Compare commits

...
1 Commits
Author SHA1 Message Date
dmg f4cb7a3914 feat(crafting): plan manual character sheet crafts
Release / release (push) Successful in 5m0s
CI / build (push) Successful in 2m33s
2026-09-17 22:13:19 -04:00
3 changed files with 440 additions and 0 deletions

No files matched your search

+6
View File
@@ -37,6 +37,12 @@ File-level atomic replacement is **not** atomicity with Minecraft inventory/play
The `fantasystick:character_sheet` shapeless recipe definition contains one stick, paper, feather and ink sac. Character creation is **manual player crafting only** (inventory grid or crafting table). `ManualCraftingGuard` cancels this recipe's automated `CrafterCraftEvent` before native consumption/ejection, without touching other recipes or reversing cancellations; register the guard with the eventual completed-crafting adapter before exposing the recipe. Its preview has no character metadata and allocates no identity/name. It is deliberately **not registered** yet: actual completion, bulk crafting, cancellation/save handling and anvil rename persistence still need their event adapters. Presentation edits preserving metadata are tested, not a claim that complete anvil transactions work.
## Manual craft planning (not delivery)
`ManualCraftPlan` reads real crafting inventories without mutation. It calculates one result for cursor/number/offhand clicks, distinct empty destination slots for shift-click, and single/bulk intent for Q/Ctrl-Q. It bounds quantity by ingredients and storage capacity, preserves native reverse storage order, rejects cancelled/non-craft/wrong-recipe/malformed input, and snapshots full item data rather than retaining mutable native stack mirrors. Returned leftovers are detached copies; `matches` detects changed inputs, result, recipe, cursor or planned destinations without overwriting intervening items.
This is **not a transaction commit**. Nine native planner tests use actual 2×2/3×3 crafting containers, player storage, menu-carried stacks and recipe holders, with the absent player/network boundary stubbed. They do not execute packet dispatch or vanilla result consumption. A controller still needs one-use lifecycle tokens (a native menu may be reused after close/reopen), name/ID allocation, asynchronous persistence, reentrant matrix-update handling and delivery. Drop intent is not proof that a cancellable native drop succeeds. No recipe/listener registration, recovery policy or cross-save atomicity is added by this planner.
## Native equipment adapter
`EquipmentStorage` preflights and moves nine hotbar/four armor slots into an actual named shulker in one free main-inventory slot. Item counts, metadata/damage/enchantments and legal nested contents remain native item data, accessible without this plugin. Eligibility is tested against the real vanilla shulker slot for every nonlegacy native item material; a main-inventory shulker does not prevent entry. Oversized or ineligible equipment and missing space produce unchanged refusals.
@@ -0,0 +1,144 @@
package games.dmg.fantasystick.crafting;
import games.dmg.fantasystick.items.CharacterSheets;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.EnumSet;
import java.util.List;
import java.util.Objects;
import java.util.Optional;
import org.bukkit.Keyed;
import org.bukkit.Material;
import org.bukkit.event.inventory.ClickType;
import org.bukkit.event.inventory.CraftItemEvent;
import org.bukkit.event.inventory.InventoryAction;
import org.bukkit.event.inventory.InventoryType;
import org.bukkit.inventory.CraftingInventory;
import org.bukkit.inventory.InventoryView;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import org.bukkit.inventory.Recipe;
/** Server-thread planning only: does not save, mint, cancel, consume or deliver anything. */
public final class ManualCraftPlan {
public enum Route { CURSOR, INVENTORY, DROP }
private final ItemStack[] matrix;
private final InventoryView view;
private final CraftingInventory grid;
private final PlayerInventory inventory;
private final ItemStack result;
private final ItemStack cursor;
private final int quantity;
private final Route route;
private final List<Integer> inventorySlots;
private ManualCraftPlan(CraftItemEvent event, ItemStack[] matrix, int quantity, Route route, List<Integer> inventorySlots) {
this.view = event.getView();
this.grid = event.getInventory();
this.inventory = (PlayerInventory) view.getBottomInventory();
this.result = copy(grid.getResult());
this.cursor = copy(view.getCursor());
this.matrix = copy(matrix);
this.quantity = quantity;
this.route = route;
this.inventorySlots = List.copyOf(inventorySlots);
}
public static Optional<ManualCraftPlan> capture(CraftItemEvent event) {
if (event.isCancelled() || event.getRawSlot() != 0 || event.getSlotType() != InventoryType.SlotType.RESULT
|| !isSheetRecipe(event.getRecipe())
|| !(event.getView().getTopInventory() instanceof CraftingInventory)
|| !isSheetRecipe(event.getInventory().getRecipe())
|| !(event.getView().getBottomInventory() instanceof PlayerInventory)
|| empty(event.getCurrentItem()) || !event.getRecipe().getResult().equals(event.getCurrentItem())
|| !new CharacterSheets().recipe().getResult().equals(event.getCurrentItem())
|| !event.getInventory().getRecipe().getResult().equals(event.getCurrentItem())) {
return Optional.empty();
}
var matrix = event.getInventory().getMatrix();
if (matrix.length != 4 && matrix.length != 9) return Optional.empty();
var required = EnumSet.of(Material.STICK, Material.PAPER, Material.FEATHER, Material.INK_SAC);
int limit = Integer.MAX_VALUE;
for (var item : matrix) {
if (empty(item)) continue;
if (!required.remove(item.getType()) || item.getAmount() > item.getMaxStackSize()) return Optional.empty();
limit = Math.min(limit, item.getAmount());
}
if (!required.isEmpty()) return Optional.empty();
if (event.getAction() == InventoryAction.MOVE_TO_OTHER_INVENTORY && event.isShiftClick()) {
var slots = new ArrayList<Integer>();
// Vanilla reverse result transfer: hotbar 8..0, then main storage 35..9.
for (int slot = 8; slot >= 0 && slots.size() < limit; slot--) {
if (empty(event.getView().getBottomInventory().getItem(slot))) slots.add(slot);
}
for (int slot = 35; slot >= 9 && slots.size() < limit; slot--) {
if (empty(event.getView().getBottomInventory().getItem(slot))) slots.add(slot);
}
if (slots.isEmpty()) return Optional.empty();
return Optional.of(new ManualCraftPlan(event, matrix, slots.size(), Route.INVENTORY, slots));
}
if (event.getAction() == InventoryAction.HOTBAR_SWAP) {
int slot;
if (event.getClick() == ClickType.SWAP_OFFHAND) slot = 40;
else if (event.getClick() == ClickType.NUMBER_KEY && event.getHotbarButton() >= 0
&& event.getHotbarButton() <= 8) slot = event.getHotbarButton();
else return Optional.empty();
if (!empty(event.getView().getBottomInventory().getItem(slot))) return Optional.empty();
return Optional.of(new ManualCraftPlan(event, matrix, 1, Route.INVENTORY, List.of(slot)));
}
boolean singleDrop = event.getClick() == ClickType.DROP && event.getAction() == InventoryAction.DROP_ONE_SLOT;
boolean bulkDrop = event.getClick() == ClickType.CONTROL_DROP && event.getAction() == InventoryAction.DROP_ALL_SLOT;
if ((singleDrop || bulkDrop) && empty(event.getCursor())) {
return Optional.of(new ManualCraftPlan(event, matrix, bulkDrop ? limit : 1, Route.DROP, List.of()));
}
boolean cursorClick = event.getClick() == ClickType.LEFT && event.getAction() == InventoryAction.PICKUP_ALL
|| event.getClick() == ClickType.RIGHT && event.getAction() == InventoryAction.PICKUP_HALF;
if (!cursorClick || !empty(event.getCursor())) return Optional.empty();
return Optional.of(new ManualCraftPlan(event, matrix, 1, Route.CURSOR, List.of()));
}
/**
* Content check only, not a commit or session authorization. The caller must also invalidate
* tokens on close/reopen, disconnect and disable, including reuse of the same native menu.
* Never call this from a worker or use an old view to write a new menu's cursor.
*/
public boolean matches(InventoryView current) {
if (current != view || current.getTopInventory() != grid || current.getBottomInventory() != inventory) return false;
var recipe = grid.getRecipe();
return isSheetRecipe(recipe) && Objects.equals(result, recipe.getResult())
&& Arrays.equals(matrix, copy(grid.getMatrix())) && Objects.equals(result, copy(grid.getResult()))
&& Objects.equals(cursor, copy(current.getCursor()))
&& inventorySlots.stream().allMatch(slot -> empty(inventory.getItem(slot)));
}
public int quantity() { return quantity; }
public Route route() { return route; }
public List<Integer> inventorySlots() { return inventorySlots; }
public ItemStack[] remainingMatrix() {
var remaining = copy(matrix);
for (int slot = 0; slot < remaining.length; slot++) {
var item = remaining[slot];
if (item != null) {
if (item.getAmount() == quantity()) remaining[slot] = null;
else item.setAmount(item.getAmount() - quantity());
}
}
return remaining;
}
private static boolean isSheetRecipe(Recipe recipe) {
return recipe instanceof Keyed keyed && CharacterSheets.RECIPE.equals(keyed.getKey());
}
private static boolean empty(ItemStack item) { return item == null || item.isEmpty(); }
private static ItemStack copy(ItemStack item) { return empty(item) ? null : item.clone(); }
private static ItemStack[] copy(ItemStack[] items) {
var result = new ItemStack[items.length];
for (int slot = 0; slot < items.length; slot++) {
result[slot] = copy(items[slot]);
}
return result;
}
}
@@ -0,0 +1,290 @@
package games.dmg.fantasystick;
import static org.junit.jupiter.api.Assertions.*;
import games.dmg.fantasystick.crafting.ManualCraftPlan;
import games.dmg.fantasystick.items.CharacterSheets;
import net.minecraft.world.entity.EntityEquipment;
import net.minecraft.world.inventory.AbstractContainerMenu;
import net.minecraft.world.inventory.ResultContainer;
import net.minecraft.world.inventory.TransientCraftingContainer;
import org.bukkit.Material;
import org.bukkit.craftbukkit.inventory.CraftAbstractInventoryView;
import org.bukkit.craftbukkit.inventory.CraftInventoryCrafting;
import org.bukkit.craftbukkit.inventory.CraftInventoryPlayer;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.entity.HumanEntity;
import org.bukkit.event.inventory.ClickType;
import org.bukkit.event.inventory.CraftItemEvent;
import org.bukkit.event.inventory.InventoryAction;
import org.bukkit.event.inventory.InventoryType;
import org.bukkit.inventory.InventoryHolder;
import org.bukkit.inventory.InventoryView;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.MenuType;
import org.junit.jupiter.api.BeforeAll;
import org.junit.jupiter.api.Test;
class ManualCraftPlanNativeTest {
@BeforeAll static void bootstrap() throws Exception { NativeRuntime.bootstrap(); }
@Test
void plansOneCursorSheetWithoutConsumingIngredientsOrMintingAPreviewIdentity() {
for (int width : new int[] {2, 3}) {
var fixture = new Fixture(width, 2);
var event = fixture.event(ClickType.LEFT, InventoryAction.PICKUP_ALL);
var found = ManualCraftPlan.capture(event);
assertTrue(found.isPresent(), "A manual result click with space must plan one character");
var plan = found.orElseThrow();
assertEquals(1, plan.quantity());
assertEquals(ManualCraftPlan.Route.CURSOR, plan.route());
assertTrue(plan.inventorySlots().isEmpty());
var after = plan.remainingMatrix();
for (int slot = 0; slot < 4; slot++) {
assertEquals(1, after[slot].getAmount());
assertEquals(2, fixture.grid.getMatrix()[slot].getAmount(), "Planning never debits live input");
}
assertTrue(new CharacterSheets().identify(fixture.grid.getResult()).isEmpty());
assertTrue(fixture.view.getCursor().isEmpty());
assertFalse(event.isCancelled(), "Planning itself does not alter event dispatch");
}
}
@Test
void shiftCraftingUsesDistinctEmptyStorageSlotsInNativeOrderAndStopsAtEitherLimit() {
for (int width : new int[] {2, 3}) {
for (int ingredientLimit : new int[] {3, 64}) {
var fixture = new Fixture(width, 64);
var matrix = fixture.grid.getMatrix();
matrix[3].setAmount(ingredientLimit);
fixture.grid.setMatrix(matrix);
for (int slot = 0; slot < 36; slot++) fixture.inventory.setItem(slot, new ItemStack(Material.COBBLESTONE, 64));
for (int slot : new int[] {8, 6, 35, 9}) fixture.inventory.setItem(slot, null);
var plan = ManualCraftPlan.capture(fixture.event(ClickType.SHIFT_LEFT,
InventoryAction.MOVE_TO_OTHER_INVENTORY)).orElseThrow();
int count = Math.min(4, ingredientLimit);
assertEquals(count, plan.quantity(), "One free slot per unique sheet, bounded by ingredients");
assertEquals(ManualCraftPlan.Route.INVENTORY, plan.route());
assertEquals(java.util.List.of(8, 6, 35, 9).subList(0, count), plan.inventorySlots());
assertEquals(64 - count, plan.remainingMatrix()[0].getAmount());
if (count == ingredientLimit) assertNull(plan.remainingMatrix()[3]);
else assertEquals(ingredientLimit - count, plan.remainingMatrix()[3].getAmount());
assertEquals(64, fixture.grid.getMatrix()[0].getAmount());
assertNull(fixture.inventory.getItem(8), "Planning must not deliver previews");
}
}
}
@Test
void refusesCancelledNonCraftWrongRecipeAndMalformedInputWithoutChangingAnything() {
var fixture = new Fixture(3, 2);
var cancelled = fixture.event(ClickType.LEFT, InventoryAction.PICKUP_ALL);
cancelled.setCancelled(true);
assertTrue(ManualCraftPlan.capture(cancelled).isEmpty(), "Prior cancellation is authoritative");
assertTrue(cancelled.isCancelled());
for (var action : new InventoryAction[] {InventoryAction.NOTHING, InventoryAction.CLONE_STACK,
InventoryAction.COLLECT_TO_CURSOR, InventoryAction.PLACE_ALL, InventoryAction.SWAP_WITH_CURSOR}) {
assertTrue(ManualCraftPlan.capture(fixture.event(ClickType.LEFT, action)).isEmpty(), action.toString());
}
var unrelated = new org.bukkit.inventory.ShapelessRecipe(new org.bukkit.NamespacedKey("other", "character_sheet"),
new ItemStack(Material.PAPER)).addIngredient(Material.STICK);
assertTrue(ManualCraftPlan.capture(new CraftItemEvent(unrelated, fixture.view, InventoryType.SlotType.RESULT,
0, ClickType.LEFT, InventoryAction.PICKUP_ALL)).isEmpty());
assertTrue(ManualCraftPlan.capture(new CraftItemEvent(new CharacterSheets().recipe(), fixture.view,
InventoryType.SlotType.CRAFTING, 1, ClickType.LEFT, InventoryAction.PICKUP_ALL)).isEmpty());
for (ItemStack bad : new ItemStack[] {null, new ItemStack(Material.DIAMOND),
new ItemStack(Material.PAPER), new ItemStack(Material.STICK, 65)}) {
var invalid = new Fixture(3, 2);
var inputs = invalid.grid.getMatrix();
inputs[0] = bad;
invalid.grid.setMatrix(inputs);
assertTrue(ManualCraftPlan.capture(invalid.event(ClickType.LEFT, InventoryAction.PICKUP_ALL)).isEmpty());
}
var extra = fixture.grid.getMatrix();
extra[8] = new ItemStack(Material.PAPER);
fixture.grid.setMatrix(extra);
assertTrue(ManualCraftPlan.capture(fixture.event(ClickType.LEFT, InventoryAction.PICKUP_ALL)).isEmpty());
assertEquals(2, fixture.grid.getMatrix()[0].getAmount());
assertEquals(Material.PAPER, fixture.grid.getMatrix()[8].getType());
}
@Test
void refusesMissingResultOccupiedCursorAndFullStorageButAllowsRightClick() {
var fixture = new Fixture(2, 1);
assertEquals(1, ManualCraftPlan.capture(fixture.event(ClickType.RIGHT,
InventoryAction.PICKUP_HALF)).orElseThrow().quantity());
fixture.view.setCursor(new ItemStack(Material.PAPER));
assertTrue(ManualCraftPlan.capture(fixture.event(ClickType.LEFT, InventoryAction.PICKUP_ALL)).isEmpty());
assertEquals(Material.PAPER, fixture.view.getCursor().getType());
fixture.view.setCursor(null);
for (int slot = 0; slot < 36; slot++) fixture.inventory.setItem(slot, new ItemStack(Material.PAPER));
assertTrue(ManualCraftPlan.capture(fixture.event(ClickType.SHIFT_RIGHT,
InventoryAction.MOVE_TO_OTHER_INVENTORY)).isEmpty(), "Unique identities cannot merge with ordinary Paper");
fixture.grid.setResult(null);
assertTrue(ManualCraftPlan.capture(fixture.event(ClickType.LEFT, InventoryAction.PICKUP_ALL)).isEmpty());
assertEquals(1, fixture.grid.getMatrix()[0].getAmount());
}
@Test
void numberAndOffhandKeysPlanOnlyOneSheetIntoAnEmptyExactDestination() {
for (int slot : new int[] {0, 8, 40}) {
var fixture = new Fixture(3, 12);
var click = slot == 40 ? ClickType.SWAP_OFFHAND : ClickType.NUMBER_KEY;
var event = new CraftItemEvent(new CharacterSheets().recipe(), fixture.view, InventoryType.SlotType.RESULT,
0, click, InventoryAction.HOTBAR_SWAP, slot == 40 ? -1 : slot);
var plan = ManualCraftPlan.capture(event).orElseThrow();
assertEquals(1, plan.quantity());
assertEquals(ManualCraftPlan.Route.INVENTORY, plan.route());
assertEquals(java.util.List.of(slot), plan.inventorySlots());
fixture.inventory.setItem(slot, new ItemStack(Material.DIAMOND));
assertTrue(ManualCraftPlan.capture(event).isEmpty(), "Never displace an existing hotbar/offhand stack");
assertEquals(Material.DIAMOND, fixture.inventory.getItem(slot).getType());
}
var fixture = new Fixture(2, 1);
for (int invalid : new int[] {-1, 9, 36, 40}) {
assertTrue(ManualCraftPlan.capture(new CraftItemEvent(new CharacterSheets().recipe(), fixture.view,
InventoryType.SlotType.RESULT, 0, ClickType.NUMBER_KEY, InventoryAction.HOTBAR_SWAP, invalid)).isEmpty());
}
}
@Test
void distinguishesSingleDropFromControlDropBulkWithoutSpawningOrConsuming() {
var fixture = new Fixture(3, 5);
var single = ManualCraftPlan.capture(fixture.event(ClickType.DROP, InventoryAction.DROP_ONE_SLOT)).orElseThrow();
var bulk = ManualCraftPlan.capture(fixture.event(ClickType.CONTROL_DROP, InventoryAction.DROP_ALL_SLOT)).orElseThrow();
assertEquals(1, single.quantity());
assertEquals(5, bulk.quantity(), "Control-drop is a second native bulk route");
assertEquals(ManualCraftPlan.Route.DROP, single.route());
assertEquals(ManualCraftPlan.Route.DROP, bulk.route());
assertTrue(bulk.inventorySlots().isEmpty());
assertNull(bulk.remainingMatrix()[0]);
assertEquals(5, fixture.grid.getMatrix()[0].getAmount());
fixture.view.setCursor(new ItemStack(Material.DIAMOND));
assertTrue(ManualCraftPlan.capture(fixture.event(ClickType.DROP, InventoryAction.DROP_ONE_SLOT)).isEmpty());
assertTrue(ManualCraftPlan.capture(fixture.event(ClickType.CONTROL_DROP, InventoryAction.DROP_ALL_SLOT)).isEmpty());
fixture.view.setCursor(null);
assertTrue(ManualCraftPlan.capture(fixture.event(ClickType.MIDDLE, InventoryAction.CLONE_STACK)).isEmpty());
assertTrue(ManualCraftPlan.capture(fixture.event(ClickType.DOUBLE_CLICK, InventoryAction.COLLECT_TO_CURSOR)).isEmpty());
assertTrue(ManualCraftPlan.capture(fixture.event(ClickType.DROP, InventoryAction.DROP_ALL_SLOT)).isEmpty());
}
@Test
void snapshotsDoNotAliasNativeMirrorsAndRejectStaleInputResultCursorRecipeOrView() {
var fixture = new Fixture(3, 3);
var plan = ManualCraftPlan.capture(fixture.event(ClickType.LEFT, InventoryAction.PICKUP_ALL)).orElseThrow();
assertTrue(plan.matches(fixture.view));
plan.remainingMatrix()[0].setAmount(44);
assertEquals(2, plan.remainingMatrix()[0].getAmount(), "Returned arrays/stacks cannot alter the saved plan");
fixture.grid.getMatrix()[0].setAmount(2);
assertEquals(2, fixture.grid.getMatrix()[0].getAmount(), "Fixture exercises native mirrors, not fake copied stacks");
assertFalse(plan.matches(fixture.view), "Live amount changes invalidate an async snapshot");
assertEquals(2, plan.remainingMatrix()[0].getAmount());
for (java.util.function.Consumer<Fixture> change : java.util.List.<java.util.function.Consumer<Fixture>>of(
f -> { var item = f.grid.getMatrix()[0]; var meta = item.getItemMeta();
meta.displayName(net.kyori.adventure.text.Component.text("Changed input")); item.setItemMeta(meta); },
f -> f.grid.setResult(new ItemStack(Material.PAPER)),
f -> f.view.setCursor(new ItemStack(Material.DIAMOND)),
f -> f.matrix.setCurrentRecipe(null))) {
var changed = new Fixture(2, 2);
var pending = ManualCraftPlan.capture(changed.event(ClickType.LEFT, InventoryAction.PICKUP_ALL)).orElseThrow();
change.accept(changed);
assertFalse(pending.matches(changed.view));
assertEquals(1, pending.remainingMatrix()[0].getAmount());
}
var other = new Fixture(3, 3);
assertFalse(plan.matches(other.view), "Identical contents in a different view are not the original transaction");
}
@Test
void detectsOccupiedPlannedDestinationsWithoutBlockingUnrelatedInventoryChanges() {
var fixture = new Fixture(3, 2);
var plan = ManualCraftPlan.capture(fixture.event(ClickType.SHIFT_LEFT,
InventoryAction.MOVE_TO_OTHER_INVENTORY)).orElseThrow();
assertEquals(java.util.List.of(8, 7), plan.inventorySlots());
fixture.inventory.setItem(12, new ItemStack(Material.DIAMOND));
assertTrue(plan.matches(fixture.view));
fixture.inventory.setItem(7, new ItemStack(Material.GOLD_INGOT));
assertFalse(plan.matches(fixture.view), "Sorting/new acquisitions must not be overwritten by a stale craft");
assertEquals(Material.GOLD_INGOT, fixture.inventory.getItem(7).getType());
assertThrows(UnsupportedOperationException.class, () -> plan.inventorySlots().clear());
}
@Test
void refusesAReplacedRecipeResultEvenIfItReusesTheOwnedKey() {
var fixture = new Fixture(2, 1);
var changed = new CharacterSheets().recipe().getResult();
changed.setAmount(2);
fixture.grid.setResult(changed);
var replaced = new org.bukkit.inventory.ShapelessRecipe(CharacterSheets.RECIPE, changed)
.addIngredient(Material.STICK).addIngredient(Material.PAPER)
.addIngredient(Material.FEATHER).addIngredient(Material.INK_SAC);
var event = new CraftItemEvent(replaced, fixture.view, InventoryType.SlotType.RESULT,
0, ClickType.LEFT, InventoryAction.PICKUP_ALL);
assertTrue(ManualCraftPlan.capture(event).isEmpty(), "One canonical nonplayable preview, not an arbitrary same-key result");
assertEquals(2, fixture.grid.getResult().getAmount());
}
private static final class Fixture {
final Menu menu = new Menu();
final TransientCraftingContainer matrix;
final CraftInventoryCrafting grid;
final CraftInventoryPlayer inventory = new CraftInventoryPlayer(
new net.minecraft.world.entity.player.Inventory(null, new EntityEquipment()) {
@Override public InventoryHolder getOwner() { return null; }
});
final InventoryView view;
Fixture(int width, int amount) {
matrix = new TransientCraftingContainer(menu, width, width);
var result = new ResultContainer();
matrix.resultInventory = result;
grid = new CraftInventoryCrafting(matrix, result);
view = new CraftAbstractInventoryView() {
@Override public CraftInventoryCrafting getTopInventory() { return grid; }
@Override public CraftInventoryPlayer getBottomInventory() { return inventory; }
@Override public HumanEntity getPlayer() { throw new AssertionError("Unexpected player/network access"); }
@Override public InventoryType getType() { return grid.getType(); }
@Override public ItemStack getCursor() { return CraftItemStack.asCraftMirror(menu.getCarried()); }
@Override public void setCursor(ItemStack item) { menu.setCarried(CraftItemStack.asNMSCopy(item)); }
@Override public String getTitle() { return "Crafting fixture"; }
@Override public String getOriginalTitle() { return getTitle(); }
@Override public void setTitle(String title) { throw new AssertionError("Unexpected title change"); }
@Override public MenuType getMenuType() { return null; }
};
menu.view = view;
var contents = new ItemStack[width * width];
var ingredients = new Material[] {Material.STICK, Material.PAPER, Material.FEATHER, Material.INK_SAC};
for (int slot = 0; slot < ingredients.length; slot++) contents[slot] = new ItemStack(ingredients[slot], amount);
grid.setMatrix(contents);
grid.setResult(new CharacterSheets().recipe().getResult());
var nativeRecipe = new net.minecraft.world.item.crafting.ShapelessRecipe(
new net.minecraft.world.item.crafting.Recipe.CommonInfo(true),
new net.minecraft.world.item.crafting.CraftingRecipe.CraftingBookInfo(
net.minecraft.world.item.crafting.CraftingBookCategory.MISC, ""),
net.minecraft.world.item.ItemStackTemplate.fromNonEmptyStack(CraftItemStack.asNMSCopy(grid.getResult())),
java.util.List.of(
net.minecraft.world.item.crafting.Ingredient.of(net.minecraft.world.item.Items.STICK),
net.minecraft.world.item.crafting.Ingredient.of(net.minecraft.world.item.Items.PAPER),
net.minecraft.world.item.crafting.Ingredient.of(net.minecraft.world.item.Items.FEATHER),
net.minecraft.world.item.crafting.Ingredient.of(net.minecraft.world.item.Items.INK_SAC)));
matrix.setCurrentRecipe(new net.minecraft.world.item.crafting.RecipeHolder<>(
net.minecraft.resources.ResourceKey.create(net.minecraft.core.registries.Registries.RECIPE,
net.minecraft.resources.Identifier.parse(CharacterSheets.RECIPE.toString())), nativeRecipe));
}
CraftItemEvent event(ClickType click, InventoryAction action) {
return new CraftItemEvent(new CharacterSheets().recipe(), view, InventoryType.SlotType.RESULT, 0, click, action);
}
}
private static final class Menu extends AbstractContainerMenu {
InventoryView view;
Menu() { super(null, 0); }
@Override public InventoryView getBukkitView() { return view; }
@Override public boolean stillValid(net.minecraft.world.entity.player.Player player) { return true; }
@Override public net.minecraft.world.item.ItemStack quickMoveStack(net.minecraft.world.entity.player.Player player, int slot) {
throw new AssertionError("This fixture does not execute vanilla result consumption");
}
@Override public void slotsChanged(net.minecraft.world.Container inventory) { }
}
}