured=from(execution.definition());var target=ground(execution.input().player(),captured.targetRange());if(target==null){execution.finish();return;}new Warning(execution,target,captured).start();}
private static Ground ground(Player player,double range){try{var eye=player.getEyeLocation();var hit=player.getWorld().rayTraceBlocks(eye,eye.getDirection(),range,FluidCollisionMode.NEVER,true);if(hit==null||hit.getHitBlock()==null||hit.getHitBlockFace()!=BlockFace.UP||!hit.getHitBlock().getType().isSolid())return null;var block=hit.getHitBlock();return new Ground(block,block.getLocation().add(.5,1,.5));}catch(RuntimeException invalid){return null;}}
private List<LivingEntity> candidates(Location origin,double radius,double vertical){List<Entity> nearby;try{nearby=new ArrayList<>(origin.getWorld().getNearbyEntities(origin,radius,vertical,radius));}catch(RuntimeException unavailable){return List.of();}var unique=new LinkedHashMap<UUID,LivingEntity>();int inspected=0;for(var entity:nearby){if(++inspected>256)break;if(entity instanceof LivingEntity living)unique.putIfAbsent(living.getUniqueId(),living);}var result=new ArrayList<>(unique.values());result.sort(Comparator.comparingDouble((LivingEntity target)->distance(origin,target)).thenComparing(LivingEntity::getUniqueId));return result;}
private boolean eligible(AbilityExecution execution,LivingEntity target,Location origin,double radius,double vertical){var source=execution.input().player();if(target==source||!inside(origin,target,radius,vertical)||!unobstructed(origin,target))return false;if(!(target instanceof Player player))return true;var active=sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);if(active==null)return false;var sourceParty=parties.partyOf(source.getUniqueId()).orElse(null);var targetParty=parties.partyOf(player.getUniqueId()).orElse(null);return sourceParty==null||targetParty==null||!sourceParty.id().equals(targetParty.id());}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=true)public void acceptedDamage(EntityDamageEvent event){var attempt=damaging;if(attempt==null||attempt.accepted||event.isCancelled()||event.getEntity()!=attempt.target||event.getCause()!=EntityDamageEvent.DamageCause.MAGIC||event.getFinalDamage()<=0||!Double.isFinite(event.getFinalDamage()))return;attempt.accepted=true;attempt.execution.report(AbilityReport.Type.DAMAGE,attempt.target,BigDecimal.valueOf(event.getFinalDamage()));}
private static boolean inside(Location origin,LivingEntity target,double radius,double vertical){try{var at=target.getLocation();if(origin.getWorld()!=at.getWorld())return false;double dx=at.getX()-origin.getX(),dz=at.getZ()-origin.getZ();return dx*dx+dz*dz<=radius*radius&&Math.abs(at.getY()-origin.getY())<=vertical;}catch(RuntimeException invalid){return false;}}
private static boolean unobstructed(Location origin,LivingEntity target){try{var world=origin.getWorld();var at=target.getLocation();if(world==null||at.getWorld()!=world)return false;var bounds=target.getBoundingBox();var center=bounds==null?at.toVector().add(new org.bukkit.util.Vector(0,target.getHeight()/2,0)):bounds.getCenter();var offset=center.subtract(origin.toVector());double distance=offset.length();if(!Double.isFinite(distance)||distance==0)return distance==0;return world.rayTraceBlocks(origin,offset.multiply(1/distance),distance,FluidCollisionMode.NEVER,true)==null;}catch(RuntimeException invalid){return false;}}
private static double distance(Location origin,LivingEntity target){try{var at=target.getLocation();if(origin.getWorld()!=at.getWorld())return Double.POSITIVE_INFINITY;double dx=at.getX()-origin.getX(),dz=at.getZ()-origin.getZ();return dx*dx+dz*dz;}catch(RuntimeException invalid){return Double.POSITIVE_INFINITY;}}
private static double finite(BigInteger value){return value.bitLength()>1023?Double.MAX_VALUE:value.doubleValue();}
private static Settings from(AbilityDefinition definition){var p=definition.parameters();return new Settings(p.get("base-damage").toBigIntegerExact(),definition.cooldown(),p.get("target-range").doubleValue(),Duration.ofNanos(p.get("warning-seconds").movePointRight(9).longValueExact()),p.get("radius").doubleValue(),p.get("vertical-range").doubleValue());}
private static BigDecimal nanos(Duration value){return BigDecimal.valueOf(value.toNanos()).movePointLeft(9);}private static String seconds(Duration value){return decimal(nanos(value));}private static String decimal(double value){return decimal(BigDecimal.valueOf(value));}private static String decimal(BigDecimal value){return value.stripTrailingZeros().toPlainString();}
@Override public void close(){if(closed)return;closed=true;damaging=null;for(var warning:List.copyOf(warnings.values())){warning.close();warning.execution.finish();}warnings.clear();}
}
@@ -0,0 +1,114 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.util.ArrayList;
import java.util.IdentityHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.BooleanSupplier;
import java.util.function.Consumer;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.projectiles.ProjectileSource;
/** Strongest deterministic Fantasy Stick outgoing combat bonus stage. */
public final class OutgoingDamageBonus implements Listener, AutoCloseable {
public record Support(UUID target, UUID supportingCharacter, EquipmentSessions.Active aided, BigDecimal amount) { }
private final class Grant implements AutoCloseable {
final long sequence; final AbilityExecution execution; final Player recipient;
final BigDecimal percent; final BooleanSupplier current; boolean closed;
Grant(AbilityExecution execution, Player recipient, BigDecimal percent, BooleanSupplier current) {
sequence = ++sequences; this.execution = execution; this.recipient = recipient;
this.percent = percent; this.current = current;
}
boolean valid() {
try { return !closed && execution.stillCurrent() && current.getAsBoolean(); }
catch (RuntimeException invalid) { return false; }
}
@Override public void close() {
if (closed) return; closed = true;
var owned = grants.get(recipient.getUniqueId());
if (owned != null) { owned.remove(this); if (owned.isEmpty()) grants.remove(recipient.getUniqueId()); }
}
}
private record Used(Grant grant, Entity target, BigDecimal amount) { }
private final EquipmentSessions sessions;
private final PartyRoster parties;
private final Consumer<Support> supports;
private final Map<UUID, List<Grant>> grants = new java.util.HashMap<>();
private final Map<EntityDamageEvent, Used> pending = new IdentityHashMap<>();
private long sequences;
private boolean closed;
public OutgoingDamageBonus(EquipmentSessions sessions, PartyRoster parties, Consumer<Support> supports) {
this.sessions = Objects.requireNonNull(sessions); this.parties = Objects.requireNonNull(parties);
this.supports = Objects.requireNonNull(supports);
}
public AutoCloseable grant(AbilityExecution execution, Player recipient, BigDecimal percent, BooleanSupplier current) {
Objects.requireNonNull(execution); Objects.requireNonNull(recipient);
Objects.requireNonNull(percent); Objects.requireNonNull(current);
if (closed || percent.signum() < 0 || percent.compareTo(BigDecimal.valueOf(1000)) > 0) {
throw new IllegalArgumentException("Invalid outgoing damage bonus");
}
var grant = new Grant(execution, recipient, percent, current);
grants.computeIfAbsent(recipient.getUniqueId(), ignored -> new ArrayList<>()).add(grant); return grant;
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void increase(EntityDamageByEntityEvent event) {
if (closed || GuardianBond.redirectedDamage()) return;
Entity attacker = attacker(event); if (!(attacker instanceof Player player)) return;
var owned = grants.get(player.getUniqueId()); if (owned == null) return;
Grant strongest = null;
for (var grant : List.copyOf(owned)) {
if (grant.recipient != player || !grant.valid()) continue;
if (strongest == null || grant.percent.compareTo(strongest.percent) > 0
|| grant.percent.compareTo(strongest.percent) == 0 && grant.sequence < strongest.sequence) strongest = grant;
}
double original = event.getDamage();
if (strongest == null || !Double.isFinite(original) || original <= 0) return;
BigDecimal added = BigDecimal.valueOf(original).multiply(strongest.percent.movePointLeft(2));
double increased = BigDecimal.valueOf(original).add(added).doubleValue();
if (!Double.isFinite(increased) || increased < 0 || added.signum() <= 0) return;
event.setDamage(increased); pending.put(event, new Used(strongest, event.getEntity(), added));
}
@EventHandler(priority = EventPriority.MONITOR)
public void accepted(EntityDamageEvent event) {
var used = pending.remove(event);
if (used == null || event.isCancelled() || event.getFinalDamage() <= 0 || !used.grant.valid()) return;
used.grant.execution.report(AbilityReport.Type.BOOST_USED, used.target, used.amount);
var aided = sessions.active(used.grant.recipient.getUniqueId()).filter(sessions::current).orElse(null);
if (aided == null || aided.character().equals(used.grant.execution.input().session().character())) return;
var sourceParty = parties.partyOf(used.grant.execution.input().player().getUniqueId()).orElse(null);
var aidedParty = parties.partyOf(used.grant.recipient.getUniqueId()).orElse(null);
if (sourceParty == null || aidedParty == null || !sourceParty.id().equals(aidedParty.id())) return;
supports.accept(new Support(used.target.getUniqueId(), used.grant.execution.input().session().character(), aided, used.amount));
}
private static Entity attacker(EntityDamageByEntityEvent event) {
Entity causing = event.getDamageSource().getCausingEntity(); if (causing != null) return causing;
if (event.getDamager() instanceof Projectile projectile) {
ProjectileSource shooter = projectile.getShooter(); if (shooter instanceof Entity entity) return entity;
}
return event.getDamager();
}
@Override public void close() {
if (closed) return; closed = true;
for (var owned : List.copyOf(grants.values())) for (var grant : List.copyOf(owned)) grant.close();
grants.clear(); pending.clear();
}
}
@@ -0,0 +1,78 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.util.ArrayList;
import java.util.IdentityHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.projectiles.ProjectileSource;
/** Internal pre-recipient strongest outgoing-damage reduction stage. */
public final class OutgoingDamageMitigation implements Listener, AutoCloseable {
public record Support(UUID target, UUID supportingCharacter, EquipmentSessions.Active aided, BigDecimal amount) { }
private final class Grant implements AutoCloseable {
final long sequence; final AbilityExecution execution; final LivingEntity target; final BigDecimal percent; boolean closed;
Grant(AbilityExecution execution, LivingEntity target, BigDecimal percent) {
this.sequence=++sequences;this.execution=execution;this.target=target;this.percent=percent;
}
@Override public void close(){if(closed)return;closed=true;var owned=grants.get(target.getUniqueId());
if(owned!=null){owned.remove(this);if(owned.isEmpty())grants.remove(target.getUniqueId());}}
}
private record Prevention(Grant grant, Entity recipient, BigDecimal amount) { }
private final EquipmentSessions sessions; private final PartyRoster parties; private final Consumer<Support> supports;
private final Map<UUID,List<Grant>> grants=new java.util.HashMap<>();
private final Map<EntityDamageEvent,Prevention> pending=new IdentityHashMap<>();
private long sequences; private boolean closed;
public OutgoingDamageMitigation(EquipmentSessions sessions,PartyRoster parties,Consumer<Support> supports){
this.sessions=Objects.requireNonNull(sessions);this.parties=Objects.requireNonNull(parties);this.supports=Objects.requireNonNull(supports);}
public AutoCloseable grant(AbilityExecution execution,LivingEntity target,BigDecimal percent){
Objects.requireNonNull(execution);Objects.requireNonNull(target);Objects.requireNonNull(percent);
if(closed||percent.signum()<0||percent.compareTo(BigDecimal.valueOf(100))>0)throw new IllegalArgumentException("Invalid outgoing mitigation grant");
var grant=new Grant(execution,target,percent);grants.computeIfAbsent(target.getUniqueId(),ignored->new ArrayList<>()).add(grant);return grant;}
@EventHandler(priority=EventPriority.NORMAL,ignoreCancelled=true)
public void reduce(EntityDamageByEntityEvent event){
if(closed||GuardianBond.redirectedDamage())return;Entity attacker=attacker(event);if(attacker==null)return;var owned=grants.get(attacker.getUniqueId());if(owned==null)return;
Grant strongest=null;for(var grant:List.copyOf(owned)){if(grant.closed||grant.target!=attacker||!grant.execution.stillCurrent())continue;
if(strongest==null||grant.percent.compareTo(strongest.percent)>0
||grant.percent.compareTo(strongest.percent)==0&&grant.sequence>strongest.sequence)strongest=grant;}
double original=event.getDamage();if(strongest==null||!Double.isFinite(original)||original<=0)return;
double reduced=BigDecimal.valueOf(original).multiply(BigDecimal.ONE.subtract(strongest.percent.movePointLeft(2))).doubleValue();
if(!Double.isFinite(reduced)||reduced<0)return;event.setDamage(reduced);var prevented=BigDecimal.valueOf(original-reduced);
if(prevented.signum()>0)pending.put(event,new Prevention(strongest,event.getEntity(),prevented));
}
@EventHandler(priority=EventPriority.MONITOR)
public void accepted(EntityDamageEvent event){
var prevention=pending.remove(event);if(prevention==null||event.isCancelled()||!prevention.grant.execution.stillCurrent())return;
prevention.grant.execution.report(AbilityReport.Type.PREVENTION,prevention.grant.target,prevention.amount);
if(!(prevention.recipient instanceof Player player))return;
var aided=sessions.active(player.getUniqueId()).orElse(null);if(aided==null||!sessions.current(aided))return;
var input=prevention.grant.execution.input();if(aided.character().equals(input.session().character()))return;
var sourceParty=parties.partyOf(input.player().getUniqueId()).orElse(null);
var aidedParty=parties.partyOf(player.getUniqueId()).orElse(null);
if(sourceParty==null||aidedParty==null||!sourceParty.id().equals(aidedParty.id()))return;
supports.accept(new Support(prevention.grant.target.getUniqueId(),input.session().character(),aided,prevention.amount));
}
private static Entity attacker(EntityDamageByEntityEvent event){
Entity causing=event.getDamageSource().getCausingEntity();if(causing!=null)return causing;
if(event.getDamager() instanceof Projectile projectile){ProjectileSource shooter=projectile.getShooter();if(shooter instanceof Entity entity)return entity;}
return event.getDamager();
}
@Override public void close(){if(closed)return;closed=true;for(var owned:List.copyOf(grants.values()))for(var grant:List.copyOf(owned))grant.close();grants.clear();pending.clear();}
}
@@ -0,0 +1,127 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffectType;
/** Purify's self-or-aimed-party native harmful-effect removal. */
public final class Purify implements AbilityEffect {
public record Settings(Duration cooldown, double range) {
public Settings {
Objects.requireNonNull(cooldown);
if (cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(range) || range <= 0 || range > 64) {
throw new IllegalArgumentException("Invalid Purify settings");
}
}
public static Settings defaults() { return new Settings(Duration.ofSeconds(15), 12); }
}
public record Support(UUID supportingCharacter, EquipmentSessions.Active aided, BigDecimal amount) {
public Support {
Objects.requireNonNull(supportingCharacter); Objects.requireNonNull(aided); Objects.requireNonNull(amount);
if (amount.signum() <= 0) throw new IllegalArgumentException("Support amount must be positive");
}
}
private record Target(Player player, EquipmentSessions.Active active) { }
private static final List<PotionEffectType> HARMFUL = List.of(
PotionEffectType.POISON, PotionEffectType.WITHER, PotionEffectType.SLOWNESS, PotionEffectType.WEAKNESS);
private final EquipmentSessions sessions;
private final PartyRoster parties;
private final Consumer<Support> supports;
private volatile Settings settings;
public Purify(Settings settings, EquipmentSessions sessions, PartyRoster parties, Consumer<Support> supports) {
this.settings = Objects.requireNonNull(settings); this.sessions = Objects.requireNonNull(sessions);
this.parties = Objects.requireNonNull(parties); this.supports = Objects.requireNonNull(supports);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("purify", "Purify", Material.HONEY_BOTTLE,
List.of("Remove Poison, Wither, Slowness and Weakness.",
"Aimed party-ally range: " + decimal(current.range()) + " blocks; beneficial effects remain."),
"Sneak+Use cleanses self; normal Use requires an aimed active party ally.",
Map.of(Stat.WIS, BigInteger.valueOf(14), Stat.CHR, BigInteger.TEN), BigInteger.ONE,
AbilityDefinition.Activation.IMMEDIATE, ControlInput.Gesture.USE, current.cooldown(),
Map.of("range", BigDecimal.valueOf(current.range()).stripTrailingZeros()),
AbilityDefinition.TargetPolicy.PARTY, this);
}
@Override public boolean accepts(ControlInput input) {
var target = target(input, settings.range());
return target != null && HARMFUL.stream().anyMatch(type -> target.player().getPotionEffect(type) != null);
}
@Override public void activate(AbilityExecution execution) {
if (!execution.stillCurrent()) return;
var configured = from(execution.definition()); var target = target(execution.input(), configured.range());
if (target == null) return;
int removed = 0;
for (var type : HARMFUL) {
if (!execution.stillCurrent() || !current(execution.input(), target, configured.range())) break;
if (target.player().getPotionEffect(type) == null) continue;
target.player().removePotionEffect(type);
if (target.player().getPotionEffect(type) == null) removed++;
}
if (removed == 0) return;
var amount = BigDecimal.valueOf(removed);
execution.report(AbilityReport.Type.CLEANSING, target.player(), amount);
if (target.player() != execution.input().player()
&& execution.stillCurrent() && current(execution.input(), target, configured.range())) {
supports.accept(new Support(execution.input().session().character(), target.active(), amount));
}
}
private Target target(ControlInput input, double range) {
if (!(input.target() instanceof Player player)) return null;
if (input.player().isSneaking()) {
if (player != input.player()) return null;
} else if (player == input.player() || !inRange(input.player(), player, range) || !sameParty(input.player(), player)) {
return null;
}
var active = sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);
return active == null ? null : new Target(player, active);
}
private boolean current(ControlInput input, Target target, double range) {
if (!sessions.current(target.active())) return false;
if (target.player() == input.player()) return input.player().isSneaking();
return !input.player().isSneaking() && inRange(input.player(), target.player(), range)
&& sameParty(input.player(), target.player());
}
private boolean sameParty(Player source, Player target) {
var party = parties.partyOf(source.getUniqueId()).orElse(null);
return party != null && party.members().contains(target.getUniqueId());
}
private static boolean inRange(Player source, Player target, double range) {
try {
var from = source.getLocation(); var to = target.getLocation();
return from.getWorld() == to.getWorld() && from.distanceSquared(to) <= range * range && source.hasLineOfSight(target);
} catch (RuntimeException invalid) { return false; }
}
private static Settings from(AbilityDefinition definition) {
return new Settings(definition.cooldown(), definition.parameters().get("range").doubleValue());
}
private static String decimal(double value) { return BigDecimal.valueOf(value).stripTrailingZeros().toPlainString(); }
}
@@ -0,0 +1,153 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerVelocityEvent;
import org.bukkit.util.Vector;
/** Quickstep's grounded, collision-respecting, owned horizontal velocity adapter. */
public final class Quickstep implements AbilityEffect, Listener, AutoCloseable {
public record Settings(Duration cooldown, double distance, double speedPerTick) {
public Settings {
Objects.requireNonNull(cooldown);
if (cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(distance) || distance <= 0 || distance > 64
|| !Double.isFinite(speedPerTick) || speedPerTick < 0.01 || speedPerTick > 8) {
throw new IllegalArgumentException("Invalid Quickstep settings");
}
}
public static Settings defaults() { return new Settings(Duration.ofSeconds(5), 4, 1); }
}
private final class State implements AutoCloseable {
final AbilityExecution execution;
final Player player;
final Location origin;
final Vector horizontal;
final Settings settings;
boolean owned = true;
boolean closed;
State(AbilityExecution execution, Player player, Location origin, Vector horizontal, Settings settings) {
this.execution = execution; this.player = player; this.origin = origin;
this.horizontal = horizontal; this.settings = settings;
}
boolean stillOwns(Vector current) {
var horizontalCurrent = new Vector(current.getX(), 0, current.getZ());
double magnitude = horizontalCurrent.length();
if (magnitude < 1.0e-6) return true;
return magnitude <= horizontal.length() * 1.05 + 1.0e-6
&& horizontalCurrent.clone().normalize().dot(horizontal.clone().normalize()) >= 0.99;
}
@Override public void close() {
if (closed) return;
closed = true; dashes.remove(player.getUniqueId(), this);
if (!owned) return;
Vector current = player.getVelocity();
if (!stillOwns(current)) return;
player.setVelocity(new Vector(0, current.getY(), 0));
}
}
private volatile Settings settings;
private final Consumer<PlayerVelocityEvent> velocityEvents;
private final Map<UUID, State> dashes = new HashMap<>();
private boolean closed;
public Quickstep(Settings settings, Consumer<PlayerVelocityEvent> velocityEvents) {
this.settings = Objects.requireNonNull(settings); this.velocityEvents = Objects.requireNonNull(velocityEvents);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("quickstep", "Quickstep", Material.RABBIT_FOOT,
List.of("Dash forward with native horizontal movement.",
"Travel up to " + decimal(current.distance()) + " blocks while obstacles remain authoritative."),
"Use while grounded, on foot, and not flying or gliding.",
Map.of(Stat.DEX, BigInteger.valueOf(12)), BigInteger.ONE,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("distance", BigDecimal.valueOf(current.distance()).stripTrailingZeros(),
"speed", BigDecimal.valueOf(current.speedPerTick()).stripTrailingZeros()),
AbilityDefinition.TargetPolicy.SELF, this);
}
@Override public boolean accepts(ControlInput input) {
var player = input.player();
if (!player.isOnGround() || player.isFlying() || player.isGliding() || player.isInsideVehicle()) return false;
Vector direction = player.getEyeLocation().getDirection(); direction.setY(0);
return finite(direction) && direction.lengthSquared() > 1.0e-12;
}
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) return;
var current = from(execution.definition());
var player = execution.input().player();
if (!accepts(execution.input())) { execution.finish(); return; }
Vector direction = player.getEyeLocation().getDirection(); direction.setY(0).normalize();
Vector before = player.getVelocity();
Vector horizontal = direction.multiply(current.speedPerTick());
var proposed = new Vector(horizontal.getX(), before.getY(), horizontal.getZ());
var event = new PlayerVelocityEvent(player, proposed.clone());
velocityEvents.accept(event);
if (event.isCancelled() || !finite(event.getVelocity())) { execution.finish(); return; }
Vector accepted = event.getVelocity().clone(); accepted.setY(before.getY());
Vector acceptedHorizontal = new Vector(accepted.getX(), 0, accepted.getZ());
if (acceptedHorizontal.lengthSquared() < 1.0e-12) { execution.finish(); return; }
var state = new State(execution, player, player.getLocation().clone(), acceptedHorizontal, current);
var previous = dashes.put(player.getUniqueId(), state);
if (previous != null) previous.execution.finish();
execution.own(state);
player.setVelocity(accepted);
long ticks = Math.max(1, (long) Math.ceil(current.distance() / acceptedHorizontal.length()));
execution.later(Duration.ofMillis(Math.multiplyExact(ticks + 1, 50)), execution::finish);
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void moved(PlayerMoveEvent event) {
var state = dashes.get(event.getPlayer().getUniqueId());
if (state == null || state.player != event.getPlayer()) return;
var to = event.getTo();
if (to == null || !state.execution.stillCurrent()) { state.execution.finish(); return; }
Vector current = state.player.getVelocity();
if (!state.stillOwns(current)) {
state.owned = false; state.execution.finish(); return;
}
double dx = to.getX() - state.origin.getX(); double dz = to.getZ() - state.origin.getZ();
if (dx * dx + dz * dz >= state.settings.distance() * state.settings.distance()
|| new Vector(current.getX(), 0, current.getZ()).lengthSquared() < 1.0e-12) {
state.execution.finish();
}
}
private static boolean finite(Vector vector) {
return Double.isFinite(vector.getX()) && Double.isFinite(vector.getY()) && Double.isFinite(vector.getZ());
}
private static Settings from(AbilityDefinition definition) {
return new Settings(definition.cooldown(), definition.parameters().get("distance").doubleValue(),
definition.parameters().get("speed").doubleValue());
}
private static BigDecimal decimal(double value) { return BigDecimal.valueOf(value).stripTrailingZeros(); }
@Override public void close() {
if (closed) return;
closed = true;
for (var state : List.copyOf(dashes.values())) state.execution.finish();
dashes.clear();
}
}
@@ -0,0 +1,227 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.ArrayList;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import org.bukkit.Material;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
/** Dynamic owned party sphere for Rallying Cry movement and outgoing damage benefits. */
public final class RallyingCry implements AbilityEffect, AutoCloseable {
public record Settings(Duration cooldown, double radius, Duration duration,
int speedAmplifier, BigDecimal damageBonusPercent) {
public Settings {
Objects.requireNonNull(cooldown); Objects.requireNonNull(duration); Objects.requireNonNull(damageBonusPercent);
if (cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(radius) || radius <= 0 || radius > 64
|| duration.isNegative() || duration.isZero() || duration.compareTo(Duration.ofDays(1)) > 0
|| speedAmplifier < 0 || speedAmplifier > 255
|| damageBonusPercent.signum() < 0 || damageBonusPercent.compareTo(BigDecimal.valueOf(100)) > 0) {
throw new IllegalArgumentException("Invalid Rallying Cry settings");
}
}
public static Settings defaults() {
return new Settings(Duration.ofSeconds(25), 8, Duration.ofSeconds(6), 0, BigDecimal.valueOf(20));
}
}
private final class Area implements AutoCloseable {
final long sequence; final AbilityExecution execution; final Player source; final Settings settings;
final Map<UUID, Benefit> recipients = new java.util.HashMap<>(); boolean closed;
Area(AbilityExecution execution, Settings settings) {
sequence = ++sequences; this.execution = execution; source = execution.input().player(); this.settings = settings;
}
void refresh() {
if (closed) return;
if (!sourceCurrent()) { breakArea(this); return; }
var eligible = candidates();
for (var entry : List.copyOf(recipients.entrySet())) {
if (!eligible.containsKey(entry.getKey())) entry.getValue().close();
}
for (var entry : eligible.entrySet()) {
if (!recipients.containsKey(entry.getKey())) {
var benefit = new Benefit(this, entry.getValue()); recipients.put(entry.getKey(), benefit);
}
}
}
boolean sourceCurrent() {
return execution.stillCurrent() && sessions.active(source.getUniqueId())
.filter(active -> active.equals(execution.input().session()) && sessions.current(active)).isPresent();
}
boolean eligible(Player player) {
if (!sourceCurrent()) return false;
var active = sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);
if (active == null || !inside(source, player, settings.radius())) return false;
if (player == source) return active.equals(execution.input().session());
var sourceParty = parties.partyOf(source.getUniqueId()).orElse(null);
var recipientParty = parties.partyOf(player.getUniqueId()).orElse(null);
return sourceParty != null && recipientParty != null && sourceParty.id().equals(recipientParty.id());
}
Map<UUID, Player> candidates() {
var result = new LinkedHashMap<UUID, Player>();
if (eligible(source)) result.put(source.getUniqueId(), source);
List<Entity> nearby;
try { nearby = source.getNearbyEntities(settings.radius(), settings.radius(), settings.radius()); }
catch (RuntimeException unavailable) { nearby = List.of(); }
int inspected = 0;
for (var entity : nearby) {
if (++inspected > 256 || result.size() == 64) break;
if (entity instanceof Player player && eligible(player)) result.putIfAbsent(player.getUniqueId(), player);
}
return result;
}
@Override public void close() {
if (closed) return; closed = true; areas.remove(sequence, this);
for (var benefit : List.copyOf(recipients.values())) benefit.close(); recipients.clear();
}
}
private final class Benefit implements AutoCloseable {
final Area area; final Player player; final AutoCloseable speed; final AutoCloseable bonus; boolean closed;
Benefit(Area area, Player player) {
this.area = area; this.player = player;
speed = speed(player, area.settings.speedAmplifier());
bonus = bonuses.grant(area.execution, player, area.settings.damageBonusPercent(), () -> !closed && area.eligible(player));
}
@Override public void close() {
if (closed) return; closed = true; area.recipients.remove(player.getUniqueId(), this);
closeResource(bonus); closeResource(speed);
}
}
private final class SpeedGrant implements AutoCloseable {
final SpeedState state; final long sequence; final int amplifier; boolean closed;
SpeedGrant(SpeedState state, int amplifier) { this.state = state; sequence = ++speedSequences; this.amplifier = amplifier; }
@Override public void close() { if (closed) return; closed = true; state.grants.remove(this); state.refresh(); }
}
private final class SpeedState {
final Player player; final List<SpeedGrant> grants = new ArrayList<>(); PotionEffect owned;
SpeedState(Player player) { this.player = player; }
void refresh() {
PotionEffect current;
try { current = player.getPotionEffect(PotionEffectType.SPEED); }
catch (RuntimeException unavailable) { return; }
if (owned != null && !same(current, owned)) owned = null;
SpeedGrant strongest = null;
for (var grant : List.copyOf(grants)) if (!grant.closed && (strongest == null
|| grant.amplifier > strongest.amplifier
|| grant.amplifier == strongest.amplifier && grant.sequence < strongest.sequence)) strongest = grant;
if (strongest == null) {
if (owned != null && same(current, owned) && !removeOwned()) return;
owned = null; speeds.remove(player.getUniqueId(), this); return;
}
if (owned != null && same(current, owned) && owned.getAmplifier() != strongest.amplifier) {
if (!removeOwned()) return;
current = null;
}
if (current != null && current.getAmplifier() >= strongest.amplifier) return;
var effect = new PotionEffect(PotionEffectType.SPEED, PotionEffect.INFINITE_DURATION,
strongest.amplifier, false, false, true);
try { if (player.addPotionEffect(effect, true)) owned = effect; }
catch (RuntimeException ignored) { owned = null; }
}
boolean removeOwned() {
try {
player.removePotionEffect(PotionEffectType.SPEED);
if (same(player.getPotionEffect(PotionEffectType.SPEED), owned)) return false;
} catch (RuntimeException failure) { return false; }
owned = null; return true;
}
}
private volatile Settings settings;
private final EquipmentSessions sessions;
private final PartyRoster parties;
private final OutgoingDamageBonus bonuses;
private final Map<Long, Area> areas = new java.util.HashMap<>();
private final Map<UUID, SpeedState> speeds = new java.util.HashMap<>();
private long sequences; private long speedSequences;
private org.bukkit.scheduler.BukkitTask sweepTask;
private boolean closed;
public RallyingCry(Settings settings, EquipmentSessions sessions, PartyRoster parties, OutgoingDamageBonus bonuses) {
this.settings = Objects.requireNonNull(settings); this.sessions = Objects.requireNonNull(sessions);
this.parties = Objects.requireNonNull(parties); this.bonuses = Objects.requireNonNull(bonuses);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public void install(org.bukkit.plugin.Plugin plugin) {
Objects.requireNonNull(plugin);
if (closed || sweepTask != null) throw new IllegalStateException("Rallying Cry sweep already installed or closed");
sweepTask = plugin.getServer().getScheduler().runTaskTimer(plugin, this::sweep, 1, 1);
}
public void sweep() {
if (closed) return; int checked = 0;
for (var area : List.copyOf(areas.values())) { area.refresh(); if (++checked == 64) break; }
for (var state : List.copyOf(speeds.values())) state.refresh();
}
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("rallying_cry", "Rallying Cry", Material.GOAT_HORN,
List.of("Grant nearby active party members Speed " + (current.speedAmplifier() + 1)
+ " and " + decimal(current.damageBonusPercent()) + "% combat damage.",
"A " + decimal(BigDecimal.valueOf(current.radius())) + "-block sphere lasting " + seconds(current.duration()) + " seconds."),
"Use to rally yourself and nearby active party members; copies do not stack.",
Map.of(Stat.CHR, BigInteger.valueOf(16), Stat.CON, BigInteger.valueOf(12)), BigInteger.ONE,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("radius", BigDecimal.valueOf(current.radius()).stripTrailingZeros(),
"duration-seconds", BigDecimal.valueOf(current.duration().toNanos()).movePointLeft(9),
"speed-amplifier", BigDecimal.valueOf(current.speedAmplifier()),
"damage-bonus-percent", current.damageBonusPercent()), AbilityDefinition.TargetPolicy.AREA, this);
}
@Override public boolean accepts(ControlInput input) { return !closed && input.target() == null; }
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) return;
var area = new Area(execution, from(execution.definition())); areas.put(area.sequence, area);
execution.own(area); area.refresh(); execution.later(area.settings.duration(), execution::finish);
}
private AutoCloseable speed(Player player, int amplifier) {
var state = speeds.computeIfAbsent(player.getUniqueId(), ignored -> new SpeedState(player));
var grant = new SpeedGrant(state, amplifier); state.grants.add(grant); state.refresh(); return grant;
}
private void breakArea(Area area) { area.close(); area.execution.finish(); }
private static boolean inside(Player source, Player target, double radius) {
try { var a = source.getLocation(); var b = target.getLocation();
return a.getWorld() == b.getWorld() && a.distanceSquared(b) <= radius * radius;
} catch (RuntimeException invalid) { return false; }
}
private static boolean same(PotionEffect first, PotionEffect second) {
return first != null && second != null && first.getType().equals(second.getType())
&& first.getAmplifier() == second.getAmplifier() && first.isInfinite() && second.isInfinite();
}
private static void closeResource(AutoCloseable resource) {
try { resource.close(); } catch (Exception impossible) { throw new IllegalStateException(impossible); }
}
private static Settings from(AbilityDefinition definition) {
var parameters = definition.parameters();
return new Settings(definition.cooldown(), parameters.get("radius").doubleValue(),
Duration.ofNanos(parameters.get("duration-seconds").movePointRight(9).longValueExact()),
parameters.get("speed-amplifier").intValueExact(), parameters.get("damage-bonus-percent"));
}
private static String decimal(BigDecimal value) { return value.stripTrailingZeros().toPlainString(); }
private static String seconds(Duration duration) {
return decimal(BigDecimal.valueOf(duration.toNanos()).movePointLeft(9));
}
@Override public void close() {
if (closed) return; closed = true; if (sweepTask != null) sweepTask.cancel();
for (var area : List.copyOf(areas.values())) area.execution.finish(); areas.clear();
for (var state : List.copyOf(speeds.values())) { state.grants.clear(); state.refresh(); }
speeds.clear();
}
}
@@ -0,0 +1,376 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.items.CharacterSheets;
import games.dmg.fantasystick.items.TailBooks;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.persistence.RevivalStore;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Clock;
import java.time.Duration;
import java.time.Instant;
import java.time.temporal.ChronoUnit;
import java.util.ArrayList;
import java.util.IdentityHashMap;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
import java.util.function.Consumer;
import net.kyori.adventure.text.Component;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
/** Revive target selection, contained popup and proof-based Tail conversion. */
public final class Revive implements AbilityEffect, Listener, AutoCloseable {
public interface PopupFactory { Inventory create(int size, Component title); }
private static final Duration DEATH_AGE = Duration.ofHours(24);
private static final Duration VIEW_TIME = Duration.ofMinutes(5);
private static final double RANGE = 12;
private record Candidate(int slot, ItemStack captured, TailBooks.Identity identity) { }
private record Choice(Candidate candidate, CharacterRecord record) { }
private final CharacterStorage characters;
private final RevivalStore reservations;
private final Clock clock;
private final Consumer<Runnable> nextTick;
private final PopupFactory popups;
private final Consumer<Throwable> failures;
private final TailBooks tails = new TailBooks();
private final CharacterSheets sheets = new CharacterSheets();
private final Map<Inventory, View> inventories = new IdentityHashMap<>();
private final Map<UUID, View> targets = new LinkedHashMap<>();
private boolean closed;
private final class View implements AutoCloseable {
final AbilityExecution execution;
final Player target;
final Inventory inventory;
final Map<Integer, Choice> choices;
boolean selecting;
boolean finished;
View(AbilityExecution execution, Player target, Inventory inventory, Map<Integer, Choice> choices) {
this.execution = execution; this.target = target; this.inventory = inventory; this.choices = choices;
}
@Override public void close() {
if (finished) return;
finished = true;
inventories.remove(inventory, this); targets.remove(target.getUniqueId(), this);
inventory.clear();
try { target.closeInventory(); } catch (RuntimeException failure) { report(failure); }
}
}
public Revive(CharacterStorage characters, RevivalStore reservations, Clock clock, Consumer<Runnable> nextTick,
PopupFactory popups, Consumer<Throwable> failures) {
this.characters = Objects.requireNonNull(characters); this.reservations = Objects.requireNonNull(reservations);
this.clock = Objects.requireNonNull(clock); this.nextTick = Objects.requireNonNull(nextTick);
this.popups = Objects.requireNonNull(popups); this.failures = Objects.requireNonNull(failures);
}
public AbilityDefinition definition() {
return new AbilityDefinition("revive", "Revive", Material.ECHO_SHARD,
List.of("Let another player continue one fallen character.", "A valid cast spends the daily opportunity."),
"Use the equipped shard while aiming at another player within 12 blocks.",
Map.of(Stat.WIS, BigInteger.valueOf(30), Stat.CHR, BigInteger.valueOf(24), Stat.CON, BigInteger.valueOf(12)),
BigInteger.ONE, AbilityDefinition.Activation.SELECTION, ControlInput.Gesture.USE, Duration.ofHours(24),
Map.of("range", BigDecimal.valueOf(12), "selection-time", BigDecimal.valueOf(300),
"death-age", BigDecimal.valueOf(86400)),
AbilityDefinition.TargetPolicy.EXCEPTIONAL_NONCOMBAT_SELECTION, this);
}
@Override public boolean accepts(ControlInput input) { return !closed && target(input) != null; }
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) { execution.finish(); return; }
Player target = target(execution.input());
if (target == null) {
execution.input().player().sendMessage("Revive found no eligible player within 12 blocks and line of sight.");
execution.finish(); return;
}
var captured = candidates(target);
if (captured.isEmpty()) {
execution.input().player().sendMessage("That player has no direct-inventory Tail eligible for Revive.");
execution.finish(); return;
}
var loads = captured.stream().map(candidate -> characters.find(candidate.identity().characterId())).toList();
CompletableFuture.allOf(loads.toArray(CompletableFuture[]::new)).whenComplete((ignored, failure) -> schedule(() -> {
if (failure != null) { report(failure); execution.input().player().sendMessage("Revive could not inspect those Tails safely."); execution.finish(); return; }
if (closed || !execution.stillCurrent() || !target.isOnline()) { execution.finish(); return; }
var eligible = new ArrayList<Choice>();
Instant now = clock.instant();
for (int index = 0; index < captured.size(); index++) {
var found = loads.get(index).join();
if (found.isEmpty()) continue;
var record = found.orElseThrow();
var candidate = captured.get(index);
if (eligible(record, candidate.identity(), now) && unchanged(target, candidate)) eligible.add(new Choice(candidate, record));
}
if (eligible.isEmpty()) {
execution.input().player().sendMessage("That player has no current Tail younger than 24 hours.");
execution.finish(); return;
}
open(execution, target, eligible, now);
}));
}
private Player target(ControlInput input) {
Player caster = input.player();
Entity supplied = input.target();
Player selected = supplied instanceof Player player ? player : null;
if (selected == null) {
Location eye = caster.getEyeLocation();
var hit = caster.getWorld().rayTraceEntities(eye, eye.getDirection(), RANGE,
entity -> entity instanceof Player && entity != caster);
if (hit != null && hit.getHitEntity() instanceof Player player) selected = player;
}
if (selected == null || selected == caster || !selected.isOnline() || selected.getWorld() != caster.getWorld()
|| selected.getLocation().distanceSquared(caster.getLocation()) > RANGE * RANGE
|| !caster.hasLineOfSight(selected)) return null;
return selected;
}
private List<Candidate> candidates(Player target) {
var result = new ArrayList<Candidate>();
for (int slot = 0; slot <= 40; slot++) {
if (slot > 35 && slot != 40) continue;
ItemStack item = target.getInventory().getItem(slot);
if (item == null || item.isEmpty()) continue;
var identity = tails.identify(item);
if (identity.isPresent()) result.add(new Candidate(slot, item.clone(), identity.orElseThrow()));
}
return List.copyOf(result);
}
private boolean eligible(CharacterRecord record, TailBooks.Identity identity, Instant now) {
if (!record.dead() || !record.id().equals(identity.characterId()) || !Objects.equals(record.deathId(), identity.deathId())) return false;
Duration age = Duration.between(record.diedAt(), now);
return !age.isNegative() && age.compareTo(DEATH_AGE) < 0;
}
private boolean unchanged(Player target, Candidate candidate) {
ItemStack current = target.getInventory().getItem(candidate.slot());
return current != null && current.equals(candidate.captured());
}
private void open(AbilityExecution execution, Player target, List<Choice> eligible, Instant now) {
View old = targets.get(target.getUniqueId()); if (old != null) old.execution.finish();
int size = Math.min(54, Math.max(9, ((eligible.size() + 8) / 9) * 9));
Inventory inventory = popups.create(size, Component.text("Choose a Tail to Revive"));
var choices = new LinkedHashMap<Integer, Choice>();
for (int index = 0; index < eligible.size() && index < size; index++) {
Choice choice = eligible.get(index); ItemStack display = choice.candidate().captured().clone(); display.setAmount(1);
var meta = display.getItemMeta();
long seconds = Math.max(0, Duration.between(now, choice.record().diedAt().plus(DEATH_AGE)).toSeconds());
meta.lore(List.of(Component.text("Level " + choice.record().level()),
Component.text("Eligible for " + seconds + " more seconds"), Component.text("Click to continue this character")));
display.setItemMeta(meta); inventory.setItem(index, display); choices.put(index, choice);
}
var view = new View(execution, target, inventory, Map.copyOf(choices));
inventories.put(inventory, view); targets.put(target.getUniqueId(), view); execution.own(view);
target.openInventory(inventory);
execution.later(VIEW_TIME, execution::finish);
}
@EventHandler(priority = EventPriority.HIGHEST)
public void click(org.bukkit.event.inventory.InventoryClickEvent event) {
var view = inventories.get(event.getView().getTopInventory());
if (view == null) return;
event.setCancelled(true);
if (event.getWhoClicked() != view.target || event.getRawSlot() < 0 || event.getRawSlot() >= view.inventory.getSize()) return;
Choice choice = view.choices.get(event.getRawSlot());
if (choice == null || view.selecting) return;
view.selecting = true; inventories.remove(view.inventory, view); targets.remove(view.target.getUniqueId(), view);
view.inventory.clear(); view.target.closeInventory();
confirm(view, choice);
}
@EventHandler(priority = EventPriority.HIGHEST)
public void drag(org.bukkit.event.inventory.InventoryDragEvent event) {
var view = inventories.get(event.getView().getTopInventory());
if (view != null && event.getRawSlots().stream().anyMatch(slot -> slot < view.inventory.getSize())) event.setCancelled(true);
}
@EventHandler(priority = EventPriority.MONITOR)
public void close(org.bukkit.event.inventory.InventoryCloseEvent event) {
var view = inventories.get(event.getView().getTopInventory());
if (view != null && !view.selecting) view.execution.finish();
}
@EventHandler(priority = EventPriority.MONITOR)
public void quit(org.bukkit.event.player.PlayerQuitEvent event) {
var targetView = targets.get(event.getPlayer().getUniqueId()); if (targetView != null) targetView.execution.finish();
for (var view : List.copyOf(inventories.values())) {
if (view.execution.input().player() == event.getPlayer()) view.execution.finish();
}
}
@EventHandler(priority = EventPriority.MONITOR)
public void join(org.bukkit.event.player.PlayerJoinEvent event) { reconcile(event.getPlayer()); }
private void confirm(View view, Choice choice) {
if (closed || !view.execution.stillCurrent() || !view.target.isOnline() || !unchanged(view.target, choice.candidate())) {
view.execution.finish(); return;
}
characters.find(choice.record().id()).whenComplete((found, failure) -> schedule(() -> {
if (failure != null) { report(failure); view.execution.input().player().sendMessage("Revive could not recheck that Tail; no item changed."); view.execution.finish(); return; }
if (closed || !view.execution.stillCurrent() || !view.target.isOnline() || found.isEmpty()
|| !eligible(found.orElseThrow(), choice.candidate().identity(), clock.instant())
|| !unchanged(view.target, choice.candidate())) {
view.execution.input().player().sendMessage("That Tail is no longer eligible; no item changed.");
view.execution.finish(); return;
}
reserve(view, choice.candidate(), found.orElseThrow());
}));
}
private void reserve(View view, Candidate candidate, CharacterRecord dead) {
ItemStack source = view.target.getInventory().getItem(candidate.slot());
int destination = source.getAmount() == 1 ? -1 : emptyDirectSlot(view.target, candidate.slot());
if (source.getAmount() > 1 && destination < 0) {
view.target.sendMessage("Revive needs one empty direct inventory slot to preserve the copied Tails.");
view.execution.finish(); return;
}
var reservation = new RevivalStore.Reservation(UUID.randomUUID(), view.execution.character().id(),
view.target.getUniqueId(), dead.id(), dead.deathId(), clock.instant().truncatedTo(ChronoUnit.SECONDS),
candidate.slot(), source.getAmount(), destination);
reservations.reserve(reservation).whenComplete((reserved, failure) -> schedule(() -> {
if (failure != null) { report(failure); view.execution.input().player().sendMessage("Revive reservation could not be saved; no Tail changed."); view.execution.finish(); return; }
if (reserved.isEmpty() || closed || !view.execution.stillCurrent() || !view.target.isOnline()
|| !unchanged(view.target, candidate)) {
view.execution.input().player().sendMessage("Revive selection became stale after reservation; no Tail was changed.");
view.execution.finish(); return;
}
deliver(view, dead, reservation);
}));
}
private int emptyDirectSlot(Player target, int source) {
for (int slot = 0; slot <= 40; slot++) {
if (slot > 35 && slot != 40 || slot == source) continue;
ItemStack item = target.getInventory().getItem(slot);
if (item == null || item.isEmpty()) return slot;
}
return -1;
}
private void deliver(View view, CharacterRecord dead, RevivalStore.Reservation reservation) {
try {
var provisional = new CharacterRecord(dead.id(), dead.name(), dead.revision(), dead.stats(), dead.level(), dead.experience(),
dead.unspentPoints(), dead.maximumHealth(), dead.learned(), dead.loadout(), dead.passives(), dead.cooldowns(), dead.restrictedKills(),
false, dead.deathId(), dead.diedAt());
ItemStack sheet = sheets.create(provisional);
ItemStack source = view.target.getInventory().getItem(reservation.sourceSlot());
if (reservation.sourceAmount() == 1) view.target.getInventory().setItem(reservation.sourceSlot(), sheet);
else {
view.target.getInventory().setItem(reservation.destinationSlot(), sheet);
var remaining = source.clone(); remaining.setAmount(reservation.sourceAmount() - 1);
view.target.getInventory().setItem(reservation.sourceSlot(), remaining);
}
view.target.updateInventory();
} catch (RuntimeException uncertain) {
report(uncertain); view.target.sendMessage("Revive item delivery is uncertain; retained proof requires recovery.");
view.execution.finish(); return;
}
var nativeLimit = games.dmg.fantasystick.session.NativeHealthLimit.read();
characters.restoreDeathRecord(reservation.character(), reservation.death(), nativeLimit)
.whenComplete((restored, failure) -> schedule(() -> {
if (failure != null || restored.isEmpty()) {
if (failure != null) report(failure);
view.target.sendMessage("The Tail changed, but character restoration is pending recovery; do not move the sheet.");
view.execution.finish(); return;
}
if (installFinalSheet(view.target, restored.orElseThrow())) {
reservations.clear(reservation.character(), reservation.id()).exceptionally(failure2 -> { report(failure2); return false; });
view.target.sendMessage("Restored character sheet: " + restored.orElseThrow().name() + ".");
view.execution.input().player().sendMessage("Revive restored " + restored.orElseThrow().name() + ".");
} else view.target.sendMessage("Character restoration was saved, but sheet custody is ambiguous; retained proof requires recovery.");
view.execution.finish();
}));
}
private boolean installFinalSheet(Player target, CharacterRecord record) {
int slot = uniqueSheetSlot(target, record.id());
if (slot < 0) return false;
target.getInventory().setItem(slot, sheets.create(record)); target.updateInventory(); return true;
}
private int uniqueSheetSlot(Player target, UUID character) {
int found = -1;
for (int slot = 0; slot <= 40; slot++) {
if (slot > 35 && slot != 40) continue;
if (sheets.identify(target.getInventory().getItem(slot)).filter(character::equals).isEmpty()) continue;
if (found >= 0) return -2;
found = slot;
}
return found;
}
public void reconcile(Player target) {
if (closed || !target.isOnline()) return;
reservations.target(target.getUniqueId()).whenComplete((found, failure) -> {
if (failure != null) { report(failure); return; }
for (var reservation : found) characters.find(reservation.character()).whenComplete((record, loadFailure) -> schedule(() -> {
if (loadFailure != null) { report(loadFailure); return; }
if (closed || !target.isOnline() || record.isEmpty()) return;
reconcile(target, reservation, record.orElseThrow());
}));
});
}
private void reconcile(Player target, RevivalStore.Reservation reservation, CharacterRecord record) {
int foundSheet = uniqueSheetSlot(target, reservation.character());
boolean hasSheet = foundSheet >= 0;
ItemStack source = target.getInventory().getItem(reservation.sourceSlot());
boolean unchangedTail = source != null && source.getAmount() == reservation.sourceAmount()
&& tails.identify(source).filter(id -> id.characterId().equals(reservation.character()) && id.deathId().equals(reservation.death())).isPresent();
boolean consumedTail = reservation.sourceAmount() == 1 ? hasSheet
: source != null && source.getAmount() == reservation.sourceAmount() - 1
&& tails.identify(source).filter(id -> id.deathId().equals(reservation.death())).isPresent();
if (!record.dead() && hasSheet && installFinalSheet(target, record)) {
reservations.clear(reservation.character(), reservation.id()); return;
}
if (record.dead() && unchangedTail && !hasSheet) {
reservations.clear(reservation.character(), reservation.id()); return;
}
if (record.dead() && hasSheet && (consumedTail || unchangedTail && reservation.sourceAmount() > 1)) {
if (unchangedTail && reservation.sourceAmount() > 1) {
var remaining = source.clone(); remaining.setAmount(source.getAmount() - 1);
target.getInventory().setItem(reservation.sourceSlot(), remaining); target.updateInventory();
}
var nativeLimit = games.dmg.fantasystick.session.NativeHealthLimit.read();
(reservation.administrative()
? characters.restoreDeathRecordAdministratively(reservation.character(), reservation.death(), nativeLimit)
: characters.restoreDeathRecord(reservation.character(), reservation.death(), nativeLimit))
.whenComplete((restored, failure) -> schedule(() -> {
if (failure != null) { report(failure); return; }
if (restored.isPresent() && installFinalSheet(target, restored.orElseThrow())) {
reservations.clear(reservation.character(), reservation.id());
}
}));
}
}
private void schedule(Runnable action) {
try { nextTick.accept(action); } catch (RuntimeException rejected) { report(rejected); }
}
private void report(Throwable failure) { try { failures.accept(failure); } catch (RuntimeException ignored) { } }
@Override public void close() {
if (closed) return; closed = true;
for (var view : List.copyOf(inventories.values())) view.execution.finish();
inventories.clear(); targets.clear();
}
}
@@ -0,0 +1,250 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import java.util.function.Supplier;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Particle;
import org.bukkit.attribute.Attribute;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityRegainHealthEvent;
/** Fixed bounded Sanctuary cylinder with delayed healing pulses and dynamic strongest mitigation. */
public final class Sanctuary implements AbilityEffect, AutoCloseable {
public record Settings(Duration cooldown, double radius, double verticalRange, Duration duration,
Duration pulseInterval, BigDecimal healingPerPulse, BigDecimal damageReductionPercent) {
public Settings {
Objects.requireNonNull(cooldown); Objects.requireNonNull(duration); Objects.requireNonNull(pulseInterval);
Objects.requireNonNull(healingPerPulse); Objects.requireNonNull(damageReductionPercent);
if (cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(radius) || radius <= 0 || radius > 64
|| !Double.isFinite(verticalRange) || verticalRange < 0 || verticalRange > 64
|| duration.isZero() || duration.isNegative() || duration.compareTo(Duration.ofDays(1)) > 0
|| pulseInterval.isZero() || pulseInterval.isNegative() || pulseInterval.compareTo(duration) > 0
|| duration.toNanos() / pulseInterval.toNanos() > 64
|| healingPerPulse.signum() < 0 || healingPerPulse.compareTo(BigDecimal.valueOf(Double.MAX_VALUE)) > 0
|| damageReductionPercent.signum() < 0 || damageReductionPercent.compareTo(BigDecimal.valueOf(100)) > 0) {
throw new IllegalArgumentException("Invalid Sanctuary settings");
}
}
public static Settings defaults() {
return new Settings(Duration.ofSeconds(45), 6, 3, Duration.ofSeconds(6), Duration.ofSeconds(1),
BigDecimal.valueOf(2), BigDecimal.valueOf(20));
}
}
private record Target(Player player, EquipmentSessions.Active active, CharacterRecord record) { }
private final class State implements AutoCloseable {
final AbilityExecution execution; final Player source;
final Location origin; final Settings captured; final Map<UUID, AutoCloseable> mitigation = new LinkedHashMap<>();
Duration elapsed = Duration.ZERO; Duration nextPulse; final Duration scanPeriod;
int pending; boolean expired; boolean closed;
State(AbilityExecution execution, Settings captured) {
this.execution = execution; this.source = execution.input().player(); this.origin = source.getLocation().clone();
this.captured = captured; this.nextPulse = captured.pulseInterval();
long period = Math.max(50_000_000L, (captured.duration().toNanos() + 59) / 60);
this.scanPeriod = Duration.ofNanos(period);
}
void start() { states.add(this); execution.own(this); reconcile(); visual(); schedule(); }
void schedule() {
if (closed || expired) return;
Duration remaining = captured.duration().minus(elapsed);
execution.later(remaining.compareTo(scanPeriod) < 0 ? remaining : scanPeriod, this::step);
}
void step() {
if (closed || !execution.stillCurrent()) { execution.finish(); return; }
Duration remaining = captured.duration().minus(elapsed);
elapsed = elapsed.plus(remaining.compareTo(scanPeriod) < 0 ? remaining : scanPeriod);
reconcile(); visual();
while (nextPulse.compareTo(elapsed) <= 0 && nextPulse.compareTo(captured.duration()) <= 0) {
pulse(); nextPulse = nextPulse.plus(captured.pulseInterval());
}
if (elapsed.compareTo(captured.duration()) >= 0) {
expired = true; closeMitigation(); if (pending == 0) execution.finish();
} else schedule();
}
void reconcile() {
var eligible = recipients();
for (var entry : List.copyOf(mitigation.entrySet())) {
if (eligible.stream().noneMatch(player -> player.getUniqueId().equals(entry.getKey()))) {
try { entry.getValue().close(); } catch (Exception ignored) { } mitigation.remove(entry.getKey());
}
}
for (var player : eligible) mitigation.computeIfAbsent(player.getUniqueId(), ignored ->
combatMitigation.grant(execution, player, captured.damageReductionPercent(), () -> recipientCurrent(player)));
}
void pulse() {
for (var player : recipients()) if (owner(player) == this) heal(player);
}
void heal(Player player) {
var target = target(player); if (target == null) return;
var attribute = player.getAttribute(Attribute.MAX_HEALTH); if (attribute == null) return;
double current = player.getHealth(), maximum = attribute.getValue(), missing = maximum - current;
double proposed = Math.min(missing, captured.healingPerPulse().doubleValue());
if (!Double.isFinite(current) || !Double.isFinite(maximum) || !Double.isFinite(proposed) || proposed <= 0) return;
var event = new EntityRegainHealthEvent(player, proposed, EntityRegainHealthEvent.RegainReason.CUSTOM);
healingEvents.accept(event); double accepted = Math.min(proposed, Math.min(missing, event.getAmount()));
if (event.isCancelled() || !Double.isFinite(accepted) || accepted <= 0) return;
pending++; var expected = target.record().revision();
characters.saveHealth(target.record().id(), expected, BigDecimal.valueOf(current + accepted), nativeLimit.get())
.whenComplete((saved, failure) -> {
try { nextTick.accept(() -> completeHeal(this, target, expected, accepted, saved, failure)); }
catch (RuntimeException rejected) { completePending(this); }
});
}
List<Player> recipients() {
List<Entity> nearby;
try { nearby = new ArrayList<>(source.getWorld().getNearbyEntities(origin,
captured.radius(), captured.verticalRange(), captured.radius())); }
catch (RuntimeException unavailable) { nearby = new ArrayList<>(); }
nearby.addFirst(source); var unique = new LinkedHashMap<UUID, Player>(); int inspected = 0;
for (var entity : nearby) {
if (++inspected > 256) break;
if (entity instanceof Player player && recipientCurrent(player)) unique.putIfAbsent(player.getUniqueId(), player);
}
var result = new ArrayList<>(unique.values());
result.sort(Comparator.comparingDouble((Player player) -> distance(origin, player)).thenComparing(Player::getUniqueId));
return result.size() <= 64 ? result : new ArrayList<>(result.subList(0, 64));
}
boolean recipientCurrent(Player player) {
if (closed || !execution.stillCurrent() || !inside(origin, player, captured.radius(), captured.verticalRange())
|| !unobstructed(origin, player)) return false;
if (player == source) return sessions.active(player.getUniqueId()).filter(sessions::current)
.map(active -> active.equals(execution.input().session())).orElse(false);
var active = sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);
return active != null && sameParty(source, player);
}
Target target(Player player) {
var active = sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);
var record = active == null ? null : sessions.currentRecord(active).orElse(null);
return record == null ? null : new Target(player, active, record);
}
void visual() {
try { source.getWorld().spawnParticle(Particle.END_ROD, origin, 12,
captured.radius() / 2, 0.1, captured.radius() / 2, 0); } catch (RuntimeException ignored) { }
}
void closeMitigation() {
for (var grant : List.copyOf(mitigation.values())) try { grant.close(); } catch (Exception ignored) { }
mitigation.clear();
}
@Override public void close() {
if (closed) return; closed = true; expired = true; states.remove(this); closeMitigation();
}
}
private volatile Settings settings;
private final CharacterStorage characters; private final EquipmentSessions sessions; private final PartyRoster parties;
private final CombatMitigation combatMitigation; private final Consumer<Runnable> nextTick;
private final Consumer<EntityRegainHealthEvent> healingEvents; private final Supplier<BigDecimal> nativeLimit;
private final Consumer<MendingLight.Support> supports; private final List<State> states = new ArrayList<>();
private boolean closed;
public Sanctuary(Settings settings, CharacterStorage characters, EquipmentSessions sessions, PartyRoster parties,
CombatMitigation combatMitigation, Consumer<Runnable> nextTick,
Consumer<EntityRegainHealthEvent> healingEvents, Supplier<BigDecimal> nativeLimit,
Consumer<MendingLight.Support> supports) {
this.settings = Objects.requireNonNull(settings); this.characters = Objects.requireNonNull(characters);
this.sessions = Objects.requireNonNull(sessions); this.parties = Objects.requireNonNull(parties);
this.combatMitigation = Objects.requireNonNull(combatMitigation); this.nextTick = Objects.requireNonNull(nextTick);
this.healingEvents = Objects.requireNonNull(healingEvents); this.nativeLimit = Objects.requireNonNull(nativeLimit);
this.supports = Objects.requireNonNull(supports);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("sanctuary", "Sanctuary", Material.SEA_LANTERN,
List.of("Create a fixed " + decimal(current.radius()) + "-block sanctuary for " + seconds(current.duration()) + " seconds.",
"Party members inside heal " + decimal(current.healingPerPulse()) + " each second and take "
+ decimal(current.damageReductionPercent()) + "% less combat damage."),
"Use to hold exposed ground; healing starts after one second and the area does not follow you.",
Map.of(Stat.WIS, BigInteger.valueOf(24), Stat.CHR, BigInteger.valueOf(20), Stat.CON, BigInteger.TEN), BigInteger.ONE,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("radius", BigDecimal.valueOf(current.radius()).stripTrailingZeros(),
"vertical-range", BigDecimal.valueOf(current.verticalRange()).stripTrailingZeros(),
"duration-seconds", nanos(current.duration()), "pulse-interval-seconds", nanos(current.pulseInterval()),
"healing-per-pulse", current.healingPerPulse(), "damage-reduction-percent", current.damageReductionPercent()),
AbilityDefinition.TargetPolicy.AREA, this);
}
@Override public boolean accepts(ControlInput input) { return !closed && input.target() == null; }
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) return; new State(execution, from(execution.definition())).start();
}
private void completeHeal(State state, Target target, BigInteger expected, double accepted,
java.util.Optional<CharacterRecord> saved, Throwable failure) {
try {
if (failure != null || saved == null || saved.isEmpty() || !state.execution.stillCurrent()
|| !state.recipientCurrent(target.player())) return;
var persisted = saved.orElseThrow();
if (!sessions.acknowledgeProgress(target.active(), expected, persisted)) return;
var attribute = target.player().getAttribute(Attribute.MAX_HEALTH); if (attribute == null) return;
double current = target.player().getHealth(), maximum = attribute.getValue();
double desired = Math.min(maximum, persisted.health().doubleValue()); double restored = Math.min(accepted, desired - current);
if (!Double.isFinite(current) || !Double.isFinite(maximum) || !Double.isFinite(restored) || restored <= 0) return;
target.player().setHealth(Math.min(maximum, current + restored));
state.execution.report(AbilityReport.Type.HEALING, target.player(),
BigDecimal.valueOf(restored).stripTrailingZeros());
if (target.player() != state.source) supports.accept(new MendingLight.Support(
state.execution.input().session().character(), target.active(), BigDecimal.valueOf(restored).stripTrailingZeros()));
} finally { completePending(state); }
}
private static void completePending(State state) {
if (state.pending > 0) state.pending--; if (state.expired && state.pending == 0) state.execution.finish();
}
private State owner(Player player) {
for (var state : List.copyOf(states)) if (!state.expired
&& state.mitigation.containsKey(player.getUniqueId())) return state;
return null;
}
private boolean sameParty(Player source, Player target) {
var party = parties.partyOf(source.getUniqueId()).orElse(null);
return party != null && party.members().contains(target.getUniqueId());
}
private static boolean inside(Location origin, Player player, double radius, double vertical) {
try { var at = player.getLocation(); if (origin.getWorld() != at.getWorld()) return false;
double dx = at.getX() - origin.getX(), dz = at.getZ() - origin.getZ();
return dx * dx + dz * dz <= radius * radius && Math.abs(at.getY() - origin.getY()) <= vertical;
} catch (RuntimeException invalid) { return false; }
}
private static boolean unobstructed(Location origin, Player player) {
try { var world = origin.getWorld(); if (world == null) return false; var box = player.getBoundingBox();
var center = box.getCenter(); var offset = center.clone().subtract(origin.toVector()); double distance = offset.length();
if (!Double.isFinite(distance) || distance == 0) return distance == 0;
return world.rayTraceBlocks(origin, offset.multiply(1 / distance), distance, org.bukkit.FluidCollisionMode.NEVER, true) == null;
} catch (RuntimeException invalid) { return false; }
}
private static double distance(Location origin, Player player) {
try { var at = player.getLocation(); if (origin.getWorld() != at.getWorld()) return Double.POSITIVE_INFINITY;
double dx = at.getX() - origin.getX(), dz = at.getZ() - origin.getZ(); return dx * dx + dz * dz;
} catch (RuntimeException invalid) { return Double.POSITIVE_INFINITY; }
}
private static Settings from(AbilityDefinition definition) { var p = definition.parameters();
return new Settings(definition.cooldown(), p.get("radius").doubleValue(), p.get("vertical-range").doubleValue(),
duration(p.get("duration-seconds")), duration(p.get("pulse-interval-seconds")),
p.get("healing-per-pulse"), p.get("damage-reduction-percent")); }
private static Duration duration(BigDecimal seconds) { return Duration.ofNanos(seconds.movePointRight(9).longValueExact()); }
private static BigDecimal nanos(Duration value) { return BigDecimal.valueOf(value.toNanos()).movePointLeft(9); }
private static String seconds(Duration value) { return decimal(nanos(value)); }
private static String decimal(double value) { return decimal(BigDecimal.valueOf(value)); }
private static String decimal(BigDecimal value) { return value.stripTrailingZeros().toPlainString(); }
@Override public void close() {
if (closed) return; closed = true; for (var state : List.copyOf(states)) { state.close(); state.execution.finish(); } states.clear();
}
}
@@ -0,0 +1,119 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.function.Consumer;
import java.util.function.Supplier;
import org.bukkit.Material;
import org.bukkit.attribute.Attribute;
import org.bukkit.event.entity.EntityRegainHealthEvent;
/** Second Wind's validated persist-before-publication self-heal. */
public final class SecondWind implements AbilityEffect {
public record Settings(BigInteger baseHealing, Duration cooldown) {
public Settings {
Objects.requireNonNull(baseHealing); Objects.requireNonNull(cooldown);
if (baseHealing.signum() < 0 || baseHealing.compareTo(BigDecimal.valueOf(Double.MAX_VALUE).toBigInteger()) > 0
|| cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0) {
throw new IllegalArgumentException("Invalid Second Wind settings");
}
}
public static Settings defaults() { return new Settings(BigInteger.valueOf(6), Duration.ofSeconds(15)); }
}
private final CharacterStorage characters;
private final EquipmentSessions sessions;
private final Consumer<Runnable> nextTick;
private final Consumer<EntityRegainHealthEvent> healingEvents;
private final Supplier<BigDecimal> nativeLimit;
private volatile Settings settings;
public SecondWind(Settings settings, CharacterStorage characters, EquipmentSessions sessions,
Consumer<Runnable> nextTick, Consumer<EntityRegainHealthEvent> healingEvents,
Supplier<BigDecimal> nativeLimit) {
this.settings = Objects.requireNonNull(settings); this.characters = Objects.requireNonNull(characters);
this.sessions = Objects.requireNonNull(sessions); this.nextTick = Objects.requireNonNull(nextTick);
this.healingEvents = Objects.requireNonNull(healingEvents); this.nativeLimit = Objects.requireNonNull(nativeLimit);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("second_wind", "Second Wind", Material.GHAST_TEAR,
List.of("Restore missing fantasy health.",
"Heals " + current.baseHealing() + " + WIS modifier, capped at maximum health."),
"Use while injured; full health refuses without spending cooldown.",
Map.of(Stat.CON, BigInteger.valueOf(12), Stat.WIS, BigInteger.valueOf(12)), BigInteger.ONE,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("base-healing", new BigDecimal(current.baseHealing())),
AbilityDefinition.TargetPolicy.SELF, this);
}
@Override public boolean accepts(ControlInput input) {
double health = input.player().getHealth();
var attribute = input.player().getAttribute(Attribute.MAX_HEALTH);
return attribute != null && Double.isFinite(health) && health >= 0
&& Double.isFinite(attribute.getValue()) && health < attribute.getValue();
}
public static BigInteger healing(BigInteger wisdom) { return healing(BigInteger.valueOf(6), wisdom); }
static BigInteger healing(BigInteger base, BigInteger wisdom) {
Objects.requireNonNull(base); Objects.requireNonNull(wisdom);
if (base.signum() < 0 || wisdom.signum() < 0) throw new IllegalArgumentException("Invalid Second Wind healing input");
BigInteger delta = wisdom.subtract(BigInteger.TEN); BigInteger[] divided = delta.divideAndRemainder(BigInteger.TWO);
BigInteger modifier = divided[0];
if (delta.signum() < 0 && divided[1].signum() != 0) modifier = modifier.subtract(BigInteger.ONE);
return base.add(modifier);
}
@Override public void activate(AbilityExecution execution) {
if (!execution.stillCurrent()) return;
var definition = execution.definition();
BigInteger base = definition.parameters().get("base-healing").toBigIntegerExact();
var player = execution.input().player();
var attribute = player.getAttribute(Attribute.MAX_HEALTH);
if (attribute == null) { execution.finish(); return; }
double current = player.getHealth(); double maximum = attribute.getValue();
double missing = maximum - current;
if (!Double.isFinite(current) || !Double.isFinite(maximum) || missing <= 0) { execution.finish(); return; }
BigInteger exact = healing(base, execution.character().stats().get(Stat.WIS));
double proposed = exact.bitLength() > 1023 ? missing : Math.min(missing, exact.doubleValue());
if (!Double.isFinite(proposed) || proposed <= 0) { execution.finish(); return; }
var event = new EntityRegainHealthEvent(player, proposed, EntityRegainHealthEvent.RegainReason.CUSTOM);
healingEvents.accept(event);
double accepted = Math.min(missing, event.getAmount());
if (event.isCancelled() || !Double.isFinite(accepted) || accepted <= 0) { execution.finish(); return; }
var record = execution.character(); var expected = record.revision();
BigDecimal target = BigDecimal.valueOf(current + accepted);
BigDecimal limit = nativeLimit.get();
characters.saveHealth(record.id(), expected, target, limit).whenComplete((saved, failure) -> {
try {
nextTick.accept(() -> {
try {
if (failure != null || saved == null || saved.isEmpty() || !execution.stillCurrent()) {
player.sendMessage("Second Wind health could not be saved; no healing was applied."); return;
}
var persisted = saved.orElseThrow();
if (!sessions.acknowledgeProgress(execution.input().session(), expected, persisted)) {
player.sendMessage("Second Wind was saved, but the session changed; no native healing was applied."); return;
}
double nativeBefore = player.getHealth();
double publish = Math.min(attribute.getValue(), Math.max(nativeBefore, persisted.health().doubleValue()));
player.setHealth(publish);
double restored = publish - nativeBefore;
if (Double.isFinite(restored) && restored > 0) execution.report(AbilityReport.Type.HEALING,
player, BigDecimal.valueOf(restored).stripTrailingZeros());
} finally { execution.finish(); }
});
} catch (RuntimeException rejected) { execution.finish(); }
});
}
}
@@ -0,0 +1,144 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.function.Consumer;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.damage.DamageSource;
import org.bukkit.damage.DamageType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.player.PlayerVelocityEvent;
import org.bukkit.util.Vector;
/** Shield Bash's contained short-range custom strike and post-damage knockback. */
public final class ShieldBash implements AbilityEffect, Listener, AutoCloseable {
public record Settings(BigInteger baseDamage, Duration cooldown, double range,
double horizontalKnockback, double minimumVerticalKnockback) {
public Settings {
Objects.requireNonNull(baseDamage); Objects.requireNonNull(cooldown);
if (baseDamage.signum() < 0 || cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(range) || range <= 0 || range > 64
|| !Double.isFinite(horizontalKnockback) || horizontalKnockback < 0 || horizontalKnockback > 8
|| !Double.isFinite(minimumVerticalKnockback) || minimumVerticalKnockback < 0
|| minimumVerticalKnockback > 8) throw new IllegalArgumentException("Invalid Shield Bash settings");
}
public static Settings defaults() {
return new Settings(BigInteger.valueOf(4), Duration.ofSeconds(6), 3, 0.8, 0.35);
}
}
private static final class Attempt {
final AbilityExecution execution; final LivingEntity target; final Settings settings; boolean accepted;
Attempt(AbilityExecution execution, LivingEntity target, Settings settings) {
this.execution = execution; this.target = target; this.settings = settings;
}
}
private volatile Settings settings;
private final Consumer<PlayerVelocityEvent> velocityEvents;
private Attempt damaging;
private boolean closed;
public ShieldBash(Settings settings, Consumer<PlayerVelocityEvent> velocityEvents) {
this.settings = Objects.requireNonNull(settings); this.velocityEvents = Objects.requireNonNull(velocityEvents);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("shield_bash", "Shield Bash", Material.SHIELD,
List.of("Strike within " + decimal(current.range()) + " blocks for " + current.baseDamage() + " + STR modifier damage.",
"Accepted damage adds knockback; this shield never enables ordinary blocking."),
"Attack a visible hostile at short range.", Map.of(Stat.STR, BigInteger.valueOf(12), Stat.CON, BigInteger.valueOf(12)),
BigInteger.ONE, AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.ATTACK, current.cooldown(),
Map.of("base-damage", new BigDecimal(current.baseDamage()), "range", decimalValue(current.range()),
"horizontal-knockback", decimalValue(current.horizontalKnockback()),
"minimum-vertical-knockback", decimalValue(current.minimumVerticalKnockback())),
AbilityDefinition.TargetPolicy.HOSTILE, this);
}
@Override public boolean accepts(ControlInput input) {
return !closed && input.target() instanceof LivingEntity target && inRange(input.player(), target, settings.range());
}
public static BigInteger damage(BigInteger strength) { return damage(BigInteger.valueOf(4), strength); }
static BigInteger damage(BigInteger base, BigInteger strength) {
Objects.requireNonNull(base); Objects.requireNonNull(strength);
if (base.signum() < 0 || strength.signum() < 0) throw new IllegalArgumentException("Invalid Shield Bash damage input");
var delta = strength.subtract(BigInteger.TEN); var divided = delta.divideAndRemainder(BigInteger.TWO);
var modifier = divided[0];
if (delta.signum() < 0 && divided[1].signum() != 0) modifier = modifier.subtract(BigInteger.ONE);
return base.add(modifier);
}
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent() || !(execution.input().target() instanceof LivingEntity target)) return;
var current = from(execution.definition()); var player = execution.input().player();
if (!inRange(player, target, current.range())) { execution.finish(); return; }
var exact = damage(current.baseDamage(), execution.character().stats().get(Stat.STR));
double amount = exact.bitLength() > 1023 ? Double.MAX_VALUE : exact.doubleValue();
if (!Double.isFinite(amount) || amount <= 0) { execution.finish(); return; }
var source = DamageSource.builder(DamageType.PLAYER_ATTACK).withCausingEntity(player).withDirectEntity(player).build();
var attempt = new Attempt(execution, target, current); damaging = attempt;
try { execution.damage(target, amount, source); }
finally { if (damaging == attempt) damaging = null; execution.finish(); }
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void acceptedDamage(EntityDamageByEntityEvent event) {
var attempt = damaging;
if (closed || attempt == null || attempt.accepted || event.isCancelled() || event.getFinalDamage() <= 0
|| !Double.isFinite(event.getFinalDamage()) || event.getDamager() != attempt.execution.input().player()
|| event.getEntity() != attempt.target || !attempt.execution.stillCurrent()) return;
attempt.accepted = true;
attempt.execution.report(AbilityReport.Type.DAMAGE, event.getEntity(),
BigDecimal.valueOf(event.getFinalDamage()).stripTrailingZeros());
knockback(attempt);
}
private void knockback(Attempt attempt) {
var player = attempt.execution.input().player(); var target = attempt.target;
Vector away = target.getLocation().toVector().subtract(player.getLocation().toVector()); away.setY(0);
if (!finite(away) || away.lengthSquared() < 1.0e-12) return;
Vector current = target.getVelocity();
Vector proposed = current.clone().add(away.normalize().multiply(attempt.settings.horizontalKnockback()));
proposed.setY(Math.max(current.getY(), attempt.settings.minimumVerticalKnockback()));
if (!finite(proposed)) return;
if (target instanceof Player targetPlayer) {
var event = new PlayerVelocityEvent(targetPlayer, proposed.clone()); velocityEvents.accept(event);
if (event.isCancelled() || !finite(event.getVelocity())) return;
proposed = event.getVelocity().clone();
}
target.setVelocity(proposed);
}
private static boolean inRange(Player player, LivingEntity target, double range) {
try {
Location source = player.getLocation(); Location destination = target.getLocation();
return source.getWorld() == destination.getWorld() && source.distanceSquared(destination) <= range * range
&& player.hasLineOfSight(target);
} catch (RuntimeException invalid) { return false; }
}
private static boolean finite(Vector value) {
return Double.isFinite(value.getX()) && Double.isFinite(value.getY()) && Double.isFinite(value.getZ());
}
private static Settings from(AbilityDefinition definition) {
var p = definition.parameters();
return new Settings(p.get("base-damage").toBigIntegerExact(), definition.cooldown(), p.get("range").doubleValue(),
p.get("horizontal-knockback").doubleValue(), p.get("minimum-vertical-knockback").doubleValue());
}
private static BigDecimal decimalValue(double value) { return BigDecimal.valueOf(value).stripTrailingZeros(); }
private static String decimal(double value) { return decimalValue(value).toPlainString(); }
@Override public void close() { closed = true; damaging = null; }
}
@@ -0,0 +1,84 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import org.bukkit.Material;
import org.bukkit.entity.Player;
/** Stone Skin's captured, owned grant into the shared strongest-reduction stage. */
public final class StoneSkin implements AbilityEffect, AutoCloseable {
public record Settings(Duration cooldown, Duration duration, BigDecimal reductionPercent) {
public Settings {
Objects.requireNonNull(cooldown); Objects.requireNonNull(duration); Objects.requireNonNull(reductionPercent);
if (cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| duration.isNegative() || duration.isZero() || duration.compareTo(Duration.ofDays(1)) > 0
|| reductionPercent.signum() < 0 || reductionPercent.compareTo(BigDecimal.valueOf(100)) > 0)
throw new IllegalArgumentException("Invalid Stone Skin settings");
}
public static Settings defaults() {
return new Settings(Duration.ofSeconds(14), Duration.ofSeconds(4), BigDecimal.valueOf(25));
}
}
private final class State implements AutoCloseable {
final AbilityExecution execution; final Player player; final AutoCloseable grant; boolean closed;
State(AbilityExecution execution, Player player, AutoCloseable grant) {
this.execution = execution; this.player = player; this.grant = grant;
}
@Override public void close() {
if (closed) return; closed = true; protections.remove(player.getUniqueId(), this);
try { grant.close(); } catch (Exception impossible) { throw new IllegalStateException(impossible); }
}
}
private volatile Settings settings;
private final CombatMitigation mitigation;
private final Map<UUID, State> protections = new java.util.HashMap<>();
private boolean closed;
public StoneSkin(Settings settings, CombatMitigation mitigation) {
this.settings = Objects.requireNonNull(settings); this.mitigation = Objects.requireNonNull(mitigation);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("stone_skin", "Stone Skin", Material.BRICK,
List.of("Reduce entity and projectile combat damage by " + decimal(current.reductionPercent()) + "%.",
"Lasts " + decimal(BigDecimal.valueOf(current.duration().toMillis()).movePointLeft(3)) + " seconds without stacking."),
"Use to protect yourself; environmental damage is unchanged.", Map.of(Stat.CON, BigInteger.valueOf(14)), BigInteger.ONE,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("duration-seconds", BigDecimal.valueOf(current.duration().toNanos()).movePointLeft(9),
"damage-reduction-percent", current.reductionPercent()), AbilityDefinition.TargetPolicy.SELF, this);
}
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) return;
var current = from(execution.definition()); var player = execution.input().player();
var grant = mitigation.grant(execution, player, current.reductionPercent());
var state = new State(execution, player, grant);
var previous = protections.put(player.getUniqueId(), state);
if (previous != null) previous.execution.finish();
execution.own(state); execution.later(current.duration(), execution::finish);
}
private static Settings from(AbilityDefinition definition) {
return new Settings(definition.cooldown(),
Duration.ofNanos(definition.parameters().get("duration-seconds").movePointRight(9).longValueExact()),
definition.parameters().get("damage-reduction-percent"));
}
private static String decimal(BigDecimal value) { return value.stripTrailingZeros().toPlainString(); }
@Override public void close() {
if (closed) return; closed = true;
for (var state : List.copyOf(protections.values())) state.execution.finish();
protections.clear();
}
}
@@ -0,0 +1,33 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.util.*;
import java.util.function.Consumer;
import org.bukkit.entity.*;
import org.bukkit.event.*;
import org.bukkit.event.entity.*;
import org.bukkit.projectiles.ProjectileSource;
/** Plugin-owned temporary-health ledger layered over unrelated native absorption. */
public final class TemporaryHealth implements Listener,AutoCloseable{
public record Support(UUID target,UUID supportingCharacter,EquipmentSessions.Active aided,BigDecimal amount){}
private final class Grant implements AutoCloseable{final long sequence;final AbilityExecution execution;final Player target;double remaining;boolean closed;
Grant(AbilityExecution e,Player t,double amount){sequence=++sequences;execution=e;target=t;remaining=amount;}
@Override public void close(){if(closed)return;double before=owned(target.getUniqueId());closed=true;var list=grants.get(target.getUniqueId());if(list!=null){list.remove(this);if(list.isEmpty())grants.remove(target.getUniqueId());}double after=owned(target.getUniqueId());removeNative(target,Math.max(0,before-after));}}
private final EquipmentSessions sessions;private final PartyRoster parties;private final Consumer<Runnable> nextTick;private final Consumer<Support> supports;
private final Map<UUID,List<Grant>> grants=new HashMap<>();private long sequences;private boolean closed;
public TemporaryHealth(EquipmentSessions sessions,PartyRoster parties,Consumer<Runnable> nextTick,Consumer<Support> supports){this.sessions=Objects.requireNonNull(sessions);this.parties=Objects.requireNonNull(parties);this.nextTick=Objects.requireNonNull(nextTick);this.supports=Objects.requireNonNull(supports);}
public AutoCloseable grant(AbilityExecution execution,Player target,double amount){Objects.requireNonNull(execution);Objects.requireNonNull(target);if(closed||!Double.isFinite(amount)||amount<=0)throw new IllegalArgumentException("Invalid temporary health grant");double before=owned(target.getUniqueId());var grant=new Grant(execution,target,amount);grants.computeIfAbsent(target.getUniqueId(),ignored->new ArrayList<>()).add(grant);double after=owned(target.getUniqueId());addNative(target,Math.max(0,after-before));return grant;}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=true)public void damage(EntityDamageEvent event){if(closed||!(event.getEntity() instanceof Player target))return;var owner=strongest(target.getUniqueId());if(owner==null||!owner.execution.stillCurrent())return;double before=target.getAbsorptionAmount(),owned=owned(target.getUniqueId());if(!Double.isFinite(before)||before<=0||owned<=0)return;Entity attacker=event instanceof EntityDamageByEntityEvent by?attacker(by):null;var aided=sessions.active(target.getUniqueId()).orElse(null);boolean qualifies=aided!=null&&sessions.current(aided)&&!aided.character().equals(owner.execution.input().session().character())&&sameParty(owner.execution.input().player(),target);UUID enemy=attacker==null?null:attacker.getUniqueId();
try{nextTick.accept(()->consume(target,before,owned,owner,qualifies?aided:null,enemy));}catch(RuntimeException ignored){}}
private void consume(Player target,double before,double ownedBefore,Grant owner,EquipmentSessions.Active aided,UUID enemy){if(closed)return;double after=target.getAbsorptionAmount();double consumed=Math.min(ownedBefore,Math.max(0,before-after));if(!Double.isFinite(consumed)||consumed<=0)return;var list=grants.get(target.getUniqueId());if(list==null)return;var amount=BigDecimal.valueOf(consumed).stripTrailingZeros();owner.execution.report(AbilityReport.Type.PREVENTION,target,amount);for(var grant:List.copyOf(list))grant.remaining=Math.max(0,grant.remaining-consumed);list.removeIf(g->g.closed||g.remaining<=1e-9);if(list.isEmpty())grants.remove(target.getUniqueId());if(aided!=null&&enemy!=null)supports.accept(new Support(enemy,owner.execution.input().session().character(),aided,amount));}
private boolean sameParty(Player source,Player target){var a=parties.partyOf(source.getUniqueId()).orElse(null);var b=parties.partyOf(target.getUniqueId()).orElse(null);return a!=null&&b!=null&&a.id().equals(b.id());}
private Grant strongest(UUID target){Grant result=null;var list=grants.get(target);if(list!=null)for(var grant:List.copyOf(list))if(!grant.closed&&grant.remaining>0&&grant.execution.stillCurrent()&&(result==null||grant.remaining>result.remaining||grant.remaining==result.remaining&&grant.sequence>result.sequence))result=grant;return result;}
private double owned(UUID target){double result=0;var list=grants.get(target);if(list!=null)for(var grant:List.copyOf(list))if(!grant.closed&&grant.remaining>result)result=grant.remaining;return result;}
private static Entity attacker(EntityDamageByEntityEvent event){Entity causing=event.getDamageSource().getCausingEntity();if(causing!=null)return causing;if(event.getDamager() instanceof Projectile p){ProjectileSource shooter=p.getShooter();if(shooter instanceof Entity e)return e;}return event.getDamager();}
private static void addNative(Player target,double amount){if(amount<=0)return;double current=target.getAbsorptionAmount(),next=current+amount;if(!Double.isFinite(current)||current<0||!Double.isFinite(next))throw new IllegalStateException("Temporary health exceeds native range");target.setAbsorptionAmount(next);}
private static void removeNative(Player target,double amount){if(amount<=0)return;double current=target.getAbsorptionAmount();if(Double.isFinite(current)&&current>=0)target.setAbsorptionAmount(Math.max(0,current-amount));}
@Override public void close(){if(closed)return;for(var list:List.copyOf(grants.values()))for(var grant:List.copyOf(list))grant.close();closed=true;grants.clear();}
}
@@ -0,0 +1,241 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.BooleanSupplier;
import org.bukkit.Color;
import org.bukkit.FluidCollisionMode;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.Particle;
import org.bukkit.attribute.Attribute;
import org.bukkit.attribute.AttributeInstance;
import org.bukkit.attribute.AttributeModifier;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
/** Fixed spectral War Banner cylinder with strongest damage and one owned knockback-resistance layer. */
public final class WarBanner implements AbilityEffect, AutoCloseable {
public record Settings(Duration cooldown, double placementRange, double radius, double verticalRange,
Duration duration, BigDecimal damageBonusPercent, BigDecimal knockbackResistancePercent) {
public Settings {
Objects.requireNonNull(cooldown); Objects.requireNonNull(duration);
Objects.requireNonNull(damageBonusPercent); Objects.requireNonNull(knockbackResistancePercent);
if (cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(placementRange) || placementRange <= 0 || placementRange > 64
|| !Double.isFinite(radius) || radius <= 0 || radius > 64
|| !Double.isFinite(verticalRange) || verticalRange < 0 || verticalRange > 64
|| duration.isZero() || duration.isNegative() || duration.compareTo(Duration.ofDays(1)) > 0
|| damageBonusPercent.signum() < 0 || damageBonusPercent.compareTo(BigDecimal.valueOf(100)) > 0
|| knockbackResistancePercent.signum() < 0
|| knockbackResistancePercent.compareTo(BigDecimal.valueOf(100)) > 0) {
throw new IllegalArgumentException("Invalid War Banner settings");
}
}
public static Settings defaults() {
return new Settings(Duration.ofSeconds(45), 12, 8, 4, Duration.ofSeconds(10),
BigDecimal.valueOf(25), BigDecimal.valueOf(50));
}
}
private final class Area implements AutoCloseable {
final long sequence = ++sequences; final AbilityExecution execution; final Player source;
final Location origin; final Settings captured; final Map<UUID, Benefit> recipients = new LinkedHashMap<>();
boolean closed;
Area(AbilityExecution execution, Location origin, Settings captured) {
this.execution = execution; this.source = execution.input().player(); this.origin = origin; this.captured = captured;
}
void refresh() {
if (closed) return;
if (!sourceCurrent()) { execution.finish(); return; }
var eligible = candidates();
for (var entry : List.copyOf(recipients.entrySet())) if (!eligible.containsKey(entry.getKey())) entry.getValue().close();
for (var entry : eligible.entrySet()) recipients.computeIfAbsent(entry.getKey(), ignored -> new Benefit(this, entry.getValue()));
visual();
}
boolean sourceCurrent() {
return execution.stillCurrent() && sessions.active(source.getUniqueId())
.filter(active -> active.equals(execution.input().session()) && sessions.current(active)).isPresent();
}
boolean eligible(Player player) {
if (!sourceCurrent() || !inside(origin, player, captured.radius(), captured.verticalRange())
|| !unobstructed(origin, player)) return false;
var active = sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);
if (active == null) return false;
if (player == source) return active.equals(execution.input().session());
var sourceParty = parties.partyOf(source.getUniqueId()).orElse(null);
var targetParty = parties.partyOf(player.getUniqueId()).orElse(null);
return sourceParty != null && targetParty != null && sourceParty.id().equals(targetParty.id());
}
Map<UUID, Player> candidates() {
List<Entity> nearby;
try { nearby = new ArrayList<>(origin.getWorld().getNearbyEntities(origin,
captured.radius(), captured.verticalRange(), captured.radius())); }
catch (RuntimeException unavailable) { nearby = new ArrayList<>(); }
nearby.addFirst(source); var unique = new LinkedHashMap<UUID, Player>(); int inspected = 0;
for (var entity : nearby) {
if (++inspected > 256) break;
if (entity instanceof Player player && eligible(player)) unique.putIfAbsent(player.getUniqueId(), player);
}
var result = new ArrayList<>(unique.values());
result.sort(Comparator.comparingDouble((Player player) -> distance(origin, player)).thenComparing(Player::getUniqueId));
if (result.size() > 64) result.subList(64, result.size()).clear();
var ordered = new LinkedHashMap<UUID, Player>(); for (var player : result) ordered.put(player.getUniqueId(), player); return ordered;
}
void visual() {
try { origin.getWorld().spawnParticle(Particle.DUST, origin.clone().add(0, 1.5, 0), 16,
0.25, 1.5, 0.25, 0, new Particle.DustOptions(Color.RED, 1.5f)); }
catch (RuntimeException ignored) { }
}
@Override public void close() {
if (closed) return; closed = true; areas.remove(sequence, this);
for (var benefit : List.copyOf(recipients.values())) benefit.close(); recipients.clear();
}
}
private final class Benefit implements AutoCloseable {
final Area area; final Player player; final AutoCloseable bonus; final AutoCloseable resistance; boolean closed;
Benefit(Area area, Player player) {
this.area = area; this.player = player;
BooleanSupplier current = () -> !closed && area.eligible(player);
bonus = bonuses.grant(area.execution, player, area.captured.damageBonusPercent(), current);
resistance = resistance(player, area.captured.knockbackResistancePercent(), current);
}
@Override public void close() {
if (closed) return; closed = true; area.recipients.remove(player.getUniqueId(), this);
closeResource(bonus); closeResource(resistance);
}
}
private final class ResistanceGrant implements AutoCloseable {
final ResistanceState state; final long sequence = ++resistanceSequences; final BigDecimal percent;
final BooleanSupplier current; boolean closed;
ResistanceGrant(ResistanceState state, BigDecimal percent, BooleanSupplier current) {
this.state = state; this.percent = percent; this.current = current;
}
boolean valid() { try { return !closed && current.getAsBoolean(); } catch (RuntimeException invalid) { return false; } }
@Override public void close() { if (closed) return; closed = true; state.grants.remove(this); state.refresh(); }
}
private final class ResistanceState {
final Player player; final List<ResistanceGrant> grants = new ArrayList<>(); AttributeModifier owned;
ResistanceState(Player player) { this.player = player; }
void refresh() {
AttributeInstance attribute;
try { attribute = player.getAttribute(Attribute.KNOCKBACK_RESISTANCE); }
catch (RuntimeException unavailable) { return; }
if (attribute == null) return;
ResistanceGrant strongest = null;
for (var grant : List.copyOf(grants)) if (grant.valid() && (strongest == null
|| grant.percent.compareTo(strongest.percent) > 0
|| grant.percent.compareTo(strongest.percent) == 0 && grant.sequence < strongest.sequence)) strongest = grant;
double desired = strongest == null ? 0 : strongest.percent.movePointLeft(2).doubleValue();
if (owned != null && (!attribute.getModifiers().contains(owned) || Double.compare(owned.getAmount(), desired) != 0)) {
attribute.removeModifier(owned); owned = null;
}
if (strongest != null && owned == null) {
var key = new NamespacedKey("fantasystick", "war_banner_" + player.getUniqueId());
for (var modifier : List.copyOf(attribute.getModifiers())) if (modifier.getKey().equals(key)) attribute.removeModifier(modifier);
owned = new AttributeModifier(key, desired, AttributeModifier.Operation.ADD_NUMBER); attribute.addModifier(owned);
}
if (strongest == null) { resistances.remove(player.getUniqueId(), this); owned = null; }
}
}
private volatile Settings settings;
private final EquipmentSessions sessions; private final PartyRoster parties; private final OutgoingDamageBonus bonuses;
private final Map<Long, Area> areas = new java.util.HashMap<>(); private final Map<UUID, ResistanceState> resistances = new java.util.HashMap<>();
private long sequences; private long resistanceSequences; private org.bukkit.scheduler.BukkitTask sweepTask; private boolean closed;
public WarBanner(Settings settings, EquipmentSessions sessions, PartyRoster parties, OutgoingDamageBonus bonuses) {
this.settings = Objects.requireNonNull(settings); this.sessions = Objects.requireNonNull(sessions);
this.parties = Objects.requireNonNull(parties); this.bonuses = Objects.requireNonNull(bonuses);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public void install(org.bukkit.plugin.Plugin plugin) {
Objects.requireNonNull(plugin); if (closed || sweepTask != null) throw new IllegalStateException("War Banner sweep already installed or closed");
sweepTask = plugin.getServer().getScheduler().runTaskTimer(plugin, this::sweep, 1, 1);
}
public void sweep() {
if (closed) return; int checked = 0;
for (var area : List.copyOf(areas.values())) { area.refresh(); if (++checked == 64) break; }
for (var state : List.copyOf(resistances.values())) state.refresh();
}
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("war_banner", "War Banner", Material.RED_BANNER,
List.of("Plant a spectral banner within " + decimal(current.placementRange()) + " blocks for " + seconds(current.duration()) + " seconds.",
"Party members in its " + decimal(current.radius()) + "-block area gain " + decimal(current.damageBonusPercent())
+ "% combat damage and " + decimal(current.knockbackResistancePercent()) + "% knockback resistance."),
"Use while looking at the solid top surface where the fixed banner should stand; copies do not stack.",
Map.of(Stat.STR, BigInteger.valueOf(22), Stat.CHR, BigInteger.valueOf(22), Stat.CON, BigInteger.valueOf(12)), BigInteger.ONE,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("placement-range", BigDecimal.valueOf(current.placementRange()).stripTrailingZeros(),
"radius", BigDecimal.valueOf(current.radius()).stripTrailingZeros(),
"vertical-range", BigDecimal.valueOf(current.verticalRange()).stripTrailingZeros(),
"duration-seconds", nanos(current.duration()), "damage-bonus-percent", current.damageBonusPercent(),
"knockback-resistance-percent", current.knockbackResistancePercent()), AbilityDefinition.TargetPolicy.AREA, this);
}
@Override public boolean accepts(ControlInput input) {
return !closed && input.target() == null && placement(input.player(), settings.placementRange()) != null;
}
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) return; var captured = from(execution.definition());
var origin = placement(execution.input().player(), captured.placementRange());
if (origin == null) { execution.finish(); return; }
var area = new Area(execution, origin, captured); areas.put(area.sequence, area); execution.own(area);
area.refresh(); execution.later(captured.duration(), execution::finish);
}
private AutoCloseable resistance(Player player, BigDecimal percent, BooleanSupplier current) {
var state = resistances.computeIfAbsent(player.getUniqueId(), ignored -> new ResistanceState(player));
var grant = new ResistanceGrant(state, percent, current); state.grants.add(grant); state.refresh(); return grant;
}
private static Location placement(Player player, double range) {
try { var eye = player.getEyeLocation(); var hit = player.getWorld().rayTraceBlocks(eye, eye.getDirection(), range,
FluidCollisionMode.NEVER, true);
if (hit == null || hit.getHitBlock() == null || hit.getHitBlockFace() != BlockFace.UP
|| !hit.getHitBlock().getType().isSolid()) return null;
return hit.getHitBlock().getLocation().add(0.5, 1, 0.5);
} catch (RuntimeException invalid) { return null; }
}
private static boolean inside(Location origin, Player player, double radius, double vertical) {
try { var at = player.getLocation(); if (origin.getWorld() != at.getWorld()) return false;
double dx=at.getX()-origin.getX(), dz=at.getZ()-origin.getZ();
return dx*dx+dz*dz<=radius*radius && Math.abs(at.getY()-origin.getY())<=vertical;
} catch (RuntimeException invalid) { return false; }
}
private static boolean unobstructed(Location origin, Player player) {
try { var world=origin.getWorld(); if(world==null)return false;var offset=player.getBoundingBox().getCenter().subtract(origin.toVector());
double distance=offset.length();if(!Double.isFinite(distance)||distance==0)return distance==0;
return world.rayTraceBlocks(origin,offset.multiply(1/distance),distance,FluidCollisionMode.NEVER,true)==null;
} catch(RuntimeException invalid){return false;}
}
private static double distance(Location origin, Player player) {
try { var at=player.getLocation();if(origin.getWorld()!=at.getWorld())return Double.POSITIVE_INFINITY;
double dx=at.getX()-origin.getX(),dz=at.getZ()-origin.getZ();return dx*dx+dz*dz;
} catch(RuntimeException invalid){return Double.POSITIVE_INFINITY;}
}
private static Settings from(AbilityDefinition definition) { var p=definition.parameters();return new Settings(definition.cooldown(),
p.get("placement-range").doubleValue(),p.get("radius").doubleValue(),p.get("vertical-range").doubleValue(),
Duration.ofNanos(p.get("duration-seconds").movePointRight(9).longValueExact()),p.get("damage-bonus-percent"),p.get("knockback-resistance-percent")); }
private static BigDecimal nanos(Duration value){return BigDecimal.valueOf(value.toNanos()).movePointLeft(9);}
private static String seconds(Duration value){return decimal(nanos(value));}
private static String decimal(double value){return decimal(BigDecimal.valueOf(value));}
private static String decimal(BigDecimal value){return value.stripTrailingZeros().toPlainString();}
private static void closeResource(AutoCloseable resource){try{resource.close();}catch(Exception impossible){throw new IllegalStateException(impossible);}}
@Override public void close(){if(closed)return;closed=true;if(sweepTask!=null)sweepTask.cancel();for(var area:List.copyOf(areas.values()))area.execution.finish();areas.clear();for(var state:List.copyOf(resistances.values())){for(var grant:List.copyOf(state.grants))grant.close();}resistances.clear();}
}
@@ -0,0 +1,42 @@
package games.dmg.fantasystick.book;
import java.util.ArrayList;
import java.util.List;
import net.kyori.adventure.text.Component;
/** Plain native book pages, conservatively bounded for the vanilla font (no styled/bold text). */
public final class BookPagination {
private BookPagination() { }
public static List<Component> pages(String text) {
var lines = lines(text);
var pages = new ArrayList<Component>();
for (int start = 0; start < lines.size(); start += 13) {
pages.add(Component.text(String.join("\n", lines.subList(start, Math.min(start + 13, lines.size())))));
}
return List.copyOf(pages);
}
static List<String> lines(String text) {
var lines = new ArrayList<String>();
var line = new StringBuilder();
int width = 0;
for (int offset = 0; offset < text.length();) {
int codePoint = text.codePointAt(offset);
offset += Character.charCount(codePoint);
if (codePoint == '\n') {
lines.add(line.toString()); line.setLength(0); width = 0;
continue;
}
// ASCII is at most six pixels; vanilla's Unicode fallback is at most nine.
// Leave six pixels of horizontal slack and one line of vertical slack.
int advance = codePoint < 128 ? 6 : 9;
if (width + advance > 108) {
lines.add(line.toString()); line.setLength(0); width = 0;
}
line.appendCodePoint(codePoint); width += advance;
}
lines.add(line.toString());
return List.copyOf(lines);
}
}
@@ -0,0 +1,616 @@
package games.dmg.fantasystick.book;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.progression.ProgressionRules;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.NativeHealthLimit;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
import java.util.function.Consumer;
import net.kyori.adventure.text.Component;
import org.bukkit.Material;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.BookMeta;
/** Authoritative inspection, permanent-stat purchases and validated party controls. */
public final class CharacterBookController implements Consumer<ControlInput>, AutoCloseable, org.bukkit.event.Listener {
public record Failure(UUID player, UUID character, Throwable cause) { }
private final CharacterStorage characters;
private final ProgressionRules rules;
private final games.dmg.fantasystick.session.EquipmentSessions sessions;
private final PartyBookControls partyControls;
private final Consumer<Runnable> nextTick;
private final Consumer<Failure> failures;
private final games.dmg.fantasystick.ability.AbilityRegistry abilities;
private final games.dmg.fantasystick.ability.AbilityEngine abilityEngine;
private final games.dmg.fantasystick.passive.PassiveRegistry passives;
private final games.dmg.fantasystick.passive.PassiveEngine passiveEngine;
private final Map<UUID, Object> pending = new ConcurrentHashMap<>();
private volatile boolean closed;
private static final int VOLUME_SIZE = 30; // Reserve room for linked ability details, navigation and party pages.
private static final net.kyori.adventure.key.Key PAGES = net.kyori.adventure.key.Key.key("fantasystick", "character_pages");
private static final net.kyori.adventure.key.Key STATS = net.kyori.adventure.key.Key.key("fantasystick", "character_stat");
private static final net.kyori.adventure.key.Key ABILITY_UNLOCK = net.kyori.adventure.key.Key.key("fantasystick", "ability_unlock");
private static final net.kyori.adventure.key.Key ABILITY_UNLEARN = net.kyori.adventure.key.Key.key("fantasystick", "ability_unlearn");
private static final net.kyori.adventure.key.Key PASSIVE_UNLOCK = net.kyori.adventure.key.Key.key("fantasystick", "passive_unlock");
private static final net.kyori.adventure.key.Key PASSIVE_UNLEARN = net.kyori.adventure.key.Key.key("fantasystick", "passive_unlearn");
private static final java.util.regex.Pattern PAGE_PAYLOAD = java.util.regex.Pattern.compile("\"([a-f0-9-]{36}):([01])\"");
private static final java.util.regex.Pattern STAT_PAYLOAD = java.util.regex.Pattern.compile("\"([a-f0-9-]{36}):(STR|DEX|CON|INT|WIS|CHR)\"");
private static final java.util.regex.Pattern ABILITY_PAYLOAD = java.util.regex.Pattern.compile("\"([a-f0-9-]{36}):([a-z][a-z0-9_]{0,63})\"");
private record View(String nonce, ControlInput input, int previous, int next) { }
private record StatView(String nonce, ControlInput input, java.math.BigInteger revision) { }
private record AbilityView(String nonce, ControlInput input, java.math.BigInteger revision, java.util.Set<String> ids) { }
private record PassiveView(String nonce, ControlInput input, java.math.BigInteger revision, java.util.Set<String> ids) { }
private final Map<UUID, View> views = new ConcurrentHashMap<>();
private final Map<UUID, StatView> statViews = new ConcurrentHashMap<>();
private final Map<UUID, AbilityView> abilityViews = new ConcurrentHashMap<>();
private final Map<UUID, PassiveView> passiveViews = new ConcurrentHashMap<>();
/** Scheduler must always defer to the server thread. Diagnostics must not access players or throw. */
public CharacterBookController(CharacterStorage characters, ProgressionRules rules,
games.dmg.fantasystick.session.EquipmentSessions sessions,
Consumer<Runnable> nextTick, Consumer<Failure> failures, games.dmg.fantasystick.party.PartyRoster parties,
org.bukkit.Server server, java.util.function.Function<UUID, Component> names) {
this(characters, rules, sessions, nextTick, failures, parties, server, names,
new games.dmg.fantasystick.ability.AbilityRegistry(), null,
new games.dmg.fantasystick.passive.PassiveRegistry(), null);
}
public CharacterBookController(CharacterStorage characters, ProgressionRules rules,
games.dmg.fantasystick.session.EquipmentSessions sessions,
Consumer<Runnable> nextTick, Consumer<Failure> failures, games.dmg.fantasystick.party.PartyRoster parties,
org.bukkit.Server server, java.util.function.Function<UUID, Component> names,
games.dmg.fantasystick.ability.AbilityRegistry abilities,
games.dmg.fantasystick.ability.AbilityEngine abilityEngine) {
this(characters, rules, sessions, nextTick, failures, parties, server, names, abilities, abilityEngine,
new games.dmg.fantasystick.passive.PassiveRegistry(), null);
}
public CharacterBookController(CharacterStorage characters, ProgressionRules rules,
games.dmg.fantasystick.session.EquipmentSessions sessions,
Consumer<Runnable> nextTick, Consumer<Failure> failures, games.dmg.fantasystick.party.PartyRoster parties,
org.bukkit.Server server, java.util.function.Function<UUID, Component> names,
games.dmg.fantasystick.ability.AbilityRegistry abilities,
games.dmg.fantasystick.ability.AbilityEngine abilityEngine,
games.dmg.fantasystick.passive.PassiveRegistry passives,
games.dmg.fantasystick.passive.PassiveEngine passiveEngine) {
this.characters = Objects.requireNonNull(characters);
this.rules = Objects.requireNonNull(rules);
this.sessions = Objects.requireNonNull(sessions);
this.nextTick = Objects.requireNonNull(nextTick);
this.failures = Objects.requireNonNull(failures);
this.abilities = Objects.requireNonNull(abilities);
this.abilityEngine = abilityEngine;
this.passives = Objects.requireNonNull(passives);
this.passiveEngine = passiveEngine;
this.partyControls = new PartyBookControls(parties, server, names, this::accept, this::report);
}
@Override public void accept(ControlInput input) { load(input, 0); }
private void load(ControlInput input, int offset) {
if (closed || input.kind() != ControlInput.Kind.BOOK || input.gesture() != ControlInput.Gesture.USE
|| !input.stillCurrent()) return;
var owner = input.session().player();
partyControls.forget(owner);
views.remove(owner);
statViews.remove(owner);
abilityViews.remove(owner);
passiveViews.remove(owner);
Object ticket = new Object();
pending.put(owner, ticket);
characters.find(input.session().character()).whenComplete((record, failure) -> {
if (closed || pending.get(owner) != ticket) return;
try {
nextTick.accept(() -> {
if (closed || !pending.remove(owner, ticket) || !input.stillCurrent()) return;
if (failure != null) {
report(input, failure);
input.player().sendMessage("Character book could not be loaded; no character state was changed.");
return;
}
if (record.isEmpty() || record.orElseThrow().dead()) {
input.player().sendMessage("This character is no longer available.");
return;
}
try { input.player().openBook(render(record.orElseThrow(), input, offset)); }
catch (RuntimeException error) { partyControls.forget(owner); views.remove(owner); report(input, error); }
});
} catch (RuntimeException rejected) {
pending.remove(owner, ticket);
report(input, rejected);
}
});
}
private ItemStack render(CharacterRecord record, ControlInput input, int offset) {
var item = new ItemStack(Material.WRITTEN_BOOK);
var meta = (BookMeta) item.getItemMeta();
meta.setTitle("Character");
meta.setAuthor("Fantasy Stick");
var statView = new StatView(UUID.randomUUID().toString(), input, record.revision());
var allOverview = overviewPages(record, input, statView);
int start = Math.min(offset, (allOverview.size() - 1) / VOLUME_SIZE * VOLUME_SIZE);
int end = Math.min(start + VOLUME_SIZE, allOverview.size());
var pages = new java.util.ArrayList<Component>(allOverview.subList(start, end));
if(end==allOverview.size())pages.add(gearPage(record));
if (record.unspentPoints().signum() > 0 && start == 0) statViews.put(input.session().player(), statView);
var definitions = abilities.definitions().stream()
.sorted(java.util.Comparator.comparing(games.dmg.fantasystick.ability.AbilityDefinition::name)
.thenComparing(games.dmg.fantasystick.ability.AbilityDefinition::id))
.toList();
var passiveDefinitions = passives.definitions().stream()
.sorted(java.util.Comparator.comparing(games.dmg.fantasystick.passive.PassiveDefinition::name)
.thenComparing(games.dmg.fantasystick.passive.PassiveDefinition::id))
.toList();
if ((!definitions.isEmpty() || !passiveDefinitions.isEmpty()) && end == allOverview.size()) {
var abilityView = new AbilityView(UUID.randomUUID().toString(), input, record.revision(),
definitions.stream().map(games.dmg.fantasystick.ability.AbilityDefinition::id)
.collect(java.util.stream.Collectors.toUnmodifiableSet()));
if (!definitions.isEmpty()) abilityViews.put(input.session().player(), abilityView);
var passiveView = new PassiveView(UUID.randomUUID().toString(), input, record.revision(),
passiveDefinitions.stream().map(games.dmg.fantasystick.passive.PassiveDefinition::id)
.collect(java.util.stream.Collectors.toUnmodifiableSet()));
if (!passiveDefinitions.isEmpty()) passiveViews.put(input.session().player(), passiveView);
var details = definitions.stream().map(definition -> abilityPages(record, definition, abilityView)).toList();
var passiveNames = passiveDefinitions.stream().collect(java.util.stream.Collectors.toMap(
games.dmg.fantasystick.passive.PassiveDefinition::id,
games.dmg.fantasystick.passive.PassiveDefinition::name));
var passiveDetails = passiveDefinitions.stream()
.map(definition -> passiveDetailPages(record, definition, passiveNames, passiveView)).toList();
var placeholderTargets = definitions.stream().collect(java.util.stream.Collectors.toMap(
games.dmg.fantasystick.ability.AbilityDefinition::id, ignored -> 1));
var passivePlaceholderTargets = passiveDefinitions.stream().collect(java.util.stream.Collectors.toMap(
games.dmg.fantasystick.passive.PassiveDefinition::id, ignored -> 1));
int activeCount = activePages(record, definitions, placeholderTargets).size();
int passiveCount = passiveSlotPages(record, passiveDefinitions, passivePlaceholderTargets).size();
int indexCount = indexPages(definitions, placeholderTargets).size();
int passiveIndexCount = passiveIndexPages(passiveDefinitions, passivePlaceholderTargets).size();
var targets = new java.util.HashMap<String, Integer>();
int target = pages.size() + activeCount + passiveCount + indexCount + passiveIndexCount + 1;
for (int index = 0; index < definitions.size(); index++) {
targets.put(definitions.get(index).id(), target);
target += details.get(index).size();
}
var passiveTargets = new java.util.HashMap<String, Integer>();
for (int index = 0; index < passiveDefinitions.size(); index++) {
passiveTargets.put(passiveDefinitions.get(index).id(), target);
target += passiveDetails.get(index).size();
}
pages.addAll(activePages(record, definitions, targets));
pages.addAll(passiveSlotPages(record, passiveDefinitions, passiveTargets));
pages.addAll(indexPages(definitions, targets));
pages.addAll(passiveIndexPages(passiveDefinitions, passiveTargets));
details.forEach(pages::addAll);
passiveDetails.forEach(pages::addAll);
}
if (allOverview.size() > VOLUME_SIZE) {
var view = new View(UUID.randomUUID().toString(), input, start > 0 ? start - VOLUME_SIZE : -1,
end < allOverview.size() ? end : -1);
views.put(input.session().player(), view);
Component navigation = Component.text("Character pages\n\n" + (start + 1) + "–" + end + "/" + allOverview.size());
if (view.previous() >= 0) navigation = navigation.append(Component.newline()).append(pageButton("Previous pages", view, 0));
if (view.next() >= 0) navigation = navigation.append(Component.newline()).append(pageButton("Next pages", view, 1));
pages.add(navigation);
}
if (end == allOverview.size()) pages.addAll(partyControls.pages(input));
meta.pages(pages);
item.setItemMeta(meta);
return item;
}
private Component gearPage(CharacterRecord record){return Component.text("Gear\n\nHead: Cosmetic\nChestplate: "+tier(record.gear().chestplate())+"\nLeggings: "+tier(record.gear().leggings())+"\nBoots: "+tier(record.gear().boots()));}
private static String tier(games.dmg.fantasystick.persistence.GearTier tier){String value=tier.name().toLowerCase(java.util.Locale.ROOT);return Character.toUpperCase(value.charAt(0))+value.substring(1);}
private java.util.List<Component> overviewPages(CharacterRecord record, ControlInput input, StatView view) {
var builder = new PageBuilder();
builder.text(record.name());
builder.blank();
for (var stat : Stat.values()) {
Component action = record.unspentPoints().signum() > 0
? statButton(stat, view) : null;
builder.inline(stat + ": " + record.stats().get(stat), action);
}
var maximum = record.maximumHealth().min(NativeHealthLimit.read());
String xp = record.level() >= rules.maximumLevel() ? "MAX"
: record.experience().remainder(rules.xpPerLevel()) + "/" + rules.xpPerLevel();
builder.text("Level: " + record.level());
builder.text("XP: " + xp);
builder.text("Unspent points: " + record.unspentPoints());
builder.text("Coins: " + record.coins());
builder.text("Health: " + java.math.BigDecimal.valueOf(input.player().getHealth()).min(maximum).stripTrailingZeros().toPlainString()
+ "/" + maximum.stripTrailingZeros().toPlainString());
return builder.pages();
}
private static Component statButton(Stat stat, StatView view) {
return Component.text("[+1 " + stat + "]", net.kyori.adventure.text.format.NamedTextColor.DARK_GREEN)
.clickEvent(net.kyori.adventure.text.event.ClickEvent.custom(STATS,
net.kyori.adventure.nbt.api.BinaryTagHolder.binaryTagHolder("\"" + view.nonce() + ":" + stat + "\"")));
}
private static java.util.List<Component> activePages(CharacterRecord record,
java.util.List<games.dmg.fantasystick.ability.AbilityDefinition> definitions, Map<String, Integer> targets) {
var byId = definitions.stream().collect(java.util.stream.Collectors.toMap(
games.dmg.fantasystick.ability.AbilityDefinition::id, java.util.function.Function.identity()));
var builder = new PageBuilder();
builder.text("Active abilities"); builder.blank();
for (int slot = 0; slot < record.loadout().size(); slot++) {
String id = record.loadout().get(slot);
var definition = byId.get(id);
if (id.isEmpty()) builder.text((slot + 3) + ": No Ability");
else if (definition == null) builder.text((slot + 3) + ": " + id);
else builder.link((slot + 3) + ": ", definition.name(), targets.get(id));
}
var unassigned = record.learned().stream().filter(id -> !record.loadout().contains(id)).sorted().toList();
if (!unassigned.isEmpty()) {
builder.blank(); builder.text("Unassigned learned:");
for (var id : unassigned) {
var definition = byId.get(id);
if (definition == null) builder.text(id);
else builder.link("", definition.name(), targets.get(id));
}
}
return builder.pages();
}
private static java.util.List<Component> passiveSlotPages(CharacterRecord record,
java.util.List<games.dmg.fantasystick.passive.PassiveDefinition> definitions, Map<String, Integer> targets) {
var byId = definitions.stream().collect(java.util.stream.Collectors.toMap(
games.dmg.fantasystick.passive.PassiveDefinition::id, java.util.function.Function.identity()));
var builder = new PageBuilder(); builder.text("Passive abilities"); builder.blank();
for (int slot = 0; slot < record.passives().size(); slot++) {
String id = record.passives().get(slot); var definition = byId.get(id);
if (id.isEmpty()) builder.text((slot + 1) + ": No Passive");
else if (definition == null) builder.text((slot + 1) + ": " + id);
else builder.link((slot + 1) + ": ", definition.name(), targets.get(id));
}
return builder.pages();
}
private static java.util.List<Component> indexPages(
java.util.List<games.dmg.fantasystick.ability.AbilityDefinition> definitions, Map<String, Integer> targets) {
var pages = new java.util.ArrayList<Component>();
for (int start = 0; start < definitions.size(); start += 11) {
var builder = new PageBuilder(); builder.text("Ability index"); builder.blank();
for (var definition : definitions.subList(start, Math.min(start + 11, definitions.size()))) {
builder.link("", definition.name(), targets.get(definition.id()));
}
pages.addAll(builder.pages());
}
return java.util.List.copyOf(pages);
}
private static java.util.List<Component> passiveIndexPages(
java.util.List<games.dmg.fantasystick.passive.PassiveDefinition> definitions, Map<String, Integer> targets) {
var pages = new java.util.ArrayList<Component>();
for (int start = 0; start < definitions.size(); start += 11) {
var builder = new PageBuilder(); builder.text("Passive index"); builder.blank();
for (var definition : definitions.subList(start, Math.min(start + 11, definitions.size()))) {
builder.link("", definition.name(), targets.get(definition.id()));
}
pages.addAll(builder.pages());
}
return java.util.List.copyOf(pages);
}
private static java.util.List<Component> passiveDetailPages(CharacterRecord record,
games.dmg.fantasystick.passive.PassiveDefinition definition, Map<String, String> names, PassiveView view) {
String requirements = definition.requirements().entrySet().stream().sorted(Map.Entry.comparingByKey())
.map(entry -> entry.getKey() + " " + entry.getValue()).collect(java.util.stream.Collectors.joining(", "));
if (!definition.prerequisites().isEmpty()) {
String prerequisiteNames = definition.prerequisites().stream().map(id -> names.getOrDefault(id, id)).sorted()
.collect(java.util.stream.Collectors.joining(", "));
requirements = requirements.isEmpty() ? prerequisiteNames : prerequisiteNames + ", " + requirements;
}
boolean learned = record.passives().contains(definition.id());
boolean prerequisites = record.passives().containsAll(definition.prerequisites());
boolean stats = definition.requirements().entrySet().stream()
.allMatch(entry -> record.stats().get(entry.getKey()).compareTo(entry.getValue()) >= 0);
boolean points = record.unspentPoints().compareTo(definition.pointCost()) >= 0;
boolean slot = record.passives().contains("");
String state = learned ? "Learned" : !prerequisites || !stats ? "Unavailable: requirements"
: !points ? "Unavailable: points" : !slot ? "Unavailable: passive slots" : "Available";
var builder = new PageBuilder(); builder.text(definition.name()); builder.text(requirements);
if (learned) builder.component(passiveButton("Unlearn", PASSIVE_UNLEARN, view, definition.id()));
else if (prerequisites && stats && points && slot) builder.component(passiveButton("Learn", PASSIVE_UNLOCK, view, definition.id()));
else builder.text(state);
builder.blank(); definition.description().forEach(builder::text); builder.blank(); builder.text(state);
return builder.pages();
}
private static java.util.List<Component> abilityPages(CharacterRecord record,
games.dmg.fantasystick.ability.AbilityDefinition definition, AbilityView view) {
String requirements = definition.requirements().isEmpty() ? "none" : definition.requirements().entrySet().stream()
.sorted(Map.Entry.comparingByKey()).map(entry -> entry.getKey() + " " + entry.getValue())
.collect(java.util.stream.Collectors.joining(", "));
boolean learned = record.learned().contains(definition.id());
boolean stats = definition.requirements().entrySet().stream()
.allMatch(entry -> record.stats().get(entry.getKey()).compareTo(entry.getValue()) >= 0);
boolean points = record.unspentPoints().compareTo(definition.pointCost()) >= 0;
boolean slot = record.loadout().contains("");
String state = learned ? "Learned" : !stats ? "Unavailable: requirements"
: !points ? "Unavailable: points" : !slot ? "Unavailable: slots" : "Available";
var builder = new PageBuilder();
builder.text(definition.name());
builder.text(requirements);
if (learned) builder.component(abilityButton("Unlearn", ABILITY_UNLEARN, view, definition.id()));
else if (stats && points && slot) builder.component(abilityButton("Learn", ABILITY_UNLOCK, view, definition.id()));
else builder.text(state);
builder.blank();
definition.lore().forEach(builder::text);
builder.blank(); builder.text(definition.instructions());
builder.text("Cooldown: " + durationSeconds(definition.cooldown()) + "s");
if (!definition.parameters().isEmpty()) builder.text("Parameters: " + definition.parameters().entrySet().stream()
.sorted(Map.Entry.comparingByKey()).map(entry -> entry.getKey() + "=" + entry.getValue())
.collect(java.util.stream.Collectors.joining(", ")));
builder.text(state);
return builder.pages();
}
private static final class PageBuilder {
private final java.util.List<Component> lines = new java.util.ArrayList<>();
void blank() { lines.add(Component.empty()); }
void text(String text) { BookPagination.lines(text).forEach(line -> lines.add(Component.text(line))); }
void component(Component component) { lines.add(component); }
void inline(String text, Component action) {
var wrapped = BookPagination.lines(text);
for (int index = 0; index < wrapped.size() - 1; index++) lines.add(Component.text(wrapped.get(index)));
var last = Component.text(wrapped.getLast());
if (action != null && displayWidth(wrapped.getLast()) + 6 + 48 <= 108) {
lines.add(last.append(Component.space()).append(action));
} else {
lines.add(last);
if (action != null) lines.add(action);
}
}
void link(String prefix, String label, int page) {
if (displayWidth(prefix + label) <= 108) {
lines.add(Component.text(prefix).append(Component.text(label, net.kyori.adventure.text.format.NamedTextColor.DARK_BLUE)
.clickEvent(net.kyori.adventure.text.event.ClickEvent.changePage(page))));
return;
}
for (var part : BookPagination.lines(prefix + label)) {
lines.add(Component.text(part, net.kyori.adventure.text.format.NamedTextColor.DARK_BLUE)
.clickEvent(net.kyori.adventure.text.event.ClickEvent.changePage(page)));
}
}
private static int displayWidth(String text) {
return text.codePoints().map(codePoint -> codePoint < 128 ? 6 : 9).sum();
}
java.util.List<Component> pages() {
var pages = new java.util.ArrayList<Component>();
for (int start = 0; start < lines.size(); start += 13) {
Component page = Component.empty();
for (int index = start; index < Math.min(start + 13, lines.size()); index++) {
if (index > start) page = page.append(Component.newline());
page = page.append(lines.get(index));
}
pages.add(page);
}
if (pages.isEmpty()) pages.add(Component.empty());
return java.util.List.copyOf(pages);
}
}
private static String durationSeconds(java.time.Duration duration) {
return java.math.BigDecimal.valueOf(duration.getSeconds())
.add(java.math.BigDecimal.valueOf(duration.getNano(), 9)).stripTrailingZeros().toPlainString();
}
private static Component abilityButton(String label, net.kyori.adventure.key.Key action, AbilityView view,
String ability) {
String payload = "\"" + view.nonce() + ":" + ability + "\"";
return Component.text("[" + label + "]", net.kyori.adventure.text.format.NamedTextColor.DARK_GREEN)
.clickEvent(net.kyori.adventure.text.event.ClickEvent.custom(action,
net.kyori.adventure.nbt.api.BinaryTagHolder.binaryTagHolder(payload)));
}
private static Component passiveButton(String label, net.kyori.adventure.key.Key action, PassiveView view,
String passive) {
String payload = "\"" + view.nonce() + ":" + passive + "\"";
return Component.text("[" + label + "]", net.kyori.adventure.text.format.NamedTextColor.DARK_GREEN)
.clickEvent(net.kyori.adventure.text.event.ClickEvent.custom(action,
net.kyori.adventure.nbt.api.BinaryTagHolder.binaryTagHolder(payload)));
}
private static Component pageButton(String label, View view, int direction) {
return Component.text("[" + label + "]", net.kyori.adventure.text.format.NamedTextColor.DARK_BLUE)
.clickEvent(net.kyori.adventure.text.event.ClickEvent.custom(PAGES,
net.kyori.adventure.nbt.api.BinaryTagHolder.binaryTagHolder("\"" + view.nonce() + ":" + direction + "\"")));
}
@org.bukkit.event.EventHandler
public void pageAction(io.papermc.paper.event.player.PlayerCustomClickEvent event) {
if (closed || !PAGES.equals(event.getIdentifier())
|| !(event.getCommonConnection() instanceof io.papermc.paper.connection.PlayerGameConnection connection)) return;
var player = connection.getPlayer();
var view = views.get(player.getUniqueId());
if (view == null || view.input().player() != player || event.getTag() == null) return;
String raw = event.getTag().string();
if (raw.length() > 64) return;
var match = PAGE_PAYLOAD.matcher(raw);
if (!match.matches() || !view.nonce().equals(match.group(1))) return;
int offset = match.group(2).equals("0") ? view.previous() : view.next();
if (offset < 0 || !views.remove(player.getUniqueId(), view) || !view.input().stillCurrent()) return;
// Reread authoritative data, rather than retaining a stale giant character snapshot.
load(view.input(), offset);
}
private void report(ControlInput input, Throwable failure) {
try { failures.accept(new Failure(input.session().player(), input.session().character(), failure)); }
catch (RuntimeException ignored) { /* A diagnostic failure must not replay a book request. */ }
}
@org.bukkit.event.EventHandler
public void statAction(io.papermc.paper.event.player.PlayerCustomClickEvent event) {
if (closed || !STATS.equals(event.getIdentifier())
|| !(event.getCommonConnection() instanceof io.papermc.paper.connection.PlayerGameConnection connection)) return;
var player = connection.getPlayer();
var view = statViews.get(player.getUniqueId());
if (view == null || view.input().player() != player || event.getTag() == null) return;
String raw = event.getTag().string();
if (raw.length() > 80) return;
var match = STAT_PAYLOAD.matcher(raw);
if (!match.matches() || !view.nonce().equals(match.group(1))
|| !statViews.remove(player.getUniqueId(), view) || !view.input().stillCurrent()) return;
var stat = Stat.valueOf(match.group(2));
var currentHealth = java.math.BigDecimal.valueOf(player.getHealth());
var nativeLimit = NativeHealthLimit.read();
characters.purchaseStat(view.input().session().character(), view.revision(), stat, currentHealth, nativeLimit)
.whenComplete((purchase, failure) -> {
try {
nextTick.accept(() -> finishPurchase(view, stat, purchase, failure));
} catch (RuntimeException rejected) { report(view.input(), rejected); }
});
}
private void finishPurchase(StatView view, Stat stat, CharacterStorage.StatPurchase purchase, Throwable failure) {
var input = view.input();
if (closed || !input.stillCurrent()) return;
if (failure != null) {
report(input, failure);
input.player().sendMessage("Stat purchase could not be saved; no character state was changed.");
return;
}
if (purchase.status() == CharacterStorage.StatPurchaseStatus.APPLIED) {
var saved = purchase.record().orElseThrow();
try {
if (!sessions.acknowledgeProgress(input.session(), view.revision(), saved)) {
input.player().sendMessage("Stat purchase was saved; reopen the character after the session transition.");
return;
}
} catch (RuntimeException nativeFailure) {
report(input, nativeFailure);
input.player().sendMessage("Stat purchase was saved, but native health refresh failed; exit for recovery.");
return;
}
input.player().sendMessage(stat + " increased to " + saved.stats().get(stat) + ".");
load(input, 0);
return;
}
String message = switch (purchase.status()) {
case STALE -> "That character page is stale; reopen it before spending points.";
case NO_POINTS -> "This character has no unspent points.";
case UNAVAILABLE -> "This character is no longer available.";
case APPLIED -> throw new IllegalStateException("Handled applied purchase");
};
input.player().sendMessage(message);
load(input, 0);
}
@org.bukkit.event.EventHandler
public void abilityAction(io.papermc.paper.event.player.PlayerCustomClickEvent event) {
boolean unlock = ABILITY_UNLOCK.equals(event.getIdentifier());
boolean unlearn = ABILITY_UNLEARN.equals(event.getIdentifier());
if (closed || abilityEngine == null || !unlock && !unlearn
|| !(event.getCommonConnection() instanceof io.papermc.paper.connection.PlayerGameConnection connection)
|| event.getTag() == null) return;
var player = connection.getPlayer();
var view = abilityViews.get(player.getUniqueId());
if (view == null || view.input().player() != player) return;
String raw = event.getTag().string();
if (raw.length() > 120) return;
var match = ABILITY_PAYLOAD.matcher(raw);
if (!match.matches() || !view.nonce().equals(match.group(1)) || !view.ids().contains(match.group(2))
|| !abilityViews.remove(player.getUniqueId(), view) || !view.input().stillCurrent()) return;
String ability = match.group(2);
var operation = unlock ? abilityEngine.purchase(view.input(), ability, view.revision())
: abilityEngine.unlearn(view.input(), ability, view.revision());
operation.whenComplete((mutation, failure) -> {
if (closed || !view.input().stillCurrent()) return;
if (failure != null) {
report(view.input(), failure);
player.sendMessage("Ability change could not be confirmed; reopen the character after session recovery.");
return;
}
player.sendMessage(abilityMessage(unlock, ability, mutation.status()));
load(view.input(), 0);
});
}
@org.bukkit.event.EventHandler
public void passiveAction(io.papermc.paper.event.player.PlayerCustomClickEvent event) {
boolean unlock = PASSIVE_UNLOCK.equals(event.getIdentifier());
boolean unlearn = PASSIVE_UNLEARN.equals(event.getIdentifier());
if (closed || passiveEngine == null || !unlock && !unlearn
|| !(event.getCommonConnection() instanceof io.papermc.paper.connection.PlayerGameConnection connection)
|| event.getTag() == null) return;
var player = connection.getPlayer(); var view = passiveViews.get(player.getUniqueId());
if (view == null || view.input().player() != player) return;
String raw = event.getTag().string(); if (raw.length() > 120) return;
var match = ABILITY_PAYLOAD.matcher(raw);
if (!match.matches() || !view.nonce().equals(match.group(1)) || !view.ids().contains(match.group(2))
|| !passiveViews.remove(player.getUniqueId(), view) || !view.input().stillCurrent()) return;
String passive = match.group(2);
var operation = unlock ? passiveEngine.purchase(view.input(), passive, view.revision())
: passiveEngine.unlearn(view.input(), passive, view.revision());
operation.whenComplete((mutation, failure) -> {
if (closed || !view.input().stillCurrent()) return;
if (failure != null) {
report(view.input(), failure);
player.sendMessage("Passive change could not be confirmed; reopen the character after session recovery.");
return;
}
player.sendMessage(passiveMessage(unlock, passive, mutation.status()));
load(view.input(), 0);
});
}
private static String passiveMessage(boolean unlock, String passive,
CharacterStorage.PassiveMutationStatus status) {
return switch (status) {
case APPLIED -> unlock ? "Learned " + passive + " in the first available passive slot."
: "Unlearned " + passive + " and refunded 1 point.";
case REQUIREMENTS -> "The passive prerequisites or purchased base-stat requirements are not met.";
case NO_POINTS -> "This character does not have enough unspent points.";
case PASSIVE_SLOTS_FULL -> "All three passive slots are occupied; unlearn a passive before learning another.";
case ALREADY_LEARNED -> "This character already knows " + passive + ".";
case NOT_LEARNED -> "This character no longer knows " + passive + ".";
case REQUIRED_BY_LEARNED -> "Another learned passive requires " + passive + ".";
case STALE -> "That character page is stale; reopen it before changing passives.";
case UNAVAILABLE -> "That character or passive is unavailable.";
};
}
private static String abilityMessage(boolean unlock, String ability,
CharacterStorage.AbilityMutationStatus status) {
return switch (status) {
case APPLIED -> unlock ? "Learned " + ability + " and assigned it to the first available slot."
: "Unlearned " + ability + " and refunded 1 point.";
case UNCHANGED -> ability + " is unchanged.";
case REQUIREMENTS -> "The purchased base-stat requirements are not met.";
case NO_POINTS -> "This character does not have enough unspent points.";
case LOADOUT_FULL -> "All seven ability slots are occupied; unlearn an ability before learning another.";
case ALREADY_LEARNED -> "This character already knows " + ability + ".";
case NOT_LEARNED -> "This character no longer knows " + ability + ".";
case STALE -> "That character page is stale; reopen it before changing abilities.";
case COOLDOWN -> "That ability is still on cooldown.";
case UNAVAILABLE -> "That character or ability is unavailable.";
};
}
@org.bukkit.event.EventHandler
public void partyAction(io.papermc.paper.event.player.PlayerCustomClickEvent event) { partyControls.click(event); }
@org.bukkit.event.EventHandler(priority = org.bukkit.event.EventPriority.MONITOR)
public void quit(org.bukkit.event.player.PlayerQuitEvent event) {
var owner = event.getPlayer().getUniqueId();
pending.remove(owner);
views.remove(owner);
statViews.remove(owner);
abilityViews.remove(owner);
passiveViews.remove(owner);
partyControls.forget(owner);
}
@Override public void close() {
closed = true; pending.clear(); views.clear(); statViews.clear(); abilityViews.clear(); passiveViews.clear(); partyControls.close();
}
}
@@ -0,0 +1,170 @@
package games.dmg.fantasystick.book;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.session.ControlInput;
import io.papermc.paper.connection.PlayerGameConnection;
import io.papermc.paper.event.player.PlayerCustomClickEvent;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.BiConsumer;
import java.util.function.BooleanSupplier;
import java.util.function.Consumer;
import java.util.function.Function;
import java.util.regex.Pattern;
import net.kyori.adventure.key.Key;
import net.kyori.adventure.nbt.api.BinaryTagHolder;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.event.ClickEvent;
import net.kyori.adventure.text.format.NamedTextColor;
import org.bukkit.Material;
import org.bukkit.Server;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.BookMeta;
/** One single-use view per player; client payloads select server-owned actions, never arbitrary UUIDs/commands. */
public final class PartyBookControls implements AutoCloseable {
private static final Key ACTION = Key.key("fantasystick", "party_book");
private static final Pattern PAYLOAD = Pattern.compile("\"([a-f0-9-]{36}):([0-9]{1,3})\"");
private static final int PAGE_SIZE = 8;
private enum Menu { ROOT, PLAYERS, INVITATIONS }
private record View(String nonce, ControlInput input, List<Runnable> actions) {
private View { actions = List.copyOf(actions); }
}
private final Map<UUID, View> views = new HashMap<>();
private final PartyRoster parties;
private final Server server;
private final Function<UUID, Component> names;
private final Consumer<ControlInput> refresh;
private final BiConsumer<ControlInput, Throwable> failures;
private boolean closed;
public PartyBookControls(PartyRoster parties, Server server, Function<UUID, Component> names,
Consumer<ControlInput> refresh, BiConsumer<ControlInput, Throwable> failures) {
this.parties = Objects.requireNonNull(parties);
this.server = Objects.requireNonNull(server);
this.names = Objects.requireNonNull(names);
this.refresh = Objects.requireNonNull(refresh);
this.failures = Objects.requireNonNull(failures);
}
public List<Component> pages(ControlInput input) { return render(input, Menu.ROOT, 0); }
private List<Component> render(ControlInput input, Menu menu, int offset) {
if (closed || !input.stillCurrent()) return List.of();
var build = new Pages(input);
var owner = input.session().player();
var party = parties.partyOf(owner);
if (menu == Menu.PLAYERS && (party.isEmpty() || !party.orElseThrow().leader().equals(owner))) menu = Menu.ROOT;
if (menu == Menu.ROOT) {
Component summary = Component.text("Party\n\n");
if (party.isEmpty()) {
build.pages.add(summary.append(Component.text("No party.\n\nVisit a Party\nRegistrar.\nCreate, join, or\nmanage one.")));
} else {
var group = party.orElseThrow();
summary = summary.append(Component.text(group.characters().size() + " members\n" + group.members().size() + " active\n\nManage this party\nonly at a Party\nRegistrar."));
build.pages.add(summary);
for (var member : group.characters()) {
Component label=parties.activePlayer(member).map(names).orElse(Component.text("Character\n"+member.toString().substring(0,8)));
build.pages.add(Component.text(member.equals(group.leaderCharacter()) ? "Leader\n\n" : "Member\n\n").append(label));
}
}
} else if (menu == Menu.PLAYERS) {
var group = party.orElseThrow();
var candidates = server.getOnlinePlayers().stream().filter(player -> player.isOnline())
.map(player -> player.getUniqueId()).filter(id -> parties.partyOf(id).isEmpty())
.sorted(Comparator.comparing(UUID::toString)).toList();
int start = start(offset, candidates.size());
build.navigation("Invite players", Menu.PLAYERS, start, candidates.size());
for (int i = start; i < Math.min(candidates.size(), start + PAGE_SIZE); i++) {
UUID target = candidates.get(i);
build.pages.add(Component.text("Invite\n\n").append(names.apply(target)).append(Component.text("\n\n"))
.append(build.button("Invite", () -> mutate(input, () -> {
boolean invited = parties.invite(owner, group.id(), target).isPresent();
if (invited) {
var recipient = server.getPlayer(target);
if (recipient != null && recipient.isOnline()) recipient.sendMessage(
"Party invitation received. Open your character book to accept within 60 seconds.");
}
return invited;
}))));
}
} else {
var invitations = parties.invitationsFor(owner);
int start = start(offset, invitations.size());
build.navigation("Invitations", Menu.INVITATIONS, start, invitations.size());
for (int i = start; i < Math.min(invitations.size(), start + PAGE_SIZE); i++) {
var invitation = invitations.get(i);
build.pages.add(Component.text("Invitation from\n\n").append(names.apply(invitation.leader()))
.append(Component.text("\n\n")).append(build.button("Accept",
() -> mutate(input, () -> parties.accept(owner, invitation.id())))));
}
}
views.put(owner, new View(build.nonce, input, build.actions));
return List.copyOf(build.pages);
}
private static int start(int requested, int size) {
return Math.min(Math.max(0, requested), Math.max(0, (size - 1) / PAGE_SIZE * PAGE_SIZE));
}
private final class Pages {
final ControlInput input;
final String nonce = UUID.randomUUID().toString();
final List<Component> pages = new ArrayList<>();
final List<Runnable> actions = new ArrayList<>();
Pages(ControlInput input) { this.input = input; }
Component button(String label, Runnable action) {
int index = actions.size();
actions.add(action);
return Component.text("[" + label + "]", NamedTextColor.DARK_BLUE).clickEvent(ClickEvent.custom(ACTION,
BinaryTagHolder.binaryTagHolder("\"" + nonce + ":" + index + "\"")));
}
void navigation(String title, Menu menu, int start, int count) {
Component page = Component.text(title + "\n\n" + (count == 0 ? "None available\n\n" : ""))
.append(button("Character book", () -> refresh.accept(input)));
if (start > 0) page = page.append(Component.newline()).append(button("Previous", () -> show(input, menu, start - PAGE_SIZE)));
if (start + PAGE_SIZE < count) page = page.append(Component.newline()).append(button("Next", () -> show(input, menu, start + PAGE_SIZE)));
pages.add(page);
}
}
private void show(ControlInput input, Menu menu, int offset) {
var item = new ItemStack(Material.WRITTEN_BOOK);
var meta = (BookMeta) item.getItemMeta();
meta.setTitle("Party"); meta.setAuthor("Fantasy Stick");
meta.pages(render(input, menu, offset));
item.setItemMeta(meta);
input.player().openBook(item);
}
public void click(PlayerCustomClickEvent event) {
if (closed || !ACTION.equals(event.getIdentifier()) || !(event.getCommonConnection() instanceof PlayerGameConnection connection)) return;
var player = connection.getPlayer();
var view = views.get(player.getUniqueId());
if (view == null || view.input().player() != player) return;
var tag = event.getTag();
if (tag == null) return;
String raw = tag.string();
if (raw.length() > 64) return;
var match = PAYLOAD.matcher(raw);
if (!match.matches() || !view.nonce().equals(match.group(1))) return;
int index = Integer.parseInt(match.group(2));
if (index >= view.actions().size()) return;
views.remove(player.getUniqueId());
if (!view.input().stillCurrent()) return;
try { view.actions().get(index).run(); }
catch (RuntimeException failure) { forget(player.getUniqueId()); failures.accept(view.input(), failure); }
}
private void mutate(ControlInput input, BooleanSupplier operation) {
if (!operation.getAsBoolean()) input.player().sendMessage("Party action unavailable: membership, authority or invitation changed.");
refresh.accept(input);
}
public void forget(UUID player) { views.remove(player); }
@Override public void close() { closed = true; views.clear(); }
}
@@ -0,0 +1,112 @@
package games.dmg.fantasystick.combat;
import games.dmg.fantasystick.ability.AbilityReport;
import games.dmg.fantasystick.presentation.CombatFeedback;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigInteger;
import java.time.Clock;
import java.time.Duration;
import java.time.Instant;
import java.util.HashMap;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import org.bukkit.entity.LivingEntity;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
/** Server-thread built-in attack consumer; the bound stick's vanilla attack is always contained upstream. */
public final class BasicAttack implements Consumer<ControlInput>, Listener, AutoCloseable {
private static final Duration CADENCE = Duration.ofSeconds(1);
private final EquipmentSessions sessions;
private final Clock clock;
private final CombatFeedback feedback;
private final games.dmg.fantasystick.training.TrainingDamage trainingDamage;
private final Map<UUID, Instant> readyAt = new HashMap<>();
private Pending pending;
private boolean closed;
private static final class Pending {
final ControlInput input;
final LivingEntity target;
final Instant attackedAt;
boolean accepted;
Pending(ControlInput input, LivingEntity target, Instant attackedAt) {
this.input = input; this.target = target; this.attackedAt = attackedAt;
}
}
public BasicAttack(EquipmentSessions sessions) {
this(sessions, Clock.systemUTC(), null);
}
public BasicAttack(EquipmentSessions sessions, Clock clock) {
this(sessions, clock, null);
}
public BasicAttack(EquipmentSessions sessions, Clock clock, CombatFeedback feedback) {
this(sessions, clock, feedback, games.dmg.fantasystick.training.TrainingDamage.passthrough());
}
public BasicAttack(EquipmentSessions sessions, Clock clock, CombatFeedback feedback,
games.dmg.fantasystick.training.TrainingDamage trainingDamage) {
this.sessions = Objects.requireNonNull(sessions);
this.clock = Objects.requireNonNull(clock);
this.feedback = feedback;
this.trainingDamage = Objects.requireNonNull(trainingDamage);
}
@Override public void accept(ControlInput input) {
if (closed || pending != null || input.kind() != ControlInput.Kind.BASIC_ATTACK
|| input.gesture() != ControlInput.Gesture.ATTACK
|| !(input.target() instanceof LivingEntity target) || !input.stillCurrent()) return;
var record = sessions.currentRecord(input.session()).orElse(null);
if (record == null) return;
Instant now = clock.instant();
Instant ready = readyAt.get(input.session().character());
if (ready != null && now.isBefore(ready)) return;
BigInteger damage = damage(record.stats().get(Stat.STR));
double nativeDamage = damage.bitLength() > 1023 ? Double.MAX_VALUE : damage.doubleValue();
var attempt = new Pending(input, target, now);
pending = attempt;
try {
var measured = trainingDamage.apply(input.player(), target, () -> target.damage(nativeDamage, input.player()));
measured.ifPresent(amount -> {
attempt.accepted = true;
if (feedback != null) feedback.report("Basic Attack", input.player(), AbilityReport.Type.DAMAGE, target, amount);
});
} finally {
if (pending == attempt) pending = null;
if (attempt.accepted) readyAt.put(input.session().character(), attempt.attackedAt.plus(CADENCE));
}
}
static BigInteger damage(BigInteger strength) {
Objects.requireNonNull(strength);
if (strength.signum() < 0) throw new IllegalArgumentException("Strength must not be negative");
return strength.subtract(BigInteger.TEN).divide(BigInteger.TWO).max(BigInteger.ONE);
}
/** MONITOR observes the synchronous native result; cancelled/zero damage never spends cadence. */
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void acceptedDamage(EntityDamageByEntityEvent event) {
var attempt = pending;
if (closed || attempt == null || event.isCancelled() || event.getFinalDamage() <= 0
|| !Double.isFinite(event.getFinalDamage()) || event.getDamager() != attempt.input.player() || event.getEntity() != attempt.target
|| !attempt.input.stillCurrent() || !sessions.current(attempt.input.session())) return;
attempt.accepted = true;
if (feedback != null) feedback.report("Basic Attack", attempt.input.player(), AbilityReport.Type.DAMAGE,
event.getEntity(), java.math.BigDecimal.valueOf(event.getFinalDamage()).stripTrailingZeros());
}
@Override public void close() {
closed = true;
pending = null;
readyAt.clear();
}
}
@@ -0,0 +1,59 @@
package games.dmg.fantasystick.crafting;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.items.CharacterSheets;
import org.bukkit.inventory.ItemStack;
import java.util.UUID;
import java.util.function.Consumer;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.purpurmc.purpur.event.inventory.AnvilTakeResultEvent;
/** Observes the native accepted-take boundary; does not replace vanilla movement, XP cost or anvil damage. */
public final class CharacterAnvilNames implements Listener {
public record Failure(UUID player, UUID character, Throwable cause) { }
private final CharacterStorage storage;
private final Consumer<Failure> failures;
private final org.bukkit.inventory.ItemFactory items;
private final Consumer<games.dmg.fantasystick.persistence.CharacterRecord> acknowledged;
/** Diagnostics may run on the persistence worker and must not access native player state. */
public CharacterAnvilNames(CharacterStorage storage, Consumer<Failure> failures, org.bukkit.inventory.ItemFactory items) {
this(storage, failures, items, ignored -> { });
}
/** Acknowledgments run after file commit, possibly on the worker; never access Bukkit in that callback. */
public CharacterAnvilNames(CharacterStorage storage, Consumer<Failure> failures, org.bukkit.inventory.ItemFactory items,
Consumer<games.dmg.fantasystick.persistence.CharacterRecord> acknowledged) {
this.items = java.util.Objects.requireNonNull(items);
this.storage = java.util.Objects.requireNonNull(storage);
this.failures = java.util.Objects.requireNonNull(failures);
this.acknowledged = java.util.Objects.requireNonNull(acknowledged);
}
@EventHandler(priority = EventPriority.MONITOR)
public void onTaken(AnvilTakeResultEvent event) {
var sheets = new CharacterSheets();
var result = event.getResult();
var id = sheets.identify(result);
if (id.isEmpty()) return;
var input = event.getInventory().getItem(0);
if (!id.equals(sheets.identify(input))) return;
String name = name(result);
if (name.equals(name(input))) return;
var player = event.getPlayer().getUniqueId();
var character = id.orElseThrow();
storage.renameCharacter(character, name).whenComplete((renamed, failure) -> {
if (failure != null || renamed.isEmpty()) { failures.accept(new Failure(player, character, failure)); return; }
try { acknowledged.accept(renamed.orElseThrow()); }
catch (RuntimeException | LinkageError error) { failures.accept(new Failure(player, character, error)); }
});
}
private String name(ItemStack sheet) {
var custom = sheet.getItemMeta().customName();
return custom == null ? items.getI18NDisplayName(sheet)
: net.kyori.adventure.text.serializer.plain.PlainTextComponentSerializer.plainText().serialize(custom);
}
}
@@ -0,0 +1,54 @@
package games.dmg.fantasystick.crafting;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.progression.CharacterProgress;
import games.dmg.fantasystick.progression.ProgressionRules;
import java.util.Collections;
import java.util.Map;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
import java.util.function.Supplier;
import java.util.random.RandomGenerator;
/** Allocation only; invoke for an accepted craft, never for recipe previews or activation. */
public final class CharacterFactory {
private static final String[] GIVEN_NAMES = {"Ari", "Bryn", "Elin", "Finn", "Iris", "Kael", "Mira", "Neris",
"Orin", "Rhea", "Soren", "Tala", "Vera", "Wren", "Yara", "Zev"};
private static final String[] FAMILY_NAMES = {"Ash", "Birch", "Brook", "Dawn", "Ember", "Fern", "Flint", "Glen",
"Hollow", "Lark", "Mist", "Reed", "Stone", "Thorn", "Vale", "Willow"};
private final Supplier<UUID> identities;
private final RandomGenerator names;
private final Supplier<games.dmg.fantasystick.progression.CoinRules> coins;
private final RandomGenerator coinRandom;
public CharacterFactory() { this(UUID::randomUUID, RandomGenerator.getDefault(),
games.dmg.fantasystick.progression.CoinRules::defaults, RandomGenerator.getDefault()); }
public CharacterFactory(Supplier<games.dmg.fantasystick.progression.CoinRules> coins) {
this(UUID::randomUUID, RandomGenerator.getDefault(), coins, RandomGenerator.getDefault());
}
CharacterFactory(Supplier<UUID> identities, RandomGenerator names) {
this(identities, names, games.dmg.fantasystick.progression.CoinRules::defaults, names);
}
CharacterFactory(Supplier<UUID> identities, RandomGenerator names,
Supplier<games.dmg.fantasystick.progression.CoinRules> coins, RandomGenerator coinRandom) {
this.identities = Objects.requireNonNull(identities);
this.names = Objects.requireNonNull(names);
this.coins = Objects.requireNonNull(coins);
this.coinRandom = Objects.requireNonNull(coinRandom);
}
public synchronized CharacterRecord create(ProgressionRules rules) {
Objects.requireNonNull(rules);
var initial = new CharacterProgress(identities.get(), rules).snapshot();
String name = GIVEN_NAMES[names.nextInt(GIVEN_NAMES.length)] + " "
+ FAMILY_NAMES[names.nextInt(FAMILY_NAMES.length)];
return new CharacterRecord(initial.characterId(), name, initial.revision(), initial.stats(),
initial.level(), initial.experience(), initial.unspentPoints(), initial.currentHealth(),
Set.of(), Collections.nCopies(7, ""), java.util.List.of("", "", ""), Map.of(), Map.of(),
false, null, null, coins.get().starting(coinRandom), true, Set.of());
}
}
@@ -0,0 +1,39 @@
package games.dmg.fantasystick.crafting;
import games.dmg.fantasystick.items.CharacterSheets;
import games.dmg.fantasystick.persistence.CharacterStorage;
import org.bukkit.inventory.CraftingInventory;
import org.bukkit.inventory.InventoryView;
/**
* Fixed-destination adapter for the pinned Purpur runtime, not a listener or a portable transaction API.
* Call on the server thread after event containment/lifecycle authorization. Supply the player's actual
* current open view, never a retained event's view. Close/reopen generations remain the caller's duty.
* World drops are deliberately unsupported here. The caller synchronizes the client after completion.
*/
public final class ManualCraftDelivery {
public enum Result { DELIVERED, STALE, UNAVAILABLE, UNSUPPORTED_ROUTE }
private ManualCraftDelivery() { }
public static Result commit(ManualCraftPlan plan, CharacterStorage.CraftBatch batch, InventoryView current) {
if (plan.route() == ManualCraftPlan.Route.DROP) return Result.UNSUPPORTED_ROUTE;
if (!plan.matches(current)) return Result.STALE;
var records = batch.claimForDelivery(plan.quantity());
if (records.isEmpty()) return Result.UNAVAILABLE;
var sheets = new CharacterSheets();
var outputs = records.orElseThrow().stream().map(sheets::create).toList();
var grid = (CraftingInventory) current.getTopInventory();
var inputs = grid.getMatrix();
// Purpur 2618: these are native mirrors; count changes do not call slotsChanged.
for (var item : inputs) if (item != null && !item.isEmpty()) item.setAmount(item.getAmount() - plan.quantity());
if (plan.route() == ManualCraftPlan.Route.CURSOR) current.setCursor(outputs.getFirst());
else for (int index = 0; index < outputs.size(); index++) {
current.getBottomInventory().setItem(plan.inventorySlots().get(index), outputs.get(index));
}
// One adapter-triggered recomputation after ALL debits and placements, including exhausted cells.
// Do not make further planned inventory writes after this synchronous callback boundary.
grid.setItem(1, inputs[0]);
return Result.DELIVERED;
}
}
@@ -0,0 +1,158 @@
package games.dmg.fantasystick.crafting;
import games.dmg.fantasystick.items.CharacterSheets;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.EnumSet;
import java.util.List;
import java.util.Objects;
import java.util.Optional;
import org.bukkit.Keyed;
import org.bukkit.Material;
import org.bukkit.event.inventory.ClickType;
import org.bukkit.event.inventory.CraftItemEvent;
import org.bukkit.event.inventory.InventoryAction;
import org.bukkit.event.inventory.InventoryType;
import org.bukkit.inventory.CraftingInventory;
import org.bukkit.inventory.InventoryView;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import org.bukkit.inventory.Recipe;
/** Server-thread planning only: does not save, mint, cancel, consume or deliver anything. */
public final class ManualCraftPlan {
public enum Route { CURSOR, INVENTORY, DROP }
private final ItemStack[] matrix;
private final InventoryView view;
private final CraftingInventory grid;
private final PlayerInventory inventory;
private final ItemStack result;
private final ItemStack cursor;
private final int quantity;
private final Route route;
private final List<Integer> inventorySlots;
private ManualCraftPlan(CraftItemEvent event, ItemStack[] matrix, int quantity, Route route, List<Integer> inventorySlots) {
this.view = event.getView();
this.grid = event.getInventory();
this.inventory = (PlayerInventory) view.getBottomInventory();
this.result = copy(grid.getResult());
this.cursor = copy(view.getCursor());
this.matrix = copy(matrix);
this.quantity = quantity;
this.route = route;
this.inventorySlots = List.copyOf(inventorySlots);
}
public static Optional<ManualCraftPlan> capture(CraftItemEvent event) {
if (event.isCancelled() || event.getRawSlot() != 0 || event.getSlotType() != InventoryType.SlotType.RESULT
|| !isSheetRecipe(event.getRecipe())
|| !(event.getView().getTopInventory() instanceof CraftingInventory)
|| !isSheetRecipe(event.getInventory().getRecipe())
|| !(event.getView().getBottomInventory() instanceof PlayerInventory)
|| empty(event.getCurrentItem()) || !event.getRecipe().getResult().equals(event.getCurrentItem())
|| !new CharacterSheets().recipe().getResult().equals(event.getCurrentItem())
|| !event.getInventory().getRecipe().getResult().equals(event.getCurrentItem())) {
return Optional.empty();
}
var matrix = event.getInventory().getMatrix();
if (matrix.length != 4 && matrix.length != 9) return Optional.empty();
var required = EnumSet.of(Material.STICK, Material.PAPER, Material.FEATHER, Material.INK_SAC);
int limit = Integer.MAX_VALUE;
for (var item : matrix) {
if (empty(item)) continue;
if (!required.remove(item.getType()) || item.getAmount() > item.getMaxStackSize()) return Optional.empty();
limit = Math.min(limit, item.getAmount());
}
if (!required.isEmpty()) return Optional.empty();
if (event.getAction() == InventoryAction.MOVE_TO_OTHER_INVENTORY && event.isShiftClick()) {
var slots = new ArrayList<Integer>();
// Vanilla reverse result transfer: hotbar 8..0, then main storage 35..9.
for (int slot = 8; slot >= 0 && slots.size() < limit; slot--) {
if (empty(event.getView().getBottomInventory().getItem(slot))) slots.add(slot);
}
for (int slot = 35; slot >= 9 && slots.size() < limit; slot--) {
if (empty(event.getView().getBottomInventory().getItem(slot))) slots.add(slot);
}
if (slots.isEmpty()) return Optional.empty();
return Optional.of(new ManualCraftPlan(event, matrix, slots.size(), Route.INVENTORY, slots));
}
if (event.getAction() == InventoryAction.HOTBAR_SWAP) {
int slot;
if (event.getClick() == ClickType.SWAP_OFFHAND) slot = 40;
else if (event.getClick() == ClickType.NUMBER_KEY && event.getHotbarButton() >= 0
&& event.getHotbarButton() <= 8) slot = event.getHotbarButton();
else return Optional.empty();
if (!empty(event.getView().getBottomInventory().getItem(slot))) return Optional.empty();
return Optional.of(new ManualCraftPlan(event, matrix, 1, Route.INVENTORY, List.of(slot)));
}
boolean singleDrop = event.getClick() == ClickType.DROP && event.getAction() == InventoryAction.DROP_ONE_SLOT;
boolean bulkDrop = event.getClick() == ClickType.CONTROL_DROP && event.getAction() == InventoryAction.DROP_ALL_SLOT;
if ((singleDrop || bulkDrop) && empty(event.getCursor())) {
return Optional.of(new ManualCraftPlan(event, matrix, bulkDrop ? limit : 1, Route.DROP, List.of()));
}
boolean cursorClick = event.getClick() == ClickType.LEFT && event.getAction() == InventoryAction.PICKUP_ALL
|| event.getClick() == ClickType.RIGHT && event.getAction() == InventoryAction.PICKUP_HALF;
if (!cursorClick || !empty(event.getCursor())) return Optional.empty();
return Optional.of(new ManualCraftPlan(event, matrix, 1, Route.CURSOR, List.of()));
}
/**
* Content check only, not a commit or session authorization. The caller must also invalidate
* tokens on close/reopen, disconnect and disable, including reuse of the same native menu.
* Never call this from a worker or use an old view to write a new menu's cursor.
*/
public boolean matches(InventoryView current) {
return matches(current, matrix);
}
private boolean matches(InventoryView current, ItemStack[] expected) {
if (current != view || current.getTopInventory() != grid || current.getBottomInventory() != inventory) return false;
var recipe = grid.getRecipe();
return isSheetRecipe(recipe) && Objects.equals(result, recipe.getResult())
&& Arrays.equals(expected, copy(grid.getMatrix())) && Objects.equals(result, copy(grid.getResult()))
&& Objects.equals(cursor, copy(current.getCursor()))
&& inventorySlots.stream().allMatch(slot -> empty(inventory.getItem(slot)));
}
/** Revalidate the original drop intent after exactly this many completed units, not a new snapshot. */
public boolean matchesAfterDrops(InventoryView current, int completed) {
return route == Route.DROP && completed >= 0 && completed < quantity
&& matches(current, remainingMatrix(completed));
}
public int quantity() { return quantity; }
public Route route() { return route; }
public List<Integer> inventorySlots() { return inventorySlots; }
public ItemStack[] remainingMatrix() {
return remainingMatrix(quantity);
}
private ItemStack[] remainingMatrix(int consumed) {
var remaining = copy(matrix);
for (int slot = 0; slot < remaining.length; slot++) {
var item = remaining[slot];
if (item != null) {
if (item.getAmount() == consumed) remaining[slot] = null;
else item.setAmount(item.getAmount() - consumed);
}
}
return remaining;
}
private static boolean isSheetRecipe(Recipe recipe) {
return recipe instanceof Keyed keyed && CharacterSheets.RECIPE.equals(keyed.getKey());
}
private static boolean empty(ItemStack item) { return item == null || item.isEmpty(); }
private static ItemStack copy(ItemStack item) { return empty(item) ? null : item.clone(); }
private static ItemStack[] copy(ItemStack[] items) {
var result = new ItemStack[items.length];
for (int slot = 0; slot < items.length; slot++) {
result[slot] = copy(items[slot]);
}
return result;
}
}
@@ -0,0 +1,175 @@
package games.dmg.fantasystick.crafting;
import games.dmg.fantasystick.items.CharacterSheets;
import games.dmg.fantasystick.persistence.CharacterRecord;
import org.bukkit.Keyed;
import games.dmg.fantasystick.persistence.CharacterStorage;
import java.util.List;
import java.util.UUID;
import java.util.function.Consumer;
import java.util.function.Function;
import java.util.function.Supplier;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.CraftItemEvent;
/**
* Owns accepted manual craft lifetimes. Native entrypoints/close run on the server thread.
* nextTick must always enqueue onto that thread (never run inline), or throw on rejection.
* Diagnostics must be thread-safe, nonthrowing and independent of native player access.
* A cancellation observed before this HIGHEST handler is preserved; the event's single boolean cannot
* distinguish our containment cancellation from an independent later plugin veto.
*/
public final class ManualCraftingController implements Listener, AutoCloseable {
public record Failure(UUID player, List<UUID> characters, String operation, Throwable cause) {
public Failure { characters = List.copyOf(characters); }
}
private final CharacterStorage storage;
private final Supplier<CharacterRecord> allocate;
private final Consumer<Runnable> nextTick;
private final Function<Player, ManualDropDelivery.DropTarget> drops;
private final Consumer<Failure> failures;
private final java.util.concurrent.ConcurrentMap<UUID, Attempt> pending = new java.util.concurrent.ConcurrentHashMap<>();
private volatile boolean closed;
// Server-thread reservation outlives close/reopen invalidation and includes client-sync callbacks.
private final java.util.Set<UUID> delivering = new java.util.HashSet<>();
public ManualCraftingController(CharacterStorage storage, Supplier<CharacterRecord> allocate,
Consumer<Runnable> nextTick, Function<Player, ManualDropDelivery.DropTarget> drops, Consumer<Failure> failures) {
this.storage = java.util.Objects.requireNonNull(storage);
this.allocate = java.util.Objects.requireNonNull(allocate);
this.nextTick = java.util.Objects.requireNonNull(nextTick);
this.drops = java.util.Objects.requireNonNull(drops);
this.failures = java.util.Objects.requireNonNull(failures);
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onCraft(CraftItemEvent event) {
if (event.isCancelled() || !(event.getRecipe() instanceof Keyed keyed)
|| !CharacterSheets.RECIPE.equals(keyed.getKey())) return;
java.util.Optional<ManualCraftPlan> plan;
try {
plan = ManualCraftPlan.capture(event);
} catch (RuntimeException failure) {
failures.accept(new Failure(event.getWhoClicked().getUniqueId(), List.of(), "plan", failure));
return;
} finally {
// capture must see the original cancellation state, but exceptions must never expose the plain preview.
event.setCancelled(true);
}
if (closed || plan.isEmpty() || !(event.getWhoClicked() instanceof Player player) || !player.isOnline()
|| !plan.orElseThrow().matches(player.getOpenInventory())) return;
var attempt = new Attempt(player.getUniqueId(), player, plan.orElseThrow());
if (delivering.contains(attempt.id) || pending.putIfAbsent(attempt.id, attempt) != null) return;
try {
var records = java.util.stream.IntStream.range(0, attempt.plan.quantity()).mapToObj(index -> allocate.get()).toList();
attempt.characters = records.stream().map(CharacterRecord::id).toList();
attempt.preparation = storage.prepareCraft(records);
attempt.preparation.ready().whenComplete((batch, failure) -> schedule(attempt, batch, failure));
} catch (RuntimeException failure) {
pending.remove(attempt.id, attempt);
abandon(attempt);
failures.accept(new Failure(attempt.id, attempt.characters, "prepare", failure));
}
}
private void schedule(Attempt attempt, CharacterStorage.CraftBatch batch, Throwable failure) {
if (closed || pending.get(attempt.id) != attempt) {
abandon(attempt);
return;
}
try {
nextTick.accept(() -> complete(attempt, batch, failure));
} catch (RuntimeException rejected) {
pending.remove(attempt.id, attempt);
abandon(attempt);
// This branch may run on the persistence worker: diagnostics use captured IDs, never native player access.
failures.accept(new Failure(attempt.id, attempt.characters, "schedule", rejected));
}
}
private void complete(Attempt attempt, CharacterStorage.CraftBatch batch, Throwable failure) {
if (closed || pending.get(attempt.id) != attempt) {
abandon(attempt);
return;
}
if (!delivering.add(attempt.id)) return;
try {
if (failure != null) failures.accept(new Failure(attempt.id, attempt.characters, "save", failure));
else if (attempt.player.isOnline()) {
attempt.handoffStarted = true;
if (attempt.plan.route() == ManualCraftPlan.Route.DROP) {
var result = ManualDropDelivery.commit(attempt.plan, batch, attempt.player::getOpenInventory,
() -> !closed && pending.get(attempt.id) == attempt && attempt.player.isOnline(), drops.apply(attempt.player));
if (result.status() != ManualDropDelivery.Status.COMPLETE) {
failures.accept(new Failure(attempt.id, attempt.characters, "drop-" + result.status().name().toLowerCase(java.util.Locale.ROOT), null));
}
} else {
var result = ManualCraftDelivery.commit(attempt.plan, batch, attempt.player.getOpenInventory());
attempt.handoffStarted = result == ManualCraftDelivery.Result.DELIVERED;
}
}
} catch (RuntimeException unexpected) {
failures.accept(new Failure(attempt.id, attempt.characters, "delivery", unexpected));
} finally {
pending.remove(attempt.id, attempt);
abandon(attempt);
try {
if (attempt.player.isOnline()) attempt.player.updateInventory();
} catch (RuntimeException unexpected) {
failures.accept(new Failure(attempt.id, attempt.characters, "sync", unexpected));
} finally {
delivering.remove(attempt.id);
}
}
}
private static final class Attempt {
final UUID id;
final Player player;
final ManualCraftPlan plan;
List<UUID> characters = List.of();
CharacterStorage.CraftPreparation preparation;
volatile boolean handoffStarted;
final java.util.concurrent.atomic.AtomicBoolean cleanupObserved = new java.util.concurrent.atomic.AtomicBoolean();
Attempt(UUID id, Player player, ManualCraftPlan plan) {
this.id = id;
this.player = player;
this.plan = plan;
}
}
@EventHandler(priority = EventPriority.MONITOR)
public void onClose(org.bukkit.event.inventory.InventoryCloseEvent event) { invalidate(event.getPlayer().getUniqueId()); }
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onOpen(org.bukkit.event.inventory.InventoryOpenEvent event) {
if (!event.isCancelled()) invalidate(event.getPlayer().getUniqueId());
}
@EventHandler(priority = EventPriority.MONITOR)
public void onQuit(org.bukkit.event.player.PlayerQuitEvent event) { invalidate(event.getPlayer().getUniqueId()); }
private void invalidate(UUID player) {
var attempt = pending.remove(player);
if (attempt != null) abandon(attempt);
}
private void abandon(Attempt attempt) {
if (attempt.preparation == null || !attempt.cleanupObserved.compareAndSet(false, true)) return;
attempt.preparation.abandon().thenAccept(cleanup -> {
if (!attempt.handoffStarted && !cleanup.retained().isEmpty()) {
failures.accept(new Failure(attempt.id, List.copyOf(cleanup.retained()), "cleanup-retained", null));
}
});
}
@Override public void close() {
closed = true;
for (var id : pending.keySet()) invalidate(id);
}
}
@@ -0,0 +1,15 @@
package games.dmg.fantasystick.crafting;
import games.dmg.fantasystick.items.CharacterSheets;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.CrafterCraftEvent;
/** Register alongside the completed manual-crafting adapter, before exposing the recipe. */
public final class ManualCraftingGuard implements Listener {
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onAutomatedCraft(CrafterCraftEvent event) {
if (CharacterSheets.RECIPE.equals(event.getRecipe().getKey())) event.setCancelled(true);
}
}
@@ -0,0 +1,57 @@
package games.dmg.fantasystick.crafting;
import games.dmg.fantasystick.items.CharacterSheets;
import games.dmg.fantasystick.persistence.CharacterStorage;
import org.bukkit.inventory.CraftingInventory;
import java.util.function.BooleanSupplier;
import java.util.function.Supplier;
import org.bukkit.inventory.InventoryView;
import org.bukkit.inventory.ItemStack;
/**
* Server-thread drop executor. The caller owns vanilla containment and a one-use lifecycle/attempt guard,
* including refusing NEW attempts during callbacks against these same still-undebited inputs.
* UNCONFIRMED means an output may have escaped without a safely authorized debit; stop/report, never replay.
* Public callbacks consume the batch's cleanup proof, including any unattempted suffix. This is not atomic
* with arbitrary plugin mutations, native insertion failures or Minecraft/file saves.
*/
public final class ManualDropDelivery {
public enum Status { COMPLETE, CANCELLED, STALE, UNCONFIRMED, UNAVAILABLE, UNSUPPORTED_ROUTE }
/** completed counts units with both confirmed insertion and ingredient debit, not every possibly issued sheet. */
public record Result(Status status, int completed) { }
@FunctionalInterface
public interface DropTarget {
/** COMPLETE means one matching sheet was inserted; callbacks must recheck context before insertion. */
Status drop(ItemStack sheet, BooleanSupplier current);
}
private ManualDropDelivery() { }
public static Result commit(ManualCraftPlan plan, CharacterStorage.CraftBatch batch,
Supplier<InventoryView> currentView, BooleanSupplier authorized, DropTarget target) {
if (plan.route() != ManualCraftPlan.Route.DROP) return new Result(Status.UNSUPPORTED_ROUTE, 0);
BooleanSupplier current = () -> authorized.getAsBoolean() && plan.matchesAfterDrops(currentView.get(), 0);
if (!current.getAsBoolean()) return new Result(Status.STALE, 0);
var records = batch.claimForDelivery(plan.quantity());
if (records.isEmpty()) return new Result(Status.UNAVAILABLE, 0);
var sheets = new CharacterSheets();
var outputs = records.orElseThrow().stream().map(sheets::create).toList();
for (int completed = 0; completed < outputs.size(); completed++) {
int expectedCompleted = completed;
BooleanSupplier next = () -> authorized.getAsBoolean()
&& plan.matchesAfterDrops(currentView.get(), expectedCompleted);
if (!next.getAsBoolean()) return new Result(Status.STALE, completed);
var status = java.util.Objects.requireNonNull(target.drop(outputs.get(completed), next));
if (status != Status.COMPLETE) return new Result(status, completed);
// A spawn callback may close/replace the menu after an item has escaped. Never charge a stale snapshot.
if (!next.getAsBoolean()) return new Result(Status.UNCONFIRMED, completed);
var grid = (CraftingInventory) currentView.get().getTopInventory();
var inputs = grid.getMatrix();
for (var item : inputs) if (item != null && !item.isEmpty()) item.setAmount(item.getAmount() - 1);
grid.setItem(1, inputs[0]);
// Revalidate against the original plan's expected remaining matrix after this callback boundary.
}
return new Result(Status.COMPLETE, outputs.size());
}
}
@@ -0,0 +1,71 @@
package games.dmg.fantasystick.crafting;
import games.dmg.fantasystick.items.CharacterSheets;
import java.util.concurrent.ThreadLocalRandom;
import java.util.function.BooleanSupplier;
import java.util.function.Consumer;
import org.bukkit.entity.Item;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.inventory.ItemStack;
/**
* World boundary for saved sheets; no inventory-source drop or cancellation return-to-inventory fallback.
* Invoke on the server thread with an existing reference, or after the craft batch claim,
* since listeners receive a playable identity.
* Native spawnAt supplies ItemSpawnEvent; do not dispatch that event separately or infer success from a wrapper.
*/
public final class PlayerSheetDrops implements ManualDropDelivery.DropTarget {
private final Player player;
private final Consumer<PlayerDropItemEvent> events;
/** events must dispatch synchronously through the server's PluginManager.callEvent in the registered path. */
public PlayerSheetDrops(Player player, Consumer<PlayerDropItemEvent> events) {
this.player = java.util.Objects.requireNonNull(player);
this.events = java.util.Objects.requireNonNull(events);
}
@Override
public ManualDropDelivery.Status drop(ItemStack sheet, BooleanSupplier current) {
if (sheet == null || sheet.getAmount() != 1 || new CharacterSheets().identify(sheet).isEmpty()) {
throw new IllegalArgumentException("Exactly one identified character sheet is required");
}
return dropReferences(sheet, current);
}
/**
* Drop an existing stack of references to the same character, not a batch of newly crafted characters.
* COMPLETE confirms this quantity in one entity; the caller must recheck context before source debit.
* No character allocation, inventory-source fallback or retry of uncertain exposure is performed.
*/
public ManualDropDelivery.Status dropReferences(ItemStack sheet, BooleanSupplier current) {
if (sheet == null || sheet.getAmount() <= 0 || sheet.getAmount() > sheet.getMaxStackSize()
|| new CharacterSheets().identify(sheet).isEmpty()) {
throw new IllegalArgumentException("A positive, native-sized stack of identified character references is required");
}
if (!current.getAsBoolean()) return ManualDropDelivery.Status.STALE;
var location = player.getEyeLocation().subtract(0, .3, 0);
var item = location.getWorld().createEntity(location, Item.class);
item.setItemStack(sheet.clone());
item.setPickupDelay(40);
item.setThrower(player.getUniqueId());
var random = ThreadLocalRandom.current();
double angle = random.nextDouble() * Math.PI * 2;
double spread = random.nextDouble() * .02;
var velocity = location.getDirection().multiply(.3);
velocity.add(new org.bukkit.util.Vector(Math.cos(angle) * spread,
.1 + (random.nextDouble() - random.nextDouble()) * .1, Math.sin(angle) * spread));
item.setVelocity(velocity);
var event = new PlayerDropItemEvent(player, item);
events.accept(event);
if (item.isInWorld() || item.isValid() || item.isDead() || !sheet.equals(item.getItemStack())) {
return ManualDropDelivery.Status.UNCONFIRMED;
}
if (event.isCancelled()) return ManualDropDelivery.Status.CANCELLED;
if (!current.getAsBoolean()) return ManualDropDelivery.Status.STALE;
boolean inserted = item.spawnAt(item.getLocation(), SpawnReason.CUSTOM);
return inserted && item.isValid() && item.isInWorld() && sheet.equals(item.getItemStack())
? ManualDropDelivery.Status.COMPLETE : ManualDropDelivery.Status.UNCONFIRMED;
}
}
@@ -0,0 +1,49 @@
package games.dmg.fantasystick.crafting;
import java.util.List;
import java.util.Objects;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.bukkit.NamespacedKey;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
/** Idempotent recipe-book visibility; recipe registration and crafting remain separate authorities. */
public final class RecipeDiscovery implements Listener {
private final NamespacedKey recipe;
private final Logger logger;
public RecipeDiscovery(NamespacedKey recipe, Logger logger) {
this.recipe = Objects.requireNonNull(recipe, "recipe");
this.logger = Objects.requireNonNull(logger, "logger");
}
public void discoverAll(Iterable<? extends Player> players) {
for (var player : players) discover(player);
}
@EventHandler
public void onJoin(PlayerJoinEvent event) {
discover(event.getPlayer());
}
public void discover(Player player) {
Objects.requireNonNull(player, "player");
try {
if (player.hasDiscoveredRecipe(recipe)) return;
player.discoverRecipes(List.of(recipe));
if (!player.hasDiscoveredRecipe(recipe)) {
logger.warning("Could not discover character-sheet recipe for " + label(player));
}
} catch (RuntimeException failure) {
logger.log(Level.WARNING, "Could not discover character-sheet recipe for " + label(player), failure);
}
}
private static String label(Player player) {
try { return player.getName(); }
catch (RuntimeException ignored) { return "an unidentified player"; }
}
}
@@ -13,9 +13,12 @@ import org.bukkit.persistence.PersistentDataType;
/** Sheet presentation/identity only; saved records and session eligibility remain authoritative. */
public final class CharacterSheets {
public static final NamespacedKey RECIPE = new NamespacedKey("fantasystick", "character_sheet");
public static final NamespacedKey MODEL = new NamespacedKey("fantasystick", "character_sheet");
private static final NamespacedKey VERSION = new NamespacedKey("fantasystick", "sheet_version");
private static final NamespacedKey CHARACTER = new NamespacedKey("fantasystick", "character_id");
private static final String INSTRUCTION = "Character sheet: place in off hand to enter fantasy world.";
private static final List<Component> INSTRUCTION = List.of(Component.text("Character sheet:"),
Component.text("Place in off hand"), Component.text("to enter fantasy world."));
public ItemStack create(CharacterRecord character) {
if (character.dead()) throw new IllegalArgumentException("Dead characters require authoritative revival before sheet creation");
@@ -24,26 +27,39 @@ public final class CharacterSheets {
var data = meta.getPersistentDataContainer();
data.set(VERSION, PersistentDataType.INTEGER, 1);
data.set(CHARACTER, PersistentDataType.STRING, character.id().toString());
meta.setItemModel(MODEL);
item.setItemMeta(meta);
return item;
}
/** Definition only: a future craft-completion adapter must persist and mint each actual result. */
public ShapelessRecipe recipe() {
return new ShapelessRecipe(new NamespacedKey("fantasystick", "character_sheet"), paper("Character sheet"))
var recipe = new ShapelessRecipe(RECIPE, paper("Character sheet"))
.addIngredient(Material.STICK).addIngredient(Material.PAPER)
.addIngredient(Material.FEATHER).addIngredient(Material.INK_SAC);
recipe.setCategory(org.bukkit.inventory.recipe.CraftingBookCategory.MISC);
return recipe;
}
private static ItemStack paper(String name) {
var item = new ItemStack(Material.PAPER);
var meta = item.getItemMeta();
meta.displayName(Component.text(name));
meta.lore(List.of(Component.text(INSTRUCTION)));
meta.lore(INSTRUCTION);
item.setItemMeta(meta);
return item;
}
/** Adds only the cosmetic model association to an already authentic sheet. */
public boolean applyModel(ItemStack item) {
if (identify(item).isEmpty()) return false;
var meta = item.getItemMeta();
if (MODEL.equals(meta.getItemModel())) return true;
meta.setItemModel(MODEL);
item.setItemMeta(meta);
return true;
}
/** A reference, not authorization to activate: the caller must load saved state and claim the session. */
public Optional<UUID> identify(ItemStack item) {
if (item == null || item.getType() != Material.PAPER || !item.hasItemMeta()) return Optional.empty();
@@ -22,21 +22,39 @@ public final class EquipmentStorage {
private static final NamespacedKey SESSION = key("storage_session_id");
private static final NamespacedKey SLOTS = key("storage_slots");
private record PackPlan(PackResult result, ItemStack box, int destination) { }
/** Full read-only preflight; no contents are removed and no box is installed. */
public java.util.Optional<PackResult> refusal(PlayerInventory inventory, UUID owner, UUID session) {
var plan = inspect(inventory, owner, session);
return plan.result() == PackResult.PACKED ? java.util.Optional.empty() : java.util.Optional.of(plan.result());
}
public PackResult pack(PlayerInventory inventory, UUID owner, UUID session) {
var plan = inspect(inventory, owner, session);
if (plan.result() != PackResult.PACKED) return plan.result();
// Install the genuine, fully constructed recovery copy before removing any original.
// Setter exceptions may retain duplicates; the caller must report uncertainty, not roll back.
inventory.setItem(plan.destination(), plan.box());
for (int slot : EQUIPMENT_SLOTS) inventory.setItem(slot, null);
return PackResult.PACKED;
}
private PackPlan inspect(PlayerInventory inventory, UUID owner, UUID session) {
Objects.requireNonNull(owner);
Objects.requireNonNull(session);
for (int slot = 9; slot < 36; slot++) {
if (matches(inventory.getItem(slot), owner, session)) return PackResult.ALREADY_PACKED;
if (matches(inventory.getItem(slot), owner, session)) return new PackPlan(PackResult.ALREADY_PACKED, null, -1);
}
for (int slot : EQUIPMENT_SLOTS) {
var item = inventory.getItem(slot);
if (!empty(item) && item.getType().name().endsWith("SHULKER_BOX")) return PackResult.INELIGIBLE_EQUIPMENT;
if (!empty(item) && item.getType().name().endsWith("SHULKER_BOX")) return new PackPlan(PackResult.INELIGIBLE_EQUIPMENT, null, -1);
}
int available = -1;
for (int slot = 9; slot < 36; slot++) {
if (empty(inventory.getItem(slot))) { available = slot; break; }
}
if (available == -1) return PackResult.NO_SPACE;
if (available == -1) return new PackPlan(PackResult.NO_SPACE, null, -1);
var item = new ItemStack(Material.SHULKER_BOX);
var meta = (BlockStateMeta) item.getItemMeta();
var box = (ShulkerBox) meta.getBlockState();
@@ -44,7 +62,7 @@ public final class EquipmentStorage {
for (int i = 0; i < EQUIPMENT_SLOTS.length; i++) {
var equipment = inventory.getItem(EQUIPMENT_SLOTS[i]);
if (!empty(equipment) && equipment.getAmount() > Math.min(equipment.getMaxStackSize(), contents.getMaxStackSize())) {
return PackResult.INELIGIBLE_EQUIPMENT;
return new PackPlan(PackResult.INELIGIBLE_EQUIPMENT, null, -1);
}
contents.setItem(i, equipment);
}
@@ -56,26 +74,48 @@ public final class EquipmentStorage {
data.set(SESSION, PersistentDataType.STRING, session.toString());
data.set(SLOTS, PersistentDataType.INTEGER_ARRAY, EQUIPMENT_SLOTS.clone());
item.setItemMeta(meta);
for (int slot : EQUIPMENT_SLOTS) inventory.setItem(slot, null);
inventory.setItem(available, item);
return PackResult.PACKED;
return new PackPlan(PackResult.PACKED, item, available);
}
public enum RestoreResult { RESTORED, NOT_FOUND, AMBIGUOUS, INVALID_BOX, OCCUPIED_SLOT }
/** Caller removes validated fantasy controls first. Unexpected slot occupants are never overwritten. */
public RestoreResult restore(PlayerInventory inventory, UUID owner, UUID session) {
return restore(inventory, owner, session, item -> false);
}
/** Validates the entire restore before replacing only the current session's owned hotbar controls. */
public RestoreResult restore(PlayerInventory inventory, UUID owner, UUID session,
java.util.function.Predicate<ItemStack> ownedControl) {
return restore(inventory, owner, session, ownedControl, null, ignored -> { });
}
/** Cursor-aware restore; the setter is invoked only when the matching box is on the cursor. */
public RestoreResult restore(PlayerInventory inventory, UUID owner, UUID session,
ItemStack cursor, java.util.function.Consumer<ItemStack> setCursor) {
return restore(inventory, owner, session, item -> false, cursor, setCursor);
}
/** All candidates and destinations are validated before any write; setter failures are uncertain. */
public RestoreResult restore(PlayerInventory inventory, UUID owner, UUID session,
java.util.function.Predicate<ItemStack> ownedControl,
ItemStack cursor, java.util.function.Consumer<ItemStack> setCursor) {
Objects.requireNonNull(inventory);
Objects.requireNonNull(ownedControl);
Objects.requireNonNull(setCursor);
Objects.requireNonNull(owner);
Objects.requireNonNull(session);
int found = -1;
for (int slot = 9; slot < 36; slot++) {
if (matches(inventory.getItem(slot), owner, session)) {
// 9..35 main, 40 offhand, 41 cursor (not an inventory index).
for (int slot = 9; slot <= 41; slot++) {
if (slot >= 36 && slot < 40) continue;
if (matches(slot == 41 ? cursor : inventory.getItem(slot), owner, session)) {
if (found != -1) return RestoreResult.AMBIGUOUS;
found = slot;
}
}
if (found == -1) return RestoreResult.NOT_FOUND;
var item = inventory.getItem(found);
var item = found == 41 ? cursor : inventory.getItem(found);
if (item.getAmount() != 1 || !(item.getItemMeta() instanceof BlockStateMeta meta)
|| !(meta.getBlockState() instanceof ShulkerBox box)) return RestoreResult.INVALID_BOX;
var data = meta.getPersistentDataContainer();
@@ -89,12 +129,15 @@ public final class EquipmentStorage {
if (!empty(contents.getItem(slot))) return RestoreResult.INVALID_BOX;
}
for (int slot : EQUIPMENT_SLOTS) {
if (slot != 39 && !empty(inventory.getItem(slot))) return RestoreResult.OCCUPIED_SLOT;
if (slot == 39) continue;
var current = inventory.getItem(slot);
if (!empty(current) && !ownedControl.test(current.clone())) return RestoreResult.OCCUPIED_SLOT;
}
var currentHead = inventory.getItem(39);
var displacedHead = empty(currentHead) ? null : currentHead.clone();
for (int i = 0; i < EQUIPMENT_SLOTS.length; i++) inventory.setItem(EQUIPMENT_SLOTS[i], contents.getItem(i));
inventory.setItem(found, displacedHead);
if (found == 41) setCursor.accept(displacedHead);
else inventory.setItem(found, displacedHead);
return RestoreResult.RESTORED;
}
@@ -0,0 +1,14 @@
package games.dmg.fantasystick.items;
import games.dmg.fantasystick.persistence.*;import java.util.*;import net.kyori.adventure.text.Component;import org.bukkit.*;import org.bukkit.inventory.*;import org.bukkit.persistence.PersistentDataType;import org.bukkit.plugin.Plugin;
/** Native unbreakable session-bound projection of permanent character armor. */
public final class GearItems{
private final NamespacedKey typeKey,ownerKey,sessionKey,slotKey,tierKey;
public GearItems(Plugin plugin){typeKey=new NamespacedKey(plugin,"character_gear");ownerKey=new NamespacedKey(plugin,"character_gear_owner");sessionKey=new NamespacedKey(plugin,"character_gear_session");slotKey=new NamespacedKey(plugin,"character_gear_slot");tierKey=new NamespacedKey(plugin,"character_gear_tier");}
public ItemStack create(GearSlot slot,GearTier tier,UUID owner,UUID session){if(tier==GearTier.NONE)return null;var item=new ItemStack(material(slot,tier));var meta=item.getItemMeta();meta.setUnbreakable(true);meta.setMaxStackSize(1);meta.displayName(Component.text("Fantasy "+title(tier)+" "+title(slot)));var data=meta.getPersistentDataContainer();data.set(typeKey,PersistentDataType.INTEGER,1);data.set(ownerKey,PersistentDataType.STRING,owner.toString());data.set(sessionKey,PersistentDataType.STRING,session.toString());data.set(slotKey,PersistentDataType.STRING,slot.name());data.set(tierKey,PersistentDataType.STRING,tier.name());item.setItemMeta(meta);return item;}
public boolean gear(ItemStack item){return item!=null&&!item.isEmpty()&&Integer.valueOf(1).equals(item.getItemMeta().getPersistentDataContainer().get(typeKey,PersistentDataType.INTEGER));}
public boolean owned(ItemStack item,UUID owner,UUID session){if(!gear(item))return false;var data=item.getItemMeta().getPersistentDataContainer();return owner.toString().equals(data.get(ownerKey,PersistentDataType.STRING))&&session.toString().equals(data.get(sessionKey,PersistentDataType.STRING));}
public void install(PlayerInventory inventory,CharacterRecord record,UUID owner,UUID session){inventory.setChestplate(create(GearSlot.CHESTPLATE,record.gear().chestplate(),owner,session));inventory.setLeggings(create(GearSlot.LEGGINGS,record.gear().leggings(),owner,session));inventory.setBoots(create(GearSlot.BOOTS,record.gear().boots(),owner,session));}
private static String title(Enum<?> value){String text=value.name().toLowerCase(Locale.ROOT).replace('_',' ');return Character.toUpperCase(text.charAt(0))+text.substring(1);}
private static Material material(GearSlot slot,GearTier tier){return Material.valueOf((tier==GearTier.GOLD?"GOLDEN":tier.name())+"_"+switch(slot){case CHESTPLATE->"CHESTPLATE";case LEGGINGS->"LEGGINGS";case BOOTS->"BOOTS";});}
}
@@ -0,0 +1,169 @@
package games.dmg.fantasystick.items;
import games.dmg.fantasystick.persistence.CharacterRecord;
import java.time.Clock;
import java.util.Map;
import java.util.Objects;
import java.util.Optional;
import java.util.UUID;
import net.kyori.adventure.text.Component;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.inventory.ItemStack;
import org.bukkit.persistence.PersistentDataContainer;
import org.bukkit.persistence.PersistentDataType;
/**
* Detached, server-thread control presentation/identity, never session or casting authorization.
* The caller must enforce session custody and suppress vanilla item uses; this class registers no events.
*/
public final class SessionControls {
public static final NamespacedKey COOLDOWN_MODEL = new NamespacedKey("fantasystick", "cooldown_control");
private final games.dmg.fantasystick.ability.AbilityRegistry registry;
private final Clock clock;
private static final NamespacedKey VERSION = key("control_version");
private static final NamespacedKey OWNER = key("control_owner_id");
private static final NamespacedKey SESSION = key("control_session_id");
private static final NamespacedKey SLOT = key("control_slot");
private static final NamespacedKey KIND = key("control_kind");
private static final NamespacedKey ABILITY = key("control_ability_id");
/** Presentation catalogue only: no unlock requirements, effects or casting authorization. */
private record Icon(Material material, String name) { }
private static final Map<String, Icon> ABILITIES = Map.ofEntries(
Map.entry("fireball", new Icon(Material.SNOWBALL, "Fireball")),
Map.entry("great_sword", new Icon(Material.WOODEN_SWORD, "Great Sword")),
Map.entry("frost_shard", new Icon(Material.PRISMARINE_SHARD, "Frost Shard")),
Map.entry("longbow", new Icon(Material.BOW, "Longbow")),
Map.entry("quickstep", new Icon(Material.RABBIT_FOOT, "Quickstep")),
Map.entry("second_wind", new Icon(Material.GHAST_TEAR, "Second Wind")),
Map.entry("stone_skin", new Icon(Material.BRICK, "Stone Skin")),
Map.entry("shield_bash", new Icon(Material.SHIELD, "Shield Bash")),
Map.entry("hex", new Icon(Material.SPIDER_EYE, "Hex")),
Map.entry("inspire", new Icon(Material.AMETHYST_SHARD, "Inspire")),
Map.entry("mending_light", new Icon(Material.GHAST_TEAR, "Mending Light")),
Map.entry("purify", new Icon(Material.HONEY_BOTTLE, "Purify")),
Map.entry("guardian_bond", new Icon(Material.IRON_CHESTPLATE, "Guardian Bond")),
Map.entry("rallying_cry", new Icon(Material.GOAT_HORN, "Rallying Cry")),
Map.entry("frost_nova", new Icon(Material.SNOWBALL, "Frost Nova")),
Map.entry("chain_lightning", new Icon(Material.LIGHTNING_ROD, "Chain Lightning")),
Map.entry("sanctuary", new Icon(Material.SEA_LANTERN, "Sanctuary")),
Map.entry("war_banner", new Icon(Material.RED_BANNER, "War Banner")),
Map.entry("meteor", new Icon(Material.FIRE_CHARGE, "Meteor")),
Map.entry("revive", new Icon(Material.ECHO_SHARD, "Revive"))
);
public record Identity(UUID owner, UUID session, int slot) { }
public SessionControls() { this(new games.dmg.fantasystick.ability.AbilityRegistry(), Clock.systemUTC()); }
public SessionControls(games.dmg.fantasystick.ability.AbilityRegistry registry) {
this(registry, Clock.systemUTC());
}
public SessionControls(games.dmg.fantasystick.ability.AbilityRegistry registry, Clock clock) {
this.registry = Objects.requireNonNull(registry);
this.clock = Objects.requireNonNull(clock);
}
private Icon icon(String ability) {
var definition = registry.find(ability).orElse(null);
return definition == null ? ABILITIES.get(ability) : new Icon(definition.icon(), definition.name());
}
/**
* Builds the entire detached hotbar before a caller may start packing equipment.
* Slot zero is a plain book control, not the pending character-book UI.
*/
public ItemStack[] create(CharacterRecord character, UUID owner, UUID session) {
Objects.requireNonNull(character);
Objects.requireNonNull(owner);
Objects.requireNonNull(session);
var items = new ItemStack[9];
var now = clock.instant();
for (int slot = 0; slot < items.length; slot++) {
String ability = slot < 2 ? "" : character.loadout().get(slot - 2);
Icon abilityIcon = ability.isEmpty() ? null : icon(ability);
var deadline = ability.isEmpty() ? null : character.cooldowns().get(ability);
boolean cooling = abilityIcon != null && deadline != null && now.isBefore(deadline);
Icon icon = slot == 0 ? new Icon(Material.BOOK, "Character book")
: slot == 1 ? new Icon(Material.STICK, "Basic attack")
: ability.isEmpty() ? new Icon(Material.GRAY_DYE, "No Ability")
: abilityIcon == null ? new Icon(Material.PAPER, "Unavailable ability: " + ability)
: cooling ? new Icon(Material.GRAY_STAINED_GLASS_PANE, abilityIcon.name() + " — Cooling Down") : abilityIcon;
var item = new ItemStack(icon.material());
var meta = item.getItemMeta();
meta.displayName(Component.text(icon.name()));
meta.setMaxStackSize(1);
if (cooling) meta.setItemModel(COOLDOWN_MODEL);
var data = meta.getPersistentDataContainer();
data.set(VERSION, PersistentDataType.INTEGER, 1);
data.set(OWNER, PersistentDataType.STRING, owner.toString());
data.set(SESSION, PersistentDataType.STRING, session.toString());
data.set(SLOT, PersistentDataType.INTEGER, slot);
data.set(KIND, PersistentDataType.STRING, slot == 0 ? "book" : slot == 1 ? "basic_attack"
: ability.isEmpty() ? "empty" : abilityIcon == null ? "unavailable" : cooling ? "cooldown" : "ability");
if (!ability.isEmpty()) data.set(ABILITY, PersistentDataType.STRING, ability);
item.setItemMeta(meta);
items[slot] = item;
}
return items;
}
/** Structural identity only, not proof of an active session or permission to cast. */
public Optional<Identity> identify(ItemStack item) {
if (item == null || item.getAmount() != 1 || !item.hasItemMeta()) return Optional.empty();
var meta = item.getItemMeta();
// The native codec can omit redundant overrides on naturally unstackable icons.
if (item.getMaxStackSize() != 1) return Optional.empty();
var data = meta.getPersistentDataContainer();
if (!data.has(VERSION, PersistentDataType.INTEGER)
|| !Integer.valueOf(1).equals(data.get(VERSION, PersistentDataType.INTEGER))
|| !data.has(OWNER, PersistentDataType.STRING)
|| !data.has(SESSION, PersistentDataType.STRING)
|| !data.has(SLOT, PersistentDataType.INTEGER)
|| !data.has(KIND, PersistentDataType.STRING)) return Optional.empty();
int slot = data.get(SLOT, PersistentDataType.INTEGER);
if (slot < 0 || slot > 8 || !validKind(item.getType(), slot, data)) return Optional.empty();
try {
return Optional.of(new Identity(canonicalUuid(data.get(OWNER, PersistentDataType.STRING)),
canonicalUuid(data.get(SESSION, PersistentDataType.STRING)), slot));
} catch (IllegalArgumentException exception) {
return Optional.empty();
}
}
/** A structurally recognized selectable ability; still not session/cast authorization. */
public Optional<String> ability(ItemStack item) {
if (identify(item).isEmpty()) return Optional.empty();
var data = item.getPersistentDataContainer();
String kind = data.get(KIND, PersistentDataType.STRING);
return kind.equals("ability") || kind.equals("cooldown")
? Optional.of(data.get(ABILITY, PersistentDataType.STRING)) : Optional.empty();
}
private boolean validKind(Material material, int slot, PersistentDataContainer data) {
String kind = data.get(KIND, PersistentDataType.STRING);
if (slot == 0) return kind.equals("book") && material == Material.BOOK && !data.has(ABILITY);
if (slot == 1) return kind.equals("basic_attack") && material == Material.STICK && !data.has(ABILITY);
if (kind.equals("empty")) return material == Material.GRAY_DYE && !data.has(ABILITY);
if (!data.has(ABILITY, PersistentDataType.STRING)) return false;
String ability = data.get(ABILITY, PersistentDataType.STRING);
if (ability.isBlank()) return false;
Icon icon = icon(ability);
return kind.equals("ability") ? icon != null && icon.material() == material
: kind.equals("cooldown") ? icon != null && material == Material.GRAY_STAINED_GLASS_PANE
: kind.equals("unavailable") && icon == null && material == Material.PAPER;
}
private static UUID canonicalUuid(String value) {
UUID parsed = UUID.fromString(value);
if (!parsed.toString().equals(value)) throw new IllegalArgumentException("Noncanonical UUID");
return parsed;
}
private static NamespacedKey key(String name) { return new NamespacedKey("fantasystick", name); }
public boolean owned(ItemStack item, UUID owner, UUID session) {
return identify(item).filter(identity -> identity.owner().equals(owner)
&& identity.session().equals(session)).isPresent();
}
}
@@ -1,5 +1,6 @@
package games.dmg.fantasystick.items;
import games.dmg.fantasystick.book.BookPagination;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.progression.Stat;
import java.util.ArrayList;
@@ -35,14 +36,36 @@ public final class TailBooks {
meta.setGeneration(BookMeta.Generation.ORIGINAL);
meta.displayName(Component.text(fullTitle));
List<Component> pages = new ArrayList<>();
pages.add(Component.text(fullTitle));
pages.add(Component.text("Level: " + character.level()));
pages.add(Component.text("XP: " + character.experience()));
pages.add(Component.text("Unspent points: " + character.unspentPoints()));
for (Stat stat : Stat.values()) pages.add(Component.text(stat + ": " + character.stats().get(stat)));
pages.add(Component.text("Abilities: " + (character.learned().isEmpty() ? "None" : "")));
character.learned().stream().sorted().forEach(ability -> pages.add(Component.text(ability)));
pages.add(Component.text("Fell: " + character.diedAt()));
var summary = new StringBuilder(fullTitle).append("\nLevel: ").append(character.level())
.append("\nXP: ").append(character.experience()).append("\nUnspent points: ").append(character.unspentPoints())
.append("\nCoins: ").append(character.coins());
for (Stat stat : Stat.values()) summary.append('\n').append(stat).append(": ").append(character.stats().get(stat));
pages.addAll(BookPagination.pages(summary.toString()));
pages.addAll(BookPagination.pages("Gear\nHead: Cosmetic\nChestplate: "+tier(character.gear().chestplate())+"\nLeggings: "+tier(character.gear().leggings())+"\nBoots: "+tier(character.gear().boots())));
if (character.learned().isEmpty()) pages.addAll(BookPagination.pages("Abilities: None"));
character.learned().stream().sorted().forEach(ability -> {
var slots = new ArrayList<String>();
for (int slot = 0; slot < character.loadout().size(); slot++) {
if (character.loadout().get(slot).equals(ability)) slots.add(Integer.toString(slot + 1));
}
var section = new StringBuilder("Ability: ").append(ability)
.append("\nSlots: ").append(slots.isEmpty() ? "none" : String.join(", ", slots));
var deadline = character.cooldowns().get(ability);
section.append(deadline == null ? "\nCooldown: none" : "\nCooldown until:\n" + deadline);
pages.addAll(BookPagination.pages(section.toString()));
});
if (character.passives().stream().allMatch(String::isEmpty)) {
pages.addAll(BookPagination.pages("Passives: None"));
} else {
for (int slot = 0; slot < character.passives().size(); slot++) {
String passive = character.passives().get(slot);
if (!passive.isEmpty()) pages.addAll(BookPagination.pages("Passive: " + passive + "\nSlot: " + (slot + 1)));
}
}
// Unlearned/unknown saved cooldowns remain readable without pretending they are learned abilities.
character.cooldowns().keySet().stream().filter(id -> !character.learned().contains(id)).sorted().forEach(id ->
pages.addAll(BookPagination.pages("Saved cooldown\n" + id + "\nUntil:\n" + character.cooldowns().get(id))));
pages.addAll(BookPagination.pages("Fell:\n" + character.diedAt()));
meta.pages(pages);
var data = meta.getPersistentDataContainer();
data.set(VERSION, PersistentDataType.INTEGER, 1);
@@ -52,6 +75,11 @@ public final class TailBooks {
return item;
}
private static String tier(games.dmg.fantasystick.persistence.GearTier tier) {
String value = tier.name().toLowerCase(java.util.Locale.ROOT);
return Character.toUpperCase(value.charAt(0)) + value.substring(1);
}
public Optional<Identity> identify(ItemStack item) {
if (item == null || item.getType() != Material.WRITTEN_BOOK || !item.hasItemMeta()) return Optional.empty();
var data = item.getItemMeta().getPersistentDataContainer();
@@ -0,0 +1,33 @@
package games.dmg.fantasystick.party;
import java.math.BigInteger;
import java.util.HashSet;
import java.util.List;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
/** Durable party identity; every person reference is a transferable character UUID. */
public record CharacterParty(UUID id, BigInteger revision, String displayName, String canonicalName,
UUID leader, Set<UUID> members, List<Invitation> invitations,UUID lastPaidOperation) {
public CharacterParty(UUID id,BigInteger revision,String displayName,String canonicalName,UUID leader,Set<UUID> members,List<Invitation> invitations){this(id,revision,displayName,canonicalName,leader,members,invitations,null);}
public record Invitation(UUID id, UUID character) {
public Invitation { Objects.requireNonNull(id); Objects.requireNonNull(character); }
}
public CharacterParty {
Objects.requireNonNull(id); Objects.requireNonNull(revision); Objects.requireNonNull(displayName);
Objects.requireNonNull(canonicalName); Objects.requireNonNull(leader);
members = Set.copyOf(members); invitations = List.copyOf(invitations);
var memberIds = members;
var parsed = PartyNames.parse(displayName);
var invitationIds = new HashSet<UUID>();
var targets = new HashSet<UUID>();
if (revision.signum() < 0 || parsed.isEmpty() || !parsed.orElseThrow().canonical().equals(canonicalName)
|| !members.contains(leader) || members.isEmpty()
|| invitations.stream().anyMatch(invitation -> !invitationIds.add(invitation.id())
|| !targets.add(invitation.character()) || memberIds.contains(invitation.character()))) {
throw new IllegalArgumentException("Invalid character party");
}
}
}
@@ -0,0 +1,264 @@
package games.dmg.fantasystick.party;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.persistence.PartyOperationStore;
import games.dmg.fantasystick.persistence.YamlPartyRepository;
import java.io.IOException;
import java.math.BigInteger;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.List;
import java.util.Objects;
import java.util.Optional;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.Callable;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.Executors;
import java.util.concurrent.TimeUnit;
import java.util.function.IntSupplier;
/** Serialized durable character-party mutations with an immutable acknowledged read snapshot. */
public final class CharacterPartyDirectory implements AutoCloseable {
public enum Status { APPLIED, DUPLICATE, NAME_TAKEN, FULL, ALREADY_MEMBER, INVALID }
public enum Defeat { UNCHANGED, MEMBER_REMOVED, PARTY_DISBANDED }
public record Offer(UUID id, UUID party, UUID character) { }
public record PaidResult(Result result,CharacterStorage.CoinSpend spend){}
public record Result(Status status, Optional<CharacterParty> party, Optional<Offer> invitation) {
static Result of(Status status) { return new Result(status, Optional.empty(), Optional.empty()); }
static Result party(Status status, CharacterParty party) {
return new Result(status, Optional.of(party), Optional.empty());
}
static Result invite(Status status, CharacterParty party, CharacterParty.Invitation invitation) {
return new Result(status, Optional.of(party), Optional.of(new Offer(invitation.id(), party.id(), invitation.character())));
}
}
private final YamlPartyRepository repository;
private final IntSupplier maximumSize;
private final java.util.concurrent.ExecutorService worker = Executors.newSingleThreadExecutor(
task -> new Thread(task, "fantasy-party-persistence"));
private volatile List<CharacterParty> snapshot;
private volatile java.util.function.Consumer<CharacterParty> ended=ignored->{};
private volatile boolean closed;
private volatile boolean ready=true;
private volatile CompletableFuture<Void> readiness=CompletableFuture.completedFuture(null);
private int pending;
private final CompletableFuture<Void> drained=new CompletableFuture<>();
public CharacterPartyDirectory(YamlPartyRepository repository, IntSupplier maximumSize) throws IOException {
this.repository = Objects.requireNonNull(repository);
this.maximumSize = Objects.requireNonNull(maximumSize);
snapshot = repository.load();
maximumSize();
}
public List<CharacterParty> all(){return snapshot;}
public synchronized void suspend(){if(!ready)return;ready=false;readiness=new CompletableFuture<>();}
public synchronized void resume(){ready=true;readiness.complete(null);}public boolean ready(){return ready;}public java.util.concurrent.CompletionStage<Void> readiness(){return readiness.minimalCompletionStage();}
public void attachEnded(java.util.function.Consumer<CharacterParty> notification){ended=Objects.requireNonNull(notification);}
public Optional<CharacterParty> partyOf(UUID character) {
return snapshot.stream().filter(party -> party.members().contains(character)).findFirst();
}
public Optional<CharacterParty> partyById(UUID id) {
return snapshot.stream().filter(party -> party.id().equals(id)).findFirst();
}
public Optional<CharacterParty> partyByCanonicalName(String canonical) {
return snapshot.stream().filter(party -> party.canonicalName().equals(canonical)).findFirst();
}
public List<Offer> invitationsFor(UUID character) {
return snapshot.stream().flatMap(party -> party.invitations().stream()
.filter(invitation -> invitation.character().equals(character))
.map(invitation -> new Offer(invitation.id(), party.id(), character)))
.sorted(Comparator.comparing(Offer::id)).toList();
}
public CompletableFuture<Result> create(UUID leader, String input) {
return create(UUID.randomUUID(),leader,input);
}
public CompletableFuture<Result> create(UUID partyId, UUID leader, String input) {
return submit(() -> createNow(partyId,leader,input));
}
private Result createNow(UUID partyId,UUID leader,String input)throws IOException{
var completed=partyById(partyId);if(completed.isPresent())return Result.party(Status.DUPLICATE,completed.orElseThrow());
var name=PartyNames.parse(input);if(name.isEmpty())return Result.of(Status.INVALID);
if(partyOf(leader).isPresent())return Result.of(Status.ALREADY_MEMBER);
if(partyByCanonicalName(name.orElseThrow().canonical()).isPresent())return Result.of(Status.NAME_TAKEN);
var party=new CharacterParty(partyId,BigInteger.ZERO,name.orElseThrow().display(),name.orElseThrow().canonical(),leader,Set.of(leader),List.of());var next=new ArrayList<>(snapshot);next.add(party);save(next);return Result.party(Status.APPLIED,party);
}
public CompletableFuture<PaidResult> paidCreate(PartyOperationStore.Plan plan,CharacterStorage characters){return submit(()->{
if(plan.kind()!=PartyOperationStore.Kind.CREATE)throw new IllegalArgumentException("Expected create operation");
var existing=partyById(plan.id());if(existing.isPresent()){var spent=debit(plan,characters,plan.expectedRevision());if(refunded(plan,spent)&&plan.id().equals(existing.orElseThrow().lastPaidOperation())){remove(existing.orElseThrow());return new PaidResult(Result.of(Status.INVALID),new CharacterStorage.CoinSpend(CharacterStorage.CoinSpendStatus.STALE,spent.record()));}return new PaidResult(Result.party(Status.DUPLICATE,existing.orElseThrow()),spent);}
var name=PartyNames.parse(plan.name());if(name.isEmpty())return new PaidResult(Result.of(Status.INVALID),null);
if(partyOf(plan.actor()).isPresent())return new PaidResult(Result.of(Status.ALREADY_MEMBER),null);
if(partyByCanonicalName(name.orElseThrow().canonical()).isPresent())return new PaidResult(Result.of(Status.NAME_TAKEN),null);
var spent=debit(plan,characters,plan.expectedRevision());if(spent.status()!=CharacterStorage.CoinSpendStatus.APPLIED&&spent.status()!=CharacterStorage.CoinSpendStatus.DUPLICATE)return new PaidResult(Result.of(Status.INVALID),spent);if(refunded(plan,spent))return new PaidResult(Result.of(Status.INVALID),new CharacterStorage.CoinSpend(CharacterStorage.CoinSpendStatus.STALE,spent.record()));
var party=new CharacterParty(plan.id(),BigInteger.ZERO,name.orElseThrow().display(),name.orElseThrow().canonical(),plan.actor(),Set.of(plan.actor()),List.of(),plan.id());var next=new ArrayList<>(snapshot);next.add(party);try{save(next);return new PaidResult(Result.party(Status.APPLIED,party),spent);}catch(IOException persistenceFailure){return compensate(plan,characters,persistenceFailure);}
});}
public CompletableFuture<Result> invite(UUID leader, UUID partyId, UUID target) {
return submit(() -> {
var party = managed(leader, partyId);
if (party.isEmpty() || partyOf(target).isPresent() || leader.equals(target)) return Result.of(Status.INVALID);
var existing = party.orElseThrow().invitations().stream()
.filter(invitation -> invitation.character().equals(target)).findFirst();
if (existing.isPresent()) return Result.invite(Status.DUPLICATE, party.orElseThrow(), existing.orElseThrow());
var invitation = new CharacterParty.Invitation(UUID.randomUUID(), target);
var invitations = new ArrayList<>(party.orElseThrow().invitations()); invitations.add(invitation);
var updated = copy(party.orElseThrow(), party.orElseThrow().leader(), party.orElseThrow().members(), invitations);
replace(party.orElseThrow(), updated);
return Result.invite(Status.APPLIED, updated, invitation);
});
}
public CompletableFuture<Result> accept(UUID character, UUID invitationId) {
return submit(() -> {
CharacterParty party = null; CharacterParty.Invitation invitation = null;
for (var candidate : snapshot) for (var offer : candidate.invitations()) {
if (offer.id().equals(invitationId)) { party = candidate; invitation = offer; }
}
if (party == null || !invitation.character().equals(character)) return Result.of(Status.INVALID);
if (partyOf(character).isPresent()) return Result.of(Status.ALREADY_MEMBER);
if (party.members().size() >= maximumSize()) return Result.of(Status.FULL);
var members = new java.util.HashSet<>(party.members()); members.add(character);
var updated = copy(party, party.leader(), members,
party.invitations().stream().filter(value -> !value.id().equals(invitationId)).toList());
var next = new ArrayList<CharacterParty>();
for (var candidate : snapshot) {
var base = candidate.id().equals(party.id()) ? updated : candidate;
var offers = base.invitations().stream().filter(value -> !value.character().equals(character)).toList();
next.add(offers.size() == base.invitations().size() ? base
: copy(base, base.leader(), base.members(), offers));
}
save(next);
return Result.party(Status.APPLIED, partyById(party.id()).orElseThrow());
});
}
public CompletableFuture<Result> decline(UUID character, UUID invitationId) {
return submit(() -> {
for (var party : snapshot) {
var invitation = party.invitations().stream().filter(value -> value.id().equals(invitationId)).findFirst();
if (invitation.isEmpty() || !invitation.orElseThrow().character().equals(character)) continue;
var updated = copy(party, party.leader(), party.members(),
party.invitations().stream().filter(value -> !value.id().equals(invitationId)).toList());
replace(party, updated); return Result.party(Status.APPLIED, updated);
}
return Result.of(Status.INVALID);
});
}
public CompletableFuture<Result> cancel(UUID leader, UUID partyId, UUID invitationId) {
return submit(() -> {
var party = managed(leader, partyId);
if (party.isEmpty() || party.orElseThrow().invitations().stream().noneMatch(value -> value.id().equals(invitationId))) {
return Result.of(Status.INVALID);
}
var updated = copy(party.orElseThrow(), leader, party.orElseThrow().members(),
party.orElseThrow().invitations().stream().filter(value -> !value.id().equals(invitationId)).toList());
replace(party.orElseThrow(), updated); return Result.party(Status.APPLIED, updated);
});
}
public CompletableFuture<Result> kick(UUID leader, UUID partyId, UUID member) {
return submit(() -> {
var party = managed(leader, partyId);
if (party.isEmpty() || member.equals(leader) || !party.orElseThrow().members().contains(member)) {
return Result.of(Status.INVALID);
}
var members = new java.util.HashSet<>(party.orElseThrow().members()); members.remove(member);
var updated = copy(party.orElseThrow(), leader, members, party.orElseThrow().invitations());
replace(party.orElseThrow(), updated); return Result.party(Status.APPLIED, updated);
});
}
public CompletableFuture<Result> leave(UUID character, UUID partyId) {
return submit(() -> {
var party = partyOf(character).filter(value -> value.id().equals(partyId));
if (party.isEmpty()) return Result.of(Status.INVALID);
if (party.orElseThrow().leader().equals(character)) {
remove(party.orElseThrow()); return Result.party(Status.APPLIED, party.orElseThrow());
}
var members = new java.util.HashSet<>(party.orElseThrow().members()); members.remove(character);
var updated = copy(party.orElseThrow(), party.orElseThrow().leader(), members,
party.orElseThrow().invitations());
replace(party.orElseThrow(), updated); return Result.party(Status.APPLIED, updated);
});
}
public CompletableFuture<Result> disband(UUID leader, UUID partyId) {
return submit(() -> {
var party = managed(leader, partyId);
if (party.isEmpty()) return Result.of(Status.INVALID);
remove(party.orElseThrow()); return Result.party(Status.APPLIED, party.orElseThrow());
});
}
public CompletableFuture<Result> transfer(UUID leader, UUID partyId, UUID target) {
return submit(() -> {
var existing=partyById(partyId);
if(existing.isPresent()&&existing.orElseThrow().leader().equals(target)
&&existing.orElseThrow().members().contains(leader))return Result.party(Status.DUPLICATE,existing.orElseThrow());
var party = managed(leader, partyId);
if (party.isEmpty() || target.equals(leader) || !party.orElseThrow().members().contains(target)) {
return Result.of(Status.INVALID);
}
var updated = copy(party.orElseThrow(), target, party.orElseThrow().members(), party.orElseThrow().invitations());
replace(party.orElseThrow(), updated); return Result.party(Status.APPLIED, updated);
});
}
public CompletableFuture<PaidResult> paidTransfer(PartyOperationStore.Plan plan,CharacterStorage characters){return submit(()->{
if(plan.kind()!=PartyOperationStore.Kind.TRANSFER)throw new IllegalArgumentException("Expected transfer operation");
var existing=partyById(plan.party());
if(existing.isPresent()&&plan.id().equals(existing.orElseThrow().lastPaidOperation())){var spent=debit(plan,characters,plan.expectedRevision());if(refunded(plan,spent)){var reverted=new CharacterParty(existing.orElseThrow().id(),existing.orElseThrow().revision().add(BigInteger.ONE),existing.orElseThrow().displayName(),existing.orElseThrow().canonicalName(),plan.actor(),existing.orElseThrow().members(),existing.orElseThrow().invitations(),null);replace(existing.orElseThrow(),reverted);return new PaidResult(Result.of(Status.INVALID),new CharacterStorage.CoinSpend(CharacterStorage.CoinSpendStatus.STALE,spent.record()));}return new PaidResult(Result.party(Status.DUPLICATE,existing.orElseThrow()),spent);}
if(existing.isEmpty()||!existing.orElseThrow().revision().equals(plan.expectedPartyRevision()))return new PaidResult(Result.of(Status.INVALID),null);
var party=managed(plan.actor(),plan.party());if(party.isEmpty()||plan.target().equals(plan.actor())||!party.orElseThrow().members().contains(plan.target()))return new PaidResult(Result.of(Status.INVALID),null);
var spent=debit(plan,characters,plan.expectedRevision());if(spent.status()!=CharacterStorage.CoinSpendStatus.APPLIED&&spent.status()!=CharacterStorage.CoinSpendStatus.DUPLICATE)return new PaidResult(Result.of(Status.INVALID),spent);if(refunded(plan,spent))return new PaidResult(Result.of(Status.INVALID),new CharacterStorage.CoinSpend(CharacterStorage.CoinSpendStatus.STALE,spent.record()));
var updated=new CharacterParty(party.orElseThrow().id(),party.orElseThrow().revision().add(BigInteger.ONE),party.orElseThrow().displayName(),party.orElseThrow().canonicalName(),plan.target(),party.orElseThrow().members(),party.orElseThrow().invitations(),plan.id());try{replace(party.orElseThrow(),updated);}catch(IOException persistenceFailure){return compensate(plan,characters,persistenceFailure);}return new PaidResult(Result.party(Status.APPLIED,updated),spent);
});}
private CharacterStorage.CoinSpend debit(PartyOperationStore.Plan plan,CharacterStorage characters,BigInteger expected){return characters.spendCoins(plan.actor(),expected,plan.id(),plan.amount()).join();}
private static boolean refunded(PartyOperationStore.Plan plan,CharacterStorage.CoinSpend spent){return spent.record().map(value->value.rewardReceipts().contains(PartyOperationStore.refundId(plan.id()))).orElse(false);}
private PaidResult compensate(PartyOperationStore.Plan plan,CharacterStorage characters,IOException failure)throws IOException{var refund=characters.refundCoins(plan.actor(),plan.id(),PartyOperationStore.refundId(plan.id()),plan.amount()).join();if(refund.status()==CharacterStorage.CoinRefundStatus.APPLIED||refund.status()==CharacterStorage.CoinRefundStatus.DUPLICATE)return new PaidResult(Result.of(Status.INVALID),new CharacterStorage.CoinSpend(CharacterStorage.CoinSpendStatus.STALE,refund.record()));throw failure;}
public CompletableFuture<Defeat> defeat(UUID character) {
return submit(() -> {
var membership=partyOf(character);var endedParty=membership.filter(value->value.leader().equals(character)).orElse(null);var next=new ArrayList<CharacterParty>();boolean changed=false;
for(var party:snapshot){if(endedParty!=null&&party.id().equals(endedParty.id())){changed=true;continue;}var members=party.members();if(membership.isPresent()&&party.id().equals(membership.orElseThrow().id())){var reduced=new java.util.HashSet<>(members);reduced.remove(character);members=Set.copyOf(reduced);changed=true;}var invitations=party.invitations().stream().filter(value->!value.character().equals(character)).toList();if(invitations.size()!=party.invitations().size())changed=true;next.add(members.equals(party.members())&&invitations.equals(party.invitations())?party:copy(party,party.leader(),members,invitations));}
if(changed)save(next);if(endedParty!=null){try{ended.accept(endedParty);}catch(RuntimeException ignored){}return Defeat.PARTY_DISBANDED;}return membership.isPresent()?Defeat.MEMBER_REMOVED:Defeat.UNCHANGED;
});
}
private Optional<CharacterParty> managed(UUID leader, UUID id) {
return partyById(id).filter(party -> party.leader().equals(leader));
}
private CharacterParty copy(CharacterParty old, UUID leader, Set<UUID> members,
List<CharacterParty.Invitation> invitations) {
return new CharacterParty(old.id(), old.revision().add(BigInteger.ONE), old.displayName(), old.canonicalName(),
leader, members, invitations,old.lastPaidOperation());
}
private void replace(CharacterParty old, CharacterParty updated) throws IOException {
var next = snapshot.stream().map(party -> party.id().equals(old.id()) ? updated : party).toList(); save(next);
}
private void remove(CharacterParty party) throws IOException {
save(snapshot.stream().filter(candidate -> !candidate.id().equals(party.id())).toList());
try{ended.accept(party);}catch(RuntimeException ignored){}
}
private void save(List<CharacterParty> next) throws IOException {
repository.save(next); snapshot = List.copyOf(next);
}
private int maximumSize() {
int value = maximumSize.getAsInt(); if (value < 1) throw new IllegalStateException("Party maximum must be positive");
return value;
}
private <T> CompletableFuture<T> submit(Callable<T> operation) {
var future = new CompletableFuture<T>();
synchronized(this){if (closed) { future.completeExceptionally(new IllegalStateException("Party directory is closed")); return future; }pending++;}
worker.execute(() -> { try { future.complete(operation.call()); } catch (Throwable failure) { future.completeExceptionally(failure); } finally{finished();} });
return future;
}
private synchronized void finished(){pending--;if(closed&&pending==0)drained.complete(null);}
public java.util.concurrent.CompletionStage<Void> drained(){return drained.minimalCompletionStage();}
@Override public synchronized void close() { closed = true; worker.shutdown();if(pending==0)drained.complete(null); }
}
@@ -0,0 +1,348 @@
package games.dmg.fantasystick.party;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.progression.CombatContributions;
import games.dmg.fantasystick.progression.CombatRewardRules;
import games.dmg.fantasystick.progression.ProgressionRules;
import games.dmg.fantasystick.session.EquipmentSessions;
import games.dmg.fantasystick.session.SessionVisuals;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Clock;
import java.time.Instant;
import java.util.ArrayList;
import java.util.IdentityHashMap;
import java.util.Map;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.ConcurrentHashMap;
import java.util.function.Consumer;
import java.util.function.Function;
import org.bukkit.Color;
import org.bukkit.Location;
import org.bukkit.Sound;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntityRemoveEvent;
import org.bukkit.event.entity.PlayerDeathEvent;
/** Accepted native contribution capture and durable character-bound XP delivery. */
public final class CombatExperience implements Listener, AutoCloseable {
public record Failure(UUID character, Throwable cause) { }
private record Defeat(EquipmentSessions.Active active, int level, BigInteger coins) { }
private record Eligible(UUID character, UUID player) { }
private static final Set<EntityType> PASSIVE = Set.of(
EntityType.ALLAY, EntityType.ARMADILLO, EntityType.AXOLOTL, EntityType.BAT, EntityType.CAMEL,
EntityType.CAT, EntityType.CHICKEN, EntityType.COD, EntityType.COPPER_GOLEM, EntityType.COW,
EntityType.DONKEY, EntityType.FOX, EntityType.FROG, EntityType.GLOW_SQUID, EntityType.HAPPY_GHAST,
EntityType.HORSE, EntityType.MOOSHROOM, EntityType.MULE, EntityType.NAUTILUS, EntityType.OCELOT,
EntityType.PARROT, EntityType.PIG, EntityType.RABBIT, EntityType.SALMON, EntityType.SHEEP,
EntityType.SKELETON_HORSE, EntityType.SNIFFER, EntityType.SNOW_GOLEM, EntityType.SQUID,
EntityType.STRIDER, EntityType.TADPOLE, EntityType.TROPICAL_FISH, EntityType.TURTLE,
EntityType.VILLAGER, EntityType.WANDERING_TRADER, EntityType.ZOMBIE_HORSE);
private static final Set<EntityType> NEUTRAL = Set.of(
EntityType.BEE, EntityType.CAVE_SPIDER, EntityType.DOLPHIN, EntityType.ENDERMAN, EntityType.GOAT,
EntityType.IRON_GOLEM, EntityType.LLAMA, EntityType.PANDA, EntityType.PIGLIN, EntityType.POLAR_BEAR,
EntityType.SPIDER, EntityType.TRADER_LLAMA, EntityType.WOLF, EntityType.ZOMBIFIED_PIGLIN);
private final CharacterStorage characters;
private final ProgressionRules progression;
private final CombatRewardRules rewards;
private final EquipmentSessions sessions;
private final Clock clock;
private final Consumer<Runnable> nextTick;
private final Function<UUID, Player> players;
private final Consumer<Failure> failures;
private final CombatSources sources;
private final CombatContributions contributions;
private final PartyRoster parties;
private final java.util.function.Supplier<games.dmg.fantasystick.progression.CoinRules> coinRules;
private final java.util.random.RandomGenerator random;
private final Map<PlayerDeathEvent, Defeat> defeats = new IdentityHashMap<>();
private final Set<UUID> pvpDefeats = java.util.concurrent.ConcurrentHashMap.newKeySet();
private final Map<UUID, PendingAward> pending = new ConcurrentHashMap<>();
private final java.util.concurrent.ConcurrentLinkedQueue<UUID> retries = new java.util.concurrent.ConcurrentLinkedQueue<>();
private org.bukkit.scheduler.BukkitTask retryTask;
private boolean closed;
private final class PendingAward {
final UUID id;
final UUID character;
final BigInteger experience;
final BigInteger coins;
final CombatRewardRules.KillPosition restricted;
BigInteger expectedRevision;
boolean running;
PendingAward(UUID id, UUID character, BigInteger experience, BigInteger coins,
CombatRewardRules.KillPosition restricted) {
this.id = id; this.character = character; this.experience = experience;
this.coins = coins; this.restricted = restricted;
}
}
public CombatExperience(CharacterStorage characters, ProgressionRules progression, CombatRewardRules rewards,
EquipmentSessions sessions, Clock clock, Consumer<Runnable> nextTick,
Function<UUID, Player> players, Consumer<Failure> failures) {
this(characters, progression, rewards, sessions, new PartyRoster(clock, id -> {
var player = players.apply(id); return player != null && player.isOnline();
}), games.dmg.fantasystick.progression.CoinRules::defaults, java.util.random.RandomGenerator.getDefault(),
clock, nextTick, players, failures);
}
public CombatExperience(CharacterStorage characters, ProgressionRules progression, CombatRewardRules rewards,
EquipmentSessions sessions, PartyRoster parties,
java.util.function.Supplier<games.dmg.fantasystick.progression.CoinRules> coinRules,
java.util.random.RandomGenerator random, Clock clock, Consumer<Runnable> nextTick,
Function<UUID, Player> players, Consumer<Failure> failures) {
this.characters = Objects.requireNonNull(characters); this.progression = Objects.requireNonNull(progression);
this.rewards = Objects.requireNonNull(rewards); this.sessions = Objects.requireNonNull(sessions);
this.parties = Objects.requireNonNull(parties); this.coinRules = Objects.requireNonNull(coinRules);
this.random = Objects.requireNonNull(random); this.clock = Objects.requireNonNull(clock);
this.nextTick = Objects.requireNonNull(nextTick); this.players = Objects.requireNonNull(players);
this.failures = Objects.requireNonNull(failures);
sources = new CombatSources(sessions); contributions = new CombatContributions(rewards);
}
public void install(org.bukkit.plugin.Plugin plugin) {
if (closed || retryTask != null) throw new IllegalStateException("Combat experience is already installed or closed");
retryTask = plugin.getServer().getScheduler().runTaskTimer(plugin, this::retryPending, 20, 20);
}
/** Records target-specific, effective support; only a direct contributor can activate it at defeat. */
public void support(UUID target, UUID supportingCharacter, EquipmentSessions.Active aided, BigDecimal amount) {
Objects.requireNonNull(target); Objects.requireNonNull(supportingCharacter); Objects.requireNonNull(aided); Objects.requireNonNull(amount);
if (closed || amount.signum() <= 0 || !sessions.current(aided) || supportingCharacter.equals(aided.character())) return;
contributions.support(target, aided.character(), supportingCharacter, clock.instant());
}
/** Records effective healing; any directly contributed target can qualify it within ten seconds. */
public void support(UUID supportingCharacter, EquipmentSessions.Active aided, BigDecimal amount) {
Objects.requireNonNull(supportingCharacter); Objects.requireNonNull(aided); Objects.requireNonNull(amount);
if (closed || amount.signum() <= 0 || !sessions.current(aided) || supportingCharacter.equals(aided.character())) return;
contributions.support(aided.character(), supportingCharacter, clock.instant());
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void damage(EntityDamageEvent event) {
if (closed || games.dmg.fantasystick.ability.GuardianBond.redirectedDamage()
|| event.getFinalDamage() <= 0) return;
var origin = sources.source(event);
if (origin == null || origin.session() == null || !sources.current(origin)
|| event.getEntity().getUniqueId().equals(origin.player())) return;
contributions.accept(event.getEntity().getUniqueId(), origin.character(), clock.instant());
}
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void beforePlayerDeath(PlayerDeathEvent event) {
if (closed) return;
var active = sessions.active(event.getEntity().getUniqueId()).orElse(null);
var record = active == null ? null : sessions.currentRecord(active).orElse(null);
if (record != null) {
defeats.put(event, new Defeat(active, record.level(), record.coins()));
if (contributions.hasDirect(event.getEntity().getUniqueId(), record.id(), clock.instant())) {
pvpDefeats.add(event.getEntity().getUniqueId());
}
}
}
@EventHandler(priority = EventPriority.MONITOR)
public void playerDeath(PlayerDeathEvent event) {
var defeat = defeats.remove(event);
if (closed || defeat == null) return;
if (!event.isCancelled() || sessions.current(defeat.active())) {
pvpDefeats.remove(event.getEntity().getUniqueId());
return;
}
award(event.getEntity(), CombatRewardRules.Target.FANTASY_CHARACTER,
defeat.level(), defeat.active().character(), defeat.coins());
}
/** Consumed synchronously by the fantasy defeat transition before it persists the Tail state. */
public boolean consumePvpDefeat(UUID player) { return pvpDefeats.remove(player); }
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void mobDeath(EntityDeathEvent event) {
if (closed || event instanceof PlayerDeathEvent) return;
award(event.getEntity(), classify(event.getEntity()), 0, null, BigInteger.ZERO);
}
@EventHandler(priority = EventPriority.MONITOR)
public void removed(EntityRemoveEvent event) {
if (!closed && event.getCause() != EntityRemoveEvent.Cause.DEATH) {
contributions.invalidate(event.getEntity().getUniqueId());
}
}
private void award(LivingEntity target, CombatRewardRules.Target kind, int level, UUID defeatedCharacter,
BigInteger defeatedCoins) {
Instant now = clock.instant();
var direct = new ArrayList<>(contributions.consumeDirect(target.getUniqueId(), now));
if (defeatedCharacter != null) direct.remove(defeatedCharacter);
if (direct.isEmpty()) return;
var units = rewardUnits(direct);
BigInteger coinPool = defeatedCharacter == null
? coinRules.get().mob(coinTarget(target), random) : defeatedCoins;
if (units.isEmpty()) return; // The defeat transition has already persisted any PvP balance loss.
var xp = games.dmg.fantasystick.progression.RewardAllocator.allocate(rewards.pool(kind, level), units, random);
var coins = games.dmg.fantasystick.progression.RewardAllocator.allocate(coinPool, units, random);
CombatRewardRules.KillPosition restricted = kind == CombatRewardRules.Target.PASSIVE
|| kind == CombatRewardRules.Target.FANTASY_CHARACTER ? null : position(target.getLocation());
UUID targetReward = defeatedCharacter == null ? target.getUniqueId() : defeatedCharacter;
for (UUID character : xp.keySet()) {
UUID receipt = UUID.nameUUIDFromBytes((targetReward + ":" + character + ":" + now).getBytes(java.nio.charset.StandardCharsets.UTF_8));
var operation = new PendingAward(receipt, character, xp.get(character), coins.get(character), restricted);
pending.put(operation.id, operation);
attempt(operation);
}
}
private java.util.List<games.dmg.fantasystick.progression.RewardAllocator.Unit<UUID>> rewardUnits(
java.util.List<UUID> direct) {
var units = new java.util.LinkedHashMap<Object, games.dmg.fantasystick.progression.RewardAllocator.Unit<UUID>>();
direct.stream().sorted().forEach(character -> eligible(character).ifPresent(attacker -> {
var membership = parties.rewardMembership(attacker.player());
if (membership.isEmpty()) {
units.putIfAbsent(character, new games.dmg.fantasystick.progression.RewardAllocator.Unit<>(character,
java.util.List.of(character)));
return;
}
var group = membership.orElseThrow();
var recipients = group.activePlayers().stream().map(player -> sessions.active(player).orElse(null))
.filter(Objects::nonNull).filter(sessions::current)
.filter(active -> living(active.player())).map(EquipmentSessions.Active::character).distinct().sorted().toList();
if (!recipients.isEmpty()) units.putIfAbsent(group.key(),
new games.dmg.fantasystick.progression.RewardAllocator.Unit<>(group.key(), recipients));
}));
return java.util.List.copyOf(units.values());
}
private java.util.Optional<Eligible> eligible(UUID character) {
var active = sessions.activeCharacter(character).orElse(null);
if (active == null || !sessions.current(active) || !living(active.player())) return java.util.Optional.empty();
return java.util.Optional.of(new Eligible(character, active.player()));
}
private boolean living(UUID playerId) {
var player = players.apply(playerId);
return player != null; // The current active live-record session is the online/living authority.
}
private static CombatRewardRules.KillPosition position(Location location) {
var world = Objects.requireNonNull(location.getWorld(), "Kill location has no world").getUID();
return new CombatRewardRules.KillPosition(Objects.requireNonNull(world, "Kill world has no UUID"),
BigDecimal.valueOf(location.getX()), BigDecimal.valueOf(location.getY()), BigDecimal.valueOf(location.getZ()));
}
private void attempt(PendingAward operation) {
synchronized (operation) {
if (closed || operation.running || !pending.containsKey(operation.id)) return;
operation.running = true;
}
if (operation.expectedRevision == null) {
characters.find(operation.character).whenComplete((record, failure) -> {
synchronized (operation) { operation.running = false; }
if (failure != null) { fail(operation, failure); return; }
if (record.isEmpty() || record.orElseThrow().dead()) { pending.remove(operation.id); return; }
operation.expectedRevision = record.orElseThrow().revision();
attempt(operation);
});
return;
}
characters.awardCombatReward(operation.character, operation.expectedRevision, operation.id,
operation.experience, operation.coins, progression, rewards, operation.restricted).whenComplete((award, failure) -> {
synchronized (operation) { operation.running = false; }
if (failure != null) { fail(operation, failure); return; }
if (award.status() == CharacterStorage.CombatAwardStatus.STALE && award.record().isPresent()) {
operation.expectedRevision = award.record().orElseThrow().revision(); attempt(operation); return;
}
pending.remove(operation.id);
if (award.record().isEmpty() || award.status() == CharacterStorage.CombatAwardStatus.UNAVAILABLE) return;
try { nextTick.accept(() -> acknowledge(operation, award)); }
catch (RuntimeException rejected) { report(operation.character, rejected); }
});
}
private void fail(PendingAward operation, Throwable failure) {
report(operation.character, failure);
if (!closed && pending.containsKey(operation.id)) retries.offer(operation.id);
}
public void retryPending() {
if (closed) return;
contributions.sweep(clock.instant());
for (int attempted = 0; attempted < 64; attempted++) {
UUID id = retries.poll();
if (id == null) break;
var operation = pending.get(id);
if (operation != null) attempt(operation);
}
}
private void acknowledge(PendingAward operation, CharacterStorage.CombatAward award) {
if (closed) return;
CharacterRecord saved = award.record().orElseThrow();
var active = sessions.activeCharacter(operation.character).orElse(null);
if (active != null && !sessions.acknowledgeProgress(active, saved.revision().subtract(BigInteger.ONE), saved)
&& !sessions.currentRecord(active).filter(saved::equals).isPresent()) {
report(operation.character, new IllegalStateException("Saved combat progress could not synchronize with active session"));
return;
}
Player player = active == null ? null : players.apply(active.player());
if (player == null || !player.isOnline()) return;
if (award.status() == CharacterStorage.CombatAwardStatus.APPLIED) {
if (operation.experience.signum() > 0) player.sendMessage("Earned " + operation.experience + " fantasy XP.");
for (int gained = 1; gained <= award.levels(); gained++) {
int level = saved.level() - award.levels() + gained;
player.sendMessage("Level " + level + "! Gained 1 character point.");
SessionVisuals.burst(player, Color.BLUE, 12);
player.playSound(player.getLocation(), Sound.ENTITY_PLAYER_LEVELUP, 1, 1);
}
} else if (award.status() == CharacterStorage.CombatAwardStatus.SPACING_BLOCKED) {
player.sendMessage("No fantasy XP: this restricted kill was too close to your previous one in this world.");
} else if (award.status() == CharacterStorage.CombatAwardStatus.AT_CAP) {
player.sendMessage("No fantasy XP: this character is already at the configured maximum level.");
} else if (award.status() == CharacterStorage.CombatAwardStatus.UNCHANGED) {
player.sendMessage("No fantasy XP: this target's configured reward is zero.");
}
if (operation.coins.signum() > 0 && award.status() != CharacterStorage.CombatAwardStatus.DUPLICATE) {
player.sendMessage("Earned " + operation.coins + " character coins.");
}
}
public static CombatRewardRules.Target classify(LivingEntity entity) {
EntityType type = entity.getType();
if (type == EntityType.WARDEN || type == EntityType.ENDER_DRAGON) return CombatRewardRules.Target.BOSS;
return PASSIVE.contains(type) ? CombatRewardRules.Target.PASSIVE : CombatRewardRules.Target.ORDINARY;
}
public static games.dmg.fantasystick.progression.CoinRules.Target coinTarget(LivingEntity entity) {
EntityType type = entity.getType();
if (type == EntityType.WARDEN || type == EntityType.ENDER_DRAGON || type == EntityType.WITHER) {
return games.dmg.fantasystick.progression.CoinRules.Target.BOSS;
}
if (PASSIVE.contains(type)) return games.dmg.fantasystick.progression.CoinRules.Target.PASSIVE;
if (NEUTRAL.contains(type)) return games.dmg.fantasystick.progression.CoinRules.Target.NEUTRAL;
return games.dmg.fantasystick.progression.CoinRules.Target.HOSTILE;
}
private void report(UUID character, Throwable failure) {
try { failures.accept(new Failure(character, failure)); }
catch (RuntimeException ignored) { /* Diagnostics never replay or acknowledge a reward. */ }
}
@Override public void close() {
closed = true;
if (retryTask != null) retryTask.cancel();
defeats.clear(); pvpDefeats.clear(); pending.clear(); retries.clear(); contributions.close();
}
}
@@ -0,0 +1,78 @@
package games.dmg.fantasystick.party;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.util.Objects;
import java.util.UUID;
import org.bukkit.NamespacedKey;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.persistence.PersistentDataType;
/** Source identity travels with delayed native entities, never with a replacement sheet or shooter. */
public final class CombatSources {
static final NamespacedKey ORIGIN = new NamespacedKey("fantasystick", "combat_origin_v1");
public record Origin(UUID player, UUID session, UUID character) {
String encode() { return player + "/" + (session == null ? "-/-" : session + "/" + character); }
static Origin decode(String value) {
if (value == null || value.length() > 110) return null;
var parts = value.split("/", -1);
if (parts.length != 3) return null;
try {
var origin = new Origin(UUID.fromString(parts[0]), parts[1].equals("-") ? null : UUID.fromString(parts[1]),
parts[2].equals("-") ? null : UUID.fromString(parts[2]));
return (origin.session == null) == (origin.character == null) && value.equals(origin.encode()) ? origin : null;
} catch (IllegalArgumentException malformed) { return null; }
}
}
private final EquipmentSessions sessions;
public CombatSources(EquipmentSessions sessions) { this.sessions = Objects.requireNonNull(sessions); }
Origin player(UUID player) {
return sessions.active(player).map(active -> new Origin(player, active.session(), active.character()))
.orElseGet(() -> new Origin(player, null, null));
}
public boolean current(Origin origin) {
return origin.equals(player(origin.player())) && (origin.session() == null
|| sessions.current(new EquipmentSessions.Active(origin.player(), origin.session(), origin.character())));
}
public Origin source(org.bukkit.event.entity.EntityDamageEvent event) {
if (event.getEntity() instanceof Player target) {
var ongoing = OngoingDamage.read(target, event.getCause());
if (ongoing != null) return ongoing.source();
}
var origin = read(event.getDamageSource().getDirectEntity());
if (origin == null && event instanceof org.bukkit.event.entity.EntityDamageByEntityEvent byEntity) {
origin = read(byEntity.getDamager());
}
if (origin == null) origin = read(event.getDamageSource().getCausingEntity());
return origin;
}
Origin read(Entity entity) { return read(entity, 0); }
private Origin read(Entity entity, int depth) {
if (entity == null || depth >= 8) return null;
if (entity instanceof Player player) return player(player.getUniqueId());
var saved = Origin.decode(entity.getPersistentDataContainer().get(ORIGIN, PersistentDataType.STRING));
if (saved != null) return saved;
if (entity instanceof org.bukkit.entity.Tameable pet && pet.getOwnerUniqueId() != null) {
return player(pet.getOwnerUniqueId()); // A pet's new attack, not its old taming session.
}
var owner = owner(entity, depth + 1);
// No launch proof (e.g. predating plugin startup): never assign a current fantasy session.
return owner == null ? null : new Origin(owner.player(), null, null);
}
private Origin owner(Entity entity, int depth) {
if (entity instanceof Projectile projectile && projectile.getShooter() instanceof Entity shooter) return read(shooter, depth);
if (entity instanceof org.bukkit.entity.Firework firework && firework.getSpawningEntity() != null) return player(firework.getSpawningEntity());
if (entity instanceof org.bukkit.entity.TNTPrimed tnt) return read(tnt.getSource(), depth);
if (entity instanceof org.bukkit.entity.EvokerFangs fangs) return read(fangs.getOwner(), depth);
if (entity instanceof org.bukkit.entity.AreaEffectCloud cloud && cloud.getSource() instanceof Entity source) return read(source, depth);
return null;
}
void launch(Entity entity) {
if (entity.getPersistentDataContainer().has(ORIGIN)) return;
store(entity, owner(entity, 0));
}
void store(Entity entity, Origin origin) {
if (origin != null) entity.getPersistentDataContainer().set(ORIGIN, PersistentDataType.STRING, origin.encode());
}
}
@@ -0,0 +1,119 @@
package games.dmg.fantasystick.party;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.NamespacedKey;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.persistence.PersistentDataType;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
/** Bounded provenance for native damage layers, not copied effects or character/XP state.
* Native effects remain authoritative. Durations reconcile in native ticks (also across offline saves),
* so a hidden effect regaining the foreground keeps its own source, not a covering effect's source.
*/
final class OngoingDamage {
record Application(CombatSources.Origin source, CombatSources.Origin target) { }
private record Layer(int amplifier, int duration, Application application) { }
private static final List<DamageCause> CAUSES = List.of(DamageCause.POISON, DamageCause.WITHER, DamageCause.FIRE_TICK);
private static NamespacedKey key(DamageCause cause) {
return new NamespacedKey("fantasystick", "combat_dot_" + cause.name().toLowerCase(java.util.Locale.ROOT) + "_v1");
}
static DamageCause cause(PotionEffectType type) {
if (type.equals(PotionEffectType.POISON)) return DamageCause.POISON;
if (type.equals(PotionEffectType.WITHER)) return DamageCause.WITHER;
return null;
}
static void clear(Player player, DamageCause cause) { player.getPersistentDataContainer().remove(key(cause)); }
static void potion(Player player, PotionEffect old, PotionEffect incoming, boolean override, Application application) {
var cause = cause(incoming.getType());
var layers = old == null ? new ArrayList<Layer>() : reconcile(load(player, cause), old.getAmplifier(), old.getDuration());
var next = new Layer(incoming.getAmplifier(), incoming.getDuration(), application);
// Purpur also stores a longer weaker effect behind the active one when override=false.
if (layers.isEmpty() || override || next.amplifier() < layers.getFirst().amplifier()
&& longer(next.duration(), layers.getFirst().duration())) merge(layers, 0, next);
save(player, cause, layers);
}
private static boolean longer(int a, int b) { return a == -1 ? b != -1 : b != -1 && a > b; }
private static void merge(List<Layer> layers, int index, Layer next) {
if (index == layers.size()) { layers.add(next); return; }
var old = layers.get(index);
if (next.amplifier() > old.amplifier()) {
if (longer(old.duration(), next.duration())) layers.add(index, next);
else layers.set(index, next);
} else if (next.amplifier() == old.amplifier()) {
if (longer(next.duration(), old.duration())) layers.set(index, next);
} else if (longer(next.duration(), old.duration())) merge(layers, index + 1, next);
}
static void fire(Player player, int duration, Application application) {
save(player, DamageCause.FIRE_TICK, List.of(new Layer(0, duration, application)));
}
static Application read(Player player, DamageCause cause) {
if (!CAUSES.contains(cause) || !player.getPersistentDataContainer().has(key(cause))) return null;
List<Layer> layers = load(player, cause);
if (cause == DamageCause.FIRE_TICK) {
int fire = player.getFireTicks();
layers = fire > 0 && !layers.isEmpty() && fire <= layers.getFirst().duration()
? List.of(new Layer(0, fire, layers.getFirst().application())) : List.of();
} else {
var effect = player.getPotionEffect(cause == DamageCause.POISON ? PotionEffectType.POISON : PotionEffectType.WITHER);
layers = effect == null ? List.of() : reconcile(layers, effect.getAmplifier(), effect.getDuration());
}
save(player, cause, layers);
return layers.isEmpty() ? null : layers.getFirst().application();
}
static void sweep(Player player) { for (var cause : CAUSES) read(player, cause); }
private static ArrayList<Layer> reconcile(List<Layer> saved, int amplifier, int duration) {
var result = new ArrayList<Layer>();
for (int i = 0; i < saved.size(); i++) {
var layer = saved.get(i);
if (layer.amplifier() != amplifier || longer(duration, layer.duration())) continue;
int elapsed = layer.duration() == -1 ? 0 : layer.duration() - duration;
for (int j = i; j < saved.size(); j++) {
var remaining = saved.get(j);
int ticks = remaining.duration() == -1 ? -1 : Math.max(0, remaining.duration() - elapsed);
if (ticks != 0) result.add(new Layer(remaining.amplifier(), ticks, remaining.application()));
}
return result;
}
// Unknown/out-of-band replacement never borrows old attribution or gains party immunity.
if (duration != 0) result.add(new Layer(amplifier, duration, null));
return result;
}
private static List<Layer> load(Player player, DamageCause cause) {
String value = player.getPersistentDataContainer().get(key(cause), PersistentDataType.STRING);
if (value == null || value.length() > 65536) return List.of();
var result = new ArrayList<Layer>();
try {
for (var row : value.split("\n", -1)) {
var cells = row.split(",", -1);
if (cells.length != 4 || result.size() >= 256) return List.of();
int amplifier = Integer.parseInt(cells[0]), duration = Integer.parseInt(cells[1]);
if (amplifier < 0 || amplifier > 255 || duration < -1 || duration == 0
|| !result.isEmpty() && amplifier >= result.getLast().amplifier()) return List.of();
Application application = null;
if (!cells[2].equals("-") || !cells[3].equals("-")) {
var source = CombatSources.Origin.decode(cells[2]);
var target = CombatSources.Origin.decode(cells[3]);
if (source == null || target == null || !target.player().equals(player.getUniqueId())) return List.of();
application = new Application(source, target);
}
result.add(new Layer(amplifier, duration, application));
}
} catch (IllegalArgumentException malformed) { return List.of(); }
return result;
}
private static void save(Player player, DamageCause cause, List<Layer> layers) {
if (layers.stream().noneMatch(layer -> layer.application() != null)) { clear(player, cause); return; }
var value = new StringBuilder();
for (var layer : layers) {
if (!value.isEmpty()) value.append('\n');
value.append(layer.amplifier()).append(',').append(layer.duration()).append(',');
var application = layer.application();
value.append(application == null ? "-,-" : application.source().encode() + "," + application.target().encode());
}
player.getPersistentDataContainer().set(key(cause), PersistentDataType.STRING, value.toString());
}
}
@@ -0,0 +1,128 @@
package games.dmg.fantasystick.party;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.util.Objects;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntitySpawnEvent;
import org.bukkit.event.entity.LingeringPotionSplashEvent;
/** Server-thread native damage protection; never uncancels another protection's decision. */
public final class PartyCombat implements Listener, AutoCloseable {
private org.bukkit.scheduler.BukkitTask cleanup;
private boolean closed;
private final PartyRoster parties;
private final CombatSources sources;
public PartyCombat(PartyRoster parties, EquipmentSessions sessions) {
this.parties = Objects.requireNonNull(parties);
this.sources = new CombatSources(sessions);
}
public void install(org.bukkit.plugin.Plugin plugin) {
cleanup = plugin.getServer().getScheduler().runTaskTimer(plugin, () -> {
if (!closed) for (var player : plugin.getServer().getOnlinePlayers()) OngoingDamage.sweep(player);
}, 1, 1);
}
@Override public void close() {
closed = true;
if (cleanup != null) cleanup.cancel();
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void launch(EntitySpawnEvent event) { sources.launch(event.getEntity()); }
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void impact(org.bukkit.event.entity.ProjectileHitEvent event) {
var origin = sources.read(event.getEntity());
if (origin != null && (!sources.current(origin) || !(event.getEntity() instanceof org.bukkit.entity.ThrownPotion)
&& event.getHitEntity() instanceof Player target && blocked(origin, target))) event.setCancelled(true);
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void splash(org.bukkit.event.entity.PotionSplashEvent event) {
// Native splash passes only its owner to addEffect, losing the projectile's session.
// Revoke stale continuation here. Valid healing and unrelated recipients are untouched;
// actual harmful applications and instantaneous damage have their own guards below.
var origin = sources.read(event.getEntity());
if (origin != null && !sources.current(origin)) event.setCancelled(true);
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void staleLingering(LingeringPotionSplashEvent event) {
var origin = sources.read(event.getEntity());
if (origin != null && !sources.current(origin)) event.setCancelled(true);
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void lingering(LingeringPotionSplashEvent event) {
sources.store(event.getAreaEffectCloud(), sources.read(event.getEntity()));
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void damage(EntityDamageEvent event) {
if (games.dmg.fantasystick.ability.GuardianBond.redirectedDamage()) return;
if (event.getEntity() instanceof Player target) {
var ongoing = OngoingDamage.read(target, event.getCause());
if (ongoing != null && (!sources.current(ongoing.target()) || blocked(ongoing.source(), target))) {
event.setCancelled(true); return;
}
}
var origin = sources.read(event.getDamageSource().getDirectEntity());
if (origin == null && event instanceof EntityDamageByEntityEvent entity) origin = sources.read(entity.getDamager());
if (origin == null) origin = sources.read(event.getDamageSource().getCausingEntity());
if (origin != null && (!sources.current(origin)
|| event.getEntity() instanceof Player target && blocked(origin, target))) event.setCancelled(true);
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void potion(org.bukkit.event.entity.EntityPotionEffectEvent event) {
if (!(event.getEntity() instanceof Player target) || event.getNewEffect() == null
|| OngoingDamage.cause(event.getModifiedType()) == null) return;
var origin = sources.read(event.getSource());
if (origin != null && blocked(origin, target)) event.setCancelled(true);
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void acceptedPotion(org.bukkit.event.entity.EntityPotionEffectEvent event) {
if (!(event.getEntity() instanceof Player target)) return;
var cause = OngoingDamage.cause(event.getModifiedType());
if (cause == null) return;
if (event.getNewEffect() == null) OngoingDamage.clear(target, cause);
else {
var origin = sources.read(event.getSource());
OngoingDamage.potion(target, event.getOldEffect(), event.getNewEffect(), event.isOverride(), origin == null ? null
: new OngoingDamage.Application(origin, sources.player(target.getUniqueId())));
}
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void combust(org.bukkit.event.entity.EntityCombustByEntityEvent event) {
if (!(event.getEntity() instanceof Player target)) return;
var origin = sources.read(event.getCombuster());
if (origin != null && blocked(origin, target)) event.setCancelled(true);
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void acceptedCombust(org.bukkit.event.entity.EntityCombustEvent event) {
if (!(event.getEntity() instanceof Player target)) return;
var origin = event instanceof org.bukkit.event.entity.EntityCombustByEntityEvent entity
? sources.read(entity.getCombuster()) : null;
int duration = Math.max(target.getFireTicks(), (int) Math.ceil(event.getDuration() * 20));
OngoingDamage.fire(target, duration, origin == null ? null
: new OngoingDamage.Application(origin, sources.player(target.getUniqueId())));
}
private boolean blocked(CombatSources.Origin origin, Player target) {
var recipient = sources.player(target.getUniqueId());
boolean fantasy = origin.session() != null;
return !sources.current(origin) || fantasy != (recipient.session() != null) || fantasy
&& !origin.player().equals(recipient.player())
&& parties.partyOf(origin.player()).filter(group -> group.members().contains(recipient.player())).isPresent();
}
}
@@ -0,0 +1,17 @@
package games.dmg.fantasystick.party;
import java.util.Objects;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerQuitEvent;
/** Quit is authoritative even before Bukkit's online flag changes. */
public final class PartyEvents implements Listener {
private final PartyRoster parties;
public PartyEvents(PartyRoster parties) { this.parties = Objects.requireNonNull(parties); }
@EventHandler(priority = EventPriority.MONITOR)
public void join(org.bukkit.event.player.PlayerJoinEvent event) { parties.arrive(event.getPlayer().getUniqueId()); }
@EventHandler(priority = EventPriority.MONITOR)
public void quit(PlayerQuitEvent event) { parties.disconnect(event.getPlayer().getUniqueId()); }
}
@@ -0,0 +1,36 @@
package games.dmg.fantasystick.party;
import games.dmg.fantasystick.persistence.*;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigInteger;
import java.util.*;
import java.util.function.Consumer;
import org.bukkit.entity.Player;
/** Registrar-authorized mutations with durable operation plans spanning coin and party files. */
public final class PartyManagement implements AutoCloseable {
public enum Status{APPLIED,INVALID_SESSION,TOO_FAR,INVALID_NAME,ALREADY_MEMBER,NAME_TAKEN,INSUFFICIENT,FAILED}
public record Outcome(Status status,Optional<CharacterParty> party){}
private record Context(EquipmentSessions.Active active,CharacterRecord record,PartyRegistrar registrar){}
private final CharacterPartyDirectory parties;private final PartyRegistrarDirectory registrars;private final CharacterStorage characters;private final EquipmentSessions sessions;private final PartyEconomySettings prices;private final PartyOperationStore operations;private final Consumer<Runnable> nextTick;private final Consumer<Throwable> failures;private volatile boolean closed;private volatile boolean recovered;private final java.util.concurrent.CompletableFuture<Void> recovery=new java.util.concurrent.CompletableFuture<>();
public PartyManagement(CharacterPartyDirectory parties,PartyRegistrarDirectory registrars,CharacterStorage characters,EquipmentSessions sessions,PartyEconomySettings prices,PartyOperationStore operations,Consumer<Runnable> nextTick,Consumer<Throwable> failures){this.parties=Objects.requireNonNull(parties);this.registrars=Objects.requireNonNull(registrars);this.characters=Objects.requireNonNull(characters);this.sessions=Objects.requireNonNull(sessions);this.prices=Objects.requireNonNull(prices);this.operations=Objects.requireNonNull(operations);this.nextTick=Objects.requireNonNull(nextTick);this.failures=Objects.requireNonNull(failures);parties.readiness().thenCompose(ignored->operations.load()).thenCompose(plans->java.util.concurrent.CompletableFuture.allOf(plans.stream().map(plan->execute(plan,null,null).toCompletableFuture()).toArray(java.util.concurrent.CompletableFuture[]::new))).whenComplete((ignored,failure)->{if(failure==null){recovered=true;recovery.complete(null);}else{report(failure);recovery.completeExceptionally(failure);}});}
public void register(Player player,UUID registrarId,String name,Consumer<Outcome> result){var context=context(player,registrarId);if(context.isEmpty()){result.accept(new Outcome(Status.INVALID_SESSION,Optional.empty()));return;}var parsed=PartyNames.parse(name);if(parsed.isEmpty()){result.accept(new Outcome(Status.INVALID_NAME,Optional.empty()));return;}var captured=context.orElseThrow();if(parties.partyOf(captured.record().id()).isPresent()){result.accept(new Outcome(Status.ALREADY_MEMBER,Optional.empty()));return;}if(parties.partyByCanonicalName(parsed.orElseThrow().canonical()).isPresent()){result.accept(new Outcome(Status.NAME_TAKEN,Optional.empty()));return;}var plan=new PartyOperationStore.Plan(UUID.randomUUID(),PartyOperationStore.Kind.CREATE,captured.record().id(),captured.record().revision(),BigInteger.valueOf(prices.registrationPrice()),parsed.orElseThrow().display(),null,null,null);prepare(plan,captured,result);}
public void transfer(Player player,UUID registrarId,UUID target,Consumer<Outcome> result){var context=context(player,registrarId);if(context.isEmpty()){result.accept(new Outcome(Status.INVALID_SESSION,Optional.empty()));return;}var captured=context.orElseThrow();var party=parties.partyOf(captured.record().id()).orElse(null);if(party==null||!party.leader().equals(captured.record().id())||!party.members().contains(target)||target.equals(captured.record().id())){result.accept(new Outcome(Status.FAILED,Optional.empty()));return;}var plan=new PartyOperationStore.Plan(UUID.randomUUID(),PartyOperationStore.Kind.TRANSFER,captured.record().id(),captured.record().revision(),BigInteger.valueOf(prices.leaderChangePrice()),null,party.id(),target,party.revision());prepare(plan,captured,result);}
private void prepare(PartyOperationStore.Plan plan,Context context,Consumer<Outcome> result){operations.prepare(plan).whenComplete((saved,failure)->{if(failure!=null){fail(failure,result);return;}execute(saved,context,result);});}
private java.util.concurrent.CompletionStage<Void> execute(PartyOperationStore.Plan plan,Context context,Consumer<Outcome> result){var done=new java.util.concurrent.CompletableFuture<Void>();parties.readiness().thenCompose(ignored->plan.kind()==PartyOperationStore.Kind.CREATE?parties.paidCreate(plan,characters):parties.paidTransfer(plan,characters)).whenComplete((paid,failure)->{if(failure!=null){if(result!=null)fail(failure,result);else report(failure);done.completeExceptionally(failure);return;}var spent=paid.spend();var changed=paid.result();if(spent!=null&&(spent.status()==CharacterStorage.CoinSpendStatus.INSUFFICIENT||spent.status()==CharacterStorage.CoinSpendStatus.UNAVAILABLE)){finish(plan,context,result,spent,new Outcome(Status.INSUFFICIENT,Optional.empty()),done);return;}if(spent==null){finish(plan,context,result,null,new Outcome(map(changed.status()),changed.party()),done);return;}if(spent.status()!=CharacterStorage.CoinSpendStatus.APPLIED&&spent.status()!=CharacterStorage.CoinSpendStatus.DUPLICATE){finish(plan,context,result,spent,new Outcome(Status.FAILED,Optional.empty()),done);return;}if(changed.status()!=CharacterPartyDirectory.Status.APPLIED&&changed.status()!=CharacterPartyDirectory.Status.DUPLICATE){finish(plan,context,result,spent,new Outcome(map(changed.status()),changed.party()),done);return;}finish(plan,context,result,spent,new Outcome(Status.APPLIED,changed.party()),done);});return done.minimalCompletionStage();}
private void finish(PartyOperationStore.Plan plan,Context context,Consumer<Outcome> result,CharacterStorage.CoinSpend spent,Outcome outcome,java.util.concurrent.CompletableFuture<Void> done){operations.complete(plan.id()).whenComplete((ignored,failure)->{if(failure!=null){if(result!=null)fail(failure,result);else report(failure);done.completeExceptionally(failure);return;}if(result!=null)publish(()->{if(context!=null&&spent!=null&&spent.record().isPresent())sessions.acknowledgeProgress(context.active(),context.record().revision(),spent.record().orElseThrow());result.accept(outcome);});done.complete(null);});}
private static Status map(CharacterPartyDirectory.Status status){return switch(status){case NAME_TAKEN->Status.NAME_TAKEN;case ALREADY_MEMBER->Status.ALREADY_MEMBER;default->Status.FAILED;};}
public void invite(Player player,UUID registrarId,UUID target,Consumer<Outcome> result){var context=context(player,registrarId);if(context.isEmpty()){result.accept(new Outcome(Status.INVALID_SESSION,Optional.empty()));return;}var active=sessions.activeCharacter(target).filter(sessions::current).orElse(null);var record=active==null?null:sessions.currentRecord(active).filter(value->!value.dead()).orElse(null);if(record==null||parties.partyOf(target).isPresent()){result.accept(new Outcome(Status.FAILED,Optional.empty()));return;}var party=parties.partyOf(context.orElseThrow().record().id()).orElse(null);if(party==null||!party.leader().equals(context.orElseThrow().record().id())){result.accept(new Outcome(Status.FAILED,Optional.empty()));return;}parties.invite(context.orElseThrow().record().id(),party.id(),target).whenComplete((value,failure)->complete(value,failure,result));}
public void accept(Player player,UUID registrarId,UUID invitation,Consumer<Outcome> result){mutate(player,registrarId,c->parties.accept(c.record().id(),invitation),result);}public void decline(Player player,UUID registrarId,UUID invitation,Consumer<Outcome> result){mutate(player,registrarId,c->parties.decline(c.record().id(),invitation),result);}public void cancel(Player player,UUID registrarId,UUID invitation,Consumer<Outcome> result){mutateParty(player,registrarId,(c,p)->parties.cancel(c.record().id(),p.id(),invitation),result);}public void leave(Player player,UUID registrarId,Consumer<Outcome> result){mutateParty(player,registrarId,(c,p)->parties.leave(c.record().id(),p.id()),result);}public void kick(Player player,UUID registrarId,UUID target,Consumer<Outcome> result){mutateParty(player,registrarId,(c,p)->parties.kick(c.record().id(),p.id(),target),result);}public void disband(Player player,UUID registrarId,Consumer<Outcome> result){mutateParty(player,registrarId,(c,p)->parties.disband(c.record().id(),p.id()),result);}
public Optional<CharacterParty> party(Player player,UUID registrar){return context(player,registrar).flatMap(value->parties.partyOf(value.record().id()));}public List<CharacterPartyDirectory.Offer> invitations(Player player,UUID registrar){return context(player,registrar).map(value->parties.invitationsFor(value.record().id())).orElse(List.of());}public List<CharacterPartyDirectory.Offer> outgoingInvitations(Player player,UUID registrar){var context=context(player,registrar);if(context.isEmpty())return List.of();var party=parties.partyOf(context.orElseThrow().record().id()).filter(value->value.leader().equals(context.orElseThrow().record().id())).orElse(null);return party==null?List.of():party.invitations().stream().map(value->new CharacterPartyDirectory.Offer(value.id(),party.id(),value.character())).toList();}
private void mutate(Player player,UUID id,java.util.function.Function<Context,java.util.concurrent.CompletableFuture<CharacterPartyDirectory.Result>> action,Consumer<Outcome> result){var context=context(player,id);if(context.isEmpty()){result.accept(new Outcome(Status.INVALID_SESSION,Optional.empty()));return;}try{action.apply(context.orElseThrow()).whenComplete((value,failure)->complete(value,failure,result));}catch(RuntimeException failure){fail(failure,result);}}
private void mutateParty(Player player,UUID id,java.util.function.BiFunction<Context,CharacterParty,java.util.concurrent.CompletableFuture<CharacterPartyDirectory.Result>> action,Consumer<Outcome> result){var context=context(player,id);if(context.isEmpty()){result.accept(new Outcome(Status.INVALID_SESSION,Optional.empty()));return;}var party=parties.partyOf(context.orElseThrow().record().id()).orElse(null);if(party==null){result.accept(new Outcome(Status.FAILED,Optional.empty()));return;}try{action.apply(context.orElseThrow(),party).whenComplete((value,failure)->complete(value,failure,result));}catch(RuntimeException failure){fail(failure,result);}}
private void complete(CharacterPartyDirectory.Result value,Throwable failure,Consumer<Outcome> result){if(failure!=null){fail(failure,result);return;}publish(()->result.accept(new Outcome(value.status()==CharacterPartyDirectory.Status.APPLIED?Status.APPLIED:map(value.status()),value.party())));}
public int registrationPrice(){return prices.registrationPrice();}public int leaderChangePrice(){return prices.leaderChangePrice();}
public Optional<CharacterRecord> active(Player player,UUID registrar){return context(player,registrar).map(Context::record);}public Optional<UUID> activeSession(Player player,UUID registrar){return context(player,registrar).map(value->value.active().session());}public boolean eligibleInvitationTarget(UUID character){return parties.partyOf(character).isEmpty()&&sessions.activeCharacter(character).filter(sessions::current).flatMap(sessions::currentRecord).filter(value->!value.dead()).isPresent();}public Optional<CharacterRecord> activeCharacter(Player player){var active=sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);return active==null?Optional.empty():sessions.currentRecord(active).filter(value->!value.dead());}
private Optional<Context> context(Player player,UUID registrarId){if(!parties.ready()||!recovered)return Optional.empty();var registrar=registrars.find(registrarId).orElse(null);var active=sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);var record=active==null?null:sessions.currentRecord(active).filter(value->!value.dead()).orElse(null);if(registrar==null||record==null)return Optional.empty();var location=player.getLocation();if(location.getWorld()==null||!location.getWorld().getUID().equals(registrar.world()))return Optional.empty();double dx=location.getX()-registrar.x(),dy=location.getY()-registrar.y(),dz=location.getZ()-registrar.z();if(dx*dx+dy*dy+dz*dz>36)return Optional.empty();return Optional.of(new Context(active,record,registrar));}
private void fail(Throwable failure,Consumer<Outcome> result){report(failure);publish(()->result.accept(new Outcome(Status.FAILED,Optional.empty())));}private void report(Throwable failure){try{failures.accept(failure);}catch(RuntimeException ignored){}}private void publish(Runnable action){if(closed)return;try{nextTick.accept(action);}catch(RuntimeException rejected){report(rejected);}}
public java.util.concurrent.CompletionStage<Void> ready(){return recovery.minimalCompletionStage();}
public java.util.concurrent.CompletionStage<Void> drained(){return operations.drained();}
@Override public void close(){closed=true;operations.close();}
}
@@ -0,0 +1,28 @@
package games.dmg.fantasystick.party;
import java.text.Normalizer;
import java.util.Locale;
import java.util.Optional;
/** Validated display and globally comparable identities for persistent parties. */
public final class PartyNames {
public record Name(String display, String canonical) { }
private PartyNames() { }
public static Optional<Name> parse(String input) {
if (input == null) return Optional.empty();
String display = Normalizer.normalize(input.strip(), Normalizer.Form.NFC);
int length = display.codePointCount(0, display.length());
if (length < 1 || length > 32 || display.codePoints().anyMatch(PartyNames::forbidden)) {
return Optional.empty();
}
String canonical = Normalizer.normalize(display.toLowerCase(Locale.ROOT), Normalizer.Form.NFC);
return Optional.of(new Name(display, canonical));
}
private static boolean forbidden(int codePoint) {
int type = Character.getType(codePoint);
return type == Character.CONTROL || type == Character.FORMAT || type == Character.SURROGATE;
}
}
@@ -0,0 +1,19 @@
package games.dmg.fantasystick.party;
import java.util.Objects;
import java.util.UUID;
/** Durable desired location for one administrator-managed Party Registrar. */
public record PartyRegistrar(UUID id, String name, UUID world, double x, double y, double z, float yaw, float pitch) {
public PartyRegistrar {
Objects.requireNonNull(id); Objects.requireNonNull(name); Objects.requireNonNull(world);
name = name.strip();
if (name.codePointCount(0, name.length()) > 64 || name.codePoints().anyMatch(codePoint -> {
int type = Character.getType(codePoint);
return type == Character.CONTROL || type == Character.FORMAT || type == Character.SURROGATE;
}) || !Double.isFinite(x) || !Double.isFinite(y) || !Double.isFinite(z)
|| !Float.isFinite(yaw) || !Float.isFinite(pitch)) {
throw new IllegalArgumentException("Invalid Party Registrar");
}
}
}
@@ -0,0 +1,46 @@
package games.dmg.fantasystick.party;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Objects;
import java.util.UUID;
import java.util.function.BiConsumer;
import org.bukkit.Chunk;
import org.bukkit.Location;
import org.bukkit.NamespacedKey;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Villager;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.persistence.PersistentDataType;
import org.bukkit.plugin.Plugin;
/** Loaded-chunk reconciliation and native protection for distinct Party Registrar villagers. */
public final class PartyRegistrarController implements Listener, AutoCloseable {
private final Plugin plugin; private final PartyRegistrarDirectory directory;
private final BiConsumer<Player,UUID> interactions; private final NamespacedKey idKey,typeKey;
private final java.util.Set<Entity> relocating=java.util.Collections.newSetFromMap(new java.util.IdentityHashMap<>());
private boolean closed;
public PartyRegistrarController(Plugin plugin,PartyRegistrarDirectory directory,BiConsumer<Player,UUID> interactions){this.plugin=Objects.requireNonNull(plugin);this.directory=Objects.requireNonNull(directory);this.interactions=Objects.requireNonNull(interactions);idKey=new NamespacedKey(plugin,"party_registrar_id");typeKey=new NamespacedKey(plugin,"managed_npc_type");}
public void install(){for(var world:plugin.getServer().getWorlds()){var chunks=world.getLoadedChunks();if(chunks!=null)for(var chunk:chunks)reconcile(chunk);}}
public boolean tagged(Entity entity){return "party_registrar".equals(entity.getPersistentDataContainer().get(typeKey,PersistentDataType.STRING));}
public void reconcile(Chunk chunk){if(closed)return;var desired=new HashMap<UUID,PartyRegistrar>();for(var value:directory.all())if(value.world().equals(chunk.getWorld().getUID())&&chunk(value.x())==chunk.getX()&&chunk(value.z())==chunk.getZ())desired.put(value.id(),value);var retained=new HashSet<UUID>();for(var entity:chunk.getEntities()){if(!tagged(entity))continue;UUID id=id(entity);var target=id==null?null:desired.get(id);if(!(entity instanceof Villager villager)||target==null||!retained.add(id)){entity.remove();continue;}configure(villager,target);var current=villager.getLocation();var expected=location(target);if(current.distanceSquared(expected)>0.000001||Math.abs(current.getYaw()-expected.getYaw())>0.001||Math.abs(current.getPitch()-expected.getPitch())>0.001){relocating.add(villager);boolean moved;try{moved=villager.teleport(expected);}finally{relocating.remove(villager);}if(!moved){villager.remove();spawn(target);}}}for(var value:desired.values())if(!retained.contains(value.id()))spawn(value);}
public void removeLoaded(UUID id){for(var world:plugin.getServer().getWorlds()){var entities=world.getEntities();if(entities!=null)for(var entity:entities)if(tagged(entity)&&id.equals(id(entity)))entity.remove();}}
private void spawn(PartyRegistrar value){var world=plugin.getServer().getWorld(value.world());if(world==null)return;int x=chunk(value.x()),z=chunk(value.z());if(!world.isChunkLoaded(x,z))return;world.spawn(location(value),Villager.class,villager->configure(villager,value));}
private void configure(Villager villager,PartyRegistrar value){villager.getPersistentDataContainer().set(typeKey,PersistentDataType.STRING,"party_registrar");villager.getPersistentDataContainer().set(idKey,PersistentDataType.STRING,value.id().toString());villager.setAI(false);villager.setGravity(false);villager.setSilent(true);villager.setInvulnerable(true);villager.setCollidable(false);villager.setCanPickupItems(false);villager.setLeashHolder(null);villager.setRemoveWhenFarAway(false);villager.setAdult();villager.setAgeLock(true);villager.customName(net.kyori.adventure.text.Component.text(value.name().isBlank()?"Party Registrar":value.name()));villager.setCustomNameVisible(true);}
private Location location(PartyRegistrar value){var world=plugin.getServer().getWorld(value.world());return new Location(world,value.x(),value.y(),value.z(),value.yaw(),value.pitch());}
private UUID id(Entity entity){String value=entity.getPersistentDataContainer().get(idKey,PersistentDataType.STRING);try{return value==null?null:UUID.fromString(value);}catch(IllegalArgumentException invalid){return null;}}
private static int chunk(double coordinate){return ((int)Math.floor(coordinate))>>4;}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void interact(org.bukkit.event.player.PlayerInteractEntityEvent event){if(!tagged(event.getRightClicked()))return;event.setCancelled(true);if(event.getHand()!=org.bukkit.inventory.EquipmentSlot.HAND)return;UUID id=id(event.getRightClicked());if(id!=null&&directory.find(id).isPresent())interactions.accept(event.getPlayer(),id);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void damage(org.bukkit.event.entity.EntityDamageEvent event){if(tagged(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void combust(org.bukkit.event.entity.EntityCombustEvent event){if(tagged(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void transform(org.bukkit.event.entity.EntityTransformEvent event){if(tagged(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void breed(org.bukkit.event.entity.EntityBreedEvent event){if(tagged(event.getMother())||tagged(event.getFather()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void vehicle(org.bukkit.event.vehicle.VehicleEnterEvent event){if(tagged(event.getEntered()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void leash(org.bukkit.event.entity.PlayerLeashEntityEvent event){if(tagged(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void teleport(org.bukkit.event.entity.EntityTeleportEvent event){if(tagged(event.getEntity())&&!relocating.contains(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.MONITOR)public void chunk(org.bukkit.event.world.ChunkLoadEvent event){reconcile(event.getChunk());}
@Override public void close(){closed=true;for(var world:plugin.getServer().getWorlds()){var entities=world.getEntities();if(entities!=null)for(var entity:entities)if(tagged(entity))entity.remove();}}
}
@@ -0,0 +1,29 @@
package games.dmg.fantasystick.party;
import games.dmg.fantasystick.persistence.YamlPartyRegistrarRepository;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import java.util.Objects;
import java.util.Optional;
import java.util.UUID;
import java.util.concurrent.Callable;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.Executors;
import java.util.concurrent.TimeUnit;
/** Serialized durable desired state for Party Registrar entities. */
public final class PartyRegistrarDirectory implements AutoCloseable {
private final YamlPartyRegistrarRepository repository;
private final java.util.concurrent.ExecutorService worker=Executors.newSingleThreadExecutor(r->new Thread(r,"fantasy-party-registrar-persistence"));
private volatile List<PartyRegistrar> snapshot; private volatile boolean closed;private int pending;private final CompletableFuture<Void> drained=new CompletableFuture<>();
public PartyRegistrarDirectory(YamlPartyRegistrarRepository repository)throws IOException{this.repository=Objects.requireNonNull(repository);snapshot=repository.load();}
public List<PartyRegistrar> all(){return snapshot;}
public Optional<PartyRegistrar> find(UUID id){return snapshot.stream().filter(value->value.id().equals(id)).findFirst();}
public CompletableFuture<PartyRegistrar> place(String name,UUID world,double x,double y,double z,float yaw,float pitch){return submit(()->{var value=new PartyRegistrar(UUID.randomUUID(),name,world,x,y,z,yaw,pitch);var next=new ArrayList<>(snapshot);next.add(value);repository.save(next);snapshot=List.copyOf(next);return value;});}
public CompletableFuture<Optional<PartyRegistrar>> remove(UUID id){return submit(()->{var found=find(id);if(found.isEmpty())return Optional.empty();var next=snapshot.stream().filter(value->!value.id().equals(id)).toList();repository.save(next);snapshot=next;return found;});}
public CompletableFuture<PartyRegistrar> restore(PartyRegistrar registrar){return submit(()->{var found=find(registrar.id());if(found.isPresent()){if(found.orElseThrow().equals(registrar))return registrar;throw new IOException("Registrar identity collision");}var next=new ArrayList<>(snapshot);next.add(registrar);next.sort(java.util.Comparator.comparing(value->value.id().toString()));repository.save(next);snapshot=List.copyOf(next);return registrar;});}
private <T> CompletableFuture<T> submit(Callable<T> operation){var future=new CompletableFuture<T>();synchronized(this){if(closed){future.completeExceptionally(new IOException("Registrar directory closed"));return future;}pending++;}worker.execute(()->{try{future.complete(operation.call());}catch(Throwable failure){future.completeExceptionally(failure);}finally{finished();}});return future;}
private synchronized void finished(){pending--;if(closed&&pending==0)drained.complete(null);}public java.util.concurrent.CompletionStage<Void> drained(){return drained.minimalCompletionStage();}
@Override public synchronized void close(){closed=true;worker.shutdown();if(pending==0)drained.complete(null);}
}
@@ -0,0 +1,35 @@
package games.dmg.fantasystick.party;
import java.util.*;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import org.bukkit.inventory.ItemStack;
import org.bukkit.persistence.PersistentDataType;
import org.bukkit.plugin.Plugin;
/** Plugin-owned bounded paginated Registrar menus; no chat or remote book mutation path. */
public final class PartyRegistrarMenus implements Listener,AutoCloseable {
private enum Screen{ROOT,NAME,INVITATIONS,OUTGOING,INVITE,MEMBERS}
private record Holder(UUID registrar,UUID character,UUID session,Screen screen,int page) implements InventoryHolder{public Inventory getInventory(){return null;}}
private final Server server;private final PartyManagement management;private final NamespacedKey actionKey,targetKey;private boolean closed;
public PartyRegistrarMenus(Plugin plugin,PartyManagement management){server=plugin.getServer();this.management=Objects.requireNonNull(management);actionKey=new NamespacedKey(plugin,"party_registrar_action");targetKey=new NamespacedKey(plugin,"party_registrar_target");}
public void open(Player player,UUID registrar){open(player,registrar,Screen.ROOT,0);}
private void open(Player player,UUID registrar,Screen screen,int page){if(closed)return;var record=management.active(player,registrar);if(record.isEmpty()){player.sendMessage("You must be actively playing a living fantasy character beside this Party Registrar.");return;}if(screen==Screen.NAME){openName(player,registrar,record.orElseThrow().id(),management.activeSession(player,registrar).orElseThrow());return;}var inventory=server.createInventory(new Holder(registrar,record.orElseThrow().id(),management.activeSession(player,registrar).orElseThrow(),screen,page),screen==Screen.ROOT?27:54,net.kyori.adventure.text.Component.text("Party Registrar"));var party=management.party(player,registrar);if(screen==Screen.ROOT){if(party.isEmpty()){inventory.setItem(11,item(Material.WRITABLE_BOOK,"Register a party — "+management.registrationPrice()+" coins","register",null));inventory.setItem(15,item(Material.MAP,"Invitations","invitations",null));}else{var group=party.orElseThrow();inventory.setItem(4,item(Material.PAPER,"Party: "+group.displayName(),"info",null));if(group.leader().equals(record.orElseThrow().id())){inventory.setItem(10,item(Material.EMERALD,"Invite active characters","invite",null));inventory.setItem(13,item(Material.PLAYER_HEAD,"Manage members","members",null));inventory.setItem(16,item(Material.BARRIER,"Disband party","disband",null));inventory.setItem(22,item(Material.MAP,"Pending invitations","outgoing",null));}else inventory.setItem(13,item(Material.BARRIER,"Leave party","leave",null));}}else if(screen==Screen.INVITATIONS){var values=management.invitations(player,registrar);fill(inventory,page,values,value->item(Material.MAP,"Invitation (left accept, right decline)","invitation",value.id()));}else if(screen==Screen.OUTGOING){var values=management.outgoingInvitations(player,registrar);fill(inventory,page,values,value->item(Material.MAP,"Cancel invitation for "+value.character(),"cancel-invitation",value.id()));}else if(screen==Screen.INVITE){var values=server.getOnlinePlayers().stream().filter(Player::isOnline).map(target->management.activeCharacter(target).orElse(null)).filter(Objects::nonNull).filter(target->management.eligibleInvitationTarget(target.id())).map(value->value.id()).distinct().sorted().toList();fill(inventory,page,values,value->item(Material.PLAYER_HEAD,"Invite "+value,"invite-target",value));}else{var values=party.map(value->value.members().stream().filter(member->!member.equals(value.leader())).sorted().toList()).orElse(List.of());fill(inventory,page,values,value->item(Material.PLAYER_HEAD,"Member "+value,"member",value,List.of(net.kyori.adventure.text.Component.text("Left click: Kick (free)"),net.kyori.adventure.text.Component.text("Right click: Transfer leadership — "+management.leaderChangePrice()+" coins"))));}player.openInventory(inventory);}
private <T> void fill(Inventory inventory,int page,List<T> values,java.util.function.Function<T,ItemStack> item){int start=Math.max(0,page)*45;for(int index=start;index<Math.min(values.size(),start+45);index++)inventory.setItem(index-start,item.apply(values.get(index)));if(page>0)inventory.setItem(45,item(Material.ARROW,"Previous","previous",null));if(start+45<values.size())inventory.setItem(53,item(Material.ARROW,"Next","next",null));}
private void openName(Player player,UUID registrar,UUID character,UUID session){var inventory=server.createInventory(new Holder(registrar,character,session,Screen.NAME,0),org.bukkit.event.inventory.InventoryType.ANVIL,net.kyori.adventure.text.Component.text("Choose party name"));inventory.setItem(0,item(Material.PAPER,"Party name","name",null));player.openInventory(inventory);}
private ItemStack item(Material material,String name,String action,UUID target){return item(material,name,action,target,List.of());}
private ItemStack item(Material material,String name,String action,UUID target,List<net.kyori.adventure.text.Component> lore){var item=new ItemStack(material);var meta=item.getItemMeta();meta.customName(net.kyori.adventure.text.Component.text(name));if(!lore.isEmpty())meta.lore(lore);meta.getPersistentDataContainer().set(actionKey,PersistentDataType.STRING,action);if(target!=null)meta.getPersistentDataContainer().set(targetKey,PersistentDataType.STRING,target.toString());item.setItemMeta(meta);return item;}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void click(InventoryClickEvent event){if(!(event.getInventory().getHolder() instanceof Holder holder)||!(event.getWhoClicked() instanceof Player player))return;event.setCancelled(true);if(closed)return;if(!management.active(player,holder.registrar()).map(value->value.id().equals(holder.character())).orElse(false)||!management.activeSession(player,holder.registrar()).map(holder.session()::equals).orElse(false)){player.sendMessage("Party action refused: the character or session changed.");return;}if(holder.screen()==Screen.NAME&&event.getRawSlot()==2){String name=event.getView() instanceof org.bukkit.inventory.view.AnvilView anvil?anvil.getRenameText():null;if(name!=null)management.register(player,holder.registrar(),name,outcome->respond(player,holder.registrar(),outcome,"Registered party."));return;}var clicked=event.getCurrentItem();if(clicked==null)return;var data=clicked.getItemMeta().getPersistentDataContainer();String action=data.get(actionKey,PersistentDataType.STRING);UUID target=uuid(data.get(targetKey,PersistentDataType.STRING));if("register".equals(action)){open(player,holder.registrar(),Screen.NAME,0);return;}if("invitations".equals(action)){open(player,holder.registrar(),Screen.INVITATIONS,0);return;}if("invite".equals(action)){open(player,holder.registrar(),Screen.INVITE,0);return;}if("outgoing".equals(action)){open(player,holder.registrar(),Screen.OUTGOING,0);return;}if("members".equals(action)){open(player,holder.registrar(),Screen.MEMBERS,0);return;}if("previous".equals(action)){open(player,holder.registrar(),holder.screen(),holder.page()-1);return;}if("next".equals(action)){open(player,holder.registrar(),holder.screen(),holder.page()+1);return;}if("leave".equals(action)){management.leave(player,holder.registrar(),outcome->respond(player,holder.registrar(),outcome,"Left party."));return;}if("disband".equals(action)){management.disband(player,holder.registrar(),outcome->respond(player,holder.registrar(),outcome,"Party ended."));return;}if(target==null)return;if("invite-target".equals(action)){management.invite(player,holder.registrar(),target,outcome->respond(player,holder.registrar(),outcome,"Invitation saved."));return;}if("cancel-invitation".equals(action)){management.cancel(player,holder.registrar(),target,outcome->respond(player,holder.registrar(),outcome,"Invitation cancelled."));return;}if("invitation".equals(action)){if(event.isRightClick())management.decline(player,holder.registrar(),target,outcome->respond(player,holder.registrar(),outcome,"Invitation declined."));else management.accept(player,holder.registrar(),target,outcome->respond(player,holder.registrar(),outcome,"Joined party."));return;}if("member".equals(action)){if(event.isRightClick())management.transfer(player,holder.registrar(),target,outcome->respond(player,holder.registrar(),outcome,"Leadership transferred."));else management.kick(player,holder.registrar(),target,outcome->respond(player,holder.registrar(),outcome,"Member removed."));}}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void drag(org.bukkit.event.inventory.InventoryDragEvent event){if(event.getInventory().getHolder() instanceof Holder)event.setCancelled(true);}
private void respond(Player player,UUID registrar,PartyManagement.Outcome outcome,String success){if(!player.isOnline())return;if(outcome.status()==PartyManagement.Status.APPLIED){player.sendMessage(success);open(player,registrar);}else player.sendMessage("Party action refused: "+outcome.status().name().toLowerCase(Locale.ROOT).replace('_',' ')+".");}
private static UUID uuid(String value){try{return value==null?null:UUID.fromString(value);}catch(IllegalArgumentException invalid){return null;}}
@Override public void close(){closed=true;}
}
@@ -0,0 +1,39 @@
package games.dmg.fantasystick.party;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.time.Clock;
import java.time.Instant;
import java.util.*;
import java.util.function.Predicate;
/** Party facade: durable character identity in production, retained transient constructor for isolated legacy tests. */
public final class PartyRoster implements AutoCloseable {
public record Party(UUID id,UUID leader,List<UUID> members,UUID leaderCharacter,List<UUID> characters){public Party{members=List.copyOf(members);characters=List.copyOf(characters);}public Party(UUID id,UUID leader,List<UUID> members){this(id,leader,members,leader,members);}}
public record Invitation(UUID id,UUID party,UUID leader,UUID invitee,Instant expires){}
public record RewardMembership(Object key,List<UUID> activePlayers){public RewardMembership{Objects.requireNonNull(key);activePlayers=List.copyOf(activePlayers);}}
private final Map<UUID,Party> membership=new HashMap<>();private final Map<UUID,Invitation> invitations=new HashMap<>();private final Set<UUID> departed=new HashSet<>();
private final Clock clock;private final Predicate<UUID> online;private final java.util.function.IntSupplier maximumSize;
private final CharacterPartyDirectory durable;private final EquipmentSessions sessions;private boolean closed;
public PartyRoster(Clock clock,Predicate<UUID> online){this(clock,online,()->6);}
public PartyRoster(Clock clock,Predicate<UUID> online,java.util.function.IntSupplier maximumSize){this.clock=Objects.requireNonNull(clock);this.online=Objects.requireNonNull(online);this.maximumSize=Objects.requireNonNull(maximumSize);durable=null;sessions=null;maximumSize();}
public PartyRoster(CharacterPartyDirectory durable,EquipmentSessions sessions,java.util.function.IntSupplier maximumSize){this.durable=Objects.requireNonNull(durable);this.sessions=Objects.requireNonNull(sessions);this.maximumSize=Objects.requireNonNull(maximumSize);clock=Clock.systemUTC();online=id->true;maximumSize();}
public int maximumSize(){int value=maximumSize.getAsInt();if(value<1)throw new IllegalStateException("Party maximum must be positive");return value;}
public Optional<Party> create(UUID player){if(closed)return Optional.empty();if(durable!=null){if(!durable.ready())return Optional.empty();var character=character(player);if(character==null)return Optional.empty();var result=durable.create(character,"Party "+character.toString().substring(0,8)).join();return result.party().flatMap(this::project);}if(closed||!connected(player)||membership.containsKey(player))return Optional.empty();var party=new Party(UUID.randomUUID(),player,List.of(player));membership.put(player,party);return Optional.of(party);}
public Optional<Party> partyOf(UUID player){if(durable!=null){if(!durable.ready())return Optional.empty();var character=character(player);return character==null?Optional.empty():durable.partyOf(character).flatMap(this::project);}return Optional.ofNullable(membership.get(player));}
public Optional<RewardMembership> rewardMembership(UUID player){if(durable!=null){if(!durable.ready())return Optional.empty();var character=character(player);if(character==null)return Optional.empty();return durable.partyOf(character).map(party->new RewardMembership(party.id(),activePlayers(party)));}var party=membership.get(player);return party==null?Optional.empty():Optional.of(new RewardMembership(party.id(),party.members().stream().filter(this::connected).toList()));}
public List<Invitation> invitationsFor(UUID player){if(durable!=null){if(!durable.ready())return List.of();var character=character(player);if(character==null)return List.of();return durable.invitationsFor(character).stream().map(value->new Invitation(value.id(),value.party(),new UUID(0,0),player,Instant.MAX)).toList();}expire();return invitations.values().stream().filter(i->i.invitee().equals(player)).sorted(Comparator.comparing(Invitation::expires).thenComparing(Invitation::id)).toList();}
public Optional<Invitation> invite(UUID leader,UUID party,UUID invitee){if(closed)return Optional.empty();if(durable!=null){if(!durable.ready())return Optional.empty();var source=character(leader);var target=character(invitee);if(source==null||target==null)return Optional.empty();var result=durable.invite(source,party,target).join();return result.invitation().map(value->new Invitation(value.id(),value.party(),leader,invitee,Instant.MAX));}expire();var group=managedBy(leader,party);if(group==null||group.members().size()>=maximumSize()||!connected(invitee)||membership.containsKey(invitee))return Optional.empty();var existing=invitations.values().stream().filter(i->i.party().equals(party)&&i.invitee().equals(invitee)).findFirst();if(existing.isPresent())return existing;var invitation=new Invitation(UUID.randomUUID(),party,leader,invitee,clock.instant().plusSeconds(60));invitations.put(invitation.id(),invitation);return Optional.of(invitation);}
public boolean accept(UUID player,UUID invitation){if(closed)return false;if(durable!=null){if(!durable.ready())return false;var character=character(player);return character!=null&&durable.accept(character,invitation).join().status()==CharacterPartyDirectory.Status.APPLIED;}expire();var offer=invitations.get(invitation);if(offer==null||!offer.invitee().equals(player)||!connected(player)||membership.containsKey(player))return false;var group=membership.get(offer.leader());if(group==null||group.members().size()>=maximumSize()||!group.id().equals(offer.party()))return false;var members=new ArrayList<>(group.members());members.add(player);var updated=new Party(group.id(),group.leader(),members);for(var member:members)membership.put(member,updated);invitations.values().removeIf(i->i.invitee().equals(player));return true;}
public boolean kick(UUID leader,UUID party,UUID member){if(closed)return false;if(durable!=null){if(!durable.ready())return false;var a=character(leader);var b=character(member);return a!=null&&b!=null&&durable.kick(a,party,b).join().status()==CharacterPartyDirectory.Status.APPLIED;}var group=managedBy(leader,party);if(group==null||!group.members().contains(member)||member.equals(leader))return false;removeMember(group,member);return true;}
public boolean disband(UUID leader,UUID party){if(closed)return false;if(durable!=null){if(!durable.ready())return false;var character=character(leader);return character!=null&&durable.disband(character,party).join().status()==CharacterPartyDirectory.Status.APPLIED;}var group=managedBy(leader,party);if(group==null)return false;remove(group);return true;}
public boolean leave(UUID player,UUID party){if(closed)return false;if(durable!=null){if(!durable.ready())return false;var character=character(player);return character!=null&&durable.leave(character,party).join().status()==CharacterPartyDirectory.Status.APPLIED;}var group=membership.get(player);if(group==null||!group.id().equals(party)||!connected(player))return false;if(group.leader().equals(player))remove(group);else removeMember(group,player);return true;}
private UUID character(UUID player){return sessions.active(player).filter(sessions::current).map(EquipmentSessions.Active::character).orElse(null);}
private List<UUID> activePlayers(CharacterParty party){return party.members().stream().map(sessions::activeCharacter).flatMap(Optional::stream).filter(sessions::current).map(EquipmentSessions.Active::player).sorted().toList();}
public Optional<UUID> activePlayer(UUID character){if(durable==null)return Optional.of(character);return sessions.activeCharacter(character).filter(sessions::current).map(EquipmentSessions.Active::player);}
private Optional<Party> project(CharacterParty party){var members=activePlayers(party);UUID leader=sessions.activeCharacter(party.leader()).filter(sessions::current).map(EquipmentSessions.Active::player).orElse(party.leader());return Optional.of(new Party(party.id(),leader,members,party.leader(),party.members().stream().sorted().toList()));}
private Party managedBy(UUID leader,UUID party){var group=membership.get(leader);return group!=null&&group.id().equals(party)&&group.leader().equals(leader)&&connected(leader)?group:null;}
private void removeMember(Party group,UUID player){var remaining=group.members().stream().filter(member->!member.equals(player)).toList();if(remaining.stream().noneMatch(this::connected)){remove(group);return;}membership.remove(player);departed.remove(player);var updated=new Party(group.id(),group.leader(),remaining);for(var member:remaining)membership.put(member,updated);}
public void arrive(UUID player){if(durable==null)departed.remove(player);}public void disconnect(UUID player){if(durable!=null)return;var group=membership.get(player);if(group==null)return;departed.add(player);if(group.members().stream().noneMatch(this::connected))remove(group);}
private boolean connected(UUID player){return!departed.contains(player)&&online.test(player);}private void expire(){var now=clock.instant();invitations.values().removeIf(i->!now.isBefore(i.expires()));}private void remove(Party group){for(var member:group.members())membership.remove(member);departed.removeAll(group.members());invitations.values().removeIf(i->i.party().equals(group.id()));}
@Override public void close(){closed=true;membership.clear();invitations.clear();departed.clear();}
}
@@ -0,0 +1,219 @@
package games.dmg.fantasystick.passive;
import games.dmg.fantasystick.ability.AbilityReport;
import games.dmg.fantasystick.party.CombatSources;
import games.dmg.fantasystick.presentation.CombatFeedback;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.util.ArrayDeque;
import java.util.Collections;
import java.util.IdentityHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
import java.util.function.Consumer;
import java.util.function.Supplier;
import org.bukkit.attribute.Attribute;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntityRegainHealthEvent;
import org.bukkit.event.entity.EntityRemoveEvent;
import org.bukkit.event.entity.PlayerDeathEvent;
/** Consume-once final-blow attribution and persisted native healing for Health Steal. */
public final class HealthSteal implements Listener, AutoCloseable {
public static final String ID = "health_steal";
private static final int MAX_PENDING_PER_CHARACTER = 64;
private static final int MAX_CONSUMED_EVENTS = 1_024;
public record Settings(BigInteger healing) {
public Settings {
Objects.requireNonNull(healing);
if (healing.signum() < 0 || healing.compareTo(BigInteger.valueOf(1_024)) > 0) {
throw new IllegalArgumentException("Invalid Health Steal healing");
}
}
public static Settings defaults() { return new Settings(BigInteger.ONE); }
}
public record Failure(UUID character, Throwable cause) { }
private record Candidate(LivingEntity target, CombatSources.Origin origin) { }
private record Heal(EquipmentSessions.Active active, double amount) { }
private final CharacterStorage characters;
private final EquipmentSessions sessions;
private final Consumer<Runnable> nextTick;
private final Consumer<EntityRegainHealthEvent> healingEvents;
private final Supplier<BigDecimal> nativeLimit;
private final Consumer<Failure> failures;
private final CombatFeedback feedback;
private final CombatSources sources;
private final Map<UUID, Candidate> lethal = new java.util.HashMap<>();
private final Set<PlayerDeathEvent> fantasyDefeats = Collections.newSetFromMap(new IdentityHashMap<>());
private final Set<EntityDeathEvent> consumed = Collections.newSetFromMap(new IdentityHashMap<>());
private final ArrayDeque<EntityDeathEvent> consumedOrder = new ArrayDeque<>();
private final Map<UUID, ArrayDeque<Heal>> pending = new java.util.HashMap<>();
private volatile Settings settings;
private boolean closed;
public HealthSteal(Settings settings, CharacterStorage characters, EquipmentSessions sessions,
Consumer<Runnable> nextTick, Consumer<EntityRegainHealthEvent> healingEvents,
Supplier<BigDecimal> nativeLimit, Consumer<Failure> failures) {
this(settings, characters, sessions, nextTick, healingEvents, nativeLimit, failures, null);
}
public HealthSteal(Settings settings, CharacterStorage characters, EquipmentSessions sessions,
Consumer<Runnable> nextTick, Consumer<EntityRegainHealthEvent> healingEvents,
Supplier<BigDecimal> nativeLimit, Consumer<Failure> failures, CombatFeedback feedback) {
this.settings = Objects.requireNonNull(settings); this.characters = Objects.requireNonNull(characters);
this.sessions = Objects.requireNonNull(sessions); this.nextTick = Objects.requireNonNull(nextTick);
this.healingEvents = Objects.requireNonNull(healingEvents); this.nativeLimit = Objects.requireNonNull(nativeLimit);
this.failures = Objects.requireNonNull(failures); this.feedback = feedback; sources = new CombatSources(sessions);
}
public void configure(Settings value) { settings = Objects.requireNonNull(value); }
public BigInteger healing() { return settings.healing(); }
public PassiveDefinition definition() {
return new PassiveDefinition(ID, "Health Steal",
Map.of(Stat.STR, BigInteger.valueOf(14), Stat.CON, BigInteger.valueOf(12)), Set.of(), BigInteger.ONE,
List.of("Immediately restore " + healing() + " health point" + (healing().equals(BigInteger.ONE) ? "" : "s")
+ " when this active character's accepted damage lands a qualifying final blow.",
"Passive mobs qualify; assists, ordinary players and repeated defeat callbacks do not."));
}
@EventHandler(priority = EventPriority.MONITOR)
public void damage(EntityDamageEvent event) {
if (closed || !(event.getEntity() instanceof LivingEntity target)) return;
UUID targetId = target.getUniqueId();
if (event.isCancelled() || event.getFinalDamage() <= 0) { lethal.remove(targetId); return; }
var origin = sources.source(event);
double remaining = target.getHealth() + target.getAbsorptionAmount();
if (origin == null || origin.session() == null || !sources.current(origin)
|| targetId.equals(origin.player()) || !Double.isFinite(remaining)
|| event.getFinalDamage() < remaining) {
lethal.remove(targetId); return;
}
lethal.put(targetId, new Candidate(target, origin));
}
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void beforePlayerDeath(PlayerDeathEvent event) {
if (!closed && sessions.active(event.getEntity().getUniqueId()).isPresent()) fantasyDefeats.add(event);
}
@EventHandler(priority = EventPriority.MONITOR)
public void playerDeath(PlayerDeathEvent event) {
boolean fantasy = fantasyDefeats.remove(event);
if (!closed && fantasy && event.isCancelled()) defeat(event, event.getEntity());
else lethal.remove(event.getEntity().getUniqueId());
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void mobDeath(EntityDeathEvent event) {
if (!closed && !(event instanceof PlayerDeathEvent)) defeat(event, event.getEntity());
}
@EventHandler(priority = EventPriority.MONITOR)
public void removed(EntityRemoveEvent event) {
if (event.getCause() != EntityRemoveEvent.Cause.DEATH) lethal.remove(event.getEntity().getUniqueId());
}
private void defeat(EntityDeathEvent event, LivingEntity target) {
if (!consumed.add(event)) return;
consumedOrder.addLast(event);
while (consumedOrder.size() > MAX_CONSUMED_EVENTS) consumed.remove(consumedOrder.removeFirst());
var candidate = lethal.remove(target.getUniqueId());
if (candidate == null || candidate.target() != target || !sources.current(candidate.origin())) return;
var origin = candidate.origin();
var active = sessions.active(origin.player()).orElse(null);
if (active == null || !active.session().equals(origin.session()) || !active.character().equals(origin.character())
|| !sessions.current(active)) return;
var record = sessions.currentRecord(active).orElse(null);
var player = sessions.currentPlayer(active).orElse(null);
if (record == null || player == null || record.dead() || !record.passives().contains(ID)) return;
BigInteger configured = settings.healing();
if (configured.signum() == 0) return;
var maximumAttribute = player.getAttribute(Attribute.MAX_HEALTH);
if (maximumAttribute == null) return;
double current = player.getHealth();
double maximum = Math.min(maximumAttribute.getValue(), record.maximumHealth().doubleValue());
double reserved = pending.getOrDefault(active.character(), new ArrayDeque<>()).stream()
.mapToDouble(Heal::amount).sum();
double amount = configured.bitLength() > 1023 ? maximum - current - reserved : configured.doubleValue();
double proposed = Math.min(maximum - current - reserved, amount);
if (!Double.isFinite(current) || !Double.isFinite(maximum) || current < 0 || maximum <= 0
|| !Double.isFinite(proposed) || proposed <= 0) return;
var healing = new EntityRegainHealthEvent(player, proposed, EntityRegainHealthEvent.RegainReason.CUSTOM);
healingEvents.accept(healing);
double accepted = Math.min(proposed, Math.min(maximum - current - reserved, healing.getAmount()));
if (healing.isCancelled() || !Double.isFinite(accepted) || accepted <= 0) return;
var queue = pending.computeIfAbsent(active.character(), ignored -> new ArrayDeque<>());
if (queue.size() >= MAX_PENDING_PER_CHARACTER) return;
queue.addLast(new Heal(active, accepted));
if (queue.size() == 1) attempt(active.character());
}
private void attempt(UUID character) {
var queue = pending.get(character); var operation = queue == null ? null : queue.peekFirst();
if (closed || operation == null) return;
if (!sessions.current(operation.active())) { finish(character); return; }
var record = sessions.currentRecord(operation.active()).orElse(null);
var player = sessions.currentPlayer(operation.active()).orElse(null);
if (record == null || player == null || record.dead() || !record.passives().contains(ID)) { finish(character); return; }
double nativeBefore = player.getHealth();
BigDecimal target = record.health().add(BigDecimal.valueOf(operation.amount()));
BigDecimal limit;
try { limit = nativeLimit.get(); }
catch (RuntimeException failure) { report(character, failure); finish(character); return; }
BigInteger expected = record.revision();
characters.saveHealth(character, expected, target, limit).whenComplete((saved, failure) -> {
try { nextTick.accept(() -> complete(character, operation, expected, nativeBefore, saved, failure)); }
catch (RuntimeException rejected) { report(character, rejected); }
});
}
private void complete(UUID character, Heal operation, BigInteger expected, double nativeBefore,
java.util.Optional<CharacterRecord> saved, Throwable failure) {
try {
if (closed || failure != null || saved == null || saved.isEmpty()) {
if (failure != null) report(character, failure); return;
}
var record = saved.orElseThrow();
if (!sessions.current(operation.active())
|| !sessions.acknowledgeProgress(operation.active(), expected, record)) return;
var player = sessions.currentPlayer(operation.active()).orElse(null);
if (player == null || Double.compare(player.getHealth(), nativeBefore) != 0) return;
var attribute = player.getAttribute(Attribute.MAX_HEALTH);
if (attribute == null) return;
double maximum = Math.min(attribute.getValue(), record.maximumHealth().doubleValue());
double publish = Math.min(maximum, record.health().doubleValue());
if (Double.isFinite(maximum) && Double.isFinite(publish) && publish > nativeBefore) {
player.setHealth(publish);
if (feedback != null) feedback.report("Health Steal", player, AbilityReport.Type.HEALING, player,
BigDecimal.valueOf(publish - nativeBefore).stripTrailingZeros());
}
} finally { finish(character); }
}
private void finish(UUID character) {
var queue = pending.get(character);
if (queue == null) return;
queue.pollFirst();
if (queue.isEmpty()) pending.remove(character); else attempt(character);
}
private void report(UUID character, Throwable failure) {
try { failures.accept(new Failure(character, failure)); } catch (RuntimeException ignored) { }
}
@Override public void close() {
closed = true; lethal.clear(); fantasyDefeats.clear(); consumed.clear(); consumedOrder.clear(); pending.clear();
}
}
@@ -0,0 +1,29 @@
package games.dmg.fantasystick.passive;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigInteger;
import java.util.List;
import java.util.Map;
import java.util.Set;
import org.bukkit.potion.PotionEffectType;
/** Current-session native Night Vision I layer for the learned character passive. */
public final class LowLightVision implements AutoCloseable {
public static final String ID = "low_light_vision";
private final PersistentPotionEffect effect;
public LowLightVision(EquipmentSessions sessions) {
effect = new PersistentPotionEffect(ID, PotionEffectType.NIGHT_VISION, 0, false, sessions);
}
public PassiveDefinition definition() {
return new PassiveDefinition(ID, "Low-Light Vision", Map.of(Stat.WIS, BigInteger.valueOf(12)), Set.of(), BigInteger.ONE,
List.of("Continuously provides native Night Vision I while this character is active.",
"Preserves unrelated Night Vision and does not change light, darkness or mob behavior."));
}
public void install(org.bukkit.plugin.Plugin plugin) { effect.install(plugin); }
public void sweep() { effect.sweep(); }
@Override public void close() { effect.close(); }
}
@@ -0,0 +1,24 @@
package games.dmg.fantasystick.passive;
import games.dmg.fantasystick.progression.Stat;
import java.math.BigInteger;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Set;
/** Immutable internal metadata for one character-owned automatic passive. */
public record PassiveDefinition(String id, String name, Map<Stat, BigInteger> requirements,
Set<String> prerequisites, BigInteger pointCost, List<String> description) {
public PassiveDefinition {
Objects.requireNonNull(id); Objects.requireNonNull(name); Objects.requireNonNull(requirements);
Objects.requireNonNull(prerequisites); Objects.requireNonNull(pointCost); Objects.requireNonNull(description);
requirements = Map.copyOf(requirements); prerequisites = Set.copyOf(prerequisites); description = List.copyOf(description);
if (!id.matches("[a-z][a-z0-9_]{0,63}") || name.isBlank() || !pointCost.equals(BigInteger.ONE)
|| requirements.entrySet().stream().anyMatch(entry -> entry.getValue().compareTo(BigInteger.TEN) < 0)
|| prerequisites.stream().anyMatch(value -> value.isBlank() || value.equals(id))
|| description.isEmpty() || description.stream().anyMatch(String::isBlank)) {
throw new IllegalArgumentException("Invalid passive definition");
}
}
}
@@ -0,0 +1,76 @@
package games.dmg.fantasystick.passive;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigInteger;
import java.util.Objects;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
import java.util.function.Consumer;
/** Save-before-publication passive learning/refund coordinator for native book actions. */
public final class PassiveEngine implements AutoCloseable {
public record Failure(UUID character, String passive, Throwable cause) { }
public record Mutation(CharacterStorage.PassiveMutationStatus status, CharacterRecord record) { }
private final PassiveRegistry registry;
private final CharacterStorage characters;
private final EquipmentSessions sessions;
private final Consumer<Runnable> nextTick;
private final Consumer<Failure> failures;
private boolean closed;
public PassiveEngine(PassiveRegistry registry, CharacterStorage characters, EquipmentSessions sessions,
Consumer<Runnable> nextTick, Consumer<Failure> failures) {
this.registry = Objects.requireNonNull(registry); this.characters = Objects.requireNonNull(characters);
this.sessions = Objects.requireNonNull(sessions); this.nextTick = Objects.requireNonNull(nextTick);
this.failures = Objects.requireNonNull(failures);
}
public CompletableFuture<Mutation> purchase(ControlInput input, String passive, BigInteger expectedRevision) {
var definition = registry.find(passive).orElse(null);
if (closed || definition == null || input.kind() != ControlInput.Kind.BOOK || !input.stillCurrent()) {
return CompletableFuture.completedFuture(new Mutation(CharacterStorage.PassiveMutationStatus.UNAVAILABLE, null));
}
return mutate(input, passive, expectedRevision, () -> characters.unlockPassive(input.session().character(),
expectedRevision, passive, definition.requirements(), definition.prerequisites(), definition.pointCost()));
}
public CompletableFuture<Mutation> unlearn(ControlInput input, String passive, BigInteger expectedRevision) {
if (closed || registry.find(passive).isEmpty() || input.kind() != ControlInput.Kind.BOOK || !input.stillCurrent()) {
return CompletableFuture.completedFuture(new Mutation(CharacterStorage.PassiveMutationStatus.UNAVAILABLE, null));
}
return mutate(input, passive, expectedRevision, () -> characters.unlearnPassive(input.session().character(),
expectedRevision, passive, registry.dependents(passive)));
}
private CompletableFuture<Mutation> mutate(ControlInput input, String passive, BigInteger expectedRevision,
java.util.function.Supplier<CompletableFuture<CharacterStorage.PassiveMutation>> operation) {
var result = new CompletableFuture<Mutation>();
CompletableFuture<CharacterStorage.PassiveMutation> work;
try { work = operation.get(); }
catch (RuntimeException failure) { report(input.session().character(), passive, failure); result.completeExceptionally(failure); return result; }
work.whenComplete((mutation, failure) -> {
try { nextTick.accept(() -> {
if (failure != null) { report(input.session().character(), passive, failure); result.completeExceptionally(failure); return; }
var record = mutation.record().orElse(null);
if (mutation.status() == CharacterStorage.PassiveMutationStatus.APPLIED
&& (record == null || !input.stillCurrent()
|| !sessions.acknowledgeProgress(input.session(), expectedRevision, record))) {
result.complete(new Mutation(CharacterStorage.PassiveMutationStatus.STALE, record)); return;
}
result.complete(new Mutation(mutation.status(), record));
}); } catch (RuntimeException rejected) {
report(input.session().character(), passive, rejected); result.completeExceptionally(rejected);
}
});
return result;
}
private void report(UUID character, String passive, Throwable failure) {
try { failures.accept(new Failure(character, passive, failure)); }
catch (RuntimeException ignored) { }
}
@Override public void close() { closed = true; }
}
@@ -0,0 +1,43 @@
package games.dmg.fantasystick.passive;
import java.util.Collection;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.Objects;
import java.util.Optional;
/** Internal stable-ID passive catalogue consumed by persistence, books and focused runtime services. */
public final class PassiveRegistry {
private final Map<String, PassiveDefinition> definitions = new LinkedHashMap<>();
public synchronized void register(PassiveDefinition definition) {
Objects.requireNonNull(definition);
if (definitions.containsKey(definition.id())) {
throw new IllegalArgumentException("Duplicate passive ID: " + definition.id());
}
validatePrerequisites(definition);
definitions.put(definition.id(), definition);
}
public synchronized void replace(PassiveDefinition definition) {
Objects.requireNonNull(definition);
if (!definitions.containsKey(definition.id())) throw new IllegalArgumentException("Passive is not registered");
validatePrerequisites(definition);
definitions.put(definition.id(), definition);
}
private void validatePrerequisites(PassiveDefinition definition) {
if (!definitions.keySet().containsAll(definition.prerequisites())) {
throw new IllegalArgumentException("Passive prerequisite is not registered");
}
}
public synchronized Optional<PassiveDefinition> find(String id) {
return Optional.ofNullable(definitions.get(id));
}
public synchronized Collection<PassiveDefinition> definitions() { return java.util.List.copyOf(definitions.values()); }
public synchronized java.util.Set<String> dependents(String id) {
return definitions.values().stream().filter(definition -> definition.prerequisites().contains(id))
.map(PassiveDefinition::id).collect(java.util.stream.Collectors.toUnmodifiableSet());
}
}
@@ -0,0 +1,145 @@
package games.dmg.fantasystick.passive;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
/** Bounded current-character ownership for one persistent native potion layer. */
final class PersistentPotionEffect implements AutoCloseable {
private static final int MAX_ACTIVE_CHECKS = 256;
private final class State {
final EquipmentSessions.Active active;
final Player player;
PotionEffect owned;
PotionEffect displaced;
long displacedUntil;
long refreshedAt;
State(EquipmentSessions.Active active, Player player) { this.active = active; this.player = player; }
void refresh() {
refreshedAt = sweepGeneration;
if (displaced != null && !displaced.isInfinite() && sweepGeneration >= displacedUntil) displaced = null;
PotionEffect current;
try { current = player.getPotionEffect(type); }
catch (RuntimeException unavailable) { return; }
if (owned != null && !same(current, owned)) { owned = null; displaced = null; }
if (!eligible()) { remove(); return; }
if (current != null && (!replaceWeaker || current.getAmplifier() >= amplifier)) return;
var effect = new PotionEffect(type, PotionEffect.INFINITE_DURATION, amplifier, false, false, true);
try {
if (player.addPotionEffect(effect, true)) {
owned = effect; displaced = current;
displacedUntil = current == null ? 0 : current.isInfinite()
? Long.MAX_VALUE : sweepGeneration + current.getDuration();
}
} catch (RuntimeException unavailable) { owned = null; displaced = null; }
}
boolean eligible() {
if (closed || !sessions.current(active)) return false;
var record = sessions.currentRecord(active).orElse(null);
return record != null && !record.dead() && record.passives().contains(passive);
}
void remove() {
if (owned != null) {
PotionEffect current;
try { current = player.getPotionEffect(type); }
catch (RuntimeException unavailable) { return; }
if (same(current, owned)) {
try {
player.removePotionEffect(type);
if (displaced != null && (displaced.isInfinite() || sweepGeneration < displacedUntil)) {
int duration = displaced.isInfinite() ? PotionEffect.INFINITE_DURATION
: Math.toIntExact(Math.min(Integer.MAX_VALUE, displacedUntil - sweepGeneration));
player.addPotionEffect(new PotionEffect(displaced.getType(), duration, displaced.getAmplifier(),
displaced.isAmbient(), displaced.hasParticles(), displaced.hasIcon()), true);
}
} catch (RuntimeException unavailable) { return; }
}
owned = null; displaced = null;
}
states.remove(active.player(), this);
}
}
private final String passive;
private final PotionEffectType type;
private final int amplifier;
private final boolean replaceWeaker;
private final EquipmentSessions sessions;
private final Map<UUID, State> states = new java.util.HashMap<>();
private int activeCursor;
private int stateCursor;
private long sweepGeneration;
private org.bukkit.scheduler.BukkitTask sweepTask;
private boolean closed;
PersistentPotionEffect(String passive, PotionEffectType type, int amplifier, boolean replaceWeaker,
EquipmentSessions sessions) {
this.passive = Objects.requireNonNull(passive); this.type = Objects.requireNonNull(type);
if (passive.isBlank() || amplifier < 0) throw new IllegalArgumentException("Invalid persistent potion effect");
this.amplifier = amplifier; this.replaceWeaker = replaceWeaker; this.sessions = Objects.requireNonNull(sessions);
}
void install(org.bukkit.plugin.Plugin plugin) {
Objects.requireNonNull(plugin);
if (closed || sweepTask != null) throw new IllegalStateException("Passive potion sweep already installed or closed");
sweepTask = plugin.getServer().getScheduler().runTaskTimer(plugin, this::sweep, 1, 1);
}
void sweep() {
if (closed) return;
sweepGeneration++;
var active = sessions.activeCharacters();
int activeChecks = Math.min(MAX_ACTIVE_CHECKS, active.size());
for (int index = 0; index < activeChecks; index++) {
var snapshot = active.get((activeCursor + index) % active.size());
reconcile(snapshot);
}
activeCursor = active.isEmpty() ? 0 : (activeCursor + activeChecks) % active.size();
var known = List.copyOf(states.values());
int stateChecks = Math.min(MAX_ACTIVE_CHECKS, known.size());
for (int index = 0; index < stateChecks; index++) {
var state = known.get((stateCursor + index) % known.size());
if (state.refreshedAt != sweepGeneration) state.refresh();
}
stateCursor = known.isEmpty() ? 0 : (stateCursor + stateChecks) % known.size();
}
private void reconcile(EquipmentSessions.ActiveCharacter snapshot) {
var active = snapshot.session();
var state = states.get(active.player());
boolean learned = !snapshot.record().dead() && snapshot.record().passives().contains(passive);
if (!learned || !sessions.current(active)) { if (state != null) state.refresh(); return; }
if (state != null && !state.active.equals(active)) { state.remove(); state = states.get(active.player()); }
if (state == null) {
var player = sessions.currentPlayer(active).orElse(null);
if (player == null) return;
state = new State(active, player); states.put(active.player(), state);
}
state.refresh();
}
private static boolean same(PotionEffect first, PotionEffect second) {
return first != null && second != null && first.getType().equals(second.getType())
&& first.getAmplifier() == second.getAmplifier() && first.isInfinite() && second.isInfinite()
&& first.isAmbient() == second.isAmbient() && first.hasParticles() == second.hasParticles()
&& first.hasIcon() == second.hasIcon();
}
@Override public void close() {
if (closed) return;
closed = true;
if (sweepTask != null) sweepTask.cancel();
for (var state : List.copyOf(states.values())) state.remove();
states.clear();
}
}
@@ -0,0 +1,33 @@
package games.dmg.fantasystick.passive;
import games.dmg.fantasystick.progression.Stat;
import java.math.BigInteger;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Set;
/** Quicker Regeneration I metadata and live configured pulse bonus. */
public final class QuickerRegenerationI {
public static final String ID = "quicker_regeneration_i";
public record Settings(BigInteger bonus) {
public Settings {
Objects.requireNonNull(bonus);
if (bonus.signum() < 0 || bonus.compareTo(BigInteger.valueOf(1_024)) > 0) {
throw new IllegalArgumentException("Invalid Quicker Regeneration I bonus");
}
}
public static Settings defaults() { return new Settings(BigInteger.ONE); }
}
private volatile Settings settings;
public QuickerRegenerationI(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public void configure(Settings value) { settings = Objects.requireNonNull(value); }
public BigInteger bonus() { return settings.bonus(); }
public PassiveDefinition definition() {
return new PassiveDefinition(ID, "Quicker Regeneration I",
Map.of(Stat.CON, BigInteger.valueOf(12), Stat.WIS, BigInteger.valueOf(12)), Set.of(), BigInteger.ONE,
List.of("Add " + bonus() + " health point" + (bonus().equals(BigInteger.ONE) ? "" : "s")
+ " to each eligible out-of-combat recovery pulse.",
"Uses the same capped persisted custom-healing transaction as base recovery."));
}
}
@@ -0,0 +1,34 @@
package games.dmg.fantasystick.passive;
import games.dmg.fantasystick.progression.Stat;
import java.math.BigInteger;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Set;
/** Quicker Regeneration II metadata and live configured pulse bonus. */
public final class QuickerRegenerationII {
public static final String ID = "quicker_regeneration_ii";
public record Settings(BigInteger bonus) {
public Settings {
Objects.requireNonNull(bonus);
if (bonus.signum() < 0 || bonus.compareTo(BigInteger.valueOf(1_024)) > 0) {
throw new IllegalArgumentException("Invalid Quicker Regeneration II bonus");
}
}
public static Settings defaults() { return new Settings(BigInteger.TWO); }
}
private volatile Settings settings;
public QuickerRegenerationII(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public void configure(Settings value) { settings = Objects.requireNonNull(value); }
public BigInteger bonus() { return settings.bonus(); }
public PassiveDefinition definition() {
return new PassiveDefinition(ID, "Quicker Regeneration II",
Map.of(Stat.CON, BigInteger.valueOf(16), Stat.WIS, BigInteger.valueOf(14)),
Set.of(QuickerRegenerationI.ID), BigInteger.ONE,
List.of("Add " + bonus() + " health point" + (bonus().equals(BigInteger.ONE) ? "" : "s")
+ " beyond Quicker Regeneration I to each eligible out-of-combat recovery pulse.",
"Both bonuses use the same capped persisted custom-healing transaction as base recovery."));
}
}
@@ -0,0 +1,29 @@
package games.dmg.fantasystick.passive;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigInteger;
import java.util.List;
import java.util.Map;
import java.util.Set;
import org.bukkit.potion.PotionEffectType;
/** Current-session native Speed I layer for the learned character passive. */
public final class SpeedI implements AutoCloseable {
public static final String ID = "speed_i";
private final PersistentPotionEffect effect;
public SpeedI(EquipmentSessions sessions) {
effect = new PersistentPotionEffect(ID, PotionEffectType.SPEED, 0, true, sessions);
}
public PassiveDefinition definition() {
return new PassiveDefinition(ID, "Speed I", Map.of(Stat.DEX, BigInteger.valueOf(14)), Set.of(), BigInteger.ONE,
List.of("Continuously provides the standard native Speed I effect while this character is active.",
"Does not stack with equal Speed I and preserves stronger unrelated Speed effects."));
}
public void install(org.bukkit.plugin.Plugin plugin) { effect.install(plugin); }
public void sweep() { effect.sweep(); }
@Override public void close() { effect.close(); }
}
@@ -0,0 +1,42 @@
package games.dmg.fantasystick.persistence;
import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.channels.FileChannel;
import java.nio.channels.OverlappingFileLockException;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.nio.file.LinkOption;
import java.nio.file.Path;
import java.nio.file.StandardCopyOption;
import java.nio.file.StandardOpenOption;
import java.time.Duration;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.Objects;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CompletionStage;
import java.util.concurrent.Executors;
import java.util.concurrent.RejectedExecutionException;
import org.yaml.snakeyaml.LoaderOptions;
import org.yaml.snakeyaml.Yaml;
import org.yaml.snakeyaml.constructor.SafeConstructor;
/** Durable save-before-publish policy for later administrator revival selections. */
public final class AdminReviveSettings implements AutoCloseable {
public static final String KEY="admin-revive-selection-timeout-seconds";public static final String DEFAULT="60";
private static final int MAX_BYTES=1_048_576;private static final long MAX_SECONDS=365L*24*60*60;
@FunctionalInterface interface Replacement{void move(Path from,Path to)throws IOException;}
public record Update(String value,Duration timeout,long sequence){}
private final Path directory;private final Replacement replacement;private final java.util.concurrent.ExecutorService worker=Executors.newSingleThreadExecutor(task->new Thread(task,"fantasy-admin-revive-configuration"));
private volatile Duration effective;private Duration persisted;private long persistedSequence,publishedSequence;private boolean closed;private int pending;private final CompletableFuture<Void> drained=new CompletableFuture<>();
public AdminReviveSettings(Path directory,Duration initial){this(directory,initial,(from,to)->Files.move(from,to,StandardCopyOption.ATOMIC_MOVE,StandardCopyOption.REPLACE_EXISTING));}
AdminReviveSettings(Path directory,Duration initial,Replacement replacement){this.directory=Objects.requireNonNull(directory).toAbsolutePath();this.replacement=Objects.requireNonNull(replacement);effective=validate(initial);persisted=effective;}
public static Duration parse(Object value){if(value==null)return Duration.ofSeconds(60);try{return validate(Duration.ofSeconds(value instanceof Number n?new java.math.BigDecimal(n.toString()).longValueExact():Long.parseLong(value.toString())));}catch(ArithmeticException|NumberFormatException invalid){throw new IllegalArgumentException(KEY+" must be positive whole seconds",invalid);}}
private static Duration validate(Duration value){long seconds;try{seconds=value.toSeconds();}catch(ArithmeticException invalid){throw new IllegalArgumentException("Invalid admin revival timeout",invalid);}if(value.isZero()||value.isNegative()||value.getNano()!=0||seconds>MAX_SECONDS)throw new IllegalArgumentException(KEY+" must be positive whole seconds through 365 days");return value;}
public Duration timeout(){return effective;}public String value(){return Long.toString(effective.toSeconds());}
public CompletionStage<Update> set(String raw){Duration accepted=parse(raw);synchronized(this){if(closed)return CompletableFuture.failedStage(new IOException("Configuration store is closed"));pending++;}try{return CompletableFuture.supplyAsync(()->{try{save(accepted);persisted=accepted;return new Update(Long.toString(accepted.toSeconds()),accepted,++persistedSequence);}catch(IOException|RuntimeException failure){throw new java.util.concurrent.CompletionException(new IOException("Admin revival configuration save refused or failed; effective setting unchanged"));}finally{finished();}},worker).minimalCompletionStage();}catch(RejectedExecutionException rejected){finished();return CompletableFuture.failedStage(new IOException("Configuration store is closed"));}}
public synchronized void publish(Update update){if(update.sequence()<=publishedSequence)return;effective=validate(update.timeout());publishedSequence=update.sequence();}
private void save(Duration value)throws IOException{Files.createDirectories(directory);if(!Files.isDirectory(directory,LinkOption.NOFOLLOW_LINKS))throw new IOException("Unsafe directory");var file=directory.resolve("config.yml");var lockFile=directory.resolve(".config.lock");if(Files.exists(lockFile,LinkOption.NOFOLLOW_LINKS)&&!Files.isRegularFile(lockFile,LinkOption.NOFOLLOW_LINKS))throw new IOException("Unsafe lock");try(var channel=FileChannel.open(lockFile,StandardOpenOption.CREATE,StandardOpenOption.WRITE,LinkOption.NOFOLLOW_LINKS);var lock=channel.tryLock()){if(lock==null)throw new IOException("Configuration busy");var options=new LoaderOptions();options.setAllowDuplicateKeys(false);options.setMaxAliasesForCollections(20);options.setCodePointLimit(MAX_BYTES);var yaml=new Yaml(new SafeConstructor(options));Map<String,Object> values=new LinkedHashMap<>();if(Files.exists(file,LinkOption.NOFOLLOW_LINKS)){if(!Files.isRegularFile(file,LinkOption.NOFOLLOW_LINKS))throw new IOException("Unsafe configuration");byte[] bytes;try(var input=Files.newInputStream(file,LinkOption.NOFOLLOW_LINKS)){bytes=input.readNBytes(MAX_BYTES+1);}if(bytes.length>MAX_BYTES)throw new IOException("Configuration too large");Object loaded=yaml.load(StandardCharsets.UTF_8.newDecoder().decode(ByteBuffer.wrap(bytes)).toString());if(loaded!=null){if(!(loaded instanceof Map<?,?> map))throw new IOException("Invalid configuration root");for(var entry:map.entrySet()){if(!(entry.getKey() instanceof String key))throw new IOException("Invalid configuration key");values.put(key,entry.getValue());}}}values.put(KEY,Long.toString(value.toSeconds()));byte[] bytes=yaml.dump(values).getBytes(StandardCharsets.UTF_8);if(bytes.length>MAX_BYTES)throw new IOException("Configuration too large");Path temporary=Files.createTempFile(directory,".config-",".tmp");try{try(var output=FileChannel.open(temporary,StandardOpenOption.WRITE,LinkOption.NOFOLLOW_LINKS)){var buffer=ByteBuffer.wrap(bytes);while(buffer.hasRemaining())output.write(buffer);output.force(true);}replacement.move(temporary,file);}finally{Files.deleteIfExists(temporary);}}catch(OverlappingFileLockException busy){throw new IOException("Configuration busy");}}
private synchronized void finished(){pending--;if(closed&&pending==0)drained.complete(null);}public CompletionStage<Void> drained(){return drained.minimalCompletionStage();}@Override public synchronized void close(){closed=true;worker.shutdown();if(pending==0)drained.complete(null);}
}
@@ -0,0 +1,132 @@
package games.dmg.fantasystick.persistence;
import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.channels.FileChannel;
import java.nio.channels.OverlappingFileLockException;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.nio.file.LinkOption;
import java.nio.file.Path;
import java.nio.file.StandardCopyOption;
import java.nio.file.StandardOpenOption;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.Objects;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CompletionStage;
import java.util.concurrent.Executors;
import java.util.concurrent.RejectedExecutionException;
import org.yaml.snakeyaml.LoaderOptions;
import org.yaml.snakeyaml.Yaml;
import org.yaml.snakeyaml.constructor.SafeConstructor;
/** Worker-owned config writes; publish a new-session policy only after durable file acknowledgment. */
public final class AdventureSettings implements AutoCloseable {
private static final int MAX_BYTES = 1_048_576;
@FunctionalInterface interface Replacement { void move(Path from, Path to) throws IOException; }
private final Path directory;
private final Replacement replacement;
private final java.util.concurrent.ExecutorService worker = Executors.newSingleThreadExecutor(
task -> new Thread(task, "fantasy-configuration-persistence"));
private volatile boolean enabled;
private boolean closed;
private int pending;
private final CompletableFuture<Void> drained = new CompletableFuture<>();
public AdventureSettings(Path directory, boolean initial) {
this(directory, initial, (from, to) -> Files.move(from, to,
StandardCopyOption.ATOMIC_MOVE, StandardCopyOption.REPLACE_EXISTING));
}
AdventureSettings(Path directory, boolean initial, Replacement replacement) {
this.directory = Objects.requireNonNull(directory).toAbsolutePath();
this.replacement = Objects.requireNonNull(replacement);
enabled = initial;
}
public static boolean validate(Object configured) {
if (configured == null) return true;
if (configured instanceof Boolean value) return value;
throw new IllegalArgumentException("adventure-mode must be true or false");
}
public boolean enabled() { return enabled; }
public synchronized CompletionStage<Boolean> set(boolean value) {
if (closed) return CompletableFuture.failedStage(new IOException("Configuration store is closed"));
pending++;
try {
return CompletableFuture.supplyAsync(() -> {
try { save(value); enabled = value; return value; }
catch (IOException | RuntimeException failure) {
// No parser contents, filesystem paths or configuration values in diagnostics.
throw new java.util.concurrent.CompletionException(new IOException(
"Adventure configuration save refused or failed; effective setting unchanged"));
} finally { finished(); }
}, worker).minimalCompletionStage();
} catch (RejectedExecutionException rejected) {
finished();
return CompletableFuture.failedStage(new IOException("Configuration store is closed"));
}
}
private void save(boolean value) throws IOException {
Files.createDirectories(directory);
if (!Files.isDirectory(directory, LinkOption.NOFOLLOW_LINKS)) throw new IOException("Unsafe directory");
var file = directory.resolve("config.yml");
var lockFile = directory.resolve(".config.lock");
if (Files.exists(lockFile, LinkOption.NOFOLLOW_LINKS)
&& !Files.isRegularFile(lockFile, LinkOption.NOFOLLOW_LINKS)) throw new IOException("Unsafe lock");
try (var channel = FileChannel.open(lockFile, StandardOpenOption.CREATE, StandardOpenOption.WRITE, LinkOption.NOFOLLOW_LINKS);
var lock = channel.tryLock()) {
if (lock == null) throw new IOException("Configuration busy");
var options = new LoaderOptions();
options.setAllowDuplicateKeys(false);
options.setMaxAliasesForCollections(20);
options.setCodePointLimit(MAX_BYTES);
var yaml = new Yaml(new SafeConstructor(options));
Map<String, Object> values = new LinkedHashMap<>();
if (Files.exists(file, LinkOption.NOFOLLOW_LINKS)) {
if (!Files.isRegularFile(file, LinkOption.NOFOLLOW_LINKS)) throw new IOException("Unsafe configuration");
byte[] bytes;
try (var input = Files.newInputStream(file, LinkOption.NOFOLLOW_LINKS)) { bytes = input.readNBytes(MAX_BYTES + 1); }
if (bytes.length > MAX_BYTES) throw new IOException("Configuration too large");
Object loaded = yaml.load(StandardCharsets.UTF_8.newDecoder().decode(ByteBuffer.wrap(bytes)).toString());
if (loaded != null) {
if (!(loaded instanceof Map<?, ?> map)) throw new IOException("Invalid configuration root");
for (var entry : map.entrySet()) {
if (!(entry.getKey() instanceof String key)) throw new IOException("Invalid configuration key");
values.put(key, entry.getValue());
}
}
}
values.put("adventure-mode", value);
byte[] bytes = yaml.dump(values).getBytes(StandardCharsets.UTF_8);
if (bytes.length > MAX_BYTES) throw new IOException("Configuration too large");
Path temporary = Files.createTempFile(directory, ".config-", ".tmp");
try {
try (var output = FileChannel.open(temporary, StandardOpenOption.WRITE, LinkOption.NOFOLLOW_LINKS)) {
var buffer = ByteBuffer.wrap(bytes);
while (buffer.hasRemaining()) output.write(buffer);
output.force(true);
}
replacement.move(temporary, file);
} finally { Files.deleteIfExists(temporary); }
} catch (OverlappingFileLockException busy) { throw new IOException("Configuration busy"); }
}
private synchronized void finished() {
pending--;
if (closed && pending == 0) drained.complete(null);
}
public CompletionStage<Void> drained() { return drained.minimalCompletionStage(); }
/** Drain accepted writes without waiting on the server thread. */
@Override public synchronized void close() {
closed = true;
worker.shutdown();
if (pending == 0) drained.complete(null);
}
}
@@ -0,0 +1,11 @@
package games.dmg.fantasystick.persistence;
import games.dmg.fantasystick.shop.ArmorCatalog;
import java.io.IOException;
import java.util.Optional;
/** Durable adapter boundary for the one shared armor catalog. */
public interface ArmorCatalogRepository {
Optional<ArmorCatalog> load() throws IOException;
void save(ArmorCatalog catalog) throws IOException;
}
@@ -0,0 +1,84 @@
package games.dmg.fantasystick.persistence;
import games.dmg.fantasystick.shop.ArmorProduct;
import java.io.IOException;
import java.math.BigInteger;
import java.nio.ByteBuffer;
import java.nio.channels.FileChannel;
import java.nio.charset.StandardCharsets;
import java.nio.file.*;
import java.util.*;
import java.util.concurrent.*;
import org.yaml.snakeyaml.LoaderOptions;
import org.yaml.snakeyaml.Yaml;
import org.yaml.snakeyaml.constructor.SafeConstructor;
/** Durable recovery plans spanning one catalog reservation and character gear purchase. */
public final class ArmorPurchaseOperationStore implements AutoCloseable {
public record Plan(UUID id, UUID character, BigInteger expectedCharacterRevision, UUID catalogRevision,
ArmorProduct product, BigInteger price) {
public Plan {
Objects.requireNonNull(id); Objects.requireNonNull(character); Objects.requireNonNull(expectedCharacterRevision);
Objects.requireNonNull(catalogRevision); Objects.requireNonNull(product); Objects.requireNonNull(price);
if(expectedCharacterRevision.signum()<0||price.signum()<=0)throw new IllegalArgumentException("Invalid armor purchase plan");
}
}
private final Path directory;
private final ExecutorService worker=Executors.newSingleThreadExecutor(r->new Thread(r,"fantasy-armor-operation-persistence"));
private boolean closed;
private int pending;
private final CompletableFuture<Void> drained=new CompletableFuture<>();
public ArmorPurchaseOperationStore(Path data){directory=data.toAbsolutePath().resolve("armor-purchase-operations");}
public CompletionStage<Plan> prepare(Plan plan){return submit(()->{
Files.createDirectories(directory);Path target=file(plan.id());
if(Files.exists(target)) {
var existing=decode(Files.readString(target,StandardCharsets.UTF_8));
if(!existing.equals(plan))throw new IOException("Armor operation identity collision");
return existing;
}
write(target,encode(plan));return plan;
});}
public CompletionStage<Void> complete(UUID id){return submit(()->{if(Files.deleteIfExists(file(id)))DurableFiles.forceDirectory(directory);return null;});}
public CompletionStage<List<Plan>> load(){return submit(this::loadBlocking);}
private List<Plan> loadBlocking()throws IOException {
if(Files.notExists(directory))return List.of();
var result=new ArrayList<Plan>();
try(var files=Files.list(directory)) {
for(var path:files.filter(value->value.getFileName().toString().endsWith(".yml")).sorted().toList()) {
if(Files.size(path)>65_536)throw new IOException("Armor operation too large");
result.add(decode(Files.readString(path,StandardCharsets.UTF_8)));
}
}
return List.copyOf(result);
}
private Path file(UUID id){return directory.resolve(id+".yml");}
private static String encode(Plan plan){Map<String,Object> row=new LinkedHashMap<>();row.put("schema-version",1);
row.put("operation-id",plan.id().toString());row.put("character",plan.character().toString());
row.put("expected-character-revision",plan.expectedCharacterRevision().toString());
row.put("catalog-revision",plan.catalogRevision().toString());row.put("slot",plan.product().slot().name());
row.put("tier",plan.product().tier().name());row.put("price",plan.price().toString());return yaml().dump(row);}
private static Plan decode(String input){Object decoded=yaml().load(input);if(!(decoded instanceof Map<?,?> row)||
!"1".equals(String.valueOf(row.get("schema-version"))))throw new IllegalArgumentException("Invalid armor operation schema");
return new Plan(UUID.fromString(text(row,"operation-id")),UUID.fromString(text(row,"character")),
new BigInteger(text(row,"expected-character-revision")),UUID.fromString(text(row,"catalog-revision")),
new ArmorProduct(GearSlot.valueOf(text(row,"slot")),GearTier.valueOf(text(row,"tier"))),new BigInteger(text(row,"price")));}
private static void write(Path target,String content)throws IOException {Path temporary=Files.createTempFile(target.getParent(),"armor-operation-",".tmp");
try{byte[] bytes=content.getBytes(StandardCharsets.UTF_8);try(var output=FileChannel.open(temporary,StandardOpenOption.WRITE)){
var buffer=ByteBuffer.wrap(bytes);while(buffer.hasRemaining())output.write(buffer);output.force(true);}
try{Files.move(temporary,target,StandardCopyOption.ATOMIC_MOVE);}catch(AtomicMoveNotSupportedException unsupported){
throw new IOException("Atomic armor-operation persistence unavailable",unsupported);}DurableFiles.forceDirectory(target.getParent());}
finally{Files.deleteIfExists(temporary);}}
private static Yaml yaml(){var options=new LoaderOptions();options.setAllowDuplicateKeys(false);options.setMaxAliasesForCollections(0);
options.setCodePointLimit(65_536);return new Yaml(new SafeConstructor(options));}
private static String text(Map<?,?> row,String key){Object value=row.get(key);if(value instanceof String text)return text;throw new IllegalArgumentException("Invalid "+key);}
private <T>CompletionStage<T> submit(Callable<T> action){synchronized(this){if(closed)return CompletableFuture.failedStage(
new IOException("Armor operation store closed"));pending++;}return CompletableFuture.supplyAsync(()->{try{return action.call();}
catch(Exception failure){throw new CompletionException(failure);}finally{finished();}},worker).minimalCompletionStage();}
private synchronized void finished(){pending--;if(closed&&pending==0)drained.complete(null);}
public CompletionStage<Void> drained(){return drained.minimalCompletionStage();}
@Override public synchronized void close(){closed=true;worker.shutdown();if(pending==0)drained.complete(null);}
}
@@ -0,0 +1,173 @@
package games.dmg.fantasystick.persistence;
import games.dmg.fantasystick.ability.ChainLightning;
import java.io.IOException;
import java.math.BigDecimal;
import java.nio.ByteBuffer;
import java.nio.channels.FileChannel;
import java.nio.channels.OverlappingFileLockException;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.nio.file.LinkOption;
import java.nio.file.Path;
import java.nio.file.StandardCopyOption;
import java.nio.file.StandardOpenOption;
import java.time.Duration;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CompletionStage;
import java.util.concurrent.Executors;
import java.util.concurrent.RejectedExecutionException;
import org.yaml.snakeyaml.LoaderOptions;
import org.yaml.snakeyaml.Yaml;
import org.yaml.snakeyaml.constructor.SafeConstructor;
/** Serialized durable Chain Lightning settings; publication remains a server-thread caller decision. */
public final class ChainLightningSettings implements AutoCloseable {
private static final int MAX_BYTES = 1_048_576;
public static final String BASE = "chain-lightning-base-damage";
public static final String COOLDOWN = "chain-lightning-cooldown-seconds";
public static final String INITIAL_RANGE = "chain-lightning-initial-range-blocks";
public static final String JUMP_RANGE = "chain-lightning-jump-range-blocks";
public static final String ADDITIONAL = "chain-lightning-additional-targets";
public static final String MULTIPLIER = "chain-lightning-jump-multiplier";
private static final List<String> KEYS = List.of(BASE, COOLDOWN, INITIAL_RANGE, JUMP_RANGE, ADDITIONAL, MULTIPLIER);
private static final Map<String, String> DEFAULTS = Map.of(
BASE, "8", COOLDOWN, "18", INITIAL_RANGE, "16", JUMP_RANGE, "6", ADDITIONAL, "3", MULTIPLIER, "0.75");
@FunctionalInterface interface Replacement { void move(Path from, Path to) throws IOException; }
public record Update(String key, String value, ChainLightning.Settings settings, Map<String, String> values, long sequence) {
public Update { values = Map.copyOf(values); }
}
private final Path directory;
private final Replacement replacement;
private final java.util.concurrent.ExecutorService worker = Executors.newSingleThreadExecutor(
task -> new Thread(task, "fantasy-chain-lightning-configuration"));
private volatile Map<String, String> effectiveValues;
private Map<String, String> persistedValues;
private long persistedSequence;
private long publishedSequence;
private boolean closed;
private int pending;
private final CompletableFuture<Void> drained = new CompletableFuture<>();
public ChainLightningSettings(Path directory, Map<String, String> initial) {
this(directory, initial, (from, to) -> Files.move(from, to,
StandardCopyOption.ATOMIC_MOVE, StandardCopyOption.REPLACE_EXISTING));
}
ChainLightningSettings(Path directory, Map<String, String> initial, Replacement replacement) {
this.directory = Objects.requireNonNull(directory).toAbsolutePath(); this.replacement = Objects.requireNonNull(replacement);
var copy = new LinkedHashMap<String, String>();
for (String key : KEYS) copy.put(key, Objects.requireNonNull(initial.get(key)));
parse(copy); effectiveValues = Map.copyOf(copy); persistedValues = Map.copyOf(copy);
}
public static List<String> keys() { return KEYS; }
public static String defaultValue(String key) { return DEFAULTS.get(key); }
public String value(String key) { return effectiveValues.get(key); }
public ChainLightning.Settings settings() { return parse(effectiveValues); }
public synchronized void publish(Update update) {
Objects.requireNonNull(update);
if (update.sequence() <= publishedSequence) return;
parse(update.values()); effectiveValues = update.values(); publishedSequence = update.sequence();
}
public CompletionStage<Update> set(String key, String value) {
Objects.requireNonNull(key); Objects.requireNonNull(value);
if (!KEYS.contains(key)) return CompletableFuture.failedStage(new IllegalArgumentException("Unknown setting"));
String accepted = canonical(value); var preview = new LinkedHashMap<>(effectiveValues);
preview.put(key, accepted); parse(preview);
synchronized (this) {
if (closed) return CompletableFuture.failedStage(new IOException("Configuration store is closed"));
pending++;
}
try {
return CompletableFuture.supplyAsync(() -> {
try {
var next = new LinkedHashMap<>(persistedValues); next.put(key, accepted);
var parsed = parse(next); save(key, accepted); persistedValues = Map.copyOf(next);
return new Update(key, accepted, parsed, persistedValues, ++persistedSequence);
} catch (IOException | RuntimeException failure) {
throw new java.util.concurrent.CompletionException(failure instanceof IllegalArgumentException
? failure : new IOException("Chain Lightning configuration save refused or failed; effective settings unchanged"));
} finally { finished(); }
}, worker).minimalCompletionStage();
} catch (RejectedExecutionException rejected) {
finished(); return CompletableFuture.failedStage(new IOException("Configuration store is closed"));
}
}
private static String canonical(String raw) {
try { return new BigDecimal(raw).stripTrailingZeros().toPlainString(); }
catch (NumberFormatException invalid) { throw new IllegalArgumentException("Invalid value", invalid); }
}
public static ChainLightning.Settings parse(Map<String, String> values) {
try { return new ChainLightning.Settings(new BigDecimal(values.get(BASE)).toBigIntegerExact(),
seconds(values.get(COOLDOWN)), finite(values.get(INITIAL_RANGE)), finite(values.get(JUMP_RANGE)),
new BigDecimal(values.get(ADDITIONAL)).intValueExact(), new BigDecimal(values.get(MULTIPLIER))); }
catch (ArithmeticException | NumberFormatException | NullPointerException invalid) {
throw new IllegalArgumentException("Chain Lightning settings must use supported numeric values", invalid);
}
}
private static Duration seconds(String value) {
var nanos = new BigDecimal(value).movePointRight(9).toBigIntegerExact().longValueExact();
return Duration.ofNanos(nanos);
}
private static double finite(String value) {
double result = new BigDecimal(value).doubleValue();
if (!Double.isFinite(result)) throw new IllegalArgumentException("Setting is not finite");
return result;
}
private void save(String key, String value) throws IOException {
Files.createDirectories(directory);
if (!Files.isDirectory(directory, LinkOption.NOFOLLOW_LINKS)) throw new IOException("Unsafe directory");
var file = directory.resolve("config.yml"); var lockFile = directory.resolve(".config.lock");
if (Files.exists(lockFile, LinkOption.NOFOLLOW_LINKS) && !Files.isRegularFile(lockFile, LinkOption.NOFOLLOW_LINKS)) {
throw new IOException("Unsafe lock");
}
try (var channel = FileChannel.open(lockFile, StandardOpenOption.CREATE, StandardOpenOption.WRITE,
LinkOption.NOFOLLOW_LINKS); var lock = channel.tryLock()) {
if (lock == null) throw new IOException("Configuration busy");
var options = new LoaderOptions(); options.setAllowDuplicateKeys(false);
options.setMaxAliasesForCollections(20); options.setCodePointLimit(MAX_BYTES);
var yaml = new Yaml(new SafeConstructor(options)); Map<String, Object> document = new LinkedHashMap<>();
if (Files.exists(file, LinkOption.NOFOLLOW_LINKS)) {
if (!Files.isRegularFile(file, LinkOption.NOFOLLOW_LINKS)) throw new IOException("Unsafe configuration");
byte[] bytes;
try (var input = Files.newInputStream(file, LinkOption.NOFOLLOW_LINKS)) { bytes = input.readNBytes(MAX_BYTES + 1); }
if (bytes.length > MAX_BYTES) throw new IOException("Configuration too large");
Object loaded = yaml.load(StandardCharsets.UTF_8.newDecoder().decode(ByteBuffer.wrap(bytes)).toString());
if (loaded != null) {
if (!(loaded instanceof Map<?, ?> map)) throw new IOException("Invalid configuration root");
for (var entry : map.entrySet()) {
if (!(entry.getKey() instanceof String savedKey)) throw new IOException("Invalid configuration key");
document.put(savedKey, entry.getValue());
}
}
}
document.put(key, value); byte[] bytes = yaml.dump(document).getBytes(StandardCharsets.UTF_8);
if (bytes.length > MAX_BYTES) throw new IOException("Configuration too large");
Path temporary = Files.createTempFile(directory, ".config-", ".tmp");
try {
try (var output = FileChannel.open(temporary, StandardOpenOption.WRITE, LinkOption.NOFOLLOW_LINKS)) {
var buffer = ByteBuffer.wrap(bytes); while (buffer.hasRemaining()) output.write(buffer); output.force(true);
}
replacement.move(temporary, file);
} finally { Files.deleteIfExists(temporary); }
} catch (OverlappingFileLockException busy) { throw new IOException("Configuration busy"); }
}
private synchronized void finished() { pending--; if (closed && pending == 0) drained.complete(null); }
public CompletionStage<Void> drained() { return drained.minimalCompletionStage(); }
@Override public synchronized void close() { closed = true; worker.shutdown(); if (pending == 0) drained.complete(null); }
}
@@ -0,0 +1,11 @@
package games.dmg.fantasystick.persistence;
import java.util.Objects;
/** Permanent helmet-free character armor state. */
public record CharacterGear(GearTier chestplate,GearTier leggings,GearTier boots) {
public CharacterGear{if(chestplate==null||leggings==null||boots==null)throw new IllegalArgumentException("Missing gear tier");}
public static CharacterGear none(){return new CharacterGear(GearTier.NONE,GearTier.NONE,GearTier.NONE);}
public GearTier tier(GearSlot slot){return switch(slot){case CHESTPLATE->chestplate;case LEGGINGS->leggings;case BOOTS->boots;};}
public CharacterGear with(GearSlot slot,GearTier tier){Objects.requireNonNull(slot);Objects.requireNonNull(tier);return switch(slot){case CHESTPLATE->new CharacterGear(tier,leggings,boots);case LEGGINGS->new CharacterGear(chestplate,tier,boots);case BOOTS->new CharacterGear(chestplate,leggings,tier);};}
}
@@ -1,5 +1,6 @@
package games.dmg.fantasystick.persistence;
import games.dmg.fantasystick.progression.CombatRewardRules;
import games.dmg.fantasystick.progression.Stat;
import java.math.BigDecimal;
import java.math.BigInteger;
@@ -15,8 +16,45 @@ import java.util.UUID;
public record CharacterRecord(
UUID id, String name, BigInteger revision, Map<Stat, BigInteger> stats,
int level, BigInteger experience, BigInteger unspentPoints, BigDecimal health,
Set<String> learned, List<String> loadout, Map<String, Instant> cooldowns,
boolean dead, UUID deathId, Instant diedAt) {
Set<String> learned, List<String> loadout, List<String> passives, Map<String, Instant> cooldowns,
Map<UUID, CombatRewardRules.KillPosition> restrictedKills,
boolean dead, UUID deathId, Instant diedAt,
BigInteger coins, boolean coinsInitialized, Set<UUID> rewardReceipts, BigInteger pvpCoinEscrow,CharacterGear gear) {
public CharacterRecord(UUID id,String name,BigInteger revision,Map<Stat,BigInteger> stats,int level,BigInteger experience,BigInteger unspentPoints,BigDecimal health,Set<String> learned,List<String> loadout,List<String> passives,Map<String,Instant> cooldowns,Map<UUID,CombatRewardRules.KillPosition> restrictedKills,boolean dead,UUID deathId,Instant diedAt,BigInteger coins,boolean coinsInitialized,Set<UUID> rewardReceipts,BigInteger pvpCoinEscrow){this(id,name,revision,stats,level,experience,unspentPoints,health,learned,loadout,passives,cooldowns,restrictedKills,dead,deathId,diedAt,coins,coinsInitialized,rewardReceipts,pvpCoinEscrow,CharacterGear.none());}
public CharacterRecord(UUID id, String name, BigInteger revision, Map<Stat, BigInteger> stats,
int level, BigInteger experience, BigInteger unspentPoints, BigDecimal health,
Set<String> learned, List<String> loadout, List<String> passives, Map<String, Instant> cooldowns,
Map<UUID, CombatRewardRules.KillPosition> restrictedKills, boolean dead, UUID deathId,
Instant diedAt, BigInteger coins, boolean coinsInitialized, Set<UUID> rewardReceipts) {
this(id, name, revision, stats, level, experience, unspentPoints, health, learned, loadout, passives,
cooldowns, restrictedKills, dead, deathId, diedAt, coins, coinsInitialized, rewardReceipts, BigInteger.ZERO);
}
public CharacterRecord(UUID id, String name, BigInteger revision, Map<Stat, BigInteger> stats,
int level, BigInteger experience, BigInteger unspentPoints, BigDecimal health,
Set<String> learned, List<String> loadout, Map<String, Instant> cooldowns,
boolean dead, UUID deathId, Instant diedAt) {
this(id, name, revision, stats, level, experience, unspentPoints, health, learned, loadout,
List.of("", "", ""), cooldowns, Map.of(), dead, deathId, diedAt, BigInteger.ZERO, true, Set.of());
}
public CharacterRecord(UUID id, String name, BigInteger revision, Map<Stat, BigInteger> stats,
int level, BigInteger experience, BigInteger unspentPoints, BigDecimal health,
Set<String> learned, List<String> loadout, Map<String, Instant> cooldowns,
Map<UUID, CombatRewardRules.KillPosition> restrictedKills,
boolean dead, UUID deathId, Instant diedAt) {
this(id, name, revision, stats, level, experience, unspentPoints, health, learned, loadout,
List.of("", "", ""), cooldowns, restrictedKills, dead, deathId, diedAt, BigInteger.ZERO, true, Set.of());
}
public CharacterRecord(UUID id, String name, BigInteger revision, Map<Stat, BigInteger> stats,
int level, BigInteger experience, BigInteger unspentPoints, BigDecimal health,
Set<String> learned, List<String> loadout, List<String> passives, Map<String, Instant> cooldowns,
Map<UUID, CombatRewardRules.KillPosition> restrictedKills,
boolean dead, UUID deathId, Instant diedAt) {
this(id, name, revision, stats, level, experience, unspentPoints, health, learned, loadout, passives,
cooldowns, restrictedKills, dead, deathId, diedAt, BigInteger.ZERO, true, Set.of());
}
public CharacterRecord {
Objects.requireNonNull(id);
Objects.requireNonNull(name);
@@ -24,17 +62,31 @@ public record CharacterRecord(
Objects.requireNonNull(experience);
Objects.requireNonNull(unspentPoints);
Objects.requireNonNull(health);
Objects.requireNonNull(coins);
Objects.requireNonNull(pvpCoinEscrow);
Objects.requireNonNull(gear);
stats = Map.copyOf(stats);
learned = Set.copyOf(learned);
loadout = List.copyOf(loadout);
passives = List.copyOf(passives);
cooldowns = Map.copyOf(cooldowns);
restrictedKills = Map.copyOf(restrictedKills);
rewardReceipts = Set.copyOf(rewardReceipts);
if (revision.signum() < 0 || experience.signum() < 0 || unspentPoints.signum() < 0 || level < 1
|| !stats.keySet().equals(EnumSet.allOf(Stat.class))
|| stats.values().stream().anyMatch(value -> value.signum() < 0)
|| health.signum() < 0
|| health.compareTo(new BigDecimal(stats.get(Stat.CON).add(BigInteger.TEN))) > 0
|| loadout.size() != 7 || learned.stream().anyMatch(String::isBlank)
|| loadout.size() != 7 || passives.size() != 3
|| passives.stream().filter(passiveId -> !passiveId.isEmpty()).anyMatch(String::isBlank)
|| passives.stream().filter(passiveId -> !passiveId.isEmpty()).distinct().count()
!= passives.stream().filter(passiveId -> !passiveId.isEmpty()).count()
|| learned.stream().anyMatch(String::isBlank)
|| cooldowns.keySet().stream().anyMatch(String::isBlank)
|| restrictedKills.size() > 1024
|| restrictedKills.entrySet().stream().anyMatch(entry -> !entry.getKey().equals(entry.getValue().world()))
|| coins.signum() < 0 || pvpCoinEscrow.signum() < 0 || !coinsInitialized && coins.signum() != 0
|| rewardReceipts.size() > 4096 || !dead && pvpCoinEscrow.signum() != 0
|| (deathId == null) != (diedAt == null) || dead && deathId == null) {
throw new IllegalArgumentException("Invalid character record");
}
@@ -1,10 +1,16 @@
package games.dmg.fantasystick.persistence;
import games.dmg.fantasystick.progression.ProgressionRules;
import games.dmg.fantasystick.progression.Stat;
import java.io.IOException;
import java.math.BigInteger;
import java.time.Clock;
import java.time.Duration;
import java.time.Instant;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.Objects;
import java.util.Optional;
import java.util.UUID;
@@ -18,12 +24,23 @@ import java.util.concurrent.RejectedExecutionException;
public final class CharacterStorage implements AutoCloseable {
private final YamlCharacterRepository repository;
private final Clock clock;
private final java.util.function.Supplier<games.dmg.fantasystick.progression.CoinRules> coinRules;
private final java.util.random.RandomGenerator coinRandom;
private final ExecutorService worker = Executors.newSingleThreadExecutor(
task -> new Thread(task, "fantasy-character-persistence"));
public CharacterStorage(YamlCharacterRepository repository, Clock clock) {
this(repository, clock, games.dmg.fantasystick.progression.CoinRules::defaults,
java.util.random.RandomGenerator.getDefault());
}
public CharacterStorage(YamlCharacterRepository repository, Clock clock,
java.util.function.Supplier<games.dmg.fantasystick.progression.CoinRules> coinRules,
java.util.random.RandomGenerator coinRandom) {
this.repository = Objects.requireNonNull(repository);
this.clock = Objects.requireNonNull(clock);
this.coinRules = Objects.requireNonNull(coinRules);
this.coinRandom = Objects.requireNonNull(coinRandom);
}
public CompletableFuture<Void> create(CharacterRecord character) {
@@ -33,42 +50,648 @@ public final class CharacterStorage implements AutoCloseable {
});
}
/**
* Prepare already allocated fresh characters off-thread. The caller validates configured
* starting points and retains the returned handle through success, cancellation and disable.
* No inventory access occurs here; abandoning an observer is not abandoning the attempt.
*/
public CraftPreparation prepareCraft(List<CharacterRecord> records) {
var snapshot = List.copyOf(records);
var ids = new HashSet<UUID>();
if (snapshot.isEmpty()) throw new IllegalArgumentException("Craft batch must not be empty");
for (var record : snapshot) {
if (!ids.add(record.id()) || record.revision().signum() != 0 || record.name().isBlank()
|| record.dead() || record.deathId() != null || record.level() != 1
|| record.experience().signum() != 0 || record.stats().values().stream().anyMatch(value -> value.signum() != 0)
|| record.health().compareTo(java.math.BigDecimal.TEN) != 0
|| !record.learned().isEmpty() || record.passives().stream().anyMatch(id -> !id.isEmpty())
|| !record.cooldowns().isEmpty() || !record.coinsInitialized() || !record.rewardReceipts().isEmpty() || !record.gear().equals(CharacterGear.none())
|| record.loadout().stream().anyMatch(ability -> !ability.isEmpty())) {
throw new IllegalArgumentException("Craft batch requires distinct new characters");
}
}
return new CraftPreparation(snapshot);
}
public final class CraftPreparation {
private final List<CharacterRecord> requested;
private final CompletableFuture<CraftBatch> completion;
private volatile boolean abandoned;
private CompletableFuture<CraftCleanup> cleanup;
private CraftPreparation(List<CharacterRecord> records) {
requested = records;
completion = writeCraftBatch(records, this);
}
/** Observation only; cancelling/timing out this copy does not cancel the owned operation. */
public CompletableFuture<CraftBatch> ready() { return completion.copy(); }
/** Retain this handle through completion; invalidate the attempt, not an observation future. */
public synchronized CompletableFuture<CraftCleanup> abandon() {
abandoned = true;
if (cleanup == null) {
cleanup = completion.handle((batch, failure) -> {
if (batch != null) return batch.abandon();
var cause = failure instanceof CompletionException ? failure.getCause() : failure;
var outcome = cause instanceof CraftPreparationException preparation ? preparation.cleanup()
: retainAll(requested);
return CompletableFuture.completedFuture(outcome);
}).thenCompose(result -> result);
}
return cleanup.copy();
}
}
private CompletableFuture<CraftBatch> writeCraftBatch(List<CharacterRecord> snapshot, CraftPreparation owner) {
return submit(() -> {
var created = new ArrayList<YamlCharacterRepository.Creation>();
UUID attempted = null;
try {
for (var record : snapshot) {
if (owner.abandoned) break;
attempted = record.id();
created.add(repository.createTracked(record));
attempted = null;
}
return new CraftBatch(created, owner);
} catch (IOException | RuntimeException failure) {
var cleanup = discardUnissued(created);
var retained = new HashSet<>(cleanup.retained());
if (attempted != null) retained.add(attempted);
throw new CraftPreparationException(failure, new CraftCleanup(cleanup.removed(), retained));
}
});
}
public static final class CraftPreparationException extends IOException {
@java.io.Serial private static final long serialVersionUID = 1L;
private final transient CraftCleanup cleanup;
private CraftPreparationException(Throwable cause, CraftCleanup cleanup) {
super("Character craft preparation failed; no batch was issued", cause);
this.cleanup = cleanup;
}
public CraftCleanup cleanup() { return cleanup; }
}
/** Removed includes already-absent files; retained includes failed writes whose outcome is unknown. */
public record CraftCleanup(Set<UUID> removed, Set<UUID> retained) {
public CraftCleanup {
removed = Set.copyOf(removed);
retained = Set.copyOf(retained);
}
}
public final class CraftBatch {
private final List<CharacterRecord> records;
private final List<YamlCharacterRepository.Creation> created;
private final CraftPreparation owner;
private boolean resolved;
private CompletableFuture<CraftCleanup> cleanup;
private CraftBatch(List<YamlCharacterRepository.Creation> created, CraftPreparation owner) {
this.owner = owner;
this.created = List.copyOf(created);
this.records = created.stream().map(creation -> creation.record).toList();
}
/** Reject a wrong-sized batch before giving up its never-issued cleanup proof. */
public synchronized Optional<List<CharacterRecord>> claimForDelivery(int expectedQuantity) {
if (expectedQuantity < 1 || records.size() != expectedQuantity) return Optional.empty();
return claimForDelivery();
}
/** One-use handoff immediately before native delivery; an exception afterward cannot authorize deletion. */
public synchronized Optional<List<CharacterRecord>> claimForDelivery() {
if (resolved || owner.abandoned) return Optional.empty();
resolved = true;
if (worker.isShutdown()) return Optional.empty();
return Optional.of(records);
}
public synchronized CompletableFuture<CraftCleanup> abandon() {
if (cleanup == null) {
if (resolved) {
cleanup = CompletableFuture.completedFuture(retainAll(records));
} else {
resolved = true;
cleanup = submit(() -> discardUnissued(created)).exceptionally(failure -> retainAll(records));
}
}
return cleanup.copy();
}
}
private static CraftCleanup retainAll(List<CharacterRecord> records) {
return new CraftCleanup(Set.of(), records.stream().map(CharacterRecord::id)
.collect(java.util.stream.Collectors.toSet()));
}
private CraftCleanup discardUnissued(List<YamlCharacterRepository.Creation> created) {
var removed = new HashSet<UUID>();
var retained = new HashSet<UUID>();
for (var creation : created) {
try {
if (repository.discardUnissued(creation)) removed.add(creation.record.id());
else retained.add(creation.record.id());
} catch (IOException exception) {
retained.add(creation.record.id());
}
}
return new CraftCleanup(removed, retained);
}
public CompletableFuture<Optional<CharacterRecord>> find(UUID id) {
return submit(() -> repository.load(id));
return submit(() -> load(id));
}
/** Persist a legacy character's one-time configured migration roll before exposing it. */
private Optional<CharacterRecord> load(UUID id) throws IOException {
var found = repository.load(id);
if (found.isEmpty() || found.orElseThrow().coinsInitialized()) return found;
var old = found.orElseThrow();
var migrated = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(),
old.level(), old.experience(), old.unspentPoints(), old.health(), old.learned(), old.loadout(), old.passives(),
old.cooldowns(), old.restrictedKills(), old.dead(), old.deathId(), old.diedAt(),
coinRules.get().starting(coinRandom), true, old.rewardReceipts(),old.pvpCoinEscrow(),old.gear());
repository.replace(migrated, old.revision());
return Optional.of(migrated);
}
/** Persist an accepted native rename against the latest live record; never create a character from item metadata. */
public CompletableFuture<Optional<CharacterRecord>> renameCharacter(UUID characterId, String name) {
Objects.requireNonNull(characterId);
Objects.requireNonNull(name);
return submit(() -> {
var found = repository.load(characterId);
if (found.isEmpty() || found.orElseThrow().dead()) return Optional.empty();
var old = found.orElseThrow();
if (old.name().equals(name)) return Optional.of(old);
var renamed = new CharacterRecord(old.id(), name, old.revision().add(BigInteger.ONE), old.stats(), old.level(),
old.experience(), old.unspentPoints(), old.health(), old.learned(), old.loadout(), old.passives(), old.cooldowns(),
old.restrictedKills(), false, old.deathId(), old.diedAt(), old.coins(), old.coinsInitialized(), old.rewardReceipts(),old.pvpCoinEscrow(),old.gear());
repository.replace(renamed, old.revision());
return Optional.of(renamed);
});
}
public enum ExperienceAwardStatus { APPLIED, AT_CAP, UNCHANGED, STALE, UNAVAILABLE }
public record ExperienceAward(ExperienceAwardStatus status, Optional<CharacterRecord> record, int levels) { }
/** Persist configured transferable XP/level/point progression as one expected revision. */
public CompletableFuture<ExperienceAward> awardExperience(UUID characterId, BigInteger expectedRevision,
BigInteger reward, ProgressionRules rules) {
Objects.requireNonNull(characterId);
Objects.requireNonNull(expectedRevision);
Objects.requireNonNull(reward);
Objects.requireNonNull(rules);
if (reward.signum() < 0) throw new IllegalArgumentException("Experience reward must not be negative");
return submit(() -> {
var found = repository.load(characterId);
if (found.isEmpty() || found.orElseThrow().dead()) {
return new ExperienceAward(ExperienceAwardStatus.UNAVAILABLE, Optional.empty(), 0);
}
var old = found.orElseThrow();
if (!old.revision().equals(expectedRevision)) {
return new ExperienceAward(ExperienceAwardStatus.STALE, Optional.of(old), 0);
}
var cap = rules.xpPerLevel().multiply(BigInteger.valueOf(rules.maximumLevel() - 1L));
if (old.level() >= rules.maximumLevel() || old.experience().compareTo(cap) >= 0) {
return new ExperienceAward(ExperienceAwardStatus.AT_CAP, Optional.of(old), 0);
}
var experience = old.experience().add(reward).min(cap);
if (experience.equals(old.experience())) {
var status = old.level() >= rules.maximumLevel()
? ExperienceAwardStatus.AT_CAP : ExperienceAwardStatus.UNCHANGED;
return new ExperienceAward(status, Optional.of(old), 0);
}
int level = experience.divide(rules.xpPerLevel()).intValueExact() + 1;
int gained = Math.max(0, level - old.level());
var saved = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(),
level, experience, old.unspentPoints().add(BigInteger.valueOf(gained)), old.health(), old.learned(),
old.loadout(), old.passives(), old.cooldowns(), old.restrictedKills(), false, old.deathId(), old.diedAt(), old.coins(), old.coinsInitialized(), old.rewardReceipts(),old.pvpCoinEscrow(),old.gear());
repository.replace(saved, old.revision());
return new ExperienceAward(ExperienceAwardStatus.APPLIED, Optional.of(saved), gained);
});
}
public enum CoinSpendStatus { APPLIED, DUPLICATE, INSUFFICIENT, STALE, UNAVAILABLE }
public record CoinSpend(CoinSpendStatus status, Optional<CharacterRecord> record) { }
/** Persist one operation-keyed debit; an acknowledged operation can never charge twice. */
public CompletableFuture<CoinSpend> spendCoins(UUID characterId, BigInteger expectedRevision, UUID operationId,
BigInteger amount) {
Objects.requireNonNull(characterId); Objects.requireNonNull(expectedRevision);
Objects.requireNonNull(operationId); Objects.requireNonNull(amount);
if (amount.signum() < 0) throw new IllegalArgumentException("Coin debit must not be negative");
return submit(() -> {
var found = repository.load(characterId);
if (found.isEmpty() || found.orElseThrow().dead()) {
return new CoinSpend(CoinSpendStatus.UNAVAILABLE, Optional.empty());
}
var old = found.orElseThrow();
if (old.rewardReceipts().contains(operationId)) {
return new CoinSpend(CoinSpendStatus.DUPLICATE, Optional.of(old));
}
if (!old.revision().equals(expectedRevision)) {
return new CoinSpend(CoinSpendStatus.STALE, Optional.of(old));
}
if (old.coins().compareTo(amount) < 0) {
return new CoinSpend(CoinSpendStatus.INSUFFICIENT, Optional.of(old));
}
var receipts = new java.util.HashSet<>(old.rewardReceipts());
if (receipts.size() >= 4096) receipts.remove(receipts.stream().min(UUID::compareTo).orElseThrow());
receipts.add(operationId);
var saved = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(),
old.level(), old.experience(), old.unspentPoints(), old.health(), old.learned(), old.loadout(),
old.passives(), old.cooldowns(), old.restrictedKills(), false, old.deathId(), old.diedAt(),
old.coins().subtract(amount), true, receipts,old.pvpCoinEscrow(),old.gear());
repository.replace(saved, old.revision());
return new CoinSpend(CoinSpendStatus.APPLIED, Optional.of(saved));
});
}
public enum CoinRefundStatus { APPLIED, DUPLICATE, UNAVAILABLE }
public record CoinRefund(CoinRefundStatus status,Optional<CharacterRecord> record){}
/** Compensate a persisted debit exactly once while retaining both audit receipts. */
public CompletableFuture<CoinRefund> refundCoins(UUID characterId,UUID debitId,UUID refundId,BigInteger amount){Objects.requireNonNull(characterId);Objects.requireNonNull(debitId);Objects.requireNonNull(refundId);Objects.requireNonNull(amount);if(amount.signum()<0)throw new IllegalArgumentException("Coin refund must not be negative");return submit(()->{var found=repository.load(characterId);if(found.isEmpty())return new CoinRefund(CoinRefundStatus.UNAVAILABLE,Optional.empty());var old=found.orElseThrow();if(old.rewardReceipts().contains(refundId))return new CoinRefund(CoinRefundStatus.DUPLICATE,Optional.of(old));if(!old.rewardReceipts().contains(debitId))return new CoinRefund(CoinRefundStatus.UNAVAILABLE,Optional.of(old));var receipts=new java.util.HashSet<>(old.rewardReceipts());if(receipts.size()>=4096)receipts.remove(receipts.stream().filter(id->!id.equals(debitId)).min(UUID::compareTo).orElseThrow());receipts.add(refundId);var saved=new CharacterRecord(old.id(),old.name(),old.revision().add(BigInteger.ONE),old.stats(),old.level(),old.experience(),old.unspentPoints(),old.health(),old.learned(),old.loadout(),old.passives(),old.cooldowns(),old.restrictedKills(),old.dead(),old.deathId(),old.diedAt(),old.coins().add(amount),old.coinsInitialized(),receipts,old.pvpCoinEscrow(),old.gear());repository.replace(saved,old.revision());return new CoinRefund(CoinRefundStatus.APPLIED,Optional.of(saved));});}
public enum GearPurchaseStatus { APPLIED,DUPLICATE,INSUFFICIENT,NOT_UPGRADE,STALE,UNAVAILABLE }
public record GearPurchase(GearPurchaseStatus status,Optional<CharacterRecord> record){}
/** One character-file transaction owns both the exact coin debit and strict gear replacement. */
public CompletableFuture<GearPurchase> purchaseGear(UUID characterId,BigInteger expectedRevision,UUID operationId,GearSlot slot,GearTier target,BigInteger price){Objects.requireNonNull(characterId);Objects.requireNonNull(expectedRevision);Objects.requireNonNull(operationId);Objects.requireNonNull(slot);Objects.requireNonNull(target);Objects.requireNonNull(price);if(target==GearTier.NONE||price.signum()<0)throw new IllegalArgumentException("Invalid gear purchase");return submit(()->{var found=repository.load(characterId);if(found.isEmpty()||found.orElseThrow().dead())return new GearPurchase(GearPurchaseStatus.UNAVAILABLE,Optional.empty());var old=found.orElseThrow();if(old.rewardReceipts().contains(operationId))return new GearPurchase(GearPurchaseStatus.DUPLICATE,Optional.of(old));if(!old.revision().equals(expectedRevision))return new GearPurchase(GearPurchaseStatus.STALE,Optional.of(old));if(!target.higherThan(old.gear().tier(slot)))return new GearPurchase(GearPurchaseStatus.NOT_UPGRADE,Optional.of(old));if(old.coins().compareTo(price)<0)return new GearPurchase(GearPurchaseStatus.INSUFFICIENT,Optional.of(old));var receipts=new java.util.HashSet<>(old.rewardReceipts());if(receipts.size()>=4096)receipts.remove(receipts.stream().min(UUID::compareTo).orElseThrow());receipts.add(operationId);var saved=new CharacterRecord(old.id(),old.name(),old.revision().add(BigInteger.ONE),old.stats(),old.level(),old.experience(),old.unspentPoints(),old.health(),old.learned(),old.loadout(),old.passives(),old.cooldowns(),old.restrictedKills(),false,old.deathId(),old.diedAt(),old.coins().subtract(price),true,receipts,old.pvpCoinEscrow(),old.gear().with(slot,target));repository.replace(saved,old.revision());return new GearPurchase(GearPurchaseStatus.APPLIED,Optional.of(saved));});}
public enum CombatAwardStatus { APPLIED, SPACING_BLOCKED, AT_CAP, UNCHANGED, DUPLICATE, STALE, UNAVAILABLE }
public record CombatAward(CombatAwardStatus status, Optional<CharacterRecord> record, int levels) { }
/** Compatibility route for callers that do not yet carry a stable reward identity or coins. */
public CompletableFuture<CombatAward> awardCombatExperience(UUID characterId, BigInteger expectedRevision,
BigInteger reward, ProgressionRules progression,
games.dmg.fantasystick.progression.CombatRewardRules rewards,
games.dmg.fantasystick.progression.CombatRewardRules.KillPosition restrictedKill) {
return awardCombatReward(characterId, expectedRevision, UUID.randomUUID(), reward, BigInteger.ZERO,
progression, rewards, restrictedKill);
}
/** Persist one idempotent XP/coin recipient share, receipt and spacing reference in one revision. */
public CompletableFuture<CombatAward> awardCombatReward(UUID characterId, BigInteger expectedRevision, UUID rewardId,
BigInteger experienceReward, BigInteger coinReward, ProgressionRules progression,
games.dmg.fantasystick.progression.CombatRewardRules rewards,
games.dmg.fantasystick.progression.CombatRewardRules.KillPosition restrictedKill) {
Objects.requireNonNull(characterId); Objects.requireNonNull(expectedRevision); Objects.requireNonNull(rewardId);
Objects.requireNonNull(experienceReward); Objects.requireNonNull(coinReward);
Objects.requireNonNull(progression); Objects.requireNonNull(rewards);
if (experienceReward.signum() < 0 || coinReward.signum() < 0) {
throw new IllegalArgumentException("Combat rewards must not be negative");
}
return submit(() -> {
var found = repository.load(characterId);
if (found.isEmpty() || found.orElseThrow().dead()) {
return new CombatAward(CombatAwardStatus.UNAVAILABLE, Optional.empty(), 0);
}
var old = found.orElseThrow();
if (old.rewardReceipts().contains(rewardId)) {
return new CombatAward(CombatAwardStatus.DUPLICATE, Optional.of(old), 0);
}
if (!old.revision().equals(expectedRevision)) {
return new CombatAward(CombatAwardStatus.STALE, Optional.of(old), 0);
}
boolean eligible = restrictedKill == null || old.restrictedKills().get(restrictedKill.world()) == null
|| rewards.spaced(old.restrictedKills().get(restrictedKill.world()), restrictedKill);
var history = new java.util.HashMap<>(old.restrictedKills());
if (restrictedKill != null) history.put(restrictedKill.world(), restrictedKill);
var cap = progression.xpPerLevel().multiply(BigInteger.valueOf(progression.maximumLevel() - 1L));
boolean atCap = old.level() >= progression.maximumLevel() || old.experience().compareTo(cap) >= 0;
var experience = eligible && !atCap ? old.experience().add(experienceReward).min(cap) : old.experience();
int level = atCap ? old.level() : experience.divide(progression.xpPerLevel()).intValueExact() + 1;
int gained = Math.max(0, level - old.level());
var status = !eligible ? CombatAwardStatus.SPACING_BLOCKED : atCap ? CombatAwardStatus.AT_CAP
: experience.equals(old.experience()) && coinReward.signum() == 0
? CombatAwardStatus.UNCHANGED : CombatAwardStatus.APPLIED;
var receipts = new java.util.HashSet<>(old.rewardReceipts());
if (receipts.size() >= 4096) receipts.remove(receipts.stream().min(UUID::compareTo).orElseThrow());
receipts.add(rewardId);
var saved = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(),
level, experience, old.unspentPoints().add(BigInteger.valueOf(gained)), old.health(), old.learned(),
old.loadout(), old.passives(), old.cooldowns(), history, false, old.deathId(), old.diedAt(),
old.coins().add(coinReward), true, receipts,old.pvpCoinEscrow(),old.gear());
repository.replace(saved, old.revision());
return new CombatAward(status, Optional.of(saved), gained);
});
}
public enum PassiveMutationStatus {
APPLIED, STALE, REQUIREMENTS, NO_POINTS, PASSIVE_SLOTS_FULL, ALREADY_LEARNED,
NOT_LEARNED, REQUIRED_BY_LEARNED, UNAVAILABLE
}
public record PassiveMutation(PassiveMutationStatus status, Optional<CharacterRecord> record) { }
/** Learn one registered passive in the lowest empty independent slot as one character revision. */
public CompletableFuture<PassiveMutation> unlockPassive(UUID characterId, BigInteger expectedRevision, String passive,
java.util.Map<Stat, BigInteger> requirements, Set<String> prerequisites, BigInteger cost) {
Objects.requireNonNull(characterId); Objects.requireNonNull(expectedRevision); Objects.requireNonNull(passive);
Objects.requireNonNull(requirements); Objects.requireNonNull(prerequisites); Objects.requireNonNull(cost);
if (!passive.matches("[a-z][a-z0-9_]{0,63}") || !cost.equals(BigInteger.ONE)
|| requirements.entrySet().stream().anyMatch(entry -> entry.getValue().compareTo(BigInteger.TEN) < 0)
|| prerequisites.stream().anyMatch(String::isBlank)) {
throw new IllegalArgumentException("Invalid passive unlock");
}
return submit(() -> {
var found = repository.load(characterId);
if (found.isEmpty() || found.orElseThrow().dead()) {
return new PassiveMutation(PassiveMutationStatus.UNAVAILABLE, Optional.empty());
}
var old = found.orElseThrow();
if (!old.revision().equals(expectedRevision)) return new PassiveMutation(PassiveMutationStatus.STALE, Optional.of(old));
if (old.passives().contains(passive)) return new PassiveMutation(PassiveMutationStatus.ALREADY_LEARNED, Optional.of(old));
if (!old.passives().containsAll(prerequisites) || requirements.entrySet().stream()
.anyMatch(entry -> old.stats().get(entry.getKey()).compareTo(entry.getValue()) < 0)) {
return new PassiveMutation(PassiveMutationStatus.REQUIREMENTS, Optional.of(old));
}
if (old.unspentPoints().compareTo(cost) < 0) return new PassiveMutation(PassiveMutationStatus.NO_POINTS, Optional.of(old));
int slot = old.passives().indexOf("");
if (slot < 0) return new PassiveMutation(PassiveMutationStatus.PASSIVE_SLOTS_FULL, Optional.of(old));
var passives = new java.util.ArrayList<>(old.passives()); passives.set(slot, passive);
var saved = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(), old.level(),
old.experience(), old.unspentPoints().subtract(cost), old.health(), old.learned(), old.loadout(), passives,
old.cooldowns(), old.restrictedKills(), false, old.deathId(), old.diedAt(), old.coins(), old.coinsInitialized(), old.rewardReceipts(),old.pvpCoinEscrow(),old.gear());
repository.replace(saved, old.revision());
return new PassiveMutation(PassiveMutationStatus.APPLIED, Optional.of(saved));
});
}
/** Refund one passive once while refusing removal beneath a registered learned dependent. */
public CompletableFuture<PassiveMutation> unlearnPassive(UUID characterId, BigInteger expectedRevision,
String passive, Set<String> learnedDependents) {
Objects.requireNonNull(characterId); Objects.requireNonNull(expectedRevision); Objects.requireNonNull(passive);
Objects.requireNonNull(learnedDependents);
if (!passive.matches("[a-z][a-z0-9_]{0,63}") || learnedDependents.stream().anyMatch(String::isBlank)) {
throw new IllegalArgumentException("Invalid passive refund");
}
return submit(() -> {
var found = repository.load(characterId);
if (found.isEmpty() || found.orElseThrow().dead()) {
return new PassiveMutation(PassiveMutationStatus.UNAVAILABLE, Optional.empty());
}
var old = found.orElseThrow();
if (!old.revision().equals(expectedRevision)) return new PassiveMutation(PassiveMutationStatus.STALE, Optional.of(old));
if (!old.passives().contains(passive)) return new PassiveMutation(PassiveMutationStatus.NOT_LEARNED, Optional.of(old));
if (old.passives().stream().anyMatch(learnedDependents::contains)) {
return new PassiveMutation(PassiveMutationStatus.REQUIRED_BY_LEARNED, Optional.of(old));
}
var passives = old.passives().stream().map(id -> id.equals(passive) ? "" : id).toList();
var saved = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(), old.level(),
old.experience(), old.unspentPoints().add(BigInteger.ONE), old.health(), old.learned(), old.loadout(), passives,
old.cooldowns(), old.restrictedKills(), false, old.deathId(), old.diedAt(), old.coins(), old.coinsInitialized(), old.rewardReceipts(),old.pvpCoinEscrow(),old.gear());
repository.replace(saved, old.revision());
return new PassiveMutation(PassiveMutationStatus.APPLIED, Optional.of(saved));
});
}
public enum AbilityMutationStatus {
APPLIED, UNCHANGED, STALE, REQUIREMENTS, NO_POINTS, LOADOUT_FULL, ALREADY_LEARNED, NOT_LEARNED, COOLDOWN, UNAVAILABLE
}
public record AbilityMutation(AbilityMutationStatus status, Optional<CharacterRecord> record) { }
/** Unlock one validated registered ID and spend its points in the same expected revision. */
public CompletableFuture<AbilityMutation> unlockAbility(UUID characterId, BigInteger expectedRevision, String ability,
java.util.Map<Stat, BigInteger> requirements, BigInteger cost) {
Objects.requireNonNull(characterId); Objects.requireNonNull(expectedRevision); Objects.requireNonNull(ability);
Objects.requireNonNull(requirements); Objects.requireNonNull(cost);
if (ability.isBlank() || cost.signum() <= 0 || requirements.entrySet().stream().anyMatch(entry -> entry.getValue().compareTo(BigInteger.TEN) < 0)) {
throw new IllegalArgumentException("Invalid ability unlock");
}
return submit(() -> {
var found = repository.load(characterId);
if (found.isEmpty() || found.orElseThrow().dead()) return new AbilityMutation(AbilityMutationStatus.UNAVAILABLE, Optional.empty());
var old = found.orElseThrow();
if (!old.revision().equals(expectedRevision)) return new AbilityMutation(AbilityMutationStatus.STALE, Optional.of(old));
if (old.learned().contains(ability)) return new AbilityMutation(AbilityMutationStatus.ALREADY_LEARNED, Optional.of(old));
if (requirements.entrySet().stream().anyMatch(entry -> old.stats().get(entry.getKey()).compareTo(entry.getValue()) < 0)) {
return new AbilityMutation(AbilityMutationStatus.REQUIREMENTS, Optional.of(old));
}
if (old.unspentPoints().compareTo(cost) < 0) return new AbilityMutation(AbilityMutationStatus.NO_POINTS, Optional.of(old));
int slot = old.loadout().indexOf("");
if (slot < 0) return new AbilityMutation(AbilityMutationStatus.LOADOUT_FULL, Optional.of(old));
var learned = new java.util.HashSet<>(old.learned()); learned.add(ability);
var loadout = new java.util.ArrayList<>(old.loadout()); loadout.set(slot, ability);
var saved = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(), old.level(),
old.experience(), old.unspentPoints().subtract(cost), old.health(), learned, loadout, old.passives(), old.cooldowns(),
old.restrictedKills(), false, old.deathId(), old.diedAt(), old.coins(), old.coinsInitialized(), old.rewardReceipts(),old.pvpCoinEscrow(),old.gear());
repository.replace(saved, old.revision());
return new AbilityMutation(AbilityMutationStatus.APPLIED, Optional.of(saved));
});
}
/** Refund one learned ability exactly once, clear every equipped reference and retain its deadline. */
public CompletableFuture<AbilityMutation> unlearnAbility(UUID characterId, BigInteger expectedRevision, String ability) {
Objects.requireNonNull(characterId); Objects.requireNonNull(expectedRevision); Objects.requireNonNull(ability);
if (ability.isBlank()) throw new IllegalArgumentException("Invalid ability refund");
return submit(() -> {
var found = repository.load(characterId);
if (found.isEmpty() || found.orElseThrow().dead()) return new AbilityMutation(AbilityMutationStatus.UNAVAILABLE, Optional.empty());
var old = found.orElseThrow();
if (!old.revision().equals(expectedRevision)) return new AbilityMutation(AbilityMutationStatus.STALE, Optional.of(old));
if (!old.learned().contains(ability)) return new AbilityMutation(AbilityMutationStatus.NOT_LEARNED, Optional.of(old));
var learned = new java.util.HashSet<>(old.learned()); learned.remove(ability);
var loadout = old.loadout().stream().map(assigned -> assigned.equals(ability) ? "" : assigned).toList();
var saved = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(), old.level(),
old.experience(), old.unspentPoints().add(BigInteger.ONE), old.health(), learned, loadout, old.passives(), old.cooldowns(),
old.restrictedKills(), false, old.deathId(), old.diedAt(), old.coins(), old.coinsInitialized(), old.rewardReceipts(),old.pvpCoinEscrow(),old.gear());
repository.replace(saved, old.revision());
return new AbilityMutation(AbilityMutationStatus.APPLIED, Optional.of(saved));
});
}
/** Move one learned ability to one of the seven selectable slots without duplicating it. */
public CompletableFuture<AbilityMutation> assignAbility(UUID characterId, BigInteger expectedRevision,
String ability, int slot) {
Objects.requireNonNull(characterId); Objects.requireNonNull(expectedRevision); Objects.requireNonNull(ability);
if (ability.isBlank() || slot < 0 || slot >= 7) throw new IllegalArgumentException("Invalid ability assignment");
return submit(() -> {
var found = repository.load(characterId);
if (found.isEmpty() || found.orElseThrow().dead()) return new AbilityMutation(AbilityMutationStatus.UNAVAILABLE, Optional.empty());
var old = found.orElseThrow();
if (!old.revision().equals(expectedRevision)) return new AbilityMutation(AbilityMutationStatus.STALE, Optional.of(old));
if (!old.learned().contains(ability)) return new AbilityMutation(AbilityMutationStatus.NOT_LEARNED, Optional.of(old));
var loadout = new java.util.ArrayList<>(old.loadout());
for (int index = 0; index < loadout.size(); index++) if (loadout.get(index).equals(ability)) loadout.set(index, "");
loadout.set(slot, ability);
if (loadout.equals(old.loadout())) return new AbilityMutation(AbilityMutationStatus.UNCHANGED, Optional.of(old));
var saved = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(), old.level(),
old.experience(), old.unspentPoints(), old.health(), old.learned(), loadout, old.passives(), old.cooldowns(),
old.restrictedKills(), false, old.deathId(), old.diedAt(), old.coins(), old.coinsInitialized(), old.rewardReceipts(),old.pvpCoinEscrow(),old.gear());
repository.replace(saved, old.revision());
return new AbilityMutation(AbilityMutationStatus.APPLIED, Optional.of(saved));
});
}
/** Commit a real-time character/ability deadline before exposing the cast's native effect. */
public CompletableFuture<AbilityMutation> commitAbilityCooldown(UUID characterId, BigInteger expectedRevision,
String ability, Instant readyAt) {
Objects.requireNonNull(characterId); Objects.requireNonNull(expectedRevision); Objects.requireNonNull(ability);
Objects.requireNonNull(readyAt);
if (ability.isBlank()) throw new IllegalArgumentException("Invalid ability cooldown");
return submit(() -> {
var found = repository.load(characterId);
if (found.isEmpty() || found.orElseThrow().dead()) return new AbilityMutation(AbilityMutationStatus.UNAVAILABLE, Optional.empty());
var old = found.orElseThrow();
if (!old.revision().equals(expectedRevision)) return new AbilityMutation(AbilityMutationStatus.STALE, Optional.of(old));
if (!old.learned().contains(ability)) return new AbilityMutation(AbilityMutationStatus.NOT_LEARNED, Optional.of(old));
Instant previous = old.cooldowns().get(ability);
if (previous != null && previous.isAfter(clock.instant())) return new AbilityMutation(AbilityMutationStatus.COOLDOWN, Optional.of(old));
if (readyAt.equals(previous)) return new AbilityMutation(AbilityMutationStatus.UNCHANGED, Optional.of(old));
var cooldowns = new java.util.HashMap<>(old.cooldowns()); cooldowns.put(ability, readyAt);
var saved = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(), old.level(),
old.experience(), old.unspentPoints(), old.health(), old.learned(), old.loadout(), old.passives(), cooldowns,
old.restrictedKills(), false, old.deathId(), old.diedAt(), old.coins(), old.coinsInitialized(), old.rewardReceipts(),old.pvpCoinEscrow(),old.gear());
repository.replace(saved, old.revision());
return new AbilityMutation(AbilityMutationStatus.APPLIED, Optional.of(saved));
});
}
public enum StatPurchaseStatus { APPLIED, STALE, NO_POINTS, UNAVAILABLE }
public record StatPurchase(StatPurchaseStatus status, Optional<CharacterRecord> record) { }
/** Persist one active-session stat purchase and its current native health as one revision. */
public CompletableFuture<StatPurchase> purchaseStat(UUID characterId, BigInteger expectedRevision, Stat stat,
java.math.BigDecimal currentHealth,
java.math.BigDecimal nativeLimit) {
Objects.requireNonNull(characterId);
Objects.requireNonNull(expectedRevision);
Objects.requireNonNull(stat);
Objects.requireNonNull(currentHealth);
Objects.requireNonNull(nativeLimit);
if (currentHealth.signum() < 0 || nativeLimit.signum() <= 0) {
throw new IllegalArgumentException("Invalid stat-purchase health bound");
}
return submit(() -> {
var found = repository.load(characterId);
if (found.isEmpty() || found.orElseThrow().dead()) {
return new StatPurchase(StatPurchaseStatus.UNAVAILABLE, Optional.empty());
}
var old = found.orElseThrow();
if (!old.revision().equals(expectedRevision)) {
return new StatPurchase(StatPurchaseStatus.STALE, Optional.of(old));
}
if (old.unspentPoints().signum() == 0) {
return new StatPurchase(StatPurchaseStatus.NO_POINTS, Optional.of(old));
}
var oldMaximum = old.maximumHealth().min(nativeLimit);
if (currentHealth.compareTo(oldMaximum) > 0) {
return new StatPurchase(StatPurchaseStatus.STALE, Optional.of(old));
}
var stats = new java.util.EnumMap<Stat, BigInteger>(Stat.class);
stats.putAll(old.stats());
stats.put(stat, stats.get(stat).add(BigInteger.ONE));
var rawMaximum = new java.math.BigDecimal(stats.get(Stat.CON).add(BigInteger.TEN));
var gain = rawMaximum.min(nativeLimit).subtract(oldMaximum);
var saved = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), stats,
old.level(), old.experience(), old.unspentPoints().subtract(BigInteger.ONE),
currentHealth.add(gain), old.learned(), old.loadout(), old.passives(), old.cooldowns(), old.restrictedKills(), false,
old.deathId(), old.diedAt(), old.coins(), old.coinsInitialized(), old.rewardReceipts(),old.pvpCoinEscrow(),old.gear());
repository.replace(saved, old.revision());
return new StatPurchase(StatPurchaseStatus.APPLIED, Optional.of(saved));
});
}
/** Session-owned remaining health; retain all other current fields and reject concurrent revision changes. */
public CompletableFuture<Optional<CharacterRecord>> saveHealth(UUID characterId, java.math.BigDecimal health,
java.math.BigDecimal nativeLimit) {
return saveHealth(characterId, null, health, nativeLimit);
}
/** Ability-owned health mutation that refuses a changed character revision rather than healing stale state. */
public CompletableFuture<Optional<CharacterRecord>> saveHealth(UUID characterId, BigInteger expectedRevision,
java.math.BigDecimal health, java.math.BigDecimal nativeLimit) {
Objects.requireNonNull(characterId);
if (health.signum() < 0 || nativeLimit.signum() <= 0) throw new IllegalArgumentException("Invalid health bound");
return submit(() -> {
var found = repository.load(characterId);
if (found.isEmpty() || found.orElseThrow().dead()) return Optional.empty();
var old = found.orElseThrow();
if (expectedRevision != null && !old.revision().equals(expectedRevision)) return Optional.empty();
var bounded = health.min(old.maximumHealth()).min(nativeLimit);
if (old.health().compareTo(bounded) == 0) return Optional.of(old);
var saved = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(), old.level(),
old.experience(), old.unspentPoints(), bounded, old.learned(), old.loadout(), old.passives(), old.cooldowns(),
old.restrictedKills(), false, old.deathId(), old.diedAt(), old.coins(), old.coinsInitialized(), old.rewardReceipts(),old.pvpCoinEscrow(),old.gear());
repository.replace(saved, old.revision());
return Optional.of(saved);
});
}
/**
* One accepted defeat against the latest live record on this worker, including queued names.
* The repository's locked revision compare-and-replace prevents overwriting a concurrent
* external writer; a conflict fails rather than retrying an uncertain death or reviving it.
* Callers must retain their one-use session authority until the result resolves.
*/
public CompletableFuture<Optional<CharacterRecord>> recordDeath(UUID characterId) {
return death(characterId, null, false);
}
public CompletableFuture<Optional<CharacterRecord>> recordDeath(UUID characterId, BigInteger expectedRevision) {
return death(characterId, Objects.requireNonNull(expectedRevision), false);
}
public CompletableFuture<Optional<CharacterRecord>> recordDeath(UUID characterId, boolean loseCoins) {
return death(characterId, null, loseCoins);
}
private CompletableFuture<Optional<CharacterRecord>> death(UUID characterId, BigInteger expectedRevision, boolean loseCoins) {
Objects.requireNonNull(characterId);
Objects.requireNonNull(expectedRevision);
Instant diedAt = clock.instant();
UUID deathId = UUID.randomUUID();
return submit(() -> {
Optional<CharacterRecord> found = repository.load(characterId);
if (found.isEmpty()) return Optional.empty();
CharacterRecord old = found.orElseThrow();
if (old.dead() || !old.revision().equals(expectedRevision)) return Optional.empty();
if (old.dead() || expectedRevision != null && !old.revision().equals(expectedRevision)) return Optional.empty();
var dead = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(),
old.level(), old.experience(), old.unspentPoints(), java.math.BigDecimal.ZERO, old.learned(),
old.loadout(), old.cooldowns(), true, UUID.randomUUID(), diedAt);
old.loadout(), old.passives(), old.cooldowns(), old.restrictedKills(), true, deathId, diedAt,
loseCoins ? BigInteger.ZERO : old.coins(), old.coinsInitialized(), old.rewardReceipts(),
loseCoins ? old.coins() : BigInteger.ZERO,old.gear());
repository.replace(dead, old.revision());
return Optional.of(dead);
});
}
public CompletableFuture<Optional<CharacterRecord>> restoreDeathRecord(UUID characterId, UUID deathId) {
Objects.requireNonNull(characterId);
Objects.requireNonNull(deathId);
return restoreDeathRecord(characterId, deathId, null);
}
/** Native Revive supplies the current plugin-controlled health ceiling captured on the server thread. */
public CompletableFuture<Optional<CharacterRecord>> restoreDeathRecord(UUID characterId, UUID deathId,
java.math.BigDecimal nativeLimit) {
return restore(characterId, deathId, nativeLimit, true);
}
/** Administrator revival retains death identity/consume-once checks but deliberately ignores death age. */
public CompletableFuture<Optional<CharacterRecord>> restoreDeathRecordAdministratively(
UUID characterId, UUID deathId, java.math.BigDecimal nativeLimit) {
return restore(characterId, deathId, nativeLimit, false);
}
private CompletableFuture<Optional<CharacterRecord>> restore(UUID characterId, UUID deathId,
java.math.BigDecimal nativeLimit, boolean ageLimited) {
Objects.requireNonNull(characterId); Objects.requireNonNull(deathId);
if (nativeLimit != null && nativeLimit.signum() <= 0) throw new IllegalArgumentException("Invalid revival health limit");
Instant selectedAt = clock.instant();
return submit(() -> {
Optional<CharacterRecord> found = repository.load(characterId);
if (found.isEmpty() || !found.orElseThrow().dead()) return Optional.empty();
CharacterRecord old = found.orElseThrow();
Duration age = Duration.between(old.diedAt(), selectedAt);
if (!deathId.equals(old.deathId()) || age.isNegative() || age.compareTo(Duration.ofHours(24)) >= 0) {
return Optional.empty();
}
if (!deathId.equals(old.deathId()) || age.isNegative()
|| ageLimited && age.compareTo(Duration.ofHours(24)) >= 0) return Optional.empty();
var health = nativeLimit == null ? old.maximumHealth() : old.maximumHealth().min(nativeLimit);
var restored = new CharacterRecord(old.id(), old.name(), old.revision().add(BigInteger.ONE), old.stats(),
old.level(), old.experience(), old.unspentPoints(), old.maximumHealth(), old.learned(),
old.loadout(), old.cooldowns(), false, old.deathId(), old.diedAt());
old.level(), old.experience(), old.unspentPoints(), health, old.learned(), old.loadout(), old.passives(), old.cooldowns(),
old.restrictedKills(), false, old.deathId(), old.diedAt(), old.coins(), old.coinsInitialized(), old.rewardReceipts(),BigInteger.ZERO,old.gear());
repository.replace(restored, old.revision());
return Optional.of(restored);
});
@@ -42,10 +42,23 @@ final class CharacterYaml {
root.put("health", record.health().toString());
root.put("learned-abilities", record.learned().stream().sorted().toList());
root.put("loadout", record.loadout());
root.put("learned-passives", record.passives());
List<Map<String, String>> cooldowns = new ArrayList<>();
record.cooldowns().entrySet().stream().sorted(Map.Entry.comparingByKey()).forEach(entry ->
cooldowns.add(Map.of("ability", entry.getKey(), "ready-at", entry.getValue().toString())));
root.put("cooldowns", cooldowns);
List<Map<String, String>> restrictedKills = new ArrayList<>();
record.restrictedKills().entrySet().stream().sorted(Map.Entry.comparingByKey()).forEach(entry -> {
var position = entry.getValue();
restrictedKills.add(Map.of("world", entry.getKey().toString(), "x", position.x().toString(),
"y", position.y().toString(), "z", position.z().toString()));
});
root.put("restricted-kills", restrictedKills);
root.put("coins-initialized", record.coinsInitialized());
root.put("coins", record.coins().toString());
root.put("reward-receipts", new ArrayList<>(record.rewardReceipts().stream().sorted().map(UUID::toString).toList()));
root.put("pvp-coin-escrow", record.pvpCoinEscrow().toString());
root.put("gear",Map.of("chestplate",record.gear().chestplate().name(),"leggings",record.gear().leggings().name(),"boots",record.gear().boots().name()));
root.put("dead", record.dead());
if (record.deathId() != null) {
root.put("death-id", record.deathId().toString());
@@ -74,15 +87,32 @@ final class CharacterYaml {
throw new IllegalArgumentException("Duplicate cooldown");
}
}
Map<UUID, games.dmg.fantasystick.progression.CombatRewardRules.KillPosition> restrictedKills = new LinkedHashMap<>();
for (Object value : root.containsKey("restricted-kills") ? list(root.get("restricted-kills")) : List.of()) {
Map<?, ?> row = object(value);
UUID world = UUID.fromString(text(row.get("world")));
var position = new games.dmg.fantasystick.progression.CombatRewardRules.KillPosition(world,
new BigDecimal(text(row.get("x"))), new BigDecimal(text(row.get("y"))), new BigDecimal(text(row.get("z"))));
if (restrictedKills.putIfAbsent(world, position) != null) throw new IllegalArgumentException("Duplicate restricted-kill world");
}
if (!(root.get("dead") instanceof Boolean dead)) throw new IllegalArgumentException("Missing dead flag");
return new CharacterRecord(UUID.fromString(text(root.get("character-id"))), text(root.get("name")),
number(root.get("revision")), stats, number(root.get("level")).intValueExact(),
number(root.get("experience")), number(root.get("unspent-points")),
new BigDecimal(text(root.get("health"))), learned, strings(root.get("loadout")), cooldowns,
dead, root.containsKey("death-id") ? UUID.fromString(text(root.get("death-id"))) : null,
root.containsKey("died-at") ? instant(root.get("died-at")) : null);
new BigDecimal(text(root.get("health"))), learned, strings(root.get("loadout")),
root.containsKey("learned-passives") ? strings(root.get("learned-passives")) : List.of("", "", ""),
cooldowns, restrictedKills, dead, root.containsKey("death-id") ? UUID.fromString(text(root.get("death-id"))) : null,
root.containsKey("died-at") ? instant(root.get("died-at")) : null,
root.containsKey("coins") ? number(root.get("coins")) : BigInteger.ZERO,
root.containsKey("coins-initialized") && bool(root.get("coins-initialized")),
root.containsKey("reward-receipts") ? strings(root.get("reward-receipts")).stream()
.map(UUID::fromString).collect(java.util.stream.Collectors.toUnmodifiableSet()) : java.util.Set.of(),
root.containsKey("pvp-coin-escrow") ? number(root.get("pvp-coin-escrow")) : BigInteger.ZERO,
root.containsKey("gear")?gear(root.get("gear")):CharacterGear.none());
}
private static CharacterGear gear(Object value){var gear=object(value);return new CharacterGear(GearTier.valueOf(text(gear.get("chestplate"))),GearTier.valueOf(text(gear.get("leggings"))),GearTier.valueOf(text(gear.get("boots"))));}
private static Map<?, ?> object(Object value) {
if (value instanceof Map<?, ?> map) return map;
throw new IllegalArgumentException("Expected YAML mapping");
@@ -97,6 +127,11 @@ final class CharacterYaml {
return list(value).stream().map(CharacterYaml::text).toList();
}
private static boolean bool(Object value) {
if (value instanceof Boolean result) return result;
throw new IllegalArgumentException("Expected YAML boolean");
}
private static String text(Object value) {
if (value instanceof String string) return string;
throw new IllegalArgumentException("Expected YAML string");
@@ -0,0 +1,67 @@
package games.dmg.fantasystick.persistence;
import games.dmg.fantasystick.progression.CoinRules;
import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.channels.FileChannel;
import java.nio.channels.OverlappingFileLockException;
import java.nio.charset.StandardCharsets;
import java.nio.file.*;
import java.util.*;
import java.util.concurrent.*;
import org.yaml.snakeyaml.LoaderOptions;
import org.yaml.snakeyaml.Yaml;
import org.yaml.snakeyaml.constructor.SafeConstructor;
/** Durable save-before-publication inclusive coin ranges. */
public final class CoinSettings implements AutoCloseable {
public static final String START_MIN="starting-coins-min", START_MAX="starting-coins-max";
public static final String HOSTILE_MIN="hostile-coin-drop-min", HOSTILE_MAX="hostile-coin-drop-max";
public static final String BOSS_MIN="boss-coin-drop-min", BOSS_MAX="boss-coin-drop-max";
private static final List<String> KEYS=List.of(START_MIN,START_MAX,HOSTILE_MIN,HOSTILE_MAX,BOSS_MIN,BOSS_MAX);
private static final Map<String,String> DEFAULTS=Map.of(START_MIN,"1",START_MAX,"6",HOSTILE_MIN,"1",HOSTILE_MAX,"5",BOSS_MIN,"25",BOSS_MAX,"50");
public record Update(String key,String value,CoinRules rules,Map<String,String> values,long sequence){public Update{values=Map.copyOf(values);}}
private final Path directory;
private final ExecutorService worker=Executors.newSingleThreadExecutor(r->new Thread(r,"fantasy-coin-configuration"));
private volatile Map<String,String> effective;
private Map<String,String> persisted;
private long savedSequence,publishedSequence;
private boolean closed;
public CoinSettings(Path directory,Map<String,String> initial){
this.directory=Objects.requireNonNull(directory).toAbsolutePath();
var values=new LinkedHashMap<String,String>();
for(String key:KEYS)values.put(key,Objects.requireNonNull(initial.get(key)));
parse(values);effective=Map.copyOf(values);persisted=effective;
}
public static List<String> keys(){return KEYS;}
public static String defaultValue(String key){return DEFAULTS.get(key);}
public String value(String key){return effective.get(key);}
public CoinRules rules(){return parse(effective);}
public static CoinRules parse(Map<String,String> values){
try{return new CoinRules(whole(values.get(START_MIN)),whole(values.get(START_MAX)),whole(values.get(HOSTILE_MIN)),whole(values.get(HOSTILE_MAX)),whole(values.get(BOSS_MIN)),whole(values.get(BOSS_MAX)));}
catch(RuntimeException invalid){throw new IllegalArgumentException("Coin settings must be ordered whole numbers from 0 through 2147483647",invalid);}
}
private static long whole(String value){var number=new java.math.BigInteger(value);if(number.signum()<0||number.compareTo(java.math.BigInteger.valueOf(Integer.MAX_VALUE))>0)throw new IllegalArgumentException();return number.longValueExact();}
public CompletionStage<Update> set(String key,String raw){
if(!KEYS.contains(key))throw new IllegalArgumentException("Unknown coin setting");
String accepted;try{accepted=new java.math.BigInteger(raw).toString();}catch(RuntimeException invalid){throw new IllegalArgumentException("Coin setting must be a whole number",invalid);}
var preview=new LinkedHashMap<>(effective);preview.put(key,accepted);parse(preview);
synchronized(this){if(closed)return CompletableFuture.failedStage(new IOException("Configuration closed"));}
return CompletableFuture.supplyAsync(()->{try{var next=new LinkedHashMap<>(persisted);next.put(key,accepted);var rules=parse(next);save(key,accepted);persisted=Map.copyOf(next);return new Update(key,accepted,rules,persisted,++savedSequence);}catch(IOException failure){throw new CompletionException(failure);}},worker).minimalCompletionStage();
}
public synchronized boolean publish(Update update){if(update.sequence()<=publishedSequence)return false;parse(update.values());effective=update.values();publishedSequence=update.sequence();return true;}
private void save(String key,String value)throws IOException{
Files.createDirectories(directory);
var file=directory.resolve("config.yml");
var lockFile=directory.resolve(".config.lock");
try(var channel=FileChannel.open(lockFile,StandardOpenOption.CREATE,StandardOpenOption.WRITE,LinkOption.NOFOLLOW_LINKS);var lock=channel.tryLock()){
if(lock==null)throw new IOException("Configuration busy");
var options=new LoaderOptions();options.setAllowDuplicateKeys(false);options.setMaxAliasesForCollections(20);options.setCodePointLimit(1_048_576);
var yaml=new Yaml(new SafeConstructor(options));Map<String,Object> document=new LinkedHashMap<>();
if(Files.exists(file,LinkOption.NOFOLLOW_LINKS)){if(!Files.isRegularFile(file,LinkOption.NOFOLLOW_LINKS))throw new IOException("Unsafe configuration");byte[] bytes;try(var input=Files.newInputStream(file,LinkOption.NOFOLLOW_LINKS)){bytes=input.readNBytes(1_048_577);}if(bytes.length>1_048_576)throw new IOException("Configuration too large");Object loaded=yaml.load(StandardCharsets.UTF_8.newDecoder().decode(ByteBuffer.wrap(bytes)).toString());if(loaded instanceof Map<?,?> map)for(var entry:map.entrySet()){if(!(entry.getKey() instanceof String savedKey))throw new IOException("Invalid key");document.put(savedKey,entry.getValue());}}
document.put(key,value);byte[] bytes=yaml.dump(document).getBytes(StandardCharsets.UTF_8);Path temporary=Files.createTempFile(directory,".config-",".tmp");try{Files.write(temporary,bytes,StandardOpenOption.TRUNCATE_EXISTING);try(var output=FileChannel.open(temporary,StandardOpenOption.WRITE)){output.force(true);}Files.move(temporary,file,StandardCopyOption.ATOMIC_MOVE,StandardCopyOption.REPLACE_EXISTING);}finally{Files.deleteIfExists(temporary);}
}catch(OverlappingFileLockException busy){throw new IOException("Configuration busy",busy);}
}
@Override public synchronized void close(){closed=true;worker.shutdown();}
}
@@ -0,0 +1,14 @@
package games.dmg.fantasystick.persistence;
import java.io.IOException;
import java.nio.channels.FileChannel;
import java.nio.file.Path;
import java.nio.file.StandardOpenOption;
/** Filesystem durability boundary used after atomically replacing or deleting acknowledged state. */
final class DurableFiles {
private DurableFiles() { }
static void forceDirectory(Path directory) throws IOException {
try (var channel = FileChannel.open(directory, StandardOpenOption.READ)) { channel.force(true); }
}
}
@@ -0,0 +1,382 @@
package games.dmg.fantasystick.persistence;
import java.io.IOException;
import java.math.BigInteger;
import java.nio.ByteBuffer;
import java.nio.channels.FileChannel;
import java.nio.channels.OverlappingFileLockException;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.nio.file.LinkOption;
import java.nio.file.Path;
import java.nio.file.StandardCopyOption;
import java.nio.file.StandardOpenOption;
import java.time.Clock;
import java.time.Duration;
import java.time.Instant;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.Objects;
import java.util.Optional;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CompletionException;
import java.util.concurrent.CompletionStage;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.RejectedExecutionException;
import org.yaml.snakeyaml.LoaderOptions;
import org.yaml.snakeyaml.Yaml;
import org.yaml.snakeyaml.constructor.SafeConstructor;
/**
* Player/session receipts, never an external copy of equipment or proof of restoration.
* All disk work is deferred. Coordination assumes cooperating writers, not adversarial
* replacement of directories. Forced atomic file replacement is not inventory/save atomicity
* or a guarantee of directory durability after power loss. Ambiguous receipts are retained.
*/
public final class EquipmentSessionStore implements AutoCloseable {
private static final int MAX_FILE_BYTES = 16_384;
private final Path directory;
private final Clock clock;
private final Replacement replacement;
@FunctionalInterface
interface Replacement { void move(Path source, Path target) throws IOException; }
private final ExecutorService worker = Executors.newSingleThreadExecutor(
task -> new Thread(task, "fantasy-equipment-session-persistence"));
public record Receipt(UUID sessionId, UUID characterId, Instant preparedAt, String previousGameMode, OrdinaryVitals ordinaryVitals) {
public Receipt(UUID sessionId, UUID characterId, Instant preparedAt) { this(sessionId, characterId, preparedAt, null, null); }
public Receipt(UUID sessionId, UUID characterId, Instant preparedAt, String previousGameMode) {
this(sessionId, characterId, preparedAt, previousGameMode, null);
}
public Receipt {
Objects.requireNonNull(sessionId);
Objects.requireNonNull(characterId);
timestamp(preparedAt);
if (previousGameMode != null && !Set.of("SURVIVAL", "CREATIVE", "ADVENTURE", "SPECTATOR").contains(previousGameMode)) {
throw new IllegalArgumentException("Invalid previous game mode");
}
}
}
public record Exit(UUID sessionId, UUID characterId, Instant exitedAt, Instant deadline) {
public Exit {
Objects.requireNonNull(sessionId);
Objects.requireNonNull(characterId);
timestamp(exitedAt);
timestamp(deadline);
if (deadline.isBefore(exitedAt)) throw new IllegalArgumentException("Deadline precedes exit");
}
}
public record State(UUID playerId, BigInteger revision, Receipt pending, Exit lastExit) {
public State {
Objects.requireNonNull(playerId);
Objects.requireNonNull(revision);
if (revision.signum() < 0) throw new IllegalArgumentException("Negative session revision");
if (pending != null && lastExit != null && pending.sessionId().equals(lastExit.sessionId())
&& !pending.characterId().equals(lastExit.characterId())) {
throw new IllegalArgumentException("Inconsistent session character");
}
}
/** Only a delay check; this does not authorize a sheet, equipment, or native state changes. */
public boolean canEnter(UUID character, Duration configuredDelay, Instant now) {
Objects.requireNonNull(character);
Objects.requireNonNull(configuredDelay);
Objects.requireNonNull(now);
if (configuredDelay.isNegative()) throw new IllegalArgumentException("Negative switch delay");
return configuredDelay.isZero() || lastExit == null || character.equals(lastExit.characterId())
|| !now.isBefore(lastExit.deadline());
}
}
/** No filesystem access, directory creation or recovery occurs in the constructor. */
public EquipmentSessionStore(Path pluginDataDirectory, Clock clock) {
this(pluginDataDirectory, clock, (source, target) -> Files.move(source, target,
StandardCopyOption.ATOMIC_MOVE, StandardCopyOption.REPLACE_EXISTING));
}
// Narrow disk-boundary seam for deterministic acknowledgment/failure tests.
EquipmentSessionStore(Path pluginDataDirectory, Clock clock, Replacement replacement) {
directory = Objects.requireNonNull(pluginDataDirectory).resolve("sessions").toAbsolutePath();
this.clock = Objects.requireNonNull(clock);
this.replacement = Objects.requireNonNull(replacement);
}
public CompletionStage<Optional<State>> find(UUID player) {
Objects.requireNonNull(player);
return submit(() -> withLock(() -> load(player)));
}
public CompletionStage<State> prepare(UUID player, UUID session, UUID character) {
return prepare(player, session, character, null);
}
/** A receipt acknowledgment precedes mode/gear mutation; it is not proof either happened. */
public CompletionStage<State> prepare(UUID player, UUID session, UUID character, String previousGameMode) {
return prepare(player, session, character, previousGameMode, null);
}
public CompletionStage<State> prepare(UUID player, UUID session, UUID character, String previousGameMode, OrdinaryVitals ordinaryVitals) {
Objects.requireNonNull(player);
var receipt = new Receipt(session, character, clock.instant(), previousGameMode, ordinaryVitals);
return submit(() -> withLock(() -> {
var found = load(player);
if (found.isPresent()) {
var old = found.orElseThrow();
if (old.pending() != null) {
if (session.equals(old.pending().sessionId()) && character.equals(old.pending().characterId())
&& Objects.equals(previousGameMode, old.pending().previousGameMode())
&& Objects.equals(ordinaryVitals, old.pending().ordinaryVitals())) {
return old;
}
throw new IOException("Conflicting pending equipment session");
}
if (old.lastExit() != null && session.equals(old.lastExit().sessionId())) {
throw new IOException("Exited session cannot be prepared again");
}
return write(new State(player, old.revision().add(BigInteger.ONE), receipt, old.lastExit()));
}
return write(new State(player, BigInteger.ZERO, receipt, null));
}));
}
/** Capture the actual exit request time, never queue completion time. The receipt remains pending. */
public CompletionStage<State> recordExit(UUID player, UUID session, Duration delay) {
Objects.requireNonNull(player);
Objects.requireNonNull(session);
Objects.requireNonNull(delay);
Instant exitedAt = clock.instant();
return submit(() -> {
if (delay.isNegative()) throw new IllegalArgumentException("Negative switch delay");
Instant deadline = exitedAt.plus(delay);
timestamp(exitedAt);
timestamp(deadline);
return withLock(() -> {
var old = load(player).orElseThrow(() -> new IOException("Equipment session not found"));
if (old.lastExit() != null && session.equals(old.lastExit().sessionId())) return old;
if (old.pending() == null || !session.equals(old.pending().sessionId())) {
throw new IOException("Exit does not identify the prepared session");
}
var exit = new Exit(session, old.pending().characterId(), exitedAt, deadline);
return write(new State(player, old.revision().add(BigInteger.ONE), old.pending(), exit));
});
});
}
/** Atomically record a proven native restoration and clear only its matching receipt. */
public CompletionStage<State> completeExit(UUID player, UUID session, Duration delay) {
Objects.requireNonNull(player);
Objects.requireNonNull(session);
Objects.requireNonNull(delay);
Instant exitedAt = clock.instant();
return submit(() -> {
if (delay.isNegative()) throw new IllegalArgumentException("Negative switch delay");
Instant deadline = exitedAt.plus(delay);
timestamp(exitedAt);
timestamp(deadline);
return withLock(() -> {
var old = load(player).orElseThrow(() -> new IOException("Equipment session not found"));
boolean recorded = old.lastExit() != null && session.equals(old.lastExit().sessionId());
boolean matching = old.pending() != null && session.equals(old.pending().sessionId());
if (recorded && !matching) return old; // Never clear a newer pending receipt.
if (!matching) throw new IOException("Exit does not identify the prepared session");
var exit = recorded ? old.lastExit()
: new Exit(session, old.pending().characterId(), exitedAt, deadline);
return write(new State(player, old.revision().add(BigInteger.ONE), null, exit));
});
});
}
/** Caller must prove never-packed or actually restored; absent items are not such proof. */
public CompletionStage<State> clearReceipt(UUID player, UUID session) {
Objects.requireNonNull(player);
Objects.requireNonNull(session);
return submit(() -> withLock(() -> {
var old = load(player).orElseThrow(() -> new IOException("Equipment session not found"));
if (old.pending() == null) return old;
if (!session.equals(old.pending().sessionId())) throw new IOException("Receipt session mismatch");
return write(new State(player, old.revision().add(BigInteger.ONE), null, old.lastExit()));
}));
}
@FunctionalInterface
private interface DiskOperation<T> { T run() throws IOException; }
private <T> CompletionStage<T> submit(DiskOperation<T> operation) {
try {
return CompletableFuture.supplyAsync(() -> {
try {
return operation.run();
} catch (IOException exception) {
throw new CompletionException(exception);
}
}, worker).minimalCompletionStage();
} catch (RejectedExecutionException exception) {
return CompletableFuture.failedStage(exception);
}
}
private <T> T withLock(DiskOperation<T> operation) throws IOException {
try {
Files.createDirectories(directory);
if (!Files.isDirectory(directory, LinkOption.NOFOLLOW_LINKS)) {
throw new IOException("Unsafe session directory");
}
Path lockPath = directory.resolve(".sessions.lock");
if (Files.exists(lockPath, LinkOption.NOFOLLOW_LINKS)
&& !Files.isRegularFile(lockPath, LinkOption.NOFOLLOW_LINKS)) {
throw new IOException("Unsafe session coordination file");
}
try (var channel = FileChannel.open(lockPath, StandardOpenOption.CREATE, StandardOpenOption.WRITE,
LinkOption.NOFOLLOW_LINKS);
var lock = channel.tryLock()) {
if (lock == null) throw new IOException("Equipment session busy; retry the operation");
return operation.run();
}
} catch (OverlappingFileLockException exception) {
throw new IOException("Equipment session busy; retry the operation");
} catch (IOException exception) {
// Filesystem paths and parser data must not escape through diagnostics/cause chains.
throw new IOException("Equipment session IO refused or failed; original state must be inspected");
}
}
private Optional<State> load(UUID player) throws IOException {
Path path = file(player);
if (Files.notExists(path, LinkOption.NOFOLLOW_LINKS)) return Optional.empty();
if (!Files.isRegularFile(path, LinkOption.NOFOLLOW_LINKS)) throw new IOException("Unsafe session record");
try (var input = Files.newInputStream(path, StandardOpenOption.READ, LinkOption.NOFOLLOW_LINKS)) {
byte[] bytes = input.readNBytes(MAX_FILE_BYTES + 1);
if (bytes.length > MAX_FILE_BYTES) throw new IOException("Session record exceeds size limit");
String text = StandardCharsets.UTF_8.newDecoder().decode(ByteBuffer.wrap(bytes)).toString();
State state = decode(text);
if (!state.playerId().equals(player)) throw new IllegalArgumentException("Session player mismatch");
return Optional.of(state);
} catch (RuntimeException exception) {
throw new IOException("Invalid equipment session YAML");
}
}
private State write(State state) throws IOException {
byte[] bytes = encode(state).getBytes(StandardCharsets.UTF_8);
if (bytes.length > MAX_FILE_BYTES) throw new IOException("Session record exceeds size limit");
Path temporary = Files.createTempFile(directory, ".session-", ".tmp");
try {
try (var output = FileChannel.open(temporary, StandardOpenOption.WRITE, LinkOption.NOFOLLOW_LINKS)) {
ByteBuffer buffer = ByteBuffer.wrap(bytes);
while (buffer.hasRemaining()) output.write(buffer);
output.force(true);
}
// Do not fall back to truncating or non-atomic replacement of an existing record.
replacement.move(temporary, file(state.playerId()));
return state;
} finally {
Files.deleteIfExists(temporary);
}
}
private Path file(UUID player) { return directory.resolve(player + ".yml"); }
private static Yaml yaml() {
var options = new LoaderOptions();
options.setAllowDuplicateKeys(false);
options.setMaxAliasesForCollections(0);
options.setNestingDepthLimit(8);
options.setCodePointLimit(MAX_FILE_BYTES);
return new Yaml(new SafeConstructor(options));
}
private static String encode(State state) {
Map<String, Object> root = new LinkedHashMap<>();
root.put("schema-version", 1);
root.put("player-id", state.playerId().toString());
root.put("revision", state.revision().toString());
if (state.pending() != null) {
var receipt = state.pending();
var pending = new LinkedHashMap<String, Object>();
pending.put("session-id", receipt.sessionId().toString());
pending.put("character-id", receipt.characterId().toString());
pending.put("prepared-at", receipt.preparedAt().toString());
if (receipt.previousGameMode() != null) pending.put("previous-game-mode", receipt.previousGameMode());
if (receipt.ordinaryVitals() != null) pending.put("ordinary-vitals", receipt.ordinaryVitals().encode());
root.put("pending", pending);
}
if (state.lastExit() != null) {
var exit = state.lastExit();
root.put("last-exit", Map.of("session-id", exit.sessionId().toString(),
"character-id", exit.characterId().toString(), "exited-at", exit.exitedAt().toString(),
"deadline", exit.deadline().toString()));
}
return yaml().dump(root);
}
private static State decode(String input) {
Map<?, ?> root = mapping(yaml().load(input), Set.of("schema-version", "player-id", "revision"),
Set.of("schema-version", "player-id", "revision", "pending", "last-exit"));
if (!Integer.valueOf(1).equals(root.get("schema-version"))) {
throw new IllegalArgumentException("Unsupported session schema");
}
Receipt pending = null;
Exit exit = null;
if (root.containsKey("pending")) {
var keys = Set.of("session-id", "character-id", "prepared-at");
var row = mapping(root.get("pending"), keys, Set.of("session-id", "character-id", "prepared-at", "previous-game-mode", "ordinary-vitals"));
String previousMode = null;
if (row.containsKey("previous-game-mode")) {
if (!(row.get("previous-game-mode") instanceof String value)) throw new IllegalArgumentException("Invalid previous mode");
previousMode = value;
}
pending = new Receipt(id(row.get("session-id")), id(row.get("character-id")), instant(row.get("prepared-at")), previousMode,
row.containsKey("ordinary-vitals") ? OrdinaryVitals.decode(text(row.get("ordinary-vitals"))) : null);
}
if (root.containsKey("last-exit")) {
var keys = Set.of("session-id", "character-id", "exited-at", "deadline");
var row = mapping(root.get("last-exit"), keys, keys);
exit = new Exit(id(row.get("session-id")), id(row.get("character-id")),
instant(row.get("exited-at")), instant(row.get("deadline")));
}
String revision = text(root.get("revision"));
if (!revision.matches("0|[1-9][0-9]*")) throw new IllegalArgumentException("Invalid revision");
return new State(id(root.get("player-id")), new BigInteger(revision), pending, exit);
}
private static Map<?, ?> mapping(Object value, Set<String> required, Set<String> allowed) {
if (value instanceof Map<?, ?> map && map.keySet().containsAll(required) && allowed.containsAll(map.keySet())) {
return map;
}
throw new IllegalArgumentException("Invalid session mapping");
}
private static String text(Object value) {
if (value instanceof String string) return string;
throw new IllegalArgumentException("Expected session string");
}
private static UUID id(Object value) {
String string = text(value);
UUID id = UUID.fromString(string);
if (!id.toString().equals(string)) throw new IllegalArgumentException("Noncanonical session UUID");
return id;
}
private static Instant instant(Object value) {
String string = text(value);
if (!string.matches("[0-9]{4}-[0-9]{2}-[0-9]{2}T(?:[01][0-9]|2[0-3]):[0-5][0-9]:[0-5][0-9](?:\\.[0-9]{1,9})?Z")) {
throw new IllegalArgumentException("Expected UTC session timestamp");
}
return Instant.parse(string);
}
private static void timestamp(Instant value) {
instant(Objects.requireNonNull(value).toString());
}
/** Nonblocking shutdown: accepted work drains; no recovery sweep, deletion or replay. */
@Override public void close() { worker.shutdown(); }
}
@@ -0,0 +1,171 @@
package games.dmg.fantasystick.persistence;
import games.dmg.fantasystick.ability.Fireball;
import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.channels.FileChannel;
import java.nio.channels.OverlappingFileLockException;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.nio.file.LinkOption;
import java.nio.file.Path;
import java.nio.file.StandardCopyOption;
import java.nio.file.StandardOpenOption;
import java.time.Duration;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CompletionStage;
import java.util.concurrent.Executors;
import java.util.concurrent.RejectedExecutionException;
import org.yaml.snakeyaml.LoaderOptions;
import org.yaml.snakeyaml.Yaml;
import org.yaml.snakeyaml.constructor.SafeConstructor;
/** Serialized durable Fireball settings; publication remains a server-thread caller decision. */
public final class FireballSettings implements AutoCloseable {
private static final int MAX_BYTES = 1_048_576;
public static final String BASE_DAMAGE = "fireball-base-damage";
public static final String COOLDOWN = "fireball-cooldown-seconds";
public static final String RANGE = "fireball-range-blocks";
public static final String LIFETIME = "fireball-lifetime-seconds";
public static final String SPEED = "fireball-projectile-speed-blocks-per-tick";
private static final List<String> KEYS = List.of(BASE_DAMAGE, COOLDOWN, LIFETIME, SPEED, RANGE);
private static final Map<String, String> DEFAULTS = Map.of(BASE_DAMAGE, "6", COOLDOWN, "1.2", RANGE, "32",
LIFETIME, "5", SPEED, "3");
@FunctionalInterface interface Replacement { void move(Path from, Path to) throws IOException; }
public record Update(String key, String value, Fireball.Settings settings, Map<String, String> values, long sequence) {
public Update { values = Map.copyOf(values); }
}
private final Path directory;
private final Replacement replacement;
private final java.util.concurrent.ExecutorService worker = Executors.newSingleThreadExecutor(
task -> new Thread(task, "fantasy-fireball-configuration"));
private volatile Map<String, String> effectiveValues;
private Map<String, String> persistedValues;
private long persistedSequence;
private long publishedSequence;
private boolean closed;
private int pending;
private final CompletableFuture<Void> drained = new CompletableFuture<>();
public FireballSettings(Path directory, Map<String, String> initial) {
this(directory, initial, (from, to) -> Files.move(from, to,
StandardCopyOption.ATOMIC_MOVE, StandardCopyOption.REPLACE_EXISTING));
}
FireballSettings(Path directory, Map<String, String> initial, Replacement replacement) {
this.directory = Objects.requireNonNull(directory).toAbsolutePath(); this.replacement = Objects.requireNonNull(replacement);
var copy = new LinkedHashMap<String, String>();
for (String key : KEYS) copy.put(key, Objects.requireNonNull(initial.get(key)));
parse(copy); effectiveValues = Map.copyOf(copy); persistedValues = Map.copyOf(copy);
}
public static List<String> keys() { return KEYS; }
public static String defaultValue(String key) { return DEFAULTS.get(key); }
public String value(String key) { return effectiveValues.get(key); }
public Fireball.Settings settings() { return parse(effectiveValues); }
public synchronized boolean publish(Update update) {
Objects.requireNonNull(update);
if (update.sequence() <= publishedSequence) return false;
parse(update.values()); effectiveValues = update.values(); publishedSequence = update.sequence(); return true;
}
public CompletionStage<Update> set(String key, String value) {
Objects.requireNonNull(key); Objects.requireNonNull(value);
if (!KEYS.contains(key)) return CompletableFuture.failedStage(new IllegalArgumentException("Unknown setting"));
String accepted = canonical(key, value);
var preview = new LinkedHashMap<>(effectiveValues); preview.put(key, accepted); parse(preview);
synchronized (this) {
if (closed) return CompletableFuture.failedStage(new IOException("Configuration store is closed"));
pending++;
}
try {
return CompletableFuture.supplyAsync(() -> {
try {
var next = new LinkedHashMap<>(persistedValues); next.put(key, accepted);
var parsed = parse(next); save(key, accepted); persistedValues = Map.copyOf(next);
return new Update(key, accepted, parsed, persistedValues, ++persistedSequence);
} catch (IOException | RuntimeException failure) {
throw new java.util.concurrent.CompletionException(failure instanceof IllegalArgumentException
? failure : new IOException("Fireball configuration save refused or failed; effective settings unchanged"));
} finally { finished(); }
}, worker).minimalCompletionStage();
} catch (RejectedExecutionException rejected) {
finished(); return CompletableFuture.failedStage(new IOException("Configuration store is closed"));
}
}
private static String canonical(String key, String raw) {
try {
if (key.equals(BASE_DAMAGE)) return new java.math.BigInteger(raw).toString();
return new java.math.BigDecimal(raw).stripTrailingZeros().toPlainString();
} catch (NumberFormatException invalid) { throw new IllegalArgumentException("Invalid value", invalid); }
}
public static Fireball.Settings parse(Map<String, String> values) {
try {
return new Fireball.Settings(new java.math.BigInteger(values.get(BASE_DAMAGE)), seconds(values.get(COOLDOWN)),
finite(values.get(RANGE)), seconds(values.get(LIFETIME)), finite(values.get(SPEED)));
} catch (ArithmeticException | NumberFormatException | NullPointerException invalid) {
throw new IllegalArgumentException("Fireball settings must use supported numeric values", invalid);
}
}
private static Duration seconds(String value) {
return Duration.ofNanos(new java.math.BigDecimal(value).movePointRight(9).toBigIntegerExact().longValueExact());
}
private static double finite(String value) {
double result = new java.math.BigDecimal(value).doubleValue();
if (!Double.isFinite(result)) throw new IllegalArgumentException("Setting is not finite");
return result;
}
private void save(String key, String value) throws IOException {
Files.createDirectories(directory);
if (!Files.isDirectory(directory, LinkOption.NOFOLLOW_LINKS)) throw new IOException("Unsafe directory");
var file = directory.resolve("config.yml"); var lockFile = directory.resolve(".config.lock");
if (Files.exists(lockFile, LinkOption.NOFOLLOW_LINKS) && !Files.isRegularFile(lockFile, LinkOption.NOFOLLOW_LINKS)) {
throw new IOException("Unsafe lock");
}
try (var channel = FileChannel.open(lockFile, StandardOpenOption.CREATE, StandardOpenOption.WRITE,
LinkOption.NOFOLLOW_LINKS); var lock = channel.tryLock()) {
if (lock == null) throw new IOException("Configuration busy");
var options = new LoaderOptions(); options.setAllowDuplicateKeys(false);
options.setMaxAliasesForCollections(20); options.setCodePointLimit(MAX_BYTES);
var yaml = new Yaml(new SafeConstructor(options)); Map<String, Object> document = new LinkedHashMap<>();
if (Files.exists(file, LinkOption.NOFOLLOW_LINKS)) {
if (!Files.isRegularFile(file, LinkOption.NOFOLLOW_LINKS)) throw new IOException("Unsafe configuration");
byte[] bytes;
try (var input = Files.newInputStream(file, LinkOption.NOFOLLOW_LINKS)) { bytes = input.readNBytes(MAX_BYTES + 1); }
if (bytes.length > MAX_BYTES) throw new IOException("Configuration too large");
Object loaded = yaml.load(StandardCharsets.UTF_8.newDecoder().decode(ByteBuffer.wrap(bytes)).toString());
if (loaded != null) {
if (!(loaded instanceof Map<?, ?> map)) throw new IOException("Invalid configuration root");
for (var entry : map.entrySet()) {
if (!(entry.getKey() instanceof String savedKey)) throw new IOException("Invalid configuration key");
document.put(savedKey, entry.getValue());
}
}
}
document.put(key, value); byte[] bytes = yaml.dump(document).getBytes(StandardCharsets.UTF_8);
if (bytes.length > MAX_BYTES) throw new IOException("Configuration too large");
Path temporary = Files.createTempFile(directory, ".config-", ".tmp");
try {
try (var output = FileChannel.open(temporary, StandardOpenOption.WRITE, LinkOption.NOFOLLOW_LINKS)) {
var buffer = ByteBuffer.wrap(bytes); while (buffer.hasRemaining()) output.write(buffer); output.force(true);
}
replacement.move(temporary, file);
} finally { Files.deleteIfExists(temporary); }
} catch (OverlappingFileLockException busy) { throw new IOException("Configuration busy"); }
}
private synchronized void finished() { pending--; if (closed && pending == 0) drained.complete(null); }
public CompletionStage<Void> drained() { return drained.minimalCompletionStage(); }
@Override public synchronized void close() { closed = true; worker.shutdown(); if (pending == 0) drained.complete(null); }
}
@@ -0,0 +1,172 @@
package games.dmg.fantasystick.persistence;
import games.dmg.fantasystick.ability.FrostNova;
import java.io.IOException;
import java.math.BigDecimal;
import java.nio.ByteBuffer;
import java.nio.channels.FileChannel;
import java.nio.channels.OverlappingFileLockException;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.nio.file.LinkOption;
import java.nio.file.Path;
import java.nio.file.StandardCopyOption;
import java.nio.file.StandardOpenOption;
import java.time.Duration;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CompletionStage;
import java.util.concurrent.Executors;
import java.util.concurrent.RejectedExecutionException;
import org.yaml.snakeyaml.LoaderOptions;
import org.yaml.snakeyaml.Yaml;
import org.yaml.snakeyaml.constructor.SafeConstructor;
/** Serialized durable Frost Nova settings; publication remains a server-thread caller decision. */
public final class FrostNovaSettings implements AutoCloseable {
private static final int MAX_BYTES = 1_048_576;
public static final String BASE = "frost-nova-base-damage";
public static final String COOLDOWN = "frost-nova-cooldown-seconds";
public static final String RADIUS = "frost-nova-radius-blocks";
public static final String SLOWNESS = "frost-nova-slowness-amplifier";
public static final String DURATION = "frost-nova-slowness-duration-seconds";
private static final List<String> KEYS = List.of(BASE, COOLDOWN, RADIUS, SLOWNESS, DURATION);
private static final Map<String, String> DEFAULTS = Map.of(
BASE, "5", COOLDOWN, "12", RADIUS, "5", SLOWNESS, "1", DURATION, "3");
@FunctionalInterface interface Replacement { void move(Path from, Path to) throws IOException; }
public record Update(String key, String value, FrostNova.Settings settings, Map<String, String> values, long sequence) {
public Update { values = Map.copyOf(values); }
}
private final Path directory;
private final Replacement replacement;
private final java.util.concurrent.ExecutorService worker = Executors.newSingleThreadExecutor(
task -> new Thread(task, "fantasy-frost-nova-configuration"));
private volatile Map<String, String> effectiveValues;
private Map<String, String> persistedValues;
private long persistedSequence;
private long publishedSequence;
private boolean closed;
private int pending;
private final CompletableFuture<Void> drained = new CompletableFuture<>();
public FrostNovaSettings(Path directory, Map<String, String> initial) {
this(directory, initial, (from, to) -> Files.move(from, to,
StandardCopyOption.ATOMIC_MOVE, StandardCopyOption.REPLACE_EXISTING));
}
FrostNovaSettings(Path directory, Map<String, String> initial, Replacement replacement) {
this.directory = Objects.requireNonNull(directory).toAbsolutePath(); this.replacement = Objects.requireNonNull(replacement);
var copy = new LinkedHashMap<String, String>();
for (String key : KEYS) copy.put(key, Objects.requireNonNull(initial.get(key)));
parse(copy); effectiveValues = Map.copyOf(copy); persistedValues = Map.copyOf(copy);
}
public static List<String> keys() { return KEYS; }
public static String defaultValue(String key) { return DEFAULTS.get(key); }
public String value(String key) { return effectiveValues.get(key); }
public FrostNova.Settings settings() { return parse(effectiveValues); }
public synchronized void publish(Update update) {
Objects.requireNonNull(update);
if (update.sequence() <= publishedSequence) return;
parse(update.values()); effectiveValues = update.values(); publishedSequence = update.sequence();
}
public CompletionStage<Update> set(String key, String value) {
Objects.requireNonNull(key); Objects.requireNonNull(value);
if (!KEYS.contains(key)) return CompletableFuture.failedStage(new IllegalArgumentException("Unknown setting"));
String accepted = canonical(value); var preview = new LinkedHashMap<>(effectiveValues);
preview.put(key, accepted); parse(preview);
synchronized (this) {
if (closed) return CompletableFuture.failedStage(new IOException("Configuration store is closed"));
pending++;
}
try {
return CompletableFuture.supplyAsync(() -> {
try {
var next = new LinkedHashMap<>(persistedValues); next.put(key, accepted);
var parsed = parse(next); save(key, accepted); persistedValues = Map.copyOf(next);
return new Update(key, accepted, parsed, persistedValues, ++persistedSequence);
} catch (IOException | RuntimeException failure) {
throw new java.util.concurrent.CompletionException(failure instanceof IllegalArgumentException
? failure : new IOException("Frost Nova configuration save refused or failed; effective settings unchanged"));
} finally { finished(); }
}, worker).minimalCompletionStage();
} catch (RejectedExecutionException rejected) {
finished(); return CompletableFuture.failedStage(new IOException("Configuration store is closed"));
}
}
private static String canonical(String raw) {
try { return new BigDecimal(raw).stripTrailingZeros().toPlainString(); }
catch (NumberFormatException invalid) { throw new IllegalArgumentException("Invalid value", invalid); }
}
public static FrostNova.Settings parse(Map<String, String> values) {
try { return new FrostNova.Settings(new BigDecimal(values.get(BASE)).toBigIntegerExact(),
seconds(values.get(COOLDOWN)), finite(values.get(RADIUS)),
new BigDecimal(values.get(SLOWNESS)).intValueExact(), seconds(values.get(DURATION))); }
catch (ArithmeticException | NumberFormatException | NullPointerException invalid) {
throw new IllegalArgumentException("Frost Nova settings must use supported numeric values", invalid);
}
}
private static Duration seconds(String value) {
var nanos = new BigDecimal(value).movePointRight(9).toBigIntegerExact().longValueExact();
return Duration.ofNanos(nanos);
}
private static double finite(String value) {
double result = new BigDecimal(value).doubleValue();
if (!Double.isFinite(result)) throw new IllegalArgumentException("Setting is not finite");
return result;
}
private void save(String key, String value) throws IOException {
Files.createDirectories(directory);
if (!Files.isDirectory(directory, LinkOption.NOFOLLOW_LINKS)) throw new IOException("Unsafe directory");
var file = directory.resolve("config.yml"); var lockFile = directory.resolve(".config.lock");
if (Files.exists(lockFile, LinkOption.NOFOLLOW_LINKS) && !Files.isRegularFile(lockFile, LinkOption.NOFOLLOW_LINKS)) {
throw new IOException("Unsafe lock");
}
try (var channel = FileChannel.open(lockFile, StandardOpenOption.CREATE, StandardOpenOption.WRITE,
LinkOption.NOFOLLOW_LINKS); var lock = channel.tryLock()) {
if (lock == null) throw new IOException("Configuration busy");
var options = new LoaderOptions(); options.setAllowDuplicateKeys(false);
options.setMaxAliasesForCollections(20); options.setCodePointLimit(MAX_BYTES);
var yaml = new Yaml(new SafeConstructor(options)); Map<String, Object> document = new LinkedHashMap<>();
if (Files.exists(file, LinkOption.NOFOLLOW_LINKS)) {
if (!Files.isRegularFile(file, LinkOption.NOFOLLOW_LINKS)) throw new IOException("Unsafe configuration");
byte[] bytes;
try (var input = Files.newInputStream(file, LinkOption.NOFOLLOW_LINKS)) { bytes = input.readNBytes(MAX_BYTES + 1); }
if (bytes.length > MAX_BYTES) throw new IOException("Configuration too large");
Object loaded = yaml.load(StandardCharsets.UTF_8.newDecoder().decode(ByteBuffer.wrap(bytes)).toString());
if (loaded != null) {
if (!(loaded instanceof Map<?, ?> map)) throw new IOException("Invalid configuration root");
for (var entry : map.entrySet()) {
if (!(entry.getKey() instanceof String savedKey)) throw new IOException("Invalid configuration key");
document.put(savedKey, entry.getValue());
}
}
}
document.put(key, value); byte[] bytes = yaml.dump(document).getBytes(StandardCharsets.UTF_8);
if (bytes.length > MAX_BYTES) throw new IOException("Configuration too large");
Path temporary = Files.createTempFile(directory, ".config-", ".tmp");
try {
try (var output = FileChannel.open(temporary, StandardOpenOption.WRITE, LinkOption.NOFOLLOW_LINKS)) {
var buffer = ByteBuffer.wrap(bytes); while (buffer.hasRemaining()) output.write(buffer); output.force(true);
}
replacement.move(temporary, file);
} finally { Files.deleteIfExists(temporary); }
} catch (OverlappingFileLockException busy) { throw new IOException("Configuration busy"); }
}
private synchronized void finished() { pending--; if (closed && pending == 0) drained.complete(null); }
public CompletionStage<Void> drained() { return drained.minimalCompletionStage(); }
@Override public synchronized void close() { closed = true; worker.shutdown(); if (pending == 0) drained.complete(null); }
}
@@ -0,0 +1,198 @@
package games.dmg.fantasystick.persistence;
import games.dmg.fantasystick.ability.FrostShard;
import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.channels.FileChannel;
import java.nio.channels.OverlappingFileLockException;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.nio.file.LinkOption;
import java.nio.file.Path;
import java.nio.file.StandardCopyOption;
import java.nio.file.StandardOpenOption;
import java.time.Duration;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CompletionStage;
import java.util.concurrent.Executors;
import java.util.concurrent.RejectedExecutionException;
import org.yaml.snakeyaml.LoaderOptions;
import org.yaml.snakeyaml.Yaml;
import org.yaml.snakeyaml.constructor.SafeConstructor;
/** Serialized durable Frost Shard settings; publication remains a server-thread caller decision. */
public final class FrostShardSettings implements AutoCloseable {
private static final int MAX_BYTES = 1_048_576;
public static final String BASE_DAMAGE = "frost-shard-base-damage";
public static final String COOLDOWN = "frost-shard-cooldown-seconds";
public static final String RANGE = "frost-shard-range-blocks";
public static final String LIFETIME = "frost-shard-lifetime-seconds";
public static final String SPEED = "frost-shard-projectile-speed-blocks-per-tick";
public static final String AMPLIFIER = "frost-shard-slowness-amplifier";
public static final String SLOWNESS = "frost-shard-slowness-duration-seconds";
private static final List<String> KEYS = List.of(BASE_DAMAGE, COOLDOWN, LIFETIME, SPEED, RANGE, AMPLIFIER, SLOWNESS);
private static final Map<String, String> DEFAULTS = Map.of(BASE_DAMAGE, "4", COOLDOWN, "5", RANGE, "32",
LIFETIME, "5", SPEED, "1", AMPLIFIER, "0", SLOWNESS, "2");
@FunctionalInterface interface Replacement { void move(Path from, Path to) throws IOException; }
public record Update(String key, String value, FrostShard.Settings settings,
Map<String, String> values, long sequence) {
public Update { values = Map.copyOf(values); }
}
private final Path directory;
private final Replacement replacement;
private final java.util.concurrent.ExecutorService worker = Executors.newSingleThreadExecutor(
task -> new Thread(task, "fantasy-frost-shard-configuration"));
private volatile Map<String, String> effectiveValues;
private Map<String, String> persistedValues;
private long persistedSequence;
private long publishedSequence;
private boolean closed;
private int pending;
private final CompletableFuture<Void> drained = new CompletableFuture<>();
public FrostShardSettings(Path directory, Map<String, String> initial) {
this(directory, initial, (from, to) -> Files.move(from, to,
StandardCopyOption.ATOMIC_MOVE, StandardCopyOption.REPLACE_EXISTING));
}
FrostShardSettings(Path directory, Map<String, String> initial, Replacement replacement) {
this.directory = Objects.requireNonNull(directory).toAbsolutePath();
this.replacement = Objects.requireNonNull(replacement);
var copy = new LinkedHashMap<String, String>();
for (String key : KEYS) copy.put(key, Objects.requireNonNull(initial.get(key)));
parse(copy);
effectiveValues = Map.copyOf(copy); persistedValues = Map.copyOf(copy);
}
public static List<String> keys() { return KEYS; }
public static String defaultValue(String key) { return DEFAULTS.get(key); }
public String value(String key) { return effectiveValues.get(key); }
public FrostShard.Settings settings() { return parse(effectiveValues); }
/** Publish only after the caller returns the durable acknowledgment to the server thread. */
public synchronized void publish(Update update) {
Objects.requireNonNull(update);
if (update.sequence() <= publishedSequence) return;
parse(update.values());
effectiveValues = update.values(); publishedSequence = update.sequence();
}
public CompletionStage<Update> set(String key, String value) {
Objects.requireNonNull(key); Objects.requireNonNull(value);
if (!KEYS.contains(key)) return CompletableFuture.failedStage(new IllegalArgumentException("Unknown setting"));
String accepted = canonical(key, value);
var preview = new LinkedHashMap<>(effectiveValues); preview.put(key, accepted);
parse(preview); // Fail malformed/out-of-range command input before queueing accepted persistence.
synchronized (this) {
if (closed) return CompletableFuture.failedStage(new IOException("Configuration store is closed"));
pending++;
}
try {
return CompletableFuture.supplyAsync(() -> {
try {
var next = new LinkedHashMap<>(persistedValues);
next.put(key, accepted);
var parsed = parse(next);
save(key, accepted);
persistedValues = Map.copyOf(next);
return new Update(key, accepted, parsed, persistedValues, ++persistedSequence);
} catch (IOException | RuntimeException failure) {
throw new java.util.concurrent.CompletionException(failure instanceof IllegalArgumentException
? failure : new IOException("Frost Shard configuration save refused or failed; effective settings unchanged"));
} finally { finished(); }
}, worker).minimalCompletionStage();
} catch (RejectedExecutionException rejected) {
finished();
return CompletableFuture.failedStage(new IOException("Configuration store is closed"));
}
}
private static String canonical(String key, String raw) {
try {
if (key.equals(BASE_DAMAGE) || key.equals(AMPLIFIER)) return new java.math.BigInteger(raw).toString();
return new java.math.BigDecimal(raw).stripTrailingZeros().toPlainString();
} catch (NumberFormatException invalid) { throw new IllegalArgumentException("Invalid value", invalid); }
}
public static FrostShard.Settings parse(Map<String, String> values) {
try {
var base = new java.math.BigInteger(values.get(BASE_DAMAGE));
var cooldown = seconds(values.get(COOLDOWN));
double range = finite(values.get(RANGE));
var lifetime = seconds(values.get(LIFETIME));
double speed = finite(values.get(SPEED));
int amplifier = new java.math.BigInteger(values.get(AMPLIFIER)).intValueExact();
var slowness = seconds(values.get(SLOWNESS));
return new FrostShard.Settings(base, cooldown, range, lifetime, speed, amplifier, slowness);
} catch (ArithmeticException | NumberFormatException | NullPointerException invalid) {
throw new IllegalArgumentException("Frost Shard settings must use supported numeric values", invalid);
}
}
private static Duration seconds(String value) {
var nanos = new java.math.BigDecimal(value).movePointRight(9).toBigIntegerExact().longValueExact();
return Duration.ofNanos(nanos);
}
private static double finite(String value) {
double result = new java.math.BigDecimal(value).doubleValue();
if (!Double.isFinite(result)) throw new IllegalArgumentException("Setting is not finite");
return result;
}
private void save(String key, String value) throws IOException {
Files.createDirectories(directory);
if (!Files.isDirectory(directory, LinkOption.NOFOLLOW_LINKS)) throw new IOException("Unsafe directory");
var file = directory.resolve("config.yml");
var lockFile = directory.resolve(".config.lock");
if (Files.exists(lockFile, LinkOption.NOFOLLOW_LINKS)
&& !Files.isRegularFile(lockFile, LinkOption.NOFOLLOW_LINKS)) throw new IOException("Unsafe lock");
try (var channel = FileChannel.open(lockFile, StandardOpenOption.CREATE, StandardOpenOption.WRITE,
LinkOption.NOFOLLOW_LINKS); var lock = channel.tryLock()) {
if (lock == null) throw new IOException("Configuration busy");
var options = new LoaderOptions(); options.setAllowDuplicateKeys(false);
options.setMaxAliasesForCollections(20); options.setCodePointLimit(MAX_BYTES);
var yaml = new Yaml(new SafeConstructor(options));
Map<String, Object> document = new LinkedHashMap<>();
if (Files.exists(file, LinkOption.NOFOLLOW_LINKS)) {
if (!Files.isRegularFile(file, LinkOption.NOFOLLOW_LINKS)) throw new IOException("Unsafe configuration");
byte[] bytes;
try (var input = Files.newInputStream(file, LinkOption.NOFOLLOW_LINKS)) { bytes = input.readNBytes(MAX_BYTES + 1); }
if (bytes.length > MAX_BYTES) throw new IOException("Configuration too large");
Object loaded = yaml.load(StandardCharsets.UTF_8.newDecoder().decode(ByteBuffer.wrap(bytes)).toString());
if (loaded != null) {
if (!(loaded instanceof Map<?, ?> map)) throw new IOException("Invalid configuration root");
for (var entry : map.entrySet()) {
if (!(entry.getKey() instanceof String savedKey)) throw new IOException("Invalid configuration key");
document.put(savedKey, entry.getValue());
}
}
}
document.put(key, value);
byte[] bytes = yaml.dump(document).getBytes(StandardCharsets.UTF_8);
if (bytes.length > MAX_BYTES) throw new IOException("Configuration too large");
Path temporary = Files.createTempFile(directory, ".config-", ".tmp");
try {
try (var output = FileChannel.open(temporary, StandardOpenOption.WRITE, LinkOption.NOFOLLOW_LINKS)) {
var buffer = ByteBuffer.wrap(bytes); while (buffer.hasRemaining()) output.write(buffer); output.force(true);
}
replacement.move(temporary, file);
} finally { Files.deleteIfExists(temporary); }
} catch (OverlappingFileLockException busy) { throw new IOException("Configuration busy"); }
}
private synchronized void finished() {
pending--;
if (closed && pending == 0) drained.complete(null);
}
public CompletionStage<Void> drained() { return drained.minimalCompletionStage(); }
@Override public synchronized void close() {
closed = true; worker.shutdown(); if (pending == 0) drained.complete(null);
}
}
@@ -0,0 +1,186 @@
package games.dmg.fantasystick.persistence;
import games.dmg.fantasystick.shop.ArmorMarketRules;
import java.io.IOException;
import java.math.BigInteger;
import java.nio.ByteBuffer;
import java.nio.channels.FileChannel;
import java.nio.channels.OverlappingFileLockException;
import java.nio.charset.StandardCharsets;
import java.nio.file.*;
import java.util.*;
import java.util.concurrent.*;
import org.yaml.snakeyaml.LoaderOptions;
import org.yaml.snakeyaml.Yaml;
import org.yaml.snakeyaml.constructor.SafeConstructor;
/** Durable save-before-publication bases, variance and tier stock bounds for future catalogs. */
public final class GearSettings implements AutoCloseable {
public static final String LEATHER="gear-price-leather", COPPER="gear-price-copper",
GOLD="gear-price-gold", IRON="gear-price-iron", DIAMOND="gear-price-diamond",
NETHERITE="gear-price-netherite", VARIANCE="gear-price-variance-percent";
private static final Map<GearTier,String> PRICE_KEYS=Map.of(
GearTier.LEATHER,LEATHER, GearTier.COPPER,COPPER, GearTier.GOLD,GOLD,
GearTier.IRON,IRON, GearTier.DIAMOND,DIAMOND, GearTier.NETHERITE,NETHERITE);
private static final Map<GearTier,String> TIER_NAMES=Map.of(
GearTier.LEATHER,"leather", GearTier.COPPER,"copper", GearTier.GOLD,"gold",
GearTier.IRON,"iron", GearTier.DIAMOND,"diamond", GearTier.NETHERITE,"netherite");
private static final Map<String,String> DEFAULTS=defaults();
private static final List<String> KEYS=DEFAULTS.keySet().stream().sorted().toList();
public record Update(String key,String value,Map<String,String> values,long sequence) {
public Update { values=Map.copyOf(values); }
}
private final Path directory;
private final ExecutorService worker=Executors.newSingleThreadExecutor(r->new Thread(r,"fantasy-gear-configuration"));
private volatile Map<String,String> effective;
private Map<String,String> persisted;
private long savedSequence,publishedSequence;
private boolean closed;
private int pending;
private final CompletableFuture<Void> drained=new CompletableFuture<>();
public GearSettings(Path directory,Map<String,String> initial) {
this.directory=Objects.requireNonNull(directory).toAbsolutePath();
var values=new LinkedHashMap<String,String>();
for(String key:KEYS) values.put(key,Objects.requireNonNull(initial.getOrDefault(key,DEFAULTS.get(key))));
validate(values);
effective=Map.copyOf(values);
persisted=effective;
}
public static List<String> keys(){return KEYS;}
public static String defaultValue(String key){return DEFAULTS.get(key);}
public String value(String key){return effective.get(key);}
public int price(GearTier tier){return wholeNonnegative(effective.get(priceKey(tier)));}
public ArmorMarketRules rules() {
var values=effective;
var prices=new EnumMap<GearTier,BigInteger>(GearTier.class);
var stock=new EnumMap<GearTier,ArmorMarketRules.StockRange>(GearTier.class);
for(var tier:PRICE_KEYS.keySet()) {
prices.put(tier,new BigInteger(values.get(priceKey(tier))));
stock.put(tier,new ArmorMarketRules.StockRange(
wholePositive(values.get(stockKey(tier,true))), wholePositive(values.get(stockKey(tier,false)))));
}
return new ArmorMarketRules(prices,wholeVariance(values.get(VARIANCE)),stock);
}
public CompletionStage<Update> set(String key,String raw) {
if(!KEYS.contains(key)) throw new IllegalArgumentException("Unknown gear market setting");
String accepted;
try { accepted=Integer.toString(parseForKey(key,raw)); }
catch(RuntimeException invalid) { throw new IllegalArgumentException("Invalid gear market setting",invalid); }
var preview=new LinkedHashMap<>(effective);
preview.put(key,accepted);
validate(preview);
synchronized(this){if(closed)return CompletableFuture.failedStage(new IOException("Configuration closed"));pending++;}
return CompletableFuture.supplyAsync(()->{
try {
var next=new LinkedHashMap<>(persisted);
next.put(key,accepted);
validate(next);
save(key,accepted);
persisted=Map.copyOf(next);
return new Update(key,accepted,persisted,++savedSequence);
} catch(IOException failure) { throw new CompletionException(failure); }
finally { finished(); }
},worker).minimalCompletionStage();
}
public synchronized boolean publish(Update update) {
if(update.sequence()<=publishedSequence)return false;
validate(update.values());
effective=update.values();
publishedSequence=update.sequence();
return true;
}
private static Map<String,String> defaults() {
var values=new LinkedHashMap<String,String>();
values.put(LEATHER,"2"); values.put(COPPER,"10"); values.put(GOLD,"25");
values.put(IRON,"75"); values.put(DIAMOND,"150"); values.put(NETHERITE,"500");
values.put(VARIANCE,"10");
int[][] ranges={{25,50},{20,40},{15,30},{10,20},{5,10},{1,3}};
GearTier[] tiers={GearTier.LEATHER,GearTier.COPPER,GearTier.GOLD,GearTier.IRON,GearTier.DIAMOND,GearTier.NETHERITE};
for(int i=0;i<tiers.length;i++) {
values.put(stockKey(tiers[i],true),Integer.toString(ranges[i][0]));
values.put(stockKey(tiers[i],false),Integer.toString(ranges[i][1]));
}
return Map.copyOf(values);
}
private static void validate(Map<String,String> values) {
for(var tier:PRICE_KEYS.keySet()) {
wholeNonnegative(values.get(priceKey(tier)));
int minimum=wholePositive(values.get(stockKey(tier,true)));
int maximum=wholePositive(values.get(stockKey(tier,false)));
if(minimum>maximum)throw new IllegalArgumentException("Stock minimum exceeds maximum");
}
wholeVariance(values.get(VARIANCE));
}
private static int parseForKey(String key,String value) {
if(key.equals(VARIANCE))return wholeVariance(value);
if(key.startsWith("gear-stock-"))return wholePositive(value);
return wholeNonnegative(value);
}
private static int wholeNonnegative(String value){return bounded(value,0,Integer.MAX_VALUE);}
private static int wholePositive(String value){return bounded(value,1,Integer.MAX_VALUE);}
private static int wholeVariance(String value){return bounded(value,0,100);}
private static int bounded(String value,int minimum,int maximum) {
var number=new BigInteger(Objects.requireNonNull(value));
if(number.compareTo(BigInteger.valueOf(minimum))<0||number.compareTo(BigInteger.valueOf(maximum))>0)
throw new IllegalArgumentException();
return number.intValueExact();
}
private static String priceKey(GearTier tier) {
var key=PRICE_KEYS.get(tier);
if(key==null)throw new IllegalArgumentException("None is not purchasable");
return key;
}
public static String stockKey(GearTier tier,boolean minimum) {
var name=TIER_NAMES.get(tier);
if(name==null)throw new IllegalArgumentException("None is not purchasable");
return "gear-stock-"+name+(minimum?"-min":"-max");
}
private void save(String key,String value)throws IOException {
Files.createDirectories(directory);
var file=directory.resolve("config.yml");
var lockFile=directory.resolve(".config.lock");
try(var channel=FileChannel.open(lockFile,StandardOpenOption.CREATE,StandardOpenOption.WRITE,LinkOption.NOFOLLOW_LINKS);
var lock=channel.tryLock()) {
if(lock==null)throw new IOException("Configuration busy");
var options=new LoaderOptions(); options.setAllowDuplicateKeys(false); options.setMaxAliasesForCollections(20);
options.setCodePointLimit(1_048_576);
var yaml=new Yaml(new SafeConstructor(options));
Map<String,Object> document=new LinkedHashMap<>();
if(Files.exists(file,LinkOption.NOFOLLOW_LINKS)) {
if(!Files.isRegularFile(file,LinkOption.NOFOLLOW_LINKS))throw new IOException("Unsafe configuration");
byte[] bytes;
try(var input=Files.newInputStream(file,LinkOption.NOFOLLOW_LINKS)){bytes=input.readNBytes(1_048_577);}
if(bytes.length>1_048_576)throw new IOException("Configuration too large");
Object loaded=yaml.load(StandardCharsets.UTF_8.newDecoder().decode(ByteBuffer.wrap(bytes)).toString());
if(loaded instanceof Map<?,?> map)for(var entry:map.entrySet()) {
if(!(entry.getKey() instanceof String savedKey))throw new IOException("Invalid key");
document.put(savedKey,entry.getValue());
}
}
document.put(key,Integer.parseInt(value));
byte[] bytes=yaml.dump(document).getBytes(StandardCharsets.UTF_8);
Path temporary=Files.createTempFile(directory,".config-",".tmp");
try {
Files.write(temporary,bytes,StandardOpenOption.TRUNCATE_EXISTING);
try(var output=FileChannel.open(temporary,StandardOpenOption.WRITE)){output.force(true);}
Files.move(temporary,file,StandardCopyOption.ATOMIC_MOVE,StandardCopyOption.REPLACE_EXISTING);
DurableFiles.forceDirectory(directory);
} finally { Files.deleteIfExists(temporary); }
} catch(OverlappingFileLockException busy) { throw new IOException("Configuration busy",busy); }
}
private synchronized void finished(){pending--;if(closed&&pending==0)drained.complete(null);}
public CompletionStage<Void> drained(){return drained.minimalCompletionStage();}
@Override public synchronized void close(){closed=true;worker.shutdown();if(pending==0)drained.complete(null);}
}
@@ -0,0 +1,4 @@
package games.dmg.fantasystick.persistence;
/** Purchasable character armor slots; head is intentionally absent and remains cosmetic-only. */
public enum GearSlot { CHESTPLATE, LEGGINGS, BOOTS }
@@ -0,0 +1,7 @@
package games.dmg.fantasystick.persistence;
/** Strict reviewed armor progression; enum order is authoritative for upgrade comparisons. */
public enum GearTier {
NONE, LEATHER, COPPER, GOLD, IRON, DIAMOND, NETHERITE;
public boolean higherThan(GearTier current){return ordinal()>current.ordinal();}
}
@@ -0,0 +1,170 @@
package games.dmg.fantasystick.persistence;
import games.dmg.fantasystick.ability.GuardianBond;
import java.io.IOException;
import java.math.BigDecimal;
import java.nio.ByteBuffer;
import java.nio.channels.FileChannel;
import java.nio.channels.OverlappingFileLockException;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.nio.file.LinkOption;
import java.nio.file.Path;
import java.nio.file.StandardCopyOption;
import java.nio.file.StandardOpenOption;
import java.time.Duration;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CompletionStage;
import java.util.concurrent.Executors;
import java.util.concurrent.RejectedExecutionException;
import org.yaml.snakeyaml.LoaderOptions;
import org.yaml.snakeyaml.Yaml;
import org.yaml.snakeyaml.constructor.SafeConstructor;
/** Serialized durable Guardian Bond settings; publication remains a server-thread caller decision. */
public final class GuardianBondSettings implements AutoCloseable {
private static final int MAX_BYTES = 1_048_576;
public static final String COOLDOWN = "guardian-bond-cooldown-seconds";
public static final String RANGE = "guardian-bond-range-blocks";
public static final String DURATION = "guardian-bond-duration-seconds";
public static final String REDIRECT = "guardian-bond-redirect-percent";
private static final List<String> KEYS = List.of(COOLDOWN, DURATION, RANGE, REDIRECT);
private static final Map<String, String> DEFAULTS = Map.of(
COOLDOWN, "20", RANGE, "10", DURATION, "6", REDIRECT, "30");
@FunctionalInterface interface Replacement { void move(Path from, Path to) throws IOException; }
public record Update(String key, String value, GuardianBond.Settings settings, Map<String, String> values, long sequence) {
public Update { values = Map.copyOf(values); }
}
private final Path directory;
private final Replacement replacement;
private final java.util.concurrent.ExecutorService worker = Executors.newSingleThreadExecutor(
task -> new Thread(task, "fantasy-guardian-bond-configuration"));
private volatile Map<String, String> effectiveValues;
private Map<String, String> persistedValues;
private long persistedSequence;
private long publishedSequence;
private boolean closed;
private int pending;
private final CompletableFuture<Void> drained = new CompletableFuture<>();
public GuardianBondSettings(Path directory, Map<String, String> initial) {
this(directory, initial, (from, to) -> Files.move(from, to,
StandardCopyOption.ATOMIC_MOVE, StandardCopyOption.REPLACE_EXISTING));
}
GuardianBondSettings(Path directory, Map<String, String> initial, Replacement replacement) {
this.directory = Objects.requireNonNull(directory).toAbsolutePath(); this.replacement = Objects.requireNonNull(replacement);
var copy = new LinkedHashMap<String, String>();
for (String key : KEYS) copy.put(key, Objects.requireNonNull(initial.get(key)));
parse(copy); effectiveValues = Map.copyOf(copy); persistedValues = Map.copyOf(copy);
}
public static List<String> keys() { return KEYS; }
public static String defaultValue(String key) { return DEFAULTS.get(key); }
public String value(String key) { return effectiveValues.get(key); }
public GuardianBond.Settings settings() { return parse(effectiveValues); }
public synchronized void publish(Update update) {
Objects.requireNonNull(update);
if (update.sequence() <= publishedSequence) return;
parse(update.values()); effectiveValues = update.values(); publishedSequence = update.sequence();
}
public CompletionStage<Update> set(String key, String value) {
Objects.requireNonNull(key); Objects.requireNonNull(value);
if (!KEYS.contains(key)) return CompletableFuture.failedStage(new IllegalArgumentException("Unknown setting"));
String accepted = canonical(value); var preview = new LinkedHashMap<>(effectiveValues);
preview.put(key, accepted); parse(preview);
synchronized (this) {
if (closed) return CompletableFuture.failedStage(new IOException("Configuration store is closed"));
pending++;
}
try {
return CompletableFuture.supplyAsync(() -> {
try {
var next = new LinkedHashMap<>(persistedValues); next.put(key, accepted);
var parsed = parse(next); save(key, accepted); persistedValues = Map.copyOf(next);
return new Update(key, accepted, parsed, persistedValues, ++persistedSequence);
} catch (IOException | RuntimeException failure) {
throw new java.util.concurrent.CompletionException(failure instanceof IllegalArgumentException
? failure : new IOException("Guardian Bond configuration save refused or failed; effective settings unchanged"));
} finally { finished(); }
}, worker).minimalCompletionStage();
} catch (RejectedExecutionException rejected) {
finished(); return CompletableFuture.failedStage(new IOException("Configuration store is closed"));
}
}
private static String canonical(String raw) {
try { return new BigDecimal(raw).stripTrailingZeros().toPlainString(); }
catch (NumberFormatException invalid) { throw new IllegalArgumentException("Invalid value", invalid); }
}
public static GuardianBond.Settings parse(Map<String, String> values) {
try { return new GuardianBond.Settings(seconds(values.get(COOLDOWN)), finite(values.get(RANGE)),
seconds(values.get(DURATION)), new BigDecimal(values.get(REDIRECT))); }
catch (ArithmeticException | NumberFormatException | NullPointerException invalid) {
throw new IllegalArgumentException("Guardian Bond settings must use supported numeric values", invalid);
}
}
private static Duration seconds(String value) {
var nanos = new BigDecimal(value).movePointRight(9).toBigIntegerExact().longValueExact();
return Duration.ofNanos(nanos);
}
private static double finite(String value) {
double result = new BigDecimal(value).doubleValue();
if (!Double.isFinite(result)) throw new IllegalArgumentException("Setting is not finite");
return result;
}
private void save(String key, String value) throws IOException {
Files.createDirectories(directory);
if (!Files.isDirectory(directory, LinkOption.NOFOLLOW_LINKS)) throw new IOException("Unsafe directory");
var file = directory.resolve("config.yml"); var lockFile = directory.resolve(".config.lock");
if (Files.exists(lockFile, LinkOption.NOFOLLOW_LINKS) && !Files.isRegularFile(lockFile, LinkOption.NOFOLLOW_LINKS)) {
throw new IOException("Unsafe lock");
}
try (var channel = FileChannel.open(lockFile, StandardOpenOption.CREATE, StandardOpenOption.WRITE,
LinkOption.NOFOLLOW_LINKS); var lock = channel.tryLock()) {
if (lock == null) throw new IOException("Configuration busy");
var options = new LoaderOptions(); options.setAllowDuplicateKeys(false);
options.setMaxAliasesForCollections(20); options.setCodePointLimit(MAX_BYTES);
var yaml = new Yaml(new SafeConstructor(options)); Map<String, Object> document = new LinkedHashMap<>();
if (Files.exists(file, LinkOption.NOFOLLOW_LINKS)) {
if (!Files.isRegularFile(file, LinkOption.NOFOLLOW_LINKS)) throw new IOException("Unsafe configuration");
byte[] bytes;
try (var input = Files.newInputStream(file, LinkOption.NOFOLLOW_LINKS)) { bytes = input.readNBytes(MAX_BYTES + 1); }
if (bytes.length > MAX_BYTES) throw new IOException("Configuration too large");
Object loaded = yaml.load(StandardCharsets.UTF_8.newDecoder().decode(ByteBuffer.wrap(bytes)).toString());
if (loaded != null) {
if (!(loaded instanceof Map<?, ?> map)) throw new IOException("Invalid configuration root");
for (var entry : map.entrySet()) {
if (!(entry.getKey() instanceof String savedKey)) throw new IOException("Invalid configuration key");
document.put(savedKey, entry.getValue());
}
}
}
document.put(key, value); byte[] bytes = yaml.dump(document).getBytes(StandardCharsets.UTF_8);
if (bytes.length > MAX_BYTES) throw new IOException("Configuration too large");
Path temporary = Files.createTempFile(directory, ".config-", ".tmp");
try {
try (var output = FileChannel.open(temporary, StandardOpenOption.WRITE, LinkOption.NOFOLLOW_LINKS)) {
var buffer = ByteBuffer.wrap(bytes); while (buffer.hasRemaining()) output.write(buffer); output.force(true);
}
replacement.move(temporary, file);
} finally { Files.deleteIfExists(temporary); }
} catch (OverlappingFileLockException busy) { throw new IOException("Configuration busy"); }
}
private synchronized void finished() { pending--; if (closed && pending == 0) drained.complete(null); }
public CompletionStage<Void> drained() { return drained.minimalCompletionStage(); }
@Override public synchronized void close() { closed = true; worker.shutdown(); if (pending == 0) drained.complete(null); }
}
Loaded 100 of 323 files, more files were not shown because too many files have changed in this diff. Show more