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123 Commits
Author SHA1 Message Date
dmg 13828054e5 feat(events): audit combat feedback preferences
Release / release (push) Failing after 14m7s
2026-09-25 09:48:27 -04:00
dmg 39c58ef4d9 feat(events): audit account aura preferences
Release / release (push) Successful in 14m40s
2026-09-25 09:37:45 -04:00
dmg ec73018f93 feat(events): audit account particle preferences
Release / release (push) Successful in 14m30s
2026-09-25 09:21:18 -04:00
dmg b86f703d14 feat(events): record Meteor impact outcomes
Release / release (push) Successful in 12m56s
2026-09-25 03:19:10 -04:00
dmg 2231dd058a feat(events): record War Banner benefit outcomes
Release / release (push) Successful in 7m10s
2026-09-25 03:11:25 -04:00
dmg ff28f2e98d feat(events): record Sanctuary area and healing outcomes
Release / release (push) Successful in 7m19s
2026-09-25 03:02:45 -04:00
dmg 21877f6820 feat(events): record Chain Lightning strike outcomes
Release / release (push) Failing after 13m13s
2026-09-25 02:50:24 -04:00
dmg 228de3d08f feat(events): record Frost Nova burst outcomes
Release / release (push) Successful in 7m29s
2026-09-25 02:42:05 -04:00
dmg e3bc854481 feat(events): record Rallying Cry boost outcomes
Release / release (push) Successful in 13m10s
2026-09-25 02:28:10 -04:00
dmg 3163a491a0 feat(events): record Guardian Bond damage outcomes
Release / release (push) Successful in 13m31s
2026-09-25 02:18:00 -04:00
dmg 08d13d2192 feat(events): record Purify cleanse outcomes
Release / release (push) Successful in 13m17s
2026-09-25 02:01:08 -04:00
dmg 1d0cdc8f0f feat(events): record Mending Light healing outcomes
Release / release (push) Successful in 8m27s
2026-09-25 01:51:17 -04:00
dmg 9674a8e5e6 feat(events): record Fireball and configuration outcomes
Release / release (push) Successful in 14m20s
2026-09-25 01:41:25 -04:00
dmg dd75e6a76f feat(events): add opt-in ability cast event hooks
Release / release (push) Successful in 14m37s
2026-09-25 01:16:43 -04:00
dmg 22d92b5bbf feat(events): record character session and message outcomes
Release / release (push) Successful in 14m5s
2026-09-25 00:18:41 -04:00
dmg 26ccc95cdd feat(events): record character coin outcomes
Release / release (push) Successful in 14m24s
2026-09-24 23:57:29 -04:00
dmg 8ae8cdb603 feat(events): retain shared combat XP evidence
Release / release (push) Successful in 13m53s
2026-09-24 23:40:28 -04:00
dmg d18a41af6c feat(events): record combat reward resolutions
Release / release (push) Successful in 13m58s
2026-09-24 23:31:16 -04:00
dmg 6428ab999b feat(events): record persistent party outcomes
Release / release (push) Successful in 14m5s
2026-09-24 23:17:39 -04:00
dmg 6bb58cd52d feat(events): record complete Revive outcomes
Release / release (push) Successful in 13m59s
2026-09-24 22:44:16 -04:00
dmg 25eb6e3a6b feat(events): record passive recovery outcomes
Release / release (push) Successful in 13m53s
2026-09-24 22:26:45 -04:00
dmg 51b055da12 feat(events): record exact ability refunds
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dmg 60ccb34ab6 feat(events): record permanent stat mutations
Release / release (push) Successful in 14m32s
2026-09-24 22:00:02 -04:00
dmg 0bdb43b2bb feat(events): record acknowledged character book views
Release / release (push) Failing after 13m19s
2026-09-24 21:47:58 -04:00
dmg ae741496b3 feat(events): record inventory safeguard outcomes
Release / release (push) Successful in 13m50s
2026-09-24 21:30:33 -04:00
dmg fa917e57ba feat(rare-items): add explicit Phoenix Down rescue
Release / release (push) Successful in 13m18s
2026-09-24 21:05:41 -04:00
dmg 689877403f test(events): await downed presentation callback
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2026-09-24 20:38:55 -04:00
dmg 936e221c81 test(events): await acknowledged downed emission
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2026-09-24 09:04:20 -04:00
dmg 819a966160 feat(events): record downed combat outcomes
Release / release (push) Failing after 6m54s
2026-09-24 08:51:44 -04:00
dmg 1926dbb9f7 feat(events): add local CloudEvent journal
Release / release (push) Successful in 13m34s
2026-09-23 23:56:05 -04:00
dmg c776dca248 test(downed): allow completed shutdown drain
Release / release (push) Successful in 11m46s
2026-09-23 23:02:32 -04:00
dmg bce5391b70 feat(downed): add durable combat recovery
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2026-09-23 22:51:31 -04:00
dmg f183d7daaa feat(rare-shop): add magic core consumable
Release / release (push) Successful in 11m23s
2026-09-23 21:10:41 -04:00
dmg c960dbcf7b feat(rare-shop): add confirmed reskill consumable
Release / release (push) Successful in 11m53s
2026-09-23 20:55:32 -04:00
dmg fa87b44cc8 feat(rare-shop): add persistent potion market
Release / release (push) Successful in 11m55s
2026-09-23 20:26:19 -04:00
dmg 70ac5f0801 fix(test): await adventure reward publication
Release / release (push) Successful in 10m43s
2026-09-23 19:32:54 -04:00
dmg d8efc41fb6 fix(test): await durable Tail publication
Release / release (push) Failing after 5m14s
2026-09-23 19:23:52 -04:00
dmg 185de89c85 fix(test): await champion respawn condition
Release / release (push) Failing after 10m11s
2026-09-23 19:08:43 -04:00
dmg 618a6a2776 feat(dungeons): persist kill and trophy rewards
Release / release (push) Failing after 6m11s
2026-09-23 18:57:54 -04:00
dmg e308f2f884 fix(test): await next champion encounter
Release / release (push) Successful in 10m51s
2026-09-23 18:02:52 -04:00
dmg cf2e013f74 fix(test): await durable native publications
Release / release (push) Failing after 10m28s
2026-09-23 17:49:28 -04:00
dmg 720fdc1687 feat(adventure): add persistent camp trophies
Release / release (push) Successful in 6m33s
2026-09-23 17:39:40 -04:00
dmg 4d7ce211f5 fix(adventure): await dungeon mode publication
Release / release (push) Failing after 5m35s
2026-09-23 17:37:05 -04:00
dmg bca3033fd9 feat(adventure): add persistent champion trophies
Release / release (push) Failing after 5m30s
2026-09-23 17:19:46 -04:00
dmg 1e3c7f28e2 fix(adventure): await party acceptance publication
Release / release (push) Successful in 11m30s
2026-09-23 17:03:44 -04:00
dmg dc68811a56 fix(adventure): preview fishing submission terms
Release / release (push) Failing after 6m14s
2026-09-23 16:29:26 -04:00
dmg afc596e727 feat(adventure): add persistent fishing quests 2026-09-23 16:25:14 -04:00
dmg 421e44d86f feat(adventure): add site participation modes
Release / release (push) Successful in 11m36s
2026-09-23 15:23:18 -04:00
dmg 871258070b test(dungeon): await asynchronous creation
Release / release (push) Successful in 6m41s
2026-09-23 15:17:41 -04:00
dmg cbd0f70a8b feat(admin): recover saved character sheets
Release / release (push) Failing after 11m7s
2026-09-23 14:47:25 -04:00
dmg 7b588e08d2 feat(admin): inspect saved characters
Release / release (push) Failing after 6m1s
2026-09-23 12:50:00 -04:00
dmg 86f248d80c feat(commands): split player and admin roots
Release / release (push) Failing after 5m54s
2026-09-23 12:20:39 -04:00
dmg f8fed8998b fix(rewards): apply mob spacing to coins
Release / release (push) Successful in 11m12s
2026-09-23 08:35:39 -04:00
dmg 9837afc549 fix(sessions): preserve cross-world Tail delivery
Release / release (push) Successful in 11m37s
2026-09-23 08:22:11 -04:00
dmg 1ea4e8c13f feat(particles): add account-wide visibility control
Release / release (push) Successful in 11m33s
2026-09-23 07:11:10 -04:00
dmg e3f2f2481b feat(particles): add viewer-specific active auras
Release / release (push) Successful in 11m38s
2026-09-23 06:28:58 -04:00
dmg 6ec97569d3 feat(admin): add read-only active character view
Release / release (push) Successful in 11m51s
2026-09-23 00:02:07 -04:00
dmg fd5961ccd8 fix(sessions): simplify switch cooldown feedback
Release / release (push) Successful in 11m8s
2026-09-22 23:26:29 -04:00
dmg c2d84458c7 feat(adventure): add admin site teleports
Release / release (push) Successful in 10m59s
2026-09-22 18:25:14 -04:00
dmg f2a6043d08 feat(adventure): hide quest coordinates
Release / release (push) Successful in 11m29s
2026-09-22 18:09:30 -04:00
dmg 793245e890 test(dungeon): await durable global defeat
Release / release (push) Successful in 11m7s
2026-09-22 16:13:40 -04:00
dmg 6092567778 feat(adventure): add quest reward turn-ins
Release / release (push) Failing after 6m41s
2026-09-22 16:01:15 -04:00
dmg ff55fbace7 feat(adventure): add quest compass tracking
Release / release (push) Successful in 11m24s
2026-09-22 15:19:40 -04:00
dmg a637e4090c fix(training): let projectiles hit dummies
Release / release (push) Successful in 11m2s
2026-09-22 14:04:03 -04:00
dmg 0f3365c6ee feat(dungeon): allow proximity-linked rooms
Release / release (push) Successful in 11m21s
2026-09-22 12:50:01 -04:00
dmg af354a3097 feat(dungeon): add character-sheet bosses
Release / release (push) Successful in 11m47s
2026-09-22 08:57:38 -04:00
dmg e111d3919e feat(dungeon): add shared daily dungeons
Release / release (push) Failing after 10m1s
2026-09-21 23:34:39 -04:00
dmg 35418dbef5 feat(adventure): reset current adventure day
Release / release (push) Failing after 8m38s
2026-09-21 22:25:57 -04:00
dmg 3a2c4b8451 feat(adventure): add shaped site arenas
Release / release (push) Successful in 9m40s
2026-09-21 21:59:45 -04:00
dmg 60a29221f7 feat(adventure): present readable quest locations
Release / release (push) Successful in 9m23s
2026-09-21 21:40:05 -04:00
dmg 23179c62ae feat(feedback): render routine outcomes in gray
Release / release (push) Successful in 9m9s
2026-09-21 21:29:12 -04:00
dmg f0dc304f60 feat(adventure): add confirmed catalog rerolls
Release / release (push) Successful in 9m17s
2026-09-21 20:33:16 -04:00
dmg 3444c786c3 feat(adventure): add daily champion quests
Release / release (push) Successful in 9m59s
2026-09-21 19:56:35 -04:00
dmg 3ba3ef4a0b feat(adventure): add daily monster-camp quests
Release / release (push) Successful in 9m9s
2026-09-21 19:34:44 -04:00
dmg bc1a0b1f29 feat(passives): add basic-stick Knockback
Release / release (push) Successful in 8m54s
2026-09-21 18:34:13 -04:00
dmg fa219d9313 feat(rewards): add Witch hard-mob XP
Release / release (push) Successful in 8m30s
2026-09-21 18:21:10 -04:00
dmg d98a2a80a3 feat(combat): add base damage to basic attack
Release / release (push) Successful in 9m29s
2026-09-21 18:06:37 -04:00
dmg 7a85eea769 feat(book): add passive return navigation
Release / release (push) Successful in 9m24s
2026-09-21 17:19:47 -04:00
dmg 6d0d695052 feat(book): categorize active abilities
Release / release (push) Successful in 9m53s
2026-09-21 17:09:03 -04:00
dmg 710a29a43c feat(shield-bash): shorten strike cooldown
Release / release (push) Successful in 10m4s
2026-09-21 16:52:02 -04:00
dmg d3f58f4223 feat(great-sword): shorten attack recovery
Release / release (push) Successful in 10m13s
2026-09-21 16:43:22 -04:00
dmg 87024bfd24 feat(recovery): shorten initial healing delay
Release / release (push) Successful in 9m51s
2026-09-21 16:31:18 -04:00
dmg d8bbe78a08 feat(frost-shard): use fast arrow flight
Release / release (push) Successful in 9m56s
2026-09-21 16:23:46 -04:00
dmg 37be6b13fa feat(fireball): use fast arrow flight
Release / release (push) Successful in 9m54s
2026-09-21 16:13:18 -04:00
dmg 1dcc7cfae8 feat(training): add durable damage dummies
Release / release (push) Successful in 10m2s
2026-09-21 15:48:52 -04:00
dmg e16570cb35 feat(feedback): report accepted combat effects
Release / release (push) Successful in 10m7s
2026-09-21 14:48:24 -04:00
dmg be8870502f fix(session): prioritize native door interaction
Release / release (push) Successful in 9m57s
2026-09-21 11:57:22 -04:00
dmg 8b5461753c fix(book): shorten gear summary labels
Release / release (push) Successful in 9m45s
2026-09-21 11:49:45 -04:00
dmg 91412fa1ae fix(party): show Registrar fees in menus
Release / release (push) Successful in 9m46s
2026-09-21 11:01:37 -04:00
dmg 61bc67da3b fix(shop): simplify armor market labels
Release / release (push) Successful in 10m48s
2026-09-21 10:54:54 -04:00
dmg 1cc1012ecd fix(shop): allow Armorer use with bound controls
Release / release (push) Successful in 10m7s
2026-09-21 10:24:44 -04:00
dmg 396baf473f fix(party): allow Registrar use with bound controls
Release / release (push) Successful in 10m14s
2026-09-21 10:17:56 -04:00
dmg 1468db0533 feat(shop): add shared daily armor market
Release / release (push) Successful in 10m16s
2026-09-21 09:48:45 -04:00
dmg f9ab5b6e46 feat(gear): add permanent character armor
Release / release (push) Successful in 10m2s
2026-09-21 08:24:22 -04:00
dmg 0042f539a5 feat(party): persist character-owned parties
Release / release (push) Successful in 9m39s
2026-09-21 07:46:58 -04:00
dmg 9d6b945f82 fix(economy): persist PvP coin escrow
Release / release (push) Successful in 9m14s
2026-09-21 00:58:14 -04:00
dmg 5c5f774dea feat(economy): add character coins and exact rewards
Release / release (push) Successful in 5m11s
2026-09-21 00:56:09 -04:00
dmg 0536d4c717 feat(presentation): hide cooling controls
Release / release (push) Successful in 8m43s
2026-09-21 00:26:10 -04:00
dmg 079555900c feat(passives): add low-light vision
Release / release (push) Successful in 8m51s
2026-09-21 00:12:43 -04:00
dmg 1f3a1fe396 feat(passives): add speed I
Release / release (push) Successful in 9m25s
2026-09-21 00:05:25 -04:00
dmg 139cc4519b feat(passives): add health steal
Release / release (push) Successful in 11m11s
2026-09-20 23:52:33 -04:00
dmg 184d5520b2 feat(passives): add quicker regeneration II
Release / release (push) Successful in 8m39s
2026-09-20 23:31:04 -04:00
dmg 16087bdfec feat(passives): add quicker regeneration
Release / release (push) Successful in 8m48s
2026-09-20 23:21:19 -04:00
dmg bc8fe44033 feat(recovery): heal outside combat
Release / release (push) Successful in 11m2s
2026-09-20 22:57:23 -04:00
dmg 4517aa3a64 feat(abilities): show cooling controls
Release / release (push) Successful in 9m7s
2026-09-20 21:30:39 -04:00
dmg 89a57167cc feat(book): show ability prerequisites first
Release / release (push) Successful in 9m18s
2026-09-20 21:16:48 -04:00
dmg 9f5fede5e5 feat(book): add linked ability navigation
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2026-09-20 20:52:21 -04:00
dmg 18b174609d feat(ability): add meteor
Release / release (push) Successful in 8m32s
2026-09-20 19:52:20 -04:00
dmg dfa02bc335 feat(ability): add war banner
Release / release (push) Successful in 8m31s
2026-09-20 19:37:01 -04:00
dmg 4c2340d02b feat(ability): add sanctuary
Release / release (push) Successful in 7m53s
2026-09-20 19:17:06 -04:00
dmg d890fb8915 feat(abilities): add chain lightning
Release / release (push) Successful in 8m37s
2026-09-20 18:56:58 -04:00
dmg 683c4ed312 feat(abilities): add frost nova
Release / release (push) Successful in 8m7s
2026-09-20 18:22:03 -04:00
dmg c80c088945 feat(ability): add rallying cry
Release / release (push) Successful in 7m59s
2026-09-20 17:49:12 -04:00
dmg cc6c1a7f44 feat(ability): add guardian bond
Release / release (push) Successful in 8m4s
2026-09-20 17:31:37 -04:00
dmg 4abaeecf63 feat(ability): add purify
Release / release (push) Successful in 11m36s
2026-09-20 17:00:29 -04:00
dmg 5a22dc343a feat(ability): add mending light
Release / release (push) Successful in 7m41s
2026-09-20 16:42:45 -04:00
dmg db1c7b5906 test(release): verify versioned pack URL
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2026-09-20 15:56:46 -04:00
dmg 9ab5bffd2c feat(admin): grant fantasy character experience 2026-09-20 15:53:58 -04:00
dmg a58c192358 feat(crafting): discover character sheet recipe
Release / release (push) Failing after 8m34s
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dmg 0fcb1e7e9c feat(presentation): hide held character sheets
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dmg 5d574dc6e9 feat(admin): autocomplete recovery commands
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2026-09-20 14:25:23 -04:00
dmg a71262f115 feat(admin): configure party capacity
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dmg 8119673c9f feat(admin): control roleplay availability
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2026-09-20 14:08:39 -04:00
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+4 -2
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@@ -96,9 +96,11 @@ jobs:
uses: actions/upload-artifact@ff15f0306b3f739f7b6fd43fb5d26cd321bd4de5 # v3
with:
name: purpur-fantasy-stick-${{ steps.release.outputs.version }}
path: build/libs/purpur-fantasy-stick-${{ steps.release.outputs.version }}.jar
path: |
build/libs/purpur-fantasy-stick-${{ steps.release.outputs.version }}.jar
build/distributions/purpur-fantasy-stick-${{ steps.release.outputs.version }}-resource-pack.zip
if-no-files-found: error
- name: Publish verified JAR through a draft release
- name: Publish verified JAR and resource pack through a draft release
if: steps.release.outputs.created == 'true'
env:
RELEASE_CREDENTIAL: ${{ secrets.RELEASE_TOKEN }}
+20 -7
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@@ -1,6 +1,6 @@
# Fantasy Stick
**Transferable characters and standalone names (US-001), equipment restoration (US-002), inventory safety (US-003), paginated character inspection (US-005), native session health/defeat (US-006), book parties/native damage protection (US-012), and switch delay (US-023) have automated implementation coverage. The full RPG remains in development and is not deployment-ready.**
**Transferable characters, equipment restoration, inventory safety, character inspection, native session health, durable downed decisions and combat Revive, parties, and switch delay have automated implementation coverage. The full RPG remains in development and is not deployment-ready.**
Fantasy Stick is the proposed transferable-character RPG plugin for Social Minecraft. Its approved design uses Paper character sheets, native equipment storage and a book/basic-stick/seven-ability hotbar. Crafting, native-health offhand sessions, read-only character books and book-managed parties with native damage protection are assembled; active food overrides, stat/ability book actions, combat progression and spells remain incomplete. The server-independent progression core now tests initial stats/points, stat purchases, CON's equal maximum/current-health gain, capped XP and `MAX` presentation. YAML persistence, backend death/revival transitions and a native signed-book factory are also present. Saved-sheet crafting and accepted anvil-name persistence are wired. Stat purchases and spell execution remain incomplete.
@@ -20,6 +20,14 @@ Fantasy Stick is the proposed transferable-character RPG plugin for Social Minec
Build output is `build/libs/purpur-fantasy-stick-<version>.jar`. Server APIs, tests, credentials, and Node tooling are not bundled in the plugin. Runtime identity is `FantasyStick`, entrypoint `games.dmg.fantasystick.FantasyStickPlugin`, data folder `FantasyStick`, namespace `fantasystick`. Startup registers the manual crafting controller and automated-Crafter guard before the character-sheet recipe. Equipment sessions and permission-gated administration are registered; spell execution remains absent.
## Local event files
Fantasy Stick independently writes compact CloudEvents 1.0 JSON objects as UTF-8 JSONL under `<plugin data directory>/events/YYYY-MM-DD/events-<boot UUID>-<segment>.jsonl`. The initial foundation records plugin lifecycle/recovery and correlated observed/resolved native interactions for active characters: block/entity/item/inventory/vehicle/control use, item pickup/drop, held-slot changes and discrete teleports. The downed feature additionally records durable downing/resolution facts, learned combat-Revive casts and results, accepted final-death/Tail transitions, prevented waiting/protection damage, protection expiry, and authorized downed-policy reads/changes. Stable episode/action identities and original deadlines, attribution, custody, locations, frozen rewards, caster cooldown/range/line-of-sight context survive recovery. Phoenix Down purchase, explicit downed-menu use, exact item/health proof, protection/prevention and expiry records are emitted only from their acknowledged feature boundaries. It intentionally excludes movement/look ticks, rendering, particles and unrelated ordinary-player activity. It has no dependency on Event Producer, no network endpoint and no player-facing log reader.
A stable plugin-owned server UUID and per-lifetime boot/sequence identity distinguish records. Events rotate at UTC midnight, on each writer lifetime and before 128 MiB; an oversized record stays whole in its own segment. Accepted work is first retained in internal pending files and exported at least once with unchanged IDs, so consumers must deduplicate by `(source, id)`. Startup recovers pending work, quarantines malformed/interrupted tails outside `*.jsonl`, and reports incomplete prior lifetimes without inventing a shutdown. Queue overload and pre-durable native-observation crashes remain truthful loss windows; logging never rolls back or replays gameplay.
These files have no automatic deletion, compression or retention limit, so disk use grows until operators manage it under a separately approved policy. Current generic records include stable account/character/session IDs and precise locations; later feature-owned event slices may include complete public and recognized private-message text. Restrict event files and backups to operators accordingly. They are not encrypted or cryptographically tamper-evident, and feedback/particle preferences do not disable auditing.
## Character storage and keepsakes
`YamlCharacterRepository` stores schema-version-1 records at `<plugin data directory>/characters/<character UUID>.yml`. Character identity, name, progress, seven-slot loadout, ability cooldowns, explicit `dead` flag and latest death ID/time are preserved; the record has no holder-owned equipment or ordinary-health/nutrition snapshot. Integer values and decimal health retain exact precision, and timestamps use UTC RFC 3339 strings. Unknown learned ability IDs and unlearned cooldowns survive reload.
@@ -136,9 +144,12 @@ Optional `character-swap-cooldown-seconds` defaults to `900`; zero bypasses the
Administration (permission `fantasystick.admin`, default operators):
- `/fantasystick inspect <player-uuid>` — asynchronous receipt/native-session inspection.
- `/fantasystick recover <player-uuid>` — validated online equipment/game-mode restoration only; no forced overwrite, progression grant or ambiguous replay.
- `/fantasystick config adventure-mode [true|false]` — show or persist the policy for new sessions; no change to active sessions.
- `/fstickadmin character find <name...>` and `character show <character-uuid>` — asynchronously locate authoritative saved characters and inspect one exact UUID read-only.
- `/fstickadmin character view <online-player>` — opens the exact online account's current active character as a complete read-only virtual book for an in-game administrator.
- `/fstickadmin character recover <character-uuid> <online-player>` — previews and explicitly confirms a generation-revoking reissue of the same saved character; dead characters use a distinct no-Tail revival action, and unresolved native delivery remains fail-closed.
- `/fstickadmin inspect <player-uuid>` — asynchronous receipt/native-session inspection.
- `/fstickadmin recover <player-uuid>` — validated online equipment/game-mode restoration only; no forced overwrite, progression grant or ambiguous replay.
- `/fstickadmin config adventure-mode [true|false]` — show or persist the policy for new sessions; no change to active sessions.
Tests use actual native items, inventories, serialization, Paper event dispatch and menu-close behavior, with explicit scheduler/player/world ports. Drag continuation ordering includes a model based on pinned bytecode. The packaged lifecycle fixture isolates the entrypoint but delegates helpers parent-first. Live clients, production PluginClassLoader execution and arbitrary-plugin/crash atomicity are not claimed verified. No deployment or existing-data migration is authorized by story completion.
@@ -166,17 +177,19 @@ A same-process retry can acknowledge gear already verified restored for that exa
## Native fantasy health, exit and defeat
Offhand entry applies actual native maximum health `min(10 + CON, native health limit)`, resumes saved remaining character health, and shows public blue particles. A fresh character's saved health starts full. CON has no gameplay cap; high values do not reject entry. Native damage/healing rules remain in effect, with the existing party/mixed-mode protection. The book reports current native health rather than waiting for an exit save.
Offhand entry applies actual native maximum health `min(10 + CON, native health limit)`, resumes saved remaining character health, and supplies the recurring blue active-character aura to native viewers who opt in with `/fstick particles players on`. The account-owned aura preference defaults to off; `/fstick particles players` reports it and `/fstick particles players off` hides only this recurring aura. The independent, default-on `/fstick particles all [on|off]` preference durably controls every explicit Fantasy Stick particle for that account without changing nearby players' delivery, sounds or gameplay. Turning `all` off temporarily takes precedence without overwriting the saved `players` choice. A fresh character's saved health starts full. CON has no gameplay cap; high values do not reject entry. Native damage/healing rules remain in effect, with the existing party/mixed-mode protection. The book reports current native health rather than waiting for an exit save.
`NativeMaximumHealth` owns only the effective-value cache/dirty callback of that player's existing native maximum-health instance. Base values, modifiers and native potion expiry remain owned by their original sources; nothing is copied back from an old modifier snapshot. The native player health methods and client attribute snapshot are tested. This adapter uses **pinned Purpur 2618 internals**, including private fields; a detached startup probe exercises installation, recalculation and removal before gameplay is registered. Runtime upgrades require renewed native compatibility verification, not a guessed fallback or global attribute-limit changes. Matching native health scaling displays the real fantasy maximum, not a separate virtual health pool; a later unrelated display-scale change is preserved on exit.
Ordinary health, food, saturation, exhaustion and health-display state belong to the holder/session, not the character sheet. The session receipt acknowledges this snapshot before native mutation; versioned player PDC records its application/restoration phase. Voluntary exit restores ordinary gear/vitals at the current location, with ordinary health capped by the current legitimate maximum. Character damage is saved on the worker, and the character claim/receipt cannot complete ahead of that acknowledgment. Quit and disable perform the same best-effort cleanup. Failed or uncertain saves retain the receipt and acknowledged character record instead of permitting a stale-health reentry. Missing/ambiguous native proof never authorizes a snapshot heal; process-owned maximum overrides are still retired independently of equipment/client-write failures.
An intercepted fantasy defeat records authoritative death once, removes session state, restores ordinary health to its current maximum and attempts return to the entry location. Ordinary health is restored before health-scale setters can send or queue client health packets: cancelled defeat must not deliver zero health and strand an otherwise alive player on a death screen. Refused/failed return leaves the player at the current location with a warning, not an alternate destination or invulnerability. A public red burst marks the defeat location. After the death acknowledgment, guarded conversion replaces the unchanged sheet stack with one signed Tail book. New Tails group ordinary-sized name/level/XP/points/stats on a summary page, then give each learned ability its own section with saved ID, assigned ability slots and cooldown deadline. Unknown IDs, saved unlearned cooldowns, empty abilities and death time stay explicit; long content continues onto additional pages without truncation. No ability descriptions are invented and existing books are not rewritten. Static Unicode-safe Tail pagination survives native serialization without a plugin; signed books use a different codec from the 100-page writable-book format. Stale or ambiguous conversion never overwrites another item or automatically reissues a book.
An intercepted active-character lethal outcome now creates one durable downed episode rather than immediately recording death. The episode captures its original session, holder, lethal attribution, downed anchor, entry-return location and absolute deadline. While it remains pending, native damage, healing, movement, displacement, inventory/control changes and ordinary gameplay actions are contained; logout and shutdown restore only safe ordinary-holder state while retaining the original countdown. Reconnect rebinds the same proved session at its saved anchor without resetting time. The bounded death menu can accept death, explicitly consume one character-owned Phoenix Down, or wait for the learned, aimed, any-party Revive. Phoenix Down is a persistent Rare Items product with global midnight-UTC stock 0–2, base price 1000 and the shared ±10% pricing policy; a newly delivered product appears only at the next scheduled or authorized restock. Purchase has no immediate effect and the character Inventory instructs use only while downed. An enabled exact-menu choice reserves one item against that episode, competes through the same single-outcome authority, restores full current fantasy health in place and applies the captured `rare-phoenix-down-invulnerability-seconds` deadline (default 5, zero allowed). Logout, restart, waiting, menu reopen, Accept Death, timeout and ordinary Inventory use never consume one automatically. A learned Revive or final death that wins leaves the item intact.
Accept Death and timeout compete with Revive for one persisted outcome. Successful Revive saves full current fantasy health, resumes the same active character in place and uses one absolute configurable protection deadline. Final death records the decision time—or the original expiry for delayed offline reconciliation—then applies frozen PvP reward/coin shares and party consequences exactly once before guarded Tail conversion. Ordinary health is restored before health-scale setters can send or queue client health packets, and return uses only the captured session-entry location. Refused or unavailable destinations retain explicit recovery evidence. New Tails retain the existing signed, authoritative death identity and readable static character history; stale or ambiguous conversion never overwrites another item or automatically reissues a book.
Interrupted recovery requires matching player/session receipt and native proof. It preserves current native modifier ownership and does not resurrect expired effects. Repeated/stale recovery cannot replay ordinary health or recreate an already released claim. This is **not crash-atomic** across player, inventory and plugin files; unresolved native setter phases and unacknowledged progress may require inspection. Legacy equipment-only receipts remain readable but do not grant health-restoration authority. Older binaries do not understand the new optional ordinary-vitals receipt field; do not downgrade across unresolved newer receipts.
Active hunger/exhaustion suppression and food-regeneration discrimination remain US-026 work. Book stat purchases, XP delivery, basic/learned attacks and Revive remain separate unfinished stories. The preceding equipment/progression checkpoint sections are historical evidence, not the current health scope.
The preceding equipment/progression checkpoint sections retain their historical evidence; current downed, Revive, nutrition, progression and combat behavior is governed by their later delivered stories and native integration tests.
## Character inspection and inventory safety
+39 -5
View File
@@ -1,5 +1,6 @@
import java.net.URI
import java.security.MessageDigest
import org.gradle.api.tasks.bundling.Zip
plugins {
java
@@ -7,6 +8,7 @@ plugins {
group = "games.dmg"
version = providers.gradleProperty("releaseVersion").orElse("0.1.0-SNAPSHOT").get()
val pluginVersion = version.toString()
repositories {
mavenCentral()
@@ -33,11 +35,43 @@ dependencies {
testRuntimeOnly("org.junit.platform:junit-platform-launcher")
}
val resourcePackInput = layout.buildDirectory.dir("generated/resource-pack-input")
val prepareResourcePack = tasks.register<Copy>("prepareResourcePack") {
from("src/resourcePack")
into(resourcePackInput)
filesMatching("pack.mcmeta") { expand("version" to pluginVersion) }
}
val sheetResourcePack = tasks.register<Zip>("sheetResourcePack") {
dependsOn(prepareResourcePack)
from(resourcePackInput)
archiveFileName.set("purpur-fantasy-stick-$pluginVersion-resource-pack.zip")
destinationDirectory.set(layout.buildDirectory.dir("distributions"))
isPreserveFileTimestamps = false
isReproducibleFileOrder = true
}
val resourcePackMetadata = layout.buildDirectory.dir("generated/resource-pack-metadata")
val generateResourcePackMetadata = tasks.register("generateResourcePackMetadata") {
dependsOn(sheetResourcePack)
inputs.file(sheetResourcePack.flatMap { it.archiveFile })
inputs.property("pluginVersion", pluginVersion)
outputs.file(resourcePackMetadata.map { it.file("sheet-resource-pack.properties") })
doLast {
val pack = sheetResourcePack.get().archiveFile.get().asFile
val sha1 = MessageDigest.getInstance("SHA-1").digest(pack.readBytes()).joinToString("") { "%02x".format(it) }
val version = pluginVersion
val output = resourcePackMetadata.get().file("sheet-resource-pack.properties").asFile
output.parentFile.mkdirs()
output.writeText("url=https://git.garvis.dev/dmg/purpur-fantasy-stick/releases/download/v$version/purpur-fantasy-stick-$version-resource-pack.zip\nsha1=$sha1\n")
}
}
sourceSets.main.get().resources.srcDir(resourcePackMetadata)
tasks.test {
useJUnitPlatform()
dependsOn(tasks.jar)
dependsOn(tasks.jar, sheetResourcePack)
systemProperty("distribution.jar", tasks.jar.get().archiveFile.get().asFile.absolutePath)
systemProperty("distribution.version", project.version.toString())
systemProperty("distribution.version", pluginVersion)
systemProperty("resource.pack.zip", sheetResourcePack.get().archiveFile.get().asFile.absolutePath)
}
// Patch the exact supported runtime for non-listening native API tests, as in Purpur Base.
@@ -88,13 +122,14 @@ nativeTest.compileClasspath += sourceSets.main.get().output + nativeRuntimeJars
nativeTest.runtimeClasspath += sourceSets.main.get().output + nativeRuntimeJars
val nativeCompatibilityTest = tasks.register<Test>("nativeCompatibilityTest") {
description = "Verifies packaged metadata and native item serialization without starting a server"
dependsOn(tasks.jar)
dependsOn(tasks.jar, sheetResourcePack)
testClassesDirs = nativeTest.output.classesDirs
classpath = nativeTest.runtimeClasspath
useJUnitPlatform()
maxHeapSize = "1G"
workingDir(nativeRuntime)
systemProperty("distribution.jar", tasks.jar.get().archiveFile.get().asFile.absolutePath)
systemProperty("resource.pack.zip", sheetResourcePack.get().archiveFile.get().asFile.absolutePath)
}
val installReleaseTools = tasks.register<Exec>("installReleaseTools") {
commandLine("npm", "ci", "--ignore-scripts", "--no-audit", "--no-fund")
@@ -105,9 +140,8 @@ val releaseToolCheck = tasks.register<Exec>("releaseToolCheck") {
}
tasks.check { dependsOn(nativeCompatibilityTest, releaseToolCheck) }
val pluginVersion = version
tasks.processResources {
dependsOn(generateResourcePackMetadata)
inputs.property("pluginVersion", pluginVersion)
filesMatching("plugin.yml") {
expand("version" to pluginVersion)
+2 -1
View File
@@ -9,8 +9,9 @@ try {
if (!/^(0|[1-9]\d*)\.(0|[1-9]\d*)\.(0|[1-9]\d*)$/.test(version)
|| !credential || !/^[a-f0-9]{40}$/.test(commit)) throw new Error("Invalid input");
const jar = await readFile(`build/libs/purpur-fantasy-stick-${version}.jar`);
const resourcePack = await readFile(`build/distributions/purpur-fantasy-stick-${version}-resource-pack.zip`);
await publishRelease({
credential, version, commit, jar,
credential, version, commit, jar, resourcePack,
notes: process.env.RELEASE_NOTES ?? "See the source history for changes.",
}, fetch);
console.log(`Published purpur-fantasy-stick v${version}.`);
+25 -16
View File
@@ -8,12 +8,15 @@ const input: ReleaseInput = {
commit: "a".repeat(40),
notes: "Verified changes",
jar: new Uint8Array([0x50, 0x4b, 0x03, 0x04]),
resourcePack: new Uint8Array([0x50, 0x4b, 0x03, 0x05]),
};
function success(init: RequestInit): Response {
function success(init: RequestInit, url = ""): Response {
const pack = url.includes("resource-pack.zip");
return Response.json({
id: 42, draft: init.method !== "PATCH", tag_name: "v1.2.3",
name: "purpur-fantasy-stick-1.2.3.jar", size: input.jar.length,
name: pack ? "purpur-fantasy-stick-1.2.3-resource-pack.zip" : "purpur-fantasy-stick-1.2.3.jar",
size: pack ? input.resourcePack.length : input.jar.length,
});
}
@@ -21,7 +24,7 @@ test("creates a draft on the fixed repository and exact source commit, without f
const calls: { url: string; init: RequestInit }[] = [];
const id = await publishRelease(input, async (url, init) => {
calls.push({ url, init });
return success(init);
return success(init, url);
});
assert.ok(calls.length >= 1);
const first = calls[0]!;
@@ -40,17 +43,21 @@ test("uploads the exact versioned bytes before publishing the draft", async () =
const calls: { url: string; init: RequestInit }[] = [];
await publishRelease(input, async (url, init) => {
calls.push({ url, init });
return success(init);
return success(init, url);
});
assert.equal(calls.length, 3);
assert.equal(calls.length, 4);
assert.equal(calls[1]!.url,
"https://git.garvis.dev/api/v1/repos/dmg/purpur-fantasy-stick/releases/42/assets?name=purpur-fantasy-stick-1.2.3.jar");
assert.equal(calls[1]!.init.method, "POST");
assert.deepEqual(new Uint8Array(await new Response(calls[1]!.init.body).arrayBuffer()), input.jar);
assert.equal(new Headers(calls[1]!.init.headers).get("content-type"), "application/octet-stream");
assert.equal(calls[2]!.init.method, "PATCH");
assert.equal(calls[2]!.url, "https://git.garvis.dev/api/v1/repos/dmg/purpur-fantasy-stick/releases/42");
assert.deepEqual(JSON.parse(String(calls[2]!.init.body)), { draft: false });
assert.equal(calls[2]!.url,
"https://git.garvis.dev/api/v1/repos/dmg/purpur-fantasy-stick/releases/42/assets?name=purpur-fantasy-stick-1.2.3-resource-pack.zip");
assert.equal(calls[2]!.init.method, "POST");
assert.deepEqual(new Uint8Array(await new Response(calls[2]!.init.body).arrayBuffer()), input.resourcePack);
assert.equal(calls[3]!.init.method, "PATCH");
assert.equal(calls[3]!.url, "https://git.garvis.dev/api/v1/repos/dmg/purpur-fantasy-stick/releases/42");
assert.deepEqual(JSON.parse(String(calls[3]!.init.body)), { draft: false });
for (const call of calls) {
assert.equal(call.init.redirect, "error");
assert.equal(new Headers(call.init.headers).get("authorization"), `token ${input.credential}`);
@@ -58,14 +65,14 @@ test("uploads the exact versioned bytes before publishing the draft", async () =
}
});
for (const failureStep of [1, 2, 3]) {
for (const failureStep of [1, 2, 3, 4]) {
for (const status of [302, 401, 409, 500]) {
test(`stops at step ${failureStep} on HTTP ${status} without leaking API error bodies`, async () => {
let calls = 0;
await assert.rejects(publishRelease(input, async (_url, init) => {
calls++;
if (calls === failureStep) return new Response(input.credential, { status });
return success(init);
return success(init, _url);
}), (error: unknown) => {
assert.ok(error instanceof Error);
assert.ok(error.message.includes(String(status)));
@@ -85,7 +92,7 @@ test("sanitizes transport errors and does not follow a redirect with the credent
for (const invalid of [
{ credential: "" }, { credential: "header\r\ninjection" }, { version: "../../latest" },
{ version: "1.0.0-SNAPSHOT" }, { commit: "main" }, { jar: new Uint8Array() },
{ version: "1.0.0-SNAPSHOT" }, { commit: "main" }, { jar: new Uint8Array() }, { resourcePack: new Uint8Array() },
]) {
test(`rejects invalid ${Object.keys(invalid)[0]} before any network request`, async () => {
let calls = 0;
@@ -112,16 +119,18 @@ for (const body of ["not JSON", "null", JSON.stringify({ id: -1 }), JSON.stringi
for (const [failureStep, body] of [
[2, {}], [2, { name: "other.jar", size: 4 }],
[2, { name: "purpur-fantasy-stick-1.2.3.jar", size: 0 }],
[3, { id: 42, draft: true, tag_name: "v1.2.3" }],
[3, { id: 77, draft: false, tag_name: "v1.2.3" }],
[3, { id: 42, draft: false, tag_name: "v8.8.8" }],
[3, {}], [3, { name: "other.zip", size: 4 }],
[3, { name: "purpur-fantasy-stick-1.2.3-resource-pack.zip", size: 0 }],
[4, { id: 42, draft: true, tag_name: "v1.2.3" }],
[4, { id: 77, draft: false, tag_name: "v1.2.3" }],
[4, { id: 42, draft: false, tag_name: "v8.8.8" }],
] as const) {
test(`requires a matching asset and completed publication: ${JSON.stringify(body)}`, async () => {
let calls = 0;
await assert.rejects(publishRelease(input, async (_url, init) => {
calls++;
return calls === failureStep ? Response.json(body) : success(init);
}), { message: failureStep === 2 ? "Invalid release asset response." : "Invalid published release response." });
return calls === failureStep ? Response.json(body) : success(init, _url);
}), { message: failureStep === 2 || failureStep === 3 ? "Invalid release asset response." : "Invalid published release response." });
assert.equal(calls, failureStep);
});
}
+12 -1
View File
@@ -4,6 +4,7 @@ export interface ReleaseInput {
commit: string;
notes: string;
jar: Uint8Array;
resourcePack: Uint8Array;
}
export type Request = (url: string, init: RequestInit) => Promise<Response>;
@@ -13,7 +14,7 @@ const releases = "https://git.garvis.dev/api/v1/repos/dmg/purpur-fantasy-stick/r
export async function publishRelease(input: ReleaseInput, request: Request): Promise<number> {
if (!/^[\x21-\x7e]+$/.test(input.credential)
|| !/^(0|[1-9]\d*)\.(0|[1-9]\d*)\.(0|[1-9]\d*)$/.test(input.version)
|| !/^[a-f0-9]{40}$/.test(input.commit) || input.jar.length === 0) {
|| !/^[a-f0-9]{40}$/.test(input.commit) || input.jar.length === 0 || input.resourcePack.length === 0) {
throw new Error("Invalid release input.");
}
const send: Request = async (url, init) => {
@@ -49,6 +50,16 @@ export async function publishRelease(input: ReleaseInput, request: Request): Pro
if (asset.name !== `purpur-fantasy-stick-${input.version}.jar` || asset.size !== input.jar.length) {
throw new Error("Invalid release asset response.");
}
const packName = `purpur-fantasy-stick-${input.version}-resource-pack.zip`;
const packResponse = await send(`${releases}/${release.id}/assets?name=${packName}`, {
method: "POST", redirect: "error",
headers: { authorization: `token ${input.credential}`, "content-type": "application/octet-stream" },
body: new Uint8Array(input.resourcePack).buffer,
});
const pack = await readObject(packResponse, "Invalid release asset response.");
if (pack.name !== packName || pack.size !== input.resourcePack.length) {
throw new Error("Invalid release asset response.");
}
const publishedResponse = await send(`${releases}/${release.id}`, {
method: "PATCH", redirect: "error",
headers: { authorization: `token ${input.credential}`, "content-type": "application/json" },
File diff suppressed because it is too large. Load diff
@@ -13,9 +13,10 @@ import org.bukkit.Material;
/** Immutable internal ability metadata and focused effect boundary; not an external add-on API. */
public record AbilityDefinition(String id, String name, Material icon, List<String> lore, String instructions,
Map<Stat, BigInteger> requirements, BigInteger pointCost, Activation activation,
Map<Stat, BigInteger> requirements, BigInteger pointCost, Category category, Activation activation,
ControlInput.Gesture gesture, Duration cooldown, Map<String, BigDecimal> parameters,
TargetPolicy targetPolicy, AbilityEffect effect) {
public enum Category { ATK, BUF, HEAL }
public enum Activation { IMMEDIATE, DELAYED, PROJECTILE, AREA, SELECTION }
public enum TargetPolicy { SELF, HOSTILE, PROJECTILE_HOSTILE, ALLY, PARTY, AREA, SELECTION, EXCEPTIONAL_NONCOMBAT,
EXCEPTIONAL_NONCOMBAT_SELECTION }
@@ -25,12 +26,12 @@ public record AbilityDefinition(String id, String name, Material icon, List<Stri
public AbilityDefinition {
Objects.requireNonNull(id); Objects.requireNonNull(name); Objects.requireNonNull(icon);
Objects.requireNonNull(lore); Objects.requireNonNull(instructions); Objects.requireNonNull(requirements);
Objects.requireNonNull(pointCost); Objects.requireNonNull(activation); Objects.requireNonNull(gesture);
Objects.requireNonNull(pointCost); Objects.requireNonNull(category); Objects.requireNonNull(activation); Objects.requireNonNull(gesture);
Objects.requireNonNull(cooldown); Objects.requireNonNull(parameters); Objects.requireNonNull(targetPolicy);
Objects.requireNonNull(effect);
lore = List.copyOf(lore); requirements = Map.copyOf(requirements); parameters = Map.copyOf(parameters);
if (!ID.matcher(id).matches() || name.isBlank() || icon.isAir() || lore.isEmpty()
|| lore.stream().anyMatch(String::isBlank) || instructions.isBlank() || pointCost.signum() <= 0
|| lore.stream().anyMatch(String::isBlank) || instructions.isBlank() || !pointCost.equals(BigInteger.ONE)
|| cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0 || requirements.values().stream().anyMatch(value -> value.compareTo(BigInteger.TEN) < 0)
|| parameters.entrySet().stream().anyMatch(entry -> !PARAMETER.matcher(entry.getKey()).matches()
|| entry.getValue().signum() < 0 || !Double.isFinite(entry.getValue().doubleValue()))) {
@@ -39,20 +39,60 @@ public final class AbilityEngine implements Consumer<ControlInput>, AutoCloseabl
private final Consumer<Runnable> nextTick;
private final AbilityScheduler scheduler;
private final Consumer<AbilityReport> reports;
private final AbilityFeedback feedback;
private final games.dmg.fantasystick.training.TrainingDamage trainingDamage;
private final Consumer<Failure> failures;
private final Map<Key, Object> pending = new HashMap<>();
private final Set<String> eventOwnedAbilities = new HashSet<>();
private final Map<Key, Long> generations = new HashMap<>();
private final Map<Key, Set<Runtime>> active = new HashMap<>();
private org.bukkit.scheduler.BukkitTask sweepTask;
private games.dmg.fantasystick.events.AbilityCastEventBridge castEvents;
private boolean closed;
public void attachCastEvents(games.dmg.fantasystick.events.AbilityCastEventBridge events) {
if (closed || castEvents != null) throw new IllegalStateException("Cast events already attached or engine closed");
castEvents = Objects.requireNonNull(events);
}
/** An ability owner opts in only after its actual effect-specific event path is delivered. */
public void enableCastEventsFor(String abilityId) {
if (closed || registry.find(Objects.requireNonNull(abilityId)).isEmpty())
throw new IllegalArgumentException("Unknown or closed ability event owner");
eventOwnedAbilities.add(abilityId);
}
public boolean eventsEnabledFor(String abilityId) { return eventOwnedAbilities.contains(abilityId); }
private void resolve(games.dmg.fantasystick.events.AbilityCastEventBridge.Cast audit,
String outcome, String reason) {
if (castEvents != null) castEvents.resolved(audit, outcome, reason);
}
public AbilityEngine(AbilityRegistry registry, CharacterStorage characters, EquipmentSessions sessions,
PartyRoster parties, Clock clock, Consumer<Runnable> nextTick, AbilityScheduler scheduler,
Consumer<AbilityReport> reports, Consumer<Failure> failures) {
this(registry, characters, sessions, parties, clock, nextTick, scheduler, reports,
(definition, input, type, target, amount) -> { },
games.dmg.fantasystick.training.TrainingDamage.passthrough(), failures);
}
public AbilityEngine(AbilityRegistry registry, CharacterStorage characters, EquipmentSessions sessions,
PartyRoster parties, Clock clock, Consumer<Runnable> nextTick, AbilityScheduler scheduler,
Consumer<AbilityReport> reports, AbilityFeedback feedback, Consumer<Failure> failures) {
this(registry, characters, sessions, parties, clock, nextTick, scheduler, reports, feedback,
games.dmg.fantasystick.training.TrainingDamage.passthrough(), failures);
}
public AbilityEngine(AbilityRegistry registry, CharacterStorage characters, EquipmentSessions sessions,
PartyRoster parties, Clock clock, Consumer<Runnable> nextTick, AbilityScheduler scheduler,
Consumer<AbilityReport> reports, AbilityFeedback feedback,
games.dmg.fantasystick.training.TrainingDamage trainingDamage, Consumer<Failure> failures) {
this.registry = Objects.requireNonNull(registry); this.characters = Objects.requireNonNull(characters);
this.sessions = Objects.requireNonNull(sessions); this.parties = Objects.requireNonNull(parties);
this.clock = Objects.requireNonNull(clock); this.nextTick = Objects.requireNonNull(nextTick);
this.scheduler = Objects.requireNonNull(scheduler); this.reports = Objects.requireNonNull(reports);
this.feedback = Objects.requireNonNull(feedback); this.trainingDamage = Objects.requireNonNull(trainingDamage);
this.failures = Objects.requireNonNull(failures);
}
@@ -157,22 +197,31 @@ public final class AbilityEngine implements Consumer<ControlInput>, AutoCloseabl
pending.remove(key, token); report(key.character(), key.ability(), invalid);
input.player().sendMessage("That ability's cooldown is invalid."); return;
}
characters.commitAbilityCooldown(key.character(), record.revision(), key.ability(), readyAt)
.whenComplete((mutation, failure) -> {
try {
nextTick.accept(() -> completeCast(input, definition, record.revision(), readyAt,
key, token, generation, mutation, failure));
} catch (RuntimeException rejected) {
pending.remove(key, token); report(key.character(), key.ability(), rejected);
}
});
var audit = castEvents == null || !eventOwnedAbilities.contains(definition.id())
? null : castEvents.begin(input, record, definition);
try {
characters.commitAbilityCooldown(key.character(), record.revision(), key.ability(), readyAt)
.whenComplete((mutation, failure) -> {
try {
nextTick.accept(() -> completeCast(input, definition, record.revision(), readyAt,
key, token, generation, audit, mutation, failure));
} catch (RuntimeException rejected) {
pending.remove(key, token); resolve(audit, "failed", "scheduler_rejected");
report(key.character(), key.ability(), rejected);
}
});
} catch (RuntimeException failure) {
pending.remove(key, token); resolve(audit, "failed", "save_rejected");
report(key.character(), key.ability(), failure);
}
}
private void completeCast(ControlInput input, AbilityDefinition definition, BigInteger expectedRevision, Instant readyAt,
Key key, Object token, long generation, CharacterStorage.AbilityMutation mutation, Throwable failure) {
if (!pending.remove(key, token)) return;
if (closed) return;
Key key, Object token, long generation, games.dmg.fantasystick.events.AbilityCastEventBridge.Cast audit,
CharacterStorage.AbilityMutation mutation, Throwable failure) {
if (!pending.remove(key, token) || closed) { resolve(audit, "interrupted", "session_or_engine_closed"); return; }
if (failure != null) {
resolve(audit, "failed", "save_failed");
report(key.character(), key.ability(), failure);
input.player().sendMessage("The cast could not be saved; no effect was applied."); return;
}
@@ -180,6 +229,7 @@ public final class AbilityEngine implements Consumer<ControlInput>, AutoCloseabl
&& mutation.record().map(record -> readyAt.equals(record.cooldowns().get(key.ability()))).orElse(false);
if ((mutation.status() != CharacterStorage.AbilityMutationStatus.APPLIED && !unchangedDeadline)
|| mutation.record().isEmpty()) {
resolve(audit, "refused", mutation.status().name().toLowerCase(java.util.Locale.ROOT));
input.player().sendMessage(switch (mutation.status()) {
case COOLDOWN -> "That ability is still on cooldown.";
case STALE -> "That character changed; retry the cast.";
@@ -189,23 +239,26 @@ public final class AbilityEngine implements Consumer<ControlInput>, AutoCloseabl
return;
}
CharacterRecord saved = mutation.record().orElseThrow();
if (castEvents != null) castEvents.cast(audit, saved, readyAt, definition);
boolean synchronizedProgress = unchangedDeadline
? sessions.currentRecord(input.session()).filter(saved::equals).isPresent()
: sessions.acknowledgeProgress(input.session(), expectedRevision, saved);
if (!synchronizedProgress) {
resolve(audit, "interrupted", "session_publication_changed");
input.player().sendMessage("The cooldown was saved, but the session changed; no effect was applied."); return;
}
if (!input.stillCurrent() || generations.getOrDefault(key, 0L) != generation
|| !eligible(definition.targetPolicy(), input, input.target())) {
resolve(audit, "interrupted", "eligibility_changed");
input.player().sendMessage("The cooldown was saved, but eligibility changed; no effect was applied."); return;
}
var runtime = new Runtime(key, input, definition, generation);
var runtime = new Runtime(key, input, definition, generation, audit);
active.computeIfAbsent(key, ignored -> new HashSet<>()).add(runtime);
try {
definition.effect().activate(runtime);
if (definition.activation() == AbilityDefinition.Activation.IMMEDIATE) runtime.finish();
} catch (RuntimeException effectFailure) {
runtime.close(); report(key.character(), key.ability(), effectFailure);
runtime.resolve("failed"); runtime.close(); report(key.character(), key.ability(), effectFailure);
input.player().sendMessage("The cooldown was saved, but the ability effect failed safely.");
}
}
@@ -221,6 +274,7 @@ public final class AbilityEngine implements Consumer<ControlInput>, AutoCloseabl
/** Bounded lifecycle sweep; plugin timers may call this without scanning future catalogues. */
public void sweep() {
if (closed) return;
sessions.refreshCooldownControls(64);
int checked = 0;
outer: for (var runtimes : List.copyOf(active.values())) {
for (var runtime : List.copyOf(runtimes)) {
@@ -273,12 +327,18 @@ public final class AbilityEngine implements Consumer<ControlInput>, AutoCloseabl
private final ControlInput input;
private final AbilityDefinition definition;
private final long generation;
private final games.dmg.fantasystick.events.AbilityCastEventBridge.Cast audit;
private final Map<UUID, String> observedEffects = new HashMap<>();
private final Set<AutoCloseable> owned = new HashSet<>();
private String outcome;
private Map<String, Object> resolutionEvidence = Map.of();
private boolean finished;
private int scheduled;
Runtime(Key key, ControlInput input, AbilityDefinition definition, long generation) {
Runtime(Key key, ControlInput input, AbilityDefinition definition, long generation,
games.dmg.fantasystick.events.AbilityCastEventBridge.Cast audit) {
this.key = key; this.input = input; this.definition = definition; this.generation = generation;
this.audit = audit;
}
@Override public AbilityDefinition definition() { return definition; }
@Override public ControlInput input() { return input; }
@@ -325,18 +385,91 @@ public final class AbilityEngine implements Consumer<ControlInput>, AutoCloseabl
}
owned.add(resource);
}
@Override public boolean trainingDummy(Entity target) { return trainingDamage.target(Objects.requireNonNull(target)); }
@Override public void damage(org.bukkit.entity.LivingEntity target, double amount,
org.bukkit.damage.DamageSource source) {
Objects.requireNonNull(target); Objects.requireNonNull(source);
var measured = trainingDamage.apply(input.player(), target, () -> target.damage(amount, source));
measured.ifPresent(value -> report(AbilityReport.Type.DAMAGE, target, value));
}
@Override public void report(AbilityReport.Type type, Entity target, java.math.BigDecimal amount) {
if (!stillCurrent() || definition.targetPolicy() == AbilityDefinition.TargetPolicy.EXCEPTIONAL_NONCOMBAT
|| definition.targetPolicy() == AbilityDefinition.TargetPolicy.EXCEPTIONAL_NONCOMBAT_SELECTION
|| target == null || !AbilityEngine.this.eligible(definition.targetPolicy(), input, target)) return;
reports.accept(new AbilityReport(type, key.character(), input.session().session(), target.getUniqueId(), amount, clock.instant()));
var report = new AbilityReport(type, key.character(), input.session().session(), target.getUniqueId(), amount, clock.instant());
reports.accept(report);
try { feedback.report(definition, input, type, target, report.amount()); }
catch (RuntimeException failure) { AbilityEngine.this.report(key.character(), key.ability(), failure); }
}
@Override public UUID effectApplied(String effectId, Entity target, Map<String, Object> evidence) {
if (!stillCurrent()) throw new IllegalStateException("Ability execution ended");
Objects.requireNonNull(effectId); Objects.requireNonNull(evidence);
UUID application = castEvents == null ? UUID.randomUUID() : castEvents.effectApplied(audit, effectId, target, evidence);
observedEffects.put(application, effectId);
return application;
}
@Override public void acceptedDamage(LivingEntity target, double requested, double actual,
Entity direct, Map<String, Object> evidence) {
if (castEvents == null || audit == null) return;
try {
var details = new java.util.LinkedHashMap<String, Object>(evidence);
if (target instanceof Player player)
sessions.active(player.getUniqueId()).filter(sessions::current).ifPresent(active -> {
details.put("target_character_id", active.character().toString());
details.put("target_session_id", active.session().toString());
});
castEvents.acceptedDamage(audit, target, requested, actual, direct, details);
} catch (RuntimeException ignored) { /* Recording cannot change accepted native damage. */ }
}
@Override public void acceptedHeal(EquipmentSessions.Active aided, Player target,
CharacterRecord saved, double requested, double actual,
double before, double after, double maximum) {
if (castEvents != null && audit != null)
castEvents.healed(audit, target, aided.character(), aided.session(), saved,
requested, actual, before, after, maximum);
}
@Override public void acceptedCleanse(EquipmentSessions.Active aided, Player target, List<String> removed) {
if (castEvents != null && audit != null)
castEvents.cleansed(audit, target, aided.character(), aided.session(), removed);
}
@Override public void acceptedPrevention(EquipmentSessions.Active aided, Player ally, Entity attacker,
double incoming, double actual, double remaining,
UUID bondApplication) {
if (castEvents != null && audit != null)
castEvents.prevented(audit, ally, aided.character(), aided.session(), attacker,
incoming, actual, remaining, bondApplication);
}
@Override public void acceptedBoost(EquipmentSessions.Active attacking, Player attacker,
Entity target, double base, double bonus, double finalDamage,
java.math.BigDecimal percent) {
if (castEvents != null && audit != null)
castEvents.boosted(audit, attacking, attacker, target, base, bonus, finalDamage, percent);
}
@Override public void effectEnded(UUID application, String reason) {
Objects.requireNonNull(application); Objects.requireNonNull(reason);
var effectId = observedEffects.remove(application);
if (effectId != null && castEvents != null) castEvents.effectEnded(audit, application, effectId, reason);
}
@Override public void resolve(String result) { resolve(result, Map.of()); }
@Override public void resolve(String result, Map<String, Object> evidence) {
if (!Set.of("completed", "hit", "miss", "expired", "interrupted", "failed", "cancelled",
"healed", "cleansed", "protected", "boosted").contains(result))
throw new IllegalArgumentException("Unsupported ability resolution");
if (!finished) { outcome = result; resolutionEvidence = Map.copyOf(Objects.requireNonNull(evidence)); }
}
@Override public void finish() {
if (outcome == null) outcome = "completed";
close();
}
@Override public void finish() { close(); }
@Override public void close() {
if (finished) return;
finished = true;
if (outcome == null) outcome = "interrupted";
var resources = List.copyOf(owned); owned.clear();
for (var resource : resources) try { resource.close(); } catch (Exception failure) { AbilityEngine.this.report(key.character(), key.ability(), failure); }
for (var application : List.copyOf(observedEffects.keySet())) effectEnded(application, outcome);
if (castEvents != null) castEvents.resolved(audit, outcome,
outcome.equals("completed") ? "effect_finished_without_hit_claim" : "effect_ended", resolutionEvidence);
var runtimes = active.get(key);
if (runtimes != null) { runtimes.remove(this); if (runtimes.isEmpty()) active.remove(key); }
}
@@ -5,7 +5,11 @@ import java.math.BigDecimal;
import java.time.Duration;
import java.util.Collection;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import org.bukkit.damage.DamageSource;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
/** Bounded owned runtime supplied by the shared engine after durable cast authorization. */
public interface AbilityExecution extends AutoCloseable {
@@ -16,7 +20,35 @@ public interface AbilityExecution extends AutoCloseable {
List<Entity> eligible(Collection<? extends Entity> candidates, int maximum);
AbilityScheduler.Task later(Duration delay, Runnable action);
void own(AutoCloseable resource);
boolean trainingDummy(Entity target);
void damage(LivingEntity target, double amount, DamageSource source);
void report(AbilityReport.Type type, Entity target, BigDecimal amount);
/** An owner reports an effect only after its actual native application. */
UUID effectApplied(String effectId, Entity target, Map<String, Object> evidence);
/** Only the effect owner calls this after positive, uncancelled native damage is accepted. */
void acceptedDamage(LivingEntity target, double requested, double actual, Entity direct,
Map<String, Object> evidence);
/** Only after the aided record and native health have both been acknowledged. */
void acceptedHeal(games.dmg.fantasystick.session.EquipmentSessions.Active aided,
org.bukkit.entity.Player target,
games.dmg.fantasystick.persistence.CharacterRecord saved,
double requested, double actual, double before, double after, double maximum);
/** Record only harmful native effects actually removed from this target. */
void acceptedCleanse(games.dmg.fantasystick.session.EquipmentSessions.Active aided,
org.bukkit.entity.Player target, List<String> removedEffects);
/** Report only the final uncancelled native ally reduction, not a proposed redirect. */
void acceptedPrevention(games.dmg.fantasystick.session.EquipmentSessions.Active aided,
org.bukkit.entity.Player ally, Entity attacker, double incoming,
double actual, double remaining, UUID bondApplication);
/** Record a winning outgoing bonus only after a positive uncancelled native hit. */
void acceptedBoost(games.dmg.fantasystick.session.EquipmentSessions.Active attacking,
org.bukkit.entity.Player attacker, Entity target,
double base, double bonus, double finalDamage, java.math.BigDecimal percent);
/** End an owned observed effect once; ordinary close ends any remaining observed effects. */
void effectEnded(UUID applicationId, String reason);
/** An owner may specify a truthful terminal outcome before finishing. */
void resolve(String outcome);
void resolve(String outcome, Map<String, Object> evidence);
void finish();
@Override void close();
}
@@ -0,0 +1,11 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigDecimal;
import org.bukkit.entity.Entity;
/** Presentation sink for an authoritative applied ability outcome. */
@FunctionalInterface
public interface AbilityFeedback {
void report(AbilityDefinition definition, ControlInput input, AbilityReport.Type type, Entity target, BigDecimal amount);
}
@@ -0,0 +1,261 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.HashSet;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Particle;
import org.bukkit.Sound;
import org.bukkit.damage.DamageSource;
import org.bukkit.damage.DamageType;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageEvent;
/** Deterministic bounded four-target lightning chain with exact decimal decay. */
public final class ChainLightning implements AbilityEffect, Listener, AutoCloseable {
public record Settings(BigInteger baseDamage, Duration cooldown, double initialRange, double jumpRange,
int additionalTargets, BigDecimal jumpMultiplier) {
public Settings {
Objects.requireNonNull(baseDamage); Objects.requireNonNull(cooldown); Objects.requireNonNull(jumpMultiplier);
if (baseDamage.signum() < 0 || cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(initialRange) || initialRange <= 0 || initialRange > 64
|| !Double.isFinite(jumpRange) || jumpRange <= 0 || jumpRange > 64
|| additionalTargets < 0 || additionalTargets > 63
|| jumpMultiplier.signum() <= 0 || jumpMultiplier.compareTo(BigDecimal.ONE) > 0) {
throw new IllegalArgumentException("Invalid Chain Lightning settings");
}
}
public static Settings defaults() {
return new Settings(BigInteger.valueOf(8), Duration.ofSeconds(18), 16, 6, 3, new BigDecimal("0.75"));
}
}
private static final class Attempt {
final AbilityExecution execution; final LivingEntity target; final double requested;
final BigDecimal defined; final UUID chainId; final int ordinal;
final UUID previousId; final Map<String, Object> previousLocation;
boolean accepted;
Attempt(AbilityExecution execution, LivingEntity target, double requested, BigDecimal defined,
UUID chainId, int ordinal, LivingEntity previous) {
this.execution = execution; this.target = target; this.requested = requested;
this.defined = defined; this.chainId = chainId; this.ordinal = ordinal;
previousId = previous == null ? null : previous.getUniqueId();
previousLocation = previous == null ? Map.of() : locationData(previous.getLocation());
}
}
private volatile Settings settings;
private final EquipmentSessions sessions;
private final PartyRoster parties;
private final games.dmg.fantasystick.presentation.ParticleDelivery particles;
private Attempt damaging;
private boolean closed;
public ChainLightning(Settings settings, EquipmentSessions sessions, PartyRoster parties) {
this(settings, sessions, parties, games.dmg.fantasystick.presentation.ParticleDelivery.legacyBroadcast());
}
public ChainLightning(Settings settings, EquipmentSessions sessions, PartyRoster parties,
games.dmg.fantasystick.presentation.ParticleDelivery particles) {
this.settings = Objects.requireNonNull(settings); this.sessions = Objects.requireNonNull(sessions);
this.parties = Objects.requireNonNull(parties); this.particles = Objects.requireNonNull(particles);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("chain_lightning", "Chain Lightning", Material.LIGHTNING_ROD,
List.of("Strike for " + current.baseDamage() + " + INT modifier damage, then jump up to "
+ current.additionalTargets() + " times.",
"Each jump deals " + decimal(current.jumpMultiplier().movePointRight(2))
+ "% of the previous defined damage within " + decimal(BigDecimal.valueOf(current.jumpRange())) + " blocks."),
"Use while aiming at the first visible hostile within " + decimal(BigDecimal.valueOf(current.initialRange())) + " blocks.",
Map.of(Stat.INT, BigInteger.valueOf(20), Stat.DEX, BigInteger.valueOf(12)), BigInteger.ONE, AbilityDefinition.Category.ATK,
AbilityDefinition.Activation.IMMEDIATE, ControlInput.Gesture.USE, current.cooldown(),
Map.of("base-damage", new BigDecimal(current.baseDamage()),
"initial-range", BigDecimal.valueOf(current.initialRange()).stripTrailingZeros(),
"jump-range", BigDecimal.valueOf(current.jumpRange()).stripTrailingZeros(),
"additional-targets", BigDecimal.valueOf(current.additionalTargets()),
"jump-multiplier", current.jumpMultiplier()), AbilityDefinition.TargetPolicy.SELECTION, this);
}
public static BigInteger initialDamage(BigInteger intelligence) { return initialDamage(BigInteger.valueOf(8), intelligence); }
static BigInteger initialDamage(BigInteger base, BigInteger intelligence) {
Objects.requireNonNull(base); Objects.requireNonNull(intelligence);
if (base.signum() < 0 || intelligence.signum() < 0) throw new IllegalArgumentException("Invalid Chain Lightning damage input");
var delta = intelligence.subtract(BigInteger.TEN); var divided = delta.divideAndRemainder(BigInteger.TWO);
var modifier = divided[0]; if (delta.signum() < 0 && divided[1].signum() != 0) modifier = modifier.subtract(BigInteger.ONE);
return base.add(modifier);
}
@Override public boolean accepts(ControlInput input) {
return !closed && selectInitial(input, settings.initialRange()) != null;
}
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) return;
var captured = from(execution.definition()); var caster = execution.input().player();
var initial = selectInitial(execution.input(), captured.initialRange());
if (initial == null) { execution.resolve("miss", Map.of("reason", "initial_target_unavailable")); return; }
BigDecimal defined = new BigDecimal(initialDamage(captured.baseDamage(), execution.character().stats().get(Stat.INT)));
var visited = new HashSet<UUID>(); LivingEntity current = initial, previous = null;
var chainId = UUID.randomUUID(); int attempted = 0, accepted = 0;
int maximum = Math.min(64, 1 + captured.additionalTargets());
for (int hop = 0; hop < maximum && current != null && execution.stillCurrent(); hop++) {
if (!visited.add(current.getUniqueId()) || !eligible(caster, current)) break;
var attempt = strike(execution, caster, current, defined, chainId, hop + 1, previous);
attempted++; if (attempt.accepted) accepted++;
visual(caster, current);
if (hop + 1 == maximum) break;
defined = defined.multiply(captured.jumpMultiplier());
previous = current;
current = next(caster, current, visited, captured.jumpRange());
}
var outcome = new LinkedHashMap<String, Object>();
outcome.put("chain_id", chainId.toString());
outcome.put("initial_target_id", initial.getUniqueId().toString());
outcome.put("initial_target_location", locationData(initial.getLocation()));
outcome.put("attempted_hops", attempted); outcome.put("accepted_hops", accepted);
outcome.put("terminal_reason", !execution.stillCurrent() ? "source_interrupted"
: attempted == maximum ? "target_limit" : "no_eligible_next_target");
execution.resolve(!execution.stillCurrent() ? "interrupted" : accepted > 0 ? "hit" : "miss", outcome);
}
private Attempt strike(AbilityExecution execution, Player caster, LivingEntity target,
BigDecimal defined, UUID chainId, int ordinal, LivingEntity previous) {
double amount = finite(definiteNonnegative(defined));
var origin = caster.getEyeLocation().clone();
var source = DamageSource.builder(DamageType.LIGHTNING_BOLT).withCausingEntity(caster)
.withDirectEntity(caster).withDamageLocation(origin).build();
var attempt = new Attempt(execution, target, amount, defined, chainId, ordinal, previous); damaging = attempt;
try { execution.damage(target, amount, source); }
finally { if (damaging == attempt) damaging = null; }
return attempt;
}
private LivingEntity selectInitial(ControlInput input, double range) {
var caster = input.player();
if (input.target() instanceof LivingEntity supplied && eligible(caster, supplied)
&& inRangeAndVisible(caster, supplied, range)) return supplied;
try {
var eye = caster.getEyeLocation();
var hit = caster.getWorld().rayTraceEntities(eye, eye.getDirection(), range, entity ->
entity instanceof LivingEntity target && eligible(caster, target) && inRangeAndVisible(caster, target, range));
if (hit == null || !(hit.getHitEntity() instanceof LivingEntity target)) return null;
return eligible(caster, target) && inRangeAndVisible(caster, target, range) ? target : null;
} catch (RuntimeException unavailable) { return null; }
}
private LivingEntity next(Player caster, LivingEntity previous, Set<UUID> visited, double range) {
List<Entity> nearby;
try { nearby = previous.getNearbyEntities(range, range, range); }
catch (RuntimeException unavailable) { return null; }
var candidates = new ArrayList<LivingEntity>(); var seen = new HashSet<UUID>(); int inspected = 0;
for (var entity : nearby) {
if (++inspected > 256) break;
if (entity instanceof LivingEntity target && seen.add(target.getUniqueId()) && !visited.contains(target.getUniqueId())
&& eligible(caster, target) && inRangeAndVisible(previous, target, range)) candidates.add(target);
}
var origin = previous.getLocation();
candidates.sort(Comparator.comparingDouble((LivingEntity target) -> distance(origin, target))
.thenComparing(LivingEntity::getUniqueId));
return candidates.isEmpty() ? null : candidates.getFirst();
}
private boolean eligible(Player caster, LivingEntity target) {
if (target == caster) return false;
if (!(target instanceof Player player)) return true;
if (sessions.active(player.getUniqueId()).filter(sessions::current).isEmpty()) return false;
var sourceParty = parties.partyOf(caster.getUniqueId()).orElse(null);
var targetParty = parties.partyOf(player.getUniqueId()).orElse(null);
return sourceParty == null || targetParty == null || !sourceParty.id().equals(targetParty.id());
}
private static boolean inRangeAndVisible(LivingEntity source, LivingEntity target, double range) {
try {
var from = source.getLocation(); var to = target.getLocation();
return from.getWorld() == to.getWorld() && from.distanceSquared(to) <= range * range && source.hasLineOfSight(target);
} catch (RuntimeException invalid) { return false; }
}
private static double distance(Location origin, LivingEntity target) {
try { var location = target.getLocation(); return origin.getWorld() == location.getWorld()
? origin.distanceSquared(location) : Double.POSITIVE_INFINITY; }
catch (RuntimeException invalid) { return Double.POSITIVE_INFINITY; }
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void acceptedDamage(EntityDamageEvent event) {
var attempt = damaging;
if (!ownsAcceptedDamage(event) || attempt.accepted
|| event.getFinalDamage() <= 0 || !Double.isFinite(event.getFinalDamage())) return;
attempt.accepted = true;
var evidence = new LinkedHashMap<String, Object>();
evidence.put("damage_kind", "owned_chain_strike");
evidence.put("chain_id", attempt.chainId.toString());
evidence.put("hop_ordinal", attempt.ordinal);
evidence.put("defined_amount", attempt.defined.stripTrailingZeros().toPlainString());
if (attempt.previousId != null) {
evidence.put("previous_target_id", attempt.previousId.toString());
evidence.put("previous_target_location", attempt.previousLocation);
}
attempt.execution.acceptedDamage(attempt.target, attempt.requested, event.getFinalDamage(),
attempt.execution.input().player(), evidence);
attempt.execution.report(AbilityReport.Type.DAMAGE, attempt.target, BigDecimal.valueOf(event.getFinalDamage()));
}
/** Exclude only this in-flight native hop from the generic damage observer. */
public boolean ownsAcceptedDamage(EntityDamageEvent event) {
var attempt = damaging;
if (attempt == null || event.getEntity() != attempt.target
|| event.getCause() != EntityDamageEvent.DamageCause.LIGHTNING) return false;
var source = attempt.execution.input().player();
var causing = event.getDamageSource().getCausingEntity();
var direct = event.getDamageSource().getDirectEntity();
return (causing == null || causing == source) && (direct == null || direct == source);
}
private static Map<String, Object> locationData(Location location) {
var world = location == null ? null : location.getWorld();
if (world == null || world.getUID() == null || world.getName() == null)
return Map.of("location_status", "unavailable");
return Map.of("world_id", world.getUID().toString(), "world_name", world.getName(),
"x", location.getX(), "y", location.getY(), "z", location.getZ());
}
private void visual(Player caster, LivingEntity target) {
try {
var location = target.getLocation().clone().add(0, target.getHeight() / 2, 0);
particles.world(Particle.ELECTRIC_SPARK, location, 18, 0.3, 0.5, 0.3, 0.02);
caster.getWorld().playSound(location, Sound.ENTITY_LIGHTNING_BOLT_THUNDER, 0.35f, 1.7f);
} catch (RuntimeException ignored) { }
}
private static BigDecimal definiteNonnegative(BigDecimal value) { return value.signum() < 0 ? BigDecimal.ZERO : value; }
private static double finite(BigDecimal value) {
if (value.compareTo(BigDecimal.valueOf(Double.MAX_VALUE)) > 0) return Double.MAX_VALUE;
double result = value.doubleValue(); return Double.isFinite(result) ? result : Double.MAX_VALUE;
}
private static Settings from(AbilityDefinition definition) {
var p = definition.parameters();
return new Settings(p.get("base-damage").toBigIntegerExact(), definition.cooldown(), p.get("initial-range").doubleValue(),
p.get("jump-range").doubleValue(), p.get("additional-targets").intValueExact(), p.get("jump-multiplier"));
}
private static String decimal(BigDecimal value) { return value.stripTrailingZeros().toPlainString(); }
@Override public void close() { closed = true; damaging = null; }
}
@@ -7,6 +7,7 @@ import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.BooleanSupplier;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
@@ -17,9 +18,16 @@ import org.bukkit.event.entity.EntityDamageEvent;
/** Internal strongest-reduction stage shared by Fantasy Stick protection effects. */
public final class CombatMitigation implements Listener, AutoCloseable {
private final class Grant implements AutoCloseable {
final AbilityExecution execution; final Player player; final BigDecimal percent; boolean closed;
Grant(AbilityExecution execution, Player player, BigDecimal percent) {
this.execution = execution; this.player = player; this.percent = percent;
final AbilityExecution execution; final Player player; final BigDecimal percent; final BooleanSupplier current;
final java.util.function.BiConsumer<EntityDamageEvent, Double> acceptedObservation; boolean closed;
Grant(AbilityExecution execution, Player player, BigDecimal percent, BooleanSupplier current,
java.util.function.BiConsumer<EntityDamageEvent, Double> acceptedObservation) {
this.execution = execution; this.player = player; this.percent = percent; this.current = current;
this.acceptedObservation = acceptedObservation;
}
boolean valid() {
try { return !closed && execution.stillCurrent() && current.getAsBoolean(); }
catch (RuntimeException invalid) { return false; }
}
@Override public void close() {
if (closed) return; closed = true;
@@ -33,10 +41,20 @@ public final class CombatMitigation implements Listener, AutoCloseable {
private boolean closed;
public AutoCloseable grant(AbilityExecution execution, Player player, BigDecimal percent) {
Objects.requireNonNull(execution); Objects.requireNonNull(player); Objects.requireNonNull(percent);
return grant(execution, player, percent, () -> true);
}
public AutoCloseable grant(AbilityExecution execution, Player player, BigDecimal percent, BooleanSupplier current) {
return grant(execution, player, percent, current, null);
}
/** An owner may observe only the selected, positive native prevention after final cancellation. */
public AutoCloseable grant(AbilityExecution execution, Player player, BigDecimal percent, BooleanSupplier current,
java.util.function.BiConsumer<EntityDamageEvent, Double> acceptedObservation) {
Objects.requireNonNull(execution); Objects.requireNonNull(player); Objects.requireNonNull(percent); Objects.requireNonNull(current);
if (closed || percent.signum() < 0 || percent.compareTo(BigDecimal.valueOf(100)) > 0)
throw new IllegalArgumentException("Invalid combat mitigation grant");
var grant = new Grant(execution, player, percent);
var grant = new Grant(execution, player, percent, current, acceptedObservation);
grants.computeIfAbsent(player.getUniqueId(), ignored -> new ArrayList<>()).add(grant);
return grant;
}
@@ -48,7 +66,7 @@ public final class CombatMitigation implements Listener, AutoCloseable {
var owned = grants.get(player.getUniqueId());
if (owned == null) return;
for (var grant : List.copyOf(owned)) {
if (grant.closed || grant.player != player || !grant.execution.stillCurrent()) continue;
if (grant.player != player || !grant.valid()) continue;
if (strongest == null || grant.percent.compareTo(strongest.percent) > 0) strongest = grant;
}
double original = event.getDamage();
@@ -65,8 +83,11 @@ public final class CombatMitigation implements Listener, AutoCloseable {
public void accepted(EntityDamageEvent event) {
var prevention = pending.remove(event);
if (prevention == null || event.isCancelled() || event.getFinalDamage() <= 0
|| !prevention.grant.execution.stillCurrent()) return;
|| !prevention.grant.valid()) return;
prevention.grant.execution.report(AbilityReport.Type.PREVENTION, event.getEntity(), prevention.amount);
if (prevention.grant.acceptedObservation != null) try {
prevention.grant.acceptedObservation.accept(event, prevention.amount.doubleValue());
} catch (RuntimeException ignored) { /* Audit cannot alter the accepted native hit. */ }
}
@Override public void close() {
@@ -15,47 +15,53 @@ import org.bukkit.Material;
import org.bukkit.Particle;
import org.bukkit.damage.DamageSource;
import org.bukkit.damage.DamageType;
import org.bukkit.entity.AbstractArrow;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Snowball;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.ProjectileHitEvent;
import org.bukkit.util.Vector;
/** Fireball's owned snowball projectile, direct custom damage and bounded cleanup adapter. */
/** Fireball's owned arrow flight, direct custom damage and bounded cleanup adapter. */
public final class Fireball implements AbilityEffect, Listener, AutoCloseable {
private static final double SPEED_PER_TICK = 1.0;
public record Settings(BigInteger baseDamage, Duration cooldown, double range, Duration lifetime) {
public record Settings(BigInteger baseDamage, Duration cooldown, double range, Duration lifetime, double speedPerTick) {
public Settings {
Objects.requireNonNull(baseDamage); Objects.requireNonNull(cooldown); Objects.requireNonNull(lifetime);
if (baseDamage.signum() < 0 || cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(range) || range <= 0 || range > 1024
|| lifetime.isZero() || lifetime.isNegative() || lifetime.compareTo(Duration.ofSeconds(60)) > 0) {
|| lifetime.isZero() || lifetime.isNegative() || lifetime.compareTo(Duration.ofSeconds(60)) > 0
|| !Double.isFinite(speedPerTick) || speedPerTick < 0.01 || speedPerTick > 64) {
throw new IllegalArgumentException("Invalid Fireball settings");
}
}
public static Settings defaults() {
return new Settings(BigInteger.valueOf(6), Duration.ofSeconds(4), 32, Duration.ofSeconds(5));
return new Settings(BigInteger.valueOf(6), Duration.ofMillis(1200), 32, Duration.ofSeconds(5), 3);
}
}
private final Settings settings;
private volatile Settings settings;
private final games.dmg.fantasystick.presentation.ParticleDelivery particles;
private final Map<UUID, State> projectiles = new HashMap<>();
private State damaging;
private boolean closed;
private final class State implements AutoCloseable {
final Snowball projectile;
final Arrow projectile;
final AbilityExecution execution;
final Location origin;
final BigInteger intelligence;
final Settings settings;
LivingEntity target;
double requestedDamage;
boolean accepted;
boolean finished;
State(Snowball projectile, AbilityExecution execution, Location origin, BigInteger intelligence) {
this.projectile = projectile; this.execution = execution; this.origin = origin; this.intelligence = intelligence;
State(Arrow projectile, AbilityExecution execution, Location origin, BigInteger intelligence, Settings settings) {
this.projectile = projectile; this.execution = execution; this.origin = origin;
this.intelligence = intelligence; this.settings = settings;
}
@Override public void close() {
if (finished) return;
@@ -65,17 +71,25 @@ public final class Fireball implements AbilityEffect, Listener, AutoCloseable {
}
}
public Fireball(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public Fireball(Settings settings) {
this(settings, games.dmg.fantasystick.presentation.ParticleDelivery.legacyBroadcast());
}
public Fireball(Settings settings, games.dmg.fantasystick.presentation.ParticleDelivery particles) {
this.settings = Objects.requireNonNull(settings); this.particles = Objects.requireNonNull(particles);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("fireball", "Fireball", Material.SNOWBALL,
List.of("Launch a bounded fiery snowball.", "Deals " + settings.baseDamage() + " + INT modifier damage."),
List.of("Launch a bounded fiery arrow flight.", "Deals " + current.baseDamage() + " + INT modifier damage."),
"Use the equipped snowball; a miss still spends the cooldown.",
Map.of(Stat.INT, BigInteger.valueOf(12)), BigInteger.ONE,
AbilityDefinition.Activation.PROJECTILE, ControlInput.Gesture.USE, settings.cooldown(),
Map.of("base-damage", new BigDecimal(settings.baseDamage()),
"range", BigDecimal.valueOf(settings.range()).stripTrailingZeros(),
"lifetime", BigDecimal.valueOf(settings.lifetime().toMillis(), 3).stripTrailingZeros()),
Map.of(Stat.INT, BigInteger.valueOf(12)), BigInteger.ONE, AbilityDefinition.Category.ATK,
AbilityDefinition.Activation.PROJECTILE, ControlInput.Gesture.USE, current.cooldown(),
Map.of("base-damage", new BigDecimal(current.baseDamage()),
"range", BigDecimal.valueOf(current.range()).stripTrailingZeros(),
"lifetime", seconds(current.lifetime()),
"projectile-speed", BigDecimal.valueOf(current.speedPerTick()).stripTrailingZeros()),
AbilityDefinition.TargetPolicy.PROJECTILE_HOSTILE, this);
}
@@ -95,22 +109,31 @@ public final class Fireball implements AbilityEffect, Listener, AutoCloseable {
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) return;
var current = settings;
var player = execution.input().player();
Location origin = player.getEyeLocation().clone();
Vector direction = origin.getDirection();
if (!Double.isFinite(direction.getX()) || !Double.isFinite(direction.getY()) || !Double.isFinite(direction.getZ())
|| direction.lengthSquared() == 0) throw new IllegalStateException("Fireball direction is unavailable");
var projectile = player.launchProjectile(Snowball.class, direction.normalize().multiply(SPEED_PER_TICK));
var projectile = player.launchProjectile(Arrow.class, direction.normalize().multiply(current.speedPerTick()));
projectile.setPickupStatus(AbstractArrow.PickupStatus.DISALLOWED);
projectile.setDamage(0); projectile.setKnockbackStrength(0); projectile.setPierceLevel(0); projectile.setCritical(false);
projectile.setVisualFire(true);
var state = new State(projectile, execution, origin, execution.character().stats().get(Stat.INT));
var state = new State(projectile, execution, origin, execution.character().stats().get(Stat.INT), current);
if (projectiles.putIfAbsent(projectile.getUniqueId(), state) != null) {
projectile.remove(); throw new IllegalStateException("Duplicate Fireball projectile identity");
}
execution.own(state);
long rangeTicks = Math.max(1, (long) Math.ceil(settings.range() / SPEED_PER_TICK));
execution.later(Duration.ofMillis(Math.multiplyExact(rangeTicks, 50)), execution::finish);
execution.later(settings.lifetime(), execution::finish);
player.getWorld().spawnParticle(Particle.FLAME, origin, 8, 0.15, 0.15, 0.15, 0.01);
long rangeTicks = Math.max(1, (long) Math.ceil(current.range() / current.speedPerTick()));
execution.later(Duration.ofMillis(Math.multiplyExact(rangeTicks, 50)), () -> {
execution.resolve("expired", Map.of("projectile_id", projectile.getUniqueId().toString(),
"limit", "range", "effective_settings", settingsData(current))); execution.finish();
});
execution.later(current.lifetime(), () -> {
execution.resolve("expired", Map.of("projectile_id", projectile.getUniqueId().toString(),
"limit", "lifetime", "effective_settings", settingsData(current))); execution.finish();
});
particles.world(Particle.FLAME, origin, 8, 0.15, 0.15, 0.15, 0.01);
}
@EventHandler(priority = EventPriority.MONITOR)
@@ -121,42 +144,94 @@ public final class Fireball implements AbilityEffect, Listener, AutoCloseable {
if (closed || event.isCancelled() || !state.execution.stillCurrent()
|| !(event.getHitEntity() instanceof LivingEntity target) || !inRange(state, event.getEntity().getLocation())
|| state.execution.eligible(List.of(target), 1).isEmpty()) return;
BigInteger amount = damage(settings.baseDamage(), state.intelligence);
BigInteger amount = damage(state.settings.baseDamage(), state.intelligence);
double nativeDamage = amount.bitLength() > 1023 ? Double.MAX_VALUE : amount.doubleValue();
var source = DamageSource.builder(DamageType.FIREBALL).withCausingEntity(state.execution.input().player())
.withDirectEntity(state.projectile).withDamageLocation(state.projectile.getLocation()).build();
state.target = target;
state.requestedDamage = nativeDamage;
damaging = state;
try { target.damage(nativeDamage, source); }
try { state.execution.damage(target, nativeDamage, source); }
finally { if (damaging == state) damaging = null; }
} finally {
state.execution.finish();
String outcome = state.accepted ? "hit" : event.isCancelled() ? "cancelled" : "miss";
try {
if (outcome.equals("miss") && (closed || !state.execution.stillCurrent())) outcome = "interrupted";
var evidence = new java.util.LinkedHashMap<String, Object>();
evidence.put("projectile_id", state.projectile.getUniqueId().toString());
evidence.put("direct_entity_id", state.projectile.getUniqueId().toString());
evidence.put("effective_settings", settingsData(state.settings));
var impact = event.getEntity().getLocation();
if (impact != null && impact.getWorld() != null) evidence.put("target_location", locationData(impact));
if (event.getHitEntity() != null) evidence.put("target_entity_id", event.getHitEntity().getUniqueId().toString());
state.execution.resolve(outcome, evidence);
} catch (RuntimeException auditFailure) {
state.execution.resolve(outcome);
} finally {
state.execution.finish();
}
}
}
private static Map<String, Object> settingsData(Settings settings) {
return Map.of("base-damage", settings.baseDamage().toString(),
"cooldown-seconds", seconds(settings.cooldown()).toPlainString(),
"range", Double.toString(settings.range()),
"lifetime", seconds(settings.lifetime()).toPlainString(),
"projectile-speed", Double.toString(settings.speedPerTick()));
}
private static Map<String, Object> locationData(Location location) {
return Map.of("world_id", location.getWorld().getUID().toString(),
"world_name", location.getWorld().getName(), "x", location.getX(),
"y", location.getY(), "z", location.getZ());
}
private boolean inRange(State state, Location current) {
return current.getWorld() != null && state.origin.getWorld() != null
&& current.getWorld().equals(state.origin.getWorld())
&& current.distanceSquared(state.origin) <= settings.range() * settings.range();
&& current.distanceSquared(state.origin) <= state.settings.range() * state.settings.range();
}
@EventHandler(priority = EventPriority.HIGHEST)
public void containNativeDamage(EntityDamageByEntityEvent event) {
if (!(event.getDamager() instanceof Arrow arrow)) return;
var state = projectiles.get(arrow.getUniqueId());
if (state != null && damaging != state) event.setCancelled(true);
}
/** One native application belongs to this projectile, including a fantasy-player target. */
public boolean ownsAcceptedDamage(EntityDamageEvent event) {
var state = damaging;
if (state == null || event.getEntity() != state.target) return false;
var direct = event.getDamageSource().getDirectEntity();
if (direct != state.projectile && (!(event instanceof org.bukkit.event.entity.EntityDamageByEntityEvent byEntity)
|| byEntity.getDamager() != state.projectile)) return false;
var causing = event.getDamageSource().getCausingEntity();
return causing == null || causing == state.execution.input().player();
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void acceptedDamage(EntityDamageEvent event) {
var state = damaging;
if (state == null || event.getEntity() != state.target || event.getFinalDamage() <= 0
|| !Double.isFinite(event.getFinalDamage())) return;
var direct = event.getDamageSource().getDirectEntity();
if (direct != state.projectile && (!(event instanceof org.bukkit.event.entity.EntityDamageByEntityEvent byEntity)
|| byEntity.getDamager() != state.projectile)) return;
var causing = event.getDamageSource().getCausingEntity();
if (causing != null && causing != state.execution.input().player()) return;
if (state == null || state.accepted || event.getFinalDamage() <= 0
|| !Double.isFinite(event.getFinalDamage()) || !ownsAcceptedDamage(event)) return;
state.accepted = true;
state.execution.acceptedDamage(state.target, state.requestedDamage, event.getFinalDamage(),
state.projectile, Map.of("damage_kind", "owned_direct_projectile"));
state.execution.report(AbilityReport.Type.DAMAGE, event.getEntity(), BigDecimal.valueOf(event.getFinalDamage()));
}
private static BigDecimal seconds(Duration duration) {
return BigDecimal.valueOf(duration.getSeconds()).add(BigDecimal.valueOf(duration.getNano(), 9)).stripTrailingZeros();
}
@Override public void close() {
if (closed) return;
closed = true;
for (var state : List.copyOf(projectiles.values())) state.execution.finish();
for (var state : List.copyOf(projectiles.values())) {
state.execution.resolve("interrupted"); state.execution.finish();
}
projectiles.clear(); damaging = null;
}
}
@@ -0,0 +1,295 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Particle;
import org.bukkit.damage.DamageSource;
import org.bukkit.damage.DamageType;
import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
/** Bounded instantaneous Frost Nova damage and ownership-aware Slowness. */
public final class FrostNova implements AbilityEffect, Listener, AutoCloseable {
public record Settings(BigInteger baseDamage, Duration cooldown, double radius,
int slownessAmplifier, Duration slownessDuration) {
public Settings {
Objects.requireNonNull(baseDamage); Objects.requireNonNull(cooldown); Objects.requireNonNull(slownessDuration);
if (baseDamage.signum() < 0 || cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(radius) || radius <= 0 || radius > 64
|| slownessAmplifier < 0 || slownessAmplifier > 255
|| slownessDuration.isNegative() || slownessDuration.isZero()
|| slownessDuration.compareTo(Duration.ofDays(1)) > 0) {
throw new IllegalArgumentException("Invalid Frost Nova settings");
}
}
public static Settings defaults() {
return new Settings(BigInteger.valueOf(5), Duration.ofSeconds(12), 5, 1, Duration.ofSeconds(3));
}
}
private static final class SlowLease implements AutoCloseable {
final LivingEntity target; final PotionEffect previous; final PotionEffect applied;
final AbilityExecution execution; UUID application;
final long started = System.nanoTime(); boolean owned; boolean closed;
SlowLease(LivingEntity target, PotionEffect applied, AbilityExecution execution) {
this.target = target; previous = target.getPotionEffect(PotionEffectType.SLOWNESS); this.applied = applied;
this.execution = execution;
}
boolean apply() {
owned = target.addPotionEffect(applied);
if (owned) try {
var evidence = new LinkedHashMap<String, Object>();
evidence.put("amplifier", applied.getAmplifier());
evidence.put("duration_ticks", applied.getDuration());
evidence.put("deadline", java.time.Instant.now().plusMillis(applied.getDuration() * 50L).toString());
if (previous != null) {
evidence.put("replaced_amplifier", previous.getAmplifier());
evidence.put("replaced_duration_ticks", previous.getDuration());
}
application = execution.effectApplied("frost_nova_slowness", target, evidence);
} catch (RuntimeException ignored) { /* Auditing cannot refuse a native effect. */ }
return owned;
}
@Override public void close() { close("interrupted"); }
void close(String reason) {
if (closed) return; closed = true; if (!owned) return;
var current = target.getPotionEffect(PotionEffectType.SLOWNESS);
long elapsed = Math.max(0, (System.nanoTime() - started) / 50_000_000L);
int expected = (int) Math.max(0, (long) applied.getDuration() - elapsed);
if (current == null || current.getAmplifier() != applied.getAmplifier()
|| current.getDuration() > expected + 2) {
if (application != null) execution.effectEnded(application, "superseded");
return;
}
target.removePotionEffect(PotionEffectType.SLOWNESS);
if (previous != null) {
int remaining = (int) Math.max(0, (long) previous.getDuration() - elapsed);
if (remaining > 0) target.addPotionEffect(previous.withDuration(remaining));
}
if (application != null) execution.effectEnded(application, reason);
}
}
private final class LeaseGroup implements AutoCloseable {
final AbilityExecution execution; final List<SlowLease> leases = new ArrayList<>();
String endReason = "interrupted"; boolean closed;
LeaseGroup(AbilityExecution execution) { this.execution = execution; }
@Override public void close() {
if (closed) return; closed = true; active.remove(execution, this);
for (var lease : List.copyOf(leases)) lease.close(endReason); leases.clear();
}
}
private static final class Attempt {
final AbilityExecution execution; final LivingEntity target; final double requested; final int ordinal;
boolean accepted;
Attempt(AbilityExecution execution, LivingEntity target, double requested, int ordinal) {
this.execution = execution; this.target = target; this.requested = requested; this.ordinal = ordinal;
}
}
private volatile Settings settings;
private final EquipmentSessions sessions;
private final PartyRoster parties;
private final games.dmg.fantasystick.presentation.ParticleDelivery particles;
private final Map<AbilityExecution, LeaseGroup> active = new java.util.IdentityHashMap<>();
private Attempt damaging;
private boolean closed;
public FrostNova(Settings settings, EquipmentSessions sessions, PartyRoster parties) {
this(settings, sessions, parties, games.dmg.fantasystick.presentation.ParticleDelivery.legacyBroadcast());
}
public FrostNova(Settings settings, EquipmentSessions sessions, PartyRoster parties,
games.dmg.fantasystick.presentation.ParticleDelivery particles) {
this.settings = Objects.requireNonNull(settings); this.sessions = Objects.requireNonNull(sessions);
this.parties = Objects.requireNonNull(parties); this.particles = Objects.requireNonNull(particles);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("frost_nova", "Frost Nova", Material.SNOWBALL,
List.of("Burst in a " + decimal(BigDecimal.valueOf(current.radius())) + "-block sphere for "
+ current.baseDamage() + " + INT modifier damage.",
"Applies Slowness " + level(current.slownessAmplifier()) + " for " + seconds(current.slownessDuration()) + " seconds."),
"Use to affect exposed enemies; caster, party and ordinary players are excluded.",
Map.of(Stat.INT, BigInteger.valueOf(16), Stat.DEX, BigInteger.TEN), BigInteger.ONE, AbilityDefinition.Category.ATK,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("base-damage", new BigDecimal(current.baseDamage()),
"radius", BigDecimal.valueOf(current.radius()).stripTrailingZeros(),
"slowness-amplifier", BigDecimal.valueOf(current.slownessAmplifier()),
"slowness-duration-seconds", BigDecimal.valueOf(current.slownessDuration().toNanos()).movePointLeft(9)),
AbilityDefinition.TargetPolicy.AREA, this);
}
public static BigInteger damage(BigInteger intelligence) { return damage(BigInteger.valueOf(5), intelligence); }
static BigInteger damage(BigInteger base, BigInteger intelligence) {
Objects.requireNonNull(base); Objects.requireNonNull(intelligence);
if (base.signum() < 0 || intelligence.signum() < 0) throw new IllegalArgumentException("Invalid Frost Nova damage input");
var delta = intelligence.subtract(BigInteger.TEN); var divided = delta.divideAndRemainder(BigInteger.TWO);
var modifier = divided[0]; if (delta.signum() < 0 && divided[1].signum() != 0) modifier = modifier.subtract(BigInteger.ONE);
return base.add(modifier);
}
@Override public boolean accepts(ControlInput input) { return !closed && input.target() == null; }
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) return;
var captured = from(execution.definition()); var source = execution.input().player();
Location origin = source.getEyeLocation().clone();
var group = new LeaseGroup(execution); active.put(execution, group); execution.own(group);
BigInteger exact = damage(captured.baseDamage(), execution.character().stats().get(Stat.INT));
double amount = exact.bitLength() > 1023 ? Double.MAX_VALUE : exact.doubleValue();
int affected = 0, accepted = 0;
var candidates = candidates(source, origin, captured.radius());
for (var target : candidates) {
if (affected == 64 || !execution.stillCurrent()) break;
if (!eligible(execution, target, origin, captured.radius())) continue;
var sourceDamage = DamageSource.builder(DamageType.FREEZE).withCausingEntity(source)
.withDirectEntity(source).withDamageLocation(origin).build();
var attempt = new Attempt(execution, target, amount, affected + 1); damaging = attempt;
try { execution.damage(target, amount, sourceDamage); }
finally { if (damaging == attempt) damaging = null; }
affected++;
if (!attempt.accepted) continue;
accepted++;
if (!execution.stillCurrent() || !eligible(execution, target, origin, captured.radius())) continue;
int ticks = Math.toIntExact(Math.max(1,
(captured.slownessDuration().toNanos() + 49_999_999L) / 50_000_000L));
var lease = new SlowLease(target, new PotionEffect(PotionEffectType.SLOWNESS, ticks,
captured.slownessAmplifier(), false, true, true), execution);
if (lease.apply()) group.leases.add(lease);
}
try { particles.world(Particle.SNOWFLAKE, origin, 32,
captured.radius() / 2, captured.radius() / 2, captured.radius() / 2, 0.01); }
catch (RuntimeException ignored) { }
var result = new LinkedHashMap<String, Object>();
result.put("candidate_count", candidates.size()); result.put("attempt_count", affected);
result.put("accepted_count", accepted); result.put("slowness_count", group.leases.size());
result.put("radius", captured.radius()); result.put("requested_amount", amount);
result.put("burst_location", locationData(origin));
execution.resolve(accepted > 0 ? "hit" : "miss", result);
if (group.leases.isEmpty()) execution.finish();
else execution.later(captured.slownessDuration(), () -> {
group.endReason = "expired"; execution.finish();
});
}
private List<LivingEntity> candidates(Player source, Location origin, double radius) {
List<Entity> nearby;
try { nearby = source.getNearbyEntities(radius, radius, radius); }
catch (RuntimeException unavailable) { return List.of(); }
var unique = new LinkedHashMap<UUID, LivingEntity>(); int inspected = 0;
for (var entity : nearby) {
if (++inspected > 256) break;
if (entity instanceof LivingEntity target && target != source) unique.putIfAbsent(target.getUniqueId(), target);
}
var result = new ArrayList<>(unique.values());
result.sort(Comparator.comparingDouble((LivingEntity target) -> distance(origin, target))
.thenComparing(LivingEntity::getUniqueId));
return result;
}
private boolean eligible(AbilityExecution execution, LivingEntity target, Location origin, double radius) {
if (target == execution.input().player() || !inside(origin, target, radius)) return false;
try {
if (!execution.input().player().hasLineOfSight(target) || !unobstructed(origin, target)) return false;
} catch (RuntimeException unavailable) { return false; }
if (!(target instanceof Player player)) return true;
var active = sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);
if (active == null) return false;
var sourceParty = parties.partyOf(execution.input().player().getUniqueId()).orElse(null);
var targetParty = parties.partyOf(player.getUniqueId()).orElse(null);
return sourceParty == null || targetParty == null || !sourceParty.id().equals(targetParty.id());
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void acceptedDamage(EntityDamageEvent event) {
var attempt = damaging;
if (!ownsAcceptedDamage(event) || attempt.accepted
|| event.getFinalDamage() <= 0 || !Double.isFinite(event.getFinalDamage())) return;
attempt.accepted = true;
attempt.execution.acceptedDamage(attempt.target, attempt.requested, event.getFinalDamage(),
attempt.execution.input().player(), Map.of("damage_kind", "owned_area_burst", "ordinal", attempt.ordinal));
attempt.execution.report(AbilityReport.Type.DAMAGE, attempt.target, BigDecimal.valueOf(event.getFinalDamage()));
}
/** The per-target native hit belongs to this cast, not the generic damage observer. */
public boolean ownsAcceptedDamage(EntityDamageEvent event) {
var attempt = damaging;
if (attempt == null || event.getEntity() != attempt.target
|| event.getCause() != EntityDamageEvent.DamageCause.FREEZE) return false;
var source = attempt.execution.input().player();
var causing = event.getDamageSource().getCausingEntity();
var direct = event.getDamageSource().getDirectEntity();
return (causing == null || causing == source) && (direct == null || direct == source);
}
private static Map<String, Object> locationData(Location origin) {
var world = origin.getWorld();
if (world == null || world.getUID() == null || world.getName() == null)
return Map.of("location_status", "unavailable");
return Map.of("world_id", world.getUID().toString(), "world_name", world.getName(),
"x", origin.getX(), "y", origin.getY(), "z", origin.getZ());
}
private static boolean unobstructed(Location origin, LivingEntity target) {
var world = origin.getWorld(); if (world == null) return false;
var location = target.getLocation(); if (location.getWorld() != world) return false;
var bounds = target.getBoundingBox();
var center = bounds == null ? location.toVector().add(new org.bukkit.util.Vector(0, target.getHeight() / 2, 0))
: bounds.getCenter();
var offset = center.clone().subtract(origin.toVector()); double distance = offset.length();
if (!Double.isFinite(distance) || distance == 0) return distance == 0;
return world.rayTraceBlocks(origin, offset.multiply(1 / distance), distance,
org.bukkit.FluidCollisionMode.NEVER, true) == null;
}
private static boolean inside(Location origin, LivingEntity target, double radius) {
try { var location = target.getLocation(); return origin.getWorld() == location.getWorld()
&& origin.distanceSquared(location) <= radius * radius; }
catch (RuntimeException invalid) { return false; }
}
private static double distance(Location origin, LivingEntity target) {
try { var location = target.getLocation(); return origin.getWorld() == location.getWorld()
? origin.distanceSquared(location) : Double.POSITIVE_INFINITY; }
catch (RuntimeException invalid) { return Double.POSITIVE_INFINITY; }
}
private static Settings from(AbilityDefinition definition) {
var parameters = definition.parameters();
return new Settings(parameters.get("base-damage").toBigIntegerExact(), definition.cooldown(),
parameters.get("radius").doubleValue(), parameters.get("slowness-amplifier").intValueExact(),
Duration.ofNanos(parameters.get("slowness-duration-seconds").movePointRight(9).longValueExact()));
}
private static String decimal(BigDecimal value) { return value.stripTrailingZeros().toPlainString(); }
private static String seconds(Duration duration) {
return decimal(BigDecimal.valueOf(duration.toNanos()).movePointLeft(9));
}
private static String level(int amplifier) {
return switch (amplifier + 1) { case 1 -> "I"; case 2 -> "II"; case 3 -> "III"; case 4 -> "IV"; default -> Integer.toString(amplifier + 1); };
}
@Override public void close() {
if (closed) return; closed = true; damaging = null;
for (var group : List.copyOf(active.values())) { group.close(); group.execution.finish(); }
active.clear();
}
}
@@ -15,11 +15,13 @@ import org.bukkit.Material;
import org.bukkit.Particle;
import org.bukkit.damage.DamageSource;
import org.bukkit.damage.DamageType;
import org.bukkit.entity.AbstractArrow;
import org.bukkit.entity.Arrow;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Snowball;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.ProjectileHitEvent;
import org.bukkit.potion.PotionEffect;
@@ -45,12 +47,12 @@ public final class FrostShard implements AbilityEffect, Listener, AutoCloseable
}
public static Settings defaults() {
return new Settings(BigInteger.valueOf(4), Duration.ofSeconds(5), 32, Duration.ofSeconds(5),
1, 0, Duration.ofSeconds(2));
3, 0, Duration.ofSeconds(2));
}
}
private final class State implements AutoCloseable {
final Snowball projectile;
final Arrow projectile;
final AbilityExecution execution;
final Location origin;
final BigInteger intelligence;
@@ -58,7 +60,7 @@ public final class FrostShard implements AbilityEffect, Listener, AutoCloseable
LivingEntity target;
boolean accepted;
boolean finished;
State(Snowball projectile, AbilityExecution execution, Location origin, BigInteger intelligence, Settings settings) {
State(Arrow projectile, AbilityExecution execution, Location origin, BigInteger intelligence, Settings settings) {
this.projectile = projectile; this.execution = execution; this.origin = origin;
this.intelligence = intelligence; this.settings = settings;
}
@@ -97,11 +99,17 @@ public final class FrostShard implements AbilityEffect, Listener, AutoCloseable
}
private volatile Settings settings;
private final games.dmg.fantasystick.presentation.ParticleDelivery particles;
private final Map<UUID, State> projectiles = new HashMap<>();
private State damaging;
private boolean closed;
public FrostShard(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public FrostShard(Settings settings) {
this(settings, games.dmg.fantasystick.presentation.ParticleDelivery.legacyBroadcast());
}
public FrostShard(Settings settings, games.dmg.fantasystick.presentation.ParticleDelivery particles) {
this.settings = Objects.requireNonNull(settings); this.particles = Objects.requireNonNull(particles);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
@@ -112,7 +120,7 @@ public final class FrostShard implements AbilityEffect, Listener, AutoCloseable
"Deals " + current.baseDamage() + " + INT modifier damage and Slowness "
+ level(current.slownessAmplifier()) + " for " + seconds(current.slownessDuration()) + "s."),
"Use the equipped shard; a miss still spends the cooldown.",
Map.of(Stat.INT, BigInteger.valueOf(12), Stat.WIS, BigInteger.TEN), BigInteger.ONE,
Map.of(Stat.INT, BigInteger.valueOf(12), Stat.WIS, BigInteger.TEN), BigInteger.ONE, AbilityDefinition.Category.ATK,
AbilityDefinition.Activation.PROJECTILE, ControlInput.Gesture.USE, current.cooldown(),
Map.of("base-damage", new BigDecimal(current.baseDamage()),
"range", BigDecimal.valueOf(current.range()).stripTrailingZeros(),
@@ -144,7 +152,9 @@ public final class FrostShard implements AbilityEffect, Listener, AutoCloseable
Vector direction = origin.getDirection();
if (!Double.isFinite(direction.getX()) || !Double.isFinite(direction.getY()) || !Double.isFinite(direction.getZ())
|| direction.lengthSquared() == 0) throw new IllegalStateException("Frost Shard direction is unavailable");
var projectile = player.launchProjectile(Snowball.class, direction.normalize().multiply(current.speedPerTick()));
var projectile = player.launchProjectile(Arrow.class, direction.normalize().multiply(current.speedPerTick()));
projectile.setPickupStatus(AbstractArrow.PickupStatus.DISALLOWED);
projectile.setDamage(0); projectile.setKnockbackStrength(0); projectile.setPierceLevel(0); projectile.setCritical(false);
var state = new State(projectile, execution, origin, execution.character().stats().get(Stat.INT), current);
if (projectiles.putIfAbsent(projectile.getUniqueId(), state) != null) {
projectile.remove(); throw new IllegalStateException("Duplicate Frost Shard projectile identity");
@@ -157,7 +167,14 @@ public final class FrostShard implements AbilityEffect, Listener, AutoCloseable
execution.later(current.lifetime(), () -> {
if (projectiles.containsKey(projectile.getUniqueId())) execution.finish();
});
player.getWorld().spawnParticle(Particle.SNOWFLAKE, origin, 8, 0.15, 0.15, 0.15, 0.01);
particles.world(Particle.SNOWFLAKE, origin, 8, 0.15, 0.15, 0.15, 0.01);
}
@EventHandler(priority = EventPriority.HIGHEST)
public void containNativeDamage(EntityDamageByEntityEvent event) {
if (!(event.getDamager() instanceof Arrow arrow)) return;
var state = projectiles.get(arrow.getUniqueId());
if (state != null && damaging != state) event.setCancelled(true);
}
@EventHandler(priority = EventPriority.MONITOR)
@@ -175,7 +192,7 @@ public final class FrostShard implements AbilityEffect, Listener, AutoCloseable
var source = DamageSource.builder(DamageType.FREEZE).withCausingEntity(state.execution.input().player())
.withDirectEntity(state.projectile).withDamageLocation(state.projectile.getLocation()).build();
state.target = target; damaging = state;
try { target.damage(nativeDamage, source); }
try { state.execution.damage(target, nativeDamage, source); }
finally { if (damaging == state) damaging = null; }
if (state.accepted && state.execution.stillCurrent()) {
int ticks = Math.toIntExact(Math.max(1,
@@ -27,7 +27,7 @@ public final class GreatSword implements AbilityEffect, Listener, AutoCloseable
throw new IllegalArgumentException("Invalid Great Sword settings");
}
}
public static Settings defaults() { return new Settings(BigInteger.valueOf(7), Duration.ofMillis(1200)); }
public static Settings defaults() { return new Settings(BigInteger.valueOf(7), Duration.ofMillis(750)); }
}
private static final class Attempt {
@@ -50,7 +50,7 @@ public final class GreatSword implements AbilityEffect, Listener, AutoCloseable
List.of("Charge a contained melee strike.",
"Fully charged: " + settings.baseDamage() + " + STR modifier damage."),
"Attack with the equipped sword; partial charge follows the native attack curve.",
Map.of(Stat.STR, BigInteger.valueOf(12)), BigInteger.ONE,
Map.of(Stat.STR, BigInteger.valueOf(12)), BigInteger.ONE, AbilityDefinition.Category.ATK,
AbilityDefinition.Activation.IMMEDIATE, ControlInput.Gesture.ATTACK, settings.recovery(),
Map.of("base-damage", new BigDecimal(settings.baseDamage())),
AbilityDefinition.TargetPolicy.HOSTILE, this);
@@ -93,7 +93,7 @@ public final class GreatSword implements AbilityEffect, Listener, AutoCloseable
.withDirectEntity(player).build();
var attempt = new Attempt(execution, target);
damaging = attempt;
try { target.damage(nativeDamage, source); }
try { execution.damage(target, nativeDamage, source); }
finally { if (damaging == attempt) damaging = null; }
}
@@ -0,0 +1,326 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import org.bukkit.Material;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.projectiles.ProjectileSource;
/** Conserved, non-recursive native combat redirection for Guardian Bond. */
public final class GuardianBond implements AbilityEffect, Listener, AutoCloseable {
public record Settings(Duration cooldown, double range, Duration duration, BigDecimal redirectPercent) {
public Settings {
Objects.requireNonNull(cooldown); Objects.requireNonNull(duration); Objects.requireNonNull(redirectPercent);
if (cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(range) || range <= 0 || range > 64
|| duration.isNegative() || duration.isZero() || duration.compareTo(Duration.ofDays(1)) > 0
|| redirectPercent.signum() < 0 || redirectPercent.compareTo(BigDecimal.valueOf(100)) > 0) {
throw new IllegalArgumentException("Invalid Guardian Bond settings");
}
}
public static Settings defaults() {
return new Settings(Duration.ofSeconds(20), 10, Duration.ofSeconds(6), BigDecimal.valueOf(30));
}
}
public record Support(UUID target, UUID supportingCharacter, EquipmentSessions.Active aided, BigDecimal amount) {
public Support {
Objects.requireNonNull(target); Objects.requireNonNull(supportingCharacter);
Objects.requireNonNull(aided); Objects.requireNonNull(amount);
}
}
@FunctionalInterface public interface Damage {
BigDecimal apply(Player guardian, Entity attacker, BigDecimal requested);
}
private final class State implements AutoCloseable {
final AbilityExecution execution;
final Player guardian;
final Player ally;
final EquipmentSessions.Active aided;
final Settings settings;
UUID application;
String endReason = "interrupted";
boolean closed;
State(AbilityExecution execution, Player guardian, Player ally,
EquipmentSessions.Active aided, Settings settings) {
this.execution = execution; this.guardian = guardian; this.ally = ally;
this.aided = aided; this.settings = settings;
}
@Override public void close() {
if (closed) return;
closed = true;
byGuardian.remove(guardian.getUniqueId(), this);
byAlly.remove(ally.getUniqueId(), this);
if (application != null) execution.effectEnded(application, endReason);
}
}
private static final class NativeTransfer {
final State owner; final Player guardian; final Entity attacker; final BigDecimal requested; final BigDecimal available;
BigDecimal accepted = BigDecimal.ZERO;
NativeTransfer(State owner, Player guardian, Entity attacker, BigDecimal requested, BigDecimal available) {
this.owner = owner; this.guardian = guardian; this.attacker = attacker;
this.requested = requested; this.available = available;
}
}
private static final ThreadLocal<Integer> REDIRECT_DEPTH = ThreadLocal.withInitial(() -> 0);
private volatile Settings settings;
private final EquipmentSessions sessions;
private final PartyRoster parties;
private final Damage damage;
private final boolean nativeDamageMode;
private final Consumer<Support> supports;
private final Map<UUID, State> byGuardian = new java.util.HashMap<>();
private final Map<UUID, State> byAlly = new java.util.HashMap<>();
private int transferring;
private NativeTransfer nativeTransfer;
private record Reduction(State state, Entity attacker, double incoming, double accepted) { }
private final Map<EntityDamageByEntityEvent, Reduction> pendingReductions = new java.util.IdentityHashMap<>();
private org.bukkit.scheduler.BukkitTask sweepTask;
private boolean closed;
public GuardianBond(Settings settings, EquipmentSessions sessions, PartyRoster parties,
Consumer<Support> supports) {
this(settings, sessions, parties, null, supports);
}
public GuardianBond(Settings settings, EquipmentSessions sessions, PartyRoster parties,
Damage damage, Consumer<Support> supports) {
this.settings = Objects.requireNonNull(settings);
this.sessions = Objects.requireNonNull(sessions);
this.parties = Objects.requireNonNull(parties);
this.nativeDamageMode = damage == null;
this.damage = nativeDamageMode ? this::nativeDamage : damage;
this.supports = Objects.requireNonNull(supports);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public void install(org.bukkit.plugin.Plugin plugin) {
Objects.requireNonNull(plugin);
if (closed || sweepTask != null) throw new IllegalStateException("Guardian Bond sweep already installed or closed");
sweepTask = plugin.getServer().getScheduler().runTaskTimer(plugin, this::sweep, 1, 1);
}
/** Bound active-link validation prevents an invalid link from becoming valid again later. */
public void sweep() {
if (closed) return;
int checked = 0;
for (var state : List.copyOf(byGuardian.values())) {
if (!current(state)) breakBond(state);
if (++checked == 256) break;
}
}
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("guardian_bond", "Guardian Bond", Material.IRON_CHESTPLATE,
List.of("Redirect " + decimal(current.redirectPercent()) + "% of an aimed party ally's combat damage.",
"Range " + decimal(BigDecimal.valueOf(current.range())) + " blocks for " + seconds(current.duration()) + " seconds."),
"Use on an aimed active party ally; one guardian and one bond per ally.",
Map.of(Stat.CON, BigInteger.valueOf(16), Stat.WIS, BigInteger.TEN), BigInteger.ONE, AbilityDefinition.Category.BUF,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("range", BigDecimal.valueOf(current.range()).stripTrailingZeros(),
"duration-seconds", BigDecimal.valueOf(current.duration().toNanos()).movePointLeft(9),
"redirect-percent", current.redirectPercent()),
AbilityDefinition.TargetPolicy.PARTY, this);
}
@Override public boolean accepts(ControlInput input) {
if (closed || !(input.target() instanceof Player ally) || ally == input.player()) return false;
return byGuardian.get(input.player().getUniqueId()) == null && byAlly.get(ally.getUniqueId()) == null
&& eligible(input.player(), ally, settings.range()) && aided(ally) != null;
}
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent() || !(execution.input().target() instanceof Player ally)) return;
var guardian = execution.input().player(); var captured = from(execution.definition()); var aided = aided(ally);
if (ally == guardian || aided == null || !eligible(guardian, ally, captured.range())
|| byGuardian.containsKey(guardian.getUniqueId()) || byAlly.containsKey(ally.getUniqueId())) {
execution.finish(); return;
}
var state = new State(execution, guardian, ally, aided, captured);
byGuardian.put(guardian.getUniqueId(), state); byAlly.put(ally.getUniqueId(), state);
execution.own(state);
state.application = execution.effectApplied("guardian_bond", ally,
Map.of("redirect_percent", captured.redirectPercent().toPlainString(),
"range", Double.toString(captured.range()),
"duration_seconds", seconds(captured.duration())));
execution.later(captured.duration(), () -> {
state.endReason = "expired"; execution.resolve("expired"); execution.finish();
});
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void redirect(EntityDamageByEntityEvent event) {
if (closed || redirectedDamage() || transferring != 0 || !(event.getEntity() instanceof Player ally)) return;
var state = byAlly.get(ally.getUniqueId());
if (state == null) return;
if (!current(state)) { breakBond(state); return; }
double incoming = event.getDamage();
if (!Double.isFinite(incoming) || incoming <= 0) return;
BigDecimal requested = BigDecimal.valueOf(incoming)
.multiply(state.settings.redirectPercent().movePointLeft(2));
if (requested.signum() <= 0) return;
Entity attacker = attacker(event);
if (attacker == null) return;
BigDecimal accepted;
transferring++; REDIRECT_DEPTH.set(REDIRECT_DEPTH.get() + 1);
try { accepted = damage.apply(state.guardian, attacker, requested); }
catch (RuntimeException failure) { return; }
finally {
transferring--;
int depth = REDIRECT_DEPTH.get() - 1;
if (depth == 0) REDIRECT_DEPTH.remove(); else REDIRECT_DEPTH.set(depth);
}
if (accepted == null || accepted.signum() <= 0) return;
BigDecimal maximum = requested.min(BigDecimal.valueOf(incoming));
if (accepted.compareTo(maximum) > 0) accepted = maximum;
double remaining = BigDecimal.valueOf(incoming).subtract(accepted).max(BigDecimal.ZERO).doubleValue();
if (!Double.isFinite(remaining)) return;
event.setDamage(remaining);
pendingReductions.put(event, new Reduction(state, attacker, incoming, accepted.doubleValue()));
if (!nativeDamageMode) {
// Injected test adapters return their final accepted result directly.
state.execution.report(AbilityReport.Type.PREVENTION, ally, accepted);
supports.accept(new Support(attacker.getUniqueId(), state.execution.input().session().character(), state.aided, accepted));
}
}
/** Only an uncancelled original hit can claim actual prevention. */
@EventHandler(priority = EventPriority.MONITOR)
public void acceptedPrevention(EntityDamageByEntityEvent event) {
var reduction = pendingReductions.remove(event);
if (reduction == null || event.isCancelled() || !Double.isFinite(event.getFinalDamage())) return;
double actual = Math.min(reduction.accepted(), Math.max(0, reduction.incoming() - event.getFinalDamage()));
if (actual <= 0) return;
var state = reduction.state();
state.execution.acceptedPrevention(state.aided, state.ally, reduction.attacker(),
reduction.incoming(), actual, event.getFinalDamage(), state.application);
if (nativeDamageMode) {
var amount = BigDecimal.valueOf(actual);
state.execution.report(AbilityReport.Type.PREVENTION, state.ally, amount);
supports.accept(new Support(reduction.attacker().getUniqueId(),
state.execution.input().session().character(), state.aided, amount));
}
}
/** Capture accepted marked damage before synchronous fantasy-defeat restoration can replace native health. */
private BigDecimal nativeDamage(Player guardian, Entity attacker, BigDecimal requested) {
Objects.requireNonNull(guardian); Objects.requireNonNull(attacker); Objects.requireNonNull(requested);
double amount = requested.doubleValue(); double health = effectiveHealth(guardian);
if (!Double.isFinite(amount) || amount <= 0 || !Double.isFinite(health) || health <= 0) return BigDecimal.ZERO;
var transfer = new NativeTransfer(byGuardian.get(guardian.getUniqueId()), guardian, attacker,
requested, BigDecimal.valueOf(health));
nativeTransfer = transfer;
try { guardian.damage(amount, attacker); }
finally { nativeTransfer = null; }
return transfer.accepted;
}
@EventHandler(priority = EventPriority.MONITOR)
public void acceptedRedirect(EntityDamageByEntityEvent event) {
var transfer = nativeTransfer;
if (transfer == null || event.getEntity() != transfer.guardian || attacker(event) != transfer.attacker
|| event.isCancelled() || !Double.isFinite(event.getFinalDamage()) || event.getFinalDamage() <= 0) return;
transfer.accepted = BigDecimal.valueOf(event.getFinalDamage()).min(transfer.requested).min(transfer.available);
if (transfer.owner != null && transfer.accepted.signum() > 0)
transfer.owner.execution.acceptedDamage(transfer.guardian, transfer.requested.doubleValue(),
transfer.accepted.doubleValue(), transfer.attacker,
Map.of("damage_kind", "guardian_bond_redirection"));
}
/** The guardian's accepted native hit has one richer bond-owned damage record. */
public boolean ownsAcceptedRedirect(org.bukkit.event.entity.EntityDamageEvent event) {
var transfer = nativeTransfer;
return transfer != null && event instanceof EntityDamageByEntityEvent hit
&& hit.getEntity() == transfer.guardian && attacker(hit) == transfer.attacker;
}
/** True only during synchronous dispatch of Guardian Bond's marked redirected damage. */
public static boolean redirectedDamage() {
int depth = REDIRECT_DEPTH.get();
if (depth == 0) REDIRECT_DEPTH.remove();
return depth > 0;
}
private EquipmentSessions.Active aided(Player ally) {
return sessions.active(ally.getUniqueId()).filter(sessions::current).orElse(null);
}
private boolean current(State state) {
if (state.closed || !state.execution.stillCurrent() || state.ally != state.execution.input().target()
|| !sessions.current(state.aided)
|| !sessions.active(state.ally.getUniqueId()).filter(state.aided::equals).isPresent()
|| !eligible(state.guardian, state.ally, state.settings.range())) return false;
var guardianParty = parties.partyOf(state.guardian.getUniqueId()).orElse(null);
var allyParty = parties.partyOf(state.ally.getUniqueId()).orElse(null);
return guardianParty != null && allyParty != null && guardianParty.id().equals(allyParty.id());
}
private void breakBond(State state) {
state.endReason = "eligibility_changed";
state.close(); state.execution.resolve("interrupted"); state.execution.finish();
}
private static boolean eligible(Player guardian, Player ally, double range) {
try {
var source = guardian.getLocation(); var target = ally.getLocation();
return source.getWorld() == target.getWorld() && source.distanceSquared(target) <= range * range
&& guardian.hasLineOfSight(ally);
} catch (RuntimeException invalid) { return false; }
}
private static Entity attacker(EntityDamageByEntityEvent event) {
Entity causing = event.getDamageSource().getCausingEntity();
if (causing != null) return causing;
if (event.getDamager() instanceof Projectile projectile) {
ProjectileSource shooter = projectile.getShooter();
if (shooter instanceof Entity entity) return entity;
}
return event.getDamager();
}
private static double effectiveHealth(Player player) {
return Math.max(0, player.getHealth()) + Math.max(0, player.getAbsorptionAmount());
}
private static Settings from(AbilityDefinition definition) {
var parameters = definition.parameters();
return new Settings(definition.cooldown(), parameters.get("range").doubleValue(),
Duration.ofNanos(parameters.get("duration-seconds").movePointRight(9).longValueExact()),
parameters.get("redirect-percent"));
}
private static String decimal(BigDecimal value) { return value.stripTrailingZeros().toPlainString(); }
private static String seconds(Duration duration) {
return decimal(BigDecimal.valueOf(duration.toNanos()).movePointLeft(9));
}
@Override public void close() {
if (closed) return; closed = true;
if (sweepTask != null) sweepTask.cancel();
for (var state : List.copyOf(byGuardian.values())) {
state.endReason = "shutdown"; state.execution.resolve("interrupted"); state.execution.finish();
}
byGuardian.clear(); byAlly.clear(); pendingReductions.clear();
}
}
@@ -30,13 +30,13 @@ public final class Hex implements AbilityEffect,AutoCloseable{
public AbilityDefinition definition(){var current=settings;return new AbilityDefinition("hex","Hex",Material.SPIDER_EYE,
List.of("Reduce an aimed hostile's combat damage by "+current.reductionPercent().stripTrailingZeros().toPlainString()+"%.",
"Range "+BigDecimal.valueOf(current.range()).stripTrailingZeros().toPlainString()+" blocks; lasts "+seconds(current.duration())+" seconds."),
"Use while aiming at the first visible hostile; there is no fallback target.",Map.of(Stat.CHR,BigInteger.valueOf(14),Stat.WIS,BigInteger.valueOf(12)),BigInteger.ONE,
"Use while aiming at the first visible hostile; there is no fallback target.",Map.of(Stat.CHR,BigInteger.valueOf(14),Stat.WIS,BigInteger.valueOf(12)),BigInteger.ONE,AbilityDefinition.Category.ATK,
AbilityDefinition.Activation.DELAYED,ControlInput.Gesture.USE,current.cooldown(),Map.of("range",BigDecimal.valueOf(current.range()).stripTrailingZeros(),
"duration-seconds",BigDecimal.valueOf(current.duration().toNanos()).movePointLeft(9),"damage-reduction-percent",current.reductionPercent()),
AbilityDefinition.TargetPolicy.HOSTILE,this);}
@Override public boolean accepts(ControlInput input){return !closed&&input.target() instanceof LivingEntity target&&inRange(input,target,settings.range());}
@Override public void activate(AbilityExecution execution){if(closed||!execution.stillCurrent()||!(execution.input().target() instanceof LivingEntity target))return;
var current=from(execution.definition());if(!inRange(execution.input(),target,current.range())){execution.finish();return;}
var current=from(execution.definition());if(!inRange(execution.input(),target,current.range())||execution.trainingDummy(target)){execution.finish();return;}
var state=new State(execution,target,mitigation.grant(execution,target,current.reductionPercent()));var previous=hexes.put(target.getUniqueId(),state);
if(previous!=null)previous.execution.finish();execution.own(state);execution.later(current.duration(),execution::finish);}
private static boolean inRange(ControlInput input,LivingEntity target,double range){try{Location source=input.player().getLocation(),destination=target.getLocation();
@@ -5,7 +5,7 @@ public final class Inspire implements AbilityEffect,AutoCloseable{
public record Settings(BigInteger baseTemporaryHealth,Duration cooldown,double range,Duration duration){public Settings{Objects.requireNonNull(baseTemporaryHealth);Objects.requireNonNull(cooldown);Objects.requireNonNull(duration);if(baseTemporaryHealth.signum()<0||baseTemporaryHealth.compareTo(BigDecimal.valueOf(Double.MAX_VALUE).toBigInteger())>0||cooldown.isNegative()||cooldown.compareTo(Duration.ofDays(365))>0||!Double.isFinite(range)||range<=0||range>64||duration.isZero()||duration.isNegative()||duration.compareTo(Duration.ofDays(1))>0)throw new IllegalArgumentException("Invalid Inspire settings");}public static Settings defaults(){return new Settings(BigInteger.valueOf(4),Duration.ofSeconds(15),12,Duration.ofSeconds(6));}}
private volatile Settings settings;private final TemporaryHealth temporaryHealth;private boolean closed;
public Inspire(Settings settings,TemporaryHealth temporaryHealth){this.settings=Objects.requireNonNull(settings);this.temporaryHealth=Objects.requireNonNull(temporaryHealth);}public void configure(Settings settings){this.settings=Objects.requireNonNull(settings);}
public AbilityDefinition definition(){var s=settings;return new AbilityDefinition("inspire","Inspire",Material.AMETHYST_SHARD,List.of("Grant "+s.baseTemporaryHealth()+" + CHR modifier temporary health for "+seconds(s.duration())+" seconds.","Range "+BigDecimal.valueOf(s.range()).stripTrailingZeros().toPlainString()+" blocks for an aimed fantasy player."),"Sneak+Use selects self; normal Use requires an aimed fantasy player.",Map.of(Stat.CHR,BigInteger.valueOf(12),Stat.WIS,BigInteger.TEN),BigInteger.ONE,AbilityDefinition.Activation.DELAYED,ControlInput.Gesture.USE,s.cooldown(),Map.of("base-temporary-health",new BigDecimal(s.baseTemporaryHealth()),"range",BigDecimal.valueOf(s.range()).stripTrailingZeros(),"duration-seconds",BigDecimal.valueOf(s.duration().toNanos()).movePointLeft(9)),AbilityDefinition.TargetPolicy.ALLY,this);}
public AbilityDefinition definition(){var s=settings;return new AbilityDefinition("inspire","Inspire",Material.AMETHYST_SHARD,List.of("Grant "+s.baseTemporaryHealth()+" + CHR modifier temporary health for "+seconds(s.duration())+" seconds.","Range "+BigDecimal.valueOf(s.range()).stripTrailingZeros().toPlainString()+" blocks for an aimed fantasy player."),"Sneak+Use selects self; normal Use requires an aimed fantasy player.",Map.of(Stat.CHR,BigInteger.valueOf(12),Stat.WIS,BigInteger.TEN),BigInteger.ONE,AbilityDefinition.Category.BUF,AbilityDefinition.Activation.DELAYED,ControlInput.Gesture.USE,s.cooldown(),Map.of("base-temporary-health",new BigDecimal(s.baseTemporaryHealth()),"range",BigDecimal.valueOf(s.range()).stripTrailingZeros(),"duration-seconds",BigDecimal.valueOf(s.duration().toNanos()).movePointLeft(9)),AbilityDefinition.TargetPolicy.ALLY,this);}
@Override public boolean accepts(ControlInput input){if(closed||!(input.target() instanceof Player target))return false;if(input.player().isSneaking())return target==input.player();return target!=input.player()&&inRange(input.player(),target,settings.range());}
public static BigInteger amount(BigInteger charisma){return amount(BigInteger.valueOf(4),charisma);}static BigInteger amount(BigInteger base,BigInteger charisma){Objects.requireNonNull(base);Objects.requireNonNull(charisma);if(base.signum()<0||charisma.signum()<0)throw new IllegalArgumentException("Invalid Inspire amount");var delta=charisma.subtract(BigInteger.TEN);var divided=delta.divideAndRemainder(BigInteger.TWO);var modifier=divided[0];if(delta.signum()<0&&divided[1].signum()!=0)modifier=modifier.subtract(BigInteger.ONE);return base.add(modifier);}
@Override public void activate(AbilityExecution execution){if(closed||!execution.stillCurrent()||!(execution.input().target() instanceof Player target))return;var s=from(execution.definition());if(execution.input().player().isSneaking()?target!=execution.input().player():target==execution.input().player()||!inRange(execution.input().player(),target,s.range())){execution.finish();return;}var exact=amount(s.baseTemporaryHealth(),execution.character().stats().get(Stat.CHR));double nativeAmount=exact.bitLength()>1023?Double.MAX_VALUE:exact.doubleValue();if(!Double.isFinite(nativeAmount)||nativeAmount<=0){execution.finish();return;}execution.own(temporaryHealth.grant(execution,target,nativeAmount));execution.later(s.duration(),execution::finish);}
@@ -83,7 +83,7 @@ public final class Longbow implements AbilityEffect, Listener, AutoCloseable {
List.of("Draw and release an ammunition-free owned arrow.",
"A full draw deals " + current.baseDamage() + " + DEX modifier damage."),
"Draw by holding use; release after at least " + current.minimumDrawTicks() + " ticks.",
Map.of(Stat.DEX, BigInteger.valueOf(14)), BigInteger.ONE,
Map.of(Stat.DEX, BigInteger.valueOf(14)), BigInteger.ONE, AbilityDefinition.Category.ATK,
AbilityDefinition.Activation.PROJECTILE, ControlInput.Gesture.DRAW_RELEASE, current.recovery(),
Map.of("base-damage", new BigDecimal(current.baseDamage()),
"minimum-draw-ticks", BigDecimal.valueOf(current.minimumDrawTicks()),
@@ -171,7 +171,7 @@ public final class Longbow implements AbilityEffect, Listener, AutoCloseable {
var source = DamageSource.builder(DamageType.ARROW).withCausingEntity(state.execution.input().player())
.withDirectEntity(state.arrow).withDamageLocation(state.arrow.getLocation()).build();
state.target = target; damaging = state;
try { target.damage(nativeDamage, source); }
try { state.execution.damage(target, nativeDamage, source); }
finally { if (damaging == state) damaging = null; }
} finally {
state.close(); state.execution.finish();
@@ -0,0 +1,202 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import java.util.function.Supplier;
import org.bukkit.Material;
import org.bukkit.attribute.Attribute;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityRegainHealthEvent;
/** Mending Light's aimed party healing with persist-before-publication support evidence. */
public final class MendingLight implements AbilityEffect {
public record Settings(BigInteger baseHealing, Duration cooldown, double range) {
public Settings {
Objects.requireNonNull(baseHealing); Objects.requireNonNull(cooldown);
if (baseHealing.signum() < 0
|| baseHealing.compareTo(BigDecimal.valueOf(Double.MAX_VALUE).toBigInteger()) > 0
|| cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(range) || range <= 0 || range > 64) {
throw new IllegalArgumentException("Invalid Mending Light settings");
}
}
public static Settings defaults() { return new Settings(BigInteger.valueOf(6), Duration.ofSeconds(8), 12); }
}
public record Support(UUID supportingCharacter, EquipmentSessions.Active aided, BigDecimal amount) {
public Support {
Objects.requireNonNull(supportingCharacter); Objects.requireNonNull(aided); Objects.requireNonNull(amount);
if (amount.signum() <= 0) throw new IllegalArgumentException("Support amount must be positive");
}
}
private record Target(Player player, EquipmentSessions.Active active, CharacterRecord record) { }
private final CharacterStorage characters;
private final EquipmentSessions sessions;
private final PartyRoster parties;
private final Consumer<Runnable> nextTick;
private final Consumer<EntityRegainHealthEvent> healingEvents;
private final Supplier<BigDecimal> nativeLimit;
private final Consumer<Support> supports;
private volatile Settings settings;
public MendingLight(Settings settings, CharacterStorage characters, EquipmentSessions sessions, PartyRoster parties,
Consumer<Runnable> nextTick, Consumer<EntityRegainHealthEvent> healingEvents,
Supplier<BigDecimal> nativeLimit, Consumer<Support> supports) {
this.settings = Objects.requireNonNull(settings); this.characters = Objects.requireNonNull(characters);
this.sessions = Objects.requireNonNull(sessions); this.parties = Objects.requireNonNull(parties);
this.nextTick = Objects.requireNonNull(nextTick); this.healingEvents = Objects.requireNonNull(healingEvents);
this.nativeLimit = Objects.requireNonNull(nativeLimit); this.supports = Objects.requireNonNull(supports);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("mending_light", "Mending Light", Material.GHAST_TEAR,
List.of("Restore a party ally's missing fantasy health.",
"Heals " + current.baseHealing() + " + WIS modifier within " + decimal(current.range()) + " blocks."),
"Use while aiming at an injured active party ally; self and full-health targets are refused.",
Map.of(Stat.WIS, BigInteger.valueOf(12), Stat.CHR, BigInteger.TEN), BigInteger.ONE, AbilityDefinition.Category.HEAL,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("base-healing", new BigDecimal(current.baseHealing()),
"range", BigDecimal.valueOf(current.range()).stripTrailingZeros()),
AbilityDefinition.TargetPolicy.PARTY, this);
}
@Override public boolean accepts(ControlInput input) {
var target = target(input, settings.range());
if (target == null) return false;
var attribute = target.player().getAttribute(Attribute.MAX_HEALTH);
double health = target.player().getHealth();
return attribute != null && Double.isFinite(health) && health >= 0
&& Double.isFinite(attribute.getValue()) && health < attribute.getValue();
}
public static BigInteger healing(BigInteger wisdom) { return healing(BigInteger.valueOf(6), wisdom); }
static BigInteger healing(BigInteger base, BigInteger wisdom) {
Objects.requireNonNull(base); Objects.requireNonNull(wisdom);
if (base.signum() < 0 || wisdom.signum() < 0) throw new IllegalArgumentException("Invalid Mending Light healing input");
BigInteger delta = wisdom.subtract(BigInteger.TEN); BigInteger[] divided = delta.divideAndRemainder(BigInteger.TWO);
BigInteger modifier = divided[0];
if (delta.signum() < 0 && divided[1].signum() != 0) modifier = modifier.subtract(BigInteger.ONE);
return base.add(modifier);
}
@Override public void activate(AbilityExecution execution) {
if (!execution.stillCurrent()) return;
var configured = from(execution.definition());
var target = target(execution.input(), configured.range());
if (target == null) { execution.resolve("miss"); execution.finish(); return; }
var attribute = target.player().getAttribute(Attribute.MAX_HEALTH);
if (attribute == null) { execution.resolve("miss"); execution.finish(); return; }
double current = target.player().getHealth(); double maximum = attribute.getValue(); double missing = maximum - current;
if (!Double.isFinite(current) || !Double.isFinite(maximum) || missing <= 0) {
execution.resolve("miss"); execution.finish(); return;
}
BigInteger exact = healing(configured.baseHealing(), execution.character().stats().get(Stat.WIS));
double proposed = exact.bitLength() > 1023 ? missing : Math.min(missing, exact.doubleValue());
if (!Double.isFinite(proposed) || proposed <= 0) {
execution.resolve("miss"); execution.finish(); return;
}
var event = new EntityRegainHealthEvent(target.player(), proposed, EntityRegainHealthEvent.RegainReason.CUSTOM);
healingEvents.accept(event);
double accepted = Math.min(proposed, Math.min(missing, event.getAmount()));
if (event.isCancelled() || !Double.isFinite(accepted) || accepted <= 0) {
execution.resolve(event.isCancelled() ? "cancelled" : "miss"); execution.finish(); return;
}
var expected = target.record().revision();
BigDecimal persistedHealth = BigDecimal.valueOf(current + accepted);
BigDecimal limit = nativeLimit.get();
characters.saveHealth(target.record().id(), expected, persistedHealth, limit).whenComplete((saved, failure) -> {
try {
nextTick.accept(() -> complete(execution, target, expected, accepted, saved, failure));
} catch (RuntimeException rejected) { execution.resolve("failed"); execution.finish(); }
});
}
private void complete(AbilityExecution execution, Target target, BigInteger expected, double accepted,
java.util.Optional<CharacterRecord> saved, Throwable failure) {
try {
if (failure != null || saved == null || saved.isEmpty()) {
execution.resolve("failed");
execution.input().player().sendMessage("Mending Light health could not be saved; no healing was applied.");
return;
}
if (!execution.stillCurrent() || !current(execution.input().player(), target, from(execution.definition()).range())) {
execution.resolve("interrupted"); return;
}
var persisted = saved.orElseThrow();
if (!sessions.acknowledgeProgress(target.active(), expected, persisted)) {
execution.resolve("interrupted"); return;
}
var attribute = target.player().getAttribute(Attribute.MAX_HEALTH);
if (attribute == null) return;
double current = target.player().getHealth(); double maximum = attribute.getValue();
double desired = Math.min(maximum, persisted.health().doubleValue());
double restored = Math.min(accepted, desired - current);
if (!Double.isFinite(current) || !Double.isFinite(maximum) || !Double.isFinite(restored) || restored <= 0) {
execution.resolve("miss"); return;
}
target.player().setHealth(Math.min(maximum, current + restored));
double after = target.player().getHealth();
double actual = after - current;
if (!Double.isFinite(actual) || actual <= 0) { execution.resolve("miss"); return; }
execution.acceptedHeal(target.active(), target.player(), persisted, accepted, actual, current, after, maximum);
execution.resolve("healed", Map.of("target_player_id", target.player().getUniqueId().toString(),
"target_character_id", target.active().character().toString(),
"actual_amount", BigDecimal.valueOf(actual).stripTrailingZeros().toPlainString()));
var amount = BigDecimal.valueOf(actual).stripTrailingZeros();
supports.accept(new Support(execution.input().session().character(), target.active(), amount));
execution.report(AbilityReport.Type.HEALING, target.player(), amount);
} finally { execution.finish(); }
}
private Target target(ControlInput input, double range) {
if (!(input.target() instanceof Player player) || player == input.player() || !inRange(input.player(), player, range)
|| !sameParty(input.player(), player)) return null;
var active = sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);
var record = active == null ? null : sessions.currentRecord(active).orElse(null);
return record == null ? null : new Target(player, active, record);
}
private boolean current(Player source, Target target, double range) {
return sessions.current(target.active())
&& sessions.currentRecord(target.active()).filter(record -> record.id().equals(target.record().id())).isPresent()
&& inRange(source, target.player(), range) && sameParty(source, target.player());
}
private boolean sameParty(Player source, Player target) {
var party = parties.partyOf(source.getUniqueId()).orElse(null);
return party != null && party.members().contains(target.getUniqueId());
}
private static boolean inRange(Player source, Player target, double range) {
try {
var from = source.getLocation(); var to = target.getLocation();
return from.getWorld() == to.getWorld() && from.distanceSquared(to) <= range * range && source.hasLineOfSight(target);
} catch (RuntimeException invalid) { return false; }
}
private static Settings from(AbilityDefinition definition) {
var parameters = definition.parameters();
return new Settings(parameters.get("base-healing").toBigIntegerExact(), definition.cooldown(),
parameters.get("range").doubleValue());
}
private static String decimal(double value) { return BigDecimal.valueOf(value).stripTrailingZeros().toPlainString(); }
}
@@ -0,0 +1,149 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.*;
import org.bukkit.*;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.damage.DamageSource;
import org.bukkit.damage.DamageType;
import org.bukkit.entity.*;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageEvent;
/** Bounded solid-top Meteor warning followed by one direct, terrain-safe cylinder impact. */
public final class Meteor implements AbilityEffect, Listener, AutoCloseable {
public record Settings(BigInteger baseDamage, Duration cooldown, double targetRange, Duration warning,
double radius, double verticalRange) {
public Settings {
Objects.requireNonNull(baseDamage);Objects.requireNonNull(cooldown);Objects.requireNonNull(warning);
long warningTicks;
try { warningTicks=Math.max(1,(warning.toNanos()+49_999_999L)/50_000_000L); }
catch(ArithmeticException invalid){throw new IllegalArgumentException("Invalid Meteor warning",invalid);}
if(baseDamage.signum()<0||cooldown.isNegative()||cooldown.compareTo(Duration.ofDays(365))>0
||!Double.isFinite(targetRange)||targetRange<=0||targetRange>64
||warning.isZero()||warning.isNegative()||warningTicks>63
||!Double.isFinite(radius)||radius<=0||radius>64
||!Double.isFinite(verticalRange)||verticalRange<0||verticalRange>64)
throw new IllegalArgumentException("Invalid Meteor settings");
}
public static Settings defaults(){return new Settings(BigInteger.valueOf(14),Duration.ofSeconds(45),24,
Duration.ofSeconds(2),5,4);}
}
private record Ground(Block block,Location origin){ }
private static final class Attempt {
final AbilityExecution execution;final LivingEntity target;final double requested;final int ordinal;
boolean accepted;
Attempt(AbilityExecution execution,LivingEntity target,double requested,int ordinal){
this.execution=execution;this.target=target;this.requested=requested;this.ordinal=ordinal;
}
}
private final class Warning implements AutoCloseable {
final AbilityExecution execution;final Player source;final Ground ground;final Settings captured;final BigInteger intelligence;
final int maximumTicks;int elapsed;boolean impacted;boolean closed;
Warning(AbilityExecution execution,Ground ground,Settings captured){this.execution=execution;source=execution.input().player();this.ground=ground;this.captured=captured;intelligence=execution.character().stats().get(Stat.INT);maximumTicks=(int)Math.max(1,(captured.warning().toNanos()+49_999_999L)/50_000_000L);}
void start(){warnings.put(execution,this);execution.own(this);warningVisual();execution.later(Duration.ofMillis(50),this::step);}
void step(){
if(closed||impacted)return;
if(!execution.stillCurrent()){
execution.resolve("interrupted",Map.of("stage","warning","warning_ticks_elapsed",elapsed));
execution.finish();return;
}
elapsed++;
if(elapsed>=maximumTicks){impact();execution.finish();return;}
warningVisual();execution.later(Duration.ofMillis(50),this::step);
}
void impact(){
if(closed||impacted)return;impacted=true;
if(!groundCurrent()||!execution.stillCurrent()){
execution.resolve("interrupted",Map.of("stage","warning","reason","ground_or_source_unavailable"));
return;
}
impactVisual();double amount=finite(damage(captured.baseDamage(),intelligence));
int attempted=0,accepted=0;var candidates=candidates(ground.origin(),captured.radius(),captured.verticalRange());
for(var target:candidates){
if(attempted==64||!execution.stillCurrent())break;
if(!eligible(execution,target,ground.origin(),captured.radius(),captured.verticalRange()))continue;
var sourceDamage=DamageSource.builder(DamageType.MAGIC).withCausingEntity(source)
.withDirectEntity(source).withDamageLocation(ground.origin()).build();
var attempt=new Attempt(execution,target,amount,attempted+1);damaging=attempt;
try{execution.damage(target,amount,sourceDamage);}
finally{if(damaging==attempt)damaging=null;}
attempted++;if(attempt.accepted)accepted++;
}
var evidence=new LinkedHashMap<String,Object>();
evidence.put("stage","impact");evidence.put("warning_ticks_elapsed",elapsed);
evidence.put("impact_location",locationData(ground.origin()));
evidence.put("candidate_count",candidates.size());evidence.put("attempted_count",attempted);
evidence.put("accepted_count",accepted);evidence.put("requested_amount",amount);
evidence.put("terminal_reason",!execution.stillCurrent()?"source_interrupted":accepted>0?"accepted_hits":"no_accepted_targets");
execution.resolve(!execution.stillCurrent()?"interrupted":accepted>0?"hit":"miss",evidence);
}
boolean groundCurrent(){try{return ground.origin().getWorld()!=null&&ground.block().getWorld()==ground.origin().getWorld()&&ground.block().getType().isSolid();}catch(RuntimeException invalid){return false;}}
void warningVisual(){try{var dust=new Particle.DustOptions(Color.fromRGB(255,90,20),1.6f);particles.world(Particle.DUST,ground.origin().clone().add(0,.15,0),24,captured.radius()/2,.05,captured.radius()/2,0,dust);}catch(RuntimeException ignored){}}
void impactVisual(){try{var world=ground.origin().getWorld();particles.world(Particle.EXPLOSION_EMITTER,ground.origin(),2,0,0,0,0);particles.world(Particle.FLAME,ground.origin(),48,captured.radius()/2,1,captured.radius()/2,.04);world.playSound(ground.origin(),Sound.ENTITY_GENERIC_EXPLODE,1f,.7f);}catch(RuntimeException ignored){}}
@Override public void close(){if(closed)return;closed=true;warnings.remove(execution,this);}
}
private volatile Settings settings;private final EquipmentSessions sessions;private final PartyRoster parties;
private final games.dmg.fantasystick.presentation.ParticleDelivery particles;
private final Map<AbilityExecution,Warning> warnings=new IdentityHashMap<>();private Attempt damaging;private boolean closed;
public Meteor(Settings settings,EquipmentSessions sessions,PartyRoster parties){this(settings,sessions,parties,games.dmg.fantasystick.presentation.ParticleDelivery.legacyBroadcast());}
public Meteor(Settings settings,EquipmentSessions sessions,PartyRoster parties,games.dmg.fantasystick.presentation.ParticleDelivery particles){this.settings=Objects.requireNonNull(settings);this.sessions=Objects.requireNonNull(sessions);this.parties=Objects.requireNonNull(parties);this.particles=Objects.requireNonNull(particles);}
public void configure(Settings settings){this.settings=Objects.requireNonNull(settings);}
public AbilityDefinition definition(){var current=settings;return new AbilityDefinition("meteor","Meteor",Material.FIRE_CHARGE,
List.of("Mark visible ground within "+decimal(current.targetRange())+" blocks for a "+seconds(current.warning())+"-second warning.","Impact exposed enemies in a "+decimal(current.radius())+"-block area for "+current.baseDamage()+" + INT modifier damage."),
"Use while looking at a solid top surface; the warning is visible and the impact never changes terrain.",Map.of(Stat.INT,BigInteger.valueOf(26),Stat.WIS,BigInteger.valueOf(20),Stat.CON,BigInteger.valueOf(12)),BigInteger.ONE,AbilityDefinition.Category.ATK,
AbilityDefinition.Activation.DELAYED,ControlInput.Gesture.USE,current.cooldown(),Map.of("base-damage",new BigDecimal(current.baseDamage()),"target-range",BigDecimal.valueOf(current.targetRange()).stripTrailingZeros(),"warning-seconds",nanos(current.warning()),"radius",BigDecimal.valueOf(current.radius()).stripTrailingZeros(),"vertical-range",BigDecimal.valueOf(current.verticalRange()).stripTrailingZeros()),AbilityDefinition.TargetPolicy.AREA,this);}
public static BigInteger damage(BigInteger intelligence){return damage(BigInteger.valueOf(14),intelligence);}
static BigInteger damage(BigInteger base,BigInteger intelligence){Objects.requireNonNull(base);Objects.requireNonNull(intelligence);if(base.signum()<0||intelligence.signum()<0)throw new IllegalArgumentException("Invalid Meteor damage input");var delta=intelligence.subtract(BigInteger.TEN);var divided=delta.divideAndRemainder(BigInteger.TWO);var modifier=divided[0];if(delta.signum()<0&&divided[1].signum()!=0)modifier=modifier.subtract(BigInteger.ONE);return base.add(modifier);}
@Override public boolean accepts(ControlInput input){return !closed&&input.target()==null&&ground(input.player(),settings.targetRange())!=null;}
@Override public void activate(AbilityExecution execution){
if(closed||!execution.stillCurrent())return;
var captured=from(execution.definition());var target=ground(execution.input().player(),captured.targetRange());
if(target==null){execution.resolve("miss",Map.of("stage","targeting","reason","ground_unavailable"));execution.finish();return;}
new Warning(execution,target,captured).start();
}
private static Ground ground(Player player,double range){try{var eye=player.getEyeLocation();var hit=player.getWorld().rayTraceBlocks(eye,eye.getDirection(),range,FluidCollisionMode.NEVER,true);if(hit==null||hit.getHitBlock()==null||hit.getHitBlockFace()!=BlockFace.UP||!hit.getHitBlock().getType().isSolid())return null;var block=hit.getHitBlock();return new Ground(block,block.getLocation().add(.5,1,.5));}catch(RuntimeException invalid){return null;}}
private List<LivingEntity> candidates(Location origin,double radius,double vertical){List<Entity> nearby;try{nearby=new ArrayList<>(origin.getWorld().getNearbyEntities(origin,radius,vertical,radius));}catch(RuntimeException unavailable){return List.of();}var unique=new LinkedHashMap<UUID,LivingEntity>();int inspected=0;for(var entity:nearby){if(++inspected>256)break;if(entity instanceof LivingEntity living)unique.putIfAbsent(living.getUniqueId(),living);}var result=new ArrayList<>(unique.values());result.sort(Comparator.comparingDouble((LivingEntity target)->distance(origin,target)).thenComparing(LivingEntity::getUniqueId));return result;}
private boolean eligible(AbilityExecution execution,LivingEntity target,Location origin,double radius,double vertical){var source=execution.input().player();if(target==source||!inside(origin,target,radius,vertical)||!unobstructed(origin,target))return false;if(!(target instanceof Player player))return true;var active=sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);if(active==null)return false;var sourceParty=parties.partyOf(source.getUniqueId()).orElse(null);var targetParty=parties.partyOf(player.getUniqueId()).orElse(null);return sourceParty==null||targetParty==null||!sourceParty.id().equals(targetParty.id());}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=true)
public void acceptedDamage(EntityDamageEvent event){
var attempt=damaging;
if(!ownsAcceptedDamage(event)||attempt.accepted||event.isCancelled()
||event.getFinalDamage()<=0||!Double.isFinite(event.getFinalDamage()))return;
attempt.accepted=true;
attempt.execution.acceptedDamage(attempt.target,attempt.requested,event.getFinalDamage(),
attempt.execution.input().player(),Map.of("damage_kind","owned_meteor_impact","ordinal",attempt.ordinal));
attempt.execution.report(AbilityReport.Type.DAMAGE,attempt.target,BigDecimal.valueOf(event.getFinalDamage()));
}
/** Exclude only this accepted in-flight impact from the generic native damage observer. */
public boolean ownsAcceptedDamage(EntityDamageEvent event){
var attempt=damaging;
if(attempt==null||event.getEntity()!=attempt.target||event.getCause()!=EntityDamageEvent.DamageCause.MAGIC)return false;
var caster=attempt.execution.input().player();
var causing=event.getDamageSource().getCausingEntity();var direct=event.getDamageSource().getDirectEntity();
return (causing==null||causing==caster)&&(direct==null||direct==caster);
}
private static Map<String,Object> locationData(Location location){
var world=location==null?null:location.getWorld();
if(world==null||world.getUID()==null||world.getName()==null)return Map.of("location_status","unavailable");
return Map.of("world_id",world.getUID().toString(),"world_name",world.getName(),
"x",location.getX(),"y",location.getY(),"z",location.getZ());
}
private static boolean inside(Location origin,LivingEntity target,double radius,double vertical){try{var at=target.getLocation();if(origin.getWorld()!=at.getWorld())return false;double dx=at.getX()-origin.getX(),dz=at.getZ()-origin.getZ();return dx*dx+dz*dz<=radius*radius&&Math.abs(at.getY()-origin.getY())<=vertical;}catch(RuntimeException invalid){return false;}}
private static boolean unobstructed(Location origin,LivingEntity target){try{var world=origin.getWorld();var at=target.getLocation();if(world==null||at.getWorld()!=world)return false;var bounds=target.getBoundingBox();var center=bounds==null?at.toVector().add(new org.bukkit.util.Vector(0,target.getHeight()/2,0)):bounds.getCenter();var offset=center.subtract(origin.toVector());double distance=offset.length();if(!Double.isFinite(distance)||distance==0)return distance==0;return world.rayTraceBlocks(origin,offset.multiply(1/distance),distance,FluidCollisionMode.NEVER,true)==null;}catch(RuntimeException invalid){return false;}}
private static double distance(Location origin,LivingEntity target){try{var at=target.getLocation();if(origin.getWorld()!=at.getWorld())return Double.POSITIVE_INFINITY;double dx=at.getX()-origin.getX(),dz=at.getZ()-origin.getZ();return dx*dx+dz*dz;}catch(RuntimeException invalid){return Double.POSITIVE_INFINITY;}}
private static double finite(BigInteger value){return value.bitLength()>1023?Double.MAX_VALUE:value.doubleValue();}
private static Settings from(AbilityDefinition definition){var p=definition.parameters();return new Settings(p.get("base-damage").toBigIntegerExact(),definition.cooldown(),p.get("target-range").doubleValue(),Duration.ofNanos(p.get("warning-seconds").movePointRight(9).longValueExact()),p.get("radius").doubleValue(),p.get("vertical-range").doubleValue());}
private static BigDecimal nanos(Duration value){return BigDecimal.valueOf(value.toNanos()).movePointLeft(9);}private static String seconds(Duration value){return decimal(nanos(value));}private static String decimal(double value){return decimal(BigDecimal.valueOf(value));}private static String decimal(BigDecimal value){return value.stripTrailingZeros().toPlainString();}
@Override public void close(){if(closed)return;closed=true;damaging=null;for(var warning:List.copyOf(warnings.values())){warning.close();warning.execution.finish();}warnings.clear();}
}
@@ -0,0 +1,120 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.util.ArrayList;
import java.util.IdentityHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.BooleanSupplier;
import java.util.function.Consumer;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Projectile;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.projectiles.ProjectileSource;
/** Strongest deterministic Fantasy Stick outgoing combat bonus stage. */
public final class OutgoingDamageBonus implements Listener, AutoCloseable {
public record Support(UUID target, UUID supportingCharacter, EquipmentSessions.Active aided, BigDecimal amount) { }
private final class Grant implements AutoCloseable {
final long sequence; final AbilityExecution execution; final Player recipient;
final BigDecimal percent; final BooleanSupplier current; boolean closed;
Grant(AbilityExecution execution, Player recipient, BigDecimal percent, BooleanSupplier current) {
sequence = ++sequences; this.execution = execution; this.recipient = recipient;
this.percent = percent; this.current = current;
}
boolean valid() {
try { return !closed && execution.stillCurrent() && current.getAsBoolean(); }
catch (RuntimeException invalid) { return false; }
}
@Override public void close() {
if (closed) return; closed = true;
var owned = grants.get(recipient.getUniqueId());
if (owned != null) { owned.remove(this); if (owned.isEmpty()) grants.remove(recipient.getUniqueId()); }
}
}
private record Used(Grant grant, Entity target, BigDecimal amount, double base) { }
private final EquipmentSessions sessions;
private final PartyRoster parties;
private final Consumer<Support> supports;
private final Map<UUID, List<Grant>> grants = new java.util.HashMap<>();
private final Map<EntityDamageEvent, Used> pending = new IdentityHashMap<>();
private long sequences;
private boolean closed;
public OutgoingDamageBonus(EquipmentSessions sessions, PartyRoster parties, Consumer<Support> supports) {
this.sessions = Objects.requireNonNull(sessions); this.parties = Objects.requireNonNull(parties);
this.supports = Objects.requireNonNull(supports);
}
public AutoCloseable grant(AbilityExecution execution, Player recipient, BigDecimal percent, BooleanSupplier current) {
Objects.requireNonNull(execution); Objects.requireNonNull(recipient);
Objects.requireNonNull(percent); Objects.requireNonNull(current);
if (closed || percent.signum() < 0 || percent.compareTo(BigDecimal.valueOf(1000)) > 0) {
throw new IllegalArgumentException("Invalid outgoing damage bonus");
}
var grant = new Grant(execution, recipient, percent, current);
grants.computeIfAbsent(recipient.getUniqueId(), ignored -> new ArrayList<>()).add(grant); return grant;
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void increase(EntityDamageByEntityEvent event) {
if (closed || GuardianBond.redirectedDamage()) return;
Entity attacker = attacker(event); if (!(attacker instanceof Player player)) return;
var owned = grants.get(player.getUniqueId()); if (owned == null) return;
Grant strongest = null;
for (var grant : List.copyOf(owned)) {
if (grant.recipient != player || !grant.valid()) continue;
if (strongest == null || grant.percent.compareTo(strongest.percent) > 0
|| grant.percent.compareTo(strongest.percent) == 0 && grant.sequence < strongest.sequence) strongest = grant;
}
double original = event.getDamage();
if (strongest == null || !Double.isFinite(original) || original <= 0) return;
BigDecimal added = BigDecimal.valueOf(original).multiply(strongest.percent.movePointLeft(2));
double increased = BigDecimal.valueOf(original).add(added).doubleValue();
if (!Double.isFinite(increased) || increased < 0 || added.signum() <= 0) return;
event.setDamage(increased); pending.put(event, new Used(strongest, event.getEntity(), added, original));
}
@EventHandler(priority = EventPriority.MONITOR)
public void accepted(EntityDamageEvent event) {
var used = pending.remove(event);
if (used == null || event.isCancelled() || !Double.isFinite(event.getFinalDamage())
|| event.getFinalDamage() <= 0 || !used.grant.valid()) return;
double effective = Math.min(used.amount.doubleValue(), event.getFinalDamage());
if (!Double.isFinite(effective) || effective <= 0) return;
var aided = sessions.active(used.grant.recipient.getUniqueId()).filter(sessions::current).orElse(null);
used.grant.execution.acceptedBoost(aided, used.grant.recipient, used.target,
used.base, effective, event.getFinalDamage(), used.grant.percent);
var actual = BigDecimal.valueOf(effective);
used.grant.execution.report(AbilityReport.Type.BOOST_USED, used.target, actual);
if (aided == null || aided.character().equals(used.grant.execution.input().session().character())) return;
var sourceParty = parties.partyOf(used.grant.execution.input().player().getUniqueId()).orElse(null);
var aidedParty = parties.partyOf(used.grant.recipient.getUniqueId()).orElse(null);
if (sourceParty == null || aidedParty == null || !sourceParty.id().equals(aidedParty.id())) return;
supports.accept(new Support(used.target.getUniqueId(), used.grant.execution.input().session().character(), aided, actual));
}
private static Entity attacker(EntityDamageByEntityEvent event) {
Entity causing = event.getDamageSource().getCausingEntity(); if (causing != null) return causing;
if (event.getDamager() instanceof Projectile projectile) {
ProjectileSource shooter = projectile.getShooter(); if (shooter instanceof Entity entity) return entity;
}
return event.getDamager();
}
@Override public void close() {
if (closed) return; closed = true;
for (var owned : List.copyOf(grants.values())) for (var grant : List.copyOf(owned)) grant.close();
grants.clear(); pending.clear();
}
}
@@ -46,7 +46,7 @@ public final class OutgoingDamageMitigation implements Listener, AutoCloseable {
@EventHandler(priority=EventPriority.NORMAL,ignoreCancelled=true)
public void reduce(EntityDamageByEntityEvent event){
if(closed)return;Entity attacker=attacker(event);if(attacker==null)return;var owned=grants.get(attacker.getUniqueId());if(owned==null)return;
if(closed||GuardianBond.redirectedDamage())return;Entity attacker=attacker(event);if(attacker==null)return;var owned=grants.get(attacker.getUniqueId());if(owned==null)return;
Grant strongest=null;for(var grant:List.copyOf(owned)){if(grant.closed||grant.target!=attacker||!grant.execution.stillCurrent())continue;
if(strongest==null||grant.percent.compareTo(strongest.percent)>0
||grant.percent.compareTo(strongest.percent)==0&&grant.sequence>strongest.sequence)strongest=grant;}
@@ -0,0 +1,133 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffectType;
/** Purify's self-or-aimed-party native harmful-effect removal. */
public final class Purify implements AbilityEffect {
public record Settings(Duration cooldown, double range) {
public Settings {
Objects.requireNonNull(cooldown);
if (cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(range) || range <= 0 || range > 64) {
throw new IllegalArgumentException("Invalid Purify settings");
}
}
public static Settings defaults() { return new Settings(Duration.ofSeconds(15), 12); }
}
public record Support(UUID supportingCharacter, EquipmentSessions.Active aided, BigDecimal amount) {
public Support {
Objects.requireNonNull(supportingCharacter); Objects.requireNonNull(aided); Objects.requireNonNull(amount);
if (amount.signum() <= 0) throw new IllegalArgumentException("Support amount must be positive");
}
}
private record Target(Player player, EquipmentSessions.Active active) { }
private static final List<PotionEffectType> HARMFUL = List.of(
PotionEffectType.POISON, PotionEffectType.WITHER, PotionEffectType.SLOWNESS, PotionEffectType.WEAKNESS);
private final EquipmentSessions sessions;
private final PartyRoster parties;
private final Consumer<Support> supports;
private volatile Settings settings;
public Purify(Settings settings, EquipmentSessions sessions, PartyRoster parties, Consumer<Support> supports) {
this.settings = Objects.requireNonNull(settings); this.sessions = Objects.requireNonNull(sessions);
this.parties = Objects.requireNonNull(parties); this.supports = Objects.requireNonNull(supports);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("purify", "Purify", Material.HONEY_BOTTLE,
List.of("Remove Poison, Wither, Slowness and Weakness.",
"Aimed party-ally range: " + decimal(current.range()) + " blocks; beneficial effects remain."),
"Sneak+Use cleanses self; normal Use requires an aimed active party ally.",
Map.of(Stat.WIS, BigInteger.valueOf(14), Stat.CHR, BigInteger.TEN), BigInteger.ONE, AbilityDefinition.Category.BUF,
AbilityDefinition.Activation.IMMEDIATE, ControlInput.Gesture.USE, current.cooldown(),
Map.of("range", BigDecimal.valueOf(current.range()).stripTrailingZeros()),
AbilityDefinition.TargetPolicy.PARTY, this);
}
@Override public boolean accepts(ControlInput input) {
var target = target(input, settings.range());
return target != null && HARMFUL.stream().anyMatch(type -> target.player().getPotionEffect(type) != null);
}
@Override public void activate(AbilityExecution execution) {
if (!execution.stillCurrent()) return;
var configured = from(execution.definition()); var target = target(execution.input(), configured.range());
if (target == null) { execution.resolve("miss"); return; }
var removed = new java.util.ArrayList<String>();
int attempted = 0;
for (var type : HARMFUL) {
if (!execution.stillCurrent() || !current(execution.input(), target, configured.range())) break;
if (target.player().getPotionEffect(type) == null) continue;
attempted++;
target.player().removePotionEffect(type);
if (target.player().getPotionEffect(type) == null)
removed.add(type.getKey().getKey().toUpperCase(java.util.Locale.ROOT));
}
if (removed.isEmpty()) { execution.resolve(attempted == 0 ? "miss" : "cancelled"); return; }
execution.acceptedCleanse(target.active(), target.player(), List.copyOf(removed));
execution.resolve("cleansed", Map.of("target_player_id", target.player().getUniqueId().toString(),
"removed_effects", List.copyOf(removed)));
var amount = BigDecimal.valueOf(removed.size());
execution.report(AbilityReport.Type.CLEANSING, target.player(), amount);
if (target.player() != execution.input().player()
&& execution.stillCurrent() && current(execution.input(), target, configured.range())) {
supports.accept(new Support(execution.input().session().character(), target.active(), amount));
}
}
private Target target(ControlInput input, double range) {
if (!(input.target() instanceof Player player)) return null;
if (input.player().isSneaking()) {
if (player != input.player()) return null;
} else if (player == input.player() || !inRange(input.player(), player, range) || !sameParty(input.player(), player)) {
return null;
}
var active = sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);
return active == null ? null : new Target(player, active);
}
private boolean current(ControlInput input, Target target, double range) {
if (!sessions.current(target.active())) return false;
if (target.player() == input.player()) return input.player().isSneaking();
return !input.player().isSneaking() && inRange(input.player(), target.player(), range)
&& sameParty(input.player(), target.player());
}
private boolean sameParty(Player source, Player target) {
var party = parties.partyOf(source.getUniqueId()).orElse(null);
return party != null && party.members().contains(target.getUniqueId());
}
private static boolean inRange(Player source, Player target, double range) {
try {
var from = source.getLocation(); var to = target.getLocation();
return from.getWorld() == to.getWorld() && from.distanceSquared(to) <= range * range && source.hasLineOfSight(target);
} catch (RuntimeException invalid) { return false; }
}
private static Settings from(AbilityDefinition definition) {
return new Settings(definition.cooldown(), definition.parameters().get("range").doubleValue());
}
private static String decimal(double value) { return BigDecimal.valueOf(value).stripTrailingZeros().toPlainString(); }
}
@@ -80,7 +80,7 @@ public final class Quickstep implements AbilityEffect, Listener, AutoCloseable {
List.of("Dash forward with native horizontal movement.",
"Travel up to " + decimal(current.distance()) + " blocks while obstacles remain authoritative."),
"Use while grounded, on foot, and not flying or gliding.",
Map.of(Stat.DEX, BigInteger.valueOf(12)), BigInteger.ONE,
Map.of(Stat.DEX, BigInteger.valueOf(12)), BigInteger.ONE, AbilityDefinition.Category.BUF,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("distance", BigDecimal.valueOf(current.distance()).stripTrailingZeros(),
"speed", BigDecimal.valueOf(current.speedPerTick()).stripTrailingZeros()),
@@ -0,0 +1,254 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.ArrayList;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import org.bukkit.Material;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
/** Dynamic owned party sphere for Rallying Cry movement and outgoing damage benefits. */
public final class RallyingCry implements AbilityEffect, AutoCloseable {
public record Settings(Duration cooldown, double radius, Duration duration,
int speedAmplifier, BigDecimal damageBonusPercent) {
public Settings {
Objects.requireNonNull(cooldown); Objects.requireNonNull(duration); Objects.requireNonNull(damageBonusPercent);
if (cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(radius) || radius <= 0 || radius > 64
|| duration.isNegative() || duration.isZero() || duration.compareTo(Duration.ofDays(1)) > 0
|| speedAmplifier < 0 || speedAmplifier > 255
|| damageBonusPercent.signum() < 0 || damageBonusPercent.compareTo(BigDecimal.valueOf(100)) > 0) {
throw new IllegalArgumentException("Invalid Rallying Cry settings");
}
}
public static Settings defaults() {
return new Settings(Duration.ofSeconds(25), 8, Duration.ofSeconds(6), 0, BigDecimal.valueOf(20));
}
}
private final class Area implements AutoCloseable {
final long sequence; final AbilityExecution execution; final Player source; final Settings settings;
final Map<UUID, Benefit> recipients = new java.util.HashMap<>();
UUID application; String endReason = "interrupted"; boolean closed;
Area(AbilityExecution execution, Settings settings) {
sequence = ++sequences; this.execution = execution; source = execution.input().player(); this.settings = settings;
}
void refresh() {
if (closed) return;
if (!sourceCurrent()) { breakArea(this); return; }
var eligible = candidates();
for (var entry : List.copyOf(recipients.entrySet())) {
if (!eligible.containsKey(entry.getKey())) entry.getValue().close();
}
for (var entry : eligible.entrySet()) {
if (!recipients.containsKey(entry.getKey())) {
var benefit = new Benefit(this, entry.getValue()); recipients.put(entry.getKey(), benefit);
}
}
}
boolean sourceCurrent() {
return execution.stillCurrent() && sessions.active(source.getUniqueId())
.filter(active -> active.equals(execution.input().session()) && sessions.current(active)).isPresent();
}
boolean eligible(Player player) {
if (!sourceCurrent()) return false;
var active = sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);
if (active == null || !inside(source, player, settings.radius())) return false;
if (player == source) return active.equals(execution.input().session());
var sourceParty = parties.partyOf(source.getUniqueId()).orElse(null);
var recipientParty = parties.partyOf(player.getUniqueId()).orElse(null);
return sourceParty != null && recipientParty != null && sourceParty.id().equals(recipientParty.id());
}
Map<UUID, Player> candidates() {
var result = new LinkedHashMap<UUID, Player>();
if (eligible(source)) result.put(source.getUniqueId(), source);
List<Entity> nearby;
try { nearby = source.getNearbyEntities(settings.radius(), settings.radius(), settings.radius()); }
catch (RuntimeException unavailable) { nearby = List.of(); }
int inspected = 0;
for (var entity : nearby) {
if (++inspected > 256 || result.size() == 64) break;
if (entity instanceof Player player && eligible(player)) result.putIfAbsent(player.getUniqueId(), player);
}
return result;
}
@Override public void close() {
if (closed) return; closed = true; areas.remove(sequence, this);
for (var benefit : List.copyOf(recipients.values())) benefit.close(); recipients.clear();
if (application != null) execution.effectEnded(application, endReason);
}
}
private final class Benefit implements AutoCloseable {
final Area area; final Player player; final AutoCloseable speed; final AutoCloseable bonus;
final UUID application; boolean closed;
Benefit(Area area, Player player) {
this.area = area; this.player = player;
speed = speed(player, area.settings.speedAmplifier());
bonus = bonuses.grant(area.execution, player, area.settings.damageBonusPercent(), () -> !closed && area.eligible(player));
var active = sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);
var evidence = new LinkedHashMap<String, Object>();
evidence.put("speed_amplifier", area.settings.speedAmplifier());
evidence.put("damage_bonus_percent", area.settings.damageBonusPercent().toPlainString());
evidence.put("speed_status", "owned_or_superseded_by_existing_speed");
if (active != null) {
evidence.put("recipient_character_id", active.character().toString());
evidence.put("recipient_session_id", active.session().toString());
}
application = area.execution.effectApplied("rallying_cry_benefit", player, evidence);
}
@Override public void close() {
if (closed) return; closed = true; area.recipients.remove(player.getUniqueId(), this);
closeResource(bonus); closeResource(speed);
if (application != null) area.execution.effectEnded(application,
area.closed ? area.endReason : "recipient_eligibility_changed");
}
}
private final class SpeedGrant implements AutoCloseable {
final SpeedState state; final long sequence; final int amplifier; boolean closed;
SpeedGrant(SpeedState state, int amplifier) { this.state = state; sequence = ++speedSequences; this.amplifier = amplifier; }
@Override public void close() { if (closed) return; closed = true; state.grants.remove(this); state.refresh(); }
}
private final class SpeedState {
final Player player; final List<SpeedGrant> grants = new ArrayList<>(); PotionEffect owned;
SpeedState(Player player) { this.player = player; }
void refresh() {
PotionEffect current;
try { current = player.getPotionEffect(PotionEffectType.SPEED); }
catch (RuntimeException unavailable) { return; }
if (owned != null && !same(current, owned)) owned = null;
SpeedGrant strongest = null;
for (var grant : List.copyOf(grants)) if (!grant.closed && (strongest == null
|| grant.amplifier > strongest.amplifier
|| grant.amplifier == strongest.amplifier && grant.sequence < strongest.sequence)) strongest = grant;
if (strongest == null) {
if (owned != null && same(current, owned) && !removeOwned()) return;
owned = null; speeds.remove(player.getUniqueId(), this); return;
}
if (owned != null && same(current, owned) && owned.getAmplifier() != strongest.amplifier) {
if (!removeOwned()) return;
current = null;
}
if (current != null && current.getAmplifier() >= strongest.amplifier) return;
var effect = new PotionEffect(PotionEffectType.SPEED, PotionEffect.INFINITE_DURATION,
strongest.amplifier, false, false, true);
try { if (player.addPotionEffect(effect, true)) owned = effect; }
catch (RuntimeException ignored) { owned = null; }
}
boolean removeOwned() {
try {
player.removePotionEffect(PotionEffectType.SPEED);
if (same(player.getPotionEffect(PotionEffectType.SPEED), owned)) return false;
} catch (RuntimeException failure) { return false; }
owned = null; return true;
}
}
private volatile Settings settings;
private final EquipmentSessions sessions;
private final PartyRoster parties;
private final OutgoingDamageBonus bonuses;
private final Map<Long, Area> areas = new java.util.HashMap<>();
private final Map<UUID, SpeedState> speeds = new java.util.HashMap<>();
private long sequences; private long speedSequences;
private org.bukkit.scheduler.BukkitTask sweepTask;
private boolean closed;
public RallyingCry(Settings settings, EquipmentSessions sessions, PartyRoster parties, OutgoingDamageBonus bonuses) {
this.settings = Objects.requireNonNull(settings); this.sessions = Objects.requireNonNull(sessions);
this.parties = Objects.requireNonNull(parties); this.bonuses = Objects.requireNonNull(bonuses);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public void install(org.bukkit.plugin.Plugin plugin) {
Objects.requireNonNull(plugin);
if (closed || sweepTask != null) throw new IllegalStateException("Rallying Cry sweep already installed or closed");
sweepTask = plugin.getServer().getScheduler().runTaskTimer(plugin, this::sweep, 1, 1);
}
public void sweep() {
if (closed) return; int checked = 0;
for (var area : List.copyOf(areas.values())) { area.refresh(); if (++checked == 64) break; }
for (var state : List.copyOf(speeds.values())) state.refresh();
}
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("rallying_cry", "Rallying Cry", Material.GOAT_HORN,
List.of("Grant nearby active party members Speed " + (current.speedAmplifier() + 1)
+ " and " + decimal(current.damageBonusPercent()) + "% combat damage.",
"A " + decimal(BigDecimal.valueOf(current.radius())) + "-block sphere lasting " + seconds(current.duration()) + " seconds."),
"Use to rally yourself and nearby active party members; copies do not stack.",
Map.of(Stat.CHR, BigInteger.valueOf(16), Stat.CON, BigInteger.valueOf(12)), BigInteger.ONE, AbilityDefinition.Category.BUF,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("radius", BigDecimal.valueOf(current.radius()).stripTrailingZeros(),
"duration-seconds", BigDecimal.valueOf(current.duration().toNanos()).movePointLeft(9),
"speed-amplifier", BigDecimal.valueOf(current.speedAmplifier()),
"damage-bonus-percent", current.damageBonusPercent()), AbilityDefinition.TargetPolicy.AREA, this);
}
@Override public boolean accepts(ControlInput input) { return !closed && input.target() == null; }
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) return;
var area = new Area(execution, from(execution.definition())); areas.put(area.sequence, area);
execution.own(area);
area.application = execution.effectApplied("rallying_cry_area", null,
Map.of("radius", Double.toString(area.settings.radius()),
"duration_seconds", seconds(area.settings.duration())));
area.refresh(); execution.later(area.settings.duration(), () -> {
area.endReason = "expired"; execution.resolve("expired"); execution.finish();
});
}
private AutoCloseable speed(Player player, int amplifier) {
var state = speeds.computeIfAbsent(player.getUniqueId(), ignored -> new SpeedState(player));
var grant = new SpeedGrant(state, amplifier); state.grants.add(grant); state.refresh(); return grant;
}
private void breakArea(Area area) {
area.endReason = "eligibility_changed"; area.close();
area.execution.resolve("interrupted"); area.execution.finish();
}
private static boolean inside(Player source, Player target, double radius) {
try { var a = source.getLocation(); var b = target.getLocation();
return a.getWorld() == b.getWorld() && a.distanceSquared(b) <= radius * radius;
} catch (RuntimeException invalid) { return false; }
}
private static boolean same(PotionEffect first, PotionEffect second) {
return first != null && second != null && first.getType().equals(second.getType())
&& first.getAmplifier() == second.getAmplifier() && first.isInfinite() && second.isInfinite();
}
private static void closeResource(AutoCloseable resource) {
try { resource.close(); } catch (Exception impossible) { throw new IllegalStateException(impossible); }
}
private static Settings from(AbilityDefinition definition) {
var parameters = definition.parameters();
return new Settings(definition.cooldown(), parameters.get("radius").doubleValue(),
Duration.ofNanos(parameters.get("duration-seconds").movePointRight(9).longValueExact()),
parameters.get("speed-amplifier").intValueExact(), parameters.get("damage-bonus-percent"));
}
private static String decimal(BigDecimal value) { return value.stripTrailingZeros().toPlainString(); }
private static String seconds(Duration duration) {
return decimal(BigDecimal.valueOf(duration.toNanos()).movePointLeft(9));
}
@Override public void close() {
if (closed) return; closed = true; if (sweepTask != null) sweepTask.cancel();
for (var area : List.copyOf(areas.values())) {
area.endReason = "shutdown"; area.execution.resolve("interrupted"); area.execution.finish();
}
areas.clear();
for (var state : List.copyOf(speeds.values())) { state.grants.clear(); state.refresh(); }
speeds.clear();
}
}
@@ -50,6 +50,10 @@ public final class Revive implements AbilityEffect, Listener, AutoCloseable {
private final Consumer<Throwable> failures;
private final TailBooks tails = new TailBooks();
private final CharacterSheets sheets = new CharacterSheets();
private games.dmg.fantasystick.session.DownedController downed;
private games.dmg.fantasystick.events.DownedEventBridge downedEvents;
private games.dmg.fantasystick.events.ReviveEventBridge reviveEvents;
private java.util.function.Supplier<Duration> downedProtection=()->Duration.ofSeconds(5);
private final Map<Inventory, View> inventories = new IdentityHashMap<>();
private final Map<UUID, View> targets = new LinkedHashMap<>();
private boolean closed;
@@ -59,16 +63,22 @@ public final class Revive implements AbilityEffect, Listener, AutoCloseable {
final Player target;
final Inventory inventory;
final Map<Integer, Choice> choices;
final games.dmg.fantasystick.events.ReviveEventBridge.Cast cast;
boolean selecting;
boolean eventResolved;
boolean finished;
View(AbilityExecution execution, Player target, Inventory inventory, Map<Integer, Choice> choices) {
this.execution = execution; this.target = target; this.inventory = inventory; this.choices = choices;
View(AbilityExecution execution, Player target, Inventory inventory, Map<Integer, Choice> choices,games.dmg.fantasystick.events.ReviveEventBridge.Cast cast) {
this.execution = execution; this.target = target; this.inventory = inventory; this.choices = choices;this.cast=cast;
}
void resolve(String outcome,String stage){if(cast!=null&&!eventResolved){eventResolved=true;reviveEvents.resolved(cast,outcome,stage);}}
void fail(String reason){if(cast!=null&&!eventResolved){eventResolved=true;reviveEvents.failed(cast,reason);}}
void revived(RevivalStore.Reservation reservation,CharacterRecord dead,CharacterRecord restored){if(cast!=null&&!eventResolved){eventResolved=true;reviveEvents.revived(cast,reservation,dead,restored,target);}}
@Override public void close() {
if (finished) return;
finished = true;
inventories.remove(inventory, this); targets.remove(target.getUniqueId(), this);
inventory.clear();
if(!selecting)resolve("cancelled_or_expired","tail_selection_closed");
try { target.closeInventory(); } catch (RuntimeException failure) { report(failure); }
}
}
@@ -80,12 +90,16 @@ public final class Revive implements AbilityEffect, Listener, AutoCloseable {
this.popups = Objects.requireNonNull(popups); this.failures = Objects.requireNonNull(failures);
}
public void attachDowned(games.dmg.fantasystick.session.DownedController controller,java.util.function.Supplier<Duration> protection){if(closed||downed!=null)throw new IllegalStateException("Downed Revive already attached or closed");downed=Objects.requireNonNull(controller);downedProtection=Objects.requireNonNull(protection);}
public void attachDownedEvents(games.dmg.fantasystick.events.DownedEventBridge events){if(closed||downedEvents!=null)throw new IllegalStateException("Downed Revive events already attached or closed");downedEvents=Objects.requireNonNull(events);}
public void attachEvents(games.dmg.fantasystick.events.ReviveEventBridge events){if(closed||reviveEvents!=null)throw new IllegalStateException("Revive events already attached or closed");reviveEvents=Objects.requireNonNull(events);}
public AbilityDefinition definition() {
return new AbilityDefinition("revive", "Revive", Material.ECHO_SHARD,
List.of("Let another player continue one fallen character.", "A valid cast spends the daily opportunity."),
"Use the equipped shard while aiming at another player within 12 blocks.",
Map.of(Stat.WIS, BigInteger.valueOf(30), Stat.CHR, BigInteger.valueOf(24), Stat.CON, BigInteger.valueOf(12)),
BigInteger.ONE, AbilityDefinition.Activation.SELECTION, ControlInput.Gesture.USE, Duration.ofHours(24),
BigInteger.ONE, AbilityDefinition.Category.HEAL, AbilityDefinition.Activation.SELECTION, ControlInput.Gesture.USE, Duration.ofHours(24),
Map.of("range", BigDecimal.valueOf(12), "selection-time", BigDecimal.valueOf(300),
"death-age", BigDecimal.valueOf(86400)),
AbilityDefinition.TargetPolicy.EXCEPTIONAL_NONCOMBAT_SELECTION, this);
@@ -100,15 +114,17 @@ public final class Revive implements AbilityEffect, Listener, AutoCloseable {
execution.input().player().sendMessage("Revive found no eligible player within 12 blocks and line of sight.");
execution.finish(); return;
}
if(downed!=null&&downed.downed(target)){var episode=downedEpisode(target);if(episode==null){execution.finish();return;}var action=UUID.randomUUID();var caster=execution.character();var cooldown=caster.cooldowns().get("revive");var distance=execution.input().player().getLocation().distance(target.getLocation());var castAt=clock.instant();var decision=new games.dmg.fantasystick.session.DownedEpisode.Decision("revive",execution.input().player().getUniqueId(),execution.input().player().getName(),caster.id(),caster.name(),execution.input().session().session(),action,castAt,cooldown,distance,true);if(downedEvents!=null)downedEvents.abilityCast(episode,decision);downed.revive(target,downedProtection.get(),decision,status->{if(downedEvents!=null&&status!=games.dmg.fantasystick.session.DownedController.RescueStatus.APPLIED&&status!=games.dmg.fantasystick.session.DownedController.RescueStatus.APPLIED_PENDING_RECOVERY)downedEvents.abilityResolved(episode,decision,status.name().toLowerCase(java.util.Locale.ROOT),clock.instant());execution.input().player().sendMessage(switch(status){case APPLIED->"Revive restored the downed character in place.";case APPLIED_PENDING_RECOVERY->"Revive restored the downed character; durable publication is pending recovery.";case EXPIRED->"Revive arrived after the downed countdown expired.";case STALE->"That downed episode was already resolved or changed.";case FAILED->"Downed Revive is pending recovery; no second rescue was attempted.";});execution.finish();});return;}
var cast=reviveEvents==null?null:reviveEvents.cast(execution,target);
var captured = candidates(target);
if (captured.isEmpty()) {
execution.input().player().sendMessage("That player has no direct-inventory Tail eligible for Revive.");
if(cast!=null)reviveEvents.resolved(cast,"no_eligible_tail","tail_scan");execution.input().player().sendMessage("That player has no direct-inventory Tail eligible for Revive.");
execution.finish(); return;
}
var loads = captured.stream().map(candidate -> characters.find(candidate.identity().characterId())).toList();
CompletableFuture.allOf(loads.toArray(CompletableFuture[]::new)).whenComplete((ignored, failure) -> schedule(() -> {
if (failure != null) { report(failure); execution.input().player().sendMessage("Revive could not inspect those Tails safely."); execution.finish(); return; }
if (closed || !execution.stillCurrent() || !target.isOnline()) { execution.finish(); return; }
if (failure != null) { if(cast!=null)reviveEvents.failed(cast,"tail_inspection_failed");report(failure); execution.input().player().sendMessage("Revive could not inspect those Tails safely."); execution.finish(); return; }
if (closed || !execution.stillCurrent() || !target.isOnline()) {if(cast!=null)reviveEvents.resolved(cast,"stale","tail_inspection"); execution.finish(); return; }
var eligible = new ArrayList<Choice>();
Instant now = clock.instant();
for (int index = 0; index < captured.size(); index++) {
@@ -119,13 +135,15 @@ public final class Revive implements AbilityEffect, Listener, AutoCloseable {
if (eligible(record, candidate.identity(), now) && unchanged(target, candidate)) eligible.add(new Choice(candidate, record));
}
if (eligible.isEmpty()) {
execution.input().player().sendMessage("That player has no current Tail younger than 24 hours.");
if(cast!=null)reviveEvents.resolved(cast,"expired_or_stale","tail_eligibility");execution.input().player().sendMessage("That player has no current Tail younger than 24 hours.");
execution.finish(); return;
}
open(execution, target, eligible, now);
open(execution, target, eligible, now,cast);
}));
}
private games.dmg.fantasystick.session.DownedEpisode downedEpisode(Player target){return downed==null?null:downed.episode(target);}
private Player target(ControlInput input) {
Player caster = input.player();
Entity supplied = input.target();
@@ -165,7 +183,7 @@ public final class Revive implements AbilityEffect, Listener, AutoCloseable {
return current != null && current.equals(candidate.captured());
}
private void open(AbilityExecution execution, Player target, List<Choice> eligible, Instant now) {
private void open(AbilityExecution execution, Player target, List<Choice> eligible, Instant now,games.dmg.fantasystick.events.ReviveEventBridge.Cast cast) {
View old = targets.get(target.getUniqueId()); if (old != null) old.execution.finish();
int size = Math.min(54, Math.max(9, ((eligible.size() + 8) / 9) * 9));
Inventory inventory = popups.create(size, Component.text("Choose a Tail to Revive"));
@@ -178,7 +196,7 @@ public final class Revive implements AbilityEffect, Listener, AutoCloseable {
Component.text("Eligible for " + seconds + " more seconds"), Component.text("Click to continue this character")));
display.setItemMeta(meta); inventory.setItem(index, display); choices.put(index, choice);
}
var view = new View(execution, target, inventory, Map.copyOf(choices));
var view = new View(execution, target, inventory, Map.copyOf(choices),cast);
inventories.put(inventory, view); targets.put(target.getUniqueId(), view); execution.own(view);
target.openInventory(inventory);
execution.later(VIEW_TIME, execution::finish);
@@ -222,14 +240,14 @@ public final class Revive implements AbilityEffect, Listener, AutoCloseable {
private void confirm(View view, Choice choice) {
if (closed || !view.execution.stillCurrent() || !view.target.isOnline() || !unchanged(view.target, choice.candidate())) {
view.execution.finish(); return;
view.resolve("stale","tail_confirmation");view.execution.finish(); return;
}
characters.find(choice.record().id()).whenComplete((found, failure) -> schedule(() -> {
if (failure != null) { report(failure); view.execution.input().player().sendMessage("Revive could not recheck that Tail; no item changed."); view.execution.finish(); return; }
if (failure != null) {view.fail("tail_recheck_failed"); report(failure); view.execution.input().player().sendMessage("Revive could not recheck that Tail; no item changed."); view.execution.finish(); return; }
if (closed || !view.execution.stillCurrent() || !view.target.isOnline() || found.isEmpty()
|| !eligible(found.orElseThrow(), choice.candidate().identity(), clock.instant())
|| !unchanged(view.target, choice.candidate())) {
view.execution.input().player().sendMessage("That Tail is no longer eligible; no item changed.");
view.resolve("expired_or_stale","tail_confirmation");view.execution.input().player().sendMessage("That Tail is no longer eligible; no item changed.");
view.execution.finish(); return;
}
reserve(view, choice.candidate(), found.orElseThrow());
@@ -240,17 +258,17 @@ public final class Revive implements AbilityEffect, Listener, AutoCloseable {
ItemStack source = view.target.getInventory().getItem(candidate.slot());
int destination = source.getAmount() == 1 ? -1 : emptyDirectSlot(view.target, candidate.slot());
if (source.getAmount() > 1 && destination < 0) {
view.target.sendMessage("Revive needs one empty direct inventory slot to preserve the copied Tails.");
view.resolve("unsafe_capacity","tail_reservation");view.target.sendMessage("Revive needs one empty direct inventory slot to preserve the copied Tails.");
view.execution.finish(); return;
}
var reservation = new RevivalStore.Reservation(UUID.randomUUID(), view.execution.character().id(),
view.target.getUniqueId(), dead.id(), dead.deathId(), clock.instant().truncatedTo(ChronoUnit.SECONDS),
candidate.slot(), source.getAmount(), destination);
reservations.reserve(reservation).whenComplete((reserved, failure) -> schedule(() -> {
if (failure != null) { report(failure); view.execution.input().player().sendMessage("Revive reservation could not be saved; no Tail changed."); view.execution.finish(); return; }
if (failure != null) {view.fail("reservation_save_failed"); report(failure); view.execution.input().player().sendMessage("Revive reservation could not be saved; no Tail changed."); view.execution.finish(); return; }
if (reserved.isEmpty() || closed || !view.execution.stillCurrent() || !view.target.isOnline()
|| !unchanged(view.target, candidate)) {
view.execution.input().player().sendMessage("Revive selection became stale after reservation; no Tail was changed.");
view.resolve("stale","tail_reservation");view.execution.input().player().sendMessage("Revive selection became stale after reservation; no Tail was changed.");
view.execution.finish(); return;
}
deliver(view, dead, reservation);
@@ -269,8 +287,8 @@ public final class Revive implements AbilityEffect, Listener, AutoCloseable {
private void deliver(View view, CharacterRecord dead, RevivalStore.Reservation reservation) {
try {
var provisional = new CharacterRecord(dead.id(), dead.name(), dead.revision(), dead.stats(), dead.level(), dead.experience(),
dead.unspentPoints(), dead.maximumHealth(), dead.learned(), dead.loadout(), dead.cooldowns(), dead.restrictedKills(),
false, dead.deathId(), dead.diedAt());
dead.unspentPoints(), dead.maximumHealth(), dead.learned(), dead.loadout(), dead.passives(), dead.cooldowns(), dead.restrictedKills(),
false, dead.deathId(), dead.diedAt(), dead.sheetGeneration());
ItemStack sheet = sheets.create(provisional);
ItemStack source = view.target.getInventory().getItem(reservation.sourceSlot());
if (reservation.sourceAmount() == 1) view.target.getInventory().setItem(reservation.sourceSlot(), sheet);
@@ -281,22 +299,22 @@ public final class Revive implements AbilityEffect, Listener, AutoCloseable {
}
view.target.updateInventory();
} catch (RuntimeException uncertain) {
report(uncertain); view.target.sendMessage("Revive item delivery is uncertain; retained proof requires recovery.");
view.fail("native_tail_delivery_uncertain");report(uncertain); view.target.sendMessage("Revive item delivery is uncertain; retained proof requires recovery.");
view.execution.finish(); return;
}
var nativeLimit = games.dmg.fantasystick.session.NativeHealthLimit.read();
characters.restoreDeathRecord(reservation.character(), reservation.death(), nativeLimit)
.whenComplete((restored, failure) -> schedule(() -> {
if (failure != null || restored.isEmpty()) {
if (failure != null) report(failure);
view.fail(failure!=null?"character_restore_failed":"character_restore_unavailable");if (failure != null) report(failure);
view.target.sendMessage("The Tail changed, but character restoration is pending recovery; do not move the sheet.");
view.execution.finish(); return;
}
if (installFinalSheet(view.target, restored.orElseThrow())) {
reservations.clear(reservation.character(), reservation.id()).exceptionally(failure2 -> { report(failure2); return false; });
view.revived(reservation,dead,restored.orElseThrow());reservations.clear(reservation.character(), reservation.id()).exceptionally(failure2 -> { report(failure2); return false; });
view.target.sendMessage("Restored character sheet: " + restored.orElseThrow().name() + ".");
view.execution.input().player().sendMessage("Revive restored " + restored.orElseThrow().name() + ".");
} else view.target.sendMessage("Character restoration was saved, but sheet custody is ambiguous; retained proof requires recovery.");
} else {view.fail("restored_but_sheet_custody_ambiguous");view.target.sendMessage("Character restoration was saved, but sheet custody is ambiguous; retained proof requires recovery.");}
view.execution.finish();
}));
}
@@ -340,7 +358,7 @@ public final class Revive implements AbilityEffect, Listener, AutoCloseable {
: source != null && source.getAmount() == reservation.sourceAmount() - 1
&& tails.identify(source).filter(id -> id.deathId().equals(reservation.death())).isPresent();
if (!record.dead() && hasSheet && installFinalSheet(target, record)) {
reservations.clear(reservation.character(), reservation.id()); return;
if(reviveEvents!=null)reviveEvents.recovered(reservation,record,target);reservations.clear(reservation.character(), reservation.id()); return;
}
if (record.dead() && unchangedTail && !hasSheet) {
reservations.clear(reservation.character(), reservation.id()); return;
@@ -357,7 +375,7 @@ public final class Revive implements AbilityEffect, Listener, AutoCloseable {
.whenComplete((restored, failure) -> schedule(() -> {
if (failure != null) { report(failure); return; }
if (restored.isPresent() && installFinalSheet(target, restored.orElseThrow())) {
reservations.clear(reservation.character(), reservation.id());
if(reviveEvents!=null)reviveEvents.recovered(reservation,restored.orElseThrow(),target);reservations.clear(reservation.character(), reservation.id());
}
}));
}
@@ -0,0 +1,316 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import java.util.function.Supplier;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Particle;
import org.bukkit.attribute.Attribute;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityRegainHealthEvent;
/** Fixed bounded Sanctuary cylinder with delayed healing pulses and dynamic strongest mitigation. */
public final class Sanctuary implements AbilityEffect, AutoCloseable {
public record Settings(Duration cooldown, double radius, double verticalRange, Duration duration,
Duration pulseInterval, BigDecimal healingPerPulse, BigDecimal damageReductionPercent) {
public Settings {
Objects.requireNonNull(cooldown); Objects.requireNonNull(duration); Objects.requireNonNull(pulseInterval);
Objects.requireNonNull(healingPerPulse); Objects.requireNonNull(damageReductionPercent);
if (cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(radius) || radius <= 0 || radius > 64
|| !Double.isFinite(verticalRange) || verticalRange < 0 || verticalRange > 64
|| duration.isZero() || duration.isNegative() || duration.compareTo(Duration.ofDays(1)) > 0
|| pulseInterval.isZero() || pulseInterval.isNegative() || pulseInterval.compareTo(duration) > 0
|| duration.toNanos() / pulseInterval.toNanos() > 64
|| healingPerPulse.signum() < 0 || healingPerPulse.compareTo(BigDecimal.valueOf(Double.MAX_VALUE)) > 0
|| damageReductionPercent.signum() < 0 || damageReductionPercent.compareTo(BigDecimal.valueOf(100)) > 0) {
throw new IllegalArgumentException("Invalid Sanctuary settings");
}
}
public static Settings defaults() {
return new Settings(Duration.ofSeconds(45), 6, 3, Duration.ofSeconds(6), Duration.ofSeconds(1),
BigDecimal.valueOf(2), BigDecimal.valueOf(20));
}
}
private record Target(Player player, EquipmentSessions.Active active, CharacterRecord record) { }
private final class State implements AutoCloseable {
final AbilityExecution execution; final Player source;
final Location origin; final Settings captured; final Map<UUID, Benefit> mitigation = new LinkedHashMap<>();
Duration elapsed = Duration.ZERO; Duration nextPulse; final Duration scanPeriod;
UUID areaApplication; int pulseOrdinal;
String endReason = "interrupted"; int pending; boolean expired; boolean closed;
State(AbilityExecution execution, Settings captured) {
this.execution = execution; this.source = execution.input().player(); this.origin = source.getLocation().clone();
this.captured = captured; this.nextPulse = captured.pulseInterval();
long period = Math.max(50_000_000L, (captured.duration().toNanos() + 59) / 60);
this.scanPeriod = Duration.ofNanos(period);
}
void start() {
states.add(this); execution.own(this);
areaApplication = execution.effectApplied("sanctuary_area", null,
Map.of("radius", captured.radius(), "vertical_range", captured.verticalRange(),
"duration_seconds", seconds(captured.duration()), "area_location", locationData(origin)));
reconcile(); visual(); schedule();
}
void schedule() {
if (closed || expired) return;
Duration remaining = captured.duration().minus(elapsed);
execution.later(remaining.compareTo(scanPeriod) < 0 ? remaining : scanPeriod, this::step);
}
void step() {
if (closed || !execution.stillCurrent()) { execution.resolve("interrupted"); execution.finish(); return; }
Duration remaining = captured.duration().minus(elapsed);
elapsed = elapsed.plus(remaining.compareTo(scanPeriod) < 0 ? remaining : scanPeriod);
reconcile(); visual();
while (nextPulse.compareTo(elapsed) <= 0 && nextPulse.compareTo(captured.duration()) <= 0) {
pulse(); nextPulse = nextPulse.plus(captured.pulseInterval());
}
if (elapsed.compareTo(captured.duration()) >= 0) {
expired = true; endReason = "expired"; closeMitigation();
execution.resolve("expired", Map.of("pulse_count", pulseOrdinal));
if (pending == 0) execution.finish();
} else schedule();
}
void reconcile() {
var eligible = recipients();
for (var entry : List.copyOf(mitigation.entrySet())) {
if (eligible.stream().noneMatch(player -> player.getUniqueId().equals(entry.getKey()))) {
entry.getValue().close(); mitigation.remove(entry.getKey());
}
}
for (var player : eligible) mitigation.computeIfAbsent(player.getUniqueId(), ignored -> new Benefit(this, player));
}
void pulse() {
pulseOrdinal++;
for (var player : recipients()) if (owner(player) == this) heal(player);
}
void heal(Player player) {
var target = target(player); if (target == null) return;
var attribute = player.getAttribute(Attribute.MAX_HEALTH); if (attribute == null) return;
double current = player.getHealth(), maximum = attribute.getValue(), missing = maximum - current;
double proposed = Math.min(missing, captured.healingPerPulse().doubleValue());
if (!Double.isFinite(current) || !Double.isFinite(maximum) || !Double.isFinite(proposed) || proposed <= 0) return;
var event = new EntityRegainHealthEvent(player, proposed, EntityRegainHealthEvent.RegainReason.CUSTOM);
healingEvents.accept(event); double accepted = Math.min(proposed, Math.min(missing, event.getAmount()));
if (event.isCancelled() || !Double.isFinite(accepted) || accepted <= 0) return;
pending++; var expected = target.record().revision();
characters.saveHealth(target.record().id(), expected, BigDecimal.valueOf(current + accepted), nativeLimit.get())
.whenComplete((saved, failure) -> {
try { nextTick.accept(() -> completeHeal(this, target, expected, accepted, saved, failure)); }
catch (RuntimeException rejected) { completePending(this); }
});
}
List<Player> recipients() {
List<Entity> nearby;
try { nearby = new ArrayList<>(source.getWorld().getNearbyEntities(origin,
captured.radius(), captured.verticalRange(), captured.radius())); }
catch (RuntimeException unavailable) { nearby = new ArrayList<>(); }
nearby.addFirst(source); var unique = new LinkedHashMap<UUID, Player>(); int inspected = 0;
for (var entity : nearby) {
if (++inspected > 256) break;
if (entity instanceof Player player && recipientCurrent(player)) unique.putIfAbsent(player.getUniqueId(), player);
}
var result = new ArrayList<>(unique.values());
result.sort(Comparator.comparingDouble((Player player) -> distance(origin, player)).thenComparing(Player::getUniqueId));
return result.size() <= 64 ? result : new ArrayList<>(result.subList(0, 64));
}
boolean recipientCurrent(Player player) {
if (closed || !execution.stillCurrent() || !inside(origin, player, captured.radius(), captured.verticalRange())
|| !unobstructed(origin, player)) return false;
if (player == source) return sessions.active(player.getUniqueId()).filter(sessions::current)
.map(active -> active.equals(execution.input().session())).orElse(false);
var active = sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);
return active != null && sameParty(source, player);
}
Target target(Player player) {
var active = sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);
var record = active == null ? null : sessions.currentRecord(active).orElse(null);
return record == null ? null : new Target(player, active, record);
}
void visual() {
try { particles.world(Particle.END_ROD, origin, 12,
captured.radius() / 2, 0.1, captured.radius() / 2, 0); } catch (RuntimeException ignored) { }
}
void closeMitigation() {
for (var grant : List.copyOf(mitigation.values())) grant.close();
mitigation.clear();
}
@Override public void close() {
if (closed) return; closed = true; expired = true; states.remove(this); closeMitigation();
if (areaApplication != null) execution.effectEnded(areaApplication, endReason);
}
}
private final class Benefit implements AutoCloseable {
final State state; final Player player; final AutoCloseable grant;
UUID application; boolean closed;
Benefit(State state, Player player) {
this.state = state; this.player = player;
grant = combatMitigation.grant(state.execution, player, state.captured.damageReductionPercent(),
() -> !closed && state.recipientCurrent(player), (event, amount) -> {
var active = sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);
var attacker = event.getDamageSource().getCausingEntity();
if (attacker == null && event instanceof org.bukkit.event.entity.EntityDamageByEntityEvent byEntity)
attacker = byEntity.getDamager();
if (active != null && attacker != null && amount > 0)
state.execution.acceptedPrevention(active, player, attacker,
event.getDamage() + amount, amount, event.getFinalDamage(), application);
});
try {
var active = sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);
var evidence = new LinkedHashMap<String, Object>();
evidence.put("damage_reduction_percent", state.captured.damageReductionPercent().toPlainString());
if (active != null) {
evidence.put("recipient_character_id", active.character().toString());
evidence.put("recipient_session_id", active.session().toString());
}
application = state.execution.effectApplied("sanctuary_benefit", player, evidence);
} catch (RuntimeException ignored) { /* Auditing cannot refuse a native mitigation grant. */ }
}
@Override public void close() {
if (closed) return; closed = true;
try { grant.close(); } catch (Exception ignored) { }
if (application != null) state.execution.effectEnded(application,
state.closed || state.expired ? state.endReason : "recipient_eligibility_changed");
}
}
private volatile Settings settings;
private final CharacterStorage characters; private final EquipmentSessions sessions; private final PartyRoster parties;
private final CombatMitigation combatMitigation; private final Consumer<Runnable> nextTick;
private final Consumer<EntityRegainHealthEvent> healingEvents; private final Supplier<BigDecimal> nativeLimit;
private final Consumer<MendingLight.Support> supports;
private final games.dmg.fantasystick.presentation.ParticleDelivery particles;
private final List<State> states = new ArrayList<>();
private boolean closed;
public Sanctuary(Settings settings, CharacterStorage characters, EquipmentSessions sessions, PartyRoster parties,
CombatMitigation combatMitigation, Consumer<Runnable> nextTick,
Consumer<EntityRegainHealthEvent> healingEvents, Supplier<BigDecimal> nativeLimit,
Consumer<MendingLight.Support> supports) {
this(settings, characters, sessions, parties, combatMitigation, nextTick, healingEvents, nativeLimit, supports,
games.dmg.fantasystick.presentation.ParticleDelivery.legacyBroadcast());
}
public Sanctuary(Settings settings, CharacterStorage characters, EquipmentSessions sessions, PartyRoster parties,
CombatMitigation combatMitigation, Consumer<Runnable> nextTick,
Consumer<EntityRegainHealthEvent> healingEvents, Supplier<BigDecimal> nativeLimit,
Consumer<MendingLight.Support> supports,
games.dmg.fantasystick.presentation.ParticleDelivery particles) {
this.settings = Objects.requireNonNull(settings); this.characters = Objects.requireNonNull(characters);
this.sessions = Objects.requireNonNull(sessions); this.parties = Objects.requireNonNull(parties);
this.combatMitigation = Objects.requireNonNull(combatMitigation); this.nextTick = Objects.requireNonNull(nextTick);
this.healingEvents = Objects.requireNonNull(healingEvents); this.nativeLimit = Objects.requireNonNull(nativeLimit);
this.supports = Objects.requireNonNull(supports); this.particles = Objects.requireNonNull(particles);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("sanctuary", "Sanctuary", Material.SEA_LANTERN,
List.of("Create a fixed " + decimal(current.radius()) + "-block sanctuary for " + seconds(current.duration()) + " seconds.",
"Party members inside heal " + decimal(current.healingPerPulse()) + " each second and take "
+ decimal(current.damageReductionPercent()) + "% less combat damage."),
"Use to hold exposed ground; healing starts after one second and the area does not follow you.",
Map.of(Stat.WIS, BigInteger.valueOf(24), Stat.CHR, BigInteger.valueOf(20), Stat.CON, BigInteger.TEN), BigInteger.ONE, AbilityDefinition.Category.HEAL,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("radius", BigDecimal.valueOf(current.radius()).stripTrailingZeros(),
"vertical-range", BigDecimal.valueOf(current.verticalRange()).stripTrailingZeros(),
"duration-seconds", nanos(current.duration()), "pulse-interval-seconds", nanos(current.pulseInterval()),
"healing-per-pulse", current.healingPerPulse(), "damage-reduction-percent", current.damageReductionPercent()),
AbilityDefinition.TargetPolicy.AREA, this);
}
@Override public boolean accepts(ControlInput input) { return !closed && input.target() == null; }
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) return; new State(execution, from(execution.definition())).start();
}
private void completeHeal(State state, Target target, BigInteger expected, double accepted,
java.util.Optional<CharacterRecord> saved, Throwable failure) {
try {
if (failure != null || saved == null || saved.isEmpty() || !state.execution.stillCurrent()
|| !state.recipientCurrent(target.player())) return;
var persisted = saved.orElseThrow();
if (!sessions.acknowledgeProgress(target.active(), expected, persisted)) return;
var attribute = target.player().getAttribute(Attribute.MAX_HEALTH); if (attribute == null) return;
double current = target.player().getHealth(), maximum = attribute.getValue();
double desired = Math.min(maximum, persisted.health().doubleValue()); double restored = Math.min(accepted, desired - current);
if (!Double.isFinite(current) || !Double.isFinite(maximum) || !Double.isFinite(restored) || restored <= 0) return;
target.player().setHealth(Math.min(maximum, current + restored));
double after = target.player().getHealth();
double actual = after - current;
if (!Double.isFinite(actual) || actual <= 0) return;
state.execution.acceptedHeal(target.active(), target.player(), persisted,
accepted, actual, current, after, maximum);
state.execution.report(AbilityReport.Type.HEALING, target.player(),
BigDecimal.valueOf(actual).stripTrailingZeros());
if (target.player() != state.source) supports.accept(new MendingLight.Support(
state.execution.input().session().character(), target.active(), BigDecimal.valueOf(actual).stripTrailingZeros()));
} finally { completePending(state); }
}
private static void completePending(State state) {
if (state.pending > 0) state.pending--; if (state.expired && state.pending == 0) state.execution.finish();
}
private State owner(Player player) {
for (var state : List.copyOf(states)) if (!state.expired
&& state.mitigation.containsKey(player.getUniqueId())) return state;
return null;
}
private boolean sameParty(Player source, Player target) {
var party = parties.partyOf(source.getUniqueId()).orElse(null);
return party != null && party.members().contains(target.getUniqueId());
}
private static boolean inside(Location origin, Player player, double radius, double vertical) {
try { var at = player.getLocation(); if (origin.getWorld() != at.getWorld()) return false;
double dx = at.getX() - origin.getX(), dz = at.getZ() - origin.getZ();
return dx * dx + dz * dz <= radius * radius && Math.abs(at.getY() - origin.getY()) <= vertical;
} catch (RuntimeException invalid) { return false; }
}
private static boolean unobstructed(Location origin, Player player) {
try { var world = origin.getWorld(); if (world == null) return false; var box = player.getBoundingBox();
var center = box.getCenter(); var offset = center.clone().subtract(origin.toVector()); double distance = offset.length();
if (!Double.isFinite(distance) || distance == 0) return distance == 0;
return world.rayTraceBlocks(origin, offset.multiply(1 / distance), distance, org.bukkit.FluidCollisionMode.NEVER, true) == null;
} catch (RuntimeException invalid) { return false; }
}
private static Map<String, Object> locationData(Location location) {
var world = location == null ? null : location.getWorld();
if (world == null || world.getUID() == null || world.getName() == null)
return Map.of("location_status", "unavailable");
return Map.of("world_id", world.getUID().toString(), "world_name", world.getName(),
"x", location.getX(), "y", location.getY(), "z", location.getZ());
}
private static double distance(Location origin, Player player) {
try { var at = player.getLocation(); if (origin.getWorld() != at.getWorld()) return Double.POSITIVE_INFINITY;
double dx = at.getX() - origin.getX(), dz = at.getZ() - origin.getZ(); return dx * dx + dz * dz;
} catch (RuntimeException invalid) { return Double.POSITIVE_INFINITY; }
}
private static Settings from(AbilityDefinition definition) { var p = definition.parameters();
return new Settings(definition.cooldown(), p.get("radius").doubleValue(), p.get("vertical-range").doubleValue(),
duration(p.get("duration-seconds")), duration(p.get("pulse-interval-seconds")),
p.get("healing-per-pulse"), p.get("damage-reduction-percent")); }
private static Duration duration(BigDecimal seconds) { return Duration.ofNanos(seconds.movePointRight(9).longValueExact()); }
private static BigDecimal nanos(Duration value) { return BigDecimal.valueOf(value.toNanos()).movePointLeft(9); }
private static String seconds(Duration value) { return decimal(nanos(value)); }
private static String decimal(double value) { return decimal(BigDecimal.valueOf(value)); }
private static String decimal(BigDecimal value) { return value.stripTrailingZeros().toPlainString(); }
@Override public void close() {
if (closed) return; closed = true; for (var state : List.copyOf(states)) { state.close(); state.execution.finish(); } states.clear();
}
}
@@ -51,7 +51,7 @@ public final class SecondWind implements AbilityEffect {
List.of("Restore missing fantasy health.",
"Heals " + current.baseHealing() + " + WIS modifier, capped at maximum health."),
"Use while injured; full health refuses without spending cooldown.",
Map.of(Stat.CON, BigInteger.valueOf(12), Stat.WIS, BigInteger.valueOf(12)), BigInteger.ONE,
Map.of(Stat.CON, BigInteger.valueOf(12), Stat.WIS, BigInteger.valueOf(12)), BigInteger.ONE, AbilityDefinition.Category.HEAL,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("base-healing", new BigDecimal(current.baseHealing())),
AbilityDefinition.TargetPolicy.SELF, this);
@@ -105,8 +105,12 @@ public final class SecondWind implements AbilityEffect {
if (!sessions.acknowledgeProgress(execution.input().session(), expected, persisted)) {
player.sendMessage("Second Wind was saved, but the session changed; no native healing was applied."); return;
}
double publish = Math.min(attribute.getValue(), Math.max(player.getHealth(), persisted.health().doubleValue()));
double nativeBefore = player.getHealth();
double publish = Math.min(attribute.getValue(), Math.max(nativeBefore, persisted.health().doubleValue()));
player.setHealth(publish);
double restored = publish - nativeBefore;
if (Double.isFinite(restored) && restored > 0) execution.report(AbilityReport.Type.HEALING,
player, BigDecimal.valueOf(restored).stripTrailingZeros());
} finally { execution.finish(); }
});
} catch (RuntimeException rejected) { execution.finish(); }
@@ -35,7 +35,7 @@ public final class ShieldBash implements AbilityEffect, Listener, AutoCloseable
|| minimumVerticalKnockback > 8) throw new IllegalArgumentException("Invalid Shield Bash settings");
}
public static Settings defaults() {
return new Settings(BigInteger.valueOf(4), Duration.ofSeconds(6), 3, 0.8, 0.35);
return new Settings(BigInteger.valueOf(4), Duration.ofSeconds(3), 3, 0.8, 0.35);
}
}
private static final class Attempt {
@@ -61,7 +61,7 @@ public final class ShieldBash implements AbilityEffect, Listener, AutoCloseable
List.of("Strike within " + decimal(current.range()) + " blocks for " + current.baseDamage() + " + STR modifier damage.",
"Accepted damage adds knockback; this shield never enables ordinary blocking."),
"Attack a visible hostile at short range.", Map.of(Stat.STR, BigInteger.valueOf(12), Stat.CON, BigInteger.valueOf(12)),
BigInteger.ONE, AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.ATTACK, current.cooldown(),
BigInteger.ONE, AbilityDefinition.Category.ATK, AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.ATTACK, current.cooldown(),
Map.of("base-damage", new BigDecimal(current.baseDamage()), "range", decimalValue(current.range()),
"horizontal-knockback", decimalValue(current.horizontalKnockback()),
"minimum-vertical-knockback", decimalValue(current.minimumVerticalKnockback())),
@@ -91,7 +91,7 @@ public final class ShieldBash implements AbilityEffect, Listener, AutoCloseable
if (!Double.isFinite(amount) || amount <= 0) { execution.finish(); return; }
var source = DamageSource.builder(DamageType.PLAYER_ATTACK).withCausingEntity(player).withDirectEntity(player).build();
var attempt = new Attempt(execution, target, current); damaging = attempt;
try { target.damage(amount, source); }
try { execution.damage(target, amount, source); }
finally { if (damaging == attempt) damaging = null; execution.finish(); }
}
@@ -53,7 +53,7 @@ public final class StoneSkin implements AbilityEffect, AutoCloseable {
return new AbilityDefinition("stone_skin", "Stone Skin", Material.BRICK,
List.of("Reduce entity and projectile combat damage by " + decimal(current.reductionPercent()) + "%.",
"Lasts " + decimal(BigDecimal.valueOf(current.duration().toMillis()).movePointLeft(3)) + " seconds without stacking."),
"Use to protect yourself; environmental damage is unchanged.", Map.of(Stat.CON, BigInteger.valueOf(14)), BigInteger.ONE,
"Use to protect yourself; environmental damage is unchanged.", Map.of(Stat.CON, BigInteger.valueOf(14)), BigInteger.ONE, AbilityDefinition.Category.BUF,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("duration-seconds", BigDecimal.valueOf(current.duration().toNanos()).movePointLeft(9),
"damage-reduction-percent", current.reductionPercent()), AbilityDefinition.TargetPolicy.SELF, this);
@@ -20,9 +20,9 @@ public final class TemporaryHealth implements Listener,AutoCloseable{
private final Map<UUID,List<Grant>> grants=new HashMap<>();private long sequences;private boolean closed;
public TemporaryHealth(EquipmentSessions sessions,PartyRoster parties,Consumer<Runnable> nextTick,Consumer<Support> supports){this.sessions=Objects.requireNonNull(sessions);this.parties=Objects.requireNonNull(parties);this.nextTick=Objects.requireNonNull(nextTick);this.supports=Objects.requireNonNull(supports);}
public AutoCloseable grant(AbilityExecution execution,Player target,double amount){Objects.requireNonNull(execution);Objects.requireNonNull(target);if(closed||!Double.isFinite(amount)||amount<=0)throw new IllegalArgumentException("Invalid temporary health grant");double before=owned(target.getUniqueId());var grant=new Grant(execution,target,amount);grants.computeIfAbsent(target.getUniqueId(),ignored->new ArrayList<>()).add(grant);double after=owned(target.getUniqueId());addNative(target,Math.max(0,after-before));return grant;}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=true)public void damage(EntityDamageEvent event){if(closed||!(event.getEntity() instanceof Player target))return;var owner=strongest(target.getUniqueId());if(owner==null||!owner.execution.stillCurrent())return;double before=target.getAbsorptionAmount(),owned=owned(target.getUniqueId());if(!Double.isFinite(before)||before<=0||owned<=0)return;Entity attacker=event instanceof EntityDamageByEntityEvent by?attacker(by):null;var aided=sessions.active(target.getUniqueId()).orElse(null);boolean qualifies=aided!=null&&sessions.current(aided)&&!aided.character().equals(owner.execution.input().session().character())&&sameParty(owner.execution.input().player(),target);UUID enemy=attacker==null?null:attacker.getUniqueId();long ownerSequence=owner.sequence;UUID source=owner.execution.input().session().character();
try{nextTick.accept(()->consume(target,before,owned,ownerSequence,source,qualifies?aided:null,enemy));}catch(RuntimeException ignored){}}
private void consume(Player target,double before,double ownedBefore,long ownerSequence,UUID source,EquipmentSessions.Active aided,UUID enemy){if(closed)return;double after=target.getAbsorptionAmount();double consumed=Math.min(ownedBefore,Math.max(0,before-after));if(!Double.isFinite(consumed)||consumed<=0)return;var list=grants.get(target.getUniqueId());if(list==null)return;for(var grant:List.copyOf(list))grant.remaining=Math.max(0,grant.remaining-consumed);list.removeIf(g->g.closed||g.remaining<=1e-9);if(list.isEmpty())grants.remove(target.getUniqueId());if(aided!=null&&enemy!=null)supports.accept(new Support(enemy,source,aided,BigDecimal.valueOf(consumed).stripTrailingZeros()));}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=true)public void damage(EntityDamageEvent event){if(closed||!(event.getEntity() instanceof Player target))return;var owner=strongest(target.getUniqueId());if(owner==null||!owner.execution.stillCurrent())return;double before=target.getAbsorptionAmount(),owned=owned(target.getUniqueId());if(!Double.isFinite(before)||before<=0||owned<=0)return;Entity attacker=event instanceof EntityDamageByEntityEvent by?attacker(by):null;var aided=sessions.active(target.getUniqueId()).orElse(null);boolean qualifies=aided!=null&&sessions.current(aided)&&!aided.character().equals(owner.execution.input().session().character())&&sameParty(owner.execution.input().player(),target);UUID enemy=attacker==null?null:attacker.getUniqueId();
try{nextTick.accept(()->consume(target,before,owned,owner,qualifies?aided:null,enemy));}catch(RuntimeException ignored){}}
private void consume(Player target,double before,double ownedBefore,Grant owner,EquipmentSessions.Active aided,UUID enemy){if(closed)return;double after=target.getAbsorptionAmount();double consumed=Math.min(ownedBefore,Math.max(0,before-after));if(!Double.isFinite(consumed)||consumed<=0)return;var list=grants.get(target.getUniqueId());if(list==null)return;var amount=BigDecimal.valueOf(consumed).stripTrailingZeros();owner.execution.report(AbilityReport.Type.PREVENTION,target,amount);for(var grant:List.copyOf(list))grant.remaining=Math.max(0,grant.remaining-consumed);list.removeIf(g->g.closed||g.remaining<=1e-9);if(list.isEmpty())grants.remove(target.getUniqueId());if(aided!=null&&enemy!=null)supports.accept(new Support(enemy,owner.execution.input().session().character(),aided,amount));}
private boolean sameParty(Player source,Player target){var a=parties.partyOf(source.getUniqueId()).orElse(null);var b=parties.partyOf(target.getUniqueId()).orElse(null);return a!=null&&b!=null&&a.id().equals(b.id());}
private Grant strongest(UUID target){Grant result=null;var list=grants.get(target);if(list!=null)for(var grant:List.copyOf(list))if(!grant.closed&&grant.remaining>0&&grant.execution.stillCurrent()&&(result==null||grant.remaining>result.remaining||grant.remaining==result.remaining&&grant.sequence>result.sequence))result=grant;return result;}
private double owned(UUID target){double result=0;var list=grants.get(target);if(list!=null)for(var grant:List.copyOf(list))if(!grant.closed&&grant.remaining>result)result=grant.remaining;return result;}
@@ -0,0 +1,276 @@
package games.dmg.fantasystick.ability;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Duration;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.BooleanSupplier;
import org.bukkit.Color;
import org.bukkit.FluidCollisionMode;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.Particle;
import org.bukkit.attribute.Attribute;
import org.bukkit.attribute.AttributeInstance;
import org.bukkit.attribute.AttributeModifier;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
/** Fixed spectral War Banner cylinder with strongest damage and one owned knockback-resistance layer. */
public final class WarBanner implements AbilityEffect, AutoCloseable {
public record Settings(Duration cooldown, double placementRange, double radius, double verticalRange,
Duration duration, BigDecimal damageBonusPercent, BigDecimal knockbackResistancePercent) {
public Settings {
Objects.requireNonNull(cooldown); Objects.requireNonNull(duration);
Objects.requireNonNull(damageBonusPercent); Objects.requireNonNull(knockbackResistancePercent);
if (cooldown.isNegative() || cooldown.compareTo(Duration.ofDays(365)) > 0
|| !Double.isFinite(placementRange) || placementRange <= 0 || placementRange > 64
|| !Double.isFinite(radius) || radius <= 0 || radius > 64
|| !Double.isFinite(verticalRange) || verticalRange < 0 || verticalRange > 64
|| duration.isZero() || duration.isNegative() || duration.compareTo(Duration.ofDays(1)) > 0
|| damageBonusPercent.signum() < 0 || damageBonusPercent.compareTo(BigDecimal.valueOf(100)) > 0
|| knockbackResistancePercent.signum() < 0
|| knockbackResistancePercent.compareTo(BigDecimal.valueOf(100)) > 0) {
throw new IllegalArgumentException("Invalid War Banner settings");
}
}
public static Settings defaults() {
return new Settings(Duration.ofSeconds(45), 12, 8, 4, Duration.ofSeconds(10),
BigDecimal.valueOf(25), BigDecimal.valueOf(50));
}
}
private final class Area implements AutoCloseable {
final long sequence = ++sequences; final AbilityExecution execution; final Player source;
final Location origin; final Settings captured; final Map<UUID, Benefit> recipients = new LinkedHashMap<>();
UUID application; String endReason = "interrupted"; boolean closed;
Area(AbilityExecution execution, Location origin, Settings captured) {
this.execution = execution; this.source = execution.input().player(); this.origin = origin; this.captured = captured;
}
void refresh() {
if (closed) return;
if (!sourceCurrent()) { endReason = "eligibility_changed"; execution.resolve("interrupted"); execution.finish(); return; }
var eligible = candidates();
for (var entry : List.copyOf(recipients.entrySet())) if (!eligible.containsKey(entry.getKey())) entry.getValue().close();
for (var entry : eligible.entrySet()) recipients.computeIfAbsent(entry.getKey(), ignored -> new Benefit(this, entry.getValue()));
visual();
}
boolean sourceCurrent() {
return execution.stillCurrent() && sessions.active(source.getUniqueId())
.filter(active -> active.equals(execution.input().session()) && sessions.current(active)).isPresent();
}
boolean eligible(Player player) {
if (!sourceCurrent() || !inside(origin, player, captured.radius(), captured.verticalRange())
|| !unobstructed(origin, player)) return false;
var active = sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);
if (active == null) return false;
if (player == source) return active.equals(execution.input().session());
var sourceParty = parties.partyOf(source.getUniqueId()).orElse(null);
var targetParty = parties.partyOf(player.getUniqueId()).orElse(null);
return sourceParty != null && targetParty != null && sourceParty.id().equals(targetParty.id());
}
Map<UUID, Player> candidates() {
List<Entity> nearby;
try { nearby = new ArrayList<>(origin.getWorld().getNearbyEntities(origin,
captured.radius(), captured.verticalRange(), captured.radius())); }
catch (RuntimeException unavailable) { nearby = new ArrayList<>(); }
nearby.addFirst(source); var unique = new LinkedHashMap<UUID, Player>(); int inspected = 0;
for (var entity : nearby) {
if (++inspected > 256) break;
if (entity instanceof Player player && eligible(player)) unique.putIfAbsent(player.getUniqueId(), player);
}
var result = new ArrayList<>(unique.values());
result.sort(Comparator.comparingDouble((Player player) -> distance(origin, player)).thenComparing(Player::getUniqueId));
if (result.size() > 64) result.subList(64, result.size()).clear();
var ordered = new LinkedHashMap<UUID, Player>(); for (var player : result) ordered.put(player.getUniqueId(), player); return ordered;
}
void visual() {
try { particles.world(Particle.DUST, origin.clone().add(0, 1.5, 0), 16,
0.25, 1.5, 0.25, 0, new Particle.DustOptions(Color.RED, 1.5f)); }
catch (RuntimeException ignored) { }
}
@Override public void close() {
if (closed) return; closed = true; areas.remove(sequence, this);
for (var benefit : List.copyOf(recipients.values())) benefit.close(); recipients.clear();
if (application != null) execution.effectEnded(application, endReason);
}
}
private final class Benefit implements AutoCloseable {
final Area area; final Player player; final AutoCloseable bonus; final AutoCloseable resistance;
UUID application; boolean closed;
Benefit(Area area, Player player) {
this.area = area; this.player = player;
BooleanSupplier current = () -> !closed && area.eligible(player);
bonus = bonuses.grant(area.execution, player, area.captured.damageBonusPercent(), current);
resistance = resistance(player, area.captured.knockbackResistancePercent(), current);
try {
var active = sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);
var evidence = new LinkedHashMap<String, Object>();
evidence.put("damage_bonus_percent", area.captured.damageBonusPercent().toPlainString());
evidence.put("knockback_resistance_percent", area.captured.knockbackResistancePercent().toPlainString());
evidence.put("area_location", locationData(area.origin));
if (active != null) {
evidence.put("recipient_character_id", active.character().toString());
evidence.put("recipient_session_id", active.session().toString());
}
application = area.execution.effectApplied("war_banner_benefit", player, evidence);
} catch (RuntimeException ignored) { /* Native grant remains authoritative despite audit failure. */ }
}
@Override public void close() {
if (closed) return; closed = true; area.recipients.remove(player.getUniqueId(), this);
closeResource(bonus); closeResource(resistance);
if (application != null) area.execution.effectEnded(application,
area.closed ? area.endReason : "recipient_eligibility_changed");
}
}
private final class ResistanceGrant implements AutoCloseable {
final ResistanceState state; final long sequence = ++resistanceSequences; final BigDecimal percent;
final BooleanSupplier current; boolean closed;
ResistanceGrant(ResistanceState state, BigDecimal percent, BooleanSupplier current) {
this.state = state; this.percent = percent; this.current = current;
}
boolean valid() { try { return !closed && current.getAsBoolean(); } catch (RuntimeException invalid) { return false; } }
@Override public void close() { if (closed) return; closed = true; state.grants.remove(this); state.refresh(); }
}
private final class ResistanceState {
final Player player; final List<ResistanceGrant> grants = new ArrayList<>(); AttributeModifier owned;
ResistanceState(Player player) { this.player = player; }
void refresh() {
AttributeInstance attribute;
try { attribute = player.getAttribute(Attribute.KNOCKBACK_RESISTANCE); }
catch (RuntimeException unavailable) { return; }
if (attribute == null) return;
ResistanceGrant strongest = null;
for (var grant : List.copyOf(grants)) if (grant.valid() && (strongest == null
|| grant.percent.compareTo(strongest.percent) > 0
|| grant.percent.compareTo(strongest.percent) == 0 && grant.sequence < strongest.sequence)) strongest = grant;
double desired = strongest == null ? 0 : strongest.percent.movePointLeft(2).doubleValue();
if (owned != null && (!attribute.getModifiers().contains(owned) || Double.compare(owned.getAmount(), desired) != 0)) {
attribute.removeModifier(owned); owned = null;
}
if (strongest != null && owned == null) {
var key = new NamespacedKey("fantasystick", "war_banner_" + player.getUniqueId());
for (var modifier : List.copyOf(attribute.getModifiers())) if (modifier.getKey().equals(key)) attribute.removeModifier(modifier);
owned = new AttributeModifier(key, desired, AttributeModifier.Operation.ADD_NUMBER); attribute.addModifier(owned);
}
if (strongest == null) { resistances.remove(player.getUniqueId(), this); owned = null; }
}
}
private volatile Settings settings;
private final EquipmentSessions sessions; private final PartyRoster parties; private final OutgoingDamageBonus bonuses;
private final games.dmg.fantasystick.presentation.ParticleDelivery particles;
private final Map<Long, Area> areas = new java.util.HashMap<>(); private final Map<UUID, ResistanceState> resistances = new java.util.HashMap<>();
private long sequences; private long resistanceSequences; private org.bukkit.scheduler.BukkitTask sweepTask; private boolean closed;
public WarBanner(Settings settings, EquipmentSessions sessions, PartyRoster parties, OutgoingDamageBonus bonuses) {
this(settings, sessions, parties, bonuses,
games.dmg.fantasystick.presentation.ParticleDelivery.legacyBroadcast());
}
public WarBanner(Settings settings, EquipmentSessions sessions, PartyRoster parties, OutgoingDamageBonus bonuses,
games.dmg.fantasystick.presentation.ParticleDelivery particles) {
this.settings = Objects.requireNonNull(settings); this.sessions = Objects.requireNonNull(sessions);
this.parties = Objects.requireNonNull(parties); this.bonuses = Objects.requireNonNull(bonuses);
this.particles = Objects.requireNonNull(particles);
}
public void configure(Settings settings) { this.settings = Objects.requireNonNull(settings); }
public void install(org.bukkit.plugin.Plugin plugin) {
Objects.requireNonNull(plugin); if (closed || sweepTask != null) throw new IllegalStateException("War Banner sweep already installed or closed");
sweepTask = plugin.getServer().getScheduler().runTaskTimer(plugin, this::sweep, 1, 1);
}
public void sweep() {
if (closed) return; int checked = 0;
for (var area : List.copyOf(areas.values())) { area.refresh(); if (++checked == 64) break; }
for (var state : List.copyOf(resistances.values())) state.refresh();
}
public AbilityDefinition definition() {
var current = settings;
return new AbilityDefinition("war_banner", "War Banner", Material.RED_BANNER,
List.of("Plant a spectral banner within " + decimal(current.placementRange()) + " blocks for " + seconds(current.duration()) + " seconds.",
"Party members in its " + decimal(current.radius()) + "-block area gain " + decimal(current.damageBonusPercent())
+ "% combat damage and " + decimal(current.knockbackResistancePercent()) + "% knockback resistance."),
"Use while looking at the solid top surface where the fixed banner should stand; copies do not stack.",
Map.of(Stat.STR, BigInteger.valueOf(22), Stat.CHR, BigInteger.valueOf(22), Stat.CON, BigInteger.valueOf(12)), BigInteger.ONE, AbilityDefinition.Category.BUF,
AbilityDefinition.Activation.DELAYED, ControlInput.Gesture.USE, current.cooldown(),
Map.of("placement-range", BigDecimal.valueOf(current.placementRange()).stripTrailingZeros(),
"radius", BigDecimal.valueOf(current.radius()).stripTrailingZeros(),
"vertical-range", BigDecimal.valueOf(current.verticalRange()).stripTrailingZeros(),
"duration-seconds", nanos(current.duration()), "damage-bonus-percent", current.damageBonusPercent(),
"knockback-resistance-percent", current.knockbackResistancePercent()), AbilityDefinition.TargetPolicy.AREA, this);
}
@Override public boolean accepts(ControlInput input) {
return !closed && input.target() == null && placement(input.player(), settings.placementRange()) != null;
}
@Override public void activate(AbilityExecution execution) {
if (closed || !execution.stillCurrent()) return; var captured = from(execution.definition());
var origin = placement(execution.input().player(), captured.placementRange());
if (origin == null) { execution.resolve("miss", Map.of("reason", "placement_unavailable")); execution.finish(); return; }
var area = new Area(execution, origin, captured); areas.put(area.sequence, area); execution.own(area);
area.application = execution.effectApplied("war_banner_area", null,
Map.of("area_location", locationData(origin), "radius", captured.radius(),
"vertical_range", captured.verticalRange(), "duration_seconds", seconds(captured.duration())));
area.refresh(); execution.later(captured.duration(), () -> {
area.endReason = "expired"; execution.resolve("expired"); execution.finish();
});
}
private AutoCloseable resistance(Player player, BigDecimal percent, BooleanSupplier current) {
var state = resistances.computeIfAbsent(player.getUniqueId(), ignored -> new ResistanceState(player));
var grant = new ResistanceGrant(state, percent, current); state.grants.add(grant); state.refresh(); return grant;
}
private static Location placement(Player player, double range) {
try { var eye = player.getEyeLocation(); var hit = player.getWorld().rayTraceBlocks(eye, eye.getDirection(), range,
FluidCollisionMode.NEVER, true);
if (hit == null || hit.getHitBlock() == null || hit.getHitBlockFace() != BlockFace.UP
|| !hit.getHitBlock().getType().isSolid()) return null;
return hit.getHitBlock().getLocation().add(0.5, 1, 0.5);
} catch (RuntimeException invalid) { return null; }
}
private static boolean inside(Location origin, Player player, double radius, double vertical) {
try { var at = player.getLocation(); if (origin.getWorld() != at.getWorld()) return false;
double dx=at.getX()-origin.getX(), dz=at.getZ()-origin.getZ();
return dx*dx+dz*dz<=radius*radius && Math.abs(at.getY()-origin.getY())<=vertical;
} catch (RuntimeException invalid) { return false; }
}
private static boolean unobstructed(Location origin, Player player) {
try { var world=origin.getWorld(); if(world==null)return false;var offset=player.getBoundingBox().getCenter().subtract(origin.toVector());
double distance=offset.length();if(!Double.isFinite(distance)||distance==0)return distance==0;
return world.rayTraceBlocks(origin,offset.multiply(1/distance),distance,FluidCollisionMode.NEVER,true)==null;
} catch(RuntimeException invalid){return false;}
}
private static Map<String, Object> locationData(Location location) {
var world = location == null ? null : location.getWorld();
if (world == null || world.getUID() == null || world.getName() == null)
return Map.of("location_status", "unavailable");
return Map.of("world_id", world.getUID().toString(), "world_name", world.getName(),
"x", location.getX(), "y", location.getY(), "z", location.getZ());
}
private static double distance(Location origin, Player player) {
try { var at=player.getLocation();if(origin.getWorld()!=at.getWorld())return Double.POSITIVE_INFINITY;
double dx=at.getX()-origin.getX(),dz=at.getZ()-origin.getZ();return dx*dx+dz*dz;
} catch(RuntimeException invalid){return Double.POSITIVE_INFINITY;}
}
private static Settings from(AbilityDefinition definition) { var p=definition.parameters();return new Settings(definition.cooldown(),
p.get("placement-range").doubleValue(),p.get("radius").doubleValue(),p.get("vertical-range").doubleValue(),
Duration.ofNanos(p.get("duration-seconds").movePointRight(9).longValueExact()),p.get("damage-bonus-percent"),p.get("knockback-resistance-percent")); }
private static BigDecimal nanos(Duration value){return BigDecimal.valueOf(value.toNanos()).movePointLeft(9);}
private static String seconds(Duration value){return decimal(nanos(value));}
private static String decimal(double value){return decimal(BigDecimal.valueOf(value));}
private static String decimal(BigDecimal value){return value.stripTrailingZeros().toPlainString();}
private static void closeResource(AutoCloseable resource){try{resource.close();}catch(Exception impossible){throw new IllegalStateException(impossible);}}
@Override public void close(){if(closed)return;closed=true;if(sweepTask!=null)sweepTask.cancel();for(var area:List.copyOf(areas.values()))area.execution.finish();areas.clear();for(var state:List.copyOf(resistances.values())){for(var grant:List.copyOf(state.grants))grant.close();}resistances.clear();}
}
@@ -0,0 +1,66 @@
package games.dmg.fantasystick.adventure;
import java.util.Objects;
import java.util.Optional;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
import java.util.function.Consumer;
import java.util.function.Supplier;
import org.bukkit.Location;
import org.bukkit.Server;
import org.bukkit.World;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
/** Shared asynchronous, revalidated administrator teleport for durable adventure locations. */
public final class AdventureAdminTeleport {
private static final String PERMISSION="fantasystick.admin";
private final Server server;
private final Consumer<Runnable> nextTick;
private final AdventureLocationPresentation locations;
public AdventureAdminTeleport(Plugin plugin,Consumer<Runnable> nextTick){
this.server=Objects.requireNonNull(plugin).getServer();
this.nextTick=Objects.requireNonNull(nextTick);
this.locations=new AdventureLocationPresentation(server);
}
public record Target(UUID id,String name,String type,UUID world,double x,double y,double z,float yaw,float pitch,boolean preserveFacing){
public Target{Objects.requireNonNull(id);Objects.requireNonNull(name);Objects.requireNonNull(type);Objects.requireNonNull(world);}
}
public void teleport(CommandSender sender,String route,Target expected,Supplier<Optional<Target>> current){
Objects.requireNonNull(sender);Objects.requireNonNull(route);Objects.requireNonNull(expected);Objects.requireNonNull(current);
if(!(sender instanceof Player player)){sender.sendMessage(route+" teleport requires a player.");return;}
World world=server.getWorld(expected.world());
if(world==null){sender.sendMessage(route+" teleport refused: destination world is unavailable.");return;}
CompletableFuture<?> loading;
try{loading=world.getChunkAtAsync(section(expected.x()),section(expected.z()));}
catch(RuntimeException failure){sender.sendMessage(route+" teleport failed; your location is unchanged.");return;}
loading.whenComplete((chunk,loadFailure)->schedule(()->{
if(loadFailure!=null){player.sendMessage(route+" teleport failed; your location is unchanged.");return;}
if(!currentPlayer(player)){player.sendMessage(route+" teleport refused: permission or player session changed.");return;}
var fresh=current.get();
if(fresh.isEmpty()||!fresh.orElseThrow().equals(expected)){
player.sendMessage(route+" teleport refused: destination changed or is no longer registered.");return;
}
World currentWorld=server.getWorld(expected.world());
if(currentWorld==null||currentWorld!=world){player.sendMessage(route+" teleport refused: destination world is unavailable.");return;}
var facing=player.getLocation();
var destination=new Location(world,expected.x(),expected.y(),expected.z(),
expected.preserveFacing()?facing.getYaw():expected.yaw(),expected.preserveFacing()?facing.getPitch():expected.pitch());
CompletableFuture<Boolean> moving;
try{moving=player.teleportAsync(destination);}
catch(RuntimeException failure){player.sendMessage(route+" teleport failed; your location is unchanged.");return;}
moving.whenComplete((moved,moveFailure)->schedule(()->{
if(moveFailure!=null||!Boolean.TRUE.equals(moved)){player.sendMessage(route+" teleport failed; your location is unchanged.");return;}
if(player.isOnline())player.sendMessage("Teleported to "+expected.name()+" ("+expected.type()+") at "+locations.format(expected.world(),expected.x(),expected.y(),expected.z())+".");
}));
}));
}
private boolean currentPlayer(Player player){return player.isOnline()&&player.hasPermission(PERMISSION)&&server.getPlayer(player.getUniqueId())==player;}
private void schedule(Runnable task){try{nextTick.accept(task);}catch(RuntimeException ignored){}}
private static int section(double coordinate){return((int)Math.floor(coordinate))>>4;}
}
@@ -0,0 +1,27 @@
package games.dmg.fantasystick.adventure;
import java.util.Objects;
import java.util.UUID;
import org.bukkit.Server;
import org.bukkit.World;
/** Readable presentation for authoritative UUID-backed adventure locations. */
public final class AdventureLocationPresentation {
private final Server server;
public AdventureLocationPresentation(Server server) {
this.server = Objects.requireNonNull(server);
}
public String format(UUID worldId, double x, double y, double z) {
Objects.requireNonNull(worldId);
World world = server.getWorld(worldId);
String worldName = world == null || world.getName() == null || world.getName().isBlank()
? "unavailable world" : world.getName();
return worldName + " (" + block(x) + ", " + block(y) + ", " + block(z) + ")";
}
private static int block(double coordinate) {
return (int) Math.floor(coordinate);
}
}
@@ -0,0 +1,44 @@
package games.dmg.fantasystick.adventure;
import java.math.BigInteger;
import java.util.*;
import java.util.function.Consumer;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.plugin.Plugin;
/** Registered command adapter for player inspection and acknowledged adventure administration. */
public final class AdventureQuestCommands {
private static final String PERMISSION="fantasystick.admin";
private final Plugin plugin;private final AdventureQuestDirectory directory;private final AdventureQuestController controller;private final Consumer<Runnable> nextTick;private final AdventureLocationPresentation locations;private final AdventureAdminTeleport teleports;
public AdventureQuestCommands(Plugin plugin,AdventureQuestDirectory directory,AdventureQuestController controller,Consumer<Runnable> nextTick){this.plugin=Objects.requireNonNull(plugin);this.directory=Objects.requireNonNull(directory);this.controller=Objects.requireNonNull(controller);this.nextTick=Objects.requireNonNull(nextTick);locations=new AdventureLocationPresentation(plugin.getServer());teleports=new AdventureAdminTeleport(plugin,nextTick);}
public void adventure(CommandSender sender,String[] args){if(args.length==1){if(sender instanceof Player player)controller.inspect(player);else sender.sendMessage("Usage: /fstick adventure");return;}if(args.length==2&&args[1].equals("tracking")){if(sender instanceof Player player)controller.tracking(player,null);else sender.sendMessage("Quest tracking requires a player.");return;}if(args.length==3&&args[1].equals("tracking")&&(args[2].equals("on")||args[2].equals("off"))){if(sender instanceof Player player)controller.tracking(player,args[2].equals("on"));else sender.sendMessage("Quest tracking requires a player.");return;}if(args.length==2&&args[1].equals("reroll")){if(!authorized(sender))return;sender.sendMessage("Reroll expires every current adventure quest, encounter and reward claim. Run /fstickadmin adventure reroll confirm to reset the day.");return;}if(args.length!=3||!args[1].equals("reroll")||!args[2].equals("confirm")){sender.sendMessage("Usage: /fstick adventure [tracking [on|off]] or /fstickadmin adventure reroll [confirm]");return;}if(!authorized(sender))return;var current=directory.snapshot().catalog();UUID expected=current==null?null:current.revision();directory.rerollToday(expected).whenComplete((result,failure)->respond(sender,()->{if(failure!=null){sender.sendMessage("Adventure reset failed; the current generation is unchanged.");return;}switch(result.status()){case STALE->sender.sendMessage("Adventure reset refused: the generation changed or is still being published; inspect it and try again.");case APPLIED->{var catalog=result.catalog().orElseThrow();controller.publishPendingReset().whenComplete((published,publishFailure)->respond(sender,()->{if(publishFailure!=null||!published){sender.sendMessage("Adventure reset is saved but pending recovery; the new generation is not yet available.");return;}sender.sendMessage("Reset daily adventures: generation="+catalog.revision()+", offers="+catalog.sites().size()+", expires="+catalog.expiresAt()+".");}));}}}));}
public void site(CommandSender sender,String[] args){if(!authorized(sender))return;if(args.length<2){usageSite(sender);return;}switch(args[1]){case"list"->{if(args.length!=2){usageSite(sender);return;}if(directory.snapshot().sites().stream().noneMatch(v->v.type()!=AdventureQuestState.SiteType.DUNGEON))sender.sendMessage("No adventure sites registered.");else directory.snapshot().sites().stream().filter(v->v.type()!=AdventureQuestState.SiteType.DUNGEON).sorted(Comparator.comparing(v->v.id().toString())).forEach(v->sender.sendMessage(v.id()+" "+v.type().name().toLowerCase(Locale.ROOT)+" "+v.displayName()+" at "+locations.format(v.world(),v.x(),v.y(),v.z())+"; "+controller.arena(v).display()+"; mode="+v.participationMode().value()+siteDetails(v)));}case"place"->{if(args.length<3||!(sender instanceof Player player)){usageSite(sender);return;}if(args[2].equals("fishing")){placeFishing(sender,player,args);return;}if(!(args[2].equals("camp")||args[2].equals("champion"))){usageSite(sender);return;}int start=3;var mode=AdventureQuestState.ParticipationMode.PARTY_AVAILABLE;if(args.length>3&&args[3].equals("--mode")){if(args.length<5){usageSite(sender);return;}try{mode=AdventureQuestState.ParticipationMode.parse(args[4]);}catch(IllegalArgumentException invalid){usageSite(sender);return;}start=5;}var placement=placement(args,start);if(placement==null){usageSite(sender);return;}var location=player.getLocation();var type=args[2].equals("camp")?AdventureQuestState.SiteType.CAMP:AdventureQuestState.SiteType.CHAMPION;directory.placeSite(type,placement.name(),Objects.requireNonNull(location.getWorld()).getUID(),location.getX(),location.getY(),location.getZ(),placement.arena(),mode).whenComplete((value,failure)->respond(sender,()->sender.sendMessage(failure==null?"Placed "+value.type().name().toLowerCase(Locale.ROOT)+" "+value.id()+" ("+value.displayName()+") at "+locations.format(value.world(),value.x(),value.y(),value.z())+"; "+controller.arena(value).display()+"; mode="+value.participationMode().value()+".":"Adventure site save failed; desired state is unchanged.")));}case"fishing"->{fishing(sender,args);}case"mode"->{if(args.length<3||args.length>4){usageSite(sender);return;}UUID id=parse(args[2]);var current=id==null?null:site(id).orElse(null);if(current==null){sender.sendMessage("Adventure site not found.");return;}if(args.length==3){sender.sendMessage("Adventure site "+id+" mode="+current.participationMode().value()+".");return;}AdventureQuestState.ParticipationMode requested;try{requested=AdventureQuestState.ParticipationMode.parse(args[3]);}catch(IllegalArgumentException invalid){usageSite(sender);return;}directory.setSiteMode(id,current.participationMode(),requested).whenComplete((result,failure)->respond(sender,()->{if(failure!=null){sender.sendMessage("Adventure site mode save failed; the acknowledged mode is unchanged.");return;}sender.sendMessage(switch(result.status()){case APPLIED->"Updated adventure site "+id+" mode="+result.site().orElseThrow().participationMode().value()+" for future acceptances.";case UNCHANGED->"Adventure site "+id+" mode is already "+requested.value()+".";case STALE->"Adventure site mode update refused: the acknowledged mode changed; inspect and retry.";case NOT_FOUND->"Adventure site not found.";});}));}case"remove"->{if(args.length!=3){usageSite(sender);return;}UUID id=parse(args[2]);if(id==null){usageSite(sender);return;}directory.removeSite(id).whenComplete((removed,failure)->respond(sender,()->{if(failure!=null)sender.sendMessage("Adventure site removal failed; desired state is unchanged.");else if(removed.isEmpty())sender.sendMessage("Adventure site not found.");else{controller.removeSiteLoaded(id);sender.sendMessage("Removed adventure site "+id+"; its quests expired.");}}));}case"teleport"->{if(args.length!=3){usageSite(sender);return;}if(!(sender instanceof Player)){sender.sendMessage("Adventure-site teleport requires a player.");return;}UUID id=parse(args[2]);if(id==null){usageSite(sender);return;}var site=site(id).orElse(null);if(site==null){sender.sendMessage("Adventure site not found.");return;}teleports.teleport(sender,"Adventure-site",target(site),()->site(id).map(AdventureQuestCommands::target));}default->usageSite(sender);}}
public void giver(CommandSender sender,String[] args){if(!authorized(sender))return;if(args.length<2){usageGiver(sender);return;}switch(args[1]){case"list"->{if(args.length!=2){usageGiver(sender);return;}if(directory.snapshot().givers().isEmpty())sender.sendMessage("No Quest Givers registered.");else directory.snapshot().givers().stream().sorted(Comparator.comparing(v->v.id().toString())).forEach(v->sender.sendMessage(v.id()+" "+v.displayName()+" at "+locations.format(v.world(),v.x(),v.y(),v.z())));}case"place"->{if(!(sender instanceof Player player)){usageGiver(sender);return;}String name=join(args,2);var location=player.getLocation();directory.placeGiver(name,Objects.requireNonNull(location.getWorld()).getUID(),location.getX(),location.getY(),location.getZ(),location.getYaw(),location.getPitch()).whenComplete((value,failure)->respond(sender,()->{if(failure!=null){sender.sendMessage("Quest Giver save failed; desired state is unchanged.");return;}var world=plugin.getServer().getWorld(value.world());if(world!=null&&world.isChunkLoaded(section(value.x()),section(value.z())))controller.reconcile(world.getChunkAt(section(value.x()),section(value.z())));sender.sendMessage("Placed Quest Giver "+value.id()+" ("+value.displayName()+") at "+locations.format(value.world(),value.x(),value.y(),value.z())+".");}));}case"remove"->{if(args.length!=3){usageGiver(sender);return;}UUID id=parse(args[2]);if(id==null){usageGiver(sender);return;}directory.removeGiver(id).whenComplete((removed,failure)->respond(sender,()->{if(failure!=null)sender.sendMessage("Quest Giver removal failed; desired state is unchanged.");else if(removed.isEmpty())sender.sendMessage("Quest Giver not found.");else{controller.removeGiverLoaded(id);sender.sendMessage("Removed Quest Giver "+id+".");}}));}default->usageGiver(sender);}}
public List<String> complete(CommandSender sender,String[] args){if(args.length==1){var values=new ArrayList<String>();values.add("adventure");if(sender.hasPermission(PERMISSION)){values.add("adventure-site");values.add("quest-giver");}return matching(values,args[0]);}if(args.length==2&&args[0].equals("adventure")){var values=new ArrayList<String>();if(sender instanceof Player player&&controller.trackingAvailable(player))values.add("tracking");if(sender.hasPermission(PERMISSION))values.add("reroll");return matching(values,args[1]);}if(args.length==3&&args[0].equals("adventure")&&args[1].equals("tracking")&&sender instanceof Player player&&controller.trackingAvailable(player))return matching(List.of("on","off"),args[2]);if(!sender.hasPermission(PERMISSION))return List.of();if(args.length==3&&args[0].equals("adventure")&&args[1].equals("reroll"))return matching(List.of("confirm"),args[2]);if(args.length==2&&args[0].equals("adventure-site"))return matching(sender instanceof Player?List.of("fishing","list","mode","place","remove","teleport"):List.of("fishing","list","mode","remove"),args[1]);if(args.length==3&&args[0].equals("adventure-site")&&args[1].equals("place"))return matching(List.of("camp","champion","fishing"),args[2]);if(args.length>=4&&args[0].equals("adventure-site")&&args[1].equals("place")&&args[2].equals("fishing"))return fishingOptionCompletion(args);if(args.length==4&&args[0].equals("adventure-site")&&args[1].equals("place")&&(args[2].equals("camp")||args[2].equals("champion"))){var values=new ArrayList<>(List.of("--mode","4","16","64"));return matching(values,args[3]);}if(args.length==5&&args[0].equals("adventure-site")&&args[1].equals("place")&&args[3].equals("--mode"))return matching(modeValues(),args[4]);if(args.length==6&&args[0].equals("adventure-site")&&args[1].equals("place")&&args[3].equals("--mode"))return matching(List.of("4","16","64"),args[5]);if(args.length==5&&args[0].equals("adventure-site")&&args[1].equals("place")&&whole(args[3])!=null)return matching(List.of("8","16","128"),args[4]);if(args.length==7&&args[0].equals("adventure-site")&&args[1].equals("place")&&args[3].equals("--mode")&&whole(args[5])!=null)return matching(List.of("8","16","128"),args[6]);if(args.length==3&&args[0].equals("adventure-site")&&Set.of("fishing","mode","remove","teleport").contains(args[1]))return matching(directory.snapshot().sites().stream().filter(v->v.type()!=AdventureQuestState.SiteType.DUNGEON).map(v->v.id().toString()).toList(),args[2]);if(args.length==4&&args[0].equals("adventure-site")&&args[1].equals("mode"))return matching(modeValues(),args[3]);if(args.length>=4&&args[0].equals("adventure-site")&&args[1].equals("fishing"))return fishingOptionCompletion(args);if(args.length==2&&args[0].equals("quest-giver"))return matching(sender instanceof Player?List.of("list","place","remove"):List.of("list","remove"),args[1]);if(args.length==3&&args[0].equals("quest-giver")&&args[1].equals("remove"))return matching(directory.snapshot().givers().stream().map(v->v.id().toString()).toList(),args[2]);return List.of();}
private void placeFishing(CommandSender sender,Player player,String[] args){var options=options(args,3,Set.of("name","item","required","chance","xp","coins","radius","mode"));if(options==null||!options.keySet().containsAll(Set.of("name","item","required","chance","xp","coins"))){usageSite(sender);return;}try{int radius=options.containsKey("radius")?bounded(options.get("radius"),4,64):directory.defaultRadius();var mode=options.containsKey("mode")?AdventureQuestState.ParticipationMode.parse(options.get("mode")):AdventureQuestState.ParticipationMode.PARTY_AVAILABLE;var location=player.getLocation();directory.placeFishingSite(options.get("name"),options.get("item"),Objects.requireNonNull(location.getWorld()).getUID(),location.getX(),location.getY(),location.getZ(),radius,percent(options.get("chance")),positive(options.get("required")),nonnegative(options.get("xp")),nonnegative(options.get("coins")),mode).whenComplete((value,failure)->respond(sender,()->sender.sendMessage(failure==null?"Placed fishing site "+value.id()+" ("+value.displayName()+"); "+fishingDetails(value)+".":"Fishing site save failed; desired state is unchanged.")));}catch(IllegalArgumentException invalid){usageSite(sender);}}
private void fishing(CommandSender sender,String[] args){if(args.length<3){usageSite(sender);return;}UUID id=parse(args[2]);var current=id==null?null:directory.findSite(id).filter(value->value.type()==AdventureQuestState.SiteType.FISHING).orElse(null);if(current==null){sender.sendMessage("Fishing site not found.");return;}if(args.length==3){sender.sendMessage(current.id()+" "+current.displayName()+"; "+fishingDetails(current)+".");return;}var options=options(args,3,Set.of("name","item","required","chance","xp","coins","radius","mode"));if(options==null||options.isEmpty()){usageSite(sender);return;}try{var before=current.fishing();var definition=new AdventureQuestState.FishingDefinition(before.itemId(),options.getOrDefault("item",before.itemName()),options.containsKey("required")?positive(options.get("required")):before.required(),options.containsKey("chance")?percent(options.get("chance")):before.chancePercent(),options.containsKey("xp")?nonnegative(options.get("xp")):before.rewardXp(),options.containsKey("coins")?nonnegative(options.get("coins")):before.rewardCoins(),options.containsKey("radius")?bounded(options.get("radius"),4,64):before.radius());var mode=options.containsKey("mode")?AdventureQuestState.ParticipationMode.parse(options.get("mode")):current.participationMode();directory.updateFishingSite(id,current,options.getOrDefault("name",current.name()),definition,mode).whenComplete((result,failure)->respond(sender,()->{if(failure!=null){sender.sendMessage("Fishing site update failed; the acknowledged definition is unchanged.");return;}sender.sendMessage(switch(result.status()){case APPLIED->"Updated fishing site "+id+"; "+fishingDetails(result.site().orElseThrow())+".";case UNCHANGED->"Fishing site "+id+" is unchanged.";case STALE->"Fishing site update refused: the acknowledged definition changed; inspect and retry.";case NOT_FOUND->"Fishing site not found.";});}));}catch(IllegalArgumentException invalid){usageSite(sender);}}
private static String siteDetails(AdventureQuestState.Site site){return site.fishing()==null?"":"; "+fishingDetails(site);}
private static String fishingDetails(AdventureQuestState.Site site){var value=site.fishing();return "item=\""+value.itemName()+"\", required="+value.required()+", chance="+value.chancePercent().toPlainString()+"%, reward="+value.rewardXp()+" XP/"+value.rewardCoins()+" coins, radius="+value.radius()+", mode="+site.participationMode().value();}
private static Map<String,String> options(String[] args,int start,Set<String> allowed){var result=new LinkedHashMap<String,String>();for(int index=start;index<args.length;index++){String raw=args[index];if(!raw.startsWith("--")||!allowed.contains(raw.substring(2))||result.containsKey(raw.substring(2))||index+1>=args.length)return null;String key=raw.substring(2),value=args[++index];if(value.startsWith("\"")){var joined=new StringBuilder(value);while(!joined.toString().endsWith("\"")&&index+1<args.length)joined.append(' ').append(args[++index]);value=joined.toString();if(value.length()<2||!value.endsWith("\""))return null;value=value.substring(1,value.length()-1);}if(value.isBlank()||value.startsWith("--"))return null;result.put(key,value);}return result;}
private static java.math.BigDecimal percent(String value){if(!value.matches("(?:0|[1-9][0-9]*)(?:\\.[0-9]{1,6})?"))throw new IllegalArgumentException();var result=new java.math.BigDecimal(value);if(result.compareTo(java.math.BigDecimal.valueOf(100))>0)throw new IllegalArgumentException();return result;}
private static BigInteger positive(String value){var result=nonnegative(value);if(result.signum()==0)throw new IllegalArgumentException();return result;}
private static BigInteger nonnegative(String value){if(!value.matches("(?:0|[1-9][0-9]*)"))throw new IllegalArgumentException();var result=new BigInteger(value);if(result.compareTo(BigInteger.valueOf(Integer.MAX_VALUE))>0)throw new IllegalArgumentException();return result;}
private static int bounded(String value,int minimum,int maximum){var parsed=nonnegative(value);if(parsed.compareTo(BigInteger.valueOf(minimum))<0||parsed.compareTo(BigInteger.valueOf(maximum))>0)throw new IllegalArgumentException();return parsed.intValueExact();}
private static List<String> fishingOptionCompletion(String[] args){String current=args[args.length-1];if(args.length>=2){String previous=args[args.length-2];if(previous.equals("--mode"))return matching(modeValues(),current);if(previous.equals("--radius"))return matching(List.of("4","16","64"),current);if(previous.equals("--chance"))return matching(List.of("0","20","100"),current);if(previous.equals("--required"))return matching(List.of("1","5","2147483647"),current);if(previous.equals("--xp")||previous.equals("--coins"))return matching(List.of("0","10","100","2147483647"),current);}var used=Arrays.stream(args).filter(value->value.startsWith("--")).collect(java.util.stream.Collectors.toSet());return matching(List.of("--chance","--coins","--item","--mode","--name","--radius","--required","--xp").stream().filter(value->!used.contains(value)).toList(),current);}
private Optional<AdventureQuestState.Site> site(UUID id){return directory.findSite(id).filter(value->value.type()!=AdventureQuestState.SiteType.DUNGEON);}
private static AdventureAdminTeleport.Target target(AdventureQuestState.Site site){return new AdventureAdminTeleport.Target(site.id(),site.displayName(),switch(site.type()){case CAMP->"monster camp";case CHAMPION->"champion";case FISHING->"fishing site";case DUNGEON->"dungeon entrance";},site.world(),site.x(),site.y(),site.z(),0,0,true);}
private boolean authorized(CommandSender sender){if(sender.hasPermission(PERMISSION))return true;sender.sendMessage("Permission denied: you need fantasystick.admin to administer Fantasy Stick.");return false;}
private void respond(CommandSender sender,Runnable response){try{nextTick.accept(()->{if(sender.hasPermission(PERMISSION)&&(!(sender instanceof Player player)||player.isOnline()))response.run();});}catch(RuntimeException ignored){}}
private record Placement(String name,AdventureQuestState.Arena arena){}
private static Placement placement(String[] args,int start){if(args.length==start)return new Placement("",null);if(Arrays.stream(args,start,args.length).anyMatch(value->value.startsWith("--")))return null;Integer first=whole(args[start]);if(first==null)return looksNumeric(args[start])||args[start].startsWith("--")?null:new Placement(join(args,start),null);if(args.length>start+1){Integer second=whole(args[start+1]);if(second!=null)return first>=8&&first<=128&&second>=8&&second<=128?new Placement(join(args,start+2),AdventureQuestState.Arena.rectangle(first,second)):null;if(looksNumeric(args[start+1]))return null;}return first>=4&&first<=64?new Placement(join(args,start+1),AdventureQuestState.Arena.circle(first)):null;}
private static List<String> modeValues(){return Arrays.stream(AdventureQuestState.ParticipationMode.values()).map(AdventureQuestState.ParticipationMode::value).toList();}
private static Integer whole(String value){try{return Integer.valueOf(value);}catch(NumberFormatException invalid){return null;}}
private static boolean looksNumeric(String value){return value.matches("[+-]?(?:\\d.*|\\.\\d+)");}
private static String join(String[] args,int start){return start>=args.length?"":String.join(" ",Arrays.copyOfRange(args,start,args.length));}
private static UUID parse(String value){try{var id=UUID.fromString(value);return id.toString().equals(value)?id:null;}catch(IllegalArgumentException invalid){return null;}}
private static int section(double coordinate){return((int)Math.floor(coordinate))>>4;}
private static List<String> matching(Collection<String> values,String prefix){return values.stream().filter(v->v.startsWith(prefix)).distinct().sorted().toList();}
private static void usageSite(CommandSender sender){sender.sendMessage("Usage: /fstickadmin adventure-site <place <camp|champion> [--mode <mode>] [<radius>|<x-blocks> <z-blocks>] [name...]|place fishing --name <name> --item <item> --required <quantity> --chance <percent> --xp <xp> --coins <coins> [--radius <blocks>] [--mode <mode>]|fishing <site-uuid> [options]|mode <site-uuid> [<mode>]|remove <site-uuid>|teleport <site-uuid>|list>");}
private static void usageGiver(CommandSender sender){sender.sendMessage("Usage: /fstickadmin quest-giver <place [name...]|remove <giver-uuid>|list>");}
}
@@ -0,0 +1,127 @@
package games.dmg.fantasystick.adventure;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.persistence.AdventureQuestSettings;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.progression.ProgressionRules;
import games.dmg.fantasystick.progression.RewardAllocator;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigInteger;
import java.time.Clock;
import java.time.Instant;
import java.util.*;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CompletionStage;
import java.util.function.Consumer;
import org.bukkit.*;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.*;
import org.bukkit.attribute.Attribute;
import org.bukkit.boss.*;
import org.bukkit.event.*;
import org.bukkit.event.entity.*;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import org.bukkit.event.entity.PlayerLeashEntityEvent;
import org.bukkit.inventory.*;
import org.bukkit.persistence.PersistentDataType;
import org.bukkit.plugin.Plugin;
/** Native Quest Givers, shared camp/champion attempts, eligibility containment and idempotent completion rewards. */
public final class AdventureQuestController implements Listener,AutoCloseable {
private static final String GIVER="quest_giver",ENEMY="adventure_enemy",PROJECTILE="adventure_projectile";
private final Plugin plugin;private final AdventureQuestDirectory directory;private final AdventureQuestSettings settings;
private final games.dmg.fantasystick.presentation.ParticleDelivery particles;
private final AdventureQuestNavigation navigation;private final EquipmentSessions sessions;private final PartyRoster parties;private final CharacterStorage characters;private final ProgressionRules progression;
private final Consumer<Runnable> nextTick;private final Clock clock;private final java.util.random.RandomGenerator random;
private final NamespacedKey typeKey,idKey,siteKey,catalogKey,attemptKey,encounterKindKey,menuSiteKey,menuCatalogKey,menuPageKey,menuFishingKey;
private FishingController fishing;
private final Set<Entity> relocating=Collections.newSetFromMap(new IdentityHashMap<>());
private final Map<UUID,Attempt> attempts=new HashMap<>();private final Map<UUID,Instant> readyAt=new HashMap<>();private final Set<UUID> starting=new HashSet<>();
private final List<AdventureResetParticipant> resetParticipants=new ArrayList<>();private CompletableFuture<Boolean> resetWork;
private java.util.function.BiPredicate<UUID,Location> dungeonRoomPresence=(ignored,location)->false;
private org.bukkit.scheduler.BukkitTask pulseTask;private boolean closed;
private static final class MenuHolder implements InventoryHolder {final UUID catalog;final int page;MenuHolder(UUID catalog,int page){this.catalog=catalog;this.page=page;}@Override public Inventory getInventory(){return null;}}
private static final class Attempt {final UUID id=UUID.randomUUID(),site,catalog;final AdventureQuestState.SiteType type;final Set<UUID> entities=new HashSet<>(),represented=new HashSet<>();final AdventureQuestState.Arena arena;final int resetSeconds;BossBar bossBar;LivingEntity champion;Instant absentSince;Attempt(UUID site,UUID catalog,AdventureQuestState.SiteType type,AdventureQuestState.Arena arena,int resetSeconds){this.site=site;this.catalog=catalog;this.type=type;this.arena=arena;this.resetSeconds=resetSeconds;}}
public AdventureQuestController(Plugin plugin,AdventureQuestDirectory directory,AdventureQuestSettings settings,EquipmentSessions sessions,PartyRoster parties,CharacterStorage characters,ProgressionRules progression,Consumer<Runnable> nextTick,Clock clock,java.util.random.RandomGenerator random){this(plugin,directory,settings,sessions,parties,characters,progression,nextTick,clock,random,games.dmg.fantasystick.presentation.ParticleDelivery.legacyBroadcast());}
public AdventureQuestController(Plugin plugin,AdventureQuestDirectory directory,AdventureQuestSettings settings,EquipmentSessions sessions,PartyRoster parties,CharacterStorage characters,ProgressionRules progression,Consumer<Runnable> nextTick,Clock clock,java.util.random.RandomGenerator random,games.dmg.fantasystick.presentation.ParticleDelivery particles){this.plugin=Objects.requireNonNull(plugin);this.directory=Objects.requireNonNull(directory);this.settings=Objects.requireNonNull(settings);this.particles=Objects.requireNonNull(particles);navigation=new AdventureQuestNavigation(plugin.getServer());this.sessions=Objects.requireNonNull(sessions);this.parties=Objects.requireNonNull(parties);this.characters=Objects.requireNonNull(characters);this.progression=Objects.requireNonNull(progression);this.nextTick=Objects.requireNonNull(nextTick);this.clock=Objects.requireNonNull(clock);this.random=Objects.requireNonNull(random);typeKey=new NamespacedKey(plugin,"managed_npc_type");idKey=new NamespacedKey(plugin,"quest_giver_id");siteKey=new NamespacedKey(plugin,"adventure_site_id");catalogKey=new NamespacedKey(plugin,"adventure_catalog_id");attemptKey=new NamespacedKey(plugin,"adventure_attempt_id");encounterKindKey=new NamespacedKey(plugin,"adventure_encounter_kind");menuSiteKey=new NamespacedKey(plugin,"quest_offer_site");menuCatalogKey=new NamespacedKey(plugin,"quest_offer_catalog");menuPageKey=new NamespacedKey(plugin,"quest_offer_page");menuFishingKey=new NamespacedKey(plugin,"quest_fishing_turn_in");}
public void install(){for(var world:plugin.getServer().getWorlds()){var chunks=world.getLoadedChunks();if(chunks!=null)for(var chunk:chunks)reconcile(chunk);}pulseTask=plugin.getServer().getScheduler().runTaskTimer(plugin,this::pulse,20,20);publishPendingReset();}
public boolean giver(Entity entity){var data=entity.getPersistentDataContainer();return data!=null&&GIVER.equals(data.get(typeKey,PersistentDataType.STRING));}
public boolean enemy(Entity entity){var data=entity.getPersistentDataContainer();return data!=null&&ENEMY.equals(data.get(typeKey,PersistentDataType.STRING));}
public boolean managed(Entity entity){var data=entity.getPersistentDataContainer();return enemy(entity)||data!=null&&PROJECTILE.equals(data.get(typeKey,PersistentDataType.STRING));}
public Optional<games.dmg.fantasystick.progression.ManagedEncounterOrigin> encounterOrigin(Entity entity){if(!enemy(entity))return Optional.empty();var data=entity.getPersistentDataContainer();UUID site=site(entity),catalog=parse(data.get(catalogKey,PersistentDataType.STRING)),source=parse(data.get(attemptKey,PersistentDataType.STRING));String encoded=data.get(encounterKindKey,PersistentDataType.STRING);if(site==null||catalog==null||source==null||encoded==null)return Optional.empty();games.dmg.fantasystick.progression.ManagedEncounterOrigin.Kind kind;try{kind=games.dmg.fantasystick.progression.ManagedEncounterOrigin.Kind.valueOf(encoded);}catch(IllegalArgumentException invalid){return Optional.empty();}if(kind!=games.dmg.fantasystick.progression.ManagedEncounterOrigin.Kind.CHAMPION&&kind!=games.dmg.fantasystick.progression.ManagedEncounterOrigin.Kind.CAMP)return Optional.empty();var active=attempts.get(site);if(active!=null&&(!active.catalog.equals(catalog)||!active.id.equals(source)))return Optional.empty();return Optional.of(new games.dmg.fantasystick.progression.ManagedEncounterOrigin(kind,source));}
public void reconcile(Chunk chunk){if(closed)return;var desired=new HashMap<UUID,AdventureQuestState.Giver>();for(var giver:directory.snapshot().givers())if(giver.world().equals(chunk.getWorld().getUID())&&section(giver.x())==chunk.getX()&&section(giver.z())==chunk.getZ())desired.put(giver.id(),giver);var retained=new HashSet<UUID>();for(var entity:chunk.getEntities()){if(managed(entity)){entity.remove();continue;}if(!giver(entity))continue;UUID id=id(entity,idKey);var value=id==null?null:desired.get(id);if(!(entity instanceof Villager villager)||value==null||!retained.add(id)){entity.remove();continue;}configure(villager,value);var expected=location(value);var current=villager.getLocation();if(current.distanceSquared(expected)>0.000001||Math.abs(current.getYaw()-expected.getYaw())>0.001||Math.abs(current.getPitch()-expected.getPitch())>0.001){relocating.add(villager);boolean moved;try{moved=villager.teleport(expected);}finally{relocating.remove(villager);}if(!moved){villager.remove();spawnGiver(value);}}}for(var value:desired.values())if(!retained.contains(value.id()))spawnGiver(value);}
public void removeGiverLoaded(UUID id){for(var world:plugin.getServer().getWorlds())for(var entity:safe(world.getEntities()))if(giver(entity)&&id.equals(id(entity,idKey)))entity.remove();}
public void removeSiteLoaded(UUID id){var attempt=attempts.remove(id);if(attempt!=null)cleanup(attempt);readyAt.remove(id);refreshTrackingPlayers();}
public boolean hasActiveEncounter(){return !attempts.isEmpty()||!starting.isEmpty();}
public AdventureQuestState.Arena arena(AdventureQuestState.Site site){return site.arenaOrDefault(settings.rules().radius());}
public void registerFishing(FishingController fishing){if(closed||this.fishing!=null)throw new IllegalStateException("Fishing already attached or adventure controller closed");this.fishing=Objects.requireNonNull(fishing);}
public void registerResetParticipant(AdventureResetParticipant participant){if(closed)throw new IllegalStateException("Adventure controller closed");resetParticipants.add(Objects.requireNonNull(participant));}
public void registerDungeonRoomPresence(java.util.function.BiPredicate<UUID,Location> presence){if(closed)throw new IllegalStateException("Adventure controller closed");dungeonRoomPresence=Objects.requireNonNull(presence);}
public CompletionStage<Boolean> publishPendingReset(){var reset=directory.snapshot().reset();if(reset==null)return CompletableFuture.completedFuture(true);if(resetWork!=null)return resetWork;for(var attempt:new ArrayList<>(attempts.values()))cleanup(attempt);attempts.clear();starting.clear();readyAt.clear();for(var world:plugin.getServer().getWorlds())for(var entity:safe(world.getEntities()))if(managed(entity))entity.remove();refreshTrackingPlayers();var work=resetParticipants.stream().map(participant->{try{return participant.reset(reset).toCompletableFuture();}catch(RuntimeException failure){return CompletableFuture.<Void>failedFuture(failure);}}).toArray(CompletableFuture[]::new);resetWork=CompletableFuture.allOf(work).thenCompose(ignored->directory.completeReset(reset.operation())).whenComplete((ignored,failure)->resetWork=null);return resetWork;}
private void spawnGiver(AdventureQuestState.Giver value){var world=plugin.getServer().getWorld(value.world());if(world==null||!world.isChunkLoaded(section(value.x()),section(value.z())))return;world.spawn(location(value),Villager.class,villager->configure(villager,value));}
private void configure(Villager villager,AdventureQuestState.Giver value){var data=villager.getPersistentDataContainer();data.set(typeKey,PersistentDataType.STRING,GIVER);data.set(idKey,PersistentDataType.STRING,value.id().toString());villager.setAI(false);villager.setGravity(false);villager.setSilent(true);villager.setInvulnerable(true);villager.setCollidable(false);villager.setCanPickupItems(false);villager.setLeashHolder(null);villager.setRemoveWhenFarAway(false);villager.setAdult();villager.setAgeLock(true);villager.customName(net.kyori.adventure.text.Component.text(value.displayName()));villager.setCustomNameVisible(true);}
public void open(Player player){open(player,0);}
private void open(Player player,int requestedPage){var context=context(player);if(context==null){player.sendMessage("Quest Giver refused: actively play a living fantasy character first.");return;}var pending=directory.pendingClaim(context.character);if(pending.isPresent()){var record=sessions.currentRecord(context.active).orElse(null);if(record==null){player.sendMessage("Reward claim recovery requires the exact active character.");return;}attemptClaim(player,context.active,pending.orElseThrow(),record);return;}directory.ensureToday().whenComplete((catalog,failure)->schedule(()->{var currentContext=context(player);if(failure!=null||currentContext==null||!currentContext.active.equals(context.active)){player.sendMessage("Daily quests are unavailable.");return;}if(directory.snapshot().reset()!=null){publishPendingReset();player.sendMessage("Daily adventure reset is completing; try again.");return;}int pages=Math.max(1,(catalog.sites().size()+44)/45),page=Math.max(0,Math.min(requestedPage,pages-1));int count=Math.min(45,Math.max(0,catalog.sites().size()-page*45));int size=pages>1?54:Math.min(54,Math.max(18,((count+8)/9)*9+9));var inventory=plugin.getServer().createInventory(new MenuHolder(catalog.revision(),page),size,net.kyori.adventure.text.Component.text("Daily Adventure Quests"));int slot=0;for(UUID siteId:catalog.sites().stream().skip(page*45L).limit(45).toList()){var site=directory.findSite(siteId).orElse(null);var item=new ItemStack(Material.PAPER);var meta=item.getItemMeta();String name=site==null?"Unavailable site":site.displayName();meta.displayName(net.kyori.adventure.text.Component.text(name));var active=directory.activeFor(context.character,context.partyId).orElse(null);var unclaimed=directory.unclaimed(catalog.revision(),siteId,context.character);boolean rewardsReady=unclaimed.xp().signum()>0||unclaimed.coins().signum()>0;String state=rewardsReady?"Rewards ready — click to claim":active!=null&&active.site().equals(siteId)?"Active — right-click to abandon":active!=null?"Another quest is active":directory.characterClaimed(catalog.revision(),siteId,context.character)?directory.rewardClaimed(catalog.revision(),siteId,context.character)?"Already claimed":"Completed with nothing owed":site==null||!directory.offerOpen(siteId)||!directory.available(site)?"Unavailable / cleared":"Available — click to accept";String kind=site==null?"Unavailable":switch(site.type()){case CAMP->"Monster camp";case CHAMPION->"Champion";case DUNGEON->"Dungeon";case FISHING->"Fishing";};var reward=site==null?new AdventureQuestDirectory.Reward(BigInteger.ZERO,BigInteger.ZERO):directory.reward(site);var rewardXp=rewardsReady?unclaimed.xp():active!=null&&active.site().equals(siteId)?active.rewardXp():reward.xp();var rewardCoins=rewardsReady?unclaimed.coins():active!=null&&active.site().equals(siteId)?active.rewardCoins():reward.coins();String rewardLabel=rewardsReady?"Banked reward: ":site!=null&&site.type()==AdventureQuestState.SiteType.DUNGEON?"Completion trophy pool: ":"Reward: ";var lore=new ArrayList<net.kyori.adventure.text.Component>();lore.add(net.kyori.adventure.text.Component.text(kind));var fishingTerms=active!=null&&active.site().equals(siteId)&&active.fishing()!=null?active.fishing():site==null||site.fishing()==null?null:site.fishing().terms();if(fishingTerms!=null){lore.add(net.kyori.adventure.text.Component.text("Item: "+fishingTerms.itemName()+" × "+fishingTerms.required()));lore.add(net.kyori.adventure.text.Component.text("Catch chance: "+fishingTerms.chancePercent().toPlainString()+"%"));if(active!=null&&active.site().equals(siteId)&&fishing!=null)lore.add(net.kyori.adventure.text.Component.text("Held: "+fishing.quantity(context.character,fishingTerms.itemId())+" / "+fishingTerms.required()));}lore.add(net.kyori.adventure.text.Component.text(rewardLabel+rewardXp+" XP, "+rewardCoins+" coins"));if(site!=null&&site.type()==AdventureQuestState.SiteType.DUNGEON)lore.add(net.kyori.adventure.text.Component.text("Mob kills: additional variable XP, coins and native loot"));if(site!=null){lore.add(net.kyori.adventure.text.Component.text("Mode: "+site.participationMode().value()));if(active==null&&!rewardsReady&&!directory.characterClaimed(catalog.revision(),siteId,context.character)&&directory.offerOpen(siteId)&&directory.available(site))acceptanceLore(lore,site.participationMode(),context);}lore.add(net.kyori.adventure.text.Component.text("Expires: "+catalog.expiresAt()));lore.add(net.kyori.adventure.text.Component.text(state));meta.lore(lore);meta.getPersistentDataContainer().set(menuSiteKey,PersistentDataType.STRING,siteId.toString());meta.getPersistentDataContainer().set(menuCatalogKey,PersistentDataType.STRING,catalog.revision().toString());item.setItemMeta(meta);inventory.setItem(slot++,item);}if(pages>1){if(page>0)inventory.setItem(45,pageItem(page-1,"Previous page"));if(page+1<pages)inventory.setItem(53,pageItem(page+1,"Next page"));}if(fishing!=null){var turnIn=new ItemStack(Material.ENDER_CHEST);var turLine truncated
private ItemStack pageItem(int page,String name){var item=new ItemStack(Material.ARROW);var meta=item.getItemMeta();meta.displayName(net.kyori.adventure.text.Component.text(name));meta.getPersistentDataContainer().set(menuPageKey,PersistentDataType.INTEGER,page);item.setItemMeta(meta);return item;}
private static void acceptanceLore(List<net.kyori.adventure.text.Component> lore,AdventureQuestState.ParticipationMode mode,Context context){if(mode!=AdventureQuestState.ParticipationMode.PARTY_REQUIRED)lore.add(net.kyori.adventure.text.Component.text("Left click: Accept individually"));if(mode!=AdventureQuestState.ParticipationMode.INDIVIDUAL_ONLY){if(context.partyId!=null&&context.leader)lore.add(net.kyori.adventure.text.Component.text("Right click: Accept for party"));else lore.add(net.kyori.adventure.text.Component.text("Party acceptance requires the active leader"));}}
private record Context(EquipmentSessions.Active active,UUID character,UUID partyId,boolean leader,Set<UUID> members){}
private Context context(Player player){var active=sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);if(active==null)return null;var record=sessions.currentRecord(active).orElse(null);if(record==null||record.dead()||player.isDead())return null;var party=parties.partyOf(player.getUniqueId()).orElse(null);if(party==null)return new Context(active,record.id(),null,true,Set.of(record.id()));return new Context(active,record.id(),party.id(),party.leaderCharacter().equals(record.id()),Set.copyOf(party.characters()));}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void interact(PlayerInteractEntityEvent event){if(!giver(event.getRightClicked()))return;event.setCancelled(true);if(event.getHand()!=EquipmentSlot.HAND)return;UUID id=id(event.getRightClicked(),idKey);if(id!=null&&directory.findGiver(id).isPresent())open(event.getPlayer());}
@EventHandler(priority=EventPriority.HIGHEST)public void click(InventoryClickEvent event){if(!(event.getInventory().getHolder() instanceof MenuHolder holder))return;event.setCancelled(true);if(!(event.getWhoClicked() instanceof Player player)||event.getCurrentItem()==null)return;var data=event.getCurrentItem().getPersistentDataContainer();Integer page=data.get(menuPageKey,PersistentDataType.INTEGER);if(page!=null){open(player,page);return;}if(data.has(menuFishingKey,PersistentDataType.INTEGER)&&fishing!=null){fishing.open(player);return;}UUID site=parse(data.get(menuSiteKey,PersistentDataType.STRING)),catalog=parse(data.get(menuCatalogKey,PersistentDataType.STRING));if(site==null||catalog==null||!holder.catalog.equals(catalog))return;var context=context(player);if(context==null){player.sendMessage("Quest action refused: stale fantasy session.");return;}var active=directory.activeFor(context.character,context.partyId).orElse(null);var unclaimed=directory.unclaimed(catalog,site,context.character);if(unclaimed.xp().signum()>0||unclaimed.coins().signum()>0){claim(player,context,catalog,site);return;}if(active!=null){if(!active.site().equals(site)){player.sendMessage("Quest action refused: another quest is active.");return;}if(!event.isRightClick()){player.sendMessage("This quest is active; right-click its Paper to abandon it.");return;}directory.abandon(active.id(),active.unit()).whenComplete((changed,failure)->schedule(()->{refreshTracking(player);player.sendMessage(failure==null&&changed?"Adventure quest abandoned.":"Quest abandonment failed; retained state is unchanged.");open(player);}));return;}if(directory.characterClaimed(catalog,site,context.character)){player.sendMessage(directory.rewardClaimed(catalog,site,context.character)?"Adventure rewards were already claimed.":"Adventure complete with no reward owed.");return;}if(!directory.offerOpen(site)||directory.findSite(site).filter(directory::available).isEmpty()){player.sendMessage("Quest action refused: this offer is unavailable.");return;}var offered=directory.findSite(site).orElseThrow();var type=event.isRightClick()?AdventureQuestState.UnitType.PARTY:AdventureQuestState.UnitType.SOLO;if(!offered.participationMode().permits(type)){player.sendMessage("Quest acceptance refused: this site is "+offered.participationMode().value()+".");return;}if(type==AdventureQuestState.UnitType.PARTY&&(context.partyId==null||!context.leader)){player.sendMessage("Only the active party leader may accept a party quest.");return;}var unit=type==AdventureQuestState.UnitType.SOLO?context.character:context.partyId;var members=type==AdventureQuestState.UnitType.SOLO?Set.of(context.character):context.members;directory.accept(catalog,site,type,unit,members,offered.participationMode()).whenComplete((result,failure)->schedule(()->{if(failure!=null){player.sendMessage("Quest acceptance failed; retained state is unchanged.");return;}if(result.status()!=AdventureQuestDirectory.Acceptance.APPLIED){player.sendMessage("Quest acceptance refused: "+result.status().name().toLowerCase(Locale.ROOT)+".");return;}var quest=result.quest().orElseThrow();var current=context(player);boolean same=current!=null&&current.active.equals(context.active)&&current.character.equals(context.character)&&(type==AdventureQuestState.UnitType.SOLO||current.leader&&Objects.equals(current.partyId,context.partyId)&&current.members.equals(context.members));if(!same){directory.abandon(quest.id(),quest.unit()).whenComplete((ignored,rollbackFailure)->schedule(()->player.sendMessage(rollbackFailure==null?"Quest acceptance refused: the character or party changed.":"Quest acceptance is pending safe cancellation; retry after recovery.")));return;}var location=directory.findSite(site).orElseThrow();refreshTracking(player);player.sendMessage("Accepted "+location.displayName()+"; expires "+quest.expiresAt()+". Follow the Quest Compass.");}));}
private void claim(Player player,Context expected,UUID catalog,UUID site){directory.beginClaim(catalog,site,expected.character).whenComplete((operation,failure)->schedule(()->{if(failure!=null||operation.isEmpty()){player.sendMessage("Reward claim failed; retained rewards are unchanged.");return;}var current=context(player);if(current==null||!current.active.equals(expected.active)||!current.character.equals(operation.orElseThrow().character())){player.sendMessage("Reward claim paused: actively play the exact living character and try again.");return;}var record=sessions.currentRecord(current.active).orElse(null);if(record==null){player.sendMessage("Reward claim paused: the current character changed.");return;}attemptClaim(player,current.active,operation.orElseThrow(),record);}));}
private void attemptClaim(Player player,EquipmentSessions.Active active,AdventureQuestState.RewardClaim operation,games.dmg.fantasystick.persistence.CharacterRecord record){characters.awardCombatReward(record.id(),record.revision(),operation.id(),operation.xp(),operation.coins(),progression,games.dmg.fantasystick.progression.CombatRewardRules.defaults(),null).whenComplete((award,failure)->{if(failure!=null){schedule(()->player.sendMessage("Reward claim failed; retained rewards are unchanged."));return;}if(award.status()==CharacterStorage.CombatAwardStatus.STALE&&award.record().isPresent()){attemptClaim(player,active,operation,award.record().orElseThrow());return;}if(award.record().isEmpty()){schedule(()->player.sendMessage("Reward claim failed; retained rewards are unchanged."));return;}var saved=award.record().orElseThrow();directory.finishClaim(operation.id()).whenComplete((finished,finishFailure)->schedule(()->{if(finishFailure!=null||!finished){player.sendMessage("Reward claim is pending recovery; retry at a Quest Giver.");return;}var holder=sessions.activeCharacter(saved.id()).filter(sessions::current).orElse(null);if(award.status()!=CharacterStorage.CombatAwardStatus.DUPLICATE&&holder!=null)sessions.acknowledgeProgress(holder,saved.revision().subtract(BigInteger.ONE),saved);var currentPlayer=holder==null?null:plugin.getServer().getPlayer(holder.player());var current=currentPlayer==null?null:context(currentPlayer);if(current!=null&&current.character.equals(operation.character())){currentPlayer.sendMessage("Claimed "+operation.xp()+" fantasy XP and "+operation.coins()+" character coins.");open(currentPlayer);}}));});}
public boolean trackingAvailable(Player player){var context=context(player);return context!=null&&directory.activeFor(context.character,context.partyId).filter(quest->quest.snapshot().contains(context.character)).isPresent();}
public void tracking(Player player,Boolean enabled){var context=context(player);if(context==null){player.sendMessage("Quest tracking refused: actively play a living fantasy character first.");return;}var quest=directory.activeFor(context.character,context.partyId).filter(value->value.snapshot().contains(context.character)).orElse(null);if(quest==null){player.sendMessage("Quest tracking refused: this character has no eligible active quest.");refreshTracking(player);return;}if(enabled==null){player.sendMessage("Quest tracking is "+(directory.trackingEnabled(quest.id(),context.character)?"on":"off")+" for the current adventure quest.");return;}directory.setTracking(quest.id(),context.character,enabled).whenComplete((status,failure)->schedule(()->{if(failure!=null||status==AdventureQuestDirectory.TrackingStatus.INELIGIBLE){player.sendMessage("Quest tracking change failed; retained state is unchanged.");return;}refreshTracking(player);player.sendMessage("Quest tracking is now "+(enabled?"on.":"off."));}));}
public void inspect(Player player){var context=context(player);if(context==null){player.sendMessage("No active fantasy character.");return;}var quest=directory.activeFor(context.character,context.partyId).orElse(null);if(quest==null){player.sendMessage("No active adventure quest.");return;}var site=directory.findSite(quest.site()).orElse(null);if(site==null){player.sendMessage("Active quest site is unavailable.");return;}player.sendMessage(site.displayName()+"; state="+(attempts.containsKey(site.id())?"active":"waiting")+"; expires "+quest.expiresAt()+"; Quest Compass guidance="+(directory.trackingEnabled(quest.id(),context.character)?"on":"off")+".");}
private void pulse(){if(closed)return;directory.ensureToday().whenComplete((catalog,failure)->{if(failure==null)schedule(()->{if(directory.snapshot().reset()!=null)publishPendingReset();});});if(directory.snapshot().reset()!=null){publishPendingReset();return;}directory.expireParties(parties::exists);refreshTrackingPlayers(true);showArenaBoundaries();for(var attempt:new ArrayList<>(attempts.values())){var catalog=directory.snapshot().catalog();if(catalog==null||!catalog.revision().equals(attempt.catalog)||!clock.instant().isBefore(catalog.expiresAt())){cleanup(attempt);attempts.remove(attempt.site);readyAt.remove(attempt.site);continue;}contain(attempt);syncBossBar(attempt);boolean present=eligibleInside(attempt.site,attempt.arena).findAny().isPresent();if(present)attempt.absentSince=null;else if(attempt.absentSince==null)attempt.absentSince=clock.instant();else if(!clock.instant().isBefore(attempt.absentSince.plusSeconds(attempt.resetSeconds))){cleanup(attempt);attempts.remove(attempt.site);readyAt.put(attempt.site,clock.instant());}}for(var quest:directory.active()){var type=directory.findSite(quest.site()).map(AdventureQuestState.Site::type).orElse(null);if(type==AdventureQuestState.SiteType.DUNGEON||type==AdventureQuestState.SiteType.FISHING)continue;if(attempts.containsKey(quest.site())||starting.contains(quest.site()))continue;var ready=readyAt.get(quest.site());if(ready!=null&&clock.instant().isBefore(ready))continue;if(eligibleInside(quest.site()).findAny().isPresent())start(quest.site(),quest.catalog());}}
private void showArenaBoundaries(){for(UUID siteId:directory.active().stream().map(AdventureQuestState.Quest::site).distinct().toList()){var site=directory.findSite(siteId).orElse(null);if(site==null||site.type()==AdventureQuestState.SiteType.DUNGEON)continue;var world=plugin.getServer().getWorld(site.world());if(world==null)continue;var center=new Location(world,site.x(),site.y(),site.z());var points=perimeter(arena(site));for(var player:plugin.getServer().getOnlinePlayers()){if(eligible(player,siteId)==null)continue;var viewer=player.getLocation();if(viewer.getWorld()==null||!viewer.getWorld().getUID().equals(site.world())||viewer.distanceSquared(center)>64d*64d)continue;for(var point:points)particles.viewer(player,Particle.END_ROD,new Location(world,site.x()+point[0],site.y()+0.2,site.z()+point[1]),1,0,0,0,0);}}}
private static List<double[]> perimeter(AdventureQuestState.Arena arena){var result=new ArrayList<double[]>();if(arena.shape()==AdventureQuestState.ArenaShape.CIRCLE){int count=Math.min(256,Math.max(16,(int)Math.ceil(Math.PI*arena.xBlocks())));for(int index=0;index<count;index++){double angle=2*Math.PI*index/count;result.add(new double[]{Math.cos(angle)*arena.xBlocks(),Math.sin(angle)*arena.xBlocks()});}}else{double halfX=arena.xBlocks()/2d,halfZ=arena.zBlocks()/2d;edge(result,-halfX,halfX,-halfZ,true);edge(result,-halfX,halfX,halfZ,true);edge(result,-halfZ,halfZ,-halfX,false);edge(result,-halfZ,halfZ,halfX,false);}return result.size()<=256?List.copyOf(result):List.copyOf(result.subList(0,256));}
private static void edge(List<double[]> result,double from,double to,double fixed,boolean xAxis){for(double value=from;value<to;value+=2)result.add(xAxis?new double[]{value,fixed}:new double[]{fixed,value});result.add(xAxis?new double[]{to,fixed}:new double[]{fixed,to});}
private void contain(Attempt attempt){var site=directory.findSite(attempt.site).orElse(null);if(site==null)return;var world=plugin.getServer().getWorld(site.world());if(world==null)return;for(var entity:safe(world.getEntities()))if(enemy(entity)&&attempt.site.equals(site(entity))&&!inside(entity.getLocation(),site,attempt.arena)){relocating.add(entity);try{entity.teleport(new Location(world,site.x(),site.y(),site.z()));if(entity instanceof LivingEntity living)living.setVelocity(new org.bukkit.util.Vector());}finally{relocating.remove(entity);}}}
private java.util.stream.Stream<Player> eligibleInside(UUID site){var value=directory.findSite(site).orElse(null);return value==null?java.util.stream.Stream.empty():eligibleInside(site,arena(value));}
private java.util.stream.Stream<Player> eligibleInside(UUID site,AdventureQuestState.Arena arena){var value=directory.findSite(site).orElse(null);if(value==null)return java.util.stream.Stream.empty();return plugin.getServer().getOnlinePlayers().stream().map(Player.class::cast).filter(player->eligible(player,site)!=null).filter(player->inside(player.getLocation(),value,arena));}
private AdventureQuestState.Quest eligible(Player player,UUID site){var context=context(player);if(context==null)return null;var quest=directory.activeFor(context.character,context.partyId).orElse(null);return quest!=null&&quest.site().equals(site)&&quest.snapshot().contains(context.character)?quest:null;}
private void start(UUID site,UUID catalog){var value=directory.findSite(site).orElse(null);if(value==null||value.type()==AdventureQuestState.SiteType.DUNGEON||value.type()==AdventureQuestState.SiteType.FISHING)return;if(value.type()==AdventureQuestState.SiteType.CHAMPION){startChampion(value,catalog);return;}starting.add(site);directory.roster(site).whenComplete((roster,failure)->schedule(()->{starting.remove(site);if(failure!=null||closed||attempts.containsKey(site))return;var current=directory.findSite(site).orElse(null);if(current==null)return;var world=plugin.getServer().getWorld(current.world());if(world==null||!world.isChunkLoaded(section(current.x()),section(current.z())))return;var rules=settings.rules();var attempt=new Attempt(site,catalog,current.type(),arena(current),rules.resetSeconds());attempts.put(site,attempt);for(int index=0;index<roster.size();index++)spawnEnemy(world,current,roster.get(index),attempt,index);}));}
private void startChampion(AdventureQuestState.Site site,UUID catalog){if(closed||attempts.containsKey(site.id())||starting.contains(site.id()))return;var world=plugin.getServer().getWorld(site.world());if(world==null||!world.isChunkLoaded(section(site.x()),section(site.z())))return;starting.add(site.id());try{var rules=settings.rules();var attempt=new Attempt(site.id(),catalog,site.type(),arena(site),rules.resetSeconds());attempt.bossBar=plugin.getServer().createBossBar("Daybreak Champion",BarColor.RED,BarStyle.SOLID);attempts.put(site.id(),attempt);world.spawn(new Location(world,site.x(),site.y(),site.z()),Vindicator.class,champion->{configureEnemy(champion,attempt);var maximum=Objects.requireNonNull(champion.getAttribute(Attribute.MAX_HEALTH));maximum.setBaseValue(rules.championHealth());champion.setHealth(rules.championHealth());Objects.requireNonNull(champion.getAttribute(Attribute.ATTACK_DAMAGE)).setBaseValue(rules.championDamage());champion.customName(net.kyori.adventure.text.Component.text("Daybreak Champion"));champion.setCustomNameVisible(true);attempt.champion=champion;});syncBossBar(attempt);}catch(RuntimeException failure){var attempt=attempts.remove(site.id());if(attempt!=null)cleanup(attempt);plugin.getLogger().log(java.util.logging.Level.WARNING,"Champion attempt could not start at site "+site.id(),failure);}finally{starting.remove(site.id());}}
private void spawnEnemy(World world,AdventureQuestState.Site site,org.bukkit.entity.EntityType type,Attempt attempt,int index){var location=new Location(world,site.x()+(index%3)-1,site.y(),site.z()+(index/3));switch(type){case HUSK->world.spawn(location,Husk.class,mob->configureEnemy(mob,attempt));case PILLAGER->world.spawn(location,Pillager.class,mob->configureEnemy(mob,attempt));case VINDICATOR->world.spawn(location,Vindicator.class,mob->configureEnemy(mob,attempt));case WITCH->world.spawn(location,Witch.class,mob->configureEnemy(mob,attempt));default->throw new IllegalArgumentException("Unsupported camp entity");}}
private void configureEnemy(Mob mob,Attempt attempt){mob.getPersistentDataContainer().set(typeKey,PersistentDataType.STRING,ENEMY);mob.getPersistentDataContainer().set(siteKey,PersistentDataType.STRING,attempt.site.toString());mob.getPersistentDataContainer().set(catalogKey,PersistentDataType.STRING,attempt.catalog.toString());mob.getPersistentDataContainer().set(attemptKey,PersistentDataType.STRING,attempt.id.toString());var kind=attempt.type==AdventureQuestState.SiteType.CHAMPION?games.dmg.fantasystick.progression.ManagedEncounterOrigin.Kind.CHAMPION:games.dmg.fantasystick.progression.ManagedEncounterOrigin.Kind.CAMP;mob.getPersistentDataContainer().set(encounterKindKey,PersistentDataType.STRING,kind.name());mob.setCanPickupItems(false);mob.setRemoveWhenFarAway(false);mob.setPersistent(true);mob.setFireTicks(0);if(mob instanceof Husk husk){husk.setShouldBurnInDay(false);husk.setCanBreakDoors(false);}if(mob instanceof Raider raider){raider.setPatrolLeader(false);raider.setCanJoinRaid(false);}attempt.entities.add(mob.getUniqueId());}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void damage(EntityDamageEvent event){if(enemy(event.getEntity())){if(!(event instanceof EntityDamageByEntityEvent by)||source(by)==null||eligible(source(by),site(event.getEntity()))==null)event.setCancelled(true);return;}if(event instanceof EntityDamageByEntityEvent by&&managed(by.getDamager())){UUID site=site(by.getDamager());if(!(event.getEntity() instanceof Player player)||site==null||eligible(player,site)==null)event.setCancelled(true);}}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=true)public void accepted(EntityDamageByEntityEvent event){if(!enemy(event.getEntity())||event.getFinalDamage()<=0||!Double.isFinite(event.getFinalDamage()))return;var player=source(event);if(player==null)return;var quest=eligible(player,site(event.getEntity()));if(quest!=null){var attempt=attempts.get(quest.site());if(attempt!=null){attempt.represented.add(quest.id());if(attempt.champion==event.getEntity()&&attempt.bossBar!=null){double maximum=Objects.requireNonNull(attempt.champion.getAttribute(Attribute.MAX_HEALTH)).getValue();attempt.bossBar.setProgress(Math.max(0,Math.min(1,(attempt.champion.getHealth()-event.getFinalDamage())/maximum)));}}}}
@EventHandler(priority=EventPriority.HIGHEST)public void death(EntityDeathEvent event){if(!enemy(event.getEntity()))return;event.getDrops().clear();event.setDroppedExp(0);UUID site=site(event.getEntity());var attempt=site==null?null:attempts.get(site);if(attempt==null)return;attempt.entities.remove(event.getEntity().getUniqueId());if(attempt.entities.isEmpty())clear(attempt);}
private void clear(Attempt attempt){attempts.remove(attempt.site);if(attempt.bossBar!=null)attempt.bossBar.removeAll();readyAt.put(attempt.site,clock.instant().plusSeconds(attempt.resetSeconds));for(UUID questId:Set.copyOf(attempt.represented)){var quest=directory.findQuest(questId).orElse(null);if(quest==null)continue;var recipients=recipients(quest,attempt.site,attempt.arena);if(!recipients.isEmpty())award(quest,recipients,attempt);} }
private List<UUID> recipients(AdventureQuestState.Quest quest,UUID site){var value=directory.findSite(site).orElse(null);return value==null?List.of():recipients(quest,site,arena(value));}
private List<UUID> recipients(AdventureQuestState.Quest quest,UUID site,AdventureQuestState.Arena arena){var value=directory.findSite(site).orElse(null);if(value==null)return List.of();var result=new ArrayList<UUID>();for(UUID character:quest.snapshot()){if(directory.characterClaimed(quest.catalog(),quest.site(),character))continue;var active=sessions.activeCharacter(character).filter(sessions::current).orElse(null);if(active==null)continue;var player=plugin.getServer().getPlayer(active.player());if(player==null||!inside(player.getLocation(),value,arena))continue;if(quest.unitType()==AdventureQuestState.UnitType.PARTY){var party=parties.partyOf(player.getUniqueId()).orElse(null);if(party==null||!party.id().equals(quest.unit())||!party.characters().contains(character))continue;}result.add(character);}return result.stream().distinct().sorted().toList();}
private void award(AdventureQuestState.Quest quest,List<UUID> recipients,Attempt attempt){var unit=new RewardAllocator.Unit<UUID>(quest.unit(),recipients);var xp=RewardAllocator.allocate(quest.rewardXp(),List.of(unit),random);var coins=RewardAllocator.allocate(quest.rewardCoins(),List.of(unit),random);if((attempt.type==AdventureQuestState.SiteType.CHAMPION||attempt.type==AdventureQuestState.SiteType.CAMP)&&fishing!=null){var rewards=new LinkedHashMap<UUID,FishingState.Reward>();for(UUID character:recipients)rewards.put(character,new FishingState.Reward(xp.get(character),coins.get(character)));UUID carrier=quest.unitType()==AdventureQuestState.UnitType.SOLO?quest.unit():recipients.stream().map(parties::partyOfCharacter).flatMap(Optional::stream).filter(value->value.id().equals(quest.unit())).map(PartyRoster.Party::leaderCharacter).findFirst().orElse(null);var site=directory.findSite(quest.site()).orElse(null);if(carrier==null||site==null){plugin.getLogger().warning("Champion trophy carrier unavailable for quest "+quest.id());return;}var trophyType=attempt.type==AdventureQuestState.SiteType.CHAMPION?FishingState.TrophyType.CHAMPION:FishingState.TrophyType.CAMP;UUID trophy=UUID.nameUUIDFromBytes((trophyType.name().toLowerCase(java.util.Locale.ROOT)+":"+quest.id()).getBytes(java.nio.charset.StandardCharsets.UTF_8));String trophyName=trophyType==FishingState.TrophyType.CHAMPION?"Daybreak Champion Head":"Spoils of "+site.displayName();var plan=new FishingState.Trophy(trophy,trophyType,carrier,quest.catalog(),quest.site(),quest.id(),attempt.id,trophyName,site.displayName(),rewards);fishing.earnTrophy(plan).whenComplete((earned,failure)->schedule(()->{if(failure!=null||!earned){plugin.getLogger().log(java.util.logging.Level.WARNING,"Champion trophy persistence failed for quest "+quest.id(),failure);return;}for(UUID character:recipients){var active=sessions.activeCharacter(character).filter(sessions::current).orElse(null);var player=active==null?null:plugin.getServer().getPlayer(active.player());if(player!=null)player.sendMessage("Adventure complete: its trophy is stored with the captured carrier.");}refreshTrackingPlayers();}));return;}var rewards=new LinkedHashMap<UUID,AdventureQuestDirectory.Reward>();for(UUID character:recipients)rewards.put(character,new AdventureQuestDirectory.Reward(xp.get(character),coins.get(character)));directory.bankAndComplete(quest.id(),quest.id(),rewards).whenComplete((banked,failure)->schedule(()->{if(failure!=null||!banked){plugin.getLogger().log(java.util.logging.Level.WARNING,"Adventure completion reward banking failed for quest "+quest.id(),failure);return;}for(UUID character:recipients){var active=sessions.activeCharacter(character).filter(sessions::current).orElse(null);var player=active==null?null:plugin.getServer().getPlayer(active.player());if(player!=null)player.sendMessage("Adventure complete: rewards are ready at any Quest Giver.");}refreshTrackingPlayers();}));}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void splash(org.bukkit.event.entity.PotionSplashEvent event){if(!managed(event.getPotion()))return;UUID site=site(event.getPotion());for(var affected:List.copyOf(event.getAffectedEntities()))if(!(affected instanceof Player player)||site==null||eligible(player,site)==null)event.setIntensity(affected,0);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void target(EntityTargetLivingEntityEvent event){if(enemy(event.getEntity())&&event.getTarget()!=null){UUID site=site(event.getEntity());if(!(event.getTarget() instanceof Player player)||site==null||eligible(player,site)==null)event.setCancelled(true);}}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=true)public void projectile(org.bukkit.event.entity.ProjectileLaunchEvent event){if(event.getEntity().getShooter() instanceof Entity shooter&&enemy(shooter)){event.getEntity().getPersistentDataContainer().set(typeKey,PersistentDataType.STRING,PROJECTILE);event.getEntity().getPersistentDataContainer().set(siteKey,PersistentDataType.STRING,Objects.requireNonNull(site(shooter)).toString());}}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void combust(EntityCombustEvent event){if(managed(event.getEntity())||giver(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void transform(EntityTransformEvent event){if(managed(event.getEntity())||giver(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void portal(EntityPortalEvent event){if(managed(event.getEntity())||giver(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void pickup(EntityPickupItemEvent event){if(managed(event.getEntity())||giver(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void block(EntityChangeBlockEvent event){if(managed(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void breed(EntityBreedEvent event){if(giver(event.getMother())||giver(event.getFather()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void vehicle(org.bukkit.event.vehicle.VehicleEnterEvent event){if(giver(event.getEntered())||managed(event.getEntered()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void leash(PlayerLeashEntityEvent event){if(giver(event.getEntity())||managed(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void teleport(EntityTeleportEvent event){if((giver(event.getEntity())||managed(event.getEntity()))&&!relocating.contains(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.MONITOR)public void chunkLoad(org.bukkit.event.world.ChunkLoadEvent event){reconcile(event.getChunk());}
@EventHandler(priority=EventPriority.MONITOR)public void chunkUnload(org.bukkit.event.world.ChunkUnloadEvent event){for(var entity:event.getChunk().getEntities())if(enemy(entity)){UUID site=site(entity);var attempt=site==null?null:attempts.remove(site);if(attempt!=null){cleanup(attempt);readyAt.put(site,clock.instant());}}}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void giverDamage(EntityDamageEvent event){if(giver(event.getEntity()))event.setCancelled(true);}
private Player source(EntityDamageByEntityEvent event){if(event.getDamager() instanceof Player player)return player;if(event.getDamager() instanceof org.bukkit.entity.Projectile projectile&&projectile.getShooter() instanceof Player player)return player;return null;}
private UUID site(Entity entity){return parse(entity.getPersistentDataContainer().get(siteKey,PersistentDataType.STRING));}
private void syncBossBar(Attempt attempt){if(attempt.bossBar==null||attempt.champion==null)return;var viewers=eligibleInside(attempt.site,attempt.arena).collect(java.util.stream.Collectors.toSet());for(var player:plugin.getServer().getOnlinePlayers())if(viewers.contains(player))attempt.bossBar.addPlayer(player);else attempt.bossBar.removePlayer(player);double maximum=Objects.requireNonNull(attempt.champion.getAttribute(Attribute.MAX_HEALTH)).getValue();attempt.bossBar.setProgress(Math.max(0,Math.min(1,attempt.champion.getHealth()/maximum)));}
private void cleanup(Attempt attempt){if(attempt.bossBar!=null)attempt.bossBar.removeAll();for(var world:plugin.getServer().getWorlds())for(var entity:safe(world.getEntities()))if(enemy(entity)&&attempt.site.equals(site(entity)))entity.remove();attempt.entities.clear();}
private void refreshTrackingPlayers(){refreshTrackingPlayers(false);}
private void refreshTrackingPlayers(boolean actionBar){for(var value:plugin.getServer().getOnlinePlayers())refreshTracking(value,actionBar);}
private void refreshTracking(Player player){refreshTracking(player,false);}
private void refreshTracking(Player player,boolean actionBar){var active=sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);if(active==null)return;var record=sessions.currentRecord(active).orElse(null);if(record==null||record.dead()||player.isDead()||directory.snapshot().reset()!=null){sessions.restoreBook(active);return;}var party=parties.partyOf(player.getUniqueId()).orElse(null);UUID partyId=party==null?null:party.id();var quest=directory.activeFor(record.id(),partyId).filter(value->value.snapshot().contains(record.id())).orElse(null);var site=quest==null?null:directory.findSite(quest.site()).filter(directory::available).orElse(null);if(quest==null||site==null){sessions.restoreBook(active);return;}var location=player.getLocation().clone();boolean arrived=site.type()==AdventureQuestState.SiteType.DUNGEON?dungeonRoomPresence.test(site.id(),location):inside(location,site,site.type()==AdventureQuestState.SiteType.FISHING?AdventureQuestState.Arena.circle(quest.fishing().radius()):arena(site));if(site.type()==AdventureQuestState.SiteType.FISHING&&arrived){sessions.presentBook(active,book->navigation.fishingRod(book,quest,site));return;}if(!directory.trackingEnabled(quest.id(),record.id())){sessions.restoreBook(active);return;}boolean published=sessions.presentBook(active,book->navigation.compass(book,quest,site,location));if(published&&actionBar)navigation.guidance(player,site,arrived).ifPresent(player::sendActionBar);}
private void schedule(Runnable task){if(closed)return;try{nextTick.accept(()->{if(!closed)task.run();});}catch(RuntimeException ignored){}}
private static boolean inside(Location location,AdventureQuestState.Site site,AdventureQuestState.Arena arena){return location.getWorld()!=null&&location.getWorld().getUID().equals(site.world())&&arena.contains(location.getX()-site.x(),location.getZ()-site.z());}
private Location location(AdventureQuestState.Giver value){return new Location(plugin.getServer().getWorld(value.world()),value.x(),value.y(),value.z(),value.yaw(),value.pitch());}
private static int section(double coordinate){return((int)Math.floor(coordinate))>>4;}
private static UUID parse(String value){try{return value==null?null:UUID.fromString(value);}catch(IllegalArgumentException invalid){return null;}}
private static UUID id(Entity entity,NamespacedKey key){return parse(entity.getPersistentDataContainer().get(key,PersistentDataType.STRING));}
private static <T>List<T> safe(Collection<T> values){return values==null?List.of():List.copyOf(values);}
@Override public void close(){for(var player:plugin.getServer().getOnlinePlayers()){sessions.active(player.getUniqueId()).filter(sessions::current).ifPresent(sessions::restoreBook);}closed=true;if(pulseTask!=null)pulseTask.cancel();for(var attempt:new ArrayList<>(attempts.values()))cleanup(attempt);attempts.clear();for(var world:plugin.getServer().getWorlds())for(var entity:safe(world.getEntities()))if(giver(entity)||enemy(entity))entity.remove();}
}
@@ -0,0 +1,102 @@
package games.dmg.fantasystick.adventure;
import games.dmg.fantasystick.persistence.AdventureQuestSettings;
import games.dmg.fantasystick.persistence.YamlAdventureQuestRepository;
import java.io.IOException;
import java.math.BigInteger;
import java.time.*;
import java.util.*;
import java.util.concurrent.*;
import java.util.function.Supplier;
import org.bukkit.entity.EntityType;
/** Serialized durable daily catalog, acceptance, roster and completion authority. */
public final class AdventureQuestDirectory implements AutoCloseable {
public enum Acceptance { APPLIED, STALE, UNAVAILABLE, POLICY, CONFLICT, CLAIMED }
public enum ModeStatus { APPLIED, UNCHANGED, STALE, NOT_FOUND }
public enum FishingUpdateStatus { APPLIED, UNCHANGED, STALE, NOT_FOUND }
public enum RerollStatus { APPLIED, STALE }
public enum TrackingStatus { APPLIED, UNCHANGED, INELIGIBLE }
public record AcceptResult(Acceptance status,Optional<AdventureQuestState.Quest> quest) { }
public record ModeResult(ModeStatus status,Optional<AdventureQuestState.Site> site) { }
public record FishingUpdateResult(FishingUpdateStatus status,Optional<AdventureQuestState.Site> site) { }
public record RerollResult(RerollStatus status,Optional<AdventureQuestState.Catalog> catalog) { }
public record Reward(java.math.BigInteger xp,java.math.BigInteger coins) {public Reward{Objects.requireNonNull(xp);Objects.requireNonNull(coins);if(xp.signum()<0||coins.signum()<0)throw new IllegalArgumentException("Invalid reward");}public static Reward empty(){return new Reward(BigInteger.ZERO,BigInteger.ZERO);}}
public record LegacyDungeonReward(Reward reward,UUID bossRoom,boolean defeated){public LegacyDungeonReward{Objects.requireNonNull(reward);Objects.requireNonNull(bossRoom);}}
private final YamlAdventureQuestRepository repository;private final Clock clock;private final Supplier<AdventureQuestSettings.Rules> settings;private final java.util.random.RandomGenerator random;
private final ExecutorService worker=Executors.newSingleThreadExecutor(r->new Thread(r,"fantasy-adventure-persistence"));
private volatile AdventureQuestState snapshot;private volatile java.util.function.Function<AdventureQuestState.Site,Reward> dungeonRewards=ignored->new Reward(java.math.BigInteger.ZERO,java.math.BigInteger.ZERO);private volatile java.util.function.Predicate<AdventureQuestState.Site> dungeonAvailable=ignored->true;private volatile java.util.function.Supplier<? extends Collection<AdventureQuestState.Site>> dungeonSites=List::of;private boolean closed;private int pending;private final CompletableFuture<Void> drained=new CompletableFuture<>();
public AdventureQuestDirectory(YamlAdventureQuestRepository repository,Clock clock,Supplier<AdventureQuestSettings.Rules> settings,java.util.random.RandomGenerator random)throws IOException{this.repository=Objects.requireNonNull(repository);this.clock=Objects.requireNonNull(clock);this.settings=Objects.requireNonNull(settings);this.random=Objects.requireNonNull(random);snapshot=repository.load();}
public AdventureQuestState snapshot(){return snapshot;}
public int defaultRadius(){return settings.get().radius();}
public void registerDungeonRewards(java.util.function.Function<AdventureQuestState.Site,Reward> rewards){dungeonRewards=Objects.requireNonNull(rewards);}
public CompletableFuture<Boolean> migrateLegacyDungeonRewards(java.util.function.Function<UUID,Optional<LegacyDungeonReward>> rewards){Objects.requireNonNull(rewards);return mutate(state->{boolean[] changed={false};var claims=new HashSet<>(state.characterClaims());var quests=new ArrayList<AdventureQuestState.Quest>();for(var quest:state.quests()){var migration=rewards.apply(quest.site());if(migration.isEmpty()||quest.fishing()!=null){quests.add(quest);continue;}var value=migration.orElseThrow();UUID source=UUID.nameUUIDFromBytes((quest.catalog()+":"+quest.site()+":"+value.bossRoom()+":"+quest.id()).getBytes(java.nio.charset.StandardCharsets.UTF_8));var allocations=state.rewards().allocations().stream().filter(allocation->allocation.quest().equals(quest.id())&&allocation.source().equals(source)).toList();if(!allocations.isEmpty()){allocations.forEach(allocation->claims.add(new AdventureQuestState.CharacterClaim(quest.catalog(),quest.site(),allocation.character())));changed[0]=true;continue;}if(value.defeated()){quests.add(quest);continue;}var reward=value.reward();if(quest.rewardXp().equals(reward.xp())&&quest.rewardCoins().equals(reward.coins()))quests.add(quest);else{quests.add(new AdventureQuestState.Quest(quest.id(),quest.catalog(),quest.site(),quest.unitType(),quest.unit(),quest.snapshot(),quest.expiresAt(),reward.xp(),reward.coins(),quest.participationMode()));changed[0]=true;}}var migrated=new AdventureQuestState(state.sites(),state.givers(),state.catalog(),quests,state.unitClaims(),claims,state.rosters(),validTracking(state.tracking(),quests),state.rewards(),state.reset());return result(migrated,changed[0]);});}
public void registerDungeonAvailability(java.util.function.Predicate<AdventureQuestState.Site> available){dungeonAvailable=Objects.requireNonNull(available);}
public void registerDungeonSites(java.util.function.Supplier<? extends Collection<AdventureQuestState.Site>> sites){dungeonSites=Objects.requireNonNull(sites);}
public boolean available(AdventureQuestState.Site site){return site.type()!=AdventureQuestState.SiteType.DUNGEON||dungeonAvailable.test(site);}
public boolean offerOpen(UUID site){var catalog=snapshot.catalog();return catalog!=null&&catalog.sites().contains(site)&&!catalog.closed().contains(site);}
public Reward reward(AdventureQuestState.Site site){var rules=settings.get();return switch(site.type()){case CAMP->new Reward(rules.campRewardXp(),rules.campRewardCoins());case CHAMPION->new Reward(rules.championRewardXp(),rules.championRewardCoins());case DUNGEON->dungeonRewards.apply(site);case FISHING->new Reward(site.fishing().rewardXp(),site.fishing().rewardCoins());};}
public Optional<AdventureQuestState.Site> findSite(UUID id){return site(snapshot,id);}
public Optional<AdventureQuestState.Giver> findGiver(UUID id){return snapshot.givers().stream().filter(v->v.id().equals(id)).findFirst();}
public Optional<AdventureQuestState.Quest> findQuest(UUID id){return snapshot.quests().stream().filter(v->v.id().equals(id)).findFirst();}
public CompletableFuture<AdventureQuestState.Site> placeSite(AdventureQuestState.SiteType type,String name,UUID world,double x,double y,double z){return placeSite(type,name,world,x,y,z,null,AdventureQuestState.ParticipationMode.PARTY_AVAILABLE);}
public CompletableFuture<AdventureQuestState.Site> placeSite(AdventureQuestState.SiteType type,String name,UUID world,double x,double y,double z,AdventureQuestState.Arena arena){return placeSite(type,name,world,x,y,z,arena,AdventureQuestState.ParticipationMode.PARTY_AVAILABLE);}
public CompletableFuture<AdventureQuestState.Site> placeSite(AdventureQuestState.SiteType type,String name,UUID world,double x,double y,double z,AdventureQuestState.Arena arena,AdventureQuestState.ParticipationMode mode){if(type==AdventureQuestState.SiteType.FISHING)throw new IllegalArgumentException("Use complete fishing definition");var value=new AdventureQuestState.Site(UUID.randomUUID(),type,name,world,x,y,z,arena,mode);return mutate(state->{var sites=new ArrayList<>(state.sites());sites.add(value);return result(copy(state,List.copyOf(sites),state.givers(),state.catalog(),state.quests(),state.unitClaims(),state.characterClaims(),state.rosters()),value);});}
public CompletableFuture<AdventureQuestState.Site> placeFishingSite(String name,String itemName,UUID world,double x,double y,double z,int radius,java.math.BigDecimal chance,BigInteger required,BigInteger rewardXp,BigInteger rewardCoins,AdventureQuestState.ParticipationMode mode){var fishing=new AdventureQuestState.FishingDefinition(UUID.randomUUID(),itemName,required,chance,rewardXp,rewardCoins,radius);var value=new AdventureQuestState.Site(UUID.randomUUID(),AdventureQuestState.SiteType.FISHING,name,world,x,y,z,AdventureQuestState.Arena.circle(radius),mode,fishing);return mutate(state->{var sites=new ArrayList<>(state.sites());sites.add(value);return result(copy(state,List.copyOf(sites),state.givers(),state.catalog(),state.quests(),state.unitClaims(),state.characterClaims(),state.rosters()),value);});}
public CompletableFuture<FishingUpdateResult> updateFishing(UUID id,AdventureQuestState.FishingDefinition expected,AdventureQuestState.FishingDefinition requested){var current=findSite(id).orElse(null);if(current==null||current.type()!=AdventureQuestState.SiteType.FISHING)return CompletableFuture.completedFuture(new FishingUpdateResult(FishingUpdateStatus.NOT_FOUND,Optional.empty()));if(!current.fishing().equals(expected))return CompletableFuture.completedFuture(new FishingUpdateResult(FishingUpdateStatus.STALE,Optional.of(current)));return updateFishingSite(id,current,current.name(),requested,current.participationMode());}
public CompletableFuture<FishingUpdateResult> updateFishingSite(UUID id,AdventureQuestState.Site expected,String name,AdventureQuestState.FishingDefinition requested,AdventureQuestState.ParticipationMode mode){Objects.requireNonNull(expected);Objects.requireNonNull(requested);Objects.requireNonNull(mode);return mutate(state->{var found=state.sites().stream().filter(value->value.id().equals(id)&&value.type()==AdventureQuestState.SiteType.FISHING).findFirst();if(found.isEmpty())return result(state,new FishingUpdateResult(FishingUpdateStatus.NOT_FOUND,Optional.empty()));var current=found.orElseThrow();if(!current.equals(expected))return result(state,new FishingUpdateResult(FishingUpdateStatus.STALE,Optional.of(current)));if(!current.fishing().itemId().equals(requested.itemId()))throw new IllegalArgumentException("Fishing item identity cannot change");var changed=new AdventureQuestState.Site(current.id(),current.type(),name,current.world(),current.x(),current.y(),current.z(),AdventureQuestState.Arena.circle(requested.radius()),mode,requested);if(changed.equals(current))return result(state,new FishingUpdateResult(FishingUpdateStatus.UNCHANGED,Optional.of(current)));var sites=state.sites().stream().map(value->value.id().equals(id)?changed:value).toList();return result(copy(state,sites,state.givers(),state.catalog(),state.quests(),state.unitClaims(),state.characterClaims(),state.rosters()),new FishingUpdateResult(FishingUpdateStatus.APPLIED,Optional.of(changed)));});}
public CompletableFuture<ModeResult> setSiteMode(UUID id,AdventureQuestState.ParticipationMode expected,AdventureQuestState.ParticipationMode requested){Objects.requireNonNull(expected);Objects.requireNonNull(requested);return mutate(state->{var found=state.sites().stream().filter(value->value.id().equals(id)&&value.type()!=AdventureQuestState.SiteType.DUNGEON).findFirst();if(found.isEmpty())return result(state,new ModeResult(ModeStatus.NOT_FOUND,Optional.empty()));var current=found.orElseThrow();if(current.participationMode()!=expected)return result(state,new ModeResult(ModeStatus.STALE,Optional.of(current)));if(current.participationMode()==requested)return result(state,new ModeResult(ModeStatus.UNCHANGED,Optional.of(current)));var changed=new AdventureQuestState.Site(current.id(),current.type(),current.name(),current.world(),current.x(),current.y(),current.z(),current.arena(),requested,current.fishing());var sites=state.sites().stream().map(value->value.id().equals(id)?changed:value).toList();return result(copy(state,sites,state.givers(),state.catalog(),state.quests(),state.unitClaims(),state.characterClaims(),state.rosters()),new ModeResult(ModeStatus.APPLIED,Optional.of(changed)));});}
public CompletableFuture<Optional<AdventureQuestState.Site>> removeSite(UUID id){return mutate(state->{var found=state.sites().stream().filter(v->v.id().equals(id)&&v.type()!=AdventureQuestState.SiteType.DUNGEON).findFirst();if(found.isEmpty())return result(state,Optional.empty());var sites=state.sites().stream().filter(v->!v.id().equals(id)).toList();var quests=state.quests().stream().filter(v->!v.site().equals(id)).toList();var rosters=new HashMap<>(state.rosters());rosters.remove(id);return result(copy(state,sites,state.givers(),state.catalog(),quests,state.unitClaims(),state.characterClaims(),rosters),found);});}
public CompletableFuture<Optional<AdventureQuestState.Site>> removeDungeonSite(UUID id){return mutate(state->{var found=state.sites().stream().filter(v->v.id().equals(id)&&v.type()==AdventureQuestState.SiteType.DUNGEON).findFirst();if(found.isEmpty())return result(state,Optional.empty());var sites=state.sites().stream().filter(v->!v.id().equals(id)).toList();return result(copy(state,sites,state.givers(),state.catalog(),state.quests().stream().filter(v->!v.site().equals(id)).toList(),state.unitClaims(),state.characterClaims(),state.rosters()),found);});}
public CompletableFuture<AdventureQuestState.Giver> placeGiver(String name,UUID world,double x,double y,double z,float yaw,float pitch){var value=new AdventureQuestState.Giver(UUID.randomUUID(),name,world,x,y,z,yaw,pitch);return mutate(state->{var values=new ArrayList<>(state.givers());values.add(value);return result(copy(state,state.sites(),List.copyOf(values),state.catalog(),state.quests(),state.unitClaims(),state.characterClaims(),state.rosters()),value);});}
public CompletableFuture<Optional<AdventureQuestState.Giver>> removeGiver(UUID id){return mutate(state->{var found=state.givers().stream().filter(v->v.id().equals(id)).findFirst();if(found.isEmpty())return result(state,Optional.empty());return result(copy(state,state.sites(),state.givers().stream().filter(v->!v.id().equals(id)).toList(),state.catalog(),state.quests(),state.unitClaims(),state.characterClaims(),state.rosters()),found);});}
public CompletableFuture<AdventureQuestState.Catalog> appendOffer(UUID site){return mutate(state->{if(state.reset()!=null||site(state,site).filter(v->v.type()==AdventureQuestState.SiteType.DUNGEON).isEmpty()||state.catalog()==null||!state.catalog().day().equals(LocalDate.now(clock.withZone(ZoneOffset.UTC))))throw new IllegalArgumentException("Dungeon offer unavailable");if(state.catalog().sites().contains(site)){if(!state.catalog().closed().contains(site))return result(state,state.catalog());var closed=new HashSet<>(state.catalog().closed());closed.remove(site);var reopened=new AdventureQuestState.Catalog(state.catalog().day(),state.catalog().revision(),state.catalog().createdAt(),state.catalog().sites(),closed);return result(copy(state,state.sites(),state.givers(),reopened,state.quests(),state.unitClaims(),state.characterClaims(),state.rosters()),reopened);}if(state.catalog().sites().size()>=256)throw new IllegalArgumentException("Adventure offer limit reached");var offers=new ArrayList<>(state.catalog().sites());offers.add(site);var catalog=new AdventureQuestState.Catalog(state.catalog().day(),state.catalog().revision(),state.catalog().createdAt(),offers,state.catalog().closed());return result(copy(state,state.sites(),state.givers(),catalog,state.quests(),state.unitClaims(),state.characterClaims(),state.rosters()),catalog);});}
public CompletableFuture<Boolean> closeOffer(UUID site){return mutate(state->{if(state.catalog()==null||!state.catalog().sites().contains(site)||state.catalog().closed().contains(site))return result(state,false);var closed=new HashSet<>(state.catalog().closed());closed.add(site);var catalog=new AdventureQuestState.Catalog(state.catalog().day(),state.catalog().revision(),state.catalog().createdAt(),state.catalog().sites(),closed);var quests=state.quests().stream().filter(value->!value.site().equals(site)).toList();return result(copy(state,state.sites(),state.givers(),catalog,quests,state.unitClaims(),state.characterClaims(),state.rosters()),true);});}
public CompletableFuture<AdventureQuestState.Catalog> ensureToday(){return mutate(state->{if(state.reset()!=null)return result(state,state.catalog());var today=LocalDate.now(clock.withZone(ZoneOffset.UTC));if(state.catalog()!=null&&state.catalog().day().equals(today))return result(expire(state),state.catalog());var prior=state.catalog();var catalog=roll(state,today,prior==null?Set.of():Set.copyOf(prior.sites()));var reset=prior==null?null:new AdventureQuestState.Reset(UUID.randomUUID(),catalog.revision(),clock.instant());var next=copyReset(state,state.sites(),state.givers(),catalog,List.of(),Set.of(),Set.of(),Map.of(),reset);return result(next,catalog);});}
public CompletableFuture<RerollResult> rerollToday(){var current=snapshot.catalog();return rerollToday(current==null?null:current.revision());}
public CompletableFuture<RerollResult> rerollToday(UUID expectedRevision){return mutate(original->{var state=expire(original);var current=state.catalog();UUID actual=current==null?null:current.revision();if(state.reset()!=null||!Objects.equals(expectedRevision,actual))return result(state,new RerollResult(RerollStatus.STALE,Optional.ofNullable(current)));var today=LocalDate.now(clock.withZone(ZoneOffset.UTC));boolean sameDay=current!=null&&current.day().equals(today);var catalog=roll(state,today,sameDay?Set.copyOf(current.sites()):Set.of());var reset=new AdventureQuestState.Reset(UUID.randomUUID(),catalog.revision(),clock.instant());var next=copyReset(state,state.sites(),state.givers(),catalog,List.of(),Set.of(),Set.of(),Map.of(),reset);return result(next,new RerollResult(RerollStatus.APPLIED,Optional.of(catalog)));});}
public CompletableFuture<Boolean> completeReset(UUID operation){return mutate(state->{if(state.reset()==null||!state.reset().operation().equals(operation))return result(state,false);return result(copyReset(state,state.sites(),state.givers(),state.catalog(),state.quests(),state.unitClaims(),state.characterClaims(),state.rosters(),null),true);});}
public CompletableFuture<AcceptResult> accept(UUID catalog,UUID site,AdventureQuestState.UnitType type,UUID unit,Set<UUID> members){var offered=findSite(site).orElse(null);return offered==null?CompletableFuture.completedFuture(new AcceptResult(Acceptance.UNAVAILABLE,Optional.empty())):accept(catalog,site,type,unit,members,offered.participationMode());}
public CompletableFuture<AcceptResult> accept(UUID catalog,UUID site,AdventureQuestState.UnitType type,UUID unit,Set<UUID> members,AdventureQuestState.ParticipationMode expectedMode){Objects.requireNonNull(expectedMode);var requestedMembers=Set.copyOf(members);return mutate(original->{var state=expire(original);var current=state.catalog();if(state.reset()!=null||current==null||!current.day().equals(LocalDate.now(clock.withZone(ZoneOffset.UTC)))||!current.revision().equals(catalog))return result(state,new AcceptResult(Acceptance.STALE,Optional.empty()));var offered=site(state,site).filter(this::available).orElse(null);if(!current.sites().contains(site)||current.closed().contains(site)||offered==null)return result(state,new AcceptResult(Acceptance.UNAVAILABLE,Optional.empty()));if(offered.participationMode()!=expectedMode)return result(state,new AcceptResult(Acceptance.STALE,Optional.empty()));if(!offered.participationMode().permits(type))return result(state,new AcceptResult(Acceptance.POLICY,Optional.empty()));boolean unitClaimed=state.unitClaims().stream().anyMatch(claim->claim.site().equals(site)&&claim.type()==type&&claim.unit().equals(unit));boolean characterClaimed=requestedMembers.stream().anyMatch(member->state.characterClaims().stream().anyMatch(claim->claim.site().equals(site)&&claim.character().equals(member)));if(unitClaimed||characterClaimed)return result(state,new AcceptResult(Acceptance.CLAIMED,Optional.empty()));boolean conflict=state.quests().stream().anyMatch(q->q.unit().equals(unit)||!Collections.disjoint(q.snapshot(),requestedMembers));if(conflict)return result(state,new AcceptResult(Acceptance.CONFLICT,Optional.empty()));var reward=reward(offered);var quest=new AdventureQuestState.Quest(UUID.randomUUID(),catalog,site,type,unit,requestedMembers,current.expiresAt(),reward.xp(),reward.coins(),offered.participationMode(),offered.fishing()==null?null:offered.fishing().terms());var quests=new ArrayList<>(state.quests());quests.add(quest);var tracking=new HashSet<>(state.tracking());for(UUID character:requestedMembers)tracking.add(new AdventureQuestState.Tracking(quest.id(),character,true));return result(copyTracking(state,state.sites(),state.givers(),current,List.copyOf(quests),state.unitClaims(),state.characterClaims(),state.rosters(),tracking),new AcceptResult(Acceptance.APPLIED,Optional.of(quest)));});}
public CompletableFuture<Integer> expireOfferQuests(UUID site){return mutate(state->{var quests=state.quests().stream().filter(value->!value.site().equals(site)).toList();int removed=state.quests().size()-quests.size();return removed==0?result(state,0):result(copy(state,state.sites(),state.givers(),state.catalog(),quests,state.unitClaims(),state.characterClaims(),state.rosters()),removed);});}
public CompletableFuture<Boolean> abandon(UUID quest,UUID unit){return mutate(state->{var found=state.quests().stream().filter(q->q.id().equals(quest)&&q.unit().equals(unit)).findFirst();if(found.isEmpty())return result(state,false);return result(copy(state,state.sites(),state.givers(),state.catalog(),state.quests().stream().filter(q->!q.id().equals(quest)).toList(),state.unitClaims(),state.characterClaims(),state.rosters()),true);});}
public CompletableFuture<List<EntityType>> roster(UUID site){return mutate(state->{state=expire(state);if(state.reset()!=null||state.catalog()==null||!state.catalog().day().equals(LocalDate.now(clock.withZone(ZoneOffset.UTC)))||!state.catalog().sites().contains(site)||find(state.sites(),site).filter(v->v.type()==AdventureQuestState.SiteType.CAMP).isEmpty())throw new IllegalArgumentException("Unavailable camp");var existing=state.rosters().get(site);if(existing!=null)return result(state,existing);var rolled=CampRoster.roll(settings.get().campEnemies(),random);var rosters=new HashMap<>(state.rosters());rosters.put(site,rolled);return result(copy(state,state.sites(),state.givers(),state.catalog(),state.quests(),state.unitClaims(),state.characterClaims(),rosters),rolled);});}
public CompletableFuture<Boolean> complete(UUID questId,Set<UUID> recipients){return mutate(state->{var quest=state.quests().stream().filter(q->q.id().equals(questId)).findFirst().orElse(null);if(quest==null)return result(state,false);var units=new HashSet<>(state.unitClaims());units.add(new AdventureQuestState.UnitClaim(quest.catalog(),quest.site(),quest.unitType(),quest.unit()));var characters=new HashSet<>(state.characterClaims());for(UUID recipient:recipients)characters.add(new AdventureQuestState.CharacterClaim(quest.catalog(),quest.site(),recipient));return result(copy(state,state.sites(),state.givers(),state.catalog(),state.quests().stream().filter(q->!q.id().equals(questId)).toList(),units,characters,state.rosters()),true);});}
public List<AdventureQuestState.Quest> active(){return expireView(snapshot).quests();}
public boolean characterClaimed(UUID catalog,UUID site,UUID character){return snapshot.characterClaims().stream().anyMatch(claim->claim.catalog().equals(catalog)&&claim.site().equals(site)&&claim.character().equals(character));}
public boolean claimed(UUID catalog,UUID site,UUID character,UUID party){var state=snapshot;return state.characterClaims().stream().anyMatch(claim->claim.catalog().equals(catalog)&&claim.site().equals(site)&&claim.character().equals(character))||(party!=null&&state.unitClaims().stream().anyMatch(claim->claim.catalog().equals(catalog)&&claim.site().equals(site)&&claim.type()==AdventureQuestState.UnitType.PARTY&&claim.unit().equals(party)));}
public Optional<AdventureQuestState.Quest> activeFor(UUID character,UUID party){return active().stream().filter(q->q.unitType()==AdventureQuestState.UnitType.SOLO?q.unit().equals(character):party!=null&&q.unit().equals(party)&&q.snapshot().contains(character)).findFirst();}
public boolean trackingEnabled(UUID quest,UUID character){var active=findQuest(quest).filter(value->value.snapshot().contains(character));if(active.isEmpty())return false;return snapshot.tracking().stream().filter(value->value.quest().equals(quest)&&value.character().equals(character)).map(AdventureQuestState.Tracking::enabled).findFirst().orElse(true);}
public CompletableFuture<TrackingStatus> setTracking(UUID quest,UUID character,boolean enabled){return mutate(original->{var state=expire(original);var active=state.quests().stream().filter(value->value.id().equals(quest)&&value.snapshot().contains(character)).findFirst();if(active.isEmpty())return result(state,TrackingStatus.INELIGIBLE);var current=state.tracking().stream().filter(value->value.quest().equals(quest)&&value.character().equals(character)).findFirst();if(current.map(AdventureQuestState.Tracking::enabled).orElse(true)==enabled&&current.isPresent())return result(state,TrackingStatus.UNCHANGED);var tracking=new HashSet<>(state.tracking());tracking.removeIf(value->value.quest().equals(quest)&&value.character().equals(character));tracking.add(new AdventureQuestState.Tracking(quest,character,enabled));return result(copyTracking(state,state.sites(),state.givers(),state.catalog(),state.quests(),state.unitClaims(),state.characterClaims(),state.rosters(),tracking),TrackingStatus.APPLIED);});}
public CompletableFuture<Boolean> bank(UUID quest,UUID source,Map<UUID,Reward> rewards){return bank(quest,source,rewards,false);}
public CompletableFuture<Boolean> bankAndComplete(UUID quest,UUID source,Map<UUID,Reward> rewards){return bank(quest,source,rewards,true);}
private CompletableFuture<Boolean> bank(UUID questId,UUID source,Map<UUID,Reward> rewards,boolean complete){Objects.requireNonNull(source);var requested=Map.copyOf(rewards);return mutate(original->{var state=expire(original);var quest=state.quests().stream().filter(value->value.id().equals(questId)).findFirst().orElse(null);if(quest==null||!quest.snapshot().containsAll(requested.keySet())||complete&&requested.isEmpty())return result(state,false);var allocations=new ArrayList<>(state.rewards().allocations());for(var entry:requested.entrySet()){var reward=Objects.requireNonNull(entry.getValue());if(reward.xp().signum()==0&&reward.coins().signum()==0)continue;UUID id=rewardId(quest,source,entry.getKey());var existing=allocations.stream().filter(value->value.id().equals(id)).findFirst().orElse(null);if(existing!=null){if(!existing.xp().equals(reward.xp())||!existing.coins().equals(reward.coins()))throw new IllegalStateException("Conflicting adventure reward allocation");continue;}allocations.add(new AdventureQuestState.RewardAllocation(id,quest.catalog(),quest.site(),quest.id(),source,entry.getKey(),reward.xp(),reward.coins()));}var quests=state.quests();var units=state.unitClaims();var characters=state.characterClaims();if(complete){quests=state.quests().stream().filter(value->!value.id().equals(quest.id())).toList();var changedUnits=new HashSet<>(units);changedUnits.add(new AdventureQuestState.UnitClaim(quest.catalog(),quest.site(),quest.unitType(),quest.unit()));units=Set.copyOf(changedUnits);var changedCharacters=new HashSet<>(characters);for(UUID character:requested.keySet())changedCharacters.add(new AdventureQuestState.CharacterClaim(quest.catalog(),quest.site(),character));characters=Set.copyOf(changedCharacters);}var ledger=new AdventureQuestState.RewardLedger(allocations,state.rewards().operations(),state.rewards().receipts());return result(copyRewards(state,state.sites(),state.givers(),state.catalog(),quests,units,characters,state.rosters(),ledger),true);});}
public Reward unclaimed(UUID catalog,UUID site,UUID character){BigInteger xp=BigInteger.ZERO,coins=BigInteger.ZERO;for(var value:snapshot.rewards().allocations())if(value.catalog().equals(catalog)&&value.site().equals(site)&&value.character().equals(character)){xp=xp.add(value.xp());coins=coins.add(value.coins());}return new Reward(xp,coins);}
public Reward unclaimedAll(UUID character){BigInteger xp=BigInteger.ZERO,coins=BigInteger.ZERO;for(var value:snapshot.rewards().allocations())if(value.character().equals(character)){xp=xp.add(value.xp());coins=coins.add(value.coins());}return new Reward(xp,coins);}
public boolean rewardClaimed(UUID catalog,UUID site,UUID character){return snapshot.rewards().receipts().contains(new AdventureQuestState.RewardReceipt(catalog,site,character));}
public Optional<AdventureQuestState.RewardClaim> pendingClaim(UUID character){return snapshot.rewards().operations().stream().filter(value->value.character().equals(character)).findFirst();}
public CompletableFuture<Optional<AdventureQuestState.RewardClaim>> beginLegacyClaim(UUID character){return mutate(original->{var state=expire(original);var pending=state.rewards().operations().stream().filter(value->value.character().equals(character)).findFirst();if(pending.isPresent())return result(state,pending);var allocations=state.rewards().allocations().stream().filter(value->value.character().equals(character)).sorted(Comparator.comparing(AdventureQuestState.RewardAllocation::id)).toList();if(allocations.isEmpty())return result(state,Optional.empty());BigInteger xp=allocations.stream().map(AdventureQuestState.RewardAllocation::xp).reduce(BigInteger.ZERO,BigInteger::add),coins=allocations.stream().map(AdventureQuestState.RewardAllocation::coins).reduce(BigInteger.ZERO,BigInteger::add);var ids=allocations.stream().map(AdventureQuestState.RewardAllocation::id).collect(java.util.stream.Collectors.toSet());var first=allocations.getFirst();UUID operation=UUID.nameUUIDFromBytes((character+":"+ids.stream().sorted().map(UUID::toString).collect(java.util.stream.Collectors.joining(","))).getBytes(java.nio.charset.StandardCharsets.UTF_8));var claim=new AdventureQuestState.RewardClaim(operation,first.catalog(),first.site(),character,ids,xp,coins);var operations=new ArrayList<>(state.rewards().operations());operations.add(claim);var ledger=new AdventureQuestState.RewardLedger(state.rewards().allocations(),operations,state.rewards().receipts());return result(copyRewards(state,state.sites(),state.givers(),state.catalog(),state.quests(),state.unitClaims(),state.characterClaims(),state.rosters(),ledger),Optional.of(claim));});}
public CompletableFuture<Optional<AdventureQuestState.RewardClaim>> beginClaim(UUID catalog,UUID site,UUID character){return mutate(original->{var state=expire(original);var current=state.catalog();if(current==null||!current.revision().equals(catalog)||!current.sites().contains(site)||!clock.instant().isBefore(current.expiresAt()))return result(state,Optional.empty());var pending=state.rewards().operations().stream().filter(value->value.catalog().equals(catalog)&&value.site().equals(site)&&value.character().equals(character)).findFirst();if(pending.isPresent())return result(state,pending);var allocations=state.rewards().allocations().stream().filter(value->value.catalog().equals(catalog)&&value.site().equals(site)&&value.character().equals(character)).toList();if(allocations.isEmpty())return result(state,Optional.empty());BigInteger xp=allocations.stream().map(AdventureQuestState.RewardAllocation::xp).reduce(BigInteger.ZERO,BigInteger::add),coins=allocations.stream().map(AdventureQuestState.RewardAllocation::coins).reduce(BigInteger.ZERO,BigInteger::add);var ids=allocations.stream().map(AdventureQuestState.RewardAllocation::id).collect(java.util.stream.Collectors.toSet());UUID operation=UUID.nameUUIDFromBytes((catalog+":"+site+":"+character+":"+ids.stream().sorted().map(UUID::toString).collect(java.util.stream.Collectors.joining(","))).getBytes(java.nio.charset.StandardCharsets.UTF_8));var claim=new AdventureQuestState.RewardClaim(operation,catalog,site,character,ids,xp,coins);var operations=new ArrayList<>(state.rewards().operations());operations.add(claim);var ledger=new AdventureQuestState.RewardLedger(state.rewards().allocations(),operations,state.rewards().receipts());return result(copyRewards(state,state.sites(),state.givers(),state.catalog(),state.quests(),state.unitClaims(),state.characterClaims(),state.rosters(),ledger),Optional.of(claim));});}
public CompletableFuture<Boolean> finishClaim(UUID operation){return mutate(state->{var claim=state.rewards().operations().stream().filter(value->value.id().equals(operation)).findFirst().orElse(null);if(claim==null)return result(state,false);var allocations=state.rewards().allocations().stream().filter(value->!claim.allocations().contains(value.id())).toList();var operations=state.rewards().operations().stream().filter(value->!value.id().equals(operation)).toList();var receipts=new HashSet<>(state.rewards().receipts());receipts.add(new AdventureQuestState.RewardReceipt(claim.catalog(),claim.site(),claim.character()));var ledger=new AdventureQuestState.RewardLedger(allocations,operations,receipts);return result(copyRewards(state,state.sites(),state.givers(),state.catalog(),state.quests(),state.unitClaims(),state.characterClaims(),state.rosters(),ledger),true);});}
public CompletableFuture<Integer> expireParties(java.util.function.Predicate<UUID> exists){return mutate(state->{var quests=state.quests().stream().filter(q->q.unitType()!=AdventureQuestState.UnitType.PARTY||exists.test(q.unit())).toList();int removed=state.quests().size()-quests.size();return removed==0?result(state,0):result(copy(state,state.sites(),state.givers(),state.catalog(),quests,state.unitClaims(),state.characterClaims(),state.rosters()),removed);});}
private AdventureQuestState expire(AdventureQuestState state){var view=expireView(state);return view.equals(state)?state:view;}
private AdventureQuestState expireView(AdventureQuestState state){if(state.catalog()==null||clock.instant().isBefore(state.catalog().expiresAt()))return state;return new AdventureQuestState(state.sites(),state.givers(),state.catalog(),List.of(),state.unitClaims(),state.characterClaims(),state.rosters(),Set.of(),pendingRewards(state.rewards()),state.reset());}
private AdventureQuestState.Catalog roll(AdventureQuestState state,LocalDate day,Set<UUID> previous){var candidates=candidateSites(state);var alternatives=candidates.stream().map(AdventureQuestState.Site::id).filter(id->!previous.contains(id)).collect(java.util.stream.Collectors.toCollection(ArrayList::new));var old=candidates.stream().map(AdventureQuestState.Site::id).filter(previous::contains).collect(java.util.stream.Collectors.toCollection(ArrayList::new));shuffle(alternatives);shuffle(old);int count=Math.min(settings.get().dailySiteCount(),candidates.size());var selected=new ArrayList<UUID>();selected.addAll(alternatives.subList(0,Math.min(count,alternatives.size())));if(selected.size()<count)selected.addAll(old.subList(0,count-selected.size()));return new AdventureQuestState.Catalog(day,UUID.randomUUID(),clock.instant(),selected);}
private void shuffle(List<UUID> values){for(int i=values.size()-1;i>0;i--){int j=random.nextInt(i+1);var v=values.get(i);values.set(i,values.get(j));values.set(j,v);}}
private List<AdventureQuestState.Site> candidateSites(AdventureQuestState state){var values=new LinkedHashMap<UUID,AdventureQuestState.Site>();state.sites().stream().filter(value->value.type()!=AdventureQuestState.SiteType.DUNGEON).forEach(value->values.put(value.id(),value));dungeonSites.get().forEach(value->values.put(value.id(),value));return List.copyOf(values.values());}
private Optional<AdventureQuestState.Site> site(AdventureQuestState state,UUID id){var stored=find(state.sites(),id);return stored.isPresent()?stored:dungeonSites.get().stream().filter(value->value.id().equals(id)).findFirst();}
private static Optional<AdventureQuestState.Site> find(List<AdventureQuestState.Site> sites,UUID id){return sites.stream().filter(v->v.id().equals(id)).findFirst();}
private static AdventureQuestState copy(AdventureQuestState original,List<AdventureQuestState.Site> sites,List<AdventureQuestState.Giver> givers,AdventureQuestState.Catalog catalog,List<AdventureQuestState.Quest> quests,Set<AdventureQuestState.UnitClaim> unitClaims,Set<AdventureQuestState.CharacterClaim> characterClaims,Map<UUID,List<EntityType>> rosters){return new AdventureQuestState(sites,givers,catalog,quests,unitClaims,characterClaims,rosters,validTracking(original.tracking(),quests),original.rewards(),original.reset());}
private static AdventureQuestState copyTracking(AdventureQuestState original,List<AdventureQuestState.Site> sites,List<AdventureQuestState.Giver> givers,AdventureQuestState.Catalog catalog,List<AdventureQuestState.Quest> quests,Set<AdventureQuestState.UnitClaim> unitClaims,Set<AdventureQuestState.CharacterClaim> characterClaims,Map<UUID,List<EntityType>> rosters,Set<AdventureQuestState.Tracking> tracking){return new AdventureQuestState(sites,givers,catalog,quests,unitClaims,characterClaims,rosters,validTracking(tracking,quests),original.rewards(),original.reset());}
private static AdventureQuestState copyRewards(AdventureQuestState original,List<AdventureQuestState.Site> sites,List<AdventureQuestState.Giver> givers,AdventureQuestState.Catalog catalog,List<AdventureQuestState.Quest> quests,Set<AdventureQuestState.UnitClaim> unitClaims,Set<AdventureQuestState.CharacterClaim> characterClaims,Map<UUID,List<EntityType>> rosters,AdventureQuestState.RewardLedger rewards){return new AdventureQuestState(sites,givers,catalog,quests,unitClaims,characterClaims,rosters,validTracking(original.tracking(),quests),rewards,original.reset());}
private static AdventureQuestState copyReset(AdventureQuestState original,List<AdventureQuestState.Site> sites,List<AdventureQuestState.Giver> givers,AdventureQuestState.Catalog catalog,List<AdventureQuestState.Quest> quests,Set<AdventureQuestState.UnitClaim> unitClaims,Set<AdventureQuestState.CharacterClaim> characterClaims,Map<UUID,List<EntityType>> rosters,AdventureQuestState.Reset reset){return new AdventureQuestState(sites,givers,catalog,quests,unitClaims,characterClaims,rosters,validTracking(original.tracking(),quests),pendingRewards(original.rewards()),reset);}
private static AdventureQuestState.RewardLedger pendingRewards(AdventureQuestState.RewardLedger rewards){return rewards;}
private static Set<AdventureQuestState.Tracking> validTracking(Set<AdventureQuestState.Tracking> tracking,List<AdventureQuestState.Quest> quests){var active=quests.stream().collect(java.util.stream.Collectors.toMap(AdventureQuestState.Quest::id,value->value));return tracking.stream().filter(value->{var quest=active.get(value.quest());return quest!=null&&quest.snapshot().contains(value.character());}).collect(java.util.stream.Collectors.toUnmodifiableSet());}
private static UUID rewardId(AdventureQuestState.Quest quest,UUID source,UUID character){return UUID.nameUUIDFromBytes((quest.catalog()+":"+quest.site()+":"+quest.id()+":"+source+":"+character).getBytes(java.nio.charset.StandardCharsets.UTF_8));}
private record Result<T>(AdventureQuestState state,T value){}
private static <T>Result<T> result(AdventureQuestState state,T value){return new Result<>(state,value);}
private <T>CompletableFuture<T> mutate(java.util.function.Function<AdventureQuestState,Result<T>> operation){var future=new CompletableFuture<T>();synchronized(this){if(closed){future.completeExceptionally(new IOException("Adventure directory closed"));return future;}pending++;}worker.execute(()->{try{var result=operation.apply(snapshot);if(result.state()!=snapshot){repository.save(result.state());snapshot=result.state();}future.complete(result.value());}catch(Throwable failure){future.completeExceptionally(failure);}finally{finished();}});return future;}
private synchronized void finished(){pending--;if(closed&&pending==0)drained.complete(null);}
public CompletionStage<Void> drained(){return drained.minimalCompletionStage();}
@Override public synchronized void close(){closed=true;worker.shutdown();if(pending==0)drained.complete(null);}
}
@@ -0,0 +1,68 @@
package games.dmg.fantasystick.adventure;
import java.util.List;
import java.util.Objects;
import java.util.Optional;
import java.util.UUID;
import net.kyori.adventure.text.Component;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Server;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.CompassMeta;
import org.bukkit.persistence.PersistentDataType;
/** Pure presentation of one accepted quest through the authentic bound book control. */
public final class AdventureQuestNavigation {
private static final String[] BEARINGS={"N","NE","E","SE","S","SW","W","NW"};
public static final org.bukkit.NamespacedKey FISHING_QUEST=new org.bukkit.NamespacedKey("fantasystick","fishing_quest");
public static final org.bukkit.NamespacedKey FISHING_SITE=new org.bukkit.NamespacedKey("fantasystick","fishing_site");
private final Server server;
public AdventureQuestNavigation(Server server){this.server=Objects.requireNonNull(server);}
public ItemStack compass(ItemStack ordinaryBook,AdventureQuestState.Quest quest,AdventureQuestState.Site site,Location viewer){
Objects.requireNonNull(ordinaryBook);Objects.requireNonNull(quest);Objects.requireNonNull(site);Objects.requireNonNull(viewer);
var item=ordinaryBook.clone();
item.setType(Material.COMPASS);
var meta=item.getItemMeta();
meta.displayName(Component.text("Quest Compass"));
var lore=new java.util.ArrayList<Component>();
lore.add(Component.text(site.displayName()));
lore.add(Component.text(type(site.type())));
World target=server.getWorld(site.world());
lore.add(Component.text("World: "+worldName(target)));
if(target!=null&&viewer.getWorld()!=null&&viewer.getWorld().getUID().equals(site.world()))lore.add(Component.text("Distance: "+distance(viewer,site)+" blocks"));
lore.add(Component.text("Expires: "+quest.expiresAt()));
meta.lore(List.copyOf(lore));
meta.setMaxStackSize(1);
if(meta instanceof CompassMeta compass){
compass.setLodestoneTracked(false);
if(target!=null)compass.setLodestone(new Location(target,site.x(),site.y(),site.z()));
}
item.setItemMeta(meta);
return item;
}
public ItemStack fishingRod(ItemStack ordinaryBook,AdventureQuestState.Quest quest,AdventureQuestState.Site site){Objects.requireNonNull(ordinaryBook);Objects.requireNonNull(quest);Objects.requireNonNull(site);if(quest.fishing()==null||site.type()!=AdventureQuestState.SiteType.FISHING)throw new IllegalArgumentException("Fishing quest required");var item=ordinaryBook.clone();item.setType(Material.FISHING_ROD);var meta=item.getItemMeta();meta.displayName(Component.text("Quest Fishing Rod"));meta.lore(List.of(Component.text(site.displayName()),Component.text(quest.fishing().itemName()+": "+quest.fishing().required()),Component.text("Right-click: Cast / reel"),Component.text("Sneak-right-click: Character book")));meta.setMaxStackSize(1);for(var enchantment:List.copyOf(meta.getEnchants().keySet()))meta.removeEnchant(enchantment);meta.getPersistentDataContainer().set(FISHING_QUEST,PersistentDataType.STRING,quest.id().toString());meta.getPersistentDataContainer().set(FISHING_SITE,PersistentDataType.STRING,site.id().toString());item.setItemMeta(meta);return item;}
public static UUID fishingQuest(ItemStack item){try{String value=item==null?null:item.getItemMeta().getPersistentDataContainer().get(FISHING_QUEST,PersistentDataType.STRING);return value==null?null:UUID.fromString(value);}catch(RuntimeException invalid){return null;}}
public Optional<Component> guidance(Player player,AdventureQuestState.Site site,boolean arrived){
Objects.requireNonNull(player);Objects.requireNonNull(site);
if(arrived)return Optional.empty();
World target=server.getWorld(site.world());
var viewer=player.getLocation();
if(target==null)return Optional.of(Component.text("Travel to unavailable world"));
if(viewer.getWorld()==null||!viewer.getWorld().getUID().equals(site.world()))return Optional.of(Component.text("Travel to "+worldName(target)));
long vertical=Math.round(site.y()-viewer.getY());
String height=vertical>0?"↑ +"+vertical:vertical<0?"↓ "+vertical:"↔ 0";
return Optional.of(Component.text(site.displayName()+" — "+distance(viewer,site)+" blocks "+bearing(viewer,site)+" · "+height));
}
static long distance(Location viewer,AdventureQuestState.Site site){return Math.round(Math.hypot(site.x()-viewer.getX(),site.z()-viewer.getZ()));}
static String bearing(Location viewer,AdventureQuestState.Site site){double angle=Math.atan2(site.x()-viewer.getX(),-(site.z()-viewer.getZ()));int index=(int)Math.round(angle/(Math.PI/4));return BEARINGS[Math.floorMod(index,8)];}
private static String type(AdventureQuestState.SiteType type){return switch(type){case CAMP->"Monster camp";case CHAMPION->"Champion";case DUNGEON->"Dungeon entrance";case FISHING->"Fishing site";};}
private static String worldName(World world){return world==null||world.getName()==null||world.getName().isBlank()?"unavailable world":world.getName();}
}
@@ -0,0 +1,103 @@
package games.dmg.fantasystick.adventure;
import java.math.BigInteger;
import java.time.Instant;
import java.time.LocalDate;
import java.util.*;
import org.bukkit.entity.EntityType;
/** Immutable durable authority for registered daily-adventure locations, offers, quests and claims. */
public record AdventureQuestState(List<Site> sites,List<Giver> givers,Catalog catalog,List<Quest> quests,
Set<UnitClaim> unitClaims,Set<CharacterClaim> characterClaims,
Map<UUID,List<EntityType>> rosters,Set<Tracking> tracking,RewardLedger rewards,Reset reset) {
public enum SiteType { CAMP, CHAMPION, DUNGEON, FISHING }
public enum UnitType { SOLO, PARTY }
public enum ParticipationMode {
INDIVIDUAL_ONLY("individual-only"), PARTY_AVAILABLE("party-available"), PARTY_REQUIRED("party-required");
private final String value;
ParticipationMode(String value){this.value=value;}
public String value(){return value;}
public static ParticipationMode parse(String value){return Arrays.stream(values()).filter(mode->mode.value.equals(value)).findFirst().orElseThrow(()->new IllegalArgumentException("Invalid participation mode"));}
public boolean permits(UnitType type){return switch(this){case INDIVIDUAL_ONLY->type==UnitType.SOLO;case PARTY_AVAILABLE->true;case PARTY_REQUIRED->type==UnitType.PARTY;};}
}
public enum ArenaShape { CIRCLE, RECTANGLE }
public record FishingTerms(UUID itemId,String itemName,BigInteger required,java.math.BigDecimal chancePercent,BigInteger rewardXp,BigInteger rewardCoins,int radius) {
public FishingTerms {Objects.requireNonNull(itemId);itemName=validName(itemName);Objects.requireNonNull(required);Objects.requireNonNull(chancePercent);Objects.requireNonNull(rewardXp);Objects.requireNonNull(rewardCoins);chancePercent=chancePercent.stripTrailingZeros();if(itemName.isBlank()||required.signum()<=0||required.compareTo(BigInteger.valueOf(Integer.MAX_VALUE))>0||chancePercent.scale()>6||chancePercent.compareTo(java.math.BigDecimal.ZERO)<0||chancePercent.compareTo(java.math.BigDecimal.valueOf(100))>0||rewardXp.signum()<0||rewardCoins.signum()<0||rewardXp.compareTo(BigInteger.valueOf(Integer.MAX_VALUE))>0||rewardCoins.compareTo(BigInteger.valueOf(Integer.MAX_VALUE))>0||radius<4||radius>64)throw new IllegalArgumentException("Invalid fishing terms");}
}
public record FishingDefinition(UUID itemId,String itemName,BigInteger required,java.math.BigDecimal chancePercent,BigInteger rewardXp,BigInteger rewardCoins,int radius) {
public FishingDefinition {new FishingTerms(itemId,itemName,required,chancePercent,rewardXp,rewardCoins,radius);itemName=validName(itemName);chancePercent=chancePercent.stripTrailingZeros();}
public FishingTerms terms(){return new FishingTerms(itemId,itemName,required,chancePercent,rewardXp,rewardCoins,radius);}
}
public record Arena(ArenaShape shape,int xBlocks,int zBlocks) {
public Arena {
Objects.requireNonNull(shape);
if (shape == ArenaShape.CIRCLE && (xBlocks < 4 || xBlocks > 64 || zBlocks != xBlocks))
throw new IllegalArgumentException("Invalid circular arena");
if (shape == ArenaShape.RECTANGLE && (xBlocks < 8 || xBlocks > 128 || zBlocks < 8 || zBlocks > 128))
throw new IllegalArgumentException("Invalid rectangular arena");
}
public static Arena circle(int radius){return new Arena(ArenaShape.CIRCLE,radius,radius);}
public static Arena rectangle(int xBlocks,int zBlocks){return new Arena(ArenaShape.RECTANGLE,xBlocks,zBlocks);}
public boolean contains(double xOffset,double zOffset){return shape==ArenaShape.CIRCLE?xOffset*xOffset+zOffset*zOffset<=xBlocks*(double)xBlocks:Math.abs(xOffset)<=xBlocks/2d&&Math.abs(zOffset)<=zBlocks/2d;}
public String display(){return shape==ArenaShape.CIRCLE?"circle radius="+xBlocks:"rectangle x="+xBlocks+" z="+zBlocks;}
}
public record Site(UUID id,SiteType type,String name,UUID world,double x,double y,double z,Arena arena,ParticipationMode participationMode,FishingDefinition fishing) {
public Site { Objects.requireNonNull(id);Objects.requireNonNull(type);name=validName(name);Objects.requireNonNull(world);finite(x,y,z);Objects.requireNonNull(participationMode);if((type==SiteType.FISHING)!=(fishing!=null)||fishing!=null&&(!Arena.circle(fishing.radius()).equals(arena)))throw new IllegalArgumentException("Invalid fishing site"); }
public Site(UUID id,SiteType type,String name,UUID world,double x,double y,double z,Arena arena,ParticipationMode participationMode){this(id,type,name,world,x,y,z,arena,participationMode,null);}
public Site(UUID id,SiteType type,String name,UUID world,double x,double y,double z,Arena arena){this(id,type,name,world,x,y,z,arena,ParticipationMode.PARTY_AVAILABLE,null);}
public Site(UUID id,SiteType type,String name,UUID world,double x,double y,double z){this(id,type,name,world,x,y,z,null,ParticipationMode.PARTY_AVAILABLE,null);}
public String displayName(){return name.isBlank()?switch(type){case CAMP->"Monster Camp";case CHAMPION->"Champion Site";case DUNGEON->"Dungeon";case FISHING->"Fishing Site";}:name;}
public Arena arenaOrDefault(int radius){return arena==null?Arena.circle(radius):arena;}
}
public record Giver(UUID id,String name,UUID world,double x,double y,double z,float yaw,float pitch) {
public Giver { Objects.requireNonNull(id);name=validName(name);Objects.requireNonNull(world);finite(x,y,z);if(!Float.isFinite(yaw)||!Float.isFinite(pitch))throw new IllegalArgumentException("Invalid facing"); }
public String displayName(){return name.isBlank()?"Quest Giver":name;}
}
public record Catalog(LocalDate day,UUID revision,Instant createdAt,List<UUID> sites,Set<UUID> closed) {
public Catalog(LocalDate day,UUID revision,Instant createdAt,List<UUID> sites){this(day,revision,createdAt,sites,Set.of());}
public Catalog { Objects.requireNonNull(day);Objects.requireNonNull(revision);Objects.requireNonNull(createdAt);sites=List.copyOf(sites);closed=Set.copyOf(closed);if(new HashSet<>(sites).size()!=sites.size())throw new IllegalArgumentException("Duplicate offer");if(!new HashSet<>(sites).containsAll(closed))throw new IllegalArgumentException("Unknown closed offer"); }
public Instant expiresAt(){return day.plusDays(1).atStartOfDay(java.time.ZoneOffset.UTC).toInstant();}
}
public record Quest(UUID id,UUID catalog,UUID site,UnitType unitType,UUID unit,Set<UUID> snapshot,
Instant expiresAt,BigInteger rewardXp,BigInteger rewardCoins,ParticipationMode participationMode,FishingTerms fishing) {
public Quest { Objects.requireNonNull(id);Objects.requireNonNull(catalog);Objects.requireNonNull(site);Objects.requireNonNull(unitType);Objects.requireNonNull(unit);snapshot=Set.copyOf(snapshot);Objects.requireNonNull(expiresAt);Objects.requireNonNull(rewardXp);Objects.requireNonNull(rewardCoins);Objects.requireNonNull(participationMode);if(snapshot.isEmpty()||rewardXp.signum()<0||rewardCoins.signum()<0||unitType==UnitType.SOLO&&(!snapshot.equals(Set.of(unit)))||!participationMode.permits(unitType)||fishing!=null&&(!fishing.rewardXp().equals(rewardXp)||!fishing.rewardCoins().equals(rewardCoins)))throw new IllegalArgumentException("Invalid quest"); }
public Quest(UUID id,UUID catalog,UUID site,UnitType unitType,UUID unit,Set<UUID> snapshot,Instant expiresAt,BigInteger rewardXp,BigInteger rewardCoins,ParticipationMode participationMode){this(id,catalog,site,unitType,unit,snapshot,expiresAt,rewardXp,rewardCoins,participationMode,null);}
public Quest(UUID id,UUID catalog,UUID site,UnitType unitType,UUID unit,Set<UUID> snapshot,Instant expiresAt,BigInteger rewardXp,BigInteger rewardCoins){this(id,catalog,site,unitType,unit,snapshot,expiresAt,rewardXp,rewardCoins,ParticipationMode.PARTY_AVAILABLE,null);}
}
public record UnitClaim(UUID catalog,UUID site,UnitType type,UUID unit) {
public UnitClaim {Objects.requireNonNull(catalog);Objects.requireNonNull(site);Objects.requireNonNull(type);Objects.requireNonNull(unit);}
}
public record CharacterClaim(UUID catalog,UUID site,UUID character) {
public CharacterClaim {Objects.requireNonNull(catalog);Objects.requireNonNull(site);Objects.requireNonNull(character);}
}
public record Tracking(UUID quest,UUID character,boolean enabled) {
public Tracking {Objects.requireNonNull(quest);Objects.requireNonNull(character);}
}
public record RewardAllocation(UUID id,UUID catalog,UUID site,UUID quest,UUID source,UUID character,BigInteger xp,BigInteger coins) {
public RewardAllocation {Objects.requireNonNull(id);Objects.requireNonNull(catalog);Objects.requireNonNull(site);Objects.requireNonNull(quest);Objects.requireNonNull(source);Objects.requireNonNull(character);Objects.requireNonNull(xp);Objects.requireNonNull(coins);if(xp.signum()<0||coins.signum()<0||xp.signum()==0&&coins.signum()==0)throw new IllegalArgumentException("Invalid reward allocation");}
}
public record RewardClaim(UUID id,UUID catalog,UUID site,UUID character,Set<UUID> allocations,BigInteger xp,BigInteger coins) {
public RewardClaim {Objects.requireNonNull(id);Objects.requireNonNull(catalog);Objects.requireNonNull(site);Objects.requireNonNull(character);allocations=Set.copyOf(allocations);Objects.requireNonNull(xp);Objects.requireNonNull(coins);if(allocations.isEmpty()||xp.signum()<0||coins.signum()<0||xp.signum()==0&&coins.signum()==0)throw new IllegalArgumentException("Invalid reward claim");}
}
public record RewardReceipt(UUID catalog,UUID site,UUID character) {public RewardReceipt {Objects.requireNonNull(catalog);Objects.requireNonNull(site);Objects.requireNonNull(character);}}
public record RewardLedger(List<RewardAllocation> allocations,List<RewardClaim> operations,Set<RewardReceipt> receipts) {
public RewardLedger {allocations=List.copyOf(allocations);operations=List.copyOf(operations);receipts=Set.copyOf(receipts);unique(allocations.stream().map(RewardAllocation::id).toList());unique(operations.stream().map(RewardClaim::id).toList());var allocated=allocations.stream().collect(java.util.stream.Collectors.toMap(RewardAllocation::id,value->value));var operationKeys=new HashSet<String>();for(var operation:operations){if(!operationKeys.add(operation.catalog()+":"+operation.site()+":"+operation.character()))throw new IllegalArgumentException("Duplicate offer reward operation");BigInteger xp=BigInteger.ZERO,coins=BigInteger.ZERO;for(UUID id:operation.allocations()){var value=allocated.get(id);if(value==null||!value.catalog().equals(operation.catalog())||!value.site().equals(operation.site())||!value.character().equals(operation.character()))throw new IllegalArgumentException("Invalid reward operation allocation");xp=xp.add(value.xp());coins=coins.add(value.coins());}if(!xp.equals(operation.xp())||!coins.equals(operation.coins()))throw new IllegalArgumentException("Invalid reward operation total");}}
public static RewardLedger empty(){return new RewardLedger(List.of(),List.of(),Set.of());}
}
public record Reset(UUID operation,UUID generation,Instant startedAt) {
public Reset {Objects.requireNonNull(operation);Objects.requireNonNull(generation);Objects.requireNonNull(startedAt);}
}
public AdventureQuestState(List<Site> sites,List<Giver> givers,Catalog catalog,List<Quest> quests,Set<UnitClaim> unitClaims,Set<CharacterClaim> characterClaims,Map<UUID,List<EntityType>> rosters){this(sites,givers,catalog,quests,unitClaims,characterClaims,rosters,Set.of(),RewardLedger.empty(),null);}
public AdventureQuestState(List<Site> sites,List<Giver> givers,Catalog catalog,List<Quest> quests,Set<UnitClaim> unitClaims,Set<CharacterClaim> characterClaims,Map<UUID,List<EntityType>> rosters,Reset reset){this(sites,givers,catalog,quests,unitClaims,characterClaims,rosters,Set.of(),RewardLedger.empty(),reset);}
public AdventureQuestState(List<Site> sites,List<Giver> givers,Catalog catalog,List<Quest> quests,Set<UnitClaim> unitClaims,Set<CharacterClaim> characterClaims,Map<UUID,List<EntityType>> rosters,Set<Tracking> tracking,Reset reset){this(sites,givers,catalog,quests,unitClaims,characterClaims,rosters,tracking,RewardLedger.empty(),reset);}
public AdventureQuestState {
sites=List.copyOf(sites);givers=List.copyOf(givers);quests=List.copyOf(quests);unitClaims=Set.copyOf(unitClaims);characterClaims=Set.copyOf(characterClaims);tracking=Set.copyOf(tracking);Objects.requireNonNull(rewards);
var copied=new LinkedHashMap<UUID,List<EntityType>>();rosters.forEach((key,value)->copied.put(key,List.copyOf(value)));rosters=Map.copyOf(copied);
unique(sites.stream().map(Site::id).toList());unique(givers.stream().map(Giver::id).toList());unique(quests.stream().map(Quest::id).toList());
var trackingKeys=new HashSet<String>();for(var value:tracking){var quest=quests.stream().filter(candidate->candidate.id().equals(value.quest())).findFirst().orElseThrow(()->new IllegalArgumentException("Unknown tracked quest"));if(!quest.snapshot().contains(value.character())||!trackingKeys.add(value.quest()+":"+value.character()))throw new IllegalArgumentException("Invalid quest tracking");}
}
public static AdventureQuestState empty(){return new AdventureQuestState(List.of(),List.of(),null,List.of(),Set.of(),Set.of(),Map.of(),Set.of(),RewardLedger.empty(),null);}
private static String validName(String name){Objects.requireNonNull(name);name=name.strip();if(name.codePointCount(0,name.length())>64||name.codePoints().anyMatch(c->{int t=Character.getType(c);return t==Character.CONTROL||t==Character.FORMAT||t==Character.SURROGATE;}))throw new IllegalArgumentException("Invalid name");return name;}
private static void finite(double... values){for(double value:values)if(!Double.isFinite(value))throw new IllegalArgumentException("Invalid position");}
private static void unique(List<UUID> values){if(new HashSet<>(values).size()!=values.size())throw new IllegalArgumentException("Duplicate identity");}
}
@@ -0,0 +1,9 @@
package games.dmg.fantasystick.adventure;
import java.util.concurrent.CompletionStage;
/** Durable extension point for state that must join the authoritative adventure-day reset. */
@FunctionalInterface
public interface AdventureResetParticipant {
CompletionStage<Void> reset(AdventureQuestState.Reset reset);
}
@@ -0,0 +1,46 @@
package games.dmg.fantasystick.adventure;
import java.util.ArrayList;
import java.util.List;
import java.util.Objects;
import java.util.function.IntSupplier;
import java.util.function.IntUnaryOperator;
import org.bukkit.entity.EntityType;
/** Fixed weighted monster-camp roster generation with reviewed guarantees and caps. */
public final class CampRoster {
private CampRoster() { }
public static List<EntityType> roll(int count, java.util.random.RandomGenerator random) {
Objects.requireNonNull(random);
return roll(count, () -> random.nextInt(100), random::nextInt);
}
static List<EntityType> roll(int count, IntSupplier percent, IntUnaryOperator shuffleIndex) {
Objects.requireNonNull(percent); Objects.requireNonNull(shuffleIndex);
if (count < 4 || count > 64) throw new IllegalArgumentException("Camp enemy count must be 4 through 64");
int guaranteed = (count + 1) / 2;
int pillagerCap = count / 2;
int vindicatorCap = Math.max(1, count / 4);
int pillagers = 0, vindicators = 0, witches = 0;
var result = new ArrayList<EntityType>(count);
for (int index = 0; index < guaranteed; index++) result.add(EntityType.HUSK);
while (result.size() < count) {
int roll = percent.getAsInt();
if (roll < 0 || roll >= 100) throw new IllegalArgumentException("Camp roll must be 0 through 99");
EntityType selected;
if (roll < 40) selected = EntityType.HUSK;
else if (roll < 75 && pillagers < pillagerCap) { selected = EntityType.PILLAGER; pillagers++; }
else if (roll < 95 && roll >= 75 && vindicators < vindicatorCap) { selected = EntityType.VINDICATOR; vindicators++; }
else if (roll >= 95 && witches < 1) { selected = EntityType.WITCH; witches++; }
else selected = EntityType.HUSK;
result.add(selected);
}
for (int index = result.size() - 1; index > 0; index--) {
int other = shuffleIndex.applyAsInt(index + 1);
if (other < 0 || other > index) throw new IllegalArgumentException("Invalid shuffle index");
var value = result.get(index); result.set(index, result.get(other)); result.set(other, value);
}
return List.copyOf(result);
}
}
@@ -0,0 +1,69 @@
package games.dmg.fantasystick.adventure;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.persistence.*;
import games.dmg.fantasystick.progression.*;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigInteger;
import java.nio.charset.StandardCharsets;
import java.util.*;
import java.util.function.Consumer;
import org.bukkit.*;
import org.bukkit.entity.*;
import org.bukkit.event.*;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.player.PlayerFishEvent;
import org.bukkit.inventory.*;
import org.bukkit.persistence.PersistentDataType;
import org.bukkit.plugin.Plugin;
/** Owned quest-rod fishing, virtual Inventory, recoverable submission and non-expiring claims. */
public final class FishingController implements Listener,AutoCloseable,AdventureResetParticipant {
public record Failure(UUID operation,UUID character,String phase,Throwable cause){}
private record Context(EquipmentSessions.Active active,CharacterRecord record,UUID party,Set<UUID> members){}
private record HookClaim(UUID player,UUID session,UUID character,UUID quest,UUID hook,BigInteger sampledXp){}
private record Holder(UUID player,UUID session,UUID character,UUID nonce,int page) implements InventoryHolder{public Inventory getInventory(){return null;}}
private final Plugin plugin;private final AdventureQuestDirectory adventures;private final FishingDirectory fishing;private final AdventureQuestSettings settings;private final EquipmentSessions sessions;private final PartyRoster parties;private final CharacterStorage characters;private final ProgressionRules progression;private final Consumer<Runnable> nextTick;private final java.util.random.RandomGenerator random;private final Consumer<Failure> failures;
private final NamespacedKey actionKey;private final Map<UUID,HookClaim> hooks=new HashMap<>();private final Map<UUID,UUID> menus=new HashMap<>();private org.bukkit.scheduler.BukkitTask pulseTask;private boolean closed;
public FishingController(Plugin plugin,AdventureQuestDirectory adventures,FishingDirectory fishing,AdventureQuestSettings settings,EquipmentSessions sessions,PartyRoster parties,CharacterStorage characters,ProgressionRules progression,Consumer<Runnable> nextTick,java.util.random.RandomGenerator random,Consumer<Failure> failures){this.plugin=Objects.requireNonNull(plugin);this.adventures=Objects.requireNonNull(adventures);this.fishing=Objects.requireNonNull(fishing);this.settings=Objects.requireNonNull(settings);this.sessions=Objects.requireNonNull(sessions);this.parties=Objects.requireNonNull(parties);this.characters=Objects.requireNonNull(characters);this.progression=Objects.requireNonNull(progression);this.nextTick=Objects.requireNonNull(nextTick);this.random=Objects.requireNonNull(random);this.failures=Objects.requireNonNull(failures);actionKey=new NamespacedKey(plugin,"fishing_menu_action");}
public void install(){for(var pending:fishing.pendingCatches())recoverCatch(pending);for(var trophy:fishing.snapshot().trophies())reconcileTrophy(trophy);for(var submission:fishing.pendingSubmissions())recoverSubmission(submission);for(var claim:fishing.snapshot().claims())recoverClaim(claim);pulseTask=plugin.getServer().getScheduler().runTaskTimer(plugin,this::pulse,20,20);}
private void pulse(){if(closed)return;for(var player:plugin.getServer().getOnlinePlayers())if(hooks.containsKey(player.getUniqueId())&&!nativeUse(player,player.getInventory().getItemInMainHand()))cleanup(player);}
@Override public java.util.concurrent.CompletionStage<Void> reset(AdventureQuestState.Reset reset){for(var player:plugin.getServer().getOnlinePlayers())if(hooks.containsKey(player.getUniqueId()))cleanup(player);hooks.clear();menus.clear();return java.util.concurrent.CompletableFuture.completedFuture(null);}
public boolean nativeUse(Player player,ItemStack item){if(closed||adventures.snapshot().reset()!=null||AdventureQuestNavigation.fishingQuest(item)==null)return false;var selected=sessions.selectedControl(player,item).orElse(null);if(selected==null||selected.slot()!=0)return false;var context=context(player);var quest=context==null?null:adventures.findQuest(AdventureQuestNavigation.fishingQuest(item)).orElse(null);return quest!=null&&eligible(context,quest)&&quest.fishing()!=null&&quest.site().equals(site(item));}
public BigInteger quantity(UUID character,UUID item){return fishing.quantity(character,item);}
public java.util.concurrent.CompletionStage<Boolean> earnTrophy(FishingState.Trophy trophy){return fishing.prepareTrophy(trophy).thenCompose(status->{if(status==FishingDirectory.TrophyPrepareStatus.REDEEMED)return java.util.concurrent.CompletableFuture.completedFuture(true);var retained=fishing.trophy(trophy.id()).orElseThrow();return adventures.complete(retained.quest(),retained.rewards().keySet()).thenCompose(ignored->fishing.commitTrophy(retained.id())).thenApply(committed->committed!=FishingDirectory.TrophyCommitStatus.NOT_FOUND);});}
private void reconcileTrophy(FishingState.Trophy trophy){if(trophy.phase()==FishingState.TrophyPhase.EARNED)return;adventures.complete(trophy.quest(),trophy.rewards().keySet()).thenCompose(ignored->fishing.commitTrophy(trophy.id())).whenComplete((ignored,failure)->{if(failure!=null)report(trophy.id(),trophy.carrier(),"trophy-reconcile",failure);});}
public void open(Player player){open(player,0);}
private void open(Player player,int requestedPage){var context=context(player);if(context==null){player.sendMessage("Quest item turn-in requires an active living character.");return;}for(var pending:fishing.pendingCatches())if(pending.character().equals(context.record().id()))recoverCatch(pending);var entries=new ArrayList<ItemStack>();var quest=fishingQuest(context);if(quest!=null){var terms=quest.fishing();entries.add(item(Material.EMERALD,"Submit "+terms.itemName(),"submit",List.of("Held: "+fishing.quantity(context.record().id(),terms.itemId())+" / "+terms.required(),"Reward: "+terms.rewardXp()+" XP, "+terms.rewardCoins()+" coins",quest.unitType()==AdventureQuestState.UnitType.PARTY?"One accepted member supplies all items":"Individual submission","Beneficiaries: "+beneficiaries(context,quest).size()+" accepted character(s)")));}for(var trophy:fishing.trophies(context.record().id())){var total=trophy.total();entries.add(item(Material.PLAYER_HEAD,"Redeem "+trophy.name(),"trophy:"+trophy.id(),List.of("Origin: "+trophy.origin(),"Reward pool: "+total.xp()+" XP, "+total.coins()+" coins","Beneficiaries: "+trophy.rewards().size()+" frozen character(s)")));}var legacy=adventures.unclaimedAll(context.record().id());if(legacy.xp().signum()>0||legacy.coins().signum()>0)entries.add(item(Material.NETHER_STAR,"Claim retained adventure rewards","legacy-claim",List.of(legacy.xp()+" XP, "+legacy.coins()+" coins","Previously earned shares do not expire")));var reward=fishing.unclaimed(context.record().id());if(reward.xp().signum()>0||reward.coins().signum()>0)entries.add(item(Material.GOLD_INGOT,"Claim earned quest rewards","claim",List.of(reward.xp()+" XP, "+reward.coins()+" coins","Earned shares do not expire")));int pages=Math.max(1,(entries.size()+44)/45),page=Math.max(0,Math.min(requestedPage,pages-1));UUID nonce=UUID.randomUUID();menus.put(player.getUniqueId(),nonce);var inventory=plugin.getServer().createInventory(new Holder(player.getUniqueId(),context.active().session(),context.record().id(),nonce,page),54,net.kyori.adventure.text.Component.text("Turn in quest items "+(page+1)+"/"+pages));int start=page*45;for(int index=start;index<Math.min(entries.size(),start+45);index++)inventory.setItem(index-start,entries.get(index));if(entries.isEmpty())inventory.setItem(22,item(Material.BARRIER,"No eligible fishing items or rewards",null,List.of()));if(page>0)inventory.setItem(45,item(Material.ARROW,"Previous","page:"+(page-1),List.of()));if(page+1<pages)inventory.setItem(53,item(Material.ARROW,"Next","page:"+(page+1),List.of()));player.openInventory(inventory);}
@EventHandler(priority=EventPriority.HIGHEST)public void click(InventoryClickEvent event){if(!(event.getInventory().getHolder() instanceof Holder holder))return;event.setCancelled(true);if(!(event.getWhoClicked() instanceof Player player)||event.getCurrentItem()==null||closed)return;String action=event.getCurrentItem().getItemMeta().getPersistentDataContainer().get(actionKey,PersistentDataType.STRING);if(action==null)return;var context=context(player);if(context==null||!holder.player().equals(player.getUniqueId())||!holder.session().equals(context.active().session())||!holder.character().equals(context.record().id())||!menus.remove(player.getUniqueId(),holder.nonce())){player.sendMessage("Quest item action refused: the menu, character or session changed.");return;}if(action.startsWith("page:")){try{open(player,Integer.parseInt(action.substring(5)));}catch(NumberFormatException invalid){player.sendMessage("Quest item page refused.");}return;}if(action.startsWith("trophy:")){redeemTrophy(player,context,action.substring(7));return;}if(action.equals("legacy-claim")){claimLegacy(player,context);return;}if(action.equals("claim")){claim(player,context);return;}if(action.equals("submit"))submit(player,context);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void fish(PlayerFishEvent event){if(closed)return;var player=event.getPlayer();var item=player.getInventory().getItemInMainHand();if(!nativeUse(player,item))return;var context=context(player);var quest=context==null?null:adventures.findQuest(AdventureQuestNavigation.fishingQuest(item)).orElse(null);if(context==null||quest==null||!eligible(context,quest))return;switch(event.getState()){case FISHING->{var hook=event.getHook();hooks.put(player.getUniqueId(),new HookClaim(player.getUniqueId(),context.active().session(),context.record().id(),quest.id(),hook.getUniqueId(),sampleXp()));}case CAUGHT_ENTITY->{event.setCancelled(true);hooks.remove(player.getUniqueId());event.getHook().remove();player.sendMessage("Quest Fishing Rods cannot pull entities.");}case CAUGHT_FISH->{var claim=hooks.remove(player.getUniqueId());if(claim==null||!claim.session().equals(context.active().session())||!claim.character().equals(context.record().id())||!claim.quest().equals(quest.id())||!claim.hook().equals(event.getHook().getUniqueId())||!(event.getCaught() instanceof Item caught)||!inside(player.getLocation(),quest)||!inside(event.getHook().getLocation(),quest)){event.setCancelled(true);event.setExpToDrop(0);if(event.getCaught()!=null)event.getCaught().remove();player.sendMessage("Quest catch refused: the owned hook and fishing area must remain valid.");return;}event.setCancelled(true);event.setExpToDrop(0);caught.remove();BigInteger xp=claim.sampledXp();boolean awarded=random.nextDouble(100d)<quest.fishing().chancePercent().doubleValue();UUID operation=UUID.nameUUIDFromBytes((quest.id()+":"+claim.hook()).getBytes(StandardCharsets.UTF_8));var plan=new FishingState.Catch(operation,context.record().id(),quest.id(),quest.site(),quest.fishing().itemId(),quest.fishing().itemName(),xp,awarded);fishing.prepareCatch(plan).whenComplete((status,failure)->{if(failure!=null){report(plan,"prepare",failure);return;}if(status==FishingDirectory.PrepareStatus.APPLIED||status==FishingDirectory.PrepareStatus.EXISTING)recoverCatch(plan);});}default->{if(event.getState()!=PlayerFishEvent.State.BITE)hooks.remove(player.getUniqueId());}}}
@EventHandler(priority=EventPriority.MONITOR)public void quit(org.bukkit.event.player.PlayerQuitEvent event){cleanup(event.getPlayer());}
@EventHandler(priority=EventPriority.MONITOR)public void changed(org.bukkit.event.player.PlayerItemHeldEvent event){cleanup(event.getPlayer());}
@EventHandler(priority=EventPriority.MONITOR)public void opened(org.bukkit.event.inventory.InventoryOpenEvent event){if(event.getPlayer() instanceof Player player&&hooks.containsKey(player.getUniqueId()))cleanup(player);}
@EventHandler(priority=EventPriority.MONITOR)public void sneakBook(org.bukkit.event.player.PlayerInteractEvent event){if(event.getPlayer().isSneaking()&&AdventureQuestNavigation.fishingQuest(event.getItem())!=null)cleanup(event.getPlayer());}
private void cleanup(Player player){hooks.remove(player.getUniqueId());try{var hook=player.getFishHook();if(hook!=null)hook.remove();}catch(RuntimeException ignored){}}
private void recoverCatch(FishingState.Catch plan){characters.find(plan.character()).whenComplete((record,failure)->{if(failure!=null||record.isEmpty()){if(failure!=null)report(plan,"load",failure);return;}awardCatch(plan,record.orElseThrow());});}
private void awardCatch(FishingState.Catch plan,CharacterRecord record){characters.awardCombatReward(record.id(),record.revision(),plan.id(),plan.xp(),BigInteger.ZERO,progression,CombatRewardRules.defaults(),null).whenComplete((award,failure)->{if(failure!=null){report(plan,"award",failure);return;}if(award.status()==CharacterStorage.CombatAwardStatus.STALE&&award.record().isPresent()){awardCatch(plan,award.record().orElseThrow());return;}if(award.record().isEmpty()){return;}var saved=award.record().orElseThrow();fishing.completeCatch(plan.id()).whenComplete((status,completeFailure)->{if(completeFailure!=null){report(plan,"complete",completeFailure);return;}schedule(()->{var active=sessions.activeCharacter(saved.id()).filter(sessions::current).orElse(null);if(active!=null&&award.status()!=CharacterStorage.CombatAwardStatus.DUPLICATE)sessions.acknowledgeProgress(active,saved.revision().subtract(BigInteger.ONE),saved);var player=active==null?null:plugin.getServer().getPlayer(active.player());if(player!=null&&status==FishingDirectory.CompleteStatus.APPLIED){String result=plan.itemAwarded()?"Caught "+plan.itemName()+".":"The catch yielded no quest item.";String xp=award.status()==CharacterStorage.CombatAwardStatus.AT_CAP?" Fantasy XP remained at the level cap.":award.status()==CharacterStorage.CombatAwardStatus.DUPLICATE?" Its Fantasy XP was already recorded.":" Earned "+saved.experience().subtract(record.experience()).max(BigInteger.ZERO)+" Fantasy XP.";player.sendMessage(result+xp);}});});});}
private void submit(Player player,Context context){var quest=fishingQuest(context);if(quest==null){player.sendMessage("Fishing submission refused: no eligible accepted fishing quest.");return;}var beneficiaries=beneficiaries(context,quest);if(beneficiaries.isEmpty()||!beneficiaries.contains(context.record().id())){player.sendMessage("Fishing submission refused: party eligibility changed.");return;}var unit=new RewardAllocator.Unit<UUID>(quest.unit(),beneficiaries);var xp=RewardAllocator.allocate(quest.rewardXp(),List.of(unit),random);var coins=RewardAllocator.allocate(quest.rewardCoins(),List.of(unit),random);var rewards=new LinkedHashMap<UUID,FishingState.Reward>();for(UUID character:beneficiaries)rewards.put(character,new FishingState.Reward(xp.get(character),coins.get(character)));UUID operation=UUID.nameUUIDFromBytes((quest.catalog()+":"+quest.site()+":"+quest.id()+":"+context.record().id()).getBytes(StandardCharsets.UTF_8));var plan=new FishingState.Submission(operation,quest.id(),quest.catalog(),quest.site(),context.record().id(),quest.fishing().itemId(),quest.fishing().required(),rewards,FishingState.SubmissionPhase.PREPARED);fishing.prepareSubmission(plan).whenComplete((status,failure)->{if(failure!=null){report(operation,context.record().id(),"submit-prepare",failure);return;}if(status==FishingDirectory.PrepareStatus.INSUFFICIENT||status==FishingDirectory.PrepareStatus.COMPLETED){schedule(()->player.sendMessage(status==FishingDirectory.PrepareStatus.INSUFFICIENT?"Fishing submission refused: the full required quantity is not held.":"Fishing submission refused: this character already completed the offered generation."));return;}commitSubmission(plan,player);});}
private void recoverSubmission(FishingState.Submission plan){if(plan.phase()==FishingState.SubmissionPhase.PREPARED)fishing.commitSubmission(plan.id()).whenComplete((status,failure)->{if(failure!=null){report(plan.id(),plan.submitter(),"submission-recovery-commit",failure);return;}if(status==FishingDirectory.CommitStatus.APPLIED||status==FishingDirectory.CommitStatus.DUPLICATE)finishRecoveredSubmission(plan);});else finishRecoveredSubmission(plan);}
private void finishRecoveredSubmission(FishingState.Submission plan){adventures.complete(plan.quest(),plan.rewards().keySet()).whenComplete((ignored,failure)->{if(failure!=null){report(plan.id(),plan.submitter(),"submission-recovery-quest",failure);return;}fishing.finishSubmission(plan.id()).whenComplete((finished,finishFailure)->{if(finishFailure!=null)report(plan.id(),plan.submitter(),"submission-recovery-finish",finishFailure);});});}
private void commitSubmission(FishingState.Submission plan,Player player){fishing.commitSubmission(plan.id()).whenComplete((status,failure)->{if(failure!=null){report(plan.id(),plan.submitter(),"submit-commit",failure);return;}if(status==FishingDirectory.CommitStatus.INSUFFICIENT){schedule(()->player.sendMessage("Fishing submission refused: stock changed before commitment."));return;}if(status==FishingDirectory.CommitStatus.NOT_FOUND)return;adventures.complete(plan.quest(),plan.rewards().keySet()).whenComplete((completed,questFailure)->{if(questFailure!=null){report(plan.id(),plan.submitter(),"quest-complete",questFailure);return;}fishing.finishSubmission(plan.id()).whenComplete((finished,finishFailure)->{if(finishFailure!=null)report(plan.id(),plan.submitter(),"submit-finish",finishFailure);schedule(()->{player.sendMessage("Fishing quest submitted; earned shares are ready at any Quest Giver.");open(player);});});});});}
private void redeemTrophy(Player player,Context context,String encoded){UUID trophy;try{trophy=UUID.fromString(encoded);}catch(IllegalArgumentException invalid){player.sendMessage("Trophy redemption refused: invalid authority.");return;}fishing.redeemTrophy(trophy,context.record().id()).whenComplete((status,failure)->schedule(()->{if(failure!=null){report(trophy,context.record().id(),"trophy-redeem",failure);player.sendMessage("Trophy redemption failed; the earned trophy is retained.");return;}if(status==FishingDirectory.TrophyRedeemStatus.APPLIED)player.sendMessage("Adventure trophy redeemed; frozen shares are ready for each beneficiary.");else player.sendMessage("Trophy redemption refused: the receipt is unavailable for this character.");open(player);}));}
private void claimLegacy(Player player,Context context){adventures.beginLegacyClaim(context.record().id()).whenComplete((claim,failure)->{if(failure!=null||claim.isEmpty()){if(failure!=null)report(UUID.randomUUID(),context.record().id(),"legacy-claim-prepare",failure);schedule(()->player.sendMessage("Retained adventure reward claim failed; earned shares remain."));return;}awardLegacy(player,claim.orElseThrow(),context.record());});}
private void awardLegacy(Player player,AdventureQuestState.RewardClaim claim,CharacterRecord record){characters.awardCombatReward(record.id(),record.revision(),claim.id(),claim.xp(),claim.coins(),progression,CombatRewardRules.defaults(),null).whenComplete((award,failure)->{if(failure!=null){report(claim.id(),claim.character(),"legacy-claim-award",failure);return;}if(award.status()==CharacterStorage.CombatAwardStatus.STALE&&award.record().isPresent()){awardLegacy(player,claim,award.record().orElseThrow());return;}if(award.record().isEmpty())return;var saved=award.record().orElseThrow();adventures.finishClaim(claim.id()).whenComplete((finished,finishFailure)->{if(finishFailure!=null){report(claim.id(),claim.character(),"legacy-claim-finish",finishFailure);return;}schedule(()->{var current=sessions.activeCharacter(saved.id()).filter(sessions::current).orElse(null);if(current!=null&&award.status()!=CharacterStorage.CombatAwardStatus.DUPLICATE)sessions.acknowledgeProgress(current,saved.revision().subtract(BigInteger.ONE),saved);var target=current==null?null:plugin.getServer().getPlayer(current.player());if(target!=null){target.sendMessage(award.status()==CharacterStorage.CombatAwardStatus.DUPLICATE?"Finished a previously applied adventure reward claim.":"Claimed "+saved.experience().subtract(record.experience()).max(BigInteger.ZERO)+" retained adventure XP and "+saved.coins().subtract(record.coins()).max(BigInteger.ZERO)+" character coins.");open(target);}});});});}
private void claim(Player player,Context context){fishing.beginClaim(context.record().id()).whenComplete((claim,failure)->{if(failure!=null||claim.isEmpty()){if(failure!=null)report(UUID.randomUUID(),context.record().id(),"claim-prepare",failure);schedule(()->player.sendMessage("Fishing reward claim failed; earned shares are retained."));return;}awardClaim(player,context.active(),claim.orElseThrow(),context.record());});}
private void recoverClaim(FishingState.Claim claim){characters.find(claim.character()).whenComplete((record,failure)->{if(failure!=null){report(claim.id(),claim.character(),"claim-load",failure);return;}record.ifPresent(value->awardClaim(null,null,claim,value));});}
private void awardClaim(Player player,EquipmentSessions.Active active,FishingState.Claim claim,CharacterRecord record){characters.awardCombatReward(record.id(),record.revision(),claim.id(),claim.xp(),claim.coins(),progression,CombatRewardRules.defaults(),null).whenComplete((award,failure)->{if(failure!=null){report(claim.id(),claim.character(),"claim-award",failure);return;}if(award.status()==CharacterStorage.CombatAwardStatus.STALE&&award.record().isPresent()){awardClaim(player,active,claim,award.record().orElseThrow());return;}if(award.record().isEmpty())return;var saved=award.record().orElseThrow();fishing.finishClaim(claim.id()).whenComplete((finished,finishFailure)->{if(finishFailure!=null){report(claim.id(),claim.character(),"claim-finish",finishFailure);return;}schedule(()->{var current=sessions.activeCharacter(saved.id()).filter(sessions::current).orElse(null);if(current!=null&&award.status()!=CharacterStorage.CombatAwardStatus.DUPLICATE)sessions.acknowledgeProgress(current,saved.revision().subtract(BigInteger.ONE),saved);var target=current==null?null:plugin.getServer().getPlayer(current.player());if(target!=null){target.sendMessage(award.status()==CharacterStorage.CombatAwardStatus.DUPLICATE?"Finished a previously applied fishing reward claim.":"Claimed "+saved.experience().subtract(record.experience()).max(BigInteger.ZERO)+" quest XP and "+saved.coins().subtract(record.coins()).max(BigInteger.ZERO)+" character coins.");open(target);}});});});}
private AdventureQuestState.Quest fishingQuest(Context context){if(adventures.snapshot().reset()!=null)return null;return adventures.activeFor(context.record().id(),context.party()).filter(value->value.fishing()!=null&&eligible(context,value)).orElse(null);}
private boolean eligible(Context context,AdventureQuestState.Quest quest){if(quest.unitType()==AdventureQuestState.UnitType.SOLO)return quest.unit().equals(context.record().id());return context.party()!=null&&quest.unit().equals(context.party())&&quest.snapshot().contains(context.record().id())&&context.members().contains(context.record().id());}
private List<UUID> beneficiaries(Context context,AdventureQuestState.Quest quest){if(quest.unitType()==AdventureQuestState.UnitType.SOLO)return List.of(context.record().id());var party=parties.partyOfCharacter(context.record().id()).filter(value->value.id().equals(quest.unit())).orElse(null);return party==null?List.of():quest.snapshot().stream().filter(party.characters()::contains).distinct().sorted().toList();}
private Context context(Player player){var active=sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);if(active==null)return null;var record=sessions.currentRecord(active).orElse(null);if(record==null||record.dead()||player.isDead())return null;var party=parties.partyOf(player.getUniqueId()).orElse(null);return new Context(active,record,party==null?null:party.id(),party==null?Set.of(record.id()):Set.copyOf(party.characters()));}
private boolean inside(Location location,AdventureQuestState.Quest quest){var site=adventures.findSite(quest.site()).orElse(null);return site!=null&&site.type()==AdventureQuestState.SiteType.FISHING&&location.getWorld()!=null&&location.getWorld().getUID().equals(site.world())&&AdventureQuestState.Arena.circle(quest.fishing().radius()).contains(location.getX()-site.x(),location.getZ()-site.z());}
private BigInteger sampleXp(){var rules=settings.rules();long minimum=rules.fishingCatchXpMin().longValueExact(),maximum=rules.fishingCatchXpMax().longValueExact();return BigInteger.valueOf(minimum+(maximum==minimum?0:random.nextLong(maximum-minimum+1)));}
private UUID site(ItemStack item){try{String value=item.getItemMeta().getPersistentDataContainer().get(AdventureQuestNavigation.FISHING_SITE,PersistentDataType.STRING);return value==null?null:UUID.fromString(value);}catch(RuntimeException invalid){return null;}}
private ItemStack item(Material material,String name,String action,List<String> lore){var item=new ItemStack(material);var meta=item.getItemMeta();meta.displayName(net.kyori.adventure.text.Component.text(name));meta.lore(lore.stream().map(net.kyori.adventure.text.Component::text).toList());if(action!=null)meta.getPersistentDataContainer().set(actionKey,PersistentDataType.STRING,action);item.setItemMeta(meta);return item;}
private void report(FishingState.Catch plan,String phase,Throwable failure){report(plan.id(),plan.character(),phase,failure);}
private void report(UUID operation,UUID character,String phase,Throwable failure){try{failures.accept(new Failure(operation,character,phase,failure));}catch(RuntimeException ignored){}}
private void schedule(Runnable task){if(closed)return;try{nextTick.accept(()->{if(!closed)task.run();});}catch(RuntimeException ignored){}}
@Override public void close(){closed=true;if(pulseTask!=null)pulseTask.cancel();for(var player:plugin.getServer().getOnlinePlayers())if(hooks.containsKey(player.getUniqueId()))cleanup(player);hooks.clear();menus.clear();}
}
@@ -0,0 +1,56 @@
package games.dmg.fantasystick.adventure;
import games.dmg.fantasystick.persistence.YamlFishingRepository;
import java.io.IOException;
import java.math.BigInteger;
import java.nio.charset.StandardCharsets;
import java.util.*;
import java.util.concurrent.*;
/** Serialized save-before-publication authority for fishing stock, submissions and earned shares. */
public final class FishingDirectory implements AutoCloseable {
public enum PrepareStatus { APPLIED, EXISTING, DUPLICATE, INSUFFICIENT, COMPLETED }
public enum CompleteStatus { APPLIED, DUPLICATE, NOT_FOUND }
public enum CommitStatus { APPLIED, DUPLICATE, INSUFFICIENT, NOT_FOUND }
public enum TrophyPrepareStatus { APPLIED, EXISTING, REDEEMED }
public enum TrophyRedeemStatus { APPLIED, REDEEMED, NOT_FOUND, WRONG_CARRIER }
public enum TrophyCommitStatus { APPLIED, DUPLICATE, NOT_FOUND }
private final YamlFishingRepository repository;
private final ExecutorService worker=Executors.newSingleThreadExecutor(r->new Thread(r,"fantasy-fishing-persistence"));
private volatile FishingState snapshot;private volatile java.util.function.Function<FishingState.ItemStack,String> labels=FishingState.ItemStack::name;private boolean closed;private int pending;private final CompletableFuture<Void> drained=new CompletableFuture<>();
public FishingDirectory(YamlFishingRepository repository)throws IOException{this.repository=Objects.requireNonNull(repository);snapshot=repository.load();}
public FishingState snapshot(){return snapshot;}
public void registerLabels(java.util.function.Function<FishingState.ItemStack,String> labels){this.labels=Objects.requireNonNull(labels);}
public List<FishingState.ItemStack> inventory(UUID character){var resolver=labels;return snapshot.inventory().stream().filter(value->value.character().equals(character)).map(value->{String name=resolver.apply(value);return name.equals(value.name())?value:new FishingState.ItemStack(value.character(),value.item(),value.site(),name,value.amount());}).sorted(Comparator.comparing(FishingState.ItemStack::name).thenComparing(FishingState.ItemStack::item)).toList();}
public BigInteger quantity(UUID character,UUID item){return snapshot.inventory().stream().filter(value->value.character().equals(character)&&value.item().equals(item)).map(FishingState.ItemStack::amount).findFirst().orElse(BigInteger.ZERO);}
public Optional<FishingState.Trophy> trophy(UUID id){return snapshot.trophies().stream().filter(value->value.id().equals(id)).findFirst();}
public List<FishingState.Trophy> trophies(UUID carrier){return snapshot.trophies().stream().filter(value->value.phase()==FishingState.TrophyPhase.EARNED&&value.carrier().equals(carrier)).sorted(Comparator.comparing(FishingState.Trophy::name).thenComparing(FishingState.Trophy::id)).toList();}
public CompletableFuture<TrophyPrepareStatus> prepareTrophy(FishingState.Trophy requested){Objects.requireNonNull(requested);return mutate(state->{if(state.trophyReceipts().contains(requested.id()))return result(state,TrophyPrepareStatus.REDEEMED);var existing=state.trophies().stream().filter(value->value.id().equals(requested.id())).findFirst();if(existing.isPresent()){if(!sameTrophyCompletion(existing.orElseThrow(),requested))throw new IllegalStateException("Conflicting adventure trophy");return result(state,TrophyPrepareStatus.EXISTING);}var trophies=new ArrayList<>(state.trophies());trophies.add(requested);return result(copyTrophies(state,trophies,state.trophyReceipts(),state.allocations()),TrophyPrepareStatus.APPLIED);});}
public CompletableFuture<TrophyCommitStatus> commitTrophy(UUID id){return mutate(state->{var trophy=state.trophies().stream().filter(value->value.id().equals(id)).findFirst().orElse(null);if(trophy==null)return result(state,TrophyCommitStatus.NOT_FOUND);if(trophy.phase()==FishingState.TrophyPhase.EARNED)return result(state,TrophyCommitStatus.DUPLICATE);var trophies=state.trophies().stream().map(value->value.id().equals(id)?value.earned():value).toList();return result(copyTrophies(state,trophies,state.trophyReceipts(),state.allocations()),TrophyCommitStatus.APPLIED);});}
public CompletableFuture<TrophyRedeemStatus> redeemTrophy(UUID id,UUID carrier){Objects.requireNonNull(id);Objects.requireNonNull(carrier);return mutate(state->{if(state.trophyReceipts().contains(id))return result(state,TrophyRedeemStatus.REDEEMED);var trophy=state.trophies().stream().filter(value->value.id().equals(id)).findFirst().orElse(null);if(trophy==null||trophy.phase()!=FishingState.TrophyPhase.EARNED)return result(state,TrophyRedeemStatus.NOT_FOUND);if(!trophy.carrier().equals(carrier))return result(state,TrophyRedeemStatus.WRONG_CARRIER);var allocations=new ArrayList<>(state.allocations());for(var entry:trophy.rewards().entrySet()){var reward=entry.getValue();if(reward.xp().signum()==0&&reward.coins().signum()==0)continue;UUID allocation=trophyAllocationId(trophy.id(),entry.getKey());if(allocations.stream().noneMatch(value->value.id().equals(allocation)))allocations.add(new FishingState.Allocation(allocation,trophy.id(),trophy.catalog(),trophy.site(),entry.getKey(),reward.xp(),reward.coins()));}var receipts=new HashSet<>(state.trophyReceipts());receipts.add(id);return result(copyTrophies(state,state.trophies().stream().filter(value->!value.id().equals(id)).toList(),receipts,allocations),TrophyRedeemStatus.APPLIED);});}
public List<FishingState.Catch> pendingCatches(){return snapshot.catches();}
public CompletableFuture<PrepareStatus> prepareCatch(FishingState.Catch requested){Objects.requireNonNull(requested);return mutate(state->{if(state.catchReceipts().contains(requested.id()))return result(state,PrepareStatus.DUPLICATE);var existing=state.catches().stream().filter(value->value.id().equals(requested.id())).findFirst();if(existing.isPresent()){if(!existing.orElseThrow().equals(requested))throw new IllegalStateException("Conflicting fishing catch");return result(state,PrepareStatus.EXISTING);}var catches=new ArrayList<>(state.catches());catches.add(requested);return result(copy(state,state.inventory(),catches,state.catchReceipts(),state.submissions(),state.completions(),state.allocations(),state.claims()),PrepareStatus.APPLIED);});}
public CompletableFuture<CompleteStatus> completeCatch(UUID operation){return mutate(state->{if(state.catchReceipts().contains(operation))return result(state,CompleteStatus.DUPLICATE);var caught=state.catches().stream().filter(value->value.id().equals(operation)).findFirst().orElse(null);if(caught==null)return result(state,CompleteStatus.NOT_FOUND);var inventory=new ArrayList<>(state.inventory());if(caught.itemAwarded()){var existing=inventory.stream().filter(value->value.character().equals(caught.character())&&value.item().equals(caught.item())).findFirst().orElse(null);if(existing==null)inventory.add(new FishingState.ItemStack(caught.character(),caught.item(),caught.site(),caught.itemName(),BigInteger.ONE));else{var updated=new FishingState.ItemStack(existing.character(),existing.item(),existing.site(),caught.itemName(),existing.amount().add(BigInteger.ONE));inventory.replaceAll(value->value==existing?updated:value);}}var receipts=new HashSet<>(state.catchReceipts());receipts.add(operation);var catches=state.catches().stream().filter(value->!value.id().equals(operation)).toList();return result(copy(state,inventory,catches,receipts,state.submissions(),state.completions(),state.allocations(),state.claims()),CompleteStatus.APPLIED);});}
public CompletableFuture<PrepareStatus> prepareSubmission(FishingState.Submission requested){Objects.requireNonNull(requested);if(requested.phase()!=FishingState.SubmissionPhase.PREPARED)throw new IllegalArgumentException("Submission must begin prepared");return mutate(state->{var existing=state.submissions().stream().filter(value->value.id().equals(requested.id())).findFirst();if(existing.isPresent()){if(!sameSubmission(existing.orElseThrow(),requested))throw new IllegalStateException("Conflicting fishing submission");return result(state,PrepareStatus.EXISTING);}if(state.submissions().stream().anyMatch(value->value.quest().equals(requested.quest())))return result(state,PrepareStatus.COMPLETED);boolean completed=requested.rewards().keySet().stream().anyMatch(character->state.completions().contains(new FishingState.Completion(requested.catalog(),requested.site(),character)));if(completed)return result(state,PrepareStatus.COMPLETED);if(quantity(state,requested.submitter(),requested.item()).compareTo(requested.quantity())<0)return result(state,PrepareStatus.INSUFFICIENT);var submissions=new ArrayList<>(state.submissions());submissions.add(requested);return result(copy(state,state.inventory(),state.catches(),state.catchReceipts(),submissions,state.completions(),state.allocations(),state.claims()),PrepareStatus.APPLIED);});}
public CompletableFuture<CommitStatus> commitSubmission(UUID operation){return mutate(state->{var submission=state.submissions().stream().filter(value->value.id().equals(operation)).findFirst().orElse(null);if(submission==null)return result(state,CommitStatus.NOT_FOUND);if(submission.phase()==FishingState.SubmissionPhase.COMMITTED)return result(state,CommitStatus.DUPLICATE);if(quantity(state,submission.submitter(),submission.item()).compareTo(submission.quantity())<0)return result(state,CommitStatus.INSUFFICIENT);var inventory=new ArrayList<>(state.inventory());var existing=inventory.stream().filter(value->value.character().equals(submission.submitter())&&value.item().equals(submission.item())).findFirst().orElseThrow();var remaining=existing.amount().subtract(submission.quantity());if(remaining.signum()==0)inventory.remove(existing);else inventory.replaceAll(value->value==existing?new FishingState.ItemStack(existing.character(),existing.item(),existing.site(),existing.name(),remaining):value);var completions=new HashSet<>(state.completions());var allocations=new ArrayList<>(state.allocations());for(var entry:submission.rewards().entrySet()){completions.add(new FishingState.Completion(submission.catalog(),submission.site(),entry.getKey()));var reward=entry.getValue();if(reward.xp().signum()==0&&reward.coins().signum()==0)continue;UUID id=allocationId(submission.id(),entry.getKey());allocations.add(new FishingState.Allocation(id,submission.id(),submission.catalog(),submission.site(),entry.getKey(),reward.xp(),reward.coins()));}var submissions=state.submissions().stream().map(value->value.id().equals(operation)?value.committed():value).toList();return result(copy(state,inventory,state.catches(),state.catchReceipts(),submissions,completions,allocations,state.claims()),CommitStatus.APPLIED);});}
public CompletableFuture<Boolean> finishSubmission(UUID operation){return mutate(state->{var found=state.submissions().stream().filter(value->value.id().equals(operation)&&value.phase()==FishingState.SubmissionPhase.COMMITTED).findFirst();if(found.isEmpty())return result(state,false);return result(copy(state,state.inventory(),state.catches(),state.catchReceipts(),state.submissions().stream().filter(value->!value.id().equals(operation)).toList(),state.completions(),state.allocations(),state.claims()),true);});}
public List<FishingState.Submission> pendingSubmissions(){return snapshot.submissions();}
public boolean completed(UUID catalog,UUID site,UUID character){return snapshot.completions().contains(new FishingState.Completion(catalog,site,character));}
public FishingState.Reward unclaimed(UUID character){return snapshot.allocations().stream().filter(value->value.character().equals(character)).map(FishingState.Allocation::reward).reduce(FishingState.Reward.empty(),FishingState.Reward::add);}
public Optional<FishingState.Claim> pendingClaim(UUID character){return snapshot.claims().stream().filter(value->value.character().equals(character)).findFirst();}
public CompletableFuture<Optional<FishingState.Claim>> beginClaim(UUID character){return mutate(state->{var existing=state.claims().stream().filter(value->value.character().equals(character)).findFirst();if(existing.isPresent())return result(state,existing);var allocations=state.allocations().stream().filter(value->value.character().equals(character)).toList();if(allocations.isEmpty())return result(state,Optional.empty());var ids=allocations.stream().map(FishingState.Allocation::id).collect(java.util.stream.Collectors.toSet());BigInteger xp=allocations.stream().map(FishingState.Allocation::xp).reduce(BigInteger.ZERO,BigInteger::add),coins=allocations.stream().map(FishingState.Allocation::coins).reduce(BigInteger.ZERO,BigInteger::add);UUID id=UUID.nameUUIDFromBytes((character+":"+ids.stream().sorted().map(UUID::toString).collect(java.util.stream.Collectors.joining(","))).getBytes(StandardCharsets.UTF_8));var claim=new FishingState.Claim(id,character,ids,xp,coins);var claims=new ArrayList<>(state.claims());claims.add(claim);return result(copy(state,state.inventory(),state.catches(),state.catchReceipts(),state.submissions(),state.completions(),state.allocations(),claims),Optional.of(claim));});}
public CompletableFuture<Boolean> finishClaim(UUID operation){return mutate(state->{var claim=state.claims().stream().filter(value->value.id().equals(operation)).findFirst().orElse(null);if(claim==null)return result(state,false);var allocations=state.allocations().stream().filter(value->!claim.allocations().contains(value.id())).toList();var claims=state.claims().stream().filter(value->!value.id().equals(operation)).toList();return result(copy(state,state.inventory(),state.catches(),state.catchReceipts(),state.submissions(),state.completions(),allocations,claims),true);});}
private static boolean sameTrophyCompletion(FishingState.Trophy left,FishingState.Trophy right){return left.id().equals(right.id())&&left.type()==right.type()&&left.carrier().equals(right.carrier())&&left.catalog().equals(right.catalog())&&left.site().equals(right.site())&&left.quest().equals(right.quest())&&left.name().equals(right.name())&&left.origin().equals(right.origin())&&left.rewards().equals(right.rewards());}
private static boolean sameSubmission(FishingState.Submission left,FishingState.Submission right){return left.id().equals(right.id())&&left.quest().equals(right.quest())&&left.catalog().equals(right.catalog())&&left.site().equals(right.site())&&left.submitter().equals(right.submitter())&&left.item().equals(right.item())&&left.quantity().equals(right.quantity())&&left.rewards().equals(right.rewards());}
private static BigInteger quantity(FishingState state,UUID character,UUID item){return state.inventory().stream().filter(value->value.character().equals(character)&&value.item().equals(item)).map(FishingState.ItemStack::amount).findFirst().orElse(BigInteger.ZERO);}
private static UUID allocationId(UUID submission,UUID character){return UUID.nameUUIDFromBytes(("fishing:"+submission+":"+character).getBytes(StandardCharsets.UTF_8));}
private static UUID trophyAllocationId(UUID trophy,UUID character){return UUID.nameUUIDFromBytes(("trophy:"+trophy+":"+character).getBytes(StandardCharsets.UTF_8));}
private static FishingState copy(FishingState original,List<FishingState.ItemStack> inventory,List<FishingState.Catch> catches,Set<UUID> receipts,List<FishingState.Submission> submissions,Set<FishingState.Completion> completions,List<FishingState.Allocation> allocations,List<FishingState.Claim> claims){return new FishingState(inventory,original.trophies(),original.trophyReceipts(),catches,receipts,submissions,completions,allocations,claims);}
private static FishingState copyTrophies(FishingState original,List<FishingState.Trophy> trophies,Set<UUID> receipts,List<FishingState.Allocation> allocations){return new FishingState(original.inventory(),trophies,receipts,original.catches(),original.catchReceipts(),original.submissions(),original.completions(),allocations,original.claims());}
private record Result<T>(FishingState state,T value){}
private static <T>Result<T> result(FishingState state,T value){return new Result<>(state,value);}
private <T>CompletableFuture<T> mutate(java.util.function.Function<FishingState,Result<T>> operation){var future=new CompletableFuture<T>();synchronized(this){if(closed){future.completeExceptionally(new IOException("Fishing directory closed"));return future;}pending++;}worker.execute(()->{try{var result=operation.apply(snapshot);if(result.state()!=snapshot){repository.save(result.state());snapshot=result.state();}future.complete(result.value());}catch(Throwable failure){future.completeExceptionally(failure);}finally{finished();}});return future;}
private synchronized void finished(){pending--;if(closed&&pending==0)drained.complete(null);}
public CompletionStage<Void> drained(){return drained.minimalCompletionStage();}
@Override public synchronized void close(){closed=true;worker.shutdown();if(pending==0)drained.complete(null);}
}
@@ -0,0 +1,59 @@
package games.dmg.fantasystick.adventure;
import java.math.BigInteger;
import java.util.*;
/** Durable character-owned fishing stock, recoverable operations and non-expiring reward shares. */
public record FishingState(List<ItemStack> inventory,List<Trophy> trophies,Set<UUID> trophyReceipts,
List<Catch> catches,Set<UUID> catchReceipts,List<Submission> submissions,
Set<Completion> completions,List<Allocation> allocations,List<Claim> claims) {
public record Reward(BigInteger xp,BigInteger coins) {
public Reward {Objects.requireNonNull(xp);Objects.requireNonNull(coins);if(xp.signum()<0||coins.signum()<0)throw new IllegalArgumentException("Invalid fishing reward");}
public static Reward empty(){return new Reward(BigInteger.ZERO,BigInteger.ZERO);}
public Reward add(Reward other){return new Reward(xp.add(other.xp),coins.add(other.coins));}
}
public record ItemStack(UUID character,UUID item,UUID site,String name,BigInteger amount) {
public ItemStack {Objects.requireNonNull(character);Objects.requireNonNull(item);Objects.requireNonNull(site);name=validName(name);Objects.requireNonNull(amount);if(name.isBlank()||amount.signum()<=0)throw new IllegalArgumentException("Invalid fishing item stack");}
}
public enum TrophyType { CHAMPION, CAMP, DUNGEON }
public enum TrophyPhase { PREPARED, EARNED }
public record Trophy(UUID id,TrophyType type,UUID carrier,UUID catalog,UUID site,UUID quest,UUID source,String name,String origin,Map<UUID,Reward> rewards,TrophyPhase phase) {
public Trophy {Objects.requireNonNull(id);Objects.requireNonNull(type);Objects.requireNonNull(carrier);Objects.requireNonNull(catalog);Objects.requireNonNull(site);Objects.requireNonNull(quest);Objects.requireNonNull(source);name=validName(name);origin=validName(origin);rewards=Map.copyOf(rewards);Objects.requireNonNull(phase);if(name.isBlank()||origin.isBlank()||rewards.isEmpty()||rewards.entrySet().stream().anyMatch(entry->entry.getKey()==null||entry.getValue()==null))throw new IllegalArgumentException("Invalid adventure trophy");}
public Trophy(UUID id,TrophyType type,UUID carrier,UUID catalog,UUID site,UUID quest,UUID source,String name,String origin,Map<UUID,Reward> rewards){this(id,type,carrier,catalog,site,quest,source,name,origin,rewards,TrophyPhase.PREPARED);}
public Reward total(){return rewards.values().stream().reduce(Reward.empty(),Reward::add);}
public Trophy earned(){return phase==TrophyPhase.EARNED?this:new Trophy(id,type,carrier,catalog,site,quest,source,name,origin,rewards,TrophyPhase.EARNED);}
}
public record Catch(UUID id,UUID character,UUID quest,UUID site,UUID item,String itemName,BigInteger xp,boolean itemAwarded) {
public Catch {Objects.requireNonNull(id);Objects.requireNonNull(character);Objects.requireNonNull(quest);Objects.requireNonNull(site);Objects.requireNonNull(item);itemName=validName(itemName);Objects.requireNonNull(xp);if(itemName.isBlank()||xp.signum()<0||xp.compareTo(BigInteger.valueOf(Integer.MAX_VALUE))>0)throw new IllegalArgumentException("Invalid fishing catch");}
}
public enum SubmissionPhase { PREPARED, COMMITTED }
public record Submission(UUID id,UUID quest,UUID catalog,UUID site,UUID submitter,UUID item,BigInteger quantity,
Map<UUID,Reward> rewards,SubmissionPhase phase) {
public Submission {Objects.requireNonNull(id);Objects.requireNonNull(quest);Objects.requireNonNull(catalog);Objects.requireNonNull(site);Objects.requireNonNull(submitter);Objects.requireNonNull(item);Objects.requireNonNull(quantity);rewards=Map.copyOf(rewards);Objects.requireNonNull(phase);if(quantity.signum()<=0||rewards.isEmpty()||!rewards.containsKey(submitter)||rewards.entrySet().stream().anyMatch(entry->entry.getKey()==null||entry.getValue()==null))throw new IllegalArgumentException("Invalid fishing submission");}
public Submission committed(){return new Submission(id,quest,catalog,site,submitter,item,quantity,rewards,SubmissionPhase.COMMITTED);}
}
public record Completion(UUID catalog,UUID site,UUID character) {public Completion {Objects.requireNonNull(catalog);Objects.requireNonNull(site);Objects.requireNonNull(character);}}
public record Allocation(UUID id,UUID submission,UUID catalog,UUID site,UUID character,BigInteger xp,BigInteger coins) {
public Allocation {Objects.requireNonNull(id);Objects.requireNonNull(submission);Objects.requireNonNull(catalog);Objects.requireNonNull(site);Objects.requireNonNull(character);Objects.requireNonNull(xp);Objects.requireNonNull(coins);if(xp.signum()<0||coins.signum()<0||xp.signum()==0&&coins.signum()==0)throw new IllegalArgumentException("Invalid fishing allocation");}
public Reward reward(){return new Reward(xp,coins);}
}
public record Claim(UUID id,UUID character,Set<UUID> allocations,BigInteger xp,BigInteger coins) {
public Claim {Objects.requireNonNull(id);Objects.requireNonNull(character);allocations=Set.copyOf(allocations);Objects.requireNonNull(xp);Objects.requireNonNull(coins);if(allocations.isEmpty()||xp.signum()<0||coins.signum()<0||xp.signum()==0&&coins.signum()==0)throw new IllegalArgumentException("Invalid fishing claim");}
}
public FishingState {
inventory=List.copyOf(inventory);trophies=List.copyOf(trophies);trophyReceipts=Set.copyOf(trophyReceipts);catches=List.copyOf(catches);catchReceipts=Set.copyOf(catchReceipts);
submissions=List.copyOf(submissions);completions=Set.copyOf(completions);allocations=List.copyOf(allocations);claims=List.copyOf(claims);
unique(inventory.stream().map(value->value.character()+":"+value.item()).toList());
unique(trophies.stream().map(Trophy::id).toList());unique(catches.stream().map(Catch::id).toList());unique(submissions.stream().map(Submission::id).toList());
unique(allocations.stream().map(Allocation::id).toList());unique(claims.stream().map(Claim::id).toList());
var redeemedTrophies=trophyReceipts;if(trophies.stream().anyMatch(value->redeemedTrophies.contains(value.id())))throw new IllegalArgumentException("Redeemed trophy remains in Inventory");
var completedCatchReceipts=catchReceipts;if(catches.stream().anyMatch(value->completedCatchReceipts.contains(value.id())))throw new IllegalArgumentException("Pending catch already completed");
var allocated=allocations.stream().collect(java.util.stream.Collectors.toMap(Allocation::id,value->value));
var claiming=new HashSet<UUID>();
for(var claim:claims){if(!claiming.add(claim.character()))throw new IllegalArgumentException("Duplicate fishing claim");BigInteger xp=BigInteger.ZERO,coins=BigInteger.ZERO;for(UUID id:claim.allocations()){var value=allocated.get(id);if(value==null||!value.character().equals(claim.character()))throw new IllegalArgumentException("Invalid fishing claim allocation");xp=xp.add(value.xp());coins=coins.add(value.coins());}if(!xp.equals(claim.xp())||!coins.equals(claim.coins()))throw new IllegalArgumentException("Invalid fishing claim total");}
}
public FishingState(List<ItemStack> inventory,List<Catch> catches,Set<UUID> catchReceipts,List<Submission> submissions,Set<Completion> completions,List<Allocation> allocations,List<Claim> claims){this(inventory,List.of(),Set.of(),catches,catchReceipts,submissions,completions,allocations,claims);}
public static FishingState empty(){return new FishingState(List.of(),List.of(),Set.of(),List.of(),Set.of(),List.of(),Set.of(),List.of(),List.of());}
private static String validName(String value){Objects.requireNonNull(value);value=value.strip();if(value.codePointCount(0,value.length())>64||value.codePoints().anyMatch(c->{int type=Character.getType(c);return type==Character.CONTROL||type==Character.FORMAT||type==Character.SURROGATE;}))throw new IllegalArgumentException("Invalid fishing item name");return value;}
private static void unique(List<?> values){if(new HashSet<>(values).size()!=values.size())throw new IllegalArgumentException("Duplicate fishing identity");}
}
@@ -9,6 +9,15 @@ public final class BookPagination {
private BookPagination() { }
public static List<Component> pages(String text) {
var lines = lines(text);
var pages = new ArrayList<Component>();
for (int start = 0; start < lines.size(); start += 13) {
pages.add(Component.text(String.join("\n", lines.subList(start, Math.min(start + 13, lines.size())))));
}
return List.copyOf(pages);
}
static List<String> lines(String text) {
var lines = new ArrayList<String>();
var line = new StringBuilder();
int width = 0;
@@ -28,10 +37,6 @@ public final class BookPagination {
line.appendCodePoint(codePoint); width += advance;
}
lines.add(line.toString());
var pages = new ArrayList<Component>();
for (int start = 0; start < lines.size(); start += 13) {
pages.add(Component.text(String.join("\n", lines.subList(start, Math.min(start + 13, lines.size())))));
}
return List.copyOf(pages);
return List.copyOf(lines);
}
}
File diff suppressed because it is too large. Load diff
@@ -54,6 +54,17 @@ public final class PartyBookControls implements AutoCloseable {
public List<Component> pages(ControlInput input) { return render(input, Menu.ROOT, 0); }
/** Informational party pages with no registered action or retained viewer state. */
public List<Component> readOnlyPages(UUID account) {
if (closed) return List.of();
return rootPages(Objects.requireNonNull(account));
}
public List<Component> readOnlyCharacterPages(UUID character) {
if (closed) return List.of();
return rootPages(parties.partyOfCharacter(Objects.requireNonNull(character)));
}
private List<Component> render(ControlInput input, Menu menu, int offset) {
if (closed || !input.stillCurrent()) return List.of();
var build = new Pages(input);
@@ -61,30 +72,7 @@ public final class PartyBookControls implements AutoCloseable {
var party = parties.partyOf(owner);
if (menu == Menu.PLAYERS && (party.isEmpty() || !party.orElseThrow().leader().equals(owner))) menu = Menu.ROOT;
if (menu == Menu.ROOT) {
Component summary = Component.text("Party\n\n");
if (party.isEmpty()) {
summary = summary.append(build.button("Create party", () -> mutate(input, () -> parties.create(owner).isPresent())))
.append(Component.newline()).append(build.button("Invitations", () -> show(input, Menu.INVITATIONS, 0)));
build.pages.add(summary);
} else {
var group = party.orElseThrow();
boolean leader = group.leader().equals(owner);
summary = summary.append(Component.text(group.members().size() + "/6 members\n\n"))
.append(build.button("Leave party", () -> mutate(input, () -> parties.leave(owner, group.id()))));
if (leader) {
summary = summary.append(Component.newline())
.append(build.button("Disband party", () -> mutate(input, () -> parties.disband(owner, group.id()))));
if (group.members().size() < 6) summary = summary.append(Component.newline())
.append(build.button("Invite players", () -> show(input, Menu.PLAYERS, 0)));
}
build.pages.add(summary);
for (var member : group.members()) {
Component row = Component.text(member.equals(group.leader()) ? "Leader\n\n" : "Member\n\n").append(names.apply(member));
if (leader && !member.equals(owner)) row = row.append(Component.text("\n\n"))
.append(build.button("Kick", () -> mutate(input, () -> parties.kick(owner, group.id(), member))));
build.pages.add(row);
}
}
build.pages.addAll(rootPages(owner));
} else if (menu == Menu.PLAYERS) {
var group = party.orElseThrow();
var candidates = server.getOnlinePlayers().stream().filter(player -> player.isOnline())
@@ -120,6 +108,29 @@ public final class PartyBookControls implements AutoCloseable {
return List.copyOf(build.pages);
}
private List<Component> rootPages(UUID owner) {
return rootPages(parties.partyOf(owner));
}
private List<Component> rootPages(java.util.Optional<PartyRoster.Party> party) {
var pages = new ArrayList<Component>();
Component summary = Component.text("Party\n\n");
if (party.isEmpty()) {
pages.add(summary.append(Component.text("No party.\n\nVisit a Party\nRegistrar.\nCreate, join, or\nmanage one.")));
} else {
var group = party.orElseThrow();
summary = summary.append(Component.text(group.characters().size() + " members\n" + group.members().size()
+ " active\n\nManage this party\nonly at a Party\nRegistrar."));
pages.add(summary);
for (var member : group.characters()) {
Component label = parties.activePlayer(member).map(names)
.orElse(Component.text("Character\n" + member.toString().substring(0, 8)));
pages.add(Component.text(member.equals(group.leaderCharacter()) ? "Leader\n\n" : "Member\n\n").append(label));
}
}
return List.copyOf(pages);
}
private static int start(int requested, int size) {
return Math.min(Math.max(0, requested), Math.max(0, (size - 1) / PAGE_SIZE * PAGE_SIZE));
}
@@ -1,5 +1,7 @@
package games.dmg.fantasystick.combat;
import games.dmg.fantasystick.ability.AbilityReport;
import games.dmg.fantasystick.presentation.CombatFeedback;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
@@ -23,6 +25,8 @@ public final class BasicAttack implements Consumer<ControlInput>, Listener, Auto
private static final Duration CADENCE = Duration.ofSeconds(1);
private final EquipmentSessions sessions;
private final Clock clock;
private final CombatFeedback feedback;
private final games.dmg.fantasystick.training.TrainingDamage trainingDamage;
private final Map<UUID, Instant> readyAt = new HashMap<>();
private Pending pending;
private boolean closed;
@@ -31,19 +35,31 @@ public final class BasicAttack implements Consumer<ControlInput>, Listener, Auto
final ControlInput input;
final LivingEntity target;
final Instant attackedAt;
final boolean knockback;
boolean accepted;
Pending(ControlInput input, LivingEntity target, Instant attackedAt) {
this.input = input; this.target = target; this.attackedAt = attackedAt;
Pending(ControlInput input, LivingEntity target, Instant attackedAt, boolean knockback) {
this.input = input; this.target = target; this.attackedAt = attackedAt; this.knockback = knockback;
}
}
public BasicAttack(EquipmentSessions sessions) {
this(sessions, Clock.systemUTC());
this(sessions, Clock.systemUTC(), null);
}
public BasicAttack(EquipmentSessions sessions, Clock clock) {
this(sessions, clock, null);
}
public BasicAttack(EquipmentSessions sessions, Clock clock, CombatFeedback feedback) {
this(sessions, clock, feedback, games.dmg.fantasystick.training.TrainingDamage.passthrough());
}
public BasicAttack(EquipmentSessions sessions, Clock clock, CombatFeedback feedback,
games.dmg.fantasystick.training.TrainingDamage trainingDamage) {
this.sessions = Objects.requireNonNull(sessions);
this.clock = Objects.requireNonNull(clock);
this.feedback = feedback;
this.trainingDamage = Objects.requireNonNull(trainingDamage);
}
@Override public void accept(ControlInput input) {
@@ -57,30 +73,43 @@ public final class BasicAttack implements Consumer<ControlInput>, Listener, Auto
if (ready != null && now.isBefore(ready)) return;
BigInteger damage = damage(record.stats().get(Stat.STR));
double nativeDamage = damage.bitLength() > 1023 ? Double.MAX_VALUE : damage.doubleValue();
var attempt = new Pending(input, target, now);
var attempt = new Pending(input, target, now,
record.passives().contains(games.dmg.fantasystick.passive.StickKnockback.ID));
pending = attempt;
try {
target.damage(nativeDamage, input.player());
var measured = trainingDamage.apply(input.player(), target, () -> target.damage(nativeDamage, input.player()));
measured.ifPresent(amount -> {
attempt.accepted = true;
if (feedback != null) feedback.report("Basic Attack", input.player(), AbilityReport.Type.DAMAGE, target, amount);
});
} finally {
if (pending == attempt) pending = null;
if (attempt.accepted) readyAt.put(input.session().character(), attempt.attackedAt.plus(CADENCE));
if (attempt.accepted) {
readyAt.put(input.session().character(), attempt.attackedAt.plus(CADENCE));
if (attempt.knockback && !trainingDamage.target(target) && input.stillCurrent()
&& sessions.current(input.session())) {
games.dmg.fantasystick.passive.StickKnockback.apply(input.player(), target);
}
}
}
}
static BigInteger damage(BigInteger strength) {
Objects.requireNonNull(strength);
if (strength.signum() < 0) throw new IllegalArgumentException("Strength must not be negative");
return strength.subtract(BigInteger.TEN).divide(BigInteger.TWO).max(BigInteger.ONE);
return strength.subtract(BigInteger.TEN).divide(BigInteger.TWO).add(BigInteger.ONE).max(BigInteger.ONE);
}
/** MONITOR observes the synchronous native result; cancelled/zero damage never spends cadence. */
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void acceptedDamage(EntityDamageByEntityEvent event) {
var attempt = pending;
if (closed || attempt == null || event.isCancelled() || event.getFinalDamage() <= 0
|| event.getDamager() != attempt.input.player() || event.getEntity() != attempt.target
if (closed || attempt == null || attempt.accepted || event.isCancelled() || event.getFinalDamage() <= 0
|| !Double.isFinite(event.getFinalDamage()) || event.getDamager() != attempt.input.player() || event.getEntity() != attempt.target
|| !attempt.input.stillCurrent() || !sessions.current(attempt.input.session())) return;
attempt.accepted = true;
if (feedback != null) feedback.report("Basic Attack", attempt.input.player(), AbilityReport.Type.DAMAGE,
event.getEntity(), java.math.BigDecimal.valueOf(event.getFinalDamage()).stripTrailingZeros());
}
@Override public void close() {
@@ -36,15 +36,15 @@ public final class CharacterAnvilNames implements Listener {
public void onTaken(AnvilTakeResultEvent event) {
var sheets = new CharacterSheets();
var result = event.getResult();
var id = sheets.identify(result);
if (id.isEmpty()) return;
var identity = sheets.identity(result);
if (identity.isEmpty()) return;
var input = event.getInventory().getItem(0);
if (!id.equals(sheets.identify(input))) return;
if (!identity.equals(sheets.identity(input))) return;
String name = name(result);
if (name.equals(name(input))) return;
var player = event.getPlayer().getUniqueId();
var character = id.orElseThrow();
storage.renameCharacter(character, name).whenComplete((renamed, failure) -> {
var character = identity.orElseThrow().character();
storage.renameCharacter(character, name, identity.orElseThrow().generation()).whenComplete((renamed, failure) -> {
if (failure != null || renamed.isEmpty()) { failures.accept(new Failure(player, character, failure)); return; }
try { acknowledged.accept(renamed.orElseThrow()); }
catch (RuntimeException | LinkageError error) { failures.accept(new Failure(player, character, error)); }
@@ -19,12 +19,26 @@ public final class CharacterFactory {
"Hollow", "Lark", "Mist", "Reed", "Stone", "Thorn", "Vale", "Willow"};
private final Supplier<UUID> identities;
private final RandomGenerator names;
private final Supplier<games.dmg.fantasystick.progression.CoinRules> coins;
private final RandomGenerator coinRandom;
public CharacterFactory() { this(UUID::randomUUID, RandomGenerator.getDefault()); }
public CharacterFactory() { this(UUID::randomUUID, RandomGenerator.getDefault(),
games.dmg.fantasystick.progression.CoinRules::defaults, RandomGenerator.getDefault()); }
public CharacterFactory(Supplier<games.dmg.fantasystick.progression.CoinRules> coins) {
this(UUID::randomUUID, RandomGenerator.getDefault(), coins, RandomGenerator.getDefault());
}
CharacterFactory(Supplier<UUID> identities, RandomGenerator names) {
this(identities, names, games.dmg.fantasystick.progression.CoinRules::defaults, names);
}
CharacterFactory(Supplier<UUID> identities, RandomGenerator names,
Supplier<games.dmg.fantasystick.progression.CoinRules> coins, RandomGenerator coinRandom) {
this.identities = Objects.requireNonNull(identities);
this.names = Objects.requireNonNull(names);
this.coins = Objects.requireNonNull(coins);
this.coinRandom = Objects.requireNonNull(coinRandom);
}
public synchronized CharacterRecord create(ProgressionRules rules) {
@@ -34,6 +48,7 @@ public final class CharacterFactory {
+ FAMILY_NAMES[names.nextInt(FAMILY_NAMES.length)];
return new CharacterRecord(initial.characterId(), name, initial.revision(), initial.stats(),
initial.level(), initial.experience(), initial.unspentPoints(), initial.currentHealth(),
Set.of(), Collections.nCopies(7, ""), Map.of(), false, null, null);
Set.of(), Collections.nCopies(7, ""), java.util.List.of("", "", ""), Map.of(), Map.of(),
false, null, null, coins.get().starting(coinRandom), true, Set.of());
}
}
@@ -0,0 +1,49 @@
package games.dmg.fantasystick.crafting;
import java.util.List;
import java.util.Objects;
import java.util.logging.Level;
import java.util.logging.Logger;
import org.bukkit.NamespacedKey;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
/** Idempotent recipe-book visibility; recipe registration and crafting remain separate authorities. */
public final class RecipeDiscovery implements Listener {
private final NamespacedKey recipe;
private final Logger logger;
public RecipeDiscovery(NamespacedKey recipe, Logger logger) {
this.recipe = Objects.requireNonNull(recipe, "recipe");
this.logger = Objects.requireNonNull(logger, "logger");
}
public void discoverAll(Iterable<? extends Player> players) {
for (var player : players) discover(player);
}
@EventHandler
public void onJoin(PlayerJoinEvent event) {
discover(event.getPlayer());
}
public void discover(Player player) {
Objects.requireNonNull(player, "player");
try {
if (player.hasDiscoveredRecipe(recipe)) return;
player.discoverRecipes(List.of(recipe));
if (!player.hasDiscoveredRecipe(recipe)) {
logger.warning("Could not discover character-sheet recipe for " + label(player));
}
} catch (RuntimeException failure) {
logger.log(Level.WARNING, "Could not discover character-sheet recipe for " + label(player), failure);
}
}
private static String label(Player player) {
try { return player.getName(); }
catch (RuntimeException ignored) { return "an unidentified player"; }
}
}
@@ -0,0 +1,66 @@
package games.dmg.fantasystick.dungeon;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.util.*;
import java.util.concurrent.CompletableFuture;
import java.util.function.*;
import games.dmg.fantasystick.adventure.AdventureAdminTeleport;
import games.dmg.fantasystick.items.CharacterSheets;
import games.dmg.fantasystick.persistence.CharacterRecord;
import org.bukkit.NamespacedKey;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.*;
import org.bukkit.plugin.Plugin;
import org.bukkit.potion.PotionEffectType;
/** Registered command adapter for durable dungeon authoring and catalog administration. */
public final class DungeonCommands {
private static final String PERMISSION="fantasystick.admin";
private final Plugin plugin;private final DungeonDirectory directory;private final DungeonController controller;private final games.dmg.fantasystick.adventure.AdventureQuestDirectory adventures;private final Consumer<Runnable> nextTick;private final games.dmg.fantasystick.adventure.AdventureLocationPresentation locations;private final Function<UUID,CompletableFuture<Optional<CharacterRecord>>> characters;private final Predicate<UUID> activeCharacter;private final Predicate<UUID> partyCharacter;private final CharacterSheets sheets=new CharacterSheets();private final AdventureAdminTeleport teleports;
public DungeonCommands(Plugin plugin,DungeonDirectory directory,DungeonController controller,games.dmg.fantasystick.adventure.AdventureQuestDirectory adventures,Consumer<Runnable> nextTick){this(plugin,directory,controller,adventures,nextTick,id->CompletableFuture.completedFuture(Optional.empty()),id->false,id->false);}
public DungeonCommands(Plugin plugin,DungeonDirectory directory,DungeonController controller,games.dmg.fantasystick.adventure.AdventureQuestDirectory adventures,Consumer<Runnable> nextTick,Function<UUID,CompletableFuture<Optional<CharacterRecord>>> characters,Predicate<UUID> activeCharacter,Predicate<UUID> partyCharacter){this.plugin=Objects.requireNonNull(plugin);this.directory=Objects.requireNonNull(directory);this.controller=Objects.requireNonNull(controller);this.adventures=Objects.requireNonNull(adventures);this.nextTick=Objects.requireNonNull(nextTick);this.characters=Objects.requireNonNull(characters);this.activeCharacter=Objects.requireNonNull(activeCharacter);this.partyCharacter=Objects.requireNonNull(partyCharacter);locations=new games.dmg.fantasystick.adventure.AdventureLocationPresentation(plugin.getServer());teleports=new AdventureAdminTeleport(plugin,nextTick);}
public void execute(CommandSender sender,String[] args){if(!authorized(sender))return;if(args.length<2){usage(sender);return;}try{switch(args[1]){case"create"->create(sender,args);case"list"->list(sender,args);case"mode"->mode(sender,args);case"remove"->remove(sender,args);case"edit"->edit(sender,args);case"entrance"->entrance(sender,args);case"room"->room(sender,args);case"reward"->reward(sender,args);case"boss"->bossCommand(sender,args);case"teleport"->teleport(sender,args);case"enable"->enable(sender,args);case"disable"->disable(sender,args);case"open"->open(sender,args);case"close"->close(sender,args);default->usage(sender);}}catch(IllegalArgumentException invalid){sender.sendMessage("Dungeon command refused: "+invalid.getMessage()+".");}}
private void create(CommandSender sender,String[] args){if(args.length<3||!(sender instanceof Player player)){usage(sender);return;}int nameStart=2;var mode=games.dmg.fantasystick.adventure.AdventureQuestState.ParticipationMode.PARTY_AVAILABLE;if(args[2].equals("--mode")){if(args.length<5){usage(sender);return;}try{mode=games.dmg.fantasystick.adventure.AdventureQuestState.ParticipationMode.parse(args[3]);}catch(IllegalArgumentException invalid){usage(sender);return;}nameStart=4;}else if(args[2].startsWith("--")){usage(sender);return;}String name=join(args,nameStart);if(name.isBlank()){usage(sender);return;}var location=player.getLocation();directory.create(name,Objects.requireNonNull(location.getWorld()).getUID(),location.getX(),location.getY(),location.getZ(),location.getYaw(),location.getPitch(),mode).whenComplete((value,failure)->respond(sender,()->sender.sendMessage(failure==null?"Created disabled dungeon "+value.id()+" ("+value.name()+"); mode="+value.participationMode().value()+".":"Dungeon creation failed; desired state is unchanged.")));}
private void list(CommandSender sender,String[] args){if(args.length!=2){usage(sender);return;}if(directory.snapshot().dungeons().isEmpty()){sender.sendMessage("No dungeons registered.");return;}directory.snapshot().dungeons().stream().sorted(Comparator.comparing(v->v.id().toString())).forEach(value->sender.sendMessage(value.id()+" "+value.name()+" at "+locations.format(value.world(),value.entrance().x(),value.entrance().y(),value.entrance().z())+"; "+(value.enabled()?"enabled":"disabled")+"; mode="+value.participationMode().value()+"; rooms="+value.rooms().size()+"; completion="+(value.rewardConfigured()?value.completionReward().xp()+" XP, "+value.completionReward().coins()+" coins":"not configured")+"."));}
private void mode(CommandSender sender,String[] args){if(args.length<3||args.length>4){usage(sender);return;}UUID id=id(args[2]);var current=id==null?null:directory.find(id).orElse(null);if(current==null){sender.sendMessage("Dungeon not found.");return;}if(args.length==3){sender.sendMessage("Dungeon "+id+" mode="+current.participationMode().value()+".");return;}games.dmg.fantasystick.adventure.AdventureQuestState.ParticipationMode requested;try{requested=games.dmg.fantasystick.adventure.AdventureQuestState.ParticipationMode.parse(args[3]);}catch(IllegalArgumentException invalid){usage(sender);return;}directory.setMode(id,current.revision(),requested).whenComplete((value,failure)->respond(sender,()->sender.sendMessage(failure==null?"Updated dungeon "+id+" mode="+value.participationMode().value()+" for future acceptances.":"Dungeon mode update refused; the acknowledged definition is unchanged or stale.")));}
private void remove(CommandSender sender,String[] args){if(args.length!=4||!args[3].equals("confirm")){usage(sender);return;}UUID id=id(args[2]);if(id==null){usage(sender);return;}if(directory.custodyForDungeon(id).isPresent()){sender.sendMessage("Recover character boss custody before removing this dungeon.");return;}controller.closeOffer(id).thenCompose(ignored->adventures.removeDungeonSite(id)).thenCompose(ignored->directory.remove(id)).whenComplete((removed,failure)->respond(sender,()->sender.sendMessage(failure!=null?"Dungeon removal failed; desired state is retained.":removed.isPresent()?"Removed dungeon "+id+".":"Dungeon not found.")));}
private void edit(CommandSender sender,String[] args){if(!(sender instanceof Player player)){usage(sender);return;}if(args.length==3&&args[2].equals("done")){sender.sendMessage(controller.done(player.getUniqueId())?"Dungeon editing ended; the dungeon remains disabled.":"No dungeon is being edited.");return;}if(args.length<4||args.length>5||!args[2].equals("start")||args.length==5&&!args[4].equals("confirm")){usage(sender);return;}UUID id=id(args[3]);if(id==null){usage(sender);return;}controller.start(player,id,args.length==5).whenComplete((status,failure)->respond(sender,()->{if(failure!=null){plugin.getLogger().log(java.util.logging.Level.WARNING,"Dungeon edit transition failed",failure);sender.sendMessage("Dungeon edit transition failed; retained state is authoritative.");return;}sender.sendMessage(switch(status){case STARTED->"Editing dungeon "+id+"; it is disabled.";case CONFIRM_REQUIRED->"Dungeon has offered, accepted or progressed work; repeat with exact confirm to close and expire it.";case BUSY->"Dungeon editing refused: the editor or dungeon already has an editing lease.";case NOT_FOUND->"Dungeon not found.";});}));}
private void entrance(CommandSender sender,String[] args){if(args.length!=3||!args[2].equals("set")||!(sender instanceof Player player)){usage(sender);return;}UUID dungeon=editing(player);if(dungeon==null)return;var location=player.getLocation();if(location.getWorld()==null||!directory.find(dungeon).orElseThrow().world().equals(location.getWorld().getUID())){sender.sendMessage("Dungeon entrance must remain in its world.");return;}directory.setEntrance(dungeon,location.getX(),location.getY(),location.getZ(),location.getYaw(),location.getPitch()).whenComplete((value,failure)->saved(sender,failure,"Updated dungeon entrance."));}
private void room(CommandSender sender,String[] args){if(!(sender instanceof Player player)||args.length<3){usage(sender);return;}UUID dungeon=editing(player);if(dungeon==null)return;switch(args[2]){case"create"->roomCreate(sender,player,dungeon,args);case"list"->{if(args.length!=3){usage(sender);return;}var value=directory.find(dungeon).orElseThrow();if(value.rooms().isEmpty())sender.sendMessage("No rooms defined.");else value.rooms().stream().sorted(Comparator.comparing(v->v.id().toString())).forEach(v->sender.sendMessage(v.id()+" "+v.displayName()+" "+v.bounds()+"; mobs="+v.mobs().size()+"; effects="+v.effects().size()+"; boss="+(v.boss()==null?"none":v.boss().type().name().toLowerCase(Locale.ROOT))));}case"remove"->{if(args.length!=4){usage(sender);return;}UUID room=id(args[3]);if(room==null){usage(sender);return;}directory.removeRoom(dungeon,room).whenComplete((value,failure)->{if(failure==null&&value.isPresent())controller.definitionChanged(dungeon);respond(sender,()->sender.sendMessage(failure!=null?"Room removal refused: it would overlap, disconnect or could not be saved.":value.isPresent()?"Removed room "+room+".":"Room not found."));});}case"mob"->mob(sender,player,dungeon,args);case"effect"->effect(sender,player,dungeon,args);case"boss"->boss(sender,player,dungeon,args);default->usage(sender);}}
private void roomCreate(CommandSender sender,Player player,UUID dungeon,String[] args){if(args.length<6){usage(sender);return;}var location=player.getLocation();int x=location.getBlockX(),y=location.getBlockY()-1,z=location.getBlockZ();if(args[3].equals("corner")){if(args.length<7){usage(sender);return;}Integer xs=integer(args[4]),zs=integer(args[5]),height=integer(args[6]);if(xs==null||zs==null||height==null){usage(sender);return;}directory.addCornerRoom(dungeon,join(args,7),x,y,z,xs,zs,height).whenComplete((value,failure)->roomSaved(sender,dungeon,value,failure));return;}if(args[3].equals("radius")){Integer radius=integer(args[4]),height=integer(args[5]);if(radius==null||height==null){usage(sender);return;}directory.addRadiusRoom(dungeon,join(args,6),x,y,z,radius,height).whenComplete((value,failure)->roomSaved(sender,dungeon,value,failure));return;}usage(sender);}
private void roomSaved(CommandSender sender,UUID dungeon,DungeonState.Room value,Throwable failure){if(failure==null)controller.definitionChanged(dungeon);String message=failure==null?"Created room "+value.id()+" ("+value.displayName()+").":roomFailure(failure);respond(sender,()->sender.sendMessage(message));}
private static String roomFailure(Throwable failure){Throwable cause=failure;while((cause instanceof java.util.concurrent.CompletionException||cause instanceof java.util.concurrent.ExecutionException)&&cause.getCause()!=null)cause=cause.getCause();String detail=cause.getMessage();if(cause instanceof IllegalArgumentException&&"Rooms overlap".equals(detail))return "Room creation refused: it overlaps an existing room.";if(cause instanceof IllegalArgumentException&&detail!=null&&detail.startsWith("Room exceeds configured link distance of ")){String blocks=detail.substring("Room exceeds configured link distance of ".length()).replace(" blocks","");return "Room creation refused: nearest room is farther than the configured "+blocks+"-block link distance.";}if(cause instanceof IllegalArgumentException&&(detail!=null&&(detail.equals("Room dimensions out of range")||detail.equals("Room limit reached"))))return "Room creation refused: dimensions or room limit are out of range.";if(cause instanceof java.io.IOException)return "Room creation failed: persistence is unavailable; desired state is unchanged.";return "Room creation refused: geometry validation failed; desired state is unchanged.";}
private void mob(CommandSender sender,Player player,UUID dungeon,String[] args){var room=standing(sender,player);if(room==null)return;if(args.length>=5&&args[3].equals("add")){var type=entity(args[4]);if(!ordinary(type)){sender.sendMessage("Unsupported living mob type.");return;}var location=player.getLocation();directory.addMob(dungeon,room.id(),type,join(args,5),location.getX(),location.getY(),location.getZ(),location.getYaw(),location.getPitch()).whenComplete((value,failure)->saved(sender,failure,"Added mob slot "+(value==null?"":value.id())+"."));return;}if(args.length==5&&args[3].equals("remove")){UUID id=id(args[4]);if(id==null){usage(sender);return;}directory.removeMob(dungeon,room.id(),id).whenComplete((value,failure)->saved(sender,failure,value!=null&&value.isPresent()?"Removed mob slot "+id+".":"Mob slot not found."));return;}if(args.length==4&&args[3].equals("list")){if(room.mobs().isEmpty())sender.sendMessage("No ordinary mob slots in this room.");else room.mobs().forEach(value->sender.sendMessage(value.id()+" "+value.type().name().toLowerCase(Locale.ROOT)+" "+value.name()));return;}usage(sender);}
private void effect(CommandSender sender,Player player,UUID dungeon,String[] args){var room=standing(sender,player);if(room==null)return;if(args.length>=7&&args[3].equals("add")){DungeonState.EffectTarget target;try{target=DungeonState.EffectTarget.valueOf(args[4].toUpperCase(Locale.ROOT));}catch(IllegalArgumentException invalid){usage(sender);return;}String key=args[5].contains(":")?args[5]:"minecraft:"+args[5];var namespaced=NamespacedKey.fromString(key);Integer level=integer(args[6]);boolean particles=args.length<8||Boolean.parseBoolean(args[7]);if(namespaced==null||PotionEffectType.getByKey(namespaced)==null||level==null||args.length>8||args.length==8&&!Set.of("true","false").contains(args[7])){usage(sender);return;}directory.addEffect(dungeon,room.id(),target,key,level,particles).whenComplete((value,failure)->saved(sender,failure,"Added room effect "+(value==null?"":value.id())+"."));return;}if(args.length==5&&args[3].equals("remove")){UUID id=id(args[4]);if(id==null){usage(sender);return;}directory.removeEffect(dungeon,room.id(),id).whenComplete((value,failure)->saved(sender,failure,value!=null&&value.isPresent()?"Removed room effect "+id+".":"Room effect not found."));return;}usage(sender);}
private void reward(CommandSender sender,String[] args){if(args.length<3||args.length>5){usage(sender);return;}UUID dungeon=id(args[2]);var current=dungeon==null?null:directory.find(dungeon).orElse(null);if(current==null){sender.sendMessage("Dungeon not found.");return;}if(args.length==3){sender.sendMessage(current.rewardConfigured()?"Dungeon "+dungeon+" completion reward is "+current.completionReward().xp()+" XP and "+current.completionReward().coins()+" coins.":"Dungeon "+dungeon+" completion reward is not configured.");return;}if(current.enabled()||adventures.offerOpen(dungeon)||adventures.active().stream().anyMatch(quest->quest.site().equals(dungeon))){sender.sendMessage("Dungeon reward update requires disabled, closed dungeon state without accepted quests.");return;}if(controller.beingEdited(dungeon)&&(!(sender instanceof Player player)||!controller.editing(player.getUniqueId()).filter(dungeon::equals).isPresent())){sender.sendMessage("Dungeon reward update refused: another administrator owns the editing lease.");return;}BigInteger xp=args.length==5?whole(args[3]):null,coins=args.length==5?whole(args[4]):null;if(xp==null||coins==null){usage(sender);return;}directory.setCompletionReward(dungeon,xp,coins).whenComplete((value,failure)->saved(sender,failure,"Set dungeon completion reward to "+xp+" XP and "+coins+" coins."));}
private void boss(CommandSender sender,Player player,UUID dungeon,String[] args){var room=standing(sender,player);if(room==null)return;if(args.length==5&&args[3].equals("assign-sheet")){assignCharacterBoss(sender,player,dungeon,room,args[4]);return;}if(args.length>=5&&args[3].equals("mob")){var type=entity(args[4]);if(!ordinary(type)){sender.sendMessage("Unsupported living boss type.");return;}var location=player.getLocation();directory.setBoss(dungeon,room.id(),type,join(args,5),location.getX(),location.getY(),location.getZ(),location.getYaw(),location.getPitch()).whenComplete((value,failure)->saved(sender,failure,"Configured native boss "+type.name().toLowerCase(Locale.ROOT)+"."));return;}if(args.length==4&&args[3].equals("clear")){directory.clearBoss(dungeon,room.id()).whenComplete((value,failure)->saved(sender,failure,"Cleared the room boss."));return;}usage(sender);}
private void assignCharacterBoss(CommandSender sender,Player player,UUID dungeon,DungeonState.Room room,String rawMultiplier){BigDecimal multiplier;try{if(!rawMultiplier.matches("(?:0|[1-9][0-9]*)(?:\\.[0-9]{1,3})?"))throw new NumberFormatException();multiplier=new BigDecimal(rawMultiplier);}catch(NumberFormatException invalid){usage(sender);return;}var held=player.getInventory().getItemInMainHand();var sheetIdentity=sheets.identity(held).orElse(null);var character=sheetIdentity==null?null:sheetIdentity.character();if(character==null||held.getAmount()!=1){sender.sendMessage("Hold exactly one authentic living character sheet in your main hand.");return;}if(physicalCopies(character)!=1){sender.sendMessage("Character boss assignment requires one unambiguous physical sheet.");return;}if(activeCharacter.test(character)){sender.sendMessage("That character has an active equipment session.");return;}if(partyCharacter.test(character)){sender.sendMessage("That character must leave its party before boss assignment.");return;}characters.apply(character).whenComplete((loaded,failure)->{if(failure!=null||loaded==null||loaded.isEmpty()||loaded.orElseThrow().dead()||loaded.orElseThrow().health().signum()<=0){respond(sender,()->sender.sendMessage("Character boss assignment refused: the saved living character could not be verified."));return;}var expected=loaded.orElseThrow();if(!sheetIdentity.generation().equals(expected.sheetGeneration())||(sheetIdentity.legacy()&&expected.sheetGeneration().signum()!=0)){respond(sender,()->sender.sendMessage("Character boss assignment refused: that sheet generation is no longer authorized."));return;}directory.assignCharacterBoss(dungeon,room.id(),expected,multiplier).whenComplete((custody,saveFailure)->{if(saveFailure!=null){respond(sender,()->sender.sendMessage("Character boss assignment failed before sheet custody changed."));return;}characters.apply(character).whenComplete((fresh,readFailure)->respond(sender,()->{if(readFailure!=null||fresh==null||fresh.isEmpty()||!fresh.orElseThrow().equals(expected)||activeCharacter.test(character)||partyCharacter.test(character)){directory.cancelAssignment(dungeon,custody.operation()).whenComplete((ignored,rollbackFailure)->respond(sender,()->sender.sendMessage(rollbackFailure==null?"Character boss assignment cancelled because the saved character changed.":"Character boss custody was saved but assignment rollback could not be confirmed; recover it before editing.")));return;}var current=player.getInventory().getItemInMainHand();if(!player.isOnline()||physicalCopies(character)!=1||current.getAmount()!=1||!sheets.authorizes(current,expected)){directory.cancelAssignment(dungeon,custody.operation()).whenComplete((ignored,rollbackFailure)->respond(sender,()->sender.sendMessage(rollbackFailure==null?"Character boss assignment cancelled because the held sheet changed.":"Character boss custody was saved but sheet consumption could not be confirmed; recover it before editing.")));return;}player.getInventory().setItemInMainHand(null);sender.sendMessage("Assigned character "+custody.character().name()+" as the dungeon boss at "+custody.multiplier().toPlainString()+"x stats; its sheet is now in durable custody.");}));});});}
private void bossCommand(CommandSender sender,String[] args){if(args.length!=4||!args[2].equals("recover-sheet")||!(sender instanceof Player player)){usage(sender);return;}UUID dungeon=id(args[3]);if(dungeon==null){usage(sender);return;}recoverCharacterBoss(sender,player,dungeon);}
private void recoverCharacterBoss(CommandSender sender,Player player,UUID dungeon){var definition=directory.find(dungeon).orElse(null);var custody=directory.custodyForDungeon(dungeon).orElse(null);if(definition==null||custody==null){sender.sendMessage("Dungeon character boss custody was not found.");return;}var catalog=adventures.snapshot().catalog();boolean offered=catalog!=null&&adventures.offerOpen(dungeon);boolean accepted=adventures.active().stream().anyMatch(quest->quest.site().equals(dungeon));if(definition.enabled()||offered||accepted||controller.beingEdited(dungeon)||controller.editing(player.getUniqueId()).isPresent()||controller.occupied(dungeon)){sender.sendMessage("Recovery requires a disabled, closed, unedited and unoccupied dungeon with no accepted quests.");return;}var physical=plugin.getServer().getOnlinePlayers().stream().flatMap(holder->Arrays.stream(holder.getInventory().getContents()).filter(Objects::nonNull).filter(item->sheets.identify(item).filter(custody.character().id()::equals).isPresent()).map(item->Map.entry(holder,item))).toList();if(physical.size()>1||physical.size()==1&&physical.getFirst().getKey()!=player){sender.sendMessage("Recovery refused because existing physical-sheet custody is ambiguous.");return;}boolean delivered=!physical.isEmpty()||custody.recovery()!=null&&Arrays.stream(player.getInventory().getContents()).anyMatch(item->sheets.hasRecovery(item,custody.recovery().operation()));if(!delivered&&player.getInventory().firstEmpty()<0){sender.sendMessage("One empty inventory slot is required before recovery.");return;}directory.prepareRecovery(dungeon,player.getUniqueId()).whenComplete((prepared,failure)->respond(sender,()->{if(failure!=null){sender.sendMessage("Character boss recovery could not be prepared; custody is retained.");return;}var operation=prepared.recovery().operation();org.bukkit.inventory.ItemStack sheet=null;for(var item:player.getInventory().getContents())if(sheets.hasRecovery(item,operation)||sheets.identify(item).filter(prepared.character().id()::equals).isPresent()){sheet=item;break;}if(sheet==null){int slot=player.getInventory().firstEmpty();if(slot<0){sender.sendMessage("Character boss recovery is prepared, but one empty inventory slot is required.");return;}sheet=sheets.create(prepared.character());sheets.markRecovery(sheet,operation);player.getInventory().setItem(slot,sheet);}var item=sheet;directory.completeRecovery(dungeon,operation).whenComplete((completed,completeFailure)->respond(sender,()->{if(completeFailure!=null||!completed){sender.sendMessage("Recovery sheet delivery is retained, but durable custody completion must be retried.");return;}sheets.clearRecovery(item);sender.sendMessage("Recovered character sheet for "+prepared.character().name()+" from dungeon "+dungeon+"; configure another boss before enabling it.");}));}));}
private void teleport(CommandSender sender,String[] args){if(args.length!=3){usage(sender);return;}if(!(sender instanceof Player)){sender.sendMessage("Dungeon teleport requires a player.");return;}UUID id=id(args[2]);if(id==null){usage(sender);return;}var dungeon=directory.find(id).orElse(null);if(dungeon==null){sender.sendMessage("Dungeon not found.");return;}teleports.teleport(sender,"Dungeon",target(dungeon),()->directory.find(id).map(DungeonCommands::target));}
private static AdventureAdminTeleport.Target target(DungeonState.Dungeon dungeon){var entrance=dungeon.entrance();return new AdventureAdminTeleport.Target(dungeon.id(),dungeon.name(),"dungeon entrance",dungeon.world(),entrance.x(),entrance.y(),entrance.z(),entrance.yaw(),entrance.pitch(),false);}
private void enable(CommandSender sender,String[] args){if(args.length!=3){usage(sender);return;}UUID id=id(args[2]);if(id==null){usage(sender);return;}controller.enable(id).whenComplete((value,failure)->respond(sender,()->sender.sendMessage(failure==null?"Enabled dungeon "+id+" for later adventure catalogs.":"Dungeon enable refused: validate completion reward, rooms, boss, overlap and persistence.")));}
private void disable(CommandSender sender,String[] args){if(args.length!=4||!args[3].equals("confirm")){usage(sender);return;}UUID id=id(args[2]);if(id==null){usage(sender);return;}controller.disable(id).whenComplete((value,failure)->respond(sender,()->sender.sendMessage(failure!=null?"Dungeon disable failed; retained state is authoritative.":value?"Disabled and closed dungeon "+id+".":"Dungeon not found.")));}
private void open(CommandSender sender,String[] args){if(args.length!=3){usage(sender);return;}UUID id=id(args[2]);if(id==null){usage(sender);return;}controller.open(id).whenComplete((value,failure)->respond(sender,()->sender.sendMessage(failure==null?"Opened dungeon "+id+" in generation "+value.revision()+".":"Dungeon open refused: it is invalid, disabled, defeated or the offer limit was reached.")));}
private void close(CommandSender sender,String[] args){if(args.length!=4||!args[3].equals("confirm")){usage(sender);return;}UUID id=id(args[2]);if(id==null){usage(sender);return;}controller.closeOffer(id).whenComplete((value,failure)->respond(sender,()->sender.sendMessage(failure!=null?"Dungeon close failed; retained state is authoritative.":value?"Closed dungeon "+id+" for this generation.":"Dungeon was not open.")));}
public List<String> complete(CommandSender sender,String[] args){if(!sender.hasPermission(PERMISSION))return List.of();if(args.length==1)return matching(List.of("dungeon"),args[0]);if(args.length==2&&args[0].equals("dungeon"))return matching(sender instanceof Player?List.of("boss","close","create","disable","edit","enable","entrance","list","mode","open","remove","reward","room","teleport"):List.of("close","disable","enable","list","mode","open","remove","reward"),args[1]);if(!args[0].equals("dungeon"))return List.of();if(args.length==3&&args[1].equals("boss"))return matching(List.of("recover-sheet"),args[2]);if(args.length==4&&args[1].equals("boss")&&args[2].equals("recover-sheet"))return matching(directory.snapshot().dungeons().stream().filter(value->recoverable(value.id())).map(value->value.id().toString()).toList(),args[3]);if(args.length==3&&args[1].equals("create"))return matching(List.of("--mode"),args[2]);if(args.length==4&&args[1].equals("create")&&args[2].equals("--mode"))return matching(modeValues(),args[3]);if(args.length==3&&Set.of("close","disable","enable","mode","open","remove","reward","teleport").contains(args[1]))return matching(directory.snapshot().dungeons().stream().map(v->v.id().toString()).toList(),args[2]);if(args.length==4&&args[1].equals("mode"))return matching(modeValues(),args[3]);if((args.length==4||args.length==5)&&args[1].equals("reward")){UUID dungeon=id(args[2]);var current=dungeon==null?null:directory.find(dungeon).orElse(null);if(current==null)return List.of();var values=new ArrayList<>(List.of("0","10","100","2147483647"));values.add((args.length==4?current.completionReward().xp():current.completionReward().coins()).toString());return matching(values,args[args.length-1]);}if(args.length==4&&Set.of("close","disable","remove").contains(args[1]))return matching(List.of("confirm"),args[3]);if(args.length==3&&args[1].equals("edit"))return matching(List.of("done","start"),args[2]);if(args.length==4&&args[1].equals("edit")&&args[2].equals("start"))return matching(directory.snapshot().dungeons().stream().map(v->v.id().toString()).toList(),args[3]);if(args.length==5&&args[1].equals("edit")&&args[2].equals("start"))return matching(List.of("confirm"),args[4]);if(args.length==3&&args[1].equals("entrance"))return matching(List.of("set"),args[2]);if(args.length==3&&args[1].equals("room"))return matching(List.of("boss","create","effect","list","mob","remove"),args[2]);if(args.length==4&&args[1].equals("room")&&args[2].equals("create"))return matching(List.of("corner","radius"),args[3]);if(args.length>=5&&args.length<=7&&args[1].equals("room")&&args[2].equals("create"))return matching(List.of("1","3","8","128","256"),args[args.length-1]);if(args.length==4&&args[1].equals("room")&&args[2].equals("remove")&&sender instanceof Player player){var id=controller.editing(player.getUniqueId()).orElse(null);return id==null?List.of():matching(directory.find(id).map(DungeonState.Dungeon::rooms).orElse(List.of()).stream().map(v->v.id().toString()).toList(),args[3]);}if(args.length==4&&args[1].equals("room")&&args[2].equals("mob"))return matching(List.of("add","list","remove"),args[3]);if(args.length==5&&args[1].equals("room")&&args[2].equals("mob")&&args[3].equals("add"))return matching(entityNames(),args[4]);if(args.length==5&&args[1].equals("room")&&args[2].equals("mob")&&args[3].equals("remove")&&sender instanceof Player player){var room=controller.standingRoom(player).orElse(null);return room==null?List.of():matching(room.mobs().stream().map(v->v.id().toString()).toList(),args[4]);}if(args.length==4&&args[1].equals("room")&&args[2].equals("effect"))return matching(List.of("add","remove"),args[3]);if(args.length==5&&args[1].equals("room")&&args[2].equals("effect")&&args[3].equals("add"))return matching(List.of("both","mobs","players"),args[4]);if(args.length==6&&args[1].equals("room")&&args[2].equals("effect")&&args[3].equals("add"))return matching(effectNames(),args[5]);if(args.length==7&&args[1].equals("room")&&args[2].equals("effect")&&args[3].equals("add"))return matching(List.of("1","2","64","256"),args[6]);if(args.length==8&&args[1].equals("room")&&args[2].equals("effect")&&args[3].equals("add"))return matching(List.of("false","true"),args[7]);if(args.length==5&&args[1].equals("room")&&args[2].equals("effect")&&args[3].equals("remove")&&sender instanceof Player player){var room=controller.standingRoom(player).orElse(null);return room==null?List.of():matching(room.effects().stream().map(v->v.id().toString()).toList(),args[4]);}if(args.length==4&&args[1].equals("room")&&args[2].equals("boss"))return matching(List.of("assign-sheet","clear","mob"),args[3]);if(args.length==5&&args[1].equals("room")&&args[2].equals("boss")&&args[3].equals("mob"))return matching(entityNames(),args[4]);if(args.length==5&&args[1].equals("room")&&args[2].equals("boss")&&args[3].equals("assign-sheet"))return matching(List.of("0.1","1","1.5","10","100"),args[4]);return List.of();}
private long physicalCopies(UUID character){return plugin.getServer().getOnlinePlayers().stream().flatMap(holder->Arrays.stream(holder.getInventory().getContents())).filter(Objects::nonNull).filter(item->sheets.identify(item).filter(character::equals).isPresent()).mapToLong(org.bukkit.inventory.ItemStack::getAmount).sum();}
private boolean recoverable(UUID dungeon){var definition=directory.find(dungeon).orElse(null);var catalog=adventures.snapshot().catalog();return definition!=null&&!definition.enabled()&&directory.custodyForDungeon(dungeon).isPresent()&&!controller.beingEdited(dungeon)&&!controller.occupied(dungeon)&&(catalog==null||!adventures.offerOpen(dungeon))&&adventures.active().stream().noneMatch(quest->quest.site().equals(dungeon));}
private UUID editing(Player player){var result=controller.editing(player.getUniqueId()).orElse(null);if(result==null)player.sendMessage("Start editing one dungeon first.");return result;}
private DungeonState.Room standing(CommandSender sender,Player player){var result=controller.standingRoom(player).orElse(null);if(result==null)sender.sendMessage("Stand inside exactly one room of the dungeon being edited.");return result;}
private void saved(CommandSender sender,Throwable failure,String success){respond(sender,()->sender.sendMessage(failure==null?success:"Dungeon edit failed; desired state is unchanged."));}
private boolean authorized(CommandSender sender){if(sender.hasPermission(PERMISSION))return true;sender.sendMessage("Permission denied: you need fantasystick.admin to administer Fantasy Stick.");return false;}
private void respond(CommandSender sender,Runnable response){try{nextTick.accept(()->{if(sender.hasPermission(PERMISSION)&&(!(sender instanceof Player player)||player.isOnline()))response.run();});}catch(RuntimeException ignored){}}
private static EntityType entity(String value){return Arrays.stream(EntityType.values()).filter(type->type.name().equalsIgnoreCase(value)||type.getKey().toString().equals(value)).findFirst().orElse(null);}
private static boolean ordinary(EntityType type){if(type==null||!type.isSpawnable()||type==EntityType.PLAYER||type==EntityType.ENDER_DRAGON||type==EntityType.WITHER)return false;var entity=type.getEntityClass();return entity!=null&&Mob.class.isAssignableFrom(entity);}
private static List<String> entityNames(){return Arrays.stream(EntityType.values()).filter(DungeonCommands::ordinary).flatMap(v->java.util.stream.Stream.of(v.name().toLowerCase(Locale.ROOT),v.getKey().toString())).distinct().sorted().toList();}
@SuppressWarnings("deprecation") private static List<String> effectNames(){return Arrays.stream(PotionEffectType.values()).map(value->value.getKey().toString()).sorted().toList();}
private static UUID id(String value){try{var id=UUID.fromString(value);return id.toString().equals(value)?id:null;}catch(IllegalArgumentException invalid){return null;}}
private static Integer integer(String value){try{return Integer.valueOf(value);}catch(NumberFormatException invalid){return null;}}
private static BigInteger whole(String value){try{return new BigInteger(value);}catch(NumberFormatException invalid){return null;}}
private static String join(String[] args,int from){return from>=args.length?"":String.join(" ",Arrays.copyOfRange(args,from,args.length));}
private static List<String> matching(Collection<String> values,String prefix){return values.stream().filter(value->value.startsWith(prefix)).distinct().sorted().toList();}
private static List<String> modeValues(){return Arrays.stream(games.dmg.fantasystick.adventure.AdventureQuestState.ParticipationMode.values()).map(games.dmg.fantasystick.adventure.AdventureQuestState.ParticipationMode::value).toList();}
private static void usage(CommandSender sender){sender.sendMessage("Usage: /fstickadmin dungeon <create [--mode <mode>] <name...>|mode <dungeon-uuid> [<mode>]|list|remove|edit|entrance|reward|room|boss|enable|disable|open|close|teleport> ...");}
}
@@ -0,0 +1,161 @@
package games.dmg.fantasystick.dungeon;
import games.dmg.fantasystick.adventure.AdventureQuestDirectory;
import games.dmg.fantasystick.adventure.AdventureQuestState;
import games.dmg.fantasystick.adventure.FishingController;
import games.dmg.fantasystick.adventure.FishingState;
import games.dmg.fantasystick.ability.*;
import games.dmg.fantasystick.passive.PassiveRegistry;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.party.PartyRoster;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.progression.ProgressionRules;
import games.dmg.fantasystick.progression.RewardAllocator;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigInteger;
import java.nio.charset.StandardCharsets;
import java.util.*;
import java.util.concurrent.*;
import java.util.function.Consumer;
import org.bukkit.*;
import org.bukkit.entity.*;
import org.bukkit.event.*;
import org.bukkit.event.entity.*;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.persistence.PersistentDataType;
import org.bukkit.plugin.Plugin;
import org.bukkit.potion.*;
/** Transient exclusive editing leases, definition/catalog publication and editor-only room outlines. */
public final class DungeonController implements Listener,AutoCloseable,games.dmg.fantasystick.adventure.AdventureResetParticipant {
public enum EditStatus { STARTED, CONFIRM_REQUIRED, BUSY, NOT_FOUND }
private record Edit(UUID dungeon,Map<UUID,Color> colors){}
private static final String ENEMY="dungeon_enemy",PROJECTILE="dungeon_projectile";
private record AttemptKey(UUID dungeon,UUID room){}
private record PendingKill(UUID dungeon,UUID room,UUID generation,UUID slot){}
private static final class Attempt {final UUID dungeon,room,generation;final Map<UUID,UUID> entities=new HashMap<>();final Set<UUID> represented=new HashSet<>();final Map<UUID,Double> threat=new HashMap<>();final Map<String,Long> cooldowns=new HashMap<>();final Map<String,Long> effects=new HashMap<>();UUID boss,target;long lastCombat=System.nanoTime();Attempt(UUID dungeon,UUID room,UUID generation){this.dungeon=dungeon;this.room=room;this.generation=generation;}}
private record Context(UUID character,UUID party,Set<UUID> members){}
private record OwnedEffect(UUID dungeon,UUID player,PotionEffectType type,int amplifier,PotionEffect prior){}
private final Plugin plugin;private final DungeonDirectory dungeons;private final AdventureQuestDirectory adventures;private final EquipmentSessions sessions;private final PartyRoster parties;private final CharacterStorage characters;private final ProgressionRules progression;private final Consumer<Runnable> nextTick;private final java.util.random.RandomGenerator random;private final AbilityRegistry abilities;private final PassiveRegistry passives;private final java.util.function.Supplier<games.dmg.fantasystick.session.OutOfCombatRecovery.Settings> recoverySettings;private final java.util.function.Function<games.dmg.fantasystick.persistence.CharacterRecord,BigInteger> recoveryBonus;private final java.util.function.Supplier<BigInteger> healthStealHealing;private final games.dmg.fantasystick.presentation.ParticleDelivery particles;private FishingController fishing;
private final NamespacedKey typeKey,dungeonKey,roomKey,slotKey,generationKey,bossKey;
private final Map<UUID,Edit> playerEdits=new HashMap<>();private final Map<UUID,UUID> dungeonEditors=new HashMap<>();private final Map<AttemptKey,Attempt> attempts=new HashMap<>();private final Set<String> startingRuns=new HashSet<>();private final Set<AttemptKey> completing=new HashSet<>();private final Set<UUID> defeatingDungeons=new HashSet<>();private final Set<CompletableFuture<?>> inFlight=ConcurrentHashMap.newKeySet();private final Map<String,OwnedEffect> ownedEffects=new HashMap<>();private final Map<UUID,PendingKill> pendingKills=new ConcurrentHashMap<>();private final Set<Entity> relocating=Collections.newSetFromMap(new IdentityHashMap<>());private org.bukkit.scheduler.BukkitTask pulse;private boolean closed;private long ticks=9;
public DungeonController(Plugin plugin,DungeonDirectory dungeons,AdventureQuestDirectory adventures,EquipmentSessions sessions,PartyRoster parties,CharacterStorage characters,ProgressionRules progression,Consumer<Runnable> nextTick,java.util.random.RandomGenerator random){this(plugin,dungeons,adventures,sessions,parties,characters,progression,nextTick,random,new AbilityRegistry(),new PassiveRegistry(),games.dmg.fantasystick.session.OutOfCombatRecovery.Settings::defaults,ignored->BigInteger.ZERO,()->BigInteger.ONE);}
public DungeonController(Plugin plugin,DungeonDirectory dungeons,AdventureQuestDirectory adventures,EquipmentSessions sessions,PartyRoster parties,CharacterStorage characters,ProgressionRules progression,Consumer<Runnable> nextTick,java.util.random.RandomGenerator random,AbilityRegistry abilities,PassiveRegistry passives){this(plugin,dungeons,adventures,sessions,parties,characters,progression,nextTick,random,abilities,passives,games.dmg.fantasystick.session.OutOfCombatRecovery.Settings::defaults,ignored->BigInteger.ZERO,()->BigInteger.ONE);}
public DungeonController(Plugin plugin,DungeonDirectory dungeons,AdventureQuestDirectory adventures,EquipmentSessions sessions,PartyRoster parties,CharacterStorage characters,ProgressionRules progression,Consumer<Runnable> nextTick,java.util.random.RandomGenerator random,AbilityRegistry abilities,PassiveRegistry passives,java.util.function.Supplier<games.dmg.fantasystick.session.OutOfCombatRecovery.Settings> recoverySettings,java.util.function.Function<games.dmg.fantasystick.persistence.CharacterRecord,BigInteger> recoveryBonus,java.util.function.Supplier<BigInteger> healthStealHealing){this(plugin,dungeons,adventures,sessions,parties,characters,progression,nextTick,random,abilities,passives,recoverySettings,recoveryBonus,healthStealHealing,games.dmg.fantasystick.presentation.ParticleDelivery.legacyBroadcast());}
public DungeonController(Plugin plugin,DungeonDirectory dungeons,AdventureQuestDirectory adventures,EquipmentSessions sessions,PartyRoster parties,CharacterStorage characters,ProgressionRules progression,Consumer<Runnable> nextTick,java.util.random.RandomGenerator random,AbilityRegistry abilities,PassiveRegistry passives,java.util.function.Supplier<games.dmg.fantasystick.session.OutOfCombatRecovery.Settings> recoverySettings,java.util.function.Function<games.dmg.fantasystick.persistence.CharacterRecord,BigInteger> recoveryBonus,java.util.function.Supplier<BigInteger> healthStealHealing,games.dmg.fantasystick.presentation.ParticleDelivery particles){this.plugin=Objects.requireNonNull(plugin);this.dungeons=Objects.requireNonNull(dungeons);this.adventures=Objects.requireNonNull(adventures);this.sessions=Objects.requireNonNull(sessions);this.parties=Objects.requireNonNull(parties);this.characters=Objects.requireNonNull(characters);this.progression=Objects.requireNonNull(progression);this.nextTick=Objects.requireNonNull(nextTick);this.random=Objects.requireNonNull(random);this.abilities=Objects.requireNonNull(abilities);this.passives=Objects.requireNonNull(passives);this.recoverySettings=Objects.requireNonNull(recoverySettings);this.recoveryBonus=Objects.requireNonNull(recoveryBonus);this.healthStealHealing=Objects.requireNonNull(healthStealHealing);this.particles=Objects.requireNonNull(particles);typeKey=new NamespacedKey(plugin,"managed_npc_type");dungeonKey=new NamespacedKey(plugin,"dungeon_id");roomKey=new NamespacedKey(plugin,"dungeon_room_id");slotKey=new NamespacedKey(plugin,"dungeon_spawn_id");generationKey=new NamespacedKey(plugin,"dungeon_generation_id");bossKey=new NamespacedKey(plugin,"dungeon_boss");}
public void registerFishing(FishingController fishing){if(closed||this.fishing!=null)throw new IllegalStateException("Fishing already attached or dungeon controller closed");this.fishing=Objects.requireNonNull(fishing);}
public void install(){synchronizeEnabled();for(var world:plugin.getServer().getWorlds())for(var entity:safe(world.getEntities()))if(managed(entity))entity.remove();pulse=plugin.getServer().getScheduler().runTaskTimer(plugin,this::tick,1,1);}
public boolean managed(Entity entity){var data=entity.getPersistentDataContainer();if(data==null)return false;var type=data.get(typeKey,PersistentDataType.STRING);return ENEMY.equals(type)||PROJECTILE.equals(type);}
public Optional<games.dmg.fantasystick.progression.ManagedEncounterOrigin> encounterOrigin(Entity entity){if(!managedEnemy(entity))return Optional.empty();UUID dungeon=id(entity,dungeonKey),room=id(entity,roomKey),generation=id(entity,generationKey);if(dungeon==null||room==null||generation==null)return Optional.empty();var attempt=attempts.get(new AttemptKey(dungeon,room));if(attempt!=null&&!attempt.generation.equals(generation))return Optional.empty();UUID slot=id(entity,slotKey);if(slot==null&&(!Boolean.TRUE.equals(entity.getPersistentDataContainer().get(bossKey,PersistentDataType.BOOLEAN))||dungeons.room(dungeon,room).map(value->value.boss()==null).orElse(true)))return Optional.empty();if(slot!=null&&(dungeons.room(dungeon,room).stream().flatMap(value->value.mobs().stream()).noneMatch(value->value.id().equals(slot))||dungeons.runView(dungeon,generation).map(run->run.defeatedSlots().contains(slot)||run.defeated()).orElse(true)))return Optional.empty();String encounter=slot==null?"boss":slot.toString();UUID source=UUID.nameUUIDFromBytes((dungeon+":"+room+":"+generation+":"+encounter).getBytes(java.nio.charset.StandardCharsets.UTF_8));if(slot!=null&&attempt==null&&!pendingKills.containsKey(source))return Optional.empty();return Optional.of(new games.dmg.fantasystick.progression.ManagedEncounterOrigin(games.dmg.fantasystick.progression.ManagedEncounterOrigin.Kind.DUNGEON,source));}
public void settleKill(games.dmg.fantasystick.progression.ManagedEncounterOrigin origin){if(origin.kind()!=games.dmg.fantasystick.progression.ManagedEncounterOrigin.Kind.DUNGEON)return;var pending=pendingKills.remove(origin.source());if(pending==null)return;dungeons.defeatSlot(pending.dungeon(),pending.generation(),pending.slot()).whenComplete((run,failure)->schedule(()->{if(failure!=null)return;var room=dungeons.room(pending.dungeon(),pending.room()).orElse(null);var attempt=attempts.get(new AttemptKey(pending.dungeon(),pending.room()));var dungeon=dungeons.find(pending.dungeon()).orElse(null);if(room!=null&&attempt!=null&&dungeon!=null&&room.boss()==null&&room.mobs().stream().allMatch(value->run.defeatedSlots().contains(value.id())))clearRoom(dungeon,room,attempt,false);}));}
private void synchronizeEnabled(){for(var site:adventures.snapshot().sites())if(site.type()==AdventureQuestState.SiteType.DUNGEON)adventures.removeDungeonSite(site.id());}
public CompletionStage<EditStatus> start(Player player,UUID dungeonId,boolean confirm){if(closed)return CompletableFuture.completedFuture(EditStatus.BUSY);UUID playerId=player.getUniqueId();var dungeon=dungeons.find(dungeonId).orElse(null);if(dungeon==null)return CompletableFuture.completedFuture(EditStatus.NOT_FOUND);synchronized(this){if(playerEdits.containsKey(playerId)||dungeonEditors.containsKey(dungeonId))return CompletableFuture.completedFuture(EditStatus.BUSY);}var catalog=adventures.snapshot().catalog();boolean offered=catalog!=null&&adventures.offerOpen(dungeonId);boolean work=offered||adventures.active().stream().anyMatch(q->q.site().equals(dungeonId))||dungeons.snapshot().runs().stream().anyMatch(run->run.dungeon().equals(dungeonId));if(work&&!confirm)return CompletableFuture.completedFuture(EditStatus.CONFIRM_REQUIRED);CompletionStage<?> transition=settleAwards().thenCompose(ignored->dungeons.disable(dungeonId)).thenCompose(ignored->adventures.closeOffer(dungeonId)).thenCompose(ignored->adventures.removeDungeonSite(dungeonId)).thenCompose(ignored->cleanupOnMain(dungeonId));return transition.thenApply(ignored->{synchronized(this){if(closed||playerEdits.containsKey(playerId)||dungeonEditors.containsKey(dungeonId))return EditStatus.BUSY;var colors=new HashMap<UUID,Color>();for(var room:dungeons.find(dungeonId).orElseThrow().rooms())colors.put(room.id(),randomColor());playerEdits.put(playerId,new Edit(dungeonId,colors));dungeonEditors.put(dungeonId,playerId);return EditStatus.STARTED;}});}
public synchronized boolean done(UUID player){var edit=playerEdits.remove(player);if(edit==null)return false;dungeonEditors.remove(edit.dungeon(),player);return true;}
public synchronized Optional<UUID> editing(UUID player){var edit=playerEdits.get(player);return edit==null?Optional.empty():Optional.of(edit.dungeon());}
public synchronized boolean beingEdited(UUID dungeon){return dungeonEditors.containsKey(dungeon);}
public boolean occupied(UUID dungeon){var definition=dungeons.find(dungeon).orElse(null);if(definition==null)return false;return plugin.getServer().getOnlinePlayers().stream().anyMatch(player->definition.rooms().stream().anyMatch(room->inside(player.getLocation(),definition,room)));}
public Optional<DungeonState.Room> standingRoom(Player player){var dungeon=editing(player.getUniqueId()).orElse(null);if(dungeon==null)return Optional.empty();var location=player.getLocation();return dungeons.roomAt(dungeon,location.getBlockX(),location.getBlockY(),location.getBlockZ());}
public CompletionStage<DungeonState.Dungeon> enable(UUID id){synchronized(this){if(dungeonEditors.containsKey(id))return CompletableFuture.failedFuture(new IllegalStateException("Dungeon is being edited"));}return dungeons.enable(id,List.of());}
public CompletionStage<Boolean> disable(UUID id){return settleAwards().thenCompose(ignored->dungeons.disable(id)).thenCompose(value->adventures.closeOffer(id).thenCompose(ignored->adventures.removeDungeonSite(id)).thenCompose(ignored->cleanupOnMain(id)).thenApply(ignored->value.isPresent()));}
public CompletionStage<AdventureQuestState.Catalog> open(UUID id){var dungeon=dungeons.find(id).filter(DungeonState.Dungeon::enabled).orElseThrow(()->new IllegalArgumentException("Dungeon is not enabled"));var catalog=adventures.snapshot().catalog();if(catalog!=null&&dungeons.runView(id,catalog.revision()).map(DungeonState.Run::defeated).orElse(false))return CompletableFuture.failedFuture(new IllegalArgumentException("Dungeon is defeated"));return adventures.ensureToday().thenCompose(current->adventures.appendOffer(dungeon.id()));}
public CompletionStage<Boolean> closeOffer(UUID id){var catalog=adventures.snapshot().catalog();boolean defeated=catalog!=null&&dungeons.runView(id,catalog.revision()).map(DungeonState.Run::defeated).orElse(false);return settleAwards().thenCompose(ignored->adventures.closeOffer(id)).thenCompose(changed->{if(catalog==null)return CompletableFuture.completedFuture(changed);CompletionStage<?> progress=defeated?CompletableFuture.completedFuture(false):dungeons.clearRun(id,catalog.revision());return progress.thenCompose(ignored->cleanupOnMain(id)).thenApply(ignored->changed);});}
private CompletableFuture<Void> settleAwards(){return CompletableFuture.allOf(inFlight.stream().map(future->future.handle((ignored,failure)->null)).toArray(CompletableFuture[]::new));}
private CompletionStage<Void> cleanupOnMain(UUID dungeon){var result=new CompletableFuture<Void>();if(closed){result.completeExceptionally(new IllegalStateException("Dungeon controller closed"));return result;}try{nextTick.accept(()->{if(closed){result.completeExceptionally(new IllegalStateException("Dungeon controller closed"));return;}cleanupDungeon(dungeon);synchronized(this){var editor=dungeonEditors.remove(dungeon);if(editor!=null)playerEdits.remove(editor);}result.complete(null);});}catch(RuntimeException failure){result.completeExceptionally(failure);}return result;}
public void definitionChanged(UUID dungeon){synchronized(this){var editor=dungeonEditors.get(dungeon);if(editor==null)return;var edit=playerEdits.get(editor);if(edit==null)return;for(var room:dungeons.find(dungeon).map(DungeonState.Dungeon::rooms).orElse(List.of()))edit.colors().computeIfAbsent(room.id(),ignored->randomColor());}}
private void tick(){if(closed)return;if(++ticks%10==0)showBorders();runtime();}
private void runtime(){var catalog=adventures.snapshot().catalog();if(catalog==null||adventures.snapshot().reset()!=null){cleanupRuntime();return;}var activeDungeonIds=catalog.sites().stream().filter(adventures::offerOpen).filter(id->adventures.findSite(id).map(AdventureQuestState.Site::type).orElse(null)==AdventureQuestState.SiteType.DUNGEON).collect(java.util.stream.Collectors.toSet());for(var key:new ArrayList<>(attempts.keySet()))if(!activeDungeonIds.contains(key.dungeon()))cleanupAttempt(key);var activeEffects=new HashSet<String>();for(UUID dungeonId:activeDungeonIds){if(defeatingDungeons.contains(dungeonId))continue;var dungeon=dungeons.find(dungeonId).orElse(null);if(dungeon==null)continue;var run=dungeons.runView(dungeonId,catalog.revision()).orElse(null);if(run==null){String key=dungeonId+":"+catalog.revision();if(startingRuns.add(key))dungeons.run(dungeonId,catalog.revision()).whenComplete((ignored,failure)->schedule(()->startingRuns.remove(key)));continue;}if(run.defeated()){cleanupDungeon(dungeonId);continue;}for(var room:dungeon.rooms()){var players=eligibleInside(dungeon,room).toList();var key=new AttemptKey(dungeonId,room.id());if(players.isEmpty()){cleanupAttempt(key);continue;}applyPlayerEffects(dungeon.id(),room,players,activeEffects);if(run.clearedRooms().contains(room.id())){cleanupAttempt(key);continue;}if(completing.contains(key))continue;var attempt=attempts.computeIfAbsent(key,ignored->new Attempt(dungeonId,room.id(),catalog.revision()));contain(dungeon,room,attempt);if(attempt.entities.isEmpty()&&attempt.boss==null)spawnRoom(dungeon,room,run,attempt);if(room.boss()!=null&&room.boss().character()!=null)driveCharacterBoss(dungeon,room,attempt,players);if(room.mobs().isEmpty()&&room.boss()==null){attempt.represented.addAll(players.stream().map(this::eligibleQuest).filter(Objects::nonNull).map(AdventureQuestState.Quest::id).toList());clearRoom(dungeon,room,attempt,false);}}}cleanupOwnedEffects(activeEffects);}
private Context context(Player player){var active=sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);if(active==null)return null;var record=sessions.currentRecord(active).orElse(null);if(record==null||record.dead())return null;var party=parties.partyOf(player.getUniqueId()).orElse(null);return party==null?new Context(record.id(),null,Set.of(record.id())):new Context(record.id(),party.id(),Set.copyOf(party.characters()));}
private AdventureQuestState.Quest eligibleQuest(Player player){var context=context(player);if(context==null)return null;var quest=adventures.activeFor(context.character(),context.party()).orElse(null);return quest!=null&&quest.snapshot().contains(context.character())?quest:null;}
private AdventureQuestState.Quest eligible(Player player,UUID dungeon){var quest=eligibleQuest(player);return quest!=null&&quest.site().equals(dungeon)?quest:null;}
private AdventureQuestState.Quest eligible(Player player,UUID dungeon,UUID room){var quest=eligible(player,dungeon);var definition=dungeons.find(dungeon).orElse(null);var roomDefinition=dungeons.room(dungeon,room).orElse(null);return quest!=null&&definition!=null&&roomDefinition!=null&&inside(player.getLocation(),definition,roomDefinition)?quest:null;}
private java.util.stream.Stream<Player> eligibleInside(DungeonState.Dungeon dungeon,DungeonState.Room room){return plugin.getServer().getOnlinePlayers().stream().map(Player.class::cast).filter(player->eligible(player,dungeon.id())!=null).filter(player->inside(player.getLocation(),dungeon,room));}
private static boolean inside(Location location,DungeonState.Dungeon dungeon,DungeonState.Room room){return location.getWorld()!=null&&location.getWorld().getUID().equals(dungeon.world())&&room.bounds().contains(location.getBlockX(),location.getBlockY(),location.getBlockZ());}
@SuppressWarnings({"unchecked","rawtypes"}) private void spawnRoom(DungeonState.Dungeon dungeon,DungeonState.Room room,DungeonState.Run run,Attempt attempt){var world=plugin.getServer().getWorld(dungeon.world());if(world==null)return;for(var slot:room.mobs())if(!run.defeatedSlots().contains(slot.id())&&loaded(world,slot.position()))world.spawn(location(world,slot.position()),(Class)slot.type().getEntityClass(),entity->configure((Mob)entity,dungeon,room,attempt,slot.id(),false,slot.name(),room.effects()));if(room.boss()!=null&&loaded(world,room.boss().position()))world.spawn(location(world,room.boss().position()),(Class)room.boss().type().getEntityClass(),entity->configure((Mob)entity,dungeon,room,attempt,null,true,room.boss().name(),room.effects()));}
private void configure(Mob mob,DungeonState.Dungeon dungeon,DungeonState.Room room,Attempt attempt,UUID slot,boolean boss,String name,List<DungeonState.Effect> effects){var data=mob.getPersistentDataContainer();data.set(typeKey,PersistentDataType.STRING,ENEMY);data.set(dungeonKey,PersistentDataType.STRING,dungeon.id().toString());data.set(roomKey,PersistentDataType.STRING,room.id().toString());data.set(generationKey,PersistentDataType.STRING,attempt.generation.toString());data.set(bossKey,PersistentDataType.BOOLEAN,boss);if(slot!=null)data.set(slotKey,PersistentDataType.STRING,slot.toString());mob.setCanPickupItems(false);mob.setRemoveWhenFarAway(false);mob.setPersistent(true);mob.setFireTicks(0);if(mob instanceof Raider raider){raider.setPatrolLeader(false);raider.setCanJoinRaid(false);}if(mob instanceof Zombie zombie)zombie.setShouldBurnInDay(false);if(!name.isBlank()){mob.customName(net.kyori.adventure.text.Component.text(name));mob.setCustomNameVisible(true);}if(boss){attempt.boss=mob.getUniqueId();if(room.boss()!=null&&room.boss().character()!=null)configureCharacterBoss(mob,room.boss().character());}else attempt.entities.put(mob.getUniqueId(),slot);applyMobEffects(mob,effects);}
private void configureCharacterBoss(Mob mob,DungeonState.CharacterBoss custody){var stats=custody.effectiveStats();var maximum=new java.math.BigDecimal(stats.get(Stat.CON).add(BigInteger.TEN)).min(games.dmg.fantasystick.session.NativeHealthLimit.read()).max(java.math.BigDecimal.ONE).doubleValue();var health=mob.getAttribute(org.bukkit.attribute.Attribute.MAX_HEALTH);if(health!=null){health.setBaseValue(maximum);mob.setHealth(maximum);}var damage=mob.getAttribute(org.bukkit.attribute.Attribute.ATTACK_DAMAGE);if(damage!=null)damage.setBaseValue(Math.min(characterDamage(stats.get(Stat.STR)),nativeAttributeMaximum(org.bukkit.attribute.Attribute.ATTACK_DAMAGE)));var equipment=mob.getEquipment();if(equipment!=null){var gear=custody.character().gear();equipment.setChestplate(armor(org.bukkit.inventory.EquipmentSlot.CHEST,gear.chestplate()));equipment.setLeggings(armor(org.bukkit.inventory.EquipmentSlot.LEGS,gear.leggings()));equipment.setBoots(armor(org.bukkit.inventory.EquipmentSlot.FEET,gear.boots()));equipment.setChestplateDropChance(0);equipment.setLeggingsDropChance(0);equipment.setBootsDropChance(0);}for(var id:custody.character().passives())if(passives.find(id).isPresent()){if(id.equals("speed_i"))mob.addPotionEffect(new PotionEffect(PotionEffectType.SPEED,PotionEffect.INFINITE_DURATION,0,false,false));else if(id.equals("low_light_vision"))mob.addPotionEffect(new PotionEffect(PotionEffectType.NIGHT_VISION,PotionEffect.INFINITE_DURATION,0,false,false));}}
private static double nativeAttributeMaximum(org.bukkit.attribute.Attribute attribute){try{var handle=attribute.getClass().getMethod("getHandle").invoke(attribute);double maximum=((Number)handle.getClass().getMethod("getMaxValue").invoke(handle)).doubleValue();if(!Double.isFinite(maximum)||maximum<=0)throw new IllegalStateException("Invalid native attribute range");return maximum;}catch(ReflectiveOperationException|ClassCastException failure){throw new IllegalStateException("Cannot read native attribute range",failure);}}
private static BigInteger modifier(BigInteger stat){var delta=stat.subtract(BigInteger.TEN);var parts=delta.divideAndRemainder(BigInteger.TWO);return delta.signum()<0&&parts[1].signum()!=0?parts[0].subtract(BigInteger.ONE):parts[0];}
private static double characterDamage(BigInteger stat){var value=modifier(stat).add(BigInteger.ONE).max(BigInteger.ONE);return value.bitLength()>1023?Double.MAX_VALUE:value.doubleValue();}
private static double abilityAmount(AbilityDefinition definition,DungeonState.CharacterBoss custody,boolean healing){var stats=custody.effectiveStats();Stat stat=healing?Stat.WIS:switch(definition.id()){case"great_sword","shield_bash"->Stat.STR;case"longbow"->Stat.DEX;case"hex"->Stat.CHR;default->Stat.INT;};var base=definition.parameters().get(healing?"base-healing":"base-damage");var exact=(base==null?BigInteger.ZERO:base.toBigInteger()).add(modifier(stats.get(stat))).max(BigInteger.ZERO);return exact.bitLength()>1023?Double.MAX_VALUE:exact.doubleValue();}
private static double range(AbilityDefinition definition){for(var key:List.of("range","initial-range","target-range","placement-range")){var value=definition.parameters().get(key);if(value!=null)return value.doubleValue();}return definition.id().equals("great_sword")?4d:16d;}
private static org.bukkit.inventory.ItemStack armor(org.bukkit.inventory.EquipmentSlot slot,games.dmg.fantasystick.persistence.GearTier tier){if(tier==games.dmg.fantasystick.persistence.GearTier.NONE)return null;String material=(tier==games.dmg.fantasystick.persistence.GearTier.GOLD?"GOLDEN":tier.name())+"_"+switch(slot){case CHEST->"CHESTPLATE";case LEGS->"LEGGINGS";case FEET->"BOOTS";default->throw new IllegalArgumentException("Not armor");};return new org.bukkit.inventory.ItemStack(Material.valueOf(material));}
private void driveCharacterBoss(DungeonState.Dungeon dungeon,DungeonState.Room room,Attempt attempt,List<Player> eligible){var world=plugin.getServer().getWorld(dungeon.world());if(world==null)return;Mob boss=null;for(var entity:safe(world.getEntities()))if(entity instanceof Mob mob&&Objects.equals(attempt.boss,mob.getUniqueId())){boss=mob;break;}if(boss==null)return;var actor=boss;long now=System.nanoTime();if(attempt.effects.getOrDefault("absorption",Long.MAX_VALUE)<=now){boss.setAbsorptionAmount(0);attempt.effects.remove("absorption");}var eligibleIds=eligible.stream().map(Player::getUniqueId).collect(java.util.stream.Collectors.toSet());attempt.threat.keySet().removeIf(id->!eligibleIds.contains(id));Player target=eligible.stream().filter(player->player.getUniqueId().equals(attempt.target)&&!player.isDead()&&actor.hasLineOfSight(player)).findFirst().orElse(null);if(target==null&&!attempt.threat.isEmpty()){target=eligible.stream().filter(player->!player.isDead()&&actor.hasLineOfSight(player)&&attempt.threat.containsKey(player.getUniqueId())).max(Comparator.<Player>comparingDouble(player->attempt.threat.getOrDefault(player.getUniqueId(),0d)).thenComparing(player->player.getUniqueId().toString(),Comparator.reverseOrder())).orElse(null);attempt.target=target==null?null:target.getUniqueId();}if(target==null){regenerateCharacterBoss(boss,room.boss().character(),attempt);return;}if(boss.getTarget()!=target)boss.setTarget(target);castCharacterAbility(boss,target,eligible,room.boss().character(),attempt);}
private void regenerateCharacterBoss(Mob boss,DungeonState.CharacterBoss custody,Attempt attempt){var settings=recoverySettings.get();long now=System.nanoTime();long ready=attempt.cooldowns.getOrDefault("recovery",attempt.lastCombat+settings.delay().toNanos());if(now<ready)return;var maximum=boss.getAttribute(org.bukkit.attribute.Attribute.MAX_HEALTH);var amount=settings.amount().add(recoveryBonus.apply(custody.character()));if(maximum!=null&&amount.signum()>0&&boss.getHealth()<maximum.getValue())healBoss(boss,Math.min(Double.MAX_VALUE,amount.doubleValue()));attempt.cooldowns.put("recovery",now+settings.interval().toNanos());}
private void castCharacterAbility(Mob boss,Player target,List<Player> eligible,DungeonState.CharacterBoss custody,Attempt attempt){
long now=System.nanoTime();
for(String id:custody.character().loadout()){
if(id.isBlank()||!custody.character().learned().contains(id))continue;
var definition=abilities.find(id).orElse(null);
if(definition==null||now<attempt.cooldowns.getOrDefault(id,0L)
||definition.targetPolicy()==AbilityDefinition.TargetPolicy.EXCEPTIONAL_NONCOMBAT
||definition.targetPolicy()==AbilityDefinition.TargetPolicy.EXCEPTIONAL_NONCOMBAT_SELECTION
||id.equals("revive")||id.equals("guardian_bond"))continue;
double range=range(definition);
if(definition.category()==AbilityDefinition.Category.ATK&&(definition.targetPolicy()!=AbilityDefinition.TargetPolicy.AREA||id.equals("meteor"))
&&(!boss.hasLineOfSight(target)||boss.getLocation().distanceSquared(target.getLocation())>range*range))continue;
boolean cast;
if(id.equals("purify")){
var harmful=boss.getActivePotionEffects().stream().filter(effect->effect.getType().getEffectCategory().name().equals("HARMFUL")).toList();
for(var effect:harmful)boss.removePotionEffect(effect.getType());
cast=!harmful.isEmpty();
}else if(id.equals("hex")){
target.addPotionEffect(new PotionEffect(PotionEffectType.WEAKNESS,Math.max(20,(int)Math.min(1200,definition.cooldown().toMillis()/50)),0,false,true),true);cast=true;
}else cast=switch(definition.category()){
case HEAL->{yield healBoss(boss,abilityAmount(definition,custody,true));}
case BUF->{if(id.equals("quickstep")){var direction=target.getLocation().toVector().subtract(boss.getLocation().toVector());double distance=definition.parameters().getOrDefault("distance",java.math.BigDecimal.ONE).doubleValue();if(direction.lengthSquared()==0||!Double.isFinite(distance)||distance<=0)yield false;boss.setVelocity(direction.normalize().multiply(distance));yield true;}if(id.equals("inspire")){double amount=definition.parameters().getOrDefault("base-temporary-health",java.math.BigDecimal.ZERO).add(new java.math.BigDecimal(modifier(custody.effectiveStats().get(Stat.CHR)))).max(java.math.BigDecimal.ZERO).doubleValue();if(amount<=boss.getAbsorptionAmount())yield false;boss.setAbsorptionAmount(amount);attempt.effects.put("absorption",now+java.time.Duration.ofMillis(durationTicks(definition)*50L).toNanos());yield true;}var type=id.equals("stone_skin")?PotionEffectType.RESISTANCE:id.equals("rallying_cry")?PotionEffectType.SPEED:PotionEffectType.STRENGTH;boss.addPotionEffect(new PotionEffect(type,durationTicks(definition),0,false,false),true);yield true;}
case ATK->{var victims=abilityVictims(definition,boss,target,eligible,range);double amount=abilityAmount(definition,custody,false);if(amount<=0)yield false;for(int index=0;index<victims.size();index++){var victim=victims.get(index);double strike=id.equals("chain_lightning")?java.math.BigDecimal.valueOf(amount).multiply(definition.parameters().getOrDefault("jump-multiplier",java.math.BigDecimal.ONE).pow(index)).doubleValue():amount;victim.damage(strike,boss);if(id.equals("frost_shard")||id.equals("frost_nova"))victim.addPotionEffect(new PotionEffect(PotionEffectType.SLOWNESS,40,0,false,true),true);}yield !victims.isEmpty();}
};
if(cast)attempt.cooldowns.put(id,now+definition.cooldown().toNanos());
}
}
private static int durationTicks(AbilityDefinition definition){var seconds=definition.parameters().get("duration-seconds");long ticks=seconds==null?Math.max(20,definition.cooldown().toMillis()/50):seconds.movePointRight(1).longValue();return (int)Math.max(1,Math.min(Integer.MAX_VALUE,ticks));}
private boolean healBoss(Mob boss,double requested){var maximum=boss.getAttribute(org.bukkit.attribute.Attribute.MAX_HEALTH);if(maximum==null||!Double.isFinite(requested)||requested<=0)return false;double accepted=Math.min(requested,maximum.getValue()-boss.getHealth());if(accepted<=0)return false;var event=new EntityRegainHealthEvent(boss,accepted,EntityRegainHealthEvent.RegainReason.CUSTOM);plugin.getServer().getPluginManager().callEvent(event);if(event.isCancelled()||!Double.isFinite(event.getAmount())||event.getAmount()<=0)return false;double before=boss.getHealth();boss.setHealth(Math.min(maximum.getValue(),before+event.getAmount()));return boss.getHealth()>before;}
private static List<Player> abilityVictims(AbilityDefinition definition,Mob boss,Player target,List<Player> eligible,double range){if(definition.id().equals("chain_lightning")){var result=new ArrayList<Player>();result.add(target);int maximum=1+definition.parameters().getOrDefault("additional-targets",java.math.BigDecimal.ZERO).intValue();double jump=definition.parameters().getOrDefault("jump-range",java.math.BigDecimal.valueOf(range)).doubleValue();Player current=target;while(result.size()<maximum){var origin=current;var next=eligible.stream().filter(player->!result.contains(player)&&origin.hasLineOfSight(player)&&origin.getLocation().distanceSquared(player.getLocation())<=jump*jump).min(Comparator.comparingDouble((Player player)->origin.getLocation().distanceSquared(player.getLocation())).thenComparing(player->player.getUniqueId().toString())).orElse(null);if(next==null)break;result.add(next);current=next;}return List.copyOf(result);}double radius=definition.parameters().getOrDefault("radius",java.math.BigDecimal.valueOf(range)).doubleValue();var center=definition.id().equals("meteor")?target:boss;return definition.targetPolicy()==AbilityDefinition.TargetPolicy.AREA?eligible.stream().filter(player->center.hasLineOfSight(player)&&center.getLocation().distanceSquared(player.getLocation())<=radius*radius).toList():List.of(target);}
private void applyMobEffects(LivingEntity mob,List<DungeonState.Effect> effects){for(var effect:effects)if(effect.target()!=DungeonState.EffectTarget.PLAYERS){var type=effectType(effect.effect());if(type!=null)mob.addPotionEffect(new PotionEffect(type,PotionEffect.INFINITE_DURATION,effect.level()-1,false,effect.particles()));}}
private void applyPlayerEffects(UUID dungeon,DungeonState.Room room,List<Player> players,Set<String> active){for(var effect:room.effects())if(effect.target()!=DungeonState.EffectTarget.MOBS){var type=effectType(effect.effect());if(type==null)continue;for(var player:players){String key=player.getUniqueId()+":"+effect.id();active.add(key);var current=effect(player,type);int amplifier=effect.level()-1;if(current!=null&&current.getAmplifier()>amplifier)continue;ownedEffects.computeIfAbsent(key,ignored->new OwnedEffect(dungeon,player.getUniqueId(),type,amplifier,current));player.addPotionEffect(new PotionEffect(type,30,amplifier,false,effect.particles()),true);}}}
private void cleanupOwnedEffects(Set<String> active){for(var entry:new ArrayList<>(ownedEffects.entrySet()))if(!active.contains(entry.getKey()))restoreOwned(entry.getKey(),entry.getValue());}
private void cleanupOwnedDungeon(UUID dungeon){for(var entry:new ArrayList<>(ownedEffects.entrySet()))if(entry.getValue().dungeon().equals(dungeon))restoreOwned(entry.getKey(),entry.getValue());}
private void restoreOwned(String key,OwnedEffect owned){ownedEffects.remove(key);var player=plugin.getServer().getPlayer(owned.player());if(player==null)return;var current=effect(player,owned.type());if(current!=null&&current.getAmplifier()==owned.amplifier()){player.removePotionEffect(owned.type());if(owned.prior()!=null&&owned.prior().getDuration()>0)player.addPotionEffect(owned.prior(),true);}}
private static PotionEffect effect(LivingEntity entity,PotionEffectType type){return entity.getActivePotionEffects().stream().filter(value->value.getType().equals(type)).findFirst().orElse(null);}
private static PotionEffectType effectType(String key){var value=NamespacedKey.fromString(key);return value==null?null:PotionEffectType.getByKey(value);}
private void contain(DungeonState.Dungeon dungeon,DungeonState.Room room,Attempt attempt){var world=plugin.getServer().getWorld(dungeon.world());if(world==null)return;for(var entity:safe(world.getEntities()))if(managed(entity)&&dungeon.id().equals(id(entity,dungeonKey))&&room.id().equals(id(entity,roomKey))&&!inside(entity.getLocation(),dungeon,room)){relocating.add(entity);try{entity.teleport(new Location(world,(room.bounds().minX()+room.bounds().maxX()+1)/2d,room.bounds().minY()+1,(room.bounds().minZ()+room.bounds().maxZ()+1)/2d));if(entity instanceof LivingEntity living)living.setVelocity(new org.bukkit.util.Vector());}finally{relocating.remove(entity);}}}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void damage(EntityDamageEvent event){if(managedEnemy(event.getEntity())){if(!(event instanceof EntityDamageByEntityEvent by)||source(by)==null||eligible(source(by),id(event.getEntity(),dungeonKey),id(event.getEntity(),roomKey))==null)event.setCancelled(true);return;}if(event instanceof EntityDamageByEntityEvent by&&managed(by.getDamager())){UUID dungeon=id(by.getDamager(),dungeonKey),room=id(by.getDamager(),roomKey);if(!(event.getEntity() instanceof Player player)||dungeon==null||room==null||eligible(player,dungeon,room)==null)event.setCancelled(true);}}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=true)public void accepted(EntityDamageByEntityEvent event){if(!managedEnemy(event.getEntity())||event.getFinalDamage()<=0||!Double.isFinite(event.getFinalDamage()))return;var player=source(event);UUID dungeon=id(event.getEntity(),dungeonKey),room=id(event.getEntity(),roomKey);var quest=player==null||dungeon==null||room==null?null:eligible(player,dungeon,room);var attempt=room==null?null:attempts.get(new AttemptKey(dungeon,room));if(quest!=null&&attempt!=null){attempt.represented.add(quest.id());attempt.threat.merge(player.getUniqueId(),event.getFinalDamage(),Double::sum);attempt.lastCombat=System.nanoTime();attempt.cooldowns.remove("recovery");}}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=true)public void bossAccepted(EntityDamageByEntityEvent event){if(!(event.getDamager() instanceof Mob boss)||!managedEnemy(boss)||!(event.getEntity() instanceof Player player)||event.getFinalDamage()<=0)return;var room=dungeons.room(id(boss,dungeonKey),id(boss,roomKey)).orElse(null);var custody=room==null||room.boss()==null?null:room.boss().character();if(custody==null)return;if(custody.character().passives().contains("stick_knockback")&&passives.find("stick_knockback").isPresent()){double radians=Math.toRadians(boss.getLocation().getYaw()),x=Math.sin(radians),z=-Math.cos(radians);if(Double.isFinite(x)&&Double.isFinite(z))player.knockback(1,x,z);}}
@EventHandler(priority=EventPriority.MONITOR)public void bossKill(org.bukkit.event.entity.PlayerDeathEvent event){if(!(event.getEntity().getLastDamageCause() instanceof EntityDamageByEntityEvent damage)||!(damage.getDamager() instanceof Mob boss)||!managedEnemy(boss))return;var room=dungeons.room(id(boss,dungeonKey),id(boss,roomKey)).orElse(null);var custody=room==null||room.boss()==null?null:room.boss().character();if(custody==null||!custody.character().passives().contains("health_steal")||passives.find("health_steal").isEmpty()||eligible(event.getPlayer(),id(boss,dungeonKey),id(boss,roomKey))==null)return;healBoss(boss,Math.min(Double.MAX_VALUE,healthStealHealing.get().doubleValue()));}
public void accept(AbilityReport report){if(report.type()==AbilityReport.Type.DAMAGE)return;var active=sessions.activeCharacter(report.sourceCharacter()).filter(sessions::current).orElse(null);if(active==null)return;var player=plugin.getServer().getPlayer(active.player());if(player==null)return;double value=report.amount().doubleValue();if(!Double.isFinite(value)||value<=0)return;for(var entry:attempts.entrySet())if(eligible(player,entry.getKey().dungeon(),entry.getKey().room())!=null)entry.getValue().threat.merge(player.getUniqueId(),value*.5d,Double::sum);}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=true)public void death(EntityDeathEvent event){if(!managedEnemy(event.getEntity()))return;UUID dungeonId=id(event.getEntity(),dungeonKey),roomId=id(event.getEntity(),roomKey),generation=id(event.getEntity(),generationKey);if(dungeonId==null||roomId==null||generation==null)return;var dungeon=dungeons.find(dungeonId).orElse(null);var room=dungeons.room(dungeonId,roomId).orElse(null);var attempt=attempts.get(new AttemptKey(dungeonId,roomId));if(dungeon==null||room==null||attempt==null)return;boolean boss=Boolean.TRUE.equals(event.getEntity().getPersistentDataContainer().get(bossKey,PersistentDataType.BOOLEAN));if(boss){attempt.boss=null;defeatingDungeons.add(dungeonId);cleanupDungeon(dungeonId);clearRoom(dungeon,room,attempt,true);return;}UUID slot=id(event.getEntity(),slotKey);attempt.entities.remove(event.getEntity().getUniqueId());if(slot==null)return;encounterOrigin(event.getEntity()).ifPresent(origin->pendingKills.putIfAbsent(origin.source(),new PendingKill(dungeonId,roomId,generation,slot)));}
private void clearRoom(DungeonState.Dungeon dungeon,DungeonState.Room room,Attempt attempt,boolean boss){var key=new AttemptKey(dungeon.id(),room.id());if(!completing.add(key))return;var quests=attempt.represented.stream().map(adventures::findQuest).flatMap(Optional::stream).toList();var awards=quests.stream().map(quest->awardQuest(dungeon,room,attempt.generation,quest,boss)).toArray(CompletableFuture[]::new);var completion=CompletableFuture.allOf(awards).thenCompose(ignored->dungeons.markCleared(dungeon.id(),attempt.generation,room.id())).thenCompose(run->boss?dungeons.defeat(dungeon.id(),attempt.generation):CompletableFuture.completedFuture(run)).thenCompose(run->boss?adventures.expireOfferQuests(dungeon.id()).thenApply(ignored->run):CompletableFuture.completedFuture(run)).whenComplete((run,failure)->schedule(()->{completing.remove(key);if(boss)defeatingDungeons.remove(dungeon.id());if(failure!=null){plugin.getLogger().log(java.util.logging.Level.WARNING,"Dungeon room completion failed",failure);return;}cleanupAttempt(key);if(boss)cleanupDungeon(dungeon.id());}));inFlight.add(completion);completion.whenComplete((ignored,failure)->inFlight.remove(completion));}
private CompletableFuture<Void> awardQuest(DungeonState.Dungeon dungeon,DungeonState.Room room,UUID generation,AdventureQuestState.Quest quest,boolean completeQuest){var run=dungeons.runView(dungeon.id(),generation).orElse(null);if(run==null||run.unitClaims().contains(new DungeonState.UnitClaim(room.id(),quest.id())))return CompletableFuture.completedFuture(null);var recipients=recipients(dungeon,room,quest,run);if(recipients.isEmpty())return CompletableFuture.completedFuture(null);if(!completeQuest)return dungeons.clearRoom(dungeon.id(),generation,room.id(),quest.id(),Set.copyOf(recipients)).thenApply(ignored->null);if(fishing==null)return CompletableFuture.failedFuture(new IllegalStateException("Dungeon trophy persistence unavailable"));var unit=new RewardAllocator.Unit<UUID>(quest.unit(),recipients);var xp=RewardAllocator.allocate(quest.rewardXp(),List.of(unit),random);var coins=RewardAllocator.allocate(quest.rewardCoins(),List.of(unit),random);var rewards=new LinkedHashMap<UUID,FishingState.Reward>();for(UUID character:recipients)rewards.put(character,new FishingState.Reward(xp.get(character),coins.get(character)));UUID carrier=quest.unitType()==AdventureQuestState.UnitType.SOLO?quest.unit():recipients.stream().map(parties::partyOfCharacter).flatMap(Optional::stream).filter(value->value.id().equals(quest.unit())).map(PartyRoster.Party::leaderCharacter).findFirst().orElse(null);if(carrier==null)return CompletableFuture.failedFuture(new IllegalStateException("Dungeon trophy carrier unavailable"));UUID trophy=UUID.nameUUIDFromBytes(("dungeon:"+quest.id()).getBytes(StandardCharsets.UTF_8));var plan=new FishingState.Trophy(trophy,FishingState.TrophyType.DUNGEON,carrier,quest.catalog(),dungeon.id(),quest.id(),generation,"Trophy of "+dungeon.name(),dungeon.name(),rewards);return fishing.earnTrophy(plan).thenCompose(earned->{if(!earned)return CompletableFuture.failedFuture(new IllegalStateException("Dungeon trophy persistence refused"));return dungeons.clearRoom(dungeon.id(),generation,room.id(),quest.id(),Set.copyOf(recipients));}).thenApply(ignored->(Void)null).toCompletableFuture();}
private List<UUID> recipients(DungeonState.Dungeon dungeon,DungeonState.Room room,AdventureQuestState.Quest quest,DungeonState.Run run){var result=new ArrayList<UUID>();for(UUID character:quest.snapshot()){if(run.characterClaims().contains(new DungeonState.CharacterClaim(room.id(),character)))continue;var active=sessions.activeCharacter(character).filter(sessions::current).orElse(null);if(active==null)continue;var player=plugin.getServer().getPlayer(active.player());if(player==null||!inside(player.getLocation(),dungeon,room))continue;if(quest.unitType()==AdventureQuestState.UnitType.PARTY){var party=parties.partyOf(player.getUniqueId()).orElse(null);if(party==null||!party.id().equals(quest.unit())||!party.characters().contains(character))continue;}result.add(character);}return result.stream().distinct().sorted().toList();}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void target(EntityTargetLivingEntityEvent event){if(managedEnemy(event.getEntity())&&event.getTarget()!=null){UUID dungeon=id(event.getEntity(),dungeonKey);UUID room=id(event.getEntity(),roomKey);var attempt=dungeon==null||room==null?null:attempts.get(new AttemptKey(dungeon,room));if(!(event.getTarget() instanceof Player player)||dungeon==null||room==null||eligible(player,dungeon,room)==null||attempt!=null&&attempt.target!=null&&!attempt.target.equals(player.getUniqueId()))event.setCancelled(true);}}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=true)public void projectile(ProjectileLaunchEvent event){if(event.getEntity().getShooter() instanceof Entity shooter&&managedEnemy(shooter)){var data=event.getEntity().getPersistentDataContainer();data.set(typeKey,PersistentDataType.STRING,PROJECTILE);copy(data,dungeonKey,shooter);copy(data,roomKey,shooter);copy(data,generationKey,shooter);}}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void splash(PotionSplashEvent event){if(!managed(event.getPotion()))return;UUID dungeon=id(event.getPotion(),dungeonKey),room=id(event.getPotion(),roomKey);for(var affected:List.copyOf(event.getAffectedEntities()))if(!(affected instanceof Player player)||dungeon==null||room==null||eligible(player,dungeon,room)==null)event.setIntensity(affected,0);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void combust(EntityCombustEvent event){if(managed(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void transform(EntityTransformEvent event){if(managed(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void portal(EntityPortalEvent event){if(managed(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void pickup(EntityPickupItemEvent event){if(managed(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void block(EntityChangeBlockEvent event){if(managed(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void explode(EntityExplodeEvent event){if(managed(event.getEntity())){event.blockList().clear();event.setYield(0);}}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void teleport(EntityTeleportEvent event){if(managed(event.getEntity())&&!relocating.contains(event.getEntity()))event.setCancelled(true);}
private boolean managedEnemy(Entity entity){return entity!=null&&ENEMY.equals(entity.getPersistentDataContainer().get(typeKey,PersistentDataType.STRING));}
private Player source(EntityDamageByEntityEvent event){if(event.getDamager() instanceof Player player)return player;if(event.getDamager() instanceof Projectile projectile&&projectile.getShooter() instanceof Player player)return player;return null;}
private void cleanupAttempt(AttemptKey key){var attempt=attempts.remove(key);if(attempt==null)return;for(var world:plugin.getServer().getWorlds())for(var entity:safe(world.getEntities()))if(managed(entity)&&key.dungeon().equals(id(entity,dungeonKey))&&key.room().equals(id(entity,roomKey)))entity.remove();attempt.entities.clear();attempt.boss=null;}
private void cleanupDungeon(UUID dungeon){cleanupOwnedDungeon(dungeon);for(var key:new ArrayList<>(attempts.keySet()))if(key.dungeon().equals(dungeon))cleanupAttempt(key);for(var world:plugin.getServer().getWorlds())for(var entity:safe(world.getEntities()))if(managed(entity)&&dungeon.equals(id(entity,dungeonKey)))entity.remove();}
private void cleanupRuntime(){for(var key:new ArrayList<>(attempts.keySet()))cleanupAttempt(key);cleanupOwnedEffects(Set.of());completing.clear();defeatingDungeons.clear();startingRuns.clear();}
private void schedule(Runnable task){if(closed)return;try{nextTick.accept(()->{if(!closed)task.run();});}catch(RuntimeException ignored){}}
private static boolean loaded(World world,DungeonState.Position value){return world.isChunkLoaded(((int)Math.floor(value.x()))>>4,((int)Math.floor(value.z()))>>4);}
private static Location location(World world,DungeonState.Position value){return new Location(world,value.x(),value.y(),value.z(),value.yaw(),value.pitch());}
private static UUID id(Entity entity,NamespacedKey key){try{var value=entity.getPersistentDataContainer().get(key,PersistentDataType.STRING);return value==null?null:UUID.fromString(value);}catch(IllegalArgumentException invalid){return null;}}
private static void copy(org.bukkit.persistence.PersistentDataContainer target,NamespacedKey key,Entity source){var value=source.getPersistentDataContainer().get(key,PersistentDataType.STRING);if(value!=null)target.set(key,PersistentDataType.STRING,value);}
private static <T>List<T> safe(Collection<T> values){return values==null?List.of():List.copyOf(values);}
private void showBorders(){if(closed)return;for(var entry:List.copyOf(playerEdits.entrySet())){var player=plugin.getServer().getPlayer(entry.getKey());if(player==null||!player.isOnline()){done(entry.getKey());continue;}var dungeon=dungeons.find(entry.getValue().dungeon()).orElse(null);if(dungeon==null){done(entry.getKey());continue;}int count=0;for(var room:dungeon.rooms()){var bounds=room.bounds();var location=player.getLocation();if(location.getWorld()==null||!location.getWorld().getUID().equals(dungeon.world()))continue;var dust=new Particle.DustOptions(entry.getValue().colors().computeIfAbsent(room.id(),ignored->randomColor()),1);for(var point:edges(bounds)){var sample=new Location(location.getWorld(),point[0],point[1],point[2]);if(location.distanceSquared(sample)>64d*64d)continue;if(count++>=1024)return;particles.viewer(player,Particle.DUST,sample,1,0,0,0,0,dust);}}}}
static List<double[]> edges(DungeonState.Bounds b){var result=new ArrayList<double[]>();double x1=b.minX(),x2=b.maxX()+1d,y1=b.minY(),y2=b.maxY()+1d,z1=b.minZ(),z2=b.maxZ()+1d;line(result,x1,x2,y1,z1,0);line(result,x1,x2,y1,z2,0);line(result,x1,x2,y2,z1,0);line(result,x1,x2,y2,z2,0);line(result,z1,z2,y1,x1,1);line(result,z1,z2,y1,x2,1);line(result,z1,z2,y2,x1,1);line(result,z1,z2,y2,x2,1);line(result,y1,y2,x1,z1,2);line(result,y1,y2,x1,z2,2);line(result,y1,y2,x2,z1,2);line(result,y1,y2,x2,z2,2);return List.copyOf(result);}
private static void line(List<double[]> out,double from,double to,double fixedA,double fixedB,int axis){for(double value=from;value<to;value+=2)out.add(axis==0?new double[]{value,fixedA,fixedB}:axis==1?new double[]{fixedB,fixedA,value}:new double[]{fixedA,value,fixedB});out.add(axis==0?new double[]{to,fixedA,fixedB}:axis==1?new double[]{fixedB,fixedA,to}:new double[]{fixedA,to,fixedB});}
private static Color randomColor(){var random=java.util.concurrent.ThreadLocalRandom.current();return Color.fromRGB(64+random.nextInt(192),64+random.nextInt(192),64+random.nextInt(192));}
@EventHandler(priority=EventPriority.MONITOR)public void chunkLoad(org.bukkit.event.world.ChunkLoadEvent event){for(var entity:event.getChunk().getEntities())if(managed(entity))entity.remove();}
@EventHandler(priority=EventPriority.MONITOR)public void chunkUnload(org.bukkit.event.world.ChunkUnloadEvent event){for(var entity:event.getChunk().getEntities())if(managed(entity)){UUID dungeon=id(entity,dungeonKey),room=id(entity,roomKey);if(dungeon!=null&&room!=null)cleanupAttempt(new AttemptKey(dungeon,room));}}
@Override public CompletionStage<Void> reset(AdventureQuestState.Reset reset){cleanupRuntime();var pending=inFlight.stream().map(future->future.handle((ignored,failure)->null)).toArray(CompletableFuture[]::new);return CompletableFuture.allOf(pending).thenCompose(ignored->dungeons.reset(reset));}
@EventHandler(priority=EventPriority.MONITOR)public void quit(PlayerQuitEvent event){done(event.getPlayer().getUniqueId());}
@Override public synchronized void close(){if(closed)return;if(pulse!=null)pulse.cancel();cleanupRuntime();for(var world:plugin.getServer().getWorlds())for(var entity:safe(world.getEntities()))if(managed(entity))entity.remove();closed=true;playerEdits.clear();dungeonEditors.clear();startingRuns.clear();completing.clear();defeatingDungeons.clear();}
}
@@ -0,0 +1,75 @@
package games.dmg.fantasystick.dungeon;
import games.dmg.fantasystick.adventure.AdventureQuestState;
import games.dmg.fantasystick.adventure.AdventureResetParticipant;
import games.dmg.fantasystick.persistence.YamlDungeonRepository;
import java.io.IOException;
import java.math.BigDecimal;
import java.math.BigInteger;
import games.dmg.fantasystick.persistence.CharacterRecord;
import java.util.*;
import java.util.concurrent.*;
import org.bukkit.entity.EntityType;
/** Serialized save-before-publication authority for dungeon definitions and daily progress. */
public final class DungeonDirectory implements AutoCloseable,AdventureResetParticipant {
private final YamlDungeonRepository repository;private final java.util.function.IntSupplier roomLinkDistance;private final ExecutorService worker=Executors.newSingleThreadExecutor(r->new Thread(r,"fantasy-dungeon-persistence"));
private volatile DungeonState snapshot;private volatile UUID currentGeneration;private boolean closed;private int pending;private final CompletableFuture<Void> drained=new CompletableFuture<>();
public DungeonDirectory(YamlDungeonRepository repository)throws IOException{this(repository,()->10);}
public DungeonDirectory(YamlDungeonRepository repository,java.util.function.IntSupplier roomLinkDistance)throws IOException{this.repository=Objects.requireNonNull(repository);this.roomLinkDistance=Objects.requireNonNull(roomLinkDistance);snapshot=repository.load();}
public DungeonState snapshot(){return snapshot;}
public Optional<DungeonState.Dungeon> find(UUID id){return snapshot.dungeons().stream().filter(v->v.id().equals(id)).findFirst();}
public Optional<DungeonState.CharacterBoss> custody(UUID character){return snapshot.dungeons().stream().flatMap(value->value.rooms().stream()).map(DungeonState.Room::boss).filter(Objects::nonNull).map(DungeonState.Boss::character).filter(Objects::nonNull).filter(value->value.character().id().equals(character)).findFirst();}
public Optional<DungeonState.CharacterBoss> custodyForDungeon(UUID dungeon){return find(dungeon).stream().flatMap(value->value.rooms().stream()).map(DungeonState.Room::boss).filter(Objects::nonNull).map(DungeonState.Boss::character).filter(Objects::nonNull).findFirst();}
public Optional<DungeonState.Room> room(UUID dungeon,UUID room){return find(dungeon).flatMap(value->value.rooms().stream().filter(v->v.id().equals(room)).findFirst());}
public Optional<DungeonState.Room> roomAt(UUID dungeon,int x,int y,int z){return find(dungeon).flatMap(value->{var matches=value.rooms().stream().filter(room->room.bounds().contains(x,y,z)).toList();return matches.size()==1?Optional.of(matches.getFirst()):Optional.empty();});}
public CompletableFuture<DungeonState.Dungeon> create(String name,UUID world,double x,double y,double z,float yaw,float pitch){return create(name,world,x,y,z,yaw,pitch,AdventureQuestState.ParticipationMode.PARTY_AVAILABLE);}
public CompletableFuture<DungeonState.Dungeon> create(String name,UUID world,double x,double y,double z,float yaw,float pitch,AdventureQuestState.ParticipationMode mode){var value=new DungeonState.Dungeon(UUID.randomUUID(),name,world,new DungeonState.Position(x,y,z,yaw,pitch),false,UUID.randomUUID(),List.of(),mode,DungeonState.Reward.empty(),false);return mutate(state->{var values=new ArrayList<>(state.dungeons());values.add(value);return result(new DungeonState(values,state.runs()),value);});}
public CompletableFuture<DungeonState.Dungeon> setMode(UUID id,UUID expectedRevision,AdventureQuestState.ParticipationMode mode){Objects.requireNonNull(expectedRevision);Objects.requireNonNull(mode);return mutate(state->{var current=find(state,id).orElseThrow(()->new IllegalArgumentException("Dungeon not found"));if(!current.revision().equals(expectedRevision))throw new IllegalArgumentException("Dungeon changed");if(current.participationMode()==mode)return result(state,current);var changed=new DungeonState.Dungeon(current.id(),current.name(),current.world(),current.entrance(),current.enabled(),UUID.randomUUID(),current.rooms(),mode,current.completionReward(),current.rewardConfigured());return result(replace(state,changed),changed);});}
public CompletableFuture<Optional<DungeonState.Dungeon>> remove(UUID id){return mutate(state->{var found=find(state,id);if(found.isEmpty())return result(state,Optional.empty());if(found.orElseThrow().rooms().stream().map(DungeonState.Room::boss).filter(Objects::nonNull).anyMatch(boss->boss.character()!=null))throw new IllegalArgumentException("Recover character boss custody first");return result(new DungeonState(state.dungeons().stream().filter(v->!v.id().equals(id)).toList(),state.runs().stream().filter(v->!v.dungeon().equals(id)).toList()),found);});}
public CompletableFuture<DungeonState.Dungeon> setEntrance(UUID id,double x,double y,double z,float yaw,float pitch){return change(id,dungeon->definition(dungeon,dungeon.rooms(),new DungeonState.Position(x,y,z,yaw,pitch),false));}
public CompletableFuture<DungeonState.Room> addCornerRoom(UUID id,String name,int x,int y,int z,int xSize,int zSize,int height){if(xSize==0||Math.abs((long)xSize)>256||zSize==0||Math.abs((long)zSize)>256||height<1||height>128)return CompletableFuture.failedFuture(new IllegalArgumentException("Room dimensions out of range"));int maxX=x+(xSize>0?xSize-1:0),minX=x+(xSize<0?xSize+1:0),maxZ=z+(zSize>0?zSize-1:0),minZ=z+(zSize<0?zSize+1:0);return addRoom(id,name,new DungeonState.Bounds(Math.min(x,minX),y,Math.min(z,minZ),Math.max(x,maxX),y+height-1,Math.max(z,maxZ)));}
public CompletableFuture<DungeonState.Room> addRadiusRoom(UUID id,String name,int x,int y,int z,int radius,int height){if(radius<1||radius>128||height<1||height>128)return CompletableFuture.failedFuture(new IllegalArgumentException("Room dimensions out of range"));return addRoom(id,name,new DungeonState.Bounds(x-radius,y,z-radius,x+radius,y+height-1,z+radius));}
private CompletableFuture<DungeonState.Room> addRoom(UUID id,String name,DungeonState.Bounds bounds){var room=new DungeonState.Room(UUID.randomUUID(),name,bounds,List.of(),List.of(),DungeonState.Reward.empty(),null);return mutate(state->{var dungeon=editable(state,id);if(dungeon.rooms().size()>=128)throw new IllegalArgumentException("Room limit reached");if(dungeon.rooms().stream().anyMatch(value->value.bounds().overlaps(bounds)))throw new IllegalArgumentException("Rooms overlap");int maximum=linkDistance();var rooms=new ArrayList<>(dungeon.rooms());rooms.add(room);if(!connected(rooms,maximum))throw new IllegalArgumentException("Room exceeds configured link distance of "+maximum+" blocks");return result(replace(state,definition(dungeon,rooms,dungeon.entrance(),false)),room);});}
public CompletableFuture<Optional<DungeonState.Room>> removeRoom(UUID id,UUID roomId){return mutate(state->{var dungeon=editable(state,id);var found=dungeon.rooms().stream().filter(v->v.id().equals(roomId)).findFirst();if(found.isEmpty())return result(state,Optional.empty());if(found.orElseThrow().boss()!=null&&found.orElseThrow().boss().character()!=null)throw new IllegalArgumentException("Recover character boss custody first");var rooms=dungeon.rooms().stream().filter(v->!v.id().equals(roomId)).toList();if(!connected(rooms,linkDistance()))throw new IllegalArgumentException("Removal disconnects rooms");return result(replace(state,definition(dungeon,rooms,dungeon.entrance(),false)),found);});}
public CompletableFuture<DungeonState.Spawn> addMob(UUID id,UUID roomId,EntityType type,String name,double x,double y,double z,float yaw,float pitch){var value=new DungeonState.Spawn(UUID.randomUUID(),type,name,new DungeonState.Position(x,y,z,yaw,pitch));return updateRoom(id,roomId,room->{var mobs=new ArrayList<>(room.mobs());if(mobs.size()>=256)throw new IllegalArgumentException("Mob limit reached");mobs.add(value);return new DungeonState.Room(room.id(),room.name(),room.bounds(),mobs,room.effects(),room.reward(),room.boss());},value);}
public CompletableFuture<Optional<DungeonState.Spawn>> removeMob(UUID id,UUID roomId,UUID spawn){var found=room(id,roomId).flatMap(value->value.mobs().stream().filter(v->v.id().equals(spawn)).findFirst());if(found.isEmpty())return CompletableFuture.completedFuture(Optional.empty());return updateRoom(id,roomId,room->new DungeonState.Room(room.id(),room.name(),room.bounds(),room.mobs().stream().filter(v->!v.id().equals(spawn)).toList(),room.effects(),room.reward(),room.boss()),found);}
public CompletableFuture<DungeonState.Effect> addEffect(UUID id,UUID roomId,DungeonState.EffectTarget target,String effect,int level,boolean particles){var value=new DungeonState.Effect(UUID.randomUUID(),target,effect,level,particles);return updateRoom(id,roomId,room->{var effects=new ArrayList<>(room.effects());if(effects.size()>=32)throw new IllegalArgumentException("Effect limit reached");effects.add(value);return new DungeonState.Room(room.id(),room.name(),room.bounds(),room.mobs(),effects,room.reward(),room.boss());},value);}
public CompletableFuture<Optional<DungeonState.Effect>> removeEffect(UUID id,UUID roomId,UUID effect){var found=room(id,roomId).flatMap(value->value.effects().stream().filter(v->v.id().equals(effect)).findFirst());if(found.isEmpty())return CompletableFuture.completedFuture(Optional.empty());return updateRoom(id,roomId,room->new DungeonState.Room(room.id(),room.name(),room.bounds(),room.mobs(),room.effects().stream().filter(v->!v.id().equals(effect)).toList(),room.reward(),room.boss()),found);}
public CompletableFuture<DungeonState.Reward> setCompletionReward(UUID id,BigInteger xp,BigInteger coins){var value=new DungeonState.Reward(xp,coins);return mutate(state->{var dungeon=editable(state,id);var changed=new DungeonState.Dungeon(dungeon.id(),dungeon.name(),dungeon.world(),dungeon.entrance(),false,UUID.randomUUID(),dungeon.rooms(),dungeon.participationMode(),value,true);return result(replace(state,changed),value);});}
public CompletableFuture<DungeonState.Boss> setBoss(UUID id,UUID roomId,EntityType type,String name,double x,double y,double z,float yaw,float pitch){var value=new DungeonState.Boss(type,name,new DungeonState.Position(x,y,z,yaw,pitch));return updateRoom(id,roomId,room->{if(room.boss()!=null&&room.boss().character()!=null)throw new IllegalArgumentException("Recover character boss custody first");return new DungeonState.Room(room.id(),room.name(),room.bounds(),room.mobs(),room.effects(),room.reward(),value);},value);}
public CompletableFuture<Boolean> clearBoss(UUID id,UUID roomId){return updateRoom(id,roomId,room->{if(room.boss()!=null&&room.boss().character()!=null)throw new IllegalArgumentException("Recover character boss custody first");return new DungeonState.Room(room.id(),room.name(),room.bounds(),room.mobs(),room.effects(),room.reward(),null);},true);}
public CompletableFuture<DungeonState.CharacterBoss> assignCharacterBoss(UUID id,UUID roomId,CharacterRecord character,BigDecimal multiplier){Objects.requireNonNull(character);var template=new DungeonState.CharacterBoss(UUID.randomUUID(),character,multiplier,null);return mutate(state->{var dungeon=editable(state,id);if(state.dungeons().stream().flatMap(v->v.rooms().stream()).map(DungeonState.Room::boss).filter(Objects::nonNull).map(DungeonState.Boss::character).filter(Objects::nonNull).anyMatch(custody->custody.character().id().equals(character.id())))throw new IllegalArgumentException("Character already assigned");var room=dungeon.rooms().stream().filter(v->v.id().equals(roomId)).findFirst().orElseThrow(()->new IllegalArgumentException("Room not found"));if(room.boss()==null||room.boss().character()!=null)throw new IllegalArgumentException("Configure one native boss room first");var value=new DungeonState.CharacterBoss(template.operation(),character,template.multiplier(),room.boss().type(),room.boss().name(),null);var boss=new DungeonState.Boss(EntityType.VINDICATOR,character.name(),room.boss().position(),value);var updated=new DungeonState.Room(room.id(),room.name(),room.bounds(),room.mobs(),room.effects(),room.reward(),boss);var rooms=dungeon.rooms().stream().map(v->v.id().equals(roomId)?updated:v).toList();return result(replace(state,definition(dungeon,rooms,dungeon.entrance(),false)),value);});}
public CompletableFuture<Boolean> cancelAssignment(UUID id,UUID operation){return mutate(state->{var dungeon=editable(state,id);var target=dungeon.rooms().stream().filter(room->room.boss()!=null&&room.boss().character()!=null&&room.boss().character().operation().equals(operation)).findFirst().orElse(null);if(target==null)return result(state,false);var custody=target.boss().character();var prior=new DungeonState.Boss(custody.priorType(),custody.priorName(),target.boss().position());var changed=new DungeonState.Room(target.id(),target.name(),target.bounds(),target.mobs(),target.effects(),target.reward(),prior);var rooms=dungeon.rooms().stream().map(room->room.id().equals(target.id())?changed:room).toList();return result(replace(state,definition(dungeon,rooms,dungeon.entrance(),false)),true);});}
public CompletableFuture<DungeonState.CharacterBoss> prepareRecovery(UUID id,UUID administrator){return mutate(state->{var dungeon=editable(state,id);var target=dungeon.rooms().stream().filter(room->room.boss()!=null&&room.boss().character()!=null).findFirst().orElseThrow(()->new IllegalArgumentException("Character boss not found"));var custody=target.boss().character();if(custody.recovery()!=null){if(!custody.recovery().administrator().equals(administrator))throw new IllegalArgumentException("Recovery belongs to another administrator");return result(state,custody);}var prepared=new DungeonState.CharacterBoss(custody.operation(),custody.character(),custody.multiplier(),custody.priorType(),custody.priorName(),new DungeonState.Recovery(UUID.randomUUID(),administrator));var boss=new DungeonState.Boss(target.boss().type(),target.boss().name(),target.boss().position(),prepared);var changed=new DungeonState.Room(target.id(),target.name(),target.bounds(),target.mobs(),target.effects(),target.reward(),boss);var rooms=dungeon.rooms().stream().map(room->room.id().equals(target.id())?changed:room).toList();return result(replace(state,definition(dungeon,rooms,dungeon.entrance(),false)),prepared);});}
public CompletableFuture<Boolean> completeRecovery(UUID id,UUID operation){return mutate(state->{var dungeon=editable(state,id);var target=dungeon.rooms().stream().filter(room->room.boss()!=null&&room.boss().character()!=null&&room.boss().character().recovery()!=null&&room.boss().character().recovery().operation().equals(operation)).findFirst().orElse(null);if(target==null)return result(state,false);var changed=new DungeonState.Room(target.id(),target.name(),target.bounds(),target.mobs(),target.effects(),target.reward(),null);var rooms=dungeon.rooms().stream().map(room->room.id().equals(target.id())?changed:room).toList();return result(replace(state,definition(dungeon,rooms,dungeon.entrance(),false)),true);});}
public CompletableFuture<DungeonState.Dungeon> enable(UUID id,List<DungeonState.Dungeon> externalEnabled){return mutate(state->{var dungeon=find(state,id).orElseThrow(()->new IllegalArgumentException("Dungeon not found"));validate(dungeon);var conflicts=new ArrayList<DungeonState.Dungeon>();conflicts.addAll(state.dungeons().stream().filter(v->v.enabled()&&!v.id().equals(id)).toList());conflicts.addAll(externalEnabled);for(var other:conflicts)if(other.world().equals(dungeon.world())&&dungeon.rooms().stream().anyMatch(a->other.rooms().stream().anyMatch(b->a.bounds().overlaps(b.bounds()))))throw new IllegalArgumentException("Dungeon overlaps an enabled dungeon");if(dungeon.enabled())return result(state,dungeon);var enabled=definition(dungeon,dungeon.rooms(),dungeon.entrance(),true);return result(replace(state,enabled),enabled);});}
public CompletableFuture<Optional<DungeonState.Dungeon>> disable(UUID id){return mutate(state->{var dungeon=find(state,id).orElse(null);if(dungeon==null)return result(state,Optional.empty());var disabled=definition(dungeon,dungeon.rooms(),dungeon.entrance(),false);return result(replace(new DungeonState(state.dungeons(),state.runs().stream().filter(v->!v.dungeon().equals(id)).toList()),disabled),Optional.of(disabled));});}
public CompletableFuture<Boolean> clearRun(UUID dungeon,UUID generation){return mutate(state->{var runs=state.runs().stream().filter(v->!(v.dungeon().equals(dungeon)&&v.generation().equals(generation))).toList();if(runs.size()==state.runs().size())return result(state,false);return result(new DungeonState(state.dungeons(),runs),true);});}
public CompletableFuture<DungeonState.Run> run(UUID dungeon,UUID generation){return mutate(state->{requireGeneration(generation);var found=state.runs().stream().filter(v->v.dungeon().equals(dungeon)&&v.generation().equals(generation)).findFirst();if(found.isPresent())return result(state,found.orElseThrow());var value=new DungeonState.Run(dungeon,generation,Set.of(),Set.of(),Set.of(),Set.of(),false);var runs=new ArrayList<>(state.runs());runs.add(value);return result(new DungeonState(state.dungeons(),runs),value);});}
public Optional<DungeonState.Run> runView(UUID dungeon,UUID generation){return snapshot.runs().stream().filter(v->v.dungeon().equals(dungeon)&&v.generation().equals(generation)).findFirst();}
public CompletableFuture<DungeonState.Run> defeatSlot(UUID dungeon,UUID generation,UUID slot){return updateRun(dungeon,generation,run->{var defeated=new HashSet<>(run.defeatedSlots());defeated.add(slot);return new DungeonState.Run(run.dungeon(),run.generation(),defeated,run.clearedRooms(),run.unitClaims(),run.characterClaims(),run.defeated());});}
public CompletableFuture<DungeonState.Run> markCleared(UUID dungeon,UUID generation,UUID room){return updateRun(dungeon,generation,run->{var cleared=new HashSet<>(run.clearedRooms());cleared.add(room);return new DungeonState.Run(run.dungeon(),run.generation(),run.defeatedSlots(),cleared,run.unitClaims(),run.characterClaims(),run.defeated());});}
public CompletableFuture<DungeonState.Run> clearRoom(UUID dungeon,UUID generation,UUID room,UUID quest,Set<UUID> characters){return updateRun(dungeon,generation,run->{var cleared=new HashSet<>(run.clearedRooms());cleared.add(room);var units=new HashSet<>(run.unitClaims());units.add(new DungeonState.UnitClaim(room,quest));var claims=new HashSet<>(run.characterClaims());characters.forEach(value->claims.add(new DungeonState.CharacterClaim(room,value)));return new DungeonState.Run(run.dungeon(),run.generation(),run.defeatedSlots(),cleared,units,claims,run.defeated());});}
public CompletableFuture<DungeonState.Run> defeat(UUID dungeon,UUID generation){return updateRun(dungeon,generation,run->new DungeonState.Run(run.dungeon(),run.generation(),run.defeatedSlots(),run.clearedRooms(),run.unitClaims(),run.characterClaims(),true));}
@Override public CompletionStage<Void> reset(AdventureQuestState.Reset reset){currentGeneration=reset.generation();return mutate(state->result(new DungeonState(state.dungeons(),List.of()),null));}
private <T>CompletableFuture<T> updateRoom(UUID id,UUID roomId,java.util.function.UnaryOperator<DungeonState.Room> operation,T result){return mutate(state->{var dungeon=editable(state,id);var found=dungeon.rooms().stream().filter(v->v.id().equals(roomId)).findFirst().orElseThrow(()->new IllegalArgumentException("Room not found"));var updated=operation.apply(found);var rooms=dungeon.rooms().stream().map(v->v.id().equals(roomId)?updated:v).toList();return result(replace(state,definition(dungeon,rooms,dungeon.entrance(),false)),result);});}
private CompletableFuture<DungeonState.Run> updateRun(UUID dungeon,UUID generation,java.util.function.UnaryOperator<DungeonState.Run> operation){return mutate(state->{requireGeneration(generation);var existing=state.runs().stream().filter(v->v.dungeon().equals(dungeon)&&v.generation().equals(generation)).findFirst().orElse(new DungeonState.Run(dungeon,generation,Set.of(),Set.of(),Set.of(),Set.of(),false));var updated=operation.apply(existing);var runs=state.runs().stream().filter(v->!(v.dungeon().equals(dungeon)&&v.generation().equals(generation))).collect(java.util.stream.Collectors.toCollection(ArrayList::new));runs.add(updated);return result(new DungeonState(state.dungeons(),runs),updated);});}
private CompletableFuture<DungeonState.Dungeon> change(UUID id,java.util.function.UnaryOperator<DungeonState.Dungeon> operation){return mutate(state->{var updated=operation.apply(editable(state,id));return result(replace(state,updated),updated);});}
private static DungeonState.Dungeon editable(DungeonState state,UUID id){var value=find(state,id).orElseThrow(()->new IllegalArgumentException("Dungeon not found"));if(value.enabled())throw new IllegalArgumentException("Dungeon must be disabled");return value;}
private static Optional<DungeonState.Dungeon> find(DungeonState state,UUID id){return state.dungeons().stream().filter(v->v.id().equals(id)).findFirst();}
private static DungeonState replace(DungeonState state,DungeonState.Dungeon dungeon){var values=state.dungeons().stream().map(v->v.id().equals(dungeon.id())?dungeon:v).toList();return new DungeonState(values,state.runs());}
private static DungeonState.Dungeon definition(DungeonState.Dungeon original,List<DungeonState.Room> rooms,DungeonState.Position entrance,boolean enabled){return new DungeonState.Dungeon(original.id(),original.name(),original.world(),entrance,enabled,UUID.randomUUID(),rooms,original.participationMode(),original.completionReward(),original.rewardConfigured());}
public boolean eligibleForFutureOffer(UUID id){var dungeon=find(id).orElse(null);if(dungeon==null||!dungeon.enabled())return false;try{validate(dungeon);return true;}catch(IllegalArgumentException invalid){return false;}}
private void validate(DungeonState.Dungeon dungeon){if(!dungeon.rewardConfigured())throw new IllegalArgumentException("Dungeon completion reward is not configured");if(overlapping(dungeon.rooms()))throw new IllegalArgumentException("Dungeon rooms overlap");if(dungeon.rooms().stream().map(DungeonState.Room::boss).filter(Objects::nonNull).map(DungeonState.Boss::character).filter(Objects::nonNull).anyMatch(value->value.recovery()!=null))throw new IllegalArgumentException("Character recovery is pending");if(dungeon.rooms().isEmpty()||!connected(dungeon.rooms(),linkDistance()))throw new IllegalArgumentException("Dungeon rooms are incomplete");if(dungeon.rooms().stream().filter(v->v.boss()!=null).count()!=1)throw new IllegalArgumentException("Dungeon needs exactly one boss");}
private int linkDistance(){int value=roomLinkDistance.getAsInt();if(value<1||value>256)throw new IllegalArgumentException("Invalid dungeon room link distance");return value;}
private static boolean overlapping(List<DungeonState.Room> rooms){for(int left=0;left<rooms.size();left++)for(int right=left+1;right<rooms.size();right++)if(rooms.get(left).bounds().overlaps(rooms.get(right).bounds()))return true;return false;}
static boolean connected(List<DungeonState.Room> rooms,int maximum){if(rooms.size()<2)return true;var reached=new HashSet<UUID>();var queue=new ArrayDeque<DungeonState.Room>();queue.add(rooms.getFirst());reached.add(rooms.getFirst().id());while(!queue.isEmpty()){var current=queue.remove();for(var room:rooms)if(!reached.contains(room.id())&&current.bounds().withinDistance(room.bounds(),maximum)){reached.add(room.id());queue.add(room);}}return reached.size()==rooms.size();}
private void requireGeneration(UUID generation){var current=currentGeneration;if(current!=null&&!current.equals(generation))throw new IllegalStateException("Stale dungeon generation");}
private record Result<T>(DungeonState state,T value){}
private static <T>Result<T> result(DungeonState state,T value){return new Result<>(state,value);}
private <T>CompletableFuture<T> mutate(java.util.function.Function<DungeonState,Result<T>> operation){var future=new CompletableFuture<T>();synchronized(this){if(closed){future.completeExceptionally(new IOException("Dungeon directory closed"));return future;}pending++;}worker.execute(()->{try{var changed=operation.apply(snapshot);if(changed.state()!=snapshot){repository.save(changed.state());snapshot=changed.state();}future.complete(changed.value());}catch(Throwable failure){future.completeExceptionally(failure);}finally{finished();}});return future;}
private synchronized void finished(){pending--;if(closed&&pending==0)drained.complete(null);}
public CompletionStage<Void> drained(){return drained.minimalCompletionStage();}
@Override public synchronized void close(){closed=true;worker.shutdown();if(pending==0)drained.complete(null);}
}
@@ -0,0 +1,66 @@
package games.dmg.fantasystick.dungeon;
import games.dmg.fantasystick.adventure.AdventureQuestState;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.progression.Stat;
import java.math.*;
import java.util.*;
import org.bukkit.entity.EntityType;
/** Immutable durable dungeon definitions and adventure-generation progress. */
public record DungeonState(List<Dungeon> dungeons,List<Run> runs) {
public enum EffectTarget { PLAYERS, MOBS, BOTH }
public record Position(double x,double y,double z,float yaw,float pitch) {
public Position {if(!Double.isFinite(x)||!Double.isFinite(y)||!Double.isFinite(z)||!Float.isFinite(yaw)||!Float.isFinite(pitch))throw new IllegalArgumentException("Invalid position");}
}
public record Bounds(int minX,int minY,int minZ,int maxX,int maxY,int maxZ) {
public Bounds {if(minX>maxX||minY>maxY||minZ>maxZ)throw new IllegalArgumentException("Invalid bounds");}
public boolean contains(int x,int y,int z){return x>=minX&&x<=maxX&&y>=minY&&y<=maxY&&z>=minZ&&z<=maxZ;}
public boolean overlaps(Bounds other){return minX<=other.maxX&&maxX>=other.minX&&minY<=other.maxY&&maxY>=other.minY&&minZ<=other.maxZ&&maxZ>=other.minZ;}
public boolean touchesFace(Bounds other){boolean vertical=minY<=other.maxY&&maxY>=other.minY;boolean x=(maxX+1==other.minX||other.maxX+1==minX)&&minZ<=other.maxZ&&maxZ>=other.minZ;boolean z=(maxZ+1==other.minZ||other.maxZ+1==minZ)&&minX<=other.maxX&&maxX>=other.minX;return vertical&&(x||z);}
public double distanceSquared(Bounds other){double x=axisDistance(minX,maxX,other.minX,other.maxX),y=axisDistance(minY,maxY,other.minY,other.maxY),z=axisDistance(minZ,maxZ,other.minZ,other.maxZ);return x*x+y*y+z*z;}
public boolean withinDistance(Bounds other,int maximum){return maximum>=1&&distanceSquared(other)<=(double)maximum*maximum;}
private static double axisDistance(int minimum,int maximum,int otherMinimum,int otherMaximum){if(maximum<otherMinimum)return (long)otherMinimum-maximum;if(otherMaximum<minimum)return (long)minimum-otherMaximum;return 0;}
}
public record Spawn(UUID id,EntityType type,String name,Position position) {
public Spawn {Objects.requireNonNull(id);Objects.requireNonNull(type);name=validName(name);Objects.requireNonNull(position);}
}
public record Effect(UUID id,EffectTarget target,String effect,int level,boolean particles) {
public Effect {Objects.requireNonNull(id);Objects.requireNonNull(target);Objects.requireNonNull(effect);if(effect.isBlank()||effect.length()>128||level<1||level>256)throw new IllegalArgumentException("Invalid effect");}
}
public record Reward(BigInteger xp,BigInteger coins) {
public Reward {Objects.requireNonNull(xp);Objects.requireNonNull(coins);var maximum=BigInteger.valueOf(Integer.MAX_VALUE);if(xp.signum()<0||coins.signum()<0||xp.compareTo(maximum)>0||coins.compareTo(maximum)>0)throw new IllegalArgumentException("Invalid reward");}
public static Reward empty(){return new Reward(BigInteger.ZERO,BigInteger.ZERO);}
}
public record Recovery(UUID operation,UUID administrator) {public Recovery{Objects.requireNonNull(operation);Objects.requireNonNull(administrator);}}
public record CharacterBoss(UUID operation,CharacterRecord character,BigDecimal multiplier,EntityType priorType,String priorName,Recovery recovery) {
public CharacterBoss {Objects.requireNonNull(operation);Objects.requireNonNull(character);Objects.requireNonNull(multiplier);Objects.requireNonNull(priorType);priorName=validName(priorName);if(character.dead()||character.health().signum()<=0||multiplier.scale()>3||multiplier.compareTo(new BigDecimal("0.1"))<0||multiplier.compareTo(new BigDecimal("100"))>0)throw new IllegalArgumentException("Invalid character boss");multiplier=multiplier.stripTrailingZeros();}
public CharacterBoss(UUID operation,CharacterRecord character,BigDecimal multiplier,Recovery recovery){this(operation,character,multiplier,EntityType.HUSK,"",recovery);}
public Map<Stat,BigInteger> effectiveStats(){var result=new EnumMap<Stat,BigInteger>(Stat.class);for(var stat:Stat.values())result.put(stat,new BigDecimal(character.stats().get(stat)).multiply(multiplier).setScale(0,RoundingMode.FLOOR).toBigIntegerExact());return Map.copyOf(result);}
}
public record Boss(EntityType type,String name,Position position,CharacterBoss character) {
public Boss {Objects.requireNonNull(type);name=validName(name);Objects.requireNonNull(position);if(character!=null&&(type!=EntityType.VINDICATOR||!name.equals(character.character().name())))throw new IllegalArgumentException("Invalid character boss shell");}
public Boss(EntityType type,String name,Position position){this(type,name,position,null);}
}
public record Room(UUID id,String name,Bounds bounds,List<Spawn> mobs,List<Effect> effects,Reward reward,Boss boss) {
public Room {Objects.requireNonNull(id);name=validName(name);Objects.requireNonNull(bounds);mobs=List.copyOf(mobs);effects=List.copyOf(effects);Objects.requireNonNull(reward);unique(mobs.stream().map(Spawn::id).toList());unique(effects.stream().map(Effect::id).toList());if(mobs.size()>256||effects.size()>32)throw new IllegalArgumentException("Room limit exceeded");}
public String displayName(){return name.isBlank()?"Room":name;}
}
public record Dungeon(UUID id,String name,UUID world,Position entrance,boolean enabled,UUID revision,List<Room> rooms,AdventureQuestState.ParticipationMode participationMode,Reward completionReward,boolean rewardConfigured) {
public Dungeon {Objects.requireNonNull(id);name=validName(name);if(name.isBlank())throw new IllegalArgumentException("Dungeon name required");Objects.requireNonNull(world);Objects.requireNonNull(entrance);Objects.requireNonNull(revision);rooms=List.copyOf(rooms);Objects.requireNonNull(participationMode);Objects.requireNonNull(completionReward);unique(rooms.stream().map(Room::id).toList());if(rooms.size()>128)throw new IllegalArgumentException("Dungeon room limit exceeded");}
public Dungeon(UUID id,String name,UUID world,Position entrance,boolean enabled,UUID revision,List<Room> rooms,AdventureQuestState.ParticipationMode mode){this(id,name,world,entrance,enabled,revision,rooms,mode,legacyReward(rooms),true);}
public Dungeon(UUID id,String name,UUID world,Position entrance,boolean enabled,UUID revision,List<Room> rooms){this(id,name,world,entrance,enabled,revision,rooms,AdventureQuestState.ParticipationMode.PARTY_AVAILABLE);}
public BigInteger maximumXp(){return completionReward.xp();}
public BigInteger maximumCoins(){return completionReward.coins();}
private static Reward legacyReward(List<Room> rooms){return rooms.stream().filter(room->room.boss()!=null).map(Room::reward).findFirst().orElse(Reward.empty());}
}
public record UnitClaim(UUID room,UUID quest) {public UnitClaim {Objects.requireNonNull(room);Objects.requireNonNull(quest);}}
public record CharacterClaim(UUID room,UUID character) {public CharacterClaim {Objects.requireNonNull(room);Objects.requireNonNull(character);}}
public record Run(UUID dungeon,UUID generation,Set<UUID> defeatedSlots,Set<UUID> clearedRooms,Set<UnitClaim> unitClaims,Set<CharacterClaim> characterClaims,boolean defeated) {
public Run {Objects.requireNonNull(dungeon);Objects.requireNonNull(generation);defeatedSlots=Set.copyOf(defeatedSlots);clearedRooms=Set.copyOf(clearedRooms);unitClaims=Set.copyOf(unitClaims);characterClaims=Set.copyOf(characterClaims);}
}
public DungeonState {dungeons=List.copyOf(dungeons);runs=List.copyOf(runs);unique(dungeons.stream().map(Dungeon::id).toList());var keys=runs.stream().map(v->v.dungeon()+":"+v.generation()).toList();if(new HashSet<>(keys).size()!=keys.size())throw new IllegalArgumentException("Duplicate dungeon run");}
public static DungeonState empty(){return new DungeonState(List.of(),List.of());}
private static String validName(String name){Objects.requireNonNull(name);name=name.strip();if(name.codePointCount(0,name.length())>64||name.codePoints().anyMatch(c->{int t=Character.getType(c);return t==Character.CONTROL||t==Character.FORMAT||t==Character.SURROGATE;}))throw new IllegalArgumentException("Invalid name");return name;}
private static void unique(List<UUID> values){if(new HashSet<>(values).size()!=values.size())throw new IllegalArgumentException("Duplicate identity");}
}
@@ -0,0 +1,266 @@
package games.dmg.fantasystick.events;
import games.dmg.fantasystick.ability.AbilityDefinition;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.session.ControlInput;
import java.nio.charset.StandardCharsets;
import java.time.Clock;
import java.time.Instant;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import org.bukkit.Location;
import org.bukkit.entity.Entity;
/** Shared cast and explicit effect-observation boundary; never infers effects from feedback. */
public final class AbilityCastEventBridge {
public record Cast(UUID actionId, EventInput.Context context, String abilityId, UUID targetId,
String targetType, Map<String, Object> targetLocation, Instant requestedAt) { }
private final Consumer<EventInput> sink;
private final Clock clock;
public AbilityCastEventBridge(Consumer<EventInput> sink, Clock clock) {
this.sink = Objects.requireNonNull(sink);
this.clock = Objects.requireNonNull(clock);
}
public Cast begin(ControlInput input, CharacterRecord before, AbilityDefinition definition) {
try {
var player = input.player();
var target = input.target();
var targetAtRequest = target == null ? null : target.getLocation();
var cast = new Cast(UUID.randomUUID(),
new EventInput.Context(player.getUniqueId(), player.getName(), input.session().character(),
before.name(), input.session().session(), location(player.getLocation())),
definition.id(), target == null ? null : target.getUniqueId(),
target == null ? null : target instanceof org.bukkit.entity.Player ? "PLAYER" : target.getType().name(),
targetAtRequest == null ? Map.of() : locationData(targetAtRequest),
clock.instant());
emit(cast, "action.observed", "observed", Map.of("action_kind", "ability_cast"));
return cast;
} catch (RuntimeException ignored) {
return null; // Auditing may never refuse a cast or change its authority.
}
}
public void cast(Cast cast, CharacterRecord saved, Instant deadline, AbilityDefinition definition) {
if (cast == null) return;
try {
var settings = new LinkedHashMap<String, Object>();
definition.parameters().forEach((key, value) -> settings.put(key, value.toPlainString()));
var data = new LinkedHashMap<String, Object>();
data.put("cooldown_until", deadline);
data.put("after_revision", saved.revision().toString());
data.put("stage", "cooldown_committed");
data.put("activation", definition.activation().name().toLowerCase(java.util.Locale.ROOT));
data.put("captured_settings", settings);
data.put("settings_scope", "definition_at_request");
for (Stat stat : definition.requirements().keySet())
data.put("captured_" + stat.name().toLowerCase(java.util.Locale.ROOT), saved.stats().get(stat).toString());
emit(cast, "ability.cast", "accepted", data);
} catch (RuntimeException ignored) { /* Capturing metadata cannot refuse a saved cast. */ }
}
public void resolved(Cast cast, String outcome, String reason) {
resolved(cast, outcome, reason, Map.of());
}
public void resolved(Cast cast, String outcome, String reason, Map<String, Object> evidence) {
if (cast == null) return;
var data = new LinkedHashMap<String, Object>(evidence);
data.put("reason", reason);
emit(cast, "ability.resolved", outcome, data);
}
public UUID effectApplied(Cast cast, String effectId, Entity target, Map<String, Object> evidence) {
Objects.requireNonNull(effectId);
Objects.requireNonNull(evidence);
UUID application = UUID.randomUUID();
if (cast != null) {
try {
var data = new LinkedHashMap<String, Object>(evidence);
data.put("effect_id", effectId);
data.put("application_id", application.toString());
if (target != null) {
data.put("target_entity_id", target.getUniqueId().toString());
data.put("target_type", entityType(target));
var place = target.getLocation();
if (place != null) data.put("target_location", locationData(place));
}
emit(cast, "effect.applied", "applied", data, application);
} catch (RuntimeException ignored) { /* An observation failure cannot interrupt an applied effect. */ }
}
return application;
}
public void acceptedDamage(Cast cast, Entity target, double requested, double actual,
Entity direct, Map<String, Object> evidence) {
if (cast == null || !Double.isFinite(requested) || !Double.isFinite(actual) || actual <= 0) return;
try {
var data = new LinkedHashMap<String, Object>(evidence);
var application = UUID.randomUUID();
data.put("application_id", application.toString());
data.put("causation_id", cast.actionId().toString());
data.put("requested_amount", requested);
data.put("actual_amount", actual);
data.put("target_entity_id", target.getUniqueId().toString());
data.put("target_type", entityType(target));
var targetAtApplication = target.getLocation();
if (targetAtApplication != null) data.put("target_location", locationData(targetAtApplication));
if (target instanceof org.bukkit.entity.Player player) data.put("target_player_id", player.getUniqueId().toString());
data.put("direct_entity_id", direct.getUniqueId().toString());
data.put("direct_entity_type", entityType(direct));
emit(cast, "combat.damage", "accepted", data, application);
} catch (RuntimeException ignored) { /* Native damage remains authoritative even when auditing fails. */ }
}
public void healed(Cast cast, org.bukkit.entity.Player target, UUID aidedCharacter, UUID aidedSession,
CharacterRecord saved, double requested, double actual, double before, double after,
double maximum) {
if (cast == null || !Double.isFinite(actual) || actual <= 0) return;
try {
var data = new LinkedHashMap<String, Object>();
var application = UUID.randomUUID();
data.put("application_id", application.toString());
data.put("causation_id", cast.actionId().toString());
data.put("target_player_id", target.getUniqueId().toString());
data.put("target_character_id", aidedCharacter.toString());
data.put("target_session_id", aidedSession.toString());
data.put("target_location", locationData(target.getLocation()));
data.put("after_revision", saved.revision().toString());
data.put("requested_amount", decimal(requested));
data.put("actual_amount", decimal(actual));
data.put("health_before", decimal(before));
data.put("health_after", decimal(after));
data.put("maximum_health", decimal(maximum));
emit(cast, "combat.healed", "acknowledged", data, application);
} catch (RuntimeException ignored) { /* Healing remains authoritative despite logging failure. */ }
}
private static String decimal(double value) {
if (!Double.isFinite(value)) throw new IllegalArgumentException("Non-finite health observation");
return java.math.BigDecimal.valueOf(value).stripTrailingZeros().toPlainString();
}
public void cleansed(Cast cast, org.bukkit.entity.Player target, UUID aidedCharacter,
UUID aidedSession, java.util.List<String> removed) {
if (cast == null || removed == null || removed.isEmpty()) return;
try {
var data = new LinkedHashMap<String, Object>();
var application = UUID.randomUUID();
data.put("application_id", application.toString());
data.put("causation_id", cast.actionId().toString());
data.put("target_player_id", target.getUniqueId().toString());
data.put("target_character_id", aidedCharacter.toString());
data.put("target_session_id", aidedSession.toString());
data.put("target_location", locationData(target.getLocation()));
data.put("self_target", aidedCharacter.equals(cast.context().characterId()));
data.put("removed_effects", java.util.List.copyOf(removed));
data.put("actual_count", Integer.toString(removed.size()));
emit(cast, "combat.cleansed", "accepted", data, application);
} catch (RuntimeException ignored) { /* Native cleanse remains authoritative. */ }
}
public void prevented(Cast cast, org.bukkit.entity.Player ally, UUID aidedCharacter,
UUID aidedSession, Entity attacker, double incoming, double actual,
double remaining, UUID bondApplication) {
if (cast == null || !Double.isFinite(actual) || actual <= 0) return;
try {
var data = new LinkedHashMap<String, Object>();
var application = UUID.randomUUID();
data.put("application_id", application.toString());
data.put("causation_id", cast.actionId().toString());
if (bondApplication != null) data.put("bond_application_id", bondApplication.toString());
data.put("target_player_id", ally.getUniqueId().toString());
data.put("target_character_id", aidedCharacter.toString());
data.put("target_session_id", aidedSession.toString());
data.put("target_location", locationData(ally.getLocation()));
data.put("attacker_entity_id", attacker.getUniqueId().toString());
data.put("attacker_entity_type", entityType(attacker));
data.put("incoming_amount", decimal(incoming));
data.put("actual_amount", decimal(actual));
data.put("remaining_amount", decimal(remaining));
emit(cast, "combat.prevented", "accepted", data, application);
} catch (RuntimeException ignored) { /* Prevention authority belongs to the native damage event. */ }
}
public void boosted(Cast cast, games.dmg.fantasystick.session.EquipmentSessions.Active attacking,
org.bukkit.entity.Player attacker, Entity target, double base, double bonus,
double finalDamage, java.math.BigDecimal percent) {
if (cast == null || !Double.isFinite(finalDamage) || finalDamage <= 0
|| !Double.isFinite(bonus) || bonus <= 0) return;
try {
var data = new LinkedHashMap<String, Object>();
var application = UUID.randomUUID();
data.put("application_id", application.toString());
data.put("causation_id", cast.actionId().toString());
data.put("attacker_player_id", attacker.getUniqueId().toString());
if (attacking != null) {
data.put("attacker_character_id", attacking.character().toString());
data.put("attacker_session_id", attacking.session().toString());
}
data.put("target_entity_id", target.getUniqueId().toString());
data.put("target_type", entityType(target));
var location = target.getLocation();
if (location != null && location.getWorld() != null) data.put("target_location", locationData(location));
data.put("base_amount", decimal(base));
data.put("actual_amount", decimal(bonus));
data.put("final_amount", decimal(finalDamage));
data.put("winning_bonus_percent", percent.stripTrailingZeros().toPlainString());
data.put("selection", "strongest_applicable_only");
emit(cast, "combat.boosted", "accepted", data, application);
} catch (RuntimeException ignored) { /* Native combat remains authoritative. */ }
}
private static String entityType(Entity entity) {
if (entity instanceof org.bukkit.entity.Player) return "PLAYER";
var type = entity.getType();
return type == null ? "unavailable" : type.name();
}
public void effectEnded(Cast cast, UUID application, String effectId, String reason) {
if (cast == null) return;
emit(cast, "effect.ended", "ended", Map.of("application_id", application.toString(),
"effect_id", effectId, "reason", reason), application);
}
private void emit(Cast cast, String type, String outcome, Map<String, Object> extra) {
emit(cast, type, outcome, extra, null);
}
private void emit(Cast cast, String type, String outcome, Map<String, Object> extra, UUID application) {
try {
var data = new LinkedHashMap<String, Object>(extra);
data.put("action_kind", "ability_cast");
data.put("ability_id", cast.abilityId());
data.put("outcome", outcome);
if (cast.targetId() != null) {
data.put("target_entity_id", cast.targetId().toString());
data.put("target_type", cast.targetType());
if (!cast.targetLocation().isEmpty()) data.put("target_location", cast.targetLocation());
}
var identity = application == null ? cast.actionId() : application;
sink.accept(new EventInput(stable(identity, type), cast.actionId(),
type.equals("action.observed") ? cast.requestedAt() : clock.instant(), type, cast.context(), data));
} catch (RuntimeException ignored) { /* A writer failure cannot authorize or undo gameplay. */ }
}
private EventInput.Location location(Location value) {
return new EventInput.Location(value.getWorld().getUID(), value.getWorld().getName(),
value.getX(), value.getY(), value.getZ(), clock.instant(), "exact");
}
private Map<String, Object> locationData(Location value) {
return Map.of("world_id", value.getWorld().getUID().toString(), "world_name", value.getWorld().getName(),
"x", value.getX(), "y", value.getY(), "z", value.getZ(), "captured_at", clock.instant().toString());
}
private static UUID stable(UUID identity, String type) {
return UUID.nameUUIDFromBytes(("fantasystick:ability-cast:" + identity + ":" + type)
.getBytes(StandardCharsets.UTF_8));
}
}
@@ -0,0 +1,61 @@
package games.dmg.fantasystick.events;
import java.nio.charset.StandardCharsets;
import java.time.Clock;
import java.util.LinkedHashMap;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import org.bukkit.command.BlockCommandSender;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
/** Authorized ability-setting reads and acknowledged updates; no write authority. */
public final class AbilityConfigEventBridge {
public record Actor(String kind, UUID playerId, String playerName) { }
private final Consumer<EventInput> sink;
private final Clock clock;
public AbilityConfigEventBridge(Consumer<EventInput> sink, Clock clock) {
this.sink = Objects.requireNonNull(sink);
this.clock = Objects.requireNonNull(clock);
}
/** Capture account identity on the command thread, never on the file worker. */
public Actor capture(CommandSender sender) {
try {
if (sender instanceof Player player) return new Actor("player", player.getUniqueId(), player.getName());
return new Actor(sender instanceof BlockCommandSender ? "command_block" : "console", null, null);
} catch (RuntimeException ignored) {
return null; // Omit uncertain identity, never refuse the authorized action.
}
}
public void read(Actor actor, String abilityId, String key, String value) {
emit("config.read", actor, abilityId, key, null, value);
}
public void changed(Actor actor, String abilityId, String key, String before, String after) {
emit("config.changed", actor, abilityId, key, before, after);
}
private void emit(String type, Actor actor, String abilityId, String key, String before, String after) {
try {
var data = new LinkedHashMap<String, Object>();
data.put("actor_kind", actor.kind());
data.put("ability_id", abilityId);
data.put("key", key);
if (before != null) data.put("before", before);
data.put("after", after);
data.put("application", "future_casts_only");
data.put("outcome", "acknowledged");
var action = UUID.randomUUID();
var id = UUID.nameUUIDFromBytes(("fantasystick:ability-config:" + action + ":" + type)
.getBytes(StandardCharsets.UTF_8));
var context = actor.playerId() == null ? null
: new EventInput.Context(actor.playerId(), actor.playerName(), null, null, null, null);
sink.accept(new EventInput(id, action, clock.instant(), type, context, data));
} catch (RuntimeException ignored) { /* File logging cannot change an authorized configuration action. */ }
}
}
@@ -0,0 +1,54 @@
package games.dmg.fantasystick.events;
import games.dmg.fantasystick.ability.AbilityEngine;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.nio.charset.StandardCharsets;
import java.time.Clock;
import java.util.ArrayList;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import org.bukkit.Location;
/** Feature-owned exact ability-refund outcomes; never an authorization or refund authority. */
public final class AbilityEventBridge {
public record Action(UUID actionId,EventInput.Context context,String ability,boolean learn,CharacterRecord before){
public Action{Objects.requireNonNull(actionId);Objects.requireNonNull(context);Objects.requireNonNull(ability);Objects.requireNonNull(before);}
}
private final Consumer<EventInput> sink;private final Clock clock;
public AbilityEventBridge(Consumer<EventInput> sink,Clock clock){this.sink=Objects.requireNonNull(sink);this.clock=Objects.requireNonNull(clock);}
public Action begin(ControlInput input,CharacterRecord before,String ability){return begin(input,before,ability,false);}
public Action begin(ControlInput input,CharacterRecord before,String ability,boolean learn){
var action=new Action(UUID.randomUUID(),context(input.player(),input.session(),before.name()),ability,learn,before);
emit("action.observed",action,"observed",null,null,null);return action;
}
public void refused(org.bukkit.entity.Player player,EquipmentSessions.Active active,CharacterRecord before,String ability,String reason){refused(player,active,before,ability,false,reason);}
public void refused(org.bukkit.entity.Player player,EquipmentSessions.Active active,CharacterRecord before,String ability,boolean learn,String reason){
var action=new Action(UUID.randomUUID(),context(player,active,before.name()),ability,learn,before);emit("action.observed",action,"observed",null,null,null);emit("action.resolved",action,"refused",reason,null,null);
}
public void failed(Action action,String reason){emit("action.resolved",action,"failed",reason,null,null);}
public void resolved(Action action,AbilityEngine.Mutation mutation){
if(mutation!=null&&mutation.status()==games.dmg.fantasystick.persistence.CharacterStorage.AbilityMutationStatus.APPLIED&&mutation.record()!=null){
emit("action.resolved",action,"accepted","acknowledged",mutation.record(),"acknowledged");
if(action.learn()){emit("ability.learned",action,"accepted","acknowledged",mutation.record(),"acknowledged");emit("ability.assigned",action,"accepted","acknowledged",mutation.record(),"acknowledged");}
else emit("ability.unlearned",action,"accepted","acknowledged",mutation.record(),"acknowledged");
}else emit("action.resolved",action,"refused",mutation==null?"unavailable":mutation.status().name().toLowerCase(java.util.Locale.ROOT),mutation==null?null:mutation.record(),null);
}
private void emit(String type,Action action,String outcome,String reason,CharacterRecord after,String nativePublication){
var before=action.before();var data=new LinkedHashMap<String,Object>();data.put("action_kind",action.learn()?"ability_learn":"ability_unlearn");data.put("ability_id",action.ability());data.put("expected_revision",before.revision().toString());data.put("before_revision",before.revision().toString());data.put("points_before",before.unspentPoints().toString());data.put("outcome",outcome);
var beforeCooldown=before.cooldowns().get(action.ability());if(beforeCooldown!=null)data.put("cooldown_before",beforeCooldown.toString());
if(after!=null){data.put("after_revision",after.revision().toString());data.put("points_after",after.unspentPoints().toString());var afterCooldown=after.cooldowns().get(action.ability());if(afterCooldown!=null)data.put("cooldown_after",afterCooldown.toString());if(action.learn()){data.put("ability_slot",after.loadout().indexOf(action.ability()));data.put("slot_index_base",0);}else{var cleared=new ArrayList<Integer>();for(int slot=0;slot<before.loadout().size();slot++)if(action.ability().equals(before.loadout().get(slot))&&(slot>=after.loadout().size()||!action.ability().equals(after.loadout().get(slot))))cleared.add(slot);data.put("cleared_slot_indexes",cleared);data.put("slot_index_base",0);}}
if(nativePublication!=null){data.put("native_publication",nativePublication);if(!action.learn())data.put("owned_cleanup","invalidation_acknowledged_close_attempted");}
if(reason!=null)data.put(type.startsWith("ability.")?"native_boundary":"reason",reason);
try{sink.accept(new EventInput(id(action.actionId(),type),action.actionId(),clock.instant(),type,action.context(),Map.copyOf(data)));}catch(RuntimeException ignored){}
}
private EventInput.Context context(org.bukkit.entity.Player player,EquipmentSessions.Active active,String characterName){return new EventInput.Context(player.getUniqueId(),player.getName(),active.character(),characterName,active.session(),location(player.getLocation()));}
private EventInput.Location location(Location location){return new EventInput.Location(location.getWorld().getUID(),location.getWorld().getName(),location.getX(),location.getY(),location.getZ(),clock.instant(),"exact");}
private static UUID id(UUID action,String type){return UUID.nameUUIDFromBytes(("fantasystick:ability-mutation:"+action+":"+type).getBytes(StandardCharsets.UTF_8));}
}
@@ -0,0 +1,106 @@
package games.dmg.fantasystick.events;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigInteger;
import java.nio.charset.StandardCharsets;
import java.time.Clock;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import org.bukkit.Location;
/** Stable feature-owned character-book outcomes; event delivery never authorizes or rolls back an open. */
public final class BookEventBridge {
public record Request(UUID actionId, EventInput.Context context, String actionKind, String viewKind,
int offset, BigInteger requestedRevision) {
public Request {
Objects.requireNonNull(actionId); Objects.requireNonNull(context); Objects.requireNonNull(actionKind);
Objects.requireNonNull(viewKind); Objects.requireNonNull(requestedRevision);
if (offset < -1) throw new IllegalArgumentException("Invalid book offset");
}
}
private final Consumer<EventInput> sink;
private final Clock clock;
public BookEventBridge(Consumer<EventInput> sink, Clock clock) {
this.sink = Objects.requireNonNull(sink);
this.clock = Objects.requireNonNull(clock);
}
public Request request(ControlInput input, CharacterRecord current, int offset) {
Objects.requireNonNull(input); Objects.requireNonNull(current);
var request = new Request(UUID.randomUUID(), context(input, current.name()),
offset == 0 ? "character_book_open" : "character_book_navigate", "active", offset,
current.revision());
emit("action.observed", request, "observed", null, null, null, null);
return request;
}
public void refused(Request request, String reason) {
emit("action.resolved", request, "refused", reason, null, null, null);
}
public void refused(org.bukkit.entity.Player player, games.dmg.fantasystick.session.EquipmentSessions.Active active,
CharacterRecord current, String actionKind, String reason) {
Objects.requireNonNull(player); Objects.requireNonNull(active); Objects.requireNonNull(current);
var request=new Request(UUID.randomUUID(),context(player,active,current.name()),actionKind,"active",-1,current.revision());
emit("action.observed",request,"observed",null,null,null,null);
refused(request,reason);
}
public void failed(Request request, String reason) {
emit("action.resolved", request, "failed", reason, null, null, null);
}
public void opened(Request request, CharacterRecord loaded, int presentedPages, int presentedVolumes) {
Objects.requireNonNull(loaded);
emit("action.resolved", request, "accepted", "acknowledged", loaded.revision(), presentedPages,
presentedVolumes);
emit(request.offset() == 0 ? "character_book.opened" : "character_book.navigated", request,
"accepted", "acknowledged", loaded.revision(), presentedPages, presentedVolumes);
}
private void emit(String type, Request request, String outcome, String reason, BigInteger loadedRevision,
Integer pages, Integer volumes) {
var data = new LinkedHashMap<String, Object>();
data.put("action_kind", request.actionKind()); data.put("view_kind", request.viewKind());
data.put("section", "character_inspection"); data.put("control_kind", "book"); data.put("control_slot", "0");
data.put("offset", request.offset()<0?"unknown":Integer.toString(request.offset()));
data.put("requested_revision", request.requestedRevision().toString()); data.put("outcome", outcome);
if (reason != null) data.put(type.startsWith("character_book.") ? "native_open" : "reason", reason);
if (loadedRevision != null) data.put("loaded_revision", loadedRevision.toString());
if (pages != null) data.put("presented_pages", pages);
if (volumes != null) data.put("presented_volumes", volumes);
try {
sink.accept(new EventInput(id(request.actionId(), type), request.actionId(), clock.instant(), type,
request.context(), Map.copyOf(data)));
} catch (RuntimeException ignored) {
// Observability cannot change book authorization, rendering or native opening.
}
}
private EventInput.Context context(ControlInput input, String characterName) {
return context(input.player(),input.session(),characterName);
}
private EventInput.Context context(org.bukkit.entity.Player player,
games.dmg.fantasystick.session.EquipmentSessions.Active active,
String characterName) {
return new EventInput.Context(player.getUniqueId(), player.getName(), active.character(),
characterName, active.session(), location(player.getLocation()));
}
private EventInput.Location location(Location location) {
return new EventInput.Location(location.getWorld().getUID(), location.getWorld().getName(), location.getX(),
location.getY(), location.getZ(), clock.instant(), "exact");
}
private static UUID id(UUID action, String type) {
return UUID.nameUUIDFromBytes(("fantasystick:book:" + action + ":" + type)
.getBytes(StandardCharsets.UTF_8));
}
}
@@ -0,0 +1,26 @@
package games.dmg.fantasystick.events;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.progression.CoinRules;
import java.nio.charset.StandardCharsets;
import java.time.Clock;
import java.time.Instant;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
/** Failure-isolated character coin initialization, final-death loss and configuration records. */
public final class CoinEventBridge {
private final Consumer<EventInput> sink;private final Clock clock;
public CoinEventBridge(Consumer<EventInput> sink,Clock clock){this.sink=Objects.requireNonNull(sink);this.clock=Objects.requireNonNull(clock);}
public void initialized(CharacterRecord record,String source,CoinRules rules){var operation=stable(record.id(),"coins-initialized");var data=new LinkedHashMap<String,Object>();data.put("operation_id",operation.toString());data.put("character_id",record.id().toString());data.put("character_name",record.name());data.put("source",source);data.put("configured_minimum",Long.toString(rules.startingMin()));data.put("configured_maximum",Long.toString(rules.startingMax()));data.put("balance",record.coins().toString());data.put("revision",record.revision().toString());data.put("outcome","acknowledged");emit(operation,"character.coins_initialized",data);}
public void lost(CharacterRecord before,CharacterRecord after,UUID death,Instant diedAt){var data=new LinkedHashMap<String,Object>();data.put("operation_id",death.toString());data.put("death_id",death.toString());data.put("character_id",after.id().toString());data.put("character_name",after.name());data.put("reason","player_attributed_final_death");data.put("balance_before",before.coins().toString());data.put("balance_after",after.coins().toString());data.put("death_bound_escrow",after.pvpCoinEscrow().toString());data.put("before_revision",before.revision().toString());data.put("after_revision",after.revision().toString());data.put("final_death_at",diedAt.toString());data.put("outcome","acknowledged");emit(death,"character.coins_lost",data);}
public void configRead(String actorKind,UUID player,String name,String key,String value){config("config.read",actorKind,player,name,key,null,value);}
public void configChanged(String actorKind,UUID player,String name,String key,String before,String after){config("config.changed",actorKind,player,name,key,before,after);}
private void config(String type,String actorKind,UUID player,String name,String key,String before,String after){var action=UUID.randomUUID();var data=new LinkedHashMap<String,Object>();data.put("actor_kind",actorKind);if(player!=null)data.put("actor_player_id",player.toString());if(name!=null)data.put("actor_player_name",name);data.put("key",key);if(before!=null)data.put("before",before);data.put("after",after);data.put("application",key.startsWith("starting-")?"future_character_initialization":"future_mob_defeats");data.put("outcome","acknowledged");try{sink.accept(new EventInput(id(action,type),action,clock.instant(),type,player==null?null:new EventInput.Context(player,name,null,null,null,null),Map.copyOf(data)));}catch(RuntimeException ignored){}}
private void emit(UUID action,String type,Map<String,Object> data){try{sink.accept(new EventInput(id(action,type),action,clock.instant(),type,null,Map.copyOf(data)));}catch(RuntimeException ignored){}}
private static UUID stable(UUID character,String kind){return UUID.nameUUIDFromBytes(("fantasystick:coin:"+character+":"+kind).getBytes(StandardCharsets.UTF_8));}
private static UUID id(UUID action,String type){return UUID.nameUUIDFromBytes(("fantasystick:coin:"+action+":"+type).getBytes(StandardCharsets.UTF_8));}
}
@@ -0,0 +1,39 @@
package games.dmg.fantasystick.events;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.progression.CombatRewardRules;
import games.dmg.fantasystick.progression.ManagedEncounterOrigin;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigInteger;
import java.nio.charset.StandardCharsets;
import java.time.Clock;
import java.time.Instant;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import org.bukkit.entity.Player;
/** Failure-isolated, single-owner recipient resolution for combat XP and coin shares. */
public final class CombatRewardEventBridge {
public record Capture(UUID targetId,String targetType,String experienceClass,String coinClass,
CombatRewardRules.KillPosition killPosition,ManagedEncounterOrigin managedOrigin,
String stage,Instant defeatedAt,java.util.List<UUID> directContributors,
String rewardUnitId,int rewardUnitCount,BigInteger experiencePool,BigInteger coinPool){
public Capture{Objects.requireNonNull(targetId);Objects.requireNonNull(targetType);Objects.requireNonNull(experienceClass);Objects.requireNonNull(coinClass);Objects.requireNonNull(stage);Objects.requireNonNull(defeatedAt);directContributors=java.util.List.copyOf(directContributors);Objects.requireNonNull(rewardUnitId);Objects.requireNonNull(experiencePool);Objects.requireNonNull(coinPool);if(rewardUnitCount<1||experiencePool.signum()<0||coinPool.signum()<0)throw new IllegalArgumentException("Invalid combat reward capture");}
}
private final Consumer<EventInput> sink;private final Clock clock;
public CombatRewardEventBridge(Consumer<EventInput> sink,Clock clock){this.sink=Objects.requireNonNull(sink);this.clock=Objects.requireNonNull(clock);}
public void resolved(UUID operation,UUID character,BigInteger allocatedExperience,BigInteger allocatedCoins,
CombatRewardRules.KillPosition restricted,CombatRewardRules rules,Capture capture,
CharacterRecord before,CharacterStorage.CombatAward award,EquipmentSessions.Active active,
Player player,String nativeSync,String feedback){
if(award==null||award.record().isEmpty()||before==null)return;var after=award.record().orElseThrow();var data=new LinkedHashMap<String,Object>();data.put("operation_id",operation.toString());data.put("reward_receipt",operation.toString());data.put("stage",capture.stage());data.put("recipient_character_id",character.toString());data.put("target_id",capture.targetId().toString());data.put("target_type",capture.targetType());data.put("experience_class",capture.experienceClass());data.put("coin_class",capture.coinClass());data.put("defeated_at",capture.defeatedAt().toString());data.put("direct_contributor_character_ids",capture.directContributors().stream().map(UUID::toString).sorted().toList());data.put("reward_unit_id",capture.rewardUnitId());data.put("reward_unit_count",capture.rewardUnitCount());data.put("experience_pool",capture.experiencePool().toString());data.put("coin_pool",capture.coinPool().toString());if(capture.killPosition()!=null)data.put("kill_location",position(capture.killPosition()));data.put("allocated_experience",allocatedExperience.toString());data.put("allocated_coins",allocatedCoins.toString());var appliedExperience=after.experience().subtract(before.experience()).max(BigInteger.ZERO);var appliedCoins=after.coins().subtract(before.coins()).max(BigInteger.ZERO);data.put("applied_experience",appliedExperience.toString());data.put("applied_coins",appliedCoins.toString());data.put("suppressed_experience",allocatedExperience.subtract(appliedExperience.min(allocatedExperience)).toString());data.put("suppressed_coins",allocatedCoins.subtract(appliedCoins.min(allocatedCoins)).toString());data.put("before_revision",before.revision().toString());data.put("after_revision",after.revision().toString());data.put("before_level",before.level());data.put("after_level",after.level());data.put("before_experience",before.experience().toString());data.put("after_experience",after.experience().toString());data.put("before_points",before.unspentPoints().toString());data.put("after_points",after.unspentPoints().toString());data.put("balance_before",before.coins().toString());data.put("balance_after",after.coins().toString());data.put("storage_status",award.status().name().toLowerCase(java.util.Locale.ROOT));data.put("levels_gained",award.levels());data.put("native_sync",nativeSync);data.put("feedback",feedback);if(capture.managedOrigin()!=null){data.put("resolution","managed_origin_exempt");data.put("managed_origin_kind",capture.managedOrigin().kind().name().toLowerCase(java.util.Locale.ROOT));data.put("managed_origin_source",capture.managedOrigin().source().toString());data.put("spacing_applicability","authenticated_managed_origin_exempt");}else if(restricted!=null){boolean blocked=award.status()==CharacterStorage.CombatAwardStatus.SPACING_BLOCKED;data.put("resolution",blocked?"ordinary_spacing_blocked":"ordinary_spacing_eligible");data.put("spacing_applicability","ordinary_restricted_kill");data.put("spacing_minimum",rules.restrictedSpacing().toPlainString());var prior=before.restrictedKills().get(restricted.world());if(prior!=null)data.put("ordinary_history_before",position(prior));var current=after.restrictedKills().get(restricted.world());if(current!=null)data.put("ordinary_history_after",position(current));}else{data.put("resolution","spacing_not_applicable");data.put("spacing_applicability","passive_or_fantasy_character");}data.put("loss_reason",loss(award.status()));var context=context(active,player,after.name());try{sink.accept(new EventInput(id(operation),operation,clock.instant(),"combat.reward_resolved",context,Map.copyOf(data)));}catch(RuntimeException ignored){}
}
private EventInput.Context context(EquipmentSessions.Active active,Player player,String characterName){if(active==null||player==null)return null;var location=player.getLocation();if(location==null||location.getWorld()==null)return new EventInput.Context(active.player(),player.getName(),active.character(),characterName,active.session(),null);return new EventInput.Context(active.player(),player.getName(),active.character(),characterName,active.session(),new EventInput.Location(location.getWorld().getUID(),location.getWorld().getName(),location.getX(),location.getY(),location.getZ(),clock.instant(),"exact"));}
private static Map<String,Object> position(CombatRewardRules.KillPosition value){return Map.of("world_id",value.world().toString(),"x",value.x().toPlainString(),"y",value.y().toPlainString(),"z",value.z().toPlainString());}
private static String loss(CharacterStorage.CombatAwardStatus status){return switch(status){case SPACING_BLOCKED->"restricted_kill_spacing";case AT_CAP->"maximum_level";case UNCHANGED->"zero_experience_and_coins";case DUPLICATE->"duplicate_receipt";case UNAVAILABLE->"recipient_unavailable";case STALE->"stale_retry";case APPLIED->"none";};}
private static UUID id(UUID operation){return UUID.nameUUIDFromBytes(("fantasystick:combat-reward:"+operation).getBytes(StandardCharsets.UTF_8));}
}
@@ -0,0 +1,286 @@
package games.dmg.fantasystick.events;
import games.dmg.fantasystick.session.DownedEpisode;
import java.nio.charset.StandardCharsets;
import java.time.Clock;
import java.time.Instant;
import java.util.Collection;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
/** Failure-isolated event adapter for durable downed, rescue, death and protection boundaries. */
public final class DownedEventBridge {
private final Consumer<EventInput> sink;
private final Clock clock;
public DownedEventBridge(Consumer<EventInput> sink, Clock clock) {
this.sink = Objects.requireNonNull(sink);
this.clock = Objects.requireNonNull(clock);
}
/** Re-emits stable IDs from durable proof; at-least-once consumers deduplicate by source and ID. */
public void reconcile(Collection<DownedEpisode> episodes) {
for (var episode : List.copyOf(episodes)) {
downed(episode);
if (episode.phase() != DownedEpisode.Phase.RESOLVED) continue;
if (episode.decision() != null && "revive".equals(episode.decision().source())) {
abilityCast(episode, episode.decision());
}
if (!"phoenix_down".equals(decisionSource(episode)) || episode.published()) resolved(episode);
if (episode.decision() != null && "revive".equals(episode.decision().source())) {
abilityResolved(episode);
}
if (episode.outcome() == DownedEpisode.Outcome.FINAL_DEATH && episode.published()) {
finalDeathRecorded(episode);
}
if (episode.published()) outcomePublished(episode);
if (episode.outcome() == DownedEpisode.Outcome.REVIVED && episode.protectionUntil() != null
&& !clock.instant().isBefore(episode.protectionUntil())) protectionEnded(episode);
}
}
public void downed(DownedEpisode episode) {
var data = common(episode);
data.put("stage", "acknowledged");
data.put("outcome", "downed");
emit(stable(episode.id(), "downed"), episode.id(), episode.downedAt(), "character.downed", data);
}
public void resolved(DownedEpisode episode) {
if (episode.phase() != DownedEpisode.Phase.RESOLVED) return;
var data = common(episode);
String outcome = decisionSource(episode);
data.put("stage", "decision_acknowledged");
data.put("outcome", outcome);
data.put("resolved_at", episode.resolvedAt());
data.put("publication_outcome", "pending");
if (episode.protectionUntil() != null) data.put("protection_until", episode.protectionUntil());
if (!episode.finalRewards().isEmpty()) {
data.put("final_rewards", episode.finalRewards().stream().map(reward -> Map.of(
"character_id", reward.character().toString(), "experience", reward.experience().toString(),
"coins", reward.coins().toString())).toList());
}
var decision = episode.decision();
if (decision != null) {
if (decision.actorPlayer() != null) {
data.put("actor_kind", "player");
data.put("actor_player_id", decision.actorPlayer().toString());
data.put("actor_player_name", decision.actorPlayerName());
}
if (decision.actorCharacter() != null) {
data.put("actor_character_id", decision.actorCharacter().toString());
data.put("actor_character_name", decision.actorCharacterName());
}
if (decision.actorSession() != null) data.put("actor_session_id", decision.actorSession().toString());
if (decision.actorCharacter() != null && !decision.actorCharacter().equals(episode.character())) {
data.put("actor_location_status", "unavailable");
}
if (decision.cooldownUntil() != null) data.put("cooldown_until", decision.cooldownUntil());
if (decision.finalRange() != null) data.put("final_range", decision.finalRange());
if (decision.lineOfSight() != null) data.put("line_of_sight", decision.lineOfSight());
if (decision.phoenix() != null) {
var phoenix=decision.phoenix();data.put("selection_entry_point",phoenix.entryPoint());data.put("item_id","phoenix-down");
data.put("quantity_before",phoenix.quantityBefore().toString());data.put("quantity_after",phoenix.quantityAfter().toString());
data.put("health_before",phoenix.healthBefore().toPlainString());data.put("health_after",phoenix.healthAfter().toPlainString());data.put("maximum_health",phoenix.maximum().toPlainString());
data.put("item_use_operation_id",decision.actionId().toString());
}
}
emit(stable(episode.id(), "resolved"), episode.outcomeOperation(), episode.resolvedAt(),
"character.downed_resolved", actor(decision), data);
}
public void finalDeathRecorded(DownedEpisode episode) {
if (episode.outcome() != DownedEpisode.Outcome.FINAL_DEATH) return;
var data = common(episode);
data.put("stage", "death_recorded");
data.put("outcome", "acknowledged");
data.put("effective_death_time", episode.resolvedAt());
data.put("death_id", episode.id().toString());
data.put("tail_outcome", "pending");
data.put("return_outcome", "pending");
data.put("reward_outcome", "pending");
if (!episode.finalRewards().isEmpty()) {
data.put("final_rewards", episode.finalRewards().stream().map(reward -> Map.of(
"character_id", reward.character().toString(), "experience", reward.experience().toString(),
"coins", reward.coins().toString())).toList());
}
data.put("consequence_operation_id", episode.outcomeOperation().toString());
emit(stable(episode.id(), "died"), episode.outcomeOperation(), episode.resolvedAt(),
"character.died", data);
}
/** Physical return is a separate observed native result, never proof of final-death commitment or Tail delivery. */
public void returnAttempted(DownedEpisode episode, String outcome) {
if (episode.outcome() != DownedEpisode.Outcome.FINAL_DEATH) return;
var data = common(episode);
data.put("action_kind", "final_death_return");
data.put("death_id", episode.id().toString());
data.put("effective_death_time", episode.resolvedAt());
data.put("stage", "native_return_attempt");
data.put("outcome", outcome);
emit(stable(episode.id(), "return"), episode.outcomeOperation(), clock.instant(), "action.resolved", data);
}
public void outcomePublished(DownedEpisode episode) {
if(episode.decision()!=null&&"phoenix_down".equals(episode.decision().source()))resolved(episode);
var data = common(episode);
data.put("action_kind", episode.outcome() == DownedEpisode.Outcome.REVIVED
? episode.decision()!=null&&"phoenix_down".equals(episode.decision().source())?"phoenix_down_native_application":"downed_revival_native_application" : "final_death_tail_delivery");
data.put("stage", "native_effect_acknowledged");
data.put("outcome", "completed");
emit(stable(episode.id(), "published"), episode.outcomeOperation(), episode.resolvedAt(),
"action.resolved", data);
if(episode.outcome()==DownedEpisode.Outcome.REVIVED&&episode.protectionUntil()!=null&&episode.decision()!=null&&"revive".equals(episode.decision().source()))protectionApplied(episode);
}
private void protectionApplied(DownedEpisode episode){var data=common(episode);data.put("effect_id","revive_downed_invulnerability");data.put("application_id",stable(episode.id(),"revive-protection").toString());data.put("stage","native_application_acknowledged");data.put("outcome","applied");data.put("protection_until",episode.protectionUntil());data.put("end_policy","persisted_absolute_deadline");emit(stable(episode.id(),"protection-applied"),episode.outcomeOperation(),episode.resolvedAt(),"effect.applied",data);}
public void prevented(DownedEpisode episode, String reason, double amount) {
if (!Double.isFinite(amount) || amount < 0) return;
var now = clock.instant();
var action = UUID.randomUUID();
var data = common(episode);
data.put("stage", "native_damage");
data.put("outcome", "prevented");
data.put("reason", Objects.requireNonNull(reason));
data.put("prevented_amount", Double.toString(amount));
emit(UUID.randomUUID(), action, now, "combat.prevented", data);
}
public void protectionEnded(DownedEpisode episode) {
if (episode.outcome() != DownedEpisode.Outcome.REVIVED || episode.protectionUntil() == null) return;
var data = common(episode);
data.put("effect_id", episode.decision()!=null&&"phoenix_down".equals(episode.decision().source())?"phoenix_down_invulnerability":"revive_downed_invulnerability");
data.put("stage", "expiry");
data.put("outcome", "expired");
emit(stable(episode.id(), "protection-ended"), episode.outcomeOperation(), episode.protectionUntil(),
"effect.ended", data);
}
public void abilityCast(DownedEpisode episode, DownedEpisode.Decision decision) {
var data = common(episode);
data.put("actor_kind", "player");
data.put("ability_id", "revive");
data.put("stage", "cooldown_committed");
data.put("outcome", "accepted");
data.put("cooldown_until", decision.cooldownUntil());
data.put("actor_player_id", decision.actorPlayer().toString());
data.put("actor_character_id", decision.actorCharacter().toString());
data.put("actor_session_id", decision.actorSession().toString());
data.put("final_range", decision.finalRange());
data.put("line_of_sight", decision.lineOfSight());
emit(stable(decision.actionId(), "ability-cast"), decision.actionId(), decision.castAt(),
"ability.cast", actor(decision), data);
}
public void abilityResolved(DownedEpisode episode) {
var decision = episode.decision();
if (decision == null || !"revive".equals(decision.source())) return;
abilityResolved(episode, decision, "decision_won", episode.resolvedAt());
}
public void abilityResolved(DownedEpisode episode, DownedEpisode.Decision decision,
String outcome, Instant time) {
var data = common(episode);
if (decision != null && decision.actorPlayer() != null) {
data.put("actor_kind", "player");
data.put("actor_player_id", decision.actorPlayer().toString());
data.put("actor_character_id", decision.actorCharacter().toString());
data.put("actor_session_id", decision.actorSession().toString());
}
data.put("ability_id", "revive");
data.put("stage", "downed_target_resolution");
data.put("outcome", Objects.requireNonNull(outcome));
var actionId = decision == null ? episode.outcomeOperation() : decision.actionId();
emit(stable(actionId, "ability-resolved"), actionId, time, "ability.resolved", actor(decision), data);
}
public void configRead(String actorKind, UUID player, String playerName, String key, String value) {
config("config.read", actorKind, player, playerName, key, null, value);
}
public void configChanged(String actorKind, UUID player, String playerName, String key,
String before, String after) {
config("config.changed", actorKind, player, playerName, key, before, after);
}
private void config(String type, String actorKind, UUID player, String playerName, String key,
String before, String after) {
var now = clock.instant();
var action = UUID.randomUUID();
var data = new LinkedHashMap<String, Object>();
data.put("actor_kind", Objects.requireNonNull(actorKind));
if (player != null) data.put("actor_player_id", player.toString());
if (playerName != null) data.put("actor_player_name", playerName);
data.put("key", Objects.requireNonNull(key));
if (before != null) data.put("before", before);
data.put("after", Objects.requireNonNull(after));
data.put("application", key.equals("rare-phoenix-down-invulnerability-seconds")?"future_phoenix_rescues":key.startsWith("rare-price-phoenix-down")||key.startsWith("rare-stock-phoenix-down")?"next_rare_restock":"future_downed_outcomes");
data.put("outcome", "acknowledged");
EventInput.Context context=player==null?null:new EventInput.Context(player,playerName,null,null,null,null);
emit(UUID.randomUUID(), action, now, type, context, data);
}
private LinkedHashMap<String, Object> common(DownedEpisode episode) {
Objects.requireNonNull(episode);
var data = new LinkedHashMap<String, Object>();
data.put("actor_kind", "system");
data.put("episode_id", episode.id().toString());
data.put("subject_character_id", episode.character().toString());
if(episode.characterName()!=null)data.put("subject_character_name",episode.characterName());
data.put("subject_player_id", episode.player().toString());
if(episode.playerName()!=null)data.put("subject_player_name",episode.playerName());
data.put("custody_session_id", episode.session().toString());
data.put("custody", "active_or_recoverable_session");
if (episode.characterRevision() != null) data.put("character_revision", episode.characterRevision().toString());
data.put("downed_at", episode.downedAt());
data.put("deadline", episode.expiresAt());
data.put("lethal_cause", episode.attribution().cause());
if (episode.attribution().attacker() != null) {
data.put("lethal_source_id", episode.attribution().attacker().toString());
}
data.put("player_defeat", episode.attribution().playerDefeat());
data.put("contributors", episode.attribution().contributors().stream().map(UUID::toString).toList());
data.put("victim_level", Integer.toString(episode.attribution().victimLevel()));
data.put("victim_coins", episode.attribution().victimCoins().toString());
data.put("location", location(episode.world(), episode.x(), episode.y(), episode.z(), episode.downedAt()));
data.put("location_role", "downed_subject_anchor");
data.put("entry_return", location(episode.entryWorld(), episode.entryX(), episode.entryY(),
episode.entryZ(), episode.downedAt()));
return data;
}
private static Map<String, Object> location(UUID world, double x, double y, double z, Instant capturedAt) {
return Map.of("world_id", world.toString(), "x", Double.toString(x), "y", Double.toString(y),
"z", Double.toString(z), "captured_at", capturedAt, "quality", "durable_native_capture");
}
private static String decisionSource(DownedEpisode episode) {
if (episode.decision() != null) return episode.decision().source();
if (episode.outcome() == DownedEpisode.Outcome.REVIVED) return "revive";
return episode.resolvedAt().equals(episode.expiresAt()) ? "timeout" : "accept_death";
}
private static EventInput.Context actor(DownedEpisode.Decision decision){if(decision==null||decision.actorPlayer()==null)return null;return new EventInput.Context(decision.actorPlayer(),decision.actorPlayerName(),decision.actorCharacter(),decision.actorCharacterName(),decision.actorSession(),null);}
private static UUID stable(UUID authority, String kind) {
return UUID.nameUUIDFromBytes(("fantasystick:" + authority + ':' + kind)
.getBytes(StandardCharsets.UTF_8));
}
private void emit(UUID id, UUID action, Instant time, String type, Map<String, Object> data) {
emit(id,action,time,type,null,data);
}
private void emit(UUID id,UUID action,Instant time,String type,EventInput.Context context,Map<String,Object> data){
try {
sink.accept(new EventInput(id, action, time, type, context, data));
} catch (RuntimeException ignored) {
// Logging is observability only and cannot alter the durable gameplay decision.
}
}
}
@@ -0,0 +1,195 @@
package games.dmg.fantasystick.events;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.time.Clock;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.Objects;
import java.util.Optional;
import java.util.UUID;
import java.util.WeakHashMap;
import org.bukkit.Location;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.entity.EntityPickupItemEvent;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryDragEvent;
import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.event.player.PlayerInteractEntityEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerItemHeldEvent;
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
import org.bukkit.event.player.PlayerTeleportEvent;
import org.bukkit.event.player.PlayerItemConsumeEvent;
import org.bukkit.event.vehicle.VehicleEnterEvent;
import org.bukkit.event.vehicle.VehicleExitEvent;
import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.inventory.ItemStack;
import org.bukkit.NamespacedKey;
import org.bukkit.persistence.PersistentDataType;
/** Captures immutable generic native action context without changing event cancellation or gameplay. */
public final class EventCaptureListener implements Listener {
private record Captured(UUID action, EventInput.Context context, String kind, Map<String, Object> details) { }
private final LocalEventLog events;
private final EquipmentSessions sessions;
private final Clock clock;
private final Map<Object, Captured> captured = java.util.Collections.synchronizedMap(new WeakHashMap<>());
private java.util.function.Predicate<org.bukkit.event.entity.EntityDamageEvent> ownedDamage = ignored -> false;
/** Feature owners replace the generic incoming view with one richer application record. */
public void excludeOwnedDamage(java.util.function.Predicate<org.bukkit.event.entity.EntityDamageEvent> owner) {
ownedDamage = ownedDamage.or(Objects.requireNonNull(owner));
}
public EventCaptureListener(LocalEventLog events, EquipmentSessions sessions, Clock clock) {
this.events = Objects.requireNonNull(events);
this.sessions = Objects.requireNonNull(sessions);
this.clock = Objects.requireNonNull(clock);
}
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = false)
public void observe(PlayerInteractEvent event) {
if (event.getHand() != EquipmentSlot.HAND) return;
var snapshot = context(event.getPlayer()).orElse(null);
if (snapshot == null) return;
String kind = switch (event.getAction()) {
case RIGHT_CLICK_BLOCK, LEFT_CLICK_BLOCK, PHYSICAL -> "interact_block";
case RIGHT_CLICK_AIR, LEFT_CLICK_AIR -> "interact_item";
};
var details = new LinkedHashMap<String, Object>();
details.put("entry_point", "PlayerInteractEvent");
details.put("native_action", event.getAction().name());
details.put("hand", event.getHand().name());
details.put("initially_cancelled", event.isCancelled());
details.putAll(item(event.getItem()));
downing(event.getPlayer(), details, event.isCancelled());
if (event.getClickedBlock() != null) {details.put("target_type", event.getClickedBlock().getType().name());var target=event.getClickedBlock().getLocation();if(target!=null&&target.getWorld()!=null)details.put("target_location",locationMap(target));}
var value = new Captured(UUID.randomUUID(), snapshot, kind, Map.copyOf(details));
captured.put(event, value);
emit("action.observed", value, "observed", event.isCancelled());
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = false)
public void resolve(PlayerInteractEvent event) { resolveCaptured(event, event); }
@EventHandler(priority=EventPriority.LOWEST,ignoreCancelled=false) public void observe(PlayerInteractEntityEvent event){if(event.getHand()!=EquipmentSlot.HAND)return;var details=new LinkedHashMap<>(entity(event.getRightClicked(),"PlayerInteractEntityEvent"));details.put("hand",event.getHand().name());capture(event,event.getPlayer(),"interact_entity",details,event);}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=false) public void resolve(PlayerInteractEntityEvent event){resolveCaptured(event,event);}
@EventHandler(priority=EventPriority.LOWEST,ignoreCancelled=false) public void observe(InventoryClickEvent event){if(event.getWhoClicked() instanceof Player player){var details=new LinkedHashMap<String,Object>();details.put("entry_point",event.getClass().getSimpleName());details.put("slot",event.getRawSlot());if(event.getView()!=null)details.put("container",event.getView().getType().name());details.put("click",event.getClick().name());details.put("inventory_action",event.getAction().name());details.putAll(item(event.getCurrentItem()));capture(event,player,"inventory_click",details,event);}}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=false) public void resolve(InventoryClickEvent event){resolveCaptured(event,event);}
@EventHandler(priority=EventPriority.LOWEST,ignoreCancelled=false) public void observe(InventoryDragEvent event){if(event.getWhoClicked() instanceof Player player){var details=new LinkedHashMap<String,Object>();details.put("entry_point","InventoryDragEvent");if(event.getView()!=null)details.put("container",event.getView().getType().name());details.put("slots",event.getNewItems().keySet().stream().sorted().toList());details.putAll(item(event.getOldCursor()));capture(event,player,"inventory_drag",details,event);}}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=false) public void resolve(InventoryDragEvent event){resolveCaptured(event,event);}
@EventHandler(priority=EventPriority.LOWEST,ignoreCancelled=false) public void observe(PlayerDropItemEvent event){var details=new LinkedHashMap<String,Object>();details.put("entry_point","PlayerDropItemEvent");details.putAll(item(event.getItemDrop().getItemStack()));capture(event,event.getPlayer(),"drop_item",details,event);}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=false) public void resolve(PlayerDropItemEvent event){resolveCaptured(event,event);}
@EventHandler(priority=EventPriority.LOWEST,ignoreCancelled=false) public void observe(EntityPickupItemEvent event){if(event.getEntity() instanceof Player player){var details=new LinkedHashMap<String,Object>();details.put("entry_point","EntityPickupItemEvent");details.put("remaining",event.getRemaining());details.putAll(item(event.getItem().getItemStack()));capture(event,player,"pickup_item",details,event);}}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=false) public void resolve(EntityPickupItemEvent event){resolveCaptured(event,event);}
@EventHandler(priority=EventPriority.LOWEST,ignoreCancelled=false) public void observe(PlayerItemConsumeEvent event){var details=new LinkedHashMap<String,Object>();details.put("entry_point","PlayerItemConsumeEvent");details.putAll(item(event.getItem()));capture(event,event.getPlayer(),"consume_item",details,event);}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=false) public void resolve(PlayerItemConsumeEvent event){resolveCaptured(event,event);}
@EventHandler(priority=EventPriority.LOWEST,ignoreCancelled=false) public void observe(com.destroystokyo.paper.event.player.PlayerRecipeBookClickEvent event){capture(event,event.getPlayer(),"recipe_autofill",Map.of("entry_point","PlayerRecipeBookClickEvent","recipe",event.getRecipe().asString()),event);}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=false) public void resolve(com.destroystokyo.paper.event.player.PlayerRecipeBookClickEvent event){resolveCaptured(event,event);}
@EventHandler(priority=EventPriority.LOWEST,ignoreCancelled=false) public void observe(org.bukkit.event.player.PlayerArmorStandManipulateEvent event){var details=new LinkedHashMap<String,Object>();details.put("entry_point","PlayerArmorStandManipulateEvent");details.put("target_id",event.getRightClicked().getUniqueId().toString());details.putAll(item(event.getPlayerItem()));capture(event,event.getPlayer(),"armor_stand",details,event);}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=false) public void resolve(org.bukkit.event.player.PlayerArmorStandManipulateEvent event){resolveCaptured(event,event);}
@EventHandler(priority=EventPriority.LOWEST,ignoreCancelled=false) public void observe(org.bukkit.event.block.BlockPlaceEvent event){var details=new LinkedHashMap<String,Object>();details.put("entry_point","BlockPlaceEvent");details.putAll(item(event.getItemInHand()));capture(event,event.getPlayer(),"place_item",details,event);}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=false) public void resolve(org.bukkit.event.block.BlockPlaceEvent event){resolveCaptured(event,event);}
@EventHandler(priority=EventPriority.LOWEST,ignoreCancelled=false) public void observe(com.destroystokyo.paper.event.player.PlayerLaunchProjectileEvent event){var details=new LinkedHashMap<String,Object>();details.put("entry_point","PlayerLaunchProjectileEvent");details.putAll(item(event.getItemStack()));capture(event,event.getPlayer(),"launch_projectile",details,event);}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=false) public void resolve(com.destroystokyo.paper.event.player.PlayerLaunchProjectileEvent event){resolveCaptured(event,event);}
@EventHandler(priority=EventPriority.LOWEST,ignoreCancelled=false) public void observe(org.bukkit.event.entity.EntityShootBowEvent event){if(event.getEntity() instanceof Player player){var details=new LinkedHashMap<String,Object>();details.put("entry_point","EntityShootBowEvent");details.putAll(item(event.getBow()));capture(event,player,"shoot_bow",details,event);}}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=false) public void resolve(org.bukkit.event.entity.EntityShootBowEvent event){resolveCaptured(event,event);}
@EventHandler(priority=EventPriority.LOWEST,ignoreCancelled=false) public void observe(org.bukkit.event.block.BlockDispenseArmorEvent event){if(event.getTargetEntity() instanceof Player player){var details=new LinkedHashMap<String,Object>();details.put("entry_point","BlockDispenseArmorEvent");details.putAll(item(event.getItem()));capture(event,player,"dispense_armor",details,event);}}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=false) public void resolve(org.bukkit.event.block.BlockDispenseArmorEvent event){resolveCaptured(event,event);}
@EventHandler(priority=EventPriority.LOWEST,ignoreCancelled=false) public void observe(io.papermc.paper.event.player.PrePlayerAttackEntityEvent event){var details=new LinkedHashMap<String,Object>();details.put("entry_point","PrePlayerAttackEntityEvent");details.put("target_id",event.getAttacked().getUniqueId().toString());details.put("will_attack",event.willAttack());details.putAll(item(event.getPlayer().getInventory().getItemInMainHand()));capture(event,event.getPlayer(),"attack_entity",details,event);}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=false) public void resolve(io.papermc.paper.event.player.PrePlayerAttackEntityEvent event){resolveCaptured(event,event);}
/** Observe the final accepted native damage event once; no damage or health mutation occurs here. */
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=true)
public void acceptedDamage(org.bukkit.event.entity.EntityDamageEvent event) {
if (!(event.getEntity() instanceof Player player) || !Double.isFinite(event.getFinalDamage())
|| event.getFinalDamage() <= 0) return;
try { if (ownedDamage.test(event)) return; }
catch (RuntimeException ignored) { /* Observation failure cannot change native damage. */ }
var snapshot = context(player).orElse(null);
if (snapshot == null) return;
var details = new LinkedHashMap<String, Object>();
details.put("target_player_id", player.getUniqueId().toString());
details.put("target_character_id", snapshot.characterId().toString());
details.put("cause", event.getCause().name());
details.put("amount", Double.toString(event.getFinalDamage()));
details.put("outcome", "accepted_native_event");
details.put("cancelled", false);
if (event instanceof org.bukkit.event.entity.EntityDamageByEntityEvent by) {
details.put("source_entity_id", by.getDamager().getUniqueId().toString());
details.put("source_entity_type", by.getDamager().getType().name());
}
try {
var operation = UUID.randomUUID();
events.emit(new EventInput(operation, operation, clock.instant(), "combat.damage", snapshot, details));
} catch (RuntimeException ignored) { }
}
@EventHandler(priority=EventPriority.LOWEST,ignoreCancelled=false) public void observe(PlayerItemHeldEvent event){capture(event,event.getPlayer(),"held_slot",Map.of("entry_point","PlayerItemHeldEvent","previous_slot",event.getPreviousSlot(),"new_slot",event.getNewSlot()),event);}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=false) public void resolve(PlayerItemHeldEvent event){resolveCaptured(event,event);}
@EventHandler(priority=EventPriority.LOWEST,ignoreCancelled=false) public void observe(PlayerSwapHandItemsEvent event){var details=new LinkedHashMap<String,Object>();details.put("entry_point","PlayerSwapHandItemsEvent");details.putAll(item(event.getOffHandItem()));capture(event,event.getPlayer(),"swap_hands",details,event);}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=false) public void resolve(PlayerSwapHandItemsEvent event){resolveCaptured(event,event);}
@EventHandler(priority=EventPriority.LOWEST,ignoreCancelled=false) public void observe(PlayerTeleportEvent event){var details=new LinkedHashMap<String,Object>();details.put("entry_point","PlayerTeleportEvent");details.put("cause",event.getCause().name());details.put("from_location",locationMap(event.getFrom()));if(event.getTo()!=null)details.put("to_location",locationMap(event.getTo()));capture(event,event.getPlayer(),"teleport",details,event);}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=false) public void resolve(PlayerTeleportEvent event){resolveCaptured(event,event);}
@EventHandler(priority=EventPriority.LOWEST,ignoreCancelled=false) public void observe(VehicleEnterEvent event){if(event.getEntered() instanceof Player player)capture(event,player,"vehicle_enter",entity(event.getVehicle(),"VehicleEnterEvent"),event);}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=false) public void resolve(VehicleEnterEvent event){resolveCaptured(event,event);}
@EventHandler(priority=EventPriority.LOWEST,ignoreCancelled=false) public void observe(VehicleExitEvent event){if(event.getExited() instanceof Player player)capture(event,player,"vehicle_exit",entity(event.getVehicle(),"VehicleExitEvent"),event);}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=false) public void resolve(VehicleExitEvent event){resolveCaptured(event,event);}
private Map<String,Object> entity(Entity entity,String entry){var details=new LinkedHashMap<String,Object>();details.put("entry_point",entry);details.put("target_id",entity.getUniqueId().toString());details.put("target_type",entity.getType().name());var target=entity.getLocation();if(target!=null&&target.getWorld()!=null)details.put("target_location",locationMap(target));return details;}
private void capture(Object event,Player player,String kind,Map<String,Object> details,Cancellable cancellation){var snapshot=context(player).orElse(null);if(snapshot==null)return;var copied=new LinkedHashMap<>(details);copied.put("initially_cancelled",cancellation.isCancelled());downing(player,copied,cancellation.isCancelled());var value=new Captured(UUID.randomUUID(),snapshot,kind,Map.copyOf(copied));captured.put(event,value);emit("action.observed",value,"observed",cancellation.isCancelled());}
private void resolveCaptured(Object event,Cancellable cancellation){var value=captured.remove(event);if(value!=null)emit("action.resolved",value,cancellation.isCancelled()?"cancelled":"accepted",cancellation.isCancelled());}
private void downing(Player player,Map<String,Object> details,boolean initiallyCancelled){
var found=sessions.downed(player.getUniqueId());
if(found!=null&&found.isPresent()){details.put("downing_id",found.orElseThrow().id().toString());details.put("guard_reason","downed");return;}
var kind=details.get("item_kind");
if(kind!=null&&!kind.equals("ordinary")&&!kind.equals("empty")){details.put("guard_reason","protected_item");return;}
details.put("guard_reason",initiallyCancelled?"prior_cancellation":"none");
}
private static Map<String,Object> item(ItemStack item){
var details=new LinkedHashMap<String,Object>();
if(item==null||item.getType().isAir()){details.put("item_kind","empty");return details;}
details.put("item_type",item.getType().name());
if(!item.hasItemMeta()){details.put("item_kind","ordinary");return details;}
var data=item.getItemMeta().getPersistentDataContainer();var keys=data.getKeys().stream().filter(key->key.getNamespace().equals("fantasystick")).map(NamespacedKey::getKey).collect(java.util.stream.Collectors.toSet());
String kind=keys.contains("sheet_version")?"character_sheet":keys.contains("storage_version")?"storage_box":keys.contains("fishing_quest")?"quest_fishing_rod":keys.contains("control_version")?"control":keys.contains("character_gear")?"character_gear":keys.contains("tail_version")?"tail":"ordinary";
details.put("item_kind",kind);
copy(data,details,"control_kind","control_kind");copy(data,details,"control_owner_id","item_owner_id");copy(data,details,"control_session_id","item_session_id");copy(data,details,"storage_owner_id","item_owner_id");copy(data,details,"storage_session_id","item_session_id");copy(data,details,"character_gear_owner","item_owner_id");copy(data,details,"character_gear_session","item_session_id");copy(data,details,"character_gear_slot","gear_slot");copy(data,details,"character_gear_tier","gear_tier");copy(data,details,"character_id","item_character_id");copy(data,details,"sheet_generation","sheet_generation");copy(data,details,"death_id","death_id");copy(data,details,"fishing_quest","quest_id");copy(data,details,"fishing_site","site_id");
return details;
}
private static void copy(org.bukkit.persistence.PersistentDataContainer data,Map<String,Object> details,String key,String output){var value=data.get(new NamespacedKey("fantasystick",key),PersistentDataType.STRING);if(value!=null&&value.length()<=128)details.put(output,value);}
private void emit(String type, Captured capturedAction, String outcome, boolean cancelled) {
var data = new LinkedHashMap<>(capturedAction.details());
data.put("action_kind", capturedAction.kind());
data.put("outcome", outcome);
data.put("cancelled", cancelled);
if (type.equals("action.resolved")) {
if (!cancelled) data.put("guard_reason", "accepted");
else if (Objects.equals(data.get("guard_reason"), "none")) data.put("guard_reason", "native_cancellation");
}
events.emit(new EventInput(UUID.randomUUID(), capturedAction.action(), clock.instant(), type,
capturedAction.context(), data));
}
private Optional<EventInput.Context> context(Player player) {
var active = sessions.active(player.getUniqueId()).orElse(null);
if (active == null) return Optional.empty();
var record = sessions.currentRecord(active).orElse(null);
if (record == null) return Optional.empty();
return Optional.of(new EventInput.Context(player.getUniqueId(), player.getName(), active.character(), record.name(),
active.session(), location(player.getLocation())));
}
private EventInput.Location location(Location location) {
return new EventInput.Location(location.getWorld().getUID(), location.getWorld().getName(), location.getX(),
location.getY(), location.getZ(), clock.instant(), "exact");
}
private Map<String,Object> locationMap(Location location){var value=new LinkedHashMap<String,Object>();value.put("world_id",location.getWorld().getUID().toString());value.put("world_name",location.getWorld().getName());value.put("x",location.getX());value.put("y",location.getY());value.put("z",location.getZ());return value;}
}
@@ -0,0 +1,76 @@
package games.dmg.fantasystick.events;
import java.time.Instant;
import java.util.Collection;
import java.util.Collections;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
/** Immutable event input captured before leaving the native/gameplay thread. */
public record EventInput(UUID id, UUID actionId, Instant time, String type, Context context,
Map<String, Object> data) {
public EventInput {
Objects.requireNonNull(id);
Objects.requireNonNull(actionId);
Objects.requireNonNull(time);
if (type == null || !type.matches("[a-z][a-z0-9_.-]*")) throw new IllegalArgumentException("Invalid event type");
data = snapshotMap(Objects.requireNonNull(data));
}
private static Map<String, Object> snapshotMap(Map<String, ?> source) {
var copy = new LinkedHashMap<String, Object>();
source.forEach((key, value) -> copy.put(Objects.requireNonNull(key), snapshot(value)));
return Collections.unmodifiableMap(copy);
}
private static Object snapshot(Object value) {
if (value == null || value instanceof String || value instanceof Boolean || value instanceof UUID
|| value instanceof java.time.temporal.TemporalAccessor) return value;
if (value instanceof Number number) {
if (number instanceof Double doubleValue && !Double.isFinite(doubleValue)
|| number instanceof Float floatValue && !Float.isFinite(floatValue)) {
throw new IllegalArgumentException("Non-finite event number");
}
return number;
}
if (value instanceof Map<?, ?> map) {
var copy = new LinkedHashMap<String, Object>();
map.forEach((key, nested) -> {
if (!(key instanceof String text)) throw new IllegalArgumentException("Non-string event key");
copy.put(text, snapshot(nested));
});
return Collections.unmodifiableMap(copy);
}
if (value instanceof Collection<?> collection) {
return List.copyOf(collection.stream().map(EventInput::snapshot).toList());
}
throw new IllegalArgumentException("Unsupported event value " + value.getClass().getName());
}
public record Context(UUID playerId, String playerName, UUID characterId, String characterName,
UUID sessionId, Location location) {
public Context {
if (playerId == null || playerName == null) throw new IllegalArgumentException("Incomplete player identity");
if ((characterId == null) != (characterName == null) || characterId != null && sessionId == null
|| characterId == null && sessionId != null) {
throw new IllegalArgumentException("Incomplete character identity");
}
}
}
public record Location(UUID worldId, String worldName, double x, double y, double z,
Instant capturedAt, String quality) {
public Location {
Objects.requireNonNull(worldId);
Objects.requireNonNull(worldName);
Objects.requireNonNull(capturedAt);
Objects.requireNonNull(quality);
if (!Double.isFinite(x) || !Double.isFinite(y) || !Double.isFinite(z)) {
throw new IllegalArgumentException("Non-finite event location");
}
}
}
}
@@ -0,0 +1,462 @@
package games.dmg.fantasystick.events;
import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.channels.FileChannel;
import java.nio.charset.StandardCharsets;
import java.nio.file.Files;
import java.nio.file.LinkOption;
import java.nio.file.Path;
import java.nio.file.StandardCopyOption;
import java.nio.file.StandardOpenOption;
import java.time.Clock;
import java.time.Duration;
import java.time.LocalDate;
import java.time.ZoneOffset;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Comparator;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.concurrent.ArrayBlockingQueue;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CompletionStage;
import java.util.concurrent.RejectedExecutionException;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
import java.util.function.Consumer;
/** Independent local CloudEvents JSONL stream with recoverable per-event pending files. */
public final class LocalEventLog implements AutoCloseable {
public static final String TYPE_PREFIX = "games.dmg.minecraft.fantasystick.";
public enum Delivery { EXPORTED, DURABLE_PENDING, REJECTED }
public record RuntimeInfo(String serverName, String platformVersion, String gameVersion, String pluginVersion) {
public RuntimeInfo(String serverName,String gameVersion,String pluginVersion){this(serverName,gameVersion,gameVersion,pluginVersion);}
public RuntimeInfo {
Objects.requireNonNull(serverName);
Objects.requireNonNull(platformVersion);
Objects.requireNonNull(gameVersion);
Objects.requireNonNull(pluginVersion);
}
}
private final Path root;
private final Path pending;
private final Path activeBoot;
private final Clock clock;
private final RuntimeInfo runtime;
private final long maximumSegmentBytes;
private final Consumer<String> diagnostic;
private final UUID serverId;
private final UUID bootId = UUID.randomUUID();
private final ThreadPoolExecutor worker;
private final CompletableFuture<Delivery> ready = new CompletableFuture<>();
private final java.util.concurrent.atomic.AtomicBoolean started = new java.util.concurrent.atomic.AtomicBoolean();
private final UUID priorBoot;
private final FileChannel lockChannel;
private final java.nio.channels.FileLock writerLock;
private long sequence;
private Path segment;
private LocalDate segmentDate;
private long segmentBytes;
private int segmentNumber;
private volatile boolean closing;
private final java.util.concurrent.atomic.AtomicLong unacceptedHandoff = new java.util.concurrent.atomic.AtomicLong();
private final java.util.concurrent.atomic.AtomicLong lastDiagnostic = new java.util.concurrent.atomic.AtomicLong();
public static LocalEventLog open(Path dataFolder, Clock clock, RuntimeInfo runtime, int capacity,
long maximumSegmentBytes, Consumer<String> diagnostic) throws IOException {
return new LocalEventLog(dataFolder, clock, runtime, capacity, maximumSegmentBytes, diagnostic);
}
private LocalEventLog(Path dataFolder, Clock clock, RuntimeInfo runtime, int capacity,
long maximumSegmentBytes, Consumer<String> diagnostic) throws IOException {
if (capacity < 1 || maximumSegmentBytes < 2) throw new IllegalArgumentException("Invalid event-log bound");
this.clock = Objects.requireNonNull(clock);
this.runtime = Objects.requireNonNull(runtime);
this.maximumSegmentBytes = maximumSegmentBytes;
this.diagnostic = Objects.requireNonNull(diagnostic);
root = Objects.requireNonNull(dataFolder).resolve("events");
if (Files.exists(root, LinkOption.NOFOLLOW_LINKS) && Files.isSymbolicLink(root)) {
throw new IOException("Fantasy Stick events path is a symbolic link");
}
Files.createDirectories(root);
pending = root.resolve("pending");
if (Files.exists(pending, LinkOption.NOFOLLOW_LINKS) && Files.isSymbolicLink(pending)) {
throw new IOException("Fantasy Stick pending-events path is a symbolic link");
}
Files.createDirectories(pending);
activeBoot = root.resolve("active-boot");
serverId = loadServerId();
var lockPath=root.resolve("writer.lock");if(Files.exists(lockPath,LinkOption.NOFOLLOW_LINKS)&&Files.isSymbolicLink(lockPath))throw new IOException("Fantasy Stick writer lock is a symbolic link");
lockChannel = FileChannel.open(lockPath, StandardOpenOption.CREATE, StandardOpenOption.WRITE);
java.nio.channels.FileLock acquired;
try { acquired = lockChannel.tryLock(); }
catch (java.nio.channels.OverlappingFileLockException conflict) { acquired = null; }
if (acquired == null) { lockChannel.close(); throw new IOException("Fantasy Stick event writer is already active"); }
writerLock = acquired;
UUID previous;
try {
previous = loadPriorBoot();
Files.writeString(activeBoot, bootId + "\n", StandardCharsets.UTF_8,
StandardOpenOption.CREATE, StandardOpenOption.TRUNCATE_EXISTING, StandardOpenOption.WRITE);
} catch (IOException | RuntimeException failure) {
writerLock.release(); lockChannel.close(); throw failure;
}
priorBoot = previous;
worker = new ThreadPoolExecutor(1, 1, 0, TimeUnit.MILLISECONDS, new ArrayBlockingQueue<>(capacity), task -> {
var thread = new Thread(task, "fantasy-stick-events");
thread.setDaemon(true);
return thread;
}, new ThreadPoolExecutor.AbortPolicy());
}
public CompletionStage<Delivery> ready() {
if(started.compareAndSet(false,true))submitStartup(priorBoot).whenComplete((delivery,failure)->{if(failure!=null)ready.completeExceptionally(failure);else ready.complete(delivery);});
return ready.minimalCompletionStage();
}
public UUID serverId() { return serverId; }
public UUID bootId() { return bootId; }
public CompletionStage<Delivery> emit(EventInput input) {
Objects.requireNonNull(input);
if (closing) { rejectedHandoff(); return CompletableFuture.completedStage(Delivery.REJECTED); }
return submitInternal(input, true);
}
private CompletableFuture<Delivery> submitStartup(UUID priorBoot) {
var result = new CompletableFuture<Delivery>();
try {
worker.execute(() -> {
try {
boolean interruptedTail = recoverInterruptedTails();
int recoveredPending = recoverPending();
if (priorBoot != null || interruptedTail || recoveredPending > 0) {
var recovery = new LinkedHashMap<String, Object>();
recovery.put("outcome", "incomplete_prior_lifetime");
recovery.put("recovered_pending_count", Integer.toString(recoveredPending));
recovery.put("interrupted_tail", interruptedTail);
if (priorBoot != null) recovery.put("prior_boot_id", priorBoot.toString());
store(new EventInput(UUID.randomUUID(), UUID.randomUUID(), clock.instant(),
"game.recovery_detected", null, recovery));
}
result.complete(store(lifecycle("game.started", "ready")));
} catch (Exception failure) {
diagnostic.accept("Fantasy Stick event startup failed: " + failure.getClass().getSimpleName());
result.complete(Delivery.REJECTED);
}
});
} catch (RejectedExecutionException rejected) {
result.complete(Delivery.REJECTED);
}
return result;
}
private CompletableFuture<Delivery> submitInternal(EventInput input, boolean countRejection) {
var result = new CompletableFuture<Delivery>();
try {
worker.execute(operation(input,result));
} catch (RejectedExecutionException rejected) {
if (countRejection) rejectedHandoff();
result.complete(Delivery.REJECTED);
}
return result;
}
private CompletableFuture<Delivery> submitClosing(EventInput input){var result=new CompletableFuture<Delivery>();try{if(!worker.getQueue().offer(operation(input,result),5,TimeUnit.SECONDS))result.complete(Delivery.REJECTED);}catch(InterruptedException interrupted){Thread.currentThread().interrupt();result.complete(Delivery.REJECTED);}return result;}
private Runnable operation(EventInput input,CompletableFuture<Delivery> result){return ()->{try{result.complete(store(input));}catch(Exception failure){diagnostic.accept("Fantasy Stick event write failed: "+failure.getClass().getSimpleName());result.complete(Delivery.REJECTED);}};}
private Delivery store(EventInput input) throws IOException {
recoverPending();
var rejected = unacceptedHandoff.getAndSet(0);
if (rejected > 0 && !"logging.gap".equals(input.type())) {
degradedDiagnostic("Fantasy Stick event queue rejected observations before durable acceptance");
storeOne(new EventInput(UUID.randomUUID(), UUID.randomUUID(), clock.instant(), "logging.gap", null,
Map.of("unaccepted_count", Long.toString(rejected), "reason", "bounded_handoff_rejected",
"outcome", "uncertain")));
}
return storeOne(input);
}
private Delivery storeOne(EventInput input) throws IOException {
var line = encode(input, ++sequence);var bytes=(line+"\n").getBytes(StandardCharsets.UTF_8);var target=pending.resolve(input.id()+".pending");writeCreateAtomic(target,bytes);try{append(bytes);Files.deleteIfExists(target);return Delivery.EXPORTED;}catch(IOException failure){degradedDiagnostic("Fantasy Stick event export failed; durable pending work was retained");return Delivery.DURABLE_PENDING;}
}
private void rejectedHandoff(){unacceptedHandoff.incrementAndGet();}
private void degradedDiagnostic(String message){long now=System.nanoTime(),previous=lastDiagnostic.get();if((previous==0||now-previous>=Duration.ofSeconds(30).toNanos())&&lastDiagnostic.compareAndSet(previous,now))diagnostic.accept(message);}
private UUID loadPriorBoot() throws IOException {
if (!Files.exists(activeBoot, LinkOption.NOFOLLOW_LINKS)) return null;
if (Files.isSymbolicLink(activeBoot)) throw new IOException("Fantasy Stick active writer marker is a symbolic link");
try { return UUID.fromString(Files.readString(activeBoot, StandardCharsets.UTF_8).trim()); }
catch (IllegalArgumentException invalid) { throw new IOException("Invalid Fantasy Stick active writer marker", invalid); }
}
private boolean recoverInterruptedTails() throws IOException {
List<Path> files;
try (var stream = Files.walk(root)) {
files = stream.filter(path -> path.getFileName().toString().endsWith(".jsonl"))
.sorted().toList();
}
boolean recovered = false;
for (var path : files) {
if (Files.isSymbolicLink(path)) throw new IOException("Symbolic link in Fantasy Stick event segments");
var bytes = Files.readAllBytes(path);
int prefix=0,cursor=0;while(cursor<bytes.length){int end=cursor;while(end<bytes.length&&bytes[end]!='\n')end++;if(end==bytes.length)break;var line=java.util.Arrays.copyOfRange(bytes,cursor,end+1);if(!validJsonObjectLine(line))break;prefix=end+1;cursor=end+1;}if(prefix==bytes.length)continue;
recovered = true;
var quarantine = path.resolveSibling(path.getFileName() + ".corrupt-" + UUID.randomUUID());
try (var channel = FileChannel.open(quarantine, StandardOpenOption.CREATE_NEW, StandardOpenOption.WRITE)) {
var tail = ByteBuffer.wrap(bytes, prefix, bytes.length - prefix);
while (tail.hasRemaining()) channel.write(tail);
channel.force(true);
}
try (var channel = FileChannel.open(path, StandardOpenOption.WRITE)) {
channel.truncate(prefix);
channel.force(true);
}
}
return recovered;
}
private int recoverPending() throws IOException {
List<Path> files;
try (var stream = Files.list(pending)) {
files = stream.filter(path -> path.getFileName().toString().endsWith(".pending"))
.sorted(Comparator.comparing(path -> path.getFileName().toString())).toList();
}
int recovered = 0;
for (var path : files) {
if (Files.isSymbolicLink(path)) throw new IOException("Symbolic link in Fantasy Stick pending events");
var bytes = Files.readAllBytes(path);
if (!validJsonObjectLine(bytes)) {
Files.move(path,path.resolveSibling(path.getFileName()+".corrupt-"+UUID.randomUUID()));
continue;
}
append(bytes);
Files.delete(path);
recovered++;
}
return recovered;
}
private static boolean validJsonObjectLine(byte[] bytes){
if(bytes.length<3||bytes[bytes.length-1]!='\n')return false;String text;try{var decoder=StandardCharsets.UTF_8.newDecoder();decoder.onMalformedInput(java.nio.charset.CodingErrorAction.REPORT);decoder.onUnmappableCharacter(java.nio.charset.CodingErrorAction.REPORT);text=decoder.decode(ByteBuffer.wrap(bytes,0,bytes.length-1)).toString();}catch(java.nio.charset.CharacterCodingException invalid){return false;}if(!text.startsWith("{")||!text.endsWith("}")||!text.contains("\"specversion\":\"1.0\"")||!text.contains("\"id\":\"")||!text.contains("\"data\":"))return false;var stack=new java.util.ArrayDeque<Character>();boolean string=false,escape=false;for(int index=0;index<text.length();index++){char value=text.charAt(index);if(string){if(escape){if(value=='u'){if(index+4>=text.length())return false;for(int digit=1;digit<=4;digit++)if(Character.digit(text.charAt(index+digit),16)<0)return false;index+=4;}else if("\"\\/bfnrt".indexOf(value)<0)return false;escape=false;}else if(value=='\\')escape=true;else if(value=='\"')string=false;else if(value<0x20)return false;continue;}if(value=='\"'){string=true;continue;}if(value=='{'||value=='[')stack.push(value);else if(value=='}'||value==']'){if(stack.isEmpty())return false;char opened=stack.pop();if(value=='}'&&opened!='{'||value==']'&&opened!='[')return false;}else if(value<0x20&&!Character.isWhitespace(value))return false;}return !string&&!escape&&stack.isEmpty();
}
private void append(byte[] line) throws IOException {
var date = LocalDate.ofInstant(clock.instant(), ZoneOffset.UTC);
if (segment == null || !date.equals(segmentDate)
|| segmentBytes > 0 && segmentBytes + line.length > maximumSegmentBytes) {
openSegment(date);
}
try (var channel = FileChannel.open(segment, StandardOpenOption.WRITE, StandardOpenOption.APPEND)) {
var buffer = ByteBuffer.wrap(line);
while (buffer.hasRemaining()) channel.write(buffer);
channel.force(true);
}
segmentBytes += line.length;
}
private void openSegment(LocalDate date) throws IOException {
var directory = root.resolve(date.toString());
if (Files.exists(directory, LinkOption.NOFOLLOW_LINKS)) {
if (Files.isSymbolicLink(directory) || !Files.isDirectory(directory, LinkOption.NOFOLLOW_LINKS)) {
throw new IOException("Unsafe Fantasy Stick event segment directory");
}
} else Files.createDirectory(directory);
if (!directory.toRealPath().getParent().equals(root.toRealPath())) {
throw new IOException("Fantasy Stick event segment escaped its root");
}
while (true) {
var candidate = directory.resolve("events-" + bootId + "-" + segmentNumber++ + ".jsonl");
try {
Files.createFile(candidate);
segment = candidate;
segmentDate = date;
segmentBytes = 0;
return;
} catch (java.nio.file.FileAlreadyExistsException collision) {
// A boot identifier collision cannot overwrite an existing segment.
}
}
}
private UUID loadServerId() throws IOException {
var path = root.resolve("server-id");
if (Files.exists(path, LinkOption.NOFOLLOW_LINKS)) {
if (Files.isSymbolicLink(path)) throw new IOException("Fantasy Stick server identity is a symbolic link");
try { return UUID.fromString(Files.readString(path, StandardCharsets.UTF_8).trim()); }
catch (IllegalArgumentException invalid) { throw new IOException("Invalid Fantasy Stick server identity", invalid); }
}
var created = UUID.randomUUID();
Files.writeString(path, created + "\n", StandardCharsets.UTF_8, StandardOpenOption.CREATE_NEW, StandardOpenOption.WRITE);
return created;
}
private void writeCreateAtomic(Path target, byte[] bytes) throws IOException {
if (Files.exists(target, LinkOption.NOFOLLOW_LINKS)) return;
var temporary = pending.resolve(target.getFileName() + "." + UUID.randomUUID() + ".tmp");
try (var channel = FileChannel.open(temporary, StandardOpenOption.CREATE_NEW, StandardOpenOption.WRITE)) {
var buffer = ByteBuffer.wrap(bytes);
while (buffer.hasRemaining()) channel.write(buffer);
channel.force(true);
}
try { Files.move(temporary, target, StandardCopyOption.ATOMIC_MOVE); }
catch (java.nio.file.AtomicMoveNotSupportedException unsupported) { Files.move(temporary, target); }
finally { Files.deleteIfExists(temporary); }
}
private EventInput lifecycle(String type, String phase) {
return new EventInput(UUID.randomUUID(), UUID.randomUUID(), clock.instant(), type, null,
Map.of("phase", phase, "reason", "plugin_lifecycle"));
}
private String encode(EventInput input, long acceptedSequence) {
var data = new LinkedHashMap<String, Object>();
data.putAll(input.data());
data.put("schema_version", 1);
data.put("server_id", serverId.toString());
data.put("server_name", runtime.serverName());
data.put("game_version", runtime.gameVersion());
data.put("platform_version", runtime.platformVersion());
data.put("plugin_version", runtime.pluginVersion());
data.put("boot_id", bootId.toString());
data.put("sequence", Long.toString(acceptedSequence));
data.put("action_id", input.actionId().toString());
var context = input.context();
if (context != null) {
data.put("actor_kind", "player");
data.put("player_id", context.playerId().toString());
data.put("player_name", context.playerName());
if (context.characterId() != null) {
data.put("character_id", context.characterId().toString());
data.put("character_name", context.characterName());
data.put("session_id", context.sessionId().toString());
}
if (context.location() != null) data.put("location", location(context.location()));
} else {
var claimed = data.get("actor_kind");
data.put("actor_kind", "console".equals(claimed) || "command_block".equals(claimed)
? claimed : "system");
}
var envelope = new LinkedHashMap<String, Object>();
envelope.put("specversion", "1.0");
envelope.put("id", input.id().toString());
envelope.put("source", "urn:minecraft-server:" + serverId);
envelope.put("type", TYPE_PREFIX + input.type());
envelope.put("time", input.time().toString());
envelope.put("datacontenttype", "application/json");
envelope.put("serverid", serverId.toString());
envelope.put("servername", runtime.serverName());
envelope.put("gameversion", runtime.gameVersion());
if (context != null && context.playerId() != null) envelope.put("playerid", context.playerId().toString());
if (context != null && context.characterId() != null) envelope.put("characterid", context.characterId().toString());
envelope.put("data", data);
return Json.encode(envelope);
}
private static Map<String, Object> location(EventInput.Location location) {
var value = new LinkedHashMap<String, Object>();
value.put("world_id", location.worldId().toString());
value.put("world_name", location.worldName());
value.put("x", location.x());
value.put("y", location.y());
value.put("z", location.z());
value.put("captured_at", location.capturedAt().toString());
value.put("quality", location.quality());
return value;
}
@Override public void close() {
if (closing) return;
closing = true;
try {
if(!started.get()){worker.shutdown();if(worker.awaitTermination(5,TimeUnit.SECONDS)&&pendingEmpty())Files.deleteIfExists(activeBoot);return;}
var stopped = submitClosing(lifecycle("game.stopped", "stopped"));
worker.shutdown();
var delivery = stopped.get(5, TimeUnit.SECONDS);
if (!worker.awaitTermination(5, TimeUnit.SECONDS)) diagnostic.accept("Fantasy Stick event shutdown timed out");
if(delivery!=Delivery.EXPORTED)degradedDiagnostic("Fantasy Stick stop event was not exported; incomplete lifetime evidence was retained");
if (delivery == Delivery.EXPORTED && pendingEmpty()) Files.deleteIfExists(activeBoot);
} catch (Exception failure) {
diagnostic.accept("Fantasy Stick event shutdown failed: " + failure.getClass().getSimpleName());
worker.shutdown();
} finally {
try { writerLock.release(); } catch (IOException ignored) { }
try { lockChannel.close(); } catch (IOException ignored) { }
}
}
private boolean pendingEmpty() throws IOException {
try (var files = Files.list(pending)) { return files.noneMatch(path -> path.getFileName().toString().endsWith(".pending")); }
}
/** Small protected JSON encoder; values are immutable event snapshots, never arbitrary objects. */
static final class Json {
private Json() { }
static String encode(Object value) {
var output = new StringBuilder();
append(output, value);
return output.toString();
}
private static void append(StringBuilder output, Object value) {
if (value == null) output.append("null");
else if (value instanceof String text) string(output, text);
else if (value instanceof UUID || value instanceof java.time.temporal.TemporalAccessor) string(output, value.toString());
else if (value instanceof Boolean bool) output.append(bool);
else if (value instanceof Number number) number(output, number);
else if (value instanceof Map<?, ?> map) object(output, map);
else if (value instanceof Collection<?> collection) array(output, collection);
else throw new IllegalArgumentException("Unsupported event value " + value.getClass().getName());
}
private static void object(StringBuilder output, Map<?, ?> map) {
output.append('{');
boolean comma = false;
for (var entry : map.entrySet()) {
if (!(entry.getKey() instanceof String key)) throw new IllegalArgumentException("Non-string event key");
if (comma) output.append(',');
string(output, key); output.append(':'); append(output, entry.getValue()); comma = true;
}
output.append('}');
}
private static void array(StringBuilder output, Collection<?> values) {
output.append('['); boolean comma = false;
for (var value : values) { if (comma) output.append(','); append(output, value); comma = true; }
output.append(']');
}
private static void number(StringBuilder output, Number number) {
if (number instanceof Double doubleValue && !Double.isFinite(doubleValue)
|| number instanceof Float floatValue && !Float.isFinite(floatValue)) {
throw new IllegalArgumentException("Non-finite event number");
}
output.append(number);
}
private static void string(StringBuilder output, String text) {
output.append('"');
for (int index = 0; index < text.length(); index++) {
char value = text.charAt(index);
switch (value) {
case '"' -> output.append("\\\"");
case '\\' -> output.append("\\\\");
case '\b' -> output.append("\\b");
case '\f' -> output.append("\\f");
case '\n' -> output.append("\\n");
case '\r' -> output.append("\\r");
case '\t' -> output.append("\\t");
default -> {
if (value < 0x20 || Character.isSurrogate(value)
&& (Character.isHighSurrogate(value)
? index + 1 >= text.length() || !Character.isLowSurrogate(text.charAt(index + 1))
: index == 0 || !Character.isHighSurrogate(text.charAt(index - 1)))) {
output.append(String.format("\\u%04x", (int) value));
} else output.append(value);
}
}
}
output.append('"');
}
}
}
@@ -0,0 +1,88 @@
package games.dmg.fantasystick.events;
import games.dmg.fantasystick.presentation.CharacterPresentation;
import io.papermc.paper.event.player.AsyncChatEvent;
import java.time.Clock;
import java.util.LinkedHashMap;
import java.util.Locale;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
import java.util.function.Function;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
/** Observes supported character messages; no recipient/delivery claims or signed-body changes. */
public final class MessageEventBridge implements Listener {
private static final Set<String> PRIVATE = Set.of("msg", "message", "tell", "w", "whisper", "pm", "reply", "r");
private final Function<UUID, CharacterPresentation.View> views;
private final SessionEventBridge sessions;
private final java.util.function.Consumer<EventInput> sink;
private final Clock clock;
public MessageEventBridge(Function<UUID, CharacterPresentation.View> views, SessionEventBridge sessions,
java.util.function.Consumer<EventInput> sink, Clock clock) {
this.views=Objects.requireNonNull(views);this.sessions=Objects.requireNonNull(sessions);
this.sink=Objects.requireNonNull(sink);this.clock=Objects.requireNonNull(clock);
}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=false)
public void chat(AsyncChatEvent event) {
try {
var view=views.apply(event.getPlayer().getUniqueId());
if(view==null)return;
var context=sessions.lastKnown(view.holder(),view.session(),view.name());
if(context==null)return;
var data=new LinkedHashMap<String,Object>();
data.put("channel","public");
data.put("message",event.signedMessage().message());
data.put("asynchronous",event.isAsynchronous());
data.put("cancelled",event.isCancelled());
data.put("outcome",event.isCancelled()?"cancelled":"observed");
data.put("delivery","unverified");
data.put("location_quality","last_native_session_capture");
emit("character.chat",context,data);
} catch(RuntimeException ignored) { }
}
@EventHandler(priority=EventPriority.MONITOR,ignoreCancelled=false)
public void privateMessage(PlayerCommandPreprocessEvent event) {
try {
String command=event.getMessage();
if(command==null||!command.startsWith("/"))return;
int end=command.indexOf(' ');
String label=(end<0?command.substring(1):command.substring(1,end)).toLowerCase(Locale.ROOT);
label=label.substring(label.lastIndexOf(':')+1);
if(!PRIVATE.contains(label))return;
var view=views.apply(event.getPlayer().getUniqueId());
if(view==null)return;
var cached=sessions.lastKnown(view.holder(),view.session(),view.name());
if(cached==null)return;
var position=event.getPlayer().getLocation();
var context=new EventInput.Context(cached.playerId(),cached.playerName(),view.character(),view.name(),view.session(),
new EventInput.Location(position.getWorld().getUID(),position.getWorld().getName(),
position.getX(),position.getY(),position.getZ(),clock.instant(),"native_capture"));
boolean reply=label.equals("reply")||label.equals("r");
String remainder=end<0?"":command.substring(end+1);
var data=new LinkedHashMap<String,Object>();
data.put("command",label);data.put("reply",reply);
if(reply)data.put("message",remainder);
else {
int separator=remainder.indexOf(' ');
if(!remainder.isEmpty())data.put("recipient_token",separator<0?remainder:remainder.substring(0,separator));
data.put("message",separator<0?"":remainder.substring(separator+1));
}
data.put("cancelled",event.isCancelled());
data.put("outcome",event.isCancelled()?"cancelled":"observed");
data.put("delivery","unverified");
emit("character.private_message",context,data);
} catch(RuntimeException ignored) { }
}
private void emit(String type,EventInput.Context context,java.util.Map<String,Object> data) {
var action=UUID.randomUUID();
sink.accept(new EventInput(action,action,clock.instant(),type,context,data));
}
}
@@ -0,0 +1,52 @@
package games.dmg.fantasystick.events;
import games.dmg.fantasystick.party.CharacterParty;
import games.dmg.fantasystick.party.CharacterPartyDirectory;
import games.dmg.fantasystick.party.PartyRegistrar;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigInteger;
import java.nio.charset.StandardCharsets;
import java.time.Clock;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import org.bukkit.Location;
import org.bukkit.entity.Player;
/** Failure-isolated Registrar and persistent character-party mutation records. */
public final class PartyEventBridge {
public record Action(UUID id,EventInput.Context context,PartyRegistrar registrar,String kind,UUID target,EventInput.Context targetContext,UUID invitation,
CharacterParty before,BigInteger charge,String reason){
public Action{Objects.requireNonNull(id);Objects.requireNonNull(context);Objects.requireNonNull(registrar);Objects.requireNonNull(kind);if(charge==null)charge=BigInteger.ZERO;if(reason==null)reason="requested";}
public Action(UUID id,EventInput.Context context,PartyRegistrar registrar,String kind,UUID target,UUID invitation,CharacterParty before,BigInteger charge){this(id,context,registrar,kind,target,null,invitation,before,charge,"requested");}
}
private final Consumer<EventInput> sink;private final Clock clock;
public PartyEventBridge(Consumer<EventInput> sink,Clock clock){this.sink=Objects.requireNonNull(sink);this.clock=Objects.requireNonNull(clock);}
public Action begin(Player player,games.dmg.fantasystick.session.EquipmentSessions.Active active,String characterName,PartyRegistrar registrar,String kind,UUID target,EventInput.Context targetContext,UUID invitation,CharacterParty before,BigInteger charge,UUID operation,String reason){var action=new Action(operation==null?stableAction(active.character(),kind,target,invitation,before):operation,context(player,active,characterName),registrar,kind,target,targetContext,invitation,before,charge,reason);emitAction("action.observed",action,"observed",null,null,null);return action;}
public void failed(Action action,String reason){emitAction("action.resolved",action,"failed",reason,null,null);}
public void refused(Action action,String reason){emitAction("action.resolved",action,"refused",reason,null,null);}
public void resolved(Action action,CharacterPartyDirectory.Result result){if(result==null||result.status()!=CharacterPartyDirectory.Status.APPLIED){refused(action,result==null?"unavailable":result.status().name().toLowerCase(java.util.Locale.ROOT));return;}resolved(action,result.party().orElse(null),result.invitation().orElse(null));}
public void resolved(Action action,games.dmg.fantasystick.party.PartyManagement.Outcome outcome){if(outcome==null||outcome.status()!=games.dmg.fantasystick.party.PartyManagement.Status.APPLIED){refused(action,outcome==null?"unavailable":outcome.status().name().toLowerCase(java.util.Locale.ROOT));return;}var after=outcome.party().orElse(null);CharacterPartyDirectory.Offer offer=null;if(after!=null){if("invite".equals(action.kind()))offer=after.invitations().stream().filter(value->value.character().equals(action.target())&&(action.before()==null||action.before().invitations().stream().noneMatch(old->old.id().equals(value.id())))).findFirst().map(value->new CharacterPartyDirectory.Offer(value.id(),after.id(),value.character())).orElse(null);else if(action.invitation()!=null)offer=new CharacterPartyDirectory.Offer(action.invitation(),after.id(),action.target()==null?action.context().characterId():action.target());}resolved(action,after,offer);}
private void resolved(Action action,CharacterParty after,CharacterPartyDirectory.Offer offer){emitAction("action.resolved",action,"accepted","acknowledged",after,offer);var businessAfter="disband".equals(action.kind())||"leader_leave".equals(action.kind())?null:after;emitAction(type(action.kind(),action.before(),businessAfter),action,"accepted","acknowledged",businessAfter,offer);}
public void registrarPlaced(String actorKind,UUID actorPlayer,String actorName,PartyRegistrar registrar,UUID entity,boolean loaded){registrar("party_registrar.placed",actorKind,actorPlayer,actorName,registrar,entity,loaded,"registered_and_reconciled");}
public void registrarRemoved(String actorKind,UUID actorPlayer,String actorName,PartyRegistrar registrar,UUID entity,boolean loaded){registrar("party_registrar.removed",actorKind,actorPlayer,actorName,registrar,entity,loaded,"registration_removed");}
public void finalDefeat(UUID character,CharacterParty before,CharacterPartyDirectory.Defeat outcome){if(before==null||outcome==CharacterPartyDirectory.Defeat.UNCHANGED)return;var action=stable(before.id(),character,before.revision(),"final-death");var data=partyData(before,null);data.put("reason","final_death");data.put("subject_character_id",character.toString());data.put("popup_delivery",outcome==CharacterPartyDirectory.Defeat.PARTY_DISBANDED?"active_former_member_delivery_queued":"not_applicable");data.put("outcome","acknowledged");data.put("operation_id",action.toString());emit(id(action,outcome==CharacterPartyDirectory.Defeat.PARTY_DISBANDED?"party.disbanded":"party.left"),action,clock.instant(),outcome==CharacterPartyDirectory.Defeat.PARTY_DISBANDED?"party.disbanded":"party.left",null,data);}
public void configRead(String actorKind,UUID player,String name,String key,String value){config("config.read",actorKind,player,name,key,null,value);}
public void configChanged(String actorKind,UUID player,String name,String key,String before,String after){config("config.changed",actorKind,player,name,key,before,after);}
private void emitAction(String type,Action action,String outcome,String reason,CharacterParty after,CharacterPartyDirectory.Offer invitation){var data=partyData(action.before(),after);data.put("action_kind","party_"+action.kind());data.put("operation_id",action.id().toString());data.put("registrar_id",action.registrar().id().toString());data.put("registrar_location",registrarLocation(action.registrar()));data.put("actor_character_id",action.context().characterId().toString());data.put("actor_player_id",action.context().playerId().toString());data.put("actor_session_id",action.context().sessionId().toString());if(action.target()!=null)data.put("target_character_id",action.target().toString());if(action.targetContext()!=null){data.put("target_player_id",action.targetContext().playerId().toString());data.put("target_session_id",action.targetContext().sessionId().toString());if(action.targetContext().playerName()!=null)data.put("target_player_name",action.targetContext().playerName());if(action.targetContext().location()!=null)data.put("target_location",locationData(action.targetContext().location()));}if(action.invitation()!=null)data.put("invitation_id",action.invitation().toString());else if(invitation!=null)data.put("invitation_id",invitation.id().toString());if(action.charge().signum()>0){data.put("charged_coins",action.charge().toString());data.put("charge_receipt",action.id().toString());}data.put("reason",action.reason());data.put("popup_delivery",type.equals("party.disbanded")?"active_former_member_delivery_queued":"not_applicable");data.put("outcome",outcome);if(reason!=null)data.put(type.startsWith("party.")?"mutation_boundary":"reason",reason);emit(id(action.id(),type),action.id(),clock.instant(),type,action.context(),data);}
private static String type(String kind,CharacterParty before,CharacterParty after){return switch(kind){case "create"->"party.created";case "invite"->"party.invitation_created";case "cancel"->"party.invitation_cancelled";case "decline"->"party.invitation_declined";case "accept"->"party.joined";case "kick"->"party.member_kicked";case "transfer"->"party.leadership_transferred";case "disband","leader_leave"->"party.disbanded";case "leave"->before!=null&&before.leader().equals(before.members().stream().filter(id->after==null||!after.members().contains(id)).findFirst().orElse(null))?"party.disbanded":"party.left";default->"party.mutated";};}
private static LinkedHashMap<String,Object> partyData(CharacterParty before,CharacterParty after){var data=new LinkedHashMap<String,Object>();var party=after==null?before:after;if(party!=null){data.put("party_id",party.id().toString());data.put("party_display_name",party.displayName());data.put("party_canonical_name",party.canonicalName());}if(before!=null){data.put("before_revision",before.revision().toString());data.put("before_leader_character_id",before.leader().toString());data.put("before_member_character_ids",before.members().stream().map(UUID::toString).sorted().toList());}if(after!=null){data.put("after_revision",after.revision().toString());data.put("after_leader_character_id",after.leader().toString());data.put("after_member_character_ids",after.members().stream().map(UUID::toString).sorted().toList());}return data;}
private void registrar(String type,String actorKind,UUID actorPlayer,String actorName,PartyRegistrar registrar,UUID entity,boolean loaded,String outcome){var data=new LinkedHashMap<String,Object>();data.put("actor_kind",actorKind);if(actorPlayer!=null)data.put("actor_player_id",actorPlayer.toString());if(actorName!=null)data.put("actor_player_name",actorName);data.put("registrar_id",registrar.id().toString());data.put("registrar_name",registrar.name());data.put("registrar_revision","0");data.put("operation_id",registrar.id().toString());data.put("registered_location",registrarLocation(registrar));if(entity!=null)data.put("entity_id",entity.toString());data.put("entity_status",loaded?"loaded":"unloaded");data.put("outcome",outcome);emit(id(registrar.id(),type),registrar.id(),clock.instant(),type,actorPlayer==null?null:new EventInput.Context(actorPlayer,actorName,null,null,null,null),data);}
private void config(String type,String actorKind,UUID player,String name,String key,String before,String after){var action=UUID.randomUUID();var data=new LinkedHashMap<String,Object>();data.put("actor_kind",actorKind);if(player!=null)data.put("actor_player_id",player.toString());if(name!=null)data.put("actor_player_name",name);data.put("key",key);if(before!=null)data.put("before",before);data.put("after",after);data.put("application","future_party_transactions");data.put("outcome","acknowledged");emit(id(action,type),action,clock.instant(),type,player==null?null:new EventInput.Context(player,name,null,null,null,null),data);}
private static Map<String,Object> locationData(EventInput.Location value){return Map.of("world_id",value.worldId().toString(),"world_name",value.worldName(),"x",value.x(),"y",value.y(),"z",value.z(),"captured_at",value.capturedAt().toString(),"quality",value.quality());}
private static Map<String,Object> registrarLocation(PartyRegistrar value){return Map.of("world_id",value.world().toString(),"x",Double.toString(value.x()),"y",Double.toString(value.y()),"z",Double.toString(value.z()),"yaw",Float.toString(value.yaw()),"pitch",Float.toString(value.pitch()),"quality","registered_exact");}
public EventInput.Context context(Player player,games.dmg.fantasystick.session.EquipmentSessions.Active active,String name){return new EventInput.Context(player.getUniqueId(),player.getName(),active.character(),name,active.session(),location(player.getLocation()));}
private EventInput.Location location(Location value){return new EventInput.Location(value.getWorld().getUID(),value.getWorld().getName(),value.getX(),value.getY(),value.getZ(),clock.instant(),"exact");}
private static UUID stableAction(UUID actor,String kind,UUID target,UUID invitation,CharacterParty before){String party=before==null?"none":before.id().toString(),revision=before==null?"none":before.revision().toString();return UUID.nameUUIDFromBytes(("fantasystick:party-action:"+actor+":"+kind+":"+party+":"+revision+":"+target+":"+invitation).getBytes(StandardCharsets.UTF_8));}
private static UUID stable(UUID party,UUID character,BigInteger revision,String kind){return UUID.nameUUIDFromBytes(("fantasystick:party:"+party+":"+character+":"+revision+":"+kind).getBytes(StandardCharsets.UTF_8));}
private static UUID id(UUID action,String type){return UUID.nameUUIDFromBytes(("fantasystick:party:"+action+":"+type).getBytes(StandardCharsets.UTF_8));}
private void emit(UUID id,UUID action,java.time.Instant time,String type,EventInput.Context context,Map<String,Object> data){try{sink.accept(new EventInput(id,action,time,type,context,Map.copyOf(data)));}catch(RuntimeException ignored){}}
}
@@ -0,0 +1,39 @@
package games.dmg.fantasystick.events;
import games.dmg.fantasystick.passive.PassiveDefinition;
import games.dmg.fantasystick.passive.PassiveEngine;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.nio.charset.StandardCharsets;
import java.time.Clock;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import org.bukkit.Location;
/** Feature-owned acknowledged passive mutations and Quicker Regeneration configuration records. */
public final class PassiveEventBridge {
public record Action(UUID actionId,EventInput.Context context,String passive,boolean learn,
PassiveDefinition definition,CharacterRecord before){
public Action{Objects.requireNonNull(actionId);Objects.requireNonNull(context);Objects.requireNonNull(passive);Objects.requireNonNull(definition);Objects.requireNonNull(before);}
}
private final Consumer<EventInput> sink;private final Clock clock;
public PassiveEventBridge(Consumer<EventInput> sink,Clock clock){this.sink=Objects.requireNonNull(sink);this.clock=Objects.requireNonNull(clock);}
public Action begin(ControlInput input,CharacterRecord before,PassiveDefinition definition,boolean learn){var action=new Action(UUID.randomUUID(),context(input.player(),input.session(),before.name()),definition.id(),learn,definition,before);emit("action.observed",action,"observed",null,null);return action;}
public void refused(org.bukkit.entity.Player player,EquipmentSessions.Active active,CharacterRecord before,PassiveDefinition definition,boolean learn,String reason){var action=new Action(UUID.randomUUID(),context(player,active,before.name()),definition.id(),learn,definition,before);emit("action.observed",action,"observed",null,null);emit("action.resolved",action,"refused",reason,null);}
public void failed(Action action,String reason){emit("action.resolved",action,"failed",reason,null);}
public void resolved(Action action,PassiveEngine.Mutation mutation){if(mutation!=null&&mutation.status()==games.dmg.fantasystick.persistence.CharacterStorage.PassiveMutationStatus.APPLIED&&mutation.record()!=null){emit("action.resolved",action,"accepted","acknowledged",mutation.record());emit(action.learn()?"passive.learned":"passive.unlearned",action,"accepted","acknowledged",mutation.record());}else emit("action.resolved",action,"refused",mutation==null?"unavailable":mutation.status().name().toLowerCase(java.util.Locale.ROOT),mutation==null?null:mutation.record());}
public void configRead(String actorKind,UUID player,String playerName,String key,String value){config("config.read",actorKind,player,playerName,key,null,value);}
public void configChanged(String actorKind,UUID player,String playerName,String key,String before,String after){config("config.changed",actorKind,player,playerName,key,before,after);}
private void emit(String type,Action action,String outcome,String reason,CharacterRecord after){var before=action.before();var data=new LinkedHashMap<String,Object>();data.put("action_kind",action.learn()?"passive_learn":"passive_unlearn");data.put("passive_id",action.passive());data.put("expected_revision",before.revision().toString());data.put("before_revision",before.revision().toString());data.put("points_before",before.unspentPoints().toString());data.put("point_cost",action.definition().pointCost().toString());var requirements=new LinkedHashMap<String,Object>();action.definition().requirements().entrySet().stream().sorted(Map.Entry.comparingByKey()).forEach(entry->requirements.put(entry.getKey().name(),entry.getValue().toString()));data.put("stat_prerequisites",requirements);data.put("passive_prerequisites",action.definition().prerequisites().stream().sorted().toList());data.put("outcome",outcome);if(after!=null){data.put("after_revision",after.revision().toString());data.put("points_after",after.unspentPoints().toString());int slot=(action.learn()?after.passives():before.passives()).indexOf(action.passive());data.put("passive_slot",slot);data.put("slot_index_base",0);data.put("native_publication","acknowledged");data.put("owned_cleanup",action.learn()?"passive_state_acknowledged":"passive_state_acknowledged");}if(reason!=null)data.put(type.startsWith("passive.")?"native_boundary":"reason",reason);try{sink.accept(new EventInput(id(action.actionId(),type),action.actionId(),clock.instant(),type,action.context(),Map.copyOf(data)));}catch(RuntimeException ignored){}
}
private void config(String type,String actorKind,UUID player,String playerName,String key,String before,String after){var action=UUID.randomUUID();var data=new LinkedHashMap<String,Object>();data.put("actor_kind",actorKind);if(player!=null)data.put("actor_player_id",player.toString());if(playerName!=null)data.put("actor_player_name",playerName);data.put("key",key);if(before!=null)data.put("before",before);data.put("after",after);data.put("application","future_recovery_pulses");data.put("outcome","acknowledged");var context=player==null?null:new EventInput.Context(player,playerName,null,null,null,null);try{sink.accept(new EventInput(id(action,type),action,clock.instant(),type,context,Map.copyOf(data)));}catch(RuntimeException ignored){}
}
private EventInput.Context context(org.bukkit.entity.Player player,EquipmentSessions.Active active,String name){return new EventInput.Context(player.getUniqueId(),player.getName(),active.character(),name,active.session(),location(player.getLocation()));}
private EventInput.Location location(Location value){return new EventInput.Location(value.getWorld().getUID(),value.getWorld().getName(),value.getX(),value.getY(),value.getZ(),clock.instant(),"exact");}
private static UUID id(UUID action,String type){return UUID.nameUUIDFromBytes(("fantasystick:passive:"+action+":"+type).getBytes(StandardCharsets.UTF_8));}
}
@@ -0,0 +1,198 @@
package games.dmg.fantasystick.events;
import games.dmg.fantasystick.persistence.PlayerFeedbackPreferences;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.nio.charset.StandardCharsets;
import java.time.Clock;
import java.time.Instant;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.concurrent.CompletionStage;
import java.util.function.Function;
import java.util.function.Consumer;
import org.bukkit.Location;
import org.bukkit.entity.Player;
/** Captured account preferences remain independent of gameplay and feedback delivery. */
public final class PreferenceEventBridge {
public record Action(UUID id, Instant time, EventInput.Context context, String key,
boolean before, boolean savedBefore, Boolean requested, String actorKind) { }
private final Function<EventInput, CompletionStage<LocalEventLog.Delivery>> sink;
private final Clock clock;
private final EquipmentSessions sessions;
private final PlayerFeedbackPreferences preferences;
private final Consumer<Throwable> failures;
public PreferenceEventBridge(Function<EventInput, CompletionStage<LocalEventLog.Delivery>> sink, Clock clock,
EquipmentSessions sessions, PlayerFeedbackPreferences preferences,
Consumer<Throwable> failures) {
this.sink = Objects.requireNonNull(sink);
this.clock = Objects.requireNonNull(clock);
this.sessions = Objects.requireNonNull(sessions);
this.preferences = Objects.requireNonNull(preferences);
this.failures = Objects.requireNonNull(failures);
}
public Action begin(Player player, String key, boolean before, Boolean requested) {
Objects.requireNonNull(player);
var active = sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);
var record = active == null ? null : sessions.currentRecord(active).orElse(null);
var where = player.getLocation();
EventInput.Location location = where == null || where.getWorld() == null ? null
: new EventInput.Location(where.getWorld().getUID(), where.getWorld().getName(), where.getX(),
where.getY(), where.getZ(), clock.instant(), "exact");
var action = new Action(UUID.randomUUID(), clock.instant(), new EventInput.Context(player.getUniqueId(),
player.getName(), record == null ? null : record.id(), record == null ? null : record.name(),
record == null ? null : active.session(), location), key, before,
key.equals("player-aura-particles") ? preferences.savedPlayerAurasEnabled(player.getUniqueId())
: key.equals("combat_feedback") ? preferences.savedEnabled(player.getUniqueId())
: preferences.savedAllParticlesEnabled(player.getUniqueId()), requested, "player");
emit("action.observed", action, "observed", null, null, before, false);
return action;
}
public void refuseNonPlayer(org.bukkit.command.CommandSender sender, String key) {
var kind = sender instanceof org.bukkit.command.ConsoleCommandSender ? "console"
: sender instanceof org.bukkit.command.BlockCommandSender ? "command_block" : "system";
boolean initial = !key.equals("player-aura-particles");
var action = new Action(UUID.randomUUID(), clock.instant(), null, key, initial, initial, null, kind);
emit("action.observed", action, "observed", null, null, true, false);
emit("action.resolved", action, "refused", "player_required", null, true, false);
}
/** Written with the preference value in the same acknowledged file revision. */
public PlayerFeedbackPreferences.EventIntent intent(Action action) {
var fields = new LinkedHashMap<String,String>();
fields.put("time", action.time().toString());
fields.put("account", action.context().playerId().toString());
fields.put("account_name", action.context().playerName());
fields.put("key", action.key());
fields.put("before", Boolean.toString(action.before()));
fields.put("saved_before", Boolean.toString(action.savedBefore()));
fields.put("requested", Boolean.toString(action.requested()));
fields.put("all_enabled", Boolean.toString(preferences.allParticlesEnabled(action.context().playerId())));
if (action.context().characterId() != null) {
fields.put("character", action.context().characterId().toString());
fields.put("character_name", action.context().characterName());
fields.put("session", action.context().sessionId().toString());
}
var location = action.context().location();
if (location != null) {
fields.put("world", location.worldId().toString());
fields.put("world_name", location.worldName());
fields.put("x", Double.toString(location.x()));
fields.put("y", Double.toString(location.y()));
fields.put("z", Double.toString(location.z()));
fields.put("location_time", location.capturedAt().toString());
}
return new PlayerFeedbackPreferences.EventIntent(action.id(), fields);
}
public void replay(PlayerFeedbackPreferences.EventIntent intent) {
try {
var row = intent.captured();
UUID account = UUID.fromString(row.get("account"));
if (!"true".equals(row.get("published"))
|| Boolean.parseBoolean(row.getOrDefault("saved_before", row.get("before")))
== Boolean.parseBoolean(row.get("requested"))) return;
UUID character = row.containsKey("character") ? UUID.fromString(row.get("character")) : null;
EventInput.Location location = row.containsKey("world")
? new EventInput.Location(UUID.fromString(row.get("world")), row.get("world_name"),
Double.parseDouble(row.get("x")), Double.parseDouble(row.get("y")), Double.parseDouble(row.get("z")),
Instant.parse(row.get("location_time")), "exact") : null;
var context = new EventInput.Context(account, row.get("account_name"), character,
row.get("character_name"), character == null ? null : UUID.fromString(row.get("session")), location);
var action = new Action(intent.actionId(), Instant.parse(row.get("time")), context, row.get("key"),
Boolean.parseBoolean(row.get("before")), Boolean.parseBoolean(
row.getOrDefault("saved_before", row.get("before"))),
Boolean.parseBoolean(row.get("requested")), "player");
boolean after = Boolean.parseBoolean(row.get("requested"));
boolean effective = row.get("key").equals("player-aura-particles")
? after && Boolean.parseBoolean(row.get("all_enabled")) : after;
emit("preference.changed", action, "accepted", "acknowledged", intent.sequence(), effective, true);
} catch (RuntimeException ignored) { /* Invalid pending evidence cannot authorize a preference change. */ }
}
public void read(Action action) {
emit("action.resolved", action, "accepted", "read", null, action.before(), false);
emit("preference.read", action, "accepted", "acknowledged", null, action.before(), false);
}
public void saved(Action action, PlayerFeedbackPreferences.Update update, boolean published, boolean effective) {
if (!published) {
if (update.intent() != null) preferences.acknowledgeEvent(action.id());
emit("action.resolved", action, "refused", "superseded", update.sequence(), effective, false);
return;
}
if (update.intent() == null || action.savedBefore() == action.requested()) {
if (update.intent() != null) preferences.acknowledgeEvent(action.id());
emit("action.resolved", action, "refused", "unchanged", update.sequence(), effective, false);
return;
}
try {
preferences.markPublished(action.id()).whenComplete((ignored, failure) -> {
if (failure != null) try { failures.accept(failure); } catch (RuntimeException ignoredFailure) { }
});
} catch (RuntimeException failure) {
try { failures.accept(failure); } catch (RuntimeException ignoredFailure) { }
}
emit("action.resolved", action, "accepted", "acknowledged", update.sequence(), effective, false);
emit("preference.changed", action, "accepted", "acknowledged", update.sequence(), effective, true);
}
public void failed(Action action, String reason) {
emit("action.resolved", action, "failed", reason, null, action.before(), false);
}
public void refused(Action action, String reason) {
emit("action.resolved", action, "refused", reason, null, action.before(), false);
}
private void emit(String type, Action action, String outcome, String reason, Long preferenceSequence,
boolean effective, boolean acknowledgedIntent) {
if (action == null) return;
var data = new LinkedHashMap<String, Object>();
data.put("action_kind", "preference_" + (action.requested() == null ? "read" : "change"));
data.put("entry_point", action.key().equals("combat_feedback") ? "/fstick feedback"
: "/fstick particles " + (action.key().equals("player-aura-particles") ? "players" : "all"));
data.put("preference_key", action.key());
if (action.context() == null) { data.put("actor_kind", action.actorKind()); data.put("location_status", "not_applicable"); }
data.put("scope", "account");
data.put("default_value", Boolean.toString(!action.key().equals("player-aura-particles")));
data.put("before", Boolean.toString(action.before()));
data.put("saved_before", Boolean.toString(action.savedBefore()));
data.put("effective_before", Boolean.toString(action.before()));
if (action.requested() != null) data.put("requested", Boolean.toString(action.requested()));
if (action.context() != null) {
boolean latestSaved = type.equals("preference.changed") ? action.requested()
: preferenceSequence == null ? action.savedBefore()
: action.key().equals("player-aura-particles")
? preferences.savedPlayerAurasEnabled(action.context().playerId())
: action.key().equals("combat_feedback")
? preferences.savedEnabled(action.context().playerId())
: preferences.savedAllParticlesEnabled(action.context().playerId());
data.put("saved_value", Boolean.toString(latestSaved));
data.put("effective_value", Boolean.toString(effective));
data.put("effective_after", Boolean.toString(effective));
}
if (preferenceSequence != null) data.put("preference_sequence", Long.toString(preferenceSequence));
data.put("outcome", outcome);
if (reason != null) data.put(type.startsWith("preference.") ? "acknowledgment" : "reason", reason);
if (type.equals("preference.changed")) {
data.put("after", Boolean.toString(action.requested()));
data.put("preference_revision", Long.toString(preferenceSequence));
}
try {
var input = new EventInput(UUID.nameUUIDFromBytes(("fantasystick:preference:"+action.id()+":"+type)
.getBytes(StandardCharsets.UTF_8)), action.id(), type.equals("preference.changed") ? action.time()
: clock.instant(), type, action.context(), Map.copyOf(data));
var result = sink.apply(input);
if (acknowledgedIntent) result.whenComplete((delivery, failure) -> {
if (failure == null && delivery != LocalEventLog.Delivery.REJECTED)
preferences.acknowledgeEvent(action.id());
});
} catch (RuntimeException ignored) { /* Logging cannot affect the command or persistent state. */ }
}
}
@@ -0,0 +1,77 @@
package games.dmg.fantasystick.events;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.ControlInput;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.nio.charset.StandardCharsets;
import java.time.Clock;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import org.bukkit.Location;
/** Feature-owned permanent-stat outcomes, isolated from purchase and native-health authority. */
public final class ProgressionEventBridge {
public record Action(UUID actionId, EventInput.Context context, Stat stat, BigInteger expectedRevision,
BigInteger statBefore, BigInteger pointsBefore, BigDecimal healthBefore,
BigDecimal maximumBefore, BigDecimal nativeLimit) {
public Action {
Objects.requireNonNull(actionId); Objects.requireNonNull(context); Objects.requireNonNull(stat);
Objects.requireNonNull(expectedRevision); Objects.requireNonNull(statBefore); Objects.requireNonNull(pointsBefore);
Objects.requireNonNull(healthBefore); Objects.requireNonNull(maximumBefore); Objects.requireNonNull(nativeLimit);
}
}
private final Consumer<EventInput> sink;
private final Clock clock;
public ProgressionEventBridge(Consumer<EventInput> sink, Clock clock) {
this.sink=Objects.requireNonNull(sink);this.clock=Objects.requireNonNull(clock);
}
public Action begin(ControlInput input, CharacterRecord before, Stat stat, BigDecimal health,
BigDecimal maximum, BigDecimal nativeLimit) {
Objects.requireNonNull(input);Objects.requireNonNull(before);Objects.requireNonNull(stat);
var action=new Action(UUID.randomUUID(),context(input,before.name()),stat,before.revision(),
before.stats().get(stat),before.unspentPoints(),health,maximum.min(nativeLimit),nativeLimit);
emit("action.observed",action,"observed",null,null,null,null);
return action;
}
public void refused(Action action,String reason,CharacterRecord current){
emit("action.resolved",action,"refused",reason,current,null,null);
}
public void failed(Action action,String reason){emit("action.resolved",action,"failed",reason,null,null,null);}
public void increased(Action action,CharacterRecord saved,String nativePublication,BigDecimal nativeHealthAfter){
emit("action.resolved",action,"accepted","acknowledged",saved,nativePublication,nativeHealthAfter);
emit("character.stat_increased",action,"accepted","acknowledged",saved,nativePublication,nativeHealthAfter);
}
public void refused(org.bukkit.entity.Player player,games.dmg.fantasystick.session.EquipmentSessions.Active active,
CharacterRecord current,Stat stat,BigDecimal nativeLimit,String reason){
var input=new ControlInput(player,active,0,"",ControlInput.Kind.BOOK,ControlInput.Gesture.USE,null,0,0,()->true);
var action=begin(input,current,stat,BigDecimal.valueOf(player.getHealth()),current.maximumHealth().min(nativeLimit),nativeLimit);
emit("action.resolved",action,"refused",reason,current,null,null);
}
private void emit(String type,Action action,String outcome,String reason,CharacterRecord after,
String nativePublication,BigDecimal nativeHealthAfter){
var data=new LinkedHashMap<String,Object>();data.put("action_kind","character_stat_increase");
data.put("stat_id",action.stat().name());data.put("expected_revision",action.expectedRevision().toString());
data.put("before_revision",action.expectedRevision().toString());data.put("stat_before",action.statBefore().toString());
data.put("points_before",action.pointsBefore().toString());data.put("health_before",action.healthBefore().toPlainString());
data.put("maximum_health_before",action.maximumBefore().toPlainString());data.put("native_health_ceiling",action.nativeLimit().toPlainString());
data.put("outcome",outcome);if(reason!=null)data.put(type.equals("character.stat_increased")?"native_boundary":"reason",reason);
if(after!=null){data.put("after_revision",after.revision().toString());data.put("stat_after",after.stats().get(action.stat()).toString());data.put("points_after",after.unspentPoints().toString());data.put("health_after",(nativeHealthAfter==null?after.health():nativeHealthAfter).toPlainString());data.put("maximum_health_after",after.maximumHealth().min(action.nativeLimit()).toPlainString());}
if(nativePublication!=null)data.put("native_publication",nativePublication);
try{sink.accept(new EventInput(id(action.actionId(),type),action.actionId(),clock.instant(),type,action.context(),Map.copyOf(data)));}catch(RuntimeException ignored){}
}
private EventInput.Context context(ControlInput input,String characterName){var player=input.player();return new EventInput.Context(player.getUniqueId(),player.getName(),input.session().character(),characterName,input.session().session(),location(player.getLocation()));}
private EventInput.Location location(Location location){return new EventInput.Location(location.getWorld().getUID(),location.getWorld().getName(),location.getX(),location.getY(),location.getZ(),clock.instant(),"exact");}
private static UUID id(UUID action,String type){return UUID.nameUUIDFromBytes(("fantasystick:progression:"+action+":"+type).getBytes(StandardCharsets.UTF_8));}
}
@@ -0,0 +1,21 @@
package games.dmg.fantasystick.events;
import games.dmg.fantasystick.shop.RareCatalog;
import games.dmg.fantasystick.shop.RareProduct;
import java.math.BigInteger;
import java.nio.charset.StandardCharsets;
import java.time.Clock;
import java.util.LinkedHashMap;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
/** Failure-isolated Phoenix Down catalog and acknowledged purchase event adapter. */
public final class RareEventBridge {
private final Consumer<EventInput> sink;private final Clock clock;
public RareEventBridge(Consumer<EventInput> sink,Clock clock){this.sink=Objects.requireNonNull(sink);this.clock=Objects.requireNonNull(clock);}
public void catalogRefreshed(RareCatalog catalog){if(!catalog.available(RareProduct.PHOENIX_DOWN))return;var offer=catalog.offer(RareProduct.PHOENIX_DOWN);var data=new LinkedHashMap<String,Object>();data.put("actor_kind","system");data.put("product_id",RareProduct.PHOENIX_DOWN.id());data.put("catalog_revision",catalog.revision().toString());data.put("catalog_day",catalog.day().toString());data.put("refresh_reason",catalog.reason().name().toLowerCase(java.util.Locale.ROOT));data.put("price",offer.price().toString());data.put("stock",Integer.toString(offer.remaining()));data.put("outcome","acknowledged");emit(stable(catalog.revision(),"phoenix-catalog"),catalog.revision(),catalog.refreshedAt(),"rare_catalog.refreshed",null,data);}
public void purchased(UUID operation,UUID catalog,UUID player,String playerName,UUID character,String characterName,UUID session,BigInteger price,int stockBefore,int stockAfter,BigInteger quantityBefore,BigInteger quantityAfter){var data=new LinkedHashMap<String,Object>();data.put("actor_kind","player");data.put("product_id",RareProduct.PHOENIX_DOWN.id());data.put("catalog_revision",catalog.toString());data.put("purchase_operation_id",operation.toString());data.put("price",price.toString());data.put("stock_before",Integer.toString(stockBefore));data.put("stock_after",Integer.toString(stockAfter));data.put("quantity_before",quantityBefore.toString());data.put("quantity_after",quantityAfter.toString());data.put("outcome","acknowledged");var context=new EventInput.Context(player,playerName,character,characterName,session,null);emit(stable(operation,"phoenix-purchased"),operation,clock.instant(),"rare_item.purchased",context,data);}
private void emit(UUID id,UUID action,java.time.Instant time,String type,EventInput.Context context,java.util.Map<String,Object> data){try{sink.accept(new EventInput(id,action,time,type,context,data));}catch(RuntimeException ignored){}}
private static UUID stable(UUID authority,String kind){return UUID.nameUUIDFromBytes(("fantasystick:"+authority+':'+kind).getBytes(StandardCharsets.UTF_8));}
}
@@ -0,0 +1,35 @@
package games.dmg.fantasystick.events;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.nio.charset.StandardCharsets;
import java.time.Clock;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import org.bukkit.Location;
import org.bukkit.entity.Player;
/** One authoritative out-of-combat healing publication with bounded passive attribution. */
public final class RecoveryEventBridge {
public record Action(UUID actionId,EventInput.Context context,BigInteger expectedRevision,
BigDecimal healthBefore,BigDecimal proposed,BigInteger configuredBase,
BigInteger configuredQuickerRegeneration){
public Action{Objects.requireNonNull(actionId);Objects.requireNonNull(context);Objects.requireNonNull(expectedRevision);Objects.requireNonNull(healthBefore);Objects.requireNonNull(proposed);Objects.requireNonNull(configuredBase);Objects.requireNonNull(configuredQuickerRegeneration);}
}
private final Consumer<EventInput> sink;private final Clock clock;
public RecoveryEventBridge(Consumer<EventInput> sink,Clock clock){this.sink=Objects.requireNonNull(sink);this.clock=Objects.requireNonNull(clock);}
public Action begin(Player player,EquipmentSessions.Active active,CharacterRecord record,double current,double proposed,BigInteger base,BigInteger bonus){var action=new Action(UUID.randomUUID(),context(player,active,record.name()),record.revision(),BigDecimal.valueOf(current),BigDecimal.valueOf(proposed),base,bonus);emit("action.observed",action,"observed",null,null,null,null,null);return action;}
public void refused(Action action,String reason){emit("action.resolved",action,"refused",reason,null,null,null,null);}
public void failed(Action action,String reason){emit("action.resolved",action,"failed",reason,null,null,null,null);}
public void healed(Action action,BigDecimal healthAfter,BigDecimal acceptedTotal,BigDecimal baseContribution,BigDecimal passiveContribution){emit("action.resolved",action,"accepted","acknowledged",healthAfter,acceptedTotal,baseContribution,passiveContribution);emit("combat.healed",action,"accepted","acknowledged",healthAfter,acceptedTotal,baseContribution,passiveContribution);}
private void emit(String type,Action action,String outcome,String reason,BigDecimal healthAfter,BigDecimal acceptedTotal,BigDecimal baseContribution,BigDecimal passiveContribution){var data=new LinkedHashMap<String,Object>();data.put("action_kind","out_of_combat_recovery");data.put("recovery_kind","out_of_combat");data.put("cause","recovery_timer");data.put("expected_revision",action.expectedRevision().toString());data.put("health_before",action.healthBefore().toPlainString());data.put("proposed_total",action.proposed().toPlainString());data.put("configured_base",action.configuredBase().toString());data.put("configured_quicker_regeneration_i",action.configuredQuickerRegeneration().toString());data.put("outcome",outcome);if(healthAfter!=null)data.put("health_after",healthAfter.toPlainString());if(acceptedTotal!=null){data.put("accepted_total",acceptedTotal.toPlainString());data.put("base_contribution",baseContribution.toPlainString());if(passiveContribution.signum()>0)data.put("passive_contributions",Map.of("quicker_regeneration_i",passiveContribution.toPlainString()));data.put("native_publication","acknowledged");}if(reason!=null)data.put(type.equals("combat.healed")?"native_boundary":"reason",reason);try{sink.accept(new EventInput(id(action.actionId(),type),action.actionId(),clock.instant(),type,action.context(),Map.copyOf(data)));}catch(RuntimeException ignored){}
}
private EventInput.Context context(Player player,EquipmentSessions.Active active,String name){return new EventInput.Context(player.getUniqueId(),player.getName(),active.character(),name,active.session(),location(player.getLocation()));}
private EventInput.Location location(Location value){return new EventInput.Location(value.getWorld().getUID(),value.getWorld().getName(),value.getX(),value.getY(),value.getZ(),clock.instant(),"exact");}
private static UUID id(UUID action,String type){return UUID.nameUUIDFromBytes(("fantasystick:recovery:"+action+":"+type).getBytes(StandardCharsets.UTF_8));}
}
@@ -0,0 +1,40 @@
package games.dmg.fantasystick.events;
import games.dmg.fantasystick.ability.AbilityExecution;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.persistence.RevivalStore;
import java.nio.charset.StandardCharsets;
import java.time.Clock;
import java.time.Instant;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import org.bukkit.Location;
import org.bukkit.entity.Player;
/** Learned Revive Tail-branch cast and consume-once restoration evidence. */
public final class ReviveEventBridge {
public record Cast(UUID actionId,EventInput.Context caster,UUID casterCharacter,String casterCharacterName,
UUID targetPlayer,String targetPlayerName,Map<String,Object> targetLocation,
Instant castAt,Instant cooldownUntil,double range){
public Cast{Objects.requireNonNull(actionId);Objects.requireNonNull(caster);Objects.requireNonNull(casterCharacter);Objects.requireNonNull(casterCharacterName);Objects.requireNonNull(targetPlayer);Objects.requireNonNull(targetPlayerName);Objects.requireNonNull(targetLocation);Objects.requireNonNull(castAt);Objects.requireNonNull(cooldownUntil);}
}
private final Consumer<EventInput> sink;private final Clock clock;
public ReviveEventBridge(Consumer<EventInput> sink,Clock clock){this.sink=Objects.requireNonNull(sink);this.clock=Objects.requireNonNull(clock);}
public Cast cast(AbilityExecution execution,Player target){var input=execution.input();var caster=execution.character();var now=clock.instant();var action=new Cast(UUID.randomUUID(),context(input.player(),input.session(),caster.name()),caster.id(),caster.name(),target.getUniqueId(),target.getName(),locationData(target.getLocation(),now),now,caster.cooldowns().get("revive"),input.player().getLocation().distance(target.getLocation()));emitAbility("ability.cast",action,"accepted","cooldown_committed",null);return action;}
public void resolved(Cast cast,String outcome,String stage){emitAbility("ability.resolved",cast,outcome,stage,null);}
public void failed(Cast cast,String reason){emitAbility("ability.resolved",cast,"failed","tail_restoration",reason);}
public void revived(Cast cast,RevivalStore.Reservation reservation,CharacterRecord dead,CharacterRecord restored,Player carrier){revived(cast,reservation,dead,restored,carrier,false);}
public void recovered(RevivalStore.Reservation reservation,CharacterRecord restored,Player carrier){if(reservation.administrative())return;revived(null,reservation,null,restored,carrier,true);}
private void revived(Cast cast,RevivalStore.Reservation reservation,CharacterRecord dead,CharacterRecord restored,Player carrier,boolean recovery){var data=new LinkedHashMap<String,Object>();data.put("revival_kind","learned_tail");data.put("selected_branch","tail");data.put("reservation_id",reservation.id().toString());data.put("death_id",reservation.death().toString());data.put("tail_id",reservation.death().toString());data.put("caster_character_id",reservation.casterCharacter().toString());if(cast!=null){data.put("caster_player_id",cast.caster().playerId().toString());data.put("caster_player_name",cast.caster().playerName());data.put("cast_action_id",cast.actionId().toString());}data.put("carrier_player_id",carrier.getUniqueId().toString());data.put("carrier_player_name",carrier.getName());data.put("source_slot",reservation.sourceSlot());data.put("destination_slot",reservation.sourceAmount()==1?reservation.sourceSlot():reservation.destinationSlot());data.put("source_quantity_before",Integer.toString(reservation.sourceAmount()));data.put("source_quantity_after",Integer.toString(reservation.sourceAmount()-1));data.put("consumed_quantity","1");data.put("restored_character_id",restored.id().toString());data.put("restored_character_name",restored.name());data.put("restored_revision",restored.revision().toString());data.put("restored_health",restored.health().toPlainString());data.put("maximum_health",restored.maximumHealth().toPlainString());data.put("no_auto_entry",true);data.put("recovery_reconciliation",recovery);data.put("outcome","acknowledged");data.put("carrier_location",locationData(carrier.getLocation(),clock.instant()));var context=new EventInput.Context(carrier.getUniqueId(),carrier.getName(),null,null,null,location(carrier.getLocation()));emit(id(reservation.id(),"character-revived"),reservation.id(),reservation.createdAt(),"character.revived",context,data);if(cast!=null)emitAbility("ability.resolved",cast,"restored","tail_restoration_acknowledged",null,Map.of("reservation_id",reservation.id().toString(),"death_id",reservation.death().toString(),"restored_character_id",restored.id().toString()));}
private void emitAbility(String type,Cast cast,String outcome,String stage,String reason){emitAbility(type,cast,outcome,stage,reason,Map.of());}
private void emitAbility(String type,Cast cast,String outcome,String stage,String reason,Map<String,Object> extra){var data=new LinkedHashMap<String,Object>();data.put("ability_id","revive");data.put("selected_branch","tail");data.put("stage",stage);data.put("outcome",outcome);data.put("cooldown_until",cast.cooldownUntil());data.put("caster_character_id",cast.casterCharacter().toString());data.put("target_player_id",cast.targetPlayer().toString());data.put("target_player_name",cast.targetPlayerName());data.put("target_location",cast.targetLocation());data.put("final_range",Double.toString(cast.range()));data.put("line_of_sight",true);if(reason!=null)data.put("reason",reason);data.putAll(extra);emit(id(cast.actionId(),type),cast.actionId(),cast.castAt(),type,cast.caster(),data);}
private EventInput.Context context(Player player,games.dmg.fantasystick.session.EquipmentSessions.Active active,String name){return new EventInput.Context(player.getUniqueId(),player.getName(),active.character(),name,active.session(),location(player.getLocation()));}
private EventInput.Location location(Location value){return new EventInput.Location(value.getWorld().getUID(),value.getWorld().getName(),value.getX(),value.getY(),value.getZ(),clock.instant(),"exact");}
private static Map<String,Object> locationData(Location value,Instant at){return Map.of("world_id",value.getWorld().getUID().toString(),"world_name",value.getWorld().getName(),"x",Double.toString(value.getX()),"y",Double.toString(value.getY()),"z",Double.toString(value.getZ()),"captured_at",at,"quality","exact");}
private static UUID id(UUID action,String type){return UUID.nameUUIDFromBytes(("fantasystick:revive:"+action+":"+type).getBytes(StandardCharsets.UTF_8));}
private void emit(UUID id,UUID action,Instant time,String type,EventInput.Context context,Map<String,Object> data){try{sink.accept(new EventInput(id,action,time,type,context,Map.copyOf(data)));}catch(RuntimeException ignored){}}
}
@@ -0,0 +1,99 @@
package games.dmg.fantasystick.events;
import games.dmg.fantasystick.persistence.CharacterRecord;
import java.nio.charset.StandardCharsets;
import java.time.Clock;
import java.util.LinkedHashMap;
import java.util.Objects;
import java.util.UUID;
import java.util.function.Consumer;
import org.bukkit.Location;
import org.bukkit.entity.Player;
/** Observes acknowledged session boundaries; the log never authorizes a transition. */
public final class SessionEventBridge {
private final Consumer<EventInput> sink;
private final Clock clock;
private final java.util.concurrent.ConcurrentHashMap<UUID, EventInput.Context> current = new java.util.concurrent.ConcurrentHashMap<>();
public SessionEventBridge(Consumer<EventInput> sink, Clock clock) {
this.sink = Objects.requireNonNull(sink);
this.clock = Objects.requireNonNull(clock);
}
public void entered(Player player, UUID session, CharacterRecord record, Location entry,
boolean resumedDowned, boolean adventureMode) {
try {
var now = clock.instant();
var data = new LinkedHashMap<String, Object>();
data.put("session_id", session.toString());
data.put("character_id", record.id().toString());
data.put("revision", record.revision().toString());
data.put("entry_location", locationMap(entry));
data.put("resumed_downed", resumedDowned);
data.put("adventure_mode_applied", adventureMode);
data.put("equipment_outcome", "packed");
data.put("session_receipt", "acknowledged");
data.put("outcome", "active");
var context = new EventInput.Context(player.getUniqueId(), player.getName(), record.id(), record.name(),
session, location(player.getLocation()));
current.put(context.playerId(), context);
sink.accept(new EventInput(id(session, "entered"), session, now, "character.entered", context, data));
} catch (RuntimeException ignored) {
// An unavailable journal cannot change the acknowledged session.
}
}
/** Thread-safe last native capture, never a live Bukkit lookup from asynchronous chat. */
public EventInput.Context lastKnown(UUID player, UUID session, String characterName) {
var value = current.get(player);
if (value == null || !value.sessionId().equals(session)) return null;
return new EventInput.Context(value.playerId(), value.playerName(), value.characterId(), characterName,
session, value.location());
}
public void forget(UUID player, UUID session) {
var value=current.get(player);
if(value!=null&&value.sessionId().equals(session))current.remove(player,value);
}
public record ExitCapture(EventInput.Context context, java.util.Map<String, Object> entryLocation, String revision) { }
public ExitCapture captureExit(Player player, UUID session, CharacterRecord record, Location entry) {
try {
return new ExitCapture(new EventInput.Context(player.getUniqueId(), player.getName(), record.id(),
record.name(), session, location(player.getLocation())), locationMap(entry), record.revision().toString());
} catch (RuntimeException ignored) { return null; }
}
public void exited(UUID session, ExitCapture capture) {
if (capture == null) return;
try {
var data = new LinkedHashMap<String, Object>();
data.put("session_id", session.toString());
data.put("character_id", capture.context().characterId().toString());
data.put("revision", capture.revision());
data.put("entry_location", capture.entryLocation());
data.put("reason", "living_exit");
data.put("equipment_outcome", "restored");
data.put("session_receipt", "completed");
data.put("outcome", "acknowledged");
forget(capture.context().playerId(),session);
sink.accept(new EventInput(id(session, "exited"), session, clock.instant(), "character.exited", capture.context(), data));
} catch (RuntimeException ignored) { }
}
private java.util.Map<String, Object> locationMap(Location value) {
return java.util.Map.of("world_id", value.getWorld().getUID().toString(), "world_name", value.getWorld().getName(),
"x", value.getX(), "y", value.getY(), "z", value.getZ(), "captured_at", clock.instant().toString());
}
private EventInput.Location location(Location value) {
return new EventInput.Location(value.getWorld().getUID(), value.getWorld().getName(), value.getX(),
value.getY(), value.getZ(), clock.instant(), "native_capture");
}
private static UUID id(UUID session, String stage) {
return UUID.nameUUIDFromBytes(("fantasystick:session:" + session + ':' + stage).getBytes(StandardCharsets.UTF_8));
}
}
@@ -1,6 +1,7 @@
package games.dmg.fantasystick.items;
import games.dmg.fantasystick.persistence.CharacterRecord;
import java.math.BigInteger;
import java.util.List;
import java.util.Optional;
import java.util.UUID;
@@ -14,8 +15,11 @@ import org.bukkit.persistence.PersistentDataType;
/** Sheet presentation/identity only; saved records and session eligibility remain authoritative. */
public final class CharacterSheets {
public static final NamespacedKey RECIPE = new NamespacedKey("fantasystick", "character_sheet");
public static final NamespacedKey MODEL = new NamespacedKey("fantasystick", "character_sheet");
private static final NamespacedKey VERSION = new NamespacedKey("fantasystick", "sheet_version");
private static final NamespacedKey CHARACTER = new NamespacedKey("fantasystick", "character_id");
private static final NamespacedKey GENERATION = new NamespacedKey("fantasystick", "sheet_generation");
private static final NamespacedKey RECOVERY = new NamespacedKey("fantasystick", "boss_recovery_operation");
private static final List<Component> INSTRUCTION = List.of(Component.text("Character sheet:"),
Component.text("Place in off hand"), Component.text("to enter fantasy world."));
@@ -26,15 +30,19 @@ public final class CharacterSheets {
var data = meta.getPersistentDataContainer();
data.set(VERSION, PersistentDataType.INTEGER, 1);
data.set(CHARACTER, PersistentDataType.STRING, character.id().toString());
data.set(GENERATION, PersistentDataType.STRING, character.sheetGeneration().toString());
meta.setItemModel(MODEL);
item.setItemMeta(meta);
return item;
}
/** Definition only: a future craft-completion adapter must persist and mint each actual result. */
public ShapelessRecipe recipe() {
return new ShapelessRecipe(RECIPE, paper("Character sheet"))
var recipe = new ShapelessRecipe(RECIPE, paper("Character sheet"))
.addIngredient(Material.STICK).addIngredient(Material.PAPER)
.addIngredient(Material.FEATHER).addIngredient(Material.INK_SAC);
recipe.setCategory(org.bukkit.inventory.recipe.CraftingBookCategory.MISC);
return recipe;
}
private static ItemStack paper(String name) {
@@ -46,6 +54,41 @@ public final class CharacterSheets {
return item;
}
public void markRecovery(ItemStack item,UUID operation){if(identify(item).isEmpty())throw new IllegalArgumentException("Not an authentic character sheet");var meta=item.getItemMeta();meta.getPersistentDataContainer().set(RECOVERY,PersistentDataType.STRING,operation.toString());item.setItemMeta(meta);}
public boolean hasRecovery(ItemStack item,UUID operation){if(identify(item).isEmpty())return false;return operation.toString().equals(item.getItemMeta().getPersistentDataContainer().get(RECOVERY,PersistentDataType.STRING));}
public void clearRecovery(ItemStack item){if(item==null||!item.hasItemMeta())return;var meta=item.getItemMeta();meta.getPersistentDataContainer().remove(RECOVERY);item.setItemMeta(meta);}
/** Adds only the cosmetic model association to an already authentic sheet. */
public boolean applyModel(ItemStack item) {
if (identify(item).isEmpty()) return false;
var meta = item.getItemMeta();
if (MODEL.equals(meta.getItemModel())) return true;
meta.setItemModel(MODEL);
item.setItemMeta(meta);
return true;
}
public record Identity(UUID character, BigInteger generation, boolean legacy) { }
public Optional<Identity> identity(ItemStack item) {
var character = identify(item);
if (character.isEmpty()) return Optional.empty();
var data = item.getItemMeta().getPersistentDataContainer();
if (!data.has(GENERATION, PersistentDataType.STRING))
return Optional.of(new Identity(character.orElseThrow(), BigInteger.ZERO, true));
try {
var generation = new BigInteger(data.get(GENERATION, PersistentDataType.STRING));
if (generation.signum() < 0) return Optional.empty();
return Optional.of(new Identity(character.orElseThrow(), generation, false));
} catch (RuntimeException invalid) { return Optional.empty(); }
}
public boolean authorizes(ItemStack item, CharacterRecord record) {
return identity(item).filter(value -> value.character().equals(record.id())
&& value.generation().equals(record.sheetGeneration())
&& (!value.legacy() || record.sheetGeneration().signum() == 0)).isPresent();
}
/** A reference, not authorization to activate: the caller must load saved state and claim the session. */
public Optional<UUID> identify(ItemStack item) {
if (item == null || item.getType() != Material.PAPER || !item.hasItemMeta()) return Optional.empty();
@@ -131,7 +131,7 @@ public final class EquipmentStorage {
for (int slot : EQUIPMENT_SLOTS) {
if (slot == 39) continue;
var current = inventory.getItem(slot);
if (!empty(current) && !(slot < 9 && ownedControl.test(current.clone()))) return RestoreResult.OCCUPIED_SLOT;
if (!empty(current) && !ownedControl.test(current.clone())) return RestoreResult.OCCUPIED_SLOT;
}
var currentHead = inventory.getItem(39);
var displacedHead = empty(currentHead) ? null : currentHead.clone();
@@ -0,0 +1,14 @@
package games.dmg.fantasystick.items;
import games.dmg.fantasystick.persistence.*;import java.util.*;import net.kyori.adventure.text.Component;import org.bukkit.*;import org.bukkit.inventory.*;import org.bukkit.persistence.PersistentDataType;import org.bukkit.plugin.Plugin;
/** Native unbreakable session-bound projection of permanent character armor. */
public final class GearItems{
private final NamespacedKey typeKey,ownerKey,sessionKey,slotKey,tierKey;
public GearItems(Plugin plugin){typeKey=new NamespacedKey(plugin,"character_gear");ownerKey=new NamespacedKey(plugin,"character_gear_owner");sessionKey=new NamespacedKey(plugin,"character_gear_session");slotKey=new NamespacedKey(plugin,"character_gear_slot");tierKey=new NamespacedKey(plugin,"character_gear_tier");}
public ItemStack create(GearSlot slot,GearTier tier,UUID owner,UUID session){if(tier==GearTier.NONE)return null;var item=new ItemStack(material(slot,tier));var meta=item.getItemMeta();meta.setUnbreakable(true);meta.setMaxStackSize(1);meta.displayName(Component.text("Fantasy "+title(tier)+" "+title(slot)));var data=meta.getPersistentDataContainer();data.set(typeKey,PersistentDataType.INTEGER,1);data.set(ownerKey,PersistentDataType.STRING,owner.toString());data.set(sessionKey,PersistentDataType.STRING,session.toString());data.set(slotKey,PersistentDataType.STRING,slot.name());data.set(tierKey,PersistentDataType.STRING,tier.name());item.setItemMeta(meta);return item;}
public boolean gear(ItemStack item){return item!=null&&!item.isEmpty()&&Integer.valueOf(1).equals(item.getItemMeta().getPersistentDataContainer().get(typeKey,PersistentDataType.INTEGER));}
public boolean owned(ItemStack item,UUID owner,UUID session){if(!gear(item))return false;var data=item.getItemMeta().getPersistentDataContainer();return owner.toString().equals(data.get(ownerKey,PersistentDataType.STRING))&&session.toString().equals(data.get(sessionKey,PersistentDataType.STRING));}
public void install(PlayerInventory inventory,CharacterRecord record,UUID owner,UUID session){inventory.setChestplate(create(GearSlot.CHESTPLATE,record.gear().chestplate(),owner,session));inventory.setLeggings(create(GearSlot.LEGGINGS,record.gear().leggings(),owner,session));inventory.setBoots(create(GearSlot.BOOTS,record.gear().boots(),owner,session));}
private static String title(Enum<?> value){String text=value.name().toLowerCase(Locale.ROOT).replace('_',' ');return Character.toUpperCase(text.charAt(0))+text.substring(1);}
private static Material material(GearSlot slot,GearTier tier){return Material.valueOf((tier==GearTier.GOLD?"GOLDEN":tier.name())+"_"+switch(slot){case CHESTPLATE->"CHESTPLATE";case LEGGINGS->"LEGGINGS";case BOOTS->"BOOTS";});}
}
@@ -1,6 +1,7 @@
package games.dmg.fantasystick.items;
import games.dmg.fantasystick.persistence.CharacterRecord;
import java.time.Clock;
import java.util.Map;
import java.util.Objects;
import java.util.Optional;
@@ -17,7 +18,9 @@ import org.bukkit.persistence.PersistentDataType;
* The caller must enforce session custody and suppress vanilla item uses; this class registers no events.
*/
public final class SessionControls {
public static final NamespacedKey COOLDOWN_MODEL = new NamespacedKey("fantasystick", "cooldown_control");
private final games.dmg.fantasystick.ability.AbilityRegistry registry;
private final Clock clock;
private static final NamespacedKey VERSION = key("control_version");
private static final NamespacedKey OWNER = key("control_owner_id");
private static final NamespacedKey SESSION = key("control_session_id");
@@ -52,9 +55,13 @@ public final class SessionControls {
public record Identity(UUID owner, UUID session, int slot) { }
public SessionControls() { this(new games.dmg.fantasystick.ability.AbilityRegistry()); }
public SessionControls() { this(new games.dmg.fantasystick.ability.AbilityRegistry(), Clock.systemUTC()); }
public SessionControls(games.dmg.fantasystick.ability.AbilityRegistry registry) {
this(registry, Clock.systemUTC());
}
public SessionControls(games.dmg.fantasystick.ability.AbilityRegistry registry, Clock clock) {
this.registry = Objects.requireNonNull(registry);
this.clock = Objects.requireNonNull(clock);
}
private Icon icon(String ability) {
@@ -71,24 +78,32 @@ public final class SessionControls {
Objects.requireNonNull(owner);
Objects.requireNonNull(session);
var items = new ItemStack[9];
var now = clock.instant();
for (int slot = 0; slot < items.length; slot++) {
String ability = slot < 2 ? "" : character.loadout().get(slot - 2);
Icon abilityIcon = ability.isEmpty() ? null : icon(ability);
var deadline = ability.isEmpty() ? null : character.cooldowns().get(ability);
boolean cooling = abilityIcon != null && deadline != null && now.isBefore(deadline);
Icon icon = slot == 0 ? new Icon(Material.BOOK, "Character book")
: slot == 1 ? new Icon(Material.STICK, "Basic attack")
: ability.isEmpty() ? new Icon(Material.GRAY_DYE, "No Ability")
: abilityIcon == null ? new Icon(Material.PAPER, "Unavailable ability: " + ability) : abilityIcon;
: abilityIcon == null ? new Icon(Material.PAPER, "Unavailable ability: " + ability)
: cooling ? new Icon(Material.GRAY_STAINED_GLASS_PANE, abilityIcon.name() + " — Cooling Down") : abilityIcon;
var item = new ItemStack(icon.material());
var meta = item.getItemMeta();
meta.displayName(Component.text(icon.name()));
meta.setMaxStackSize(1);
if (slot == 1 && character.passives().contains(games.dmg.fantasystick.passive.StickKnockback.ID)) {
meta.addEnchant(org.bukkit.enchantments.Enchantment.KNOCKBACK, 1, true);
}
if (cooling) meta.setItemModel(COOLDOWN_MODEL);
var data = meta.getPersistentDataContainer();
data.set(VERSION, PersistentDataType.INTEGER, 1);
data.set(OWNER, PersistentDataType.STRING, owner.toString());
data.set(SESSION, PersistentDataType.STRING, session.toString());
data.set(SLOT, PersistentDataType.INTEGER, slot);
data.set(KIND, PersistentDataType.STRING, slot == 0 ? "book" : slot == 1 ? "basic_attack"
: ability.isEmpty() ? "empty" : abilityIcon != null ? "ability" : "unavailable");
: ability.isEmpty() ? "empty" : abilityIcon == null ? "unavailable" : cooling ? "cooldown" : "ability");
if (!ability.isEmpty()) data.set(ABILITY, PersistentDataType.STRING, ability);
item.setItemMeta(meta);
items[slot] = item;
@@ -123,13 +138,14 @@ public final class SessionControls {
public Optional<String> ability(ItemStack item) {
if (identify(item).isEmpty()) return Optional.empty();
var data = item.getPersistentDataContainer();
return "ability".equals(data.get(KIND, PersistentDataType.STRING))
String kind = data.get(KIND, PersistentDataType.STRING);
return kind.equals("ability") || kind.equals("cooldown")
? Optional.of(data.get(ABILITY, PersistentDataType.STRING)) : Optional.empty();
}
private boolean validKind(Material material, int slot, PersistentDataContainer data) {
String kind = data.get(KIND, PersistentDataType.STRING);
if (slot == 0) return kind.equals("book") && material == Material.BOOK && !data.has(ABILITY);
if (slot == 0) return kind.equals("book") && (material == Material.BOOK || material == Material.COMPASS || material == Material.FISHING_ROD) && !data.has(ABILITY);
if (slot == 1) return kind.equals("basic_attack") && material == Material.STICK && !data.has(ABILITY);
if (kind.equals("empty")) return material == Material.GRAY_DYE && !data.has(ABILITY);
if (!data.has(ABILITY, PersistentDataType.STRING)) return false;
@@ -137,6 +153,7 @@ public final class SessionControls {
if (ability.isBlank()) return false;
Icon icon = icon(ability);
return kind.equals("ability") ? icon != null && icon.material() == material
: kind.equals("cooldown") ? icon != null && material == Material.GRAY_STAINED_GLASS_PANE
: kind.equals("unavailable") && icon == null && material == Material.PAPER;
}
@@ -37,9 +37,11 @@ public final class TailBooks {
meta.displayName(Component.text(fullTitle));
List<Component> pages = new ArrayList<>();
var summary = new StringBuilder(fullTitle).append("\nLevel: ").append(character.level())
.append("\nXP: ").append(character.experience()).append("\nUnspent points: ").append(character.unspentPoints());
.append("\nXP: ").append(character.experience()).append("\nUnspent points: ").append(character.unspentPoints())
.append("\nCoins: ").append(character.coins());
for (Stat stat : Stat.values()) summary.append('\n').append(stat).append(": ").append(character.stats().get(stat));
pages.addAll(BookPagination.pages(summary.toString()));
pages.addAll(BookPagination.pages("Gear\nHead: Cosmetic\nChestplate: "+tier(character.gear().chestplate())+"\nLeggings: "+tier(character.gear().leggings())+"\nBoots: "+tier(character.gear().boots())));
if (character.learned().isEmpty()) pages.addAll(BookPagination.pages("Abilities: None"));
character.learned().stream().sorted().forEach(ability -> {
var slots = new ArrayList<String>();
@@ -52,6 +54,14 @@ public final class TailBooks {
section.append(deadline == null ? "\nCooldown: none" : "\nCooldown until:\n" + deadline);
pages.addAll(BookPagination.pages(section.toString()));
});
if (character.passives().stream().allMatch(String::isEmpty)) {
pages.addAll(BookPagination.pages("Passives: None"));
} else {
for (int slot = 0; slot < character.passives().size(); slot++) {
String passive = character.passives().get(slot);
if (!passive.isEmpty()) pages.addAll(BookPagination.pages("Passive: " + passive + "\nSlot: " + (slot + 1)));
}
}
// Unlearned/unknown saved cooldowns remain readable without pretending they are learned abilities.
character.cooldowns().keySet().stream().filter(id -> !character.learned().contains(id)).sorted().forEach(id ->
pages.addAll(BookPagination.pages("Saved cooldown\n" + id + "\nUntil:\n" + character.cooldowns().get(id))));
@@ -65,6 +75,11 @@ public final class TailBooks {
return item;
}
private static String tier(games.dmg.fantasystick.persistence.GearTier tier) {
String value = tier.name().toLowerCase(java.util.Locale.ROOT);
return Character.toUpperCase(value.charAt(0)) + value.substring(1);
}
public Optional<Identity> identify(ItemStack item) {
if (item == null || item.getType() != Material.WRITTEN_BOOK || !item.hasItemMeta()) return Optional.empty();
var data = item.getItemMeta().getPersistentDataContainer();
@@ -0,0 +1,33 @@
package games.dmg.fantasystick.party;
import java.math.BigInteger;
import java.util.HashSet;
import java.util.List;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
/** Durable party identity; every person reference is a transferable character UUID. */
public record CharacterParty(UUID id, BigInteger revision, String displayName, String canonicalName,
UUID leader, Set<UUID> members, List<Invitation> invitations,UUID lastPaidOperation) {
public CharacterParty(UUID id,BigInteger revision,String displayName,String canonicalName,UUID leader,Set<UUID> members,List<Invitation> invitations){this(id,revision,displayName,canonicalName,leader,members,invitations,null);}
public record Invitation(UUID id, UUID character) {
public Invitation { Objects.requireNonNull(id); Objects.requireNonNull(character); }
}
public CharacterParty {
Objects.requireNonNull(id); Objects.requireNonNull(revision); Objects.requireNonNull(displayName);
Objects.requireNonNull(canonicalName); Objects.requireNonNull(leader);
members = Set.copyOf(members); invitations = List.copyOf(invitations);
var memberIds = members;
var parsed = PartyNames.parse(displayName);
var invitationIds = new HashSet<UUID>();
var targets = new HashSet<UUID>();
if (revision.signum() < 0 || parsed.isEmpty() || !parsed.orElseThrow().canonical().equals(canonicalName)
|| !members.contains(leader) || members.isEmpty()
|| invitations.stream().anyMatch(invitation -> !invitationIds.add(invitation.id())
|| !targets.add(invitation.character()) || memberIds.contains(invitation.character()))) {
throw new IllegalArgumentException("Invalid character party");
}
}
}
@@ -0,0 +1,269 @@
package games.dmg.fantasystick.party;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.persistence.PartyOperationStore;
import games.dmg.fantasystick.persistence.YamlPartyRepository;
import java.io.IOException;
import java.math.BigInteger;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.List;
import java.util.Objects;
import java.util.Optional;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.Callable;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.Executors;
import java.util.concurrent.TimeUnit;
import java.util.function.IntSupplier;
/** Serialized durable character-party mutations with an immutable acknowledged read snapshot. */
public final class CharacterPartyDirectory implements AutoCloseable {
public enum Status { APPLIED, DUPLICATE, NAME_TAKEN, FULL, ALREADY_MEMBER, INVALID }
public enum Defeat { UNCHANGED, MEMBER_REMOVED, PARTY_DISBANDED }
public record Offer(UUID id, UUID party, UUID character) { }
public record PaidResult(Result result,CharacterStorage.CoinSpend spend){}
public record Result(Status status, Optional<CharacterParty> party, Optional<Offer> invitation) {
static Result of(Status status) { return new Result(status, Optional.empty(), Optional.empty()); }
static Result party(Status status, CharacterParty party) {
return new Result(status, Optional.of(party), Optional.empty());
}
static Result invite(Status status, CharacterParty party, CharacterParty.Invitation invitation) {
return new Result(status, Optional.of(party), Optional.of(new Offer(invitation.id(), party.id(), invitation.character())));
}
}
private final YamlPartyRepository repository;
private final IntSupplier maximumSize;
private final java.util.concurrent.ExecutorService worker = Executors.newSingleThreadExecutor(
task -> new Thread(task, "fantasy-party-persistence"));
private volatile List<CharacterParty> snapshot;
private volatile java.util.function.Consumer<CharacterParty> ended=ignored->{};
private volatile java.util.function.Predicate<UUID> unavailable=ignored->false;
private volatile boolean closed;
private volatile boolean ready=true;
private volatile CompletableFuture<Void> readiness=CompletableFuture.completedFuture(null);
private int pending;
private final CompletableFuture<Void> drained=new CompletableFuture<>();
public CharacterPartyDirectory(YamlPartyRepository repository, IntSupplier maximumSize) throws IOException {
this.repository = Objects.requireNonNull(repository);
this.maximumSize = Objects.requireNonNull(maximumSize);
snapshot = repository.load();
maximumSize();
}
public List<CharacterParty> all(){return snapshot;}
public synchronized void suspend(){if(!ready)return;ready=false;readiness=new CompletableFuture<>();}
public synchronized void resume(){ready=true;readiness.complete(null);}public boolean ready(){return ready;}public java.util.concurrent.CompletionStage<Void> readiness(){return readiness.minimalCompletionStage();}
public void attachEnded(java.util.function.Consumer<CharacterParty> notification){ended=Objects.requireNonNull(notification);}
public void attachUnavailableCharacter(java.util.function.Predicate<UUID> predicate){unavailable=Objects.requireNonNull(predicate);}
public Optional<CharacterParty> partyOf(UUID character) {
return snapshot.stream().filter(party -> party.members().contains(character)).findFirst();
}
public Optional<CharacterParty> partyById(UUID id) {
return snapshot.stream().filter(party -> party.id().equals(id)).findFirst();
}
public Optional<CharacterParty> partyByCanonicalName(String canonical) {
return snapshot.stream().filter(party -> party.canonicalName().equals(canonical)).findFirst();
}
public List<Offer> invitationsFor(UUID character) {
return snapshot.stream().flatMap(party -> party.invitations().stream()
.filter(invitation -> invitation.character().equals(character))
.map(invitation -> new Offer(invitation.id(), party.id(), character)))
.sorted(Comparator.comparing(Offer::id)).toList();
}
public CompletableFuture<Result> create(UUID leader, String input) {
return create(UUID.randomUUID(),leader,input);
}
public CompletableFuture<Result> create(UUID partyId, UUID leader, String input) {
return submit(() -> createNow(partyId,leader,input));
}
private Result createNow(UUID partyId,UUID leader,String input)throws IOException{
if(unavailable.test(leader))return Result.of(Status.INVALID);
var completed=partyById(partyId);if(completed.isPresent())return Result.party(Status.DUPLICATE,completed.orElseThrow());
var name=PartyNames.parse(input);if(name.isEmpty())return Result.of(Status.INVALID);
if(partyOf(leader).isPresent())return Result.of(Status.ALREADY_MEMBER);
if(partyByCanonicalName(name.orElseThrow().canonical()).isPresent())return Result.of(Status.NAME_TAKEN);
var party=new CharacterParty(partyId,BigInteger.ZERO,name.orElseThrow().display(),name.orElseThrow().canonical(),leader,Set.of(leader),List.of());var next=new ArrayList<>(snapshot);next.add(party);save(next);return Result.party(Status.APPLIED,party);
}
public CompletableFuture<PaidResult> paidCreate(PartyOperationStore.Plan plan,CharacterStorage characters){return submit(()->{
if(plan.kind()!=PartyOperationStore.Kind.CREATE)throw new IllegalArgumentException("Expected create operation");
if(unavailable.test(plan.actor()))return new PaidResult(Result.of(Status.INVALID),null);
var existing=partyById(plan.id());if(existing.isPresent()){var spent=debit(plan,characters,plan.expectedRevision());if(refunded(plan,spent)&&plan.id().equals(existing.orElseThrow().lastPaidOperation())){remove(existing.orElseThrow());return new PaidResult(Result.of(Status.INVALID),new CharacterStorage.CoinSpend(CharacterStorage.CoinSpendStatus.STALE,spent.record()));}return new PaidResult(Result.party(Status.DUPLICATE,existing.orElseThrow()),spent);}
var name=PartyNames.parse(plan.name());if(name.isEmpty())return new PaidResult(Result.of(Status.INVALID),null);
if(partyOf(plan.actor()).isPresent())return new PaidResult(Result.of(Status.ALREADY_MEMBER),null);
if(partyByCanonicalName(name.orElseThrow().canonical()).isPresent())return new PaidResult(Result.of(Status.NAME_TAKEN),null);
var spent=debit(plan,characters,plan.expectedRevision());if(spent.status()!=CharacterStorage.CoinSpendStatus.APPLIED&&spent.status()!=CharacterStorage.CoinSpendStatus.DUPLICATE)return new PaidResult(Result.of(Status.INVALID),spent);if(refunded(plan,spent))return new PaidResult(Result.of(Status.INVALID),new CharacterStorage.CoinSpend(CharacterStorage.CoinSpendStatus.STALE,spent.record()));
var party=new CharacterParty(plan.id(),BigInteger.ZERO,name.orElseThrow().display(),name.orElseThrow().canonical(),plan.actor(),Set.of(plan.actor()),List.of(),plan.id());var next=new ArrayList<>(snapshot);next.add(party);try{save(next);return new PaidResult(Result.party(Status.APPLIED,party),spent);}catch(IOException persistenceFailure){return compensate(plan,characters,persistenceFailure);}
});}
public CompletableFuture<Result> invite(UUID leader, UUID partyId, UUID target) {
return submit(() -> {
var party = managed(leader, partyId);
if (unavailable.test(target) || party.isEmpty() || partyOf(target).isPresent() || leader.equals(target)) return Result.of(Status.INVALID);
var existing = party.orElseThrow().invitations().stream()
.filter(invitation -> invitation.character().equals(target)).findFirst();
if (existing.isPresent()) return Result.invite(Status.DUPLICATE, party.orElseThrow(), existing.orElseThrow());
var invitation = new CharacterParty.Invitation(UUID.randomUUID(), target);
var invitations = new ArrayList<>(party.orElseThrow().invitations()); invitations.add(invitation);
var updated = copy(party.orElseThrow(), party.orElseThrow().leader(), party.orElseThrow().members(), invitations);
replace(party.orElseThrow(), updated);
return Result.invite(Status.APPLIED, updated, invitation);
});
}
public CompletableFuture<Result> accept(UUID character, UUID invitationId) {
return submit(() -> {
if(unavailable.test(character))return Result.of(Status.INVALID);
CharacterParty party = null; CharacterParty.Invitation invitation = null;
for (var candidate : snapshot) for (var offer : candidate.invitations()) {
if (offer.id().equals(invitationId)) { party = candidate; invitation = offer; }
}
if (party == null || !invitation.character().equals(character)) return Result.of(Status.INVALID);
if (partyOf(character).isPresent()) return Result.of(Status.ALREADY_MEMBER);
if (party.members().size() >= maximumSize()) return Result.of(Status.FULL);
var members = new java.util.HashSet<>(party.members()); members.add(character);
var updated = copy(party, party.leader(), members,
party.invitations().stream().filter(value -> !value.id().equals(invitationId)).toList());
var next = new ArrayList<CharacterParty>();
for (var candidate : snapshot) {
var base = candidate.id().equals(party.id()) ? updated : candidate;
var offers = base.invitations().stream().filter(value -> !value.character().equals(character)).toList();
next.add(offers.size() == base.invitations().size() ? base
: copy(base, base.leader(), base.members(), offers));
}
save(next);
return Result.party(Status.APPLIED, partyById(party.id()).orElseThrow());
});
}
public CompletableFuture<Result> decline(UUID character, UUID invitationId) {
return submit(() -> {
for (var party : snapshot) {
var invitation = party.invitations().stream().filter(value -> value.id().equals(invitationId)).findFirst();
if (invitation.isEmpty() || !invitation.orElseThrow().character().equals(character)) continue;
var updated = copy(party, party.leader(), party.members(),
party.invitations().stream().filter(value -> !value.id().equals(invitationId)).toList());
replace(party, updated); return Result.party(Status.APPLIED, updated);
}
return Result.of(Status.INVALID);
});
}
public CompletableFuture<Result> cancel(UUID leader, UUID partyId, UUID invitationId) {
return submit(() -> {
var party = managed(leader, partyId);
if (party.isEmpty() || party.orElseThrow().invitations().stream().noneMatch(value -> value.id().equals(invitationId))) {
return Result.of(Status.INVALID);
}
var updated = copy(party.orElseThrow(), leader, party.orElseThrow().members(),
party.orElseThrow().invitations().stream().filter(value -> !value.id().equals(invitationId)).toList());
replace(party.orElseThrow(), updated); return Result.party(Status.APPLIED, updated);
});
}
public CompletableFuture<Result> kick(UUID leader, UUID partyId, UUID member) {
return submit(() -> {
var party = managed(leader, partyId);
if (party.isEmpty() || member.equals(leader) || !party.orElseThrow().members().contains(member)) {
return Result.of(Status.INVALID);
}
var members = new java.util.HashSet<>(party.orElseThrow().members()); members.remove(member);
var updated = copy(party.orElseThrow(), leader, members, party.orElseThrow().invitations());
replace(party.orElseThrow(), updated); return Result.party(Status.APPLIED, updated);
});
}
public CompletableFuture<Result> leave(UUID character, UUID partyId) {
return submit(() -> {
var party = partyOf(character).filter(value -> value.id().equals(partyId));
if (party.isEmpty()) return Result.of(Status.INVALID);
if (party.orElseThrow().leader().equals(character)) {
remove(party.orElseThrow()); return Result.party(Status.APPLIED, party.orElseThrow());
}
var members = new java.util.HashSet<>(party.orElseThrow().members()); members.remove(character);
var updated = copy(party.orElseThrow(), party.orElseThrow().leader(), members,
party.orElseThrow().invitations());
replace(party.orElseThrow(), updated); return Result.party(Status.APPLIED, updated);
});
}
public CompletableFuture<Result> disband(UUID leader, UUID partyId) {
return submit(() -> {
var party = managed(leader, partyId);
if (party.isEmpty()) return Result.of(Status.INVALID);
remove(party.orElseThrow()); return Result.party(Status.APPLIED, party.orElseThrow());
});
}
public CompletableFuture<Result> transfer(UUID leader, UUID partyId, UUID target) {
return submit(() -> {
var existing=partyById(partyId);
if(existing.isPresent()&&existing.orElseThrow().leader().equals(target)
&&existing.orElseThrow().members().contains(leader))return Result.party(Status.DUPLICATE,existing.orElseThrow());
var party = managed(leader, partyId);
if (party.isEmpty() || target.equals(leader) || !party.orElseThrow().members().contains(target)) {
return Result.of(Status.INVALID);
}
var updated = copy(party.orElseThrow(), target, party.orElseThrow().members(), party.orElseThrow().invitations());
replace(party.orElseThrow(), updated); return Result.party(Status.APPLIED, updated);
});
}
public CompletableFuture<PaidResult> paidTransfer(PartyOperationStore.Plan plan,CharacterStorage characters){return submit(()->{
if(plan.kind()!=PartyOperationStore.Kind.TRANSFER)throw new IllegalArgumentException("Expected transfer operation");
var existing=partyById(plan.party());
if(existing.isPresent()&&plan.id().equals(existing.orElseThrow().lastPaidOperation())){var spent=debit(plan,characters,plan.expectedRevision());if(refunded(plan,spent)){var reverted=new CharacterParty(existing.orElseThrow().id(),existing.orElseThrow().revision().add(BigInteger.ONE),existing.orElseThrow().displayName(),existing.orElseThrow().canonicalName(),plan.actor(),existing.orElseThrow().members(),existing.orElseThrow().invitations(),null);replace(existing.orElseThrow(),reverted);return new PaidResult(Result.of(Status.INVALID),new CharacterStorage.CoinSpend(CharacterStorage.CoinSpendStatus.STALE,spent.record()));}return new PaidResult(Result.party(Status.DUPLICATE,existing.orElseThrow()),spent);}
if(existing.isEmpty()||!existing.orElseThrow().revision().equals(plan.expectedPartyRevision()))return new PaidResult(Result.of(Status.INVALID),null);
var party=managed(plan.actor(),plan.party());if(party.isEmpty()||plan.target().equals(plan.actor())||!party.orElseThrow().members().contains(plan.target()))return new PaidResult(Result.of(Status.INVALID),null);
var spent=debit(plan,characters,plan.expectedRevision());if(spent.status()!=CharacterStorage.CoinSpendStatus.APPLIED&&spent.status()!=CharacterStorage.CoinSpendStatus.DUPLICATE)return new PaidResult(Result.of(Status.INVALID),spent);if(refunded(plan,spent))return new PaidResult(Result.of(Status.INVALID),new CharacterStorage.CoinSpend(CharacterStorage.CoinSpendStatus.STALE,spent.record()));
var updated=new CharacterParty(party.orElseThrow().id(),party.orElseThrow().revision().add(BigInteger.ONE),party.orElseThrow().displayName(),party.orElseThrow().canonicalName(),plan.target(),party.orElseThrow().members(),party.orElseThrow().invitations(),plan.id());try{replace(party.orElseThrow(),updated);}catch(IOException persistenceFailure){return compensate(plan,characters,persistenceFailure);}return new PaidResult(Result.party(Status.APPLIED,updated),spent);
});}
private CharacterStorage.CoinSpend debit(PartyOperationStore.Plan plan,CharacterStorage characters,BigInteger expected){return characters.spendCoins(plan.actor(),expected,plan.id(),plan.amount()).join();}
private static boolean refunded(PartyOperationStore.Plan plan,CharacterStorage.CoinSpend spent){return spent.record().map(value->value.rewardReceipts().contains(PartyOperationStore.refundId(plan.id()))).orElse(false);}
private PaidResult compensate(PartyOperationStore.Plan plan,CharacterStorage characters,IOException failure)throws IOException{var refund=characters.refundCoins(plan.actor(),plan.id(),PartyOperationStore.refundId(plan.id()),plan.amount()).join();if(refund.status()==CharacterStorage.CoinRefundStatus.APPLIED||refund.status()==CharacterStorage.CoinRefundStatus.DUPLICATE)return new PaidResult(Result.of(Status.INVALID),new CharacterStorage.CoinSpend(CharacterStorage.CoinSpendStatus.STALE,refund.record()));throw failure;}
public CompletableFuture<Defeat> defeat(UUID character) {
return submit(() -> {
var membership=partyOf(character);var endedParty=membership.filter(value->value.leader().equals(character)).orElse(null);var next=new ArrayList<CharacterParty>();boolean changed=false;
for(var party:snapshot){if(endedParty!=null&&party.id().equals(endedParty.id())){changed=true;continue;}var members=party.members();if(membership.isPresent()&&party.id().equals(membership.orElseThrow().id())){var reduced=new java.util.HashSet<>(members);reduced.remove(character);members=Set.copyOf(reduced);changed=true;}var invitations=party.invitations().stream().filter(value->!value.character().equals(character)).toList();if(invitations.size()!=party.invitations().size())changed=true;next.add(members.equals(party.members())&&invitations.equals(party.invitations())?party:copy(party,party.leader(),members,invitations));}
if(changed)save(next);if(endedParty!=null){try{ended.accept(endedParty);}catch(RuntimeException ignored){}return Defeat.PARTY_DISBANDED;}return membership.isPresent()?Defeat.MEMBER_REMOVED:Defeat.UNCHANGED;
});
}
private Optional<CharacterParty> managed(UUID leader, UUID id) {
return partyById(id).filter(party -> party.leader().equals(leader));
}
private CharacterParty copy(CharacterParty old, UUID leader, Set<UUID> members,
List<CharacterParty.Invitation> invitations) {
return new CharacterParty(old.id(), old.revision().add(BigInteger.ONE), old.displayName(), old.canonicalName(),
leader, members, invitations,old.lastPaidOperation());
}
private void replace(CharacterParty old, CharacterParty updated) throws IOException {
var next = snapshot.stream().map(party -> party.id().equals(old.id()) ? updated : party).toList(); save(next);
}
private void remove(CharacterParty party) throws IOException {
save(snapshot.stream().filter(candidate -> !candidate.id().equals(party.id())).toList());
try{ended.accept(party);}catch(RuntimeException ignored){}
}
private void save(List<CharacterParty> next) throws IOException {
repository.save(next); snapshot = List.copyOf(next);
}
private int maximumSize() {
int value = maximumSize.getAsInt(); if (value < 1) throw new IllegalStateException("Party maximum must be positive");
return value;
}
private <T> CompletableFuture<T> submit(Callable<T> operation) {
var future = new CompletableFuture<T>();
synchronized(this){if (closed) { future.completeExceptionally(new IllegalStateException("Party directory is closed")); return future; }pending++;}
worker.execute(() -> { try { future.complete(operation.call()); } catch (Throwable failure) { future.completeExceptionally(failure); } finally{finished();} });
return future;
}
private synchronized void finished(){pending--;if(closed&&pending==0)drained.complete(null);}
public java.util.concurrent.CompletionStage<Void> drained(){return drained.minimalCompletionStage();}
@Override public synchronized void close() { closed = true; worker.shutdown();if(pending==0)drained.complete(null); }
}
@@ -6,18 +6,20 @@ import games.dmg.fantasystick.progression.CombatContributions;
import games.dmg.fantasystick.progression.CombatRewardRules;
import games.dmg.fantasystick.progression.ProgressionRules;
import games.dmg.fantasystick.session.EquipmentSessions;
import games.dmg.fantasystick.session.SessionVisuals;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.time.Clock;
import java.time.Instant;
import java.util.ArrayList;
import java.util.IdentityHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CompletionStage;
import java.util.function.Consumer;
import java.util.function.Function;
import org.bukkit.Color;
@@ -39,7 +41,8 @@ import org.bukkit.event.entity.PlayerDeathEvent;
/** Accepted native contribution capture and durable character-bound XP delivery. */
public final class CombatExperience implements Listener, AutoCloseable {
public record Failure(UUID character, Throwable cause) { }
private record Defeat(EquipmentSessions.Active active, int level) { }
private record Defeat(EquipmentSessions.Active active, int level, BigInteger coins) { }
private record Eligible(UUID character, UUID player) { }
private static final Set<EntityType> PASSIVE = Set.of(
EntityType.ALLAY, EntityType.ARMADILLO, EntityType.AXOLOTL, EntityType.BAT, EntityType.CAMEL,
EntityType.CAT, EntityType.CHICKEN, EntityType.COD, EntityType.COPPER_GOLEM, EntityType.COW,
@@ -49,45 +52,99 @@ public final class CombatExperience implements Listener, AutoCloseable {
EntityType.SKELETON_HORSE, EntityType.SNIFFER, EntityType.SNOW_GOLEM, EntityType.SQUID,
EntityType.STRIDER, EntityType.TADPOLE, EntityType.TROPICAL_FISH, EntityType.TURTLE,
EntityType.VILLAGER, EntityType.WANDERING_TRADER, EntityType.ZOMBIE_HORSE);
private static final Set<EntityType> NEUTRAL = Set.of(
EntityType.BEE, EntityType.CAVE_SPIDER, EntityType.DOLPHIN, EntityType.ENDERMAN, EntityType.GOAT,
EntityType.IRON_GOLEM, EntityType.LLAMA, EntityType.PANDA, EntityType.PIGLIN, EntityType.POLAR_BEAR,
EntityType.SPIDER, EntityType.TRADER_LLAMA, EntityType.WOLF, EntityType.ZOMBIFIED_PIGLIN);
private final CharacterStorage characters;
private final ProgressionRules progression;
private final CombatRewardRules rewards;
private volatile CombatRewardRules rewards;
private final EquipmentSessions sessions;
private final Clock clock;
private final Consumer<Runnable> nextTick;
private final Function<UUID, Player> players;
private final Consumer<Failure> failures;
private final games.dmg.fantasystick.presentation.ParticleDelivery particles;
private final CombatSources sources;
private final CombatContributions contributions;
private final PartyRoster parties;
private final java.util.function.Supplier<games.dmg.fantasystick.progression.CoinRules> coinRules;
private final java.util.random.RandomGenerator random;
private final Map<PlayerDeathEvent, Defeat> defeats = new IdentityHashMap<>();
private final Set<UUID> pvpDefeats = java.util.concurrent.ConcurrentHashMap.newKeySet();
private final Map<UUID, PendingAward> pending = new ConcurrentHashMap<>();
private final java.util.concurrent.ConcurrentLinkedQueue<UUID> retries = new java.util.concurrent.ConcurrentLinkedQueue<>();
private org.bukkit.scheduler.BukkitTask retryTask;
private java.util.function.Predicate<org.bukkit.entity.Entity> excluded = ignored -> false;
private java.util.function.Function<LivingEntity,java.util.Optional<games.dmg.fantasystick.progression.ManagedEncounterOrigin>> managedOrigins=ignored->java.util.Optional.empty();
private Consumer<games.dmg.fantasystick.progression.ManagedEncounterOrigin> managedSettlement=ignored->{};
private games.dmg.fantasystick.events.CombatRewardEventBridge events;
private boolean closed;
private final class PendingAward {
final UUID id = UUID.randomUUID();
final UUID id;
final UUID character;
final BigInteger reward;
final BigInteger experience;
final BigInteger coins;
final CombatRewardRules.KillPosition restricted;
BigInteger expectedRevision;
boolean running;
PendingAward(UUID character, BigInteger reward, CombatRewardRules.KillPosition restricted) {
this.character = character; this.reward = reward; this.restricted = restricted;
final CombatRewardRules rewardRules;
final games.dmg.fantasystick.events.CombatRewardEventBridge.Capture capture;
BigInteger expectedRevision;CharacterRecord before;
boolean running;final CompletableFuture<Void> settled=new CompletableFuture<>();
PendingAward(UUID id, UUID character, BigInteger experience, BigInteger coins,
CombatRewardRules.KillPosition restricted, CombatRewardRules rewardRules,
games.dmg.fantasystick.events.CombatRewardEventBridge.Capture capture) {
this.id = id; this.character = character; this.experience = experience;
this.coins = coins; this.restricted = restricted; this.rewardRules = rewardRules;this.capture=Objects.requireNonNull(capture);
}
}
public CombatExperience(CharacterStorage characters, ProgressionRules progression, CombatRewardRules rewards,
EquipmentSessions sessions, Clock clock, Consumer<Runnable> nextTick,
Function<UUID, Player> players, Consumer<Failure> failures) {
this(characters, progression, rewards, sessions, new PartyRoster(clock, id -> {
var player = players.apply(id); return player != null && player.isOnline();
}), games.dmg.fantasystick.progression.CoinRules::defaults, java.util.random.RandomGenerator.getDefault(),
clock, nextTick, players, failures,
games.dmg.fantasystick.presentation.ParticleDelivery.legacyBroadcast());
}
public CombatExperience(CharacterStorage characters, ProgressionRules progression, CombatRewardRules rewards,
EquipmentSessions sessions, PartyRoster parties,
java.util.function.Supplier<games.dmg.fantasystick.progression.CoinRules> coinRules,
java.util.random.RandomGenerator random, Clock clock, Consumer<Runnable> nextTick,
Function<UUID, Player> players, Consumer<Failure> failures) {
this(characters, progression, rewards, sessions, parties, coinRules, random, clock, nextTick, players, failures,
games.dmg.fantasystick.presentation.ParticleDelivery.legacyBroadcast());
}
public CombatExperience(CharacterStorage characters, ProgressionRules progression, CombatRewardRules rewards,
EquipmentSessions sessions, PartyRoster parties,
java.util.function.Supplier<games.dmg.fantasystick.progression.CoinRules> coinRules,
java.util.random.RandomGenerator random, Clock clock, Consumer<Runnable> nextTick,
Function<UUID, Player> players, Consumer<Failure> failures,
games.dmg.fantasystick.presentation.ParticleDelivery particles) {
this.characters = Objects.requireNonNull(characters); this.progression = Objects.requireNonNull(progression);
this.rewards = Objects.requireNonNull(rewards); this.sessions = Objects.requireNonNull(sessions);
this.clock = Objects.requireNonNull(clock); this.nextTick = Objects.requireNonNull(nextTick);
this.players = Objects.requireNonNull(players); this.failures = Objects.requireNonNull(failures);
this.parties = Objects.requireNonNull(parties); this.coinRules = Objects.requireNonNull(coinRules);
this.random = Objects.requireNonNull(random); this.clock = Objects.requireNonNull(clock);
this.nextTick = Objects.requireNonNull(nextTick); this.players = Objects.requireNonNull(players);
this.failures = Objects.requireNonNull(failures); this.particles = Objects.requireNonNull(particles);
sources = new CombatSources(sessions); contributions = new CombatContributions(rewards);
}
public void attachExcluded(java.util.function.Predicate<org.bukkit.entity.Entity> predicate) {
if (closed) throw new IllegalStateException("Combat experience is closed");
excluded = Objects.requireNonNull(predicate);
}
public void attachManagedOrigins(java.util.function.Function<LivingEntity,java.util.Optional<games.dmg.fantasystick.progression.ManagedEncounterOrigin>> classifier){
if(closed)throw new IllegalStateException("Combat experience is closed");managedOrigins=Objects.requireNonNull(classifier);
}
public void attachManagedSettlement(Consumer<games.dmg.fantasystick.progression.ManagedEncounterOrigin> settlement){if(closed)throw new IllegalStateException("Combat experience is closed");managedSettlement=Objects.requireNonNull(settlement);}
public void attachEvents(games.dmg.fantasystick.events.CombatRewardEventBridge value){if(closed||events!=null)throw new IllegalStateException("Combat reward events already attached or combat is closed");events=Objects.requireNonNull(value);}
public void install(org.bukkit.plugin.Plugin plugin) {
if (closed || retryTask != null) throw new IllegalStateException("Combat experience is already installed or closed");
retryTask = plugin.getServer().getScheduler().runTaskTimer(plugin, this::retryPending, 20, 20);
@@ -100,45 +157,72 @@ public final class CombatExperience implements Listener, AutoCloseable {
contributions.support(target, aided.character(), supportingCharacter, clock.instant());
}
/** Records effective healing; any directly contributed target can qualify it within ten seconds. */
public void support(UUID supportingCharacter, EquipmentSessions.Active aided, BigDecimal amount) {
Objects.requireNonNull(supportingCharacter); Objects.requireNonNull(aided); Objects.requireNonNull(amount);
if (closed || amount.signum() <= 0 || !sessions.current(aided) || supportingCharacter.equals(aided.character())) return;
contributions.support(aided.character(), supportingCharacter, clock.instant());
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void damage(EntityDamageEvent event) {
if (closed || event.getFinalDamage() <= 0) return;
var origin = source(event);
if (closed || excluded.test(event.getEntity()) || games.dmg.fantasystick.ability.GuardianBond.redirectedDamage()
|| event.getFinalDamage() <= 0) return;
var origin = sources.source(event);
if (origin == null || origin.session() == null || !sources.current(origin)
|| event.getEntity().getUniqueId().equals(origin.player())) return;
contributions.accept(event.getEntity().getUniqueId(), origin.character(), clock.instant());
}
private CombatSources.Origin source(EntityDamageEvent event) {
if (event.getEntity() instanceof Player target) {
var ongoing = OngoingDamage.read(target, event.getCause());
if (ongoing != null) return ongoing.source();
}
var origin = sources.read(event.getDamageSource().getDirectEntity());
if (origin == null && event instanceof EntityDamageByEntityEvent byEntity) origin = sources.read(byEntity.getDamager());
if (origin == null) origin = sources.read(event.getDamageSource().getCausingEntity());
return origin;
}
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void beforePlayerDeath(PlayerDeathEvent event) {
if (closed) return;
var active = sessions.active(event.getEntity().getUniqueId()).orElse(null);
var record = active == null ? null : sessions.currentRecord(active).orElse(null);
if (record != null) defeats.put(event, new Defeat(active, record.level()));
if (record != null) {
defeats.put(event, new Defeat(active, record.level(), record.coins()));
if (contributions.hasDirect(event.getEntity().getUniqueId(), record.id(), clock.instant())) {
pvpDefeats.add(event.getEntity().getUniqueId());
}
}
}
@EventHandler(priority = EventPriority.MONITOR)
public void playerDeath(PlayerDeathEvent event) {
var defeat = defeats.remove(event);
if (closed || defeat == null || !event.isCancelled() || sessions.current(defeat.active())) return;
award(event.getEntity(), CombatRewardRules.Target.FANTASY_CHARACTER, defeat.level(), defeat.active().character());
if (closed || defeat == null) return;
if (!event.isCancelled() || sessions.current(defeat.active())) {
pvpDefeats.remove(event.getEntity().getUniqueId());
return;
}
award(event.getEntity(), CombatRewardRules.Target.FANTASY_CHARACTER,
defeat.level(), defeat.active().character(), defeat.coins());
}
/** Captures short-lived contributors before the downed wait; no reward is published yet. */
public EquipmentSessions.DefeatCapture captureDownedDefeat(UUID player){
var entry=defeats.entrySet().stream().filter(value->value.getValue().active().player().equals(player)).findFirst().orElse(null);
if(entry==null)return new EquipmentSessions.DefeatCapture(pvpDefeats.remove(player),List.of(),0,BigInteger.ZERO);
defeats.remove(entry.getKey());var defeat=entry.getValue();var direct=new ArrayList<>(contributions.consumeDirect(player,clock.instant()));direct.remove(defeat.active().character());boolean pvp=pvpDefeats.remove(player)||!direct.isEmpty();return new EquipmentSessions.DefeatCapture(pvp,List.copyOf(direct),defeat.level(),defeat.coins());
}
/** Backward-compatible test adapter; production captures the complete durable context. */
public boolean consumePvpDefeat(UUID player){return captureDownedDefeat(player).playerDefeat();}
/** Freeze final-time eligibility and exact shares before the durable death claim. */
public List<games.dmg.fantasystick.session.DownedEpisode.Reward> allocateDownedDefeat(games.dmg.fantasystick.session.DownedEpisode episode){
var attribution=episode.attribution();if(!attribution.playerDefeat()||attribution.contributors().isEmpty())return List.of();var units=rewardUnits(new ArrayList<>(attribution.contributors()));if(units.isEmpty())return List.of();var capturedRewards=rewards;var replaySafeRandom=new java.util.Random(episode.id().getMostSignificantBits()^episode.id().getLeastSignificantBits());var experiencePool=capturedRewards.pool(CombatRewardRules.Target.FANTASY_CHARACTER,attribution.victimLevel());var xp=games.dmg.fantasystick.progression.RewardAllocator.allocate(experiencePool,units,replaySafeRandom);var coins=games.dmg.fantasystick.progression.RewardAllocator.allocate(attribution.victimCoins(),units,replaySafeRandom);return xp.keySet().stream().sorted().map(character->{var unit=units.stream().filter(value->value.recipients().contains(character)).findFirst().orElseThrow();return new games.dmg.fantasystick.session.DownedEpisode.Reward(character,xp.get(character),coins.get(character),String.valueOf(unit.key()),units.size());}).toList();
}
/** Apply only the shares frozen in the winning durable final-death claim. */
public CompletionStage<Void> settleDownedDefeat(games.dmg.fantasystick.session.DownedEpisode episode){
if(episode.finalRewards().isEmpty())return CompletableFuture.completedStage(null);var capturedRewards=rewards;var settlements=new ArrayList<CompletableFuture<Void>>();for(var reward:episode.finalRewards()){UUID receipt=UUID.nameUUIDFromBytes(("downed:"+episode.id()+":"+reward.character()).getBytes(java.nio.charset.StandardCharsets.UTF_8));var capture=new games.dmg.fantasystick.events.CombatRewardEventBridge.Capture(episode.player(),"player","fantasy_character","pvp_balance",null,null,"final_death",episode.resolvedAt(),episode.attribution().contributors(),reward.unitId(),reward.unitCount(),capturedRewards.pool(CombatRewardRules.Target.FANTASY_CHARACTER,episode.attribution().victimLevel()),episode.attribution().victimCoins());var proposed=new PendingAward(receipt,reward.character(),reward.experience(),reward.coins(),null,capturedRewards,capture);var existing=pending.putIfAbsent(receipt,proposed);var operation=existing==null?proposed:existing;settlements.add(operation.settled);attempt(operation);}return CompletableFuture.allOf(settlements.toArray(CompletableFuture[]::new));
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void mobDeath(EntityDeathEvent event) {
if (closed || event instanceof PlayerDeathEvent) return;
award(event.getEntity(), classify(event.getEntity()), 0, null);
if (closed || event instanceof PlayerDeathEvent || excluded.test(event.getEntity())) return;
award(event.getEntity(), classify(event.getEntity()), 0, null, BigInteger.ZERO);
}
@EventHandler(priority = EventPriority.MONITOR)
@@ -148,19 +232,66 @@ public final class CombatExperience implements Listener, AutoCloseable {
}
}
private void award(LivingEntity target, CombatRewardRules.Target kind, int level, UUID defeatedCharacter) {
private void award(LivingEntity target, CombatRewardRules.Target kind, int level, UUID defeatedCharacter,
BigInteger defeatedCoins) {
Instant now = clock.instant();
var contributors = new ArrayList<>(contributions.consume(target.getUniqueId(), now));
if (defeatedCharacter != null) contributors.remove(defeatedCharacter);
if (contributors.isEmpty()) return;
BigInteger share = rewards.share(rewards.pool(kind, level), contributors.size());
CombatRewardRules.KillPosition restricted = kind == CombatRewardRules.Target.PASSIVE
java.util.Optional<games.dmg.fantasystick.progression.ManagedEncounterOrigin> managed;try{managed=managedOrigins.apply(target);}catch(RuntimeException invalid){managed=java.util.Optional.empty();}
var direct = new ArrayList<>(contributions.consumeDirect(target.getUniqueId(), now));
if (defeatedCharacter != null) direct.remove(defeatedCharacter);
if (direct.isEmpty()) {managed.ifPresent(this::settled);return;}
var units = rewardUnits(direct);
BigInteger coinPool = defeatedCharacter == null
? coinRules.get().mob(coinTarget(target), random) : defeatedCoins;
if (units.isEmpty()) {managed.ifPresent(this::settled);return;} // The defeat transition has already persisted any PvP balance loss.
var capturedRewards = rewards;
var experiencePool=capturedRewards.pool(kind,level);
var xp = games.dmg.fantasystick.progression.RewardAllocator.allocate(experiencePool, units, random);
var coins = games.dmg.fantasystick.progression.RewardAllocator.allocate(coinPool, units, random);
CombatRewardRules.KillPosition restricted = managed.isPresent()||kind == CombatRewardRules.Target.PASSIVE
|| kind == CombatRewardRules.Target.FANTASY_CHARACTER ? null : position(target.getLocation());
for (UUID character : contributors) {
var operation = new PendingAward(character, share, restricted);
pending.put(operation.id, operation);
attempt(operation);
UUID targetReward = defeatedCharacter == null ? target.getUniqueId() : defeatedCharacter;
String authority=managed.map(value->value.kind()+":"+value.source()).orElse("ordinary");
var settlements=new ArrayList<CompletableFuture<Void>>();
for (UUID character : xp.keySet()) {
String receiptAuthority=managed.isPresent()?authority:targetReward+":"+now+":"+authority;
UUID receipt = UUID.nameUUIDFromBytes((receiptAuthority+":"+character).getBytes(java.nio.charset.StandardCharsets.UTF_8));
var unit=units.stream().filter(value->value.recipients().contains(character)).findFirst().orElseThrow();var capture=new games.dmg.fantasystick.events.CombatRewardEventBridge.Capture(target.getUniqueId(),target.getType().name().toLowerCase(java.util.Locale.ROOT),kind.name().toLowerCase(java.util.Locale.ROOT),coinTarget(target).name().toLowerCase(java.util.Locale.ROOT),defeatedCharacter==null?position(target.getLocation()):null,managed.orElse(null),defeatedCharacter==null?"mob_defeat":"fantasy_character_defeat",now,direct,String.valueOf(unit.key()),units.size(),experiencePool,coinPool);
var proposed = new PendingAward(receipt, character, xp.get(character), coins.get(character), restricted,capturedRewards,capture);
var existing=pending.putIfAbsent(receipt,proposed);var operation=existing==null?proposed:existing;settlements.add(operation.settled);attempt(operation);
}
managed.ifPresent(origin->CompletableFuture.allOf(settlements.toArray(CompletableFuture[]::new)).thenRun(()->settled(origin)));
}
private void settled(games.dmg.fantasystick.progression.ManagedEncounterOrigin origin){try{managedSettlement.accept(origin);}catch(RuntimeException ignored){}}
private java.util.List<games.dmg.fantasystick.progression.RewardAllocator.Unit<UUID>> rewardUnits(
java.util.List<UUID> direct) {
var units = new java.util.LinkedHashMap<Object, games.dmg.fantasystick.progression.RewardAllocator.Unit<UUID>>();
direct.stream().sorted().forEach(character -> eligible(character).ifPresent(attacker -> {
var membership = parties.rewardMembership(attacker.player());
if (membership.isEmpty()) {
units.putIfAbsent(character, new games.dmg.fantasystick.progression.RewardAllocator.Unit<>(character,
java.util.List.of(character)));
return;
}
var group = membership.orElseThrow();
var recipients = group.activePlayers().stream().map(player -> sessions.active(player).orElse(null))
.filter(Objects::nonNull).filter(sessions::current)
.filter(active -> living(active.player())).map(EquipmentSessions.Active::character).distinct().sorted().toList();
if (!recipients.isEmpty()) units.putIfAbsent(group.key(),
new games.dmg.fantasystick.progression.RewardAllocator.Unit<>(group.key(), recipients));
}));
return java.util.List.copyOf(units.values());
}
private java.util.Optional<Eligible> eligible(UUID character) {
var active = sessions.activeCharacter(character).orElse(null);
if (active == null || !sessions.current(active) || !living(active.player())) return java.util.Optional.empty();
return java.util.Optional.of(new Eligible(character, active.player()));
}
private boolean living(UUID playerId) {
var player = players.apply(playerId);
return player != null; // The current active live-record session is the online/living authority.
}
private static CombatRewardRules.KillPosition position(Location location) {
@@ -178,26 +309,27 @@ public final class CombatExperience implements Listener, AutoCloseable {
characters.find(operation.character).whenComplete((record, failure) -> {
synchronized (operation) { operation.running = false; }
if (failure != null) { fail(operation, failure); return; }
if (record.isEmpty() || record.orElseThrow().dead()) { pending.remove(operation.id); return; }
operation.expectedRevision = record.orElseThrow().revision();
if (record.isEmpty() || record.orElseThrow().dead()) { complete(operation); return; }
operation.before=record.orElseThrow();operation.expectedRevision = operation.before.revision();
attempt(operation);
});
return;
}
characters.awardCombatExperience(operation.character, operation.expectedRevision, operation.reward,
progression, rewards, operation.restricted).whenComplete((award, failure) -> {
characters.awardCombatReward(operation.character, operation.expectedRevision, operation.id,
operation.experience, operation.coins, progression, operation.rewardRules, operation.restricted).whenComplete((award, failure) -> {
synchronized (operation) { operation.running = false; }
if (failure != null) { fail(operation, failure); return; }
if (award.status() == CharacterStorage.CombatAwardStatus.STALE && award.record().isPresent()) {
operation.expectedRevision = award.record().orElseThrow().revision(); attempt(operation); return;
operation.before=award.record().orElseThrow();operation.expectedRevision = operation.before.revision(); attempt(operation); return;
}
pending.remove(operation.id);
complete(operation);
if (award.record().isEmpty() || award.status() == CharacterStorage.CombatAwardStatus.UNAVAILABLE) return;
try { nextTick.accept(() -> acknowledge(operation, award)); }
catch (RuntimeException rejected) { report(operation.character, rejected); }
});
}
private void complete(PendingAward operation){pending.remove(operation.id,operation);operation.settled.complete(null);}
private void fail(PendingAward operation, Throwable failure) {
report(operation.character, failure);
if (!closed && pending.containsKey(operation.id)) retries.offer(operation.id);
@@ -205,6 +337,7 @@ public final class CombatExperience implements Listener, AutoCloseable {
public void retryPending() {
if (closed) return;
contributions.sweep(clock.instant());
for (int attempted = 0; attempted < 64; attempted++) {
UUID id = retries.poll();
if (id == null) break;
@@ -217,19 +350,17 @@ public final class CombatExperience implements Listener, AutoCloseable {
if (closed) return;
CharacterRecord saved = award.record().orElseThrow();
var active = sessions.activeCharacter(operation.character).orElse(null);
if (active != null && !sessions.acknowledgeProgress(active, saved.revision().subtract(BigInteger.ONE), saved)
&& !sessions.currentRecord(active).filter(saved::equals).isPresent()) {
report(operation.character, new IllegalStateException("Saved combat progress could not synchronize with active session"));
return;
}
Player player = active == null ? null : players.apply(active.player());
boolean synchronizedSession=active==null||sessions.acknowledgeProgress(active,saved.revision().subtract(BigInteger.ONE),saved)||sessions.currentRecord(active).filter(saved::equals).isPresent();
Player player=active==null?null:players.apply(active.player());String feedback=feedback(operation,award,player,synchronizedSession);var bridge=events;if(bridge!=null)bridge.resolved(operation.id,operation.character,operation.experience,operation.coins,operation.restricted,operation.rewardRules,operation.capture,operation.before,award,active,player,synchronizedSession?active==null?"not_applicable_offline":"acknowledged":"failed",feedback);
if(!synchronizedSession){report(operation.character,new IllegalStateException("Saved combat progress could not synchronize with active session"));return;}
if (player == null || !player.isOnline()) return;
if (award.status() == CharacterStorage.CombatAwardStatus.APPLIED) {
player.sendMessage("Earned " + operation.reward + " fantasy XP.");
if (operation.experience.signum() > 0) player.sendMessage("Earned " + operation.experience + " fantasy XP.");
for (int gained = 1; gained <= award.levels(); gained++) {
int level = saved.level() - award.levels() + gained;
player.sendMessage("Level " + level + "! Gained 1 character point.");
SessionVisuals.burst(player, Color.BLUE, 12);
particles.world(org.bukkit.Particle.DUST, player.getLocation().add(0, 1, 0), 12,
0.3, 0.4, 0.3, 0, new org.bukkit.Particle.DustOptions(Color.BLUE, 1));
player.playSound(player.getLocation(), Sound.ENTITY_PLAYER_LEVELUP, 1, 1);
}
} else if (award.status() == CharacterStorage.CombatAwardStatus.SPACING_BLOCKED) {
@@ -239,14 +370,38 @@ public final class CombatExperience implements Listener, AutoCloseable {
} else if (award.status() == CharacterStorage.CombatAwardStatus.UNCHANGED) {
player.sendMessage("No fantasy XP: this target's configured reward is zero.");
}
if (operation.coins.signum() > 0 && award.status() != CharacterStorage.CombatAwardStatus.DUPLICATE
&& award.status() != CharacterStorage.CombatAwardStatus.SPACING_BLOCKED) {
player.sendMessage("Earned " + operation.coins + " character coins.");
}
}
static CombatRewardRules.Target classify(LivingEntity entity) {
private static String feedback(PendingAward operation,CharacterStorage.CombatAward award,Player player,boolean synchronizedSession){if(!synchronizedSession)return "suppressed_native_sync_failed";if(player==null||!player.isOnline())return "not_delivered_offline";return switch(award.status()){case APPLIED->operation.experience.signum()>0&&operation.coins.signum()>0?"experience_and_coins":operation.experience.signum()>0?"experience":operation.coins.signum()>0?"coins":"none";case SPACING_BLOCKED->"spacing_refusal";case AT_CAP->operation.coins.signum()>0?"maximum_level_and_coins":"maximum_level";case UNCHANGED->"zero_reward";case DUPLICATE->"none_duplicate";case STALE,UNAVAILABLE->"none_unavailable";};}
public void configure(CombatRewardRules updated) {
if (closed) throw new IllegalStateException("Combat rewards are closed");
rewards = Objects.requireNonNull(updated);
}
public CombatRewardRules rules() { return rewards; }
public static CombatRewardRules.Target classify(LivingEntity entity) {
EntityType type = entity.getType();
if (type == EntityType.WARDEN || type == EntityType.ENDER_DRAGON) return CombatRewardRules.Target.BOSS;
if (type == EntityType.WITCH) return CombatRewardRules.Target.HARD;
return PASSIVE.contains(type) ? CombatRewardRules.Target.PASSIVE : CombatRewardRules.Target.ORDINARY;
}
public static games.dmg.fantasystick.progression.CoinRules.Target coinTarget(LivingEntity entity) {
EntityType type = entity.getType();
if (type == EntityType.WARDEN || type == EntityType.ENDER_DRAGON || type == EntityType.WITHER) {
return games.dmg.fantasystick.progression.CoinRules.Target.BOSS;
}
if (PASSIVE.contains(type)) return games.dmg.fantasystick.progression.CoinRules.Target.PASSIVE;
if (NEUTRAL.contains(type)) return games.dmg.fantasystick.progression.CoinRules.Target.NEUTRAL;
return games.dmg.fantasystick.progression.CoinRules.Target.HOSTILE;
}
private void report(UUID character, Throwable failure) {
try { failures.accept(new Failure(character, failure)); }
catch (RuntimeException ignored) { /* Diagnostics never replay or acknowledge a reward. */ }
@@ -255,6 +410,6 @@ public final class CombatExperience implements Listener, AutoCloseable {
@Override public void close() {
closed = true;
if (retryTask != null) retryTask.cancel();
defeats.clear(); pending.clear(); retries.clear(); contributions.close();
defeats.clear(); pvpDefeats.clear(); pending.clear(); retries.clear(); contributions.close();
}
}
@@ -10,9 +10,9 @@ import org.bukkit.entity.Projectile;
import org.bukkit.persistence.PersistentDataType;
/** Source identity travels with delayed native entities, never with a replacement sheet or shooter. */
final class CombatSources {
public final class CombatSources {
static final NamespacedKey ORIGIN = new NamespacedKey("fantasystick", "combat_origin_v1");
record Origin(UUID player, UUID session, UUID character) {
public record Origin(UUID player, UUID session, UUID character) {
String encode() { return player + "/" + (session == null ? "-/-" : session + "/" + character); }
static Origin decode(String value) {
if (value == null || value.length() > 110) return null;
@@ -26,15 +26,27 @@ final class CombatSources {
}
}
private final EquipmentSessions sessions;
CombatSources(EquipmentSessions sessions) { this.sessions = Objects.requireNonNull(sessions); }
public CombatSources(EquipmentSessions sessions) { this.sessions = Objects.requireNonNull(sessions); }
Origin player(UUID player) {
return sessions.active(player).map(active -> new Origin(player, active.session(), active.character()))
.orElseGet(() -> new Origin(player, null, null));
}
boolean current(Origin origin) {
public boolean current(Origin origin) {
return origin.equals(player(origin.player())) && (origin.session() == null
|| sessions.current(new EquipmentSessions.Active(origin.player(), origin.session(), origin.character())));
}
public Origin source(org.bukkit.event.entity.EntityDamageEvent event) {
if (event.getEntity() instanceof Player target) {
var ongoing = OngoingDamage.read(target, event.getCause());
if (ongoing != null) return ongoing.source();
}
var origin = read(event.getDamageSource().getDirectEntity());
if (origin == null && event instanceof org.bukkit.event.entity.EntityDamageByEntityEvent byEntity) {
origin = read(byEntity.getDamager());
}
if (origin == null) origin = read(event.getDamageSource().getCausingEntity());
return origin;
}
Origin read(Entity entity) { return read(entity, 0); }
private Origin read(Entity entity, int depth) {
if (entity == null || depth >= 8) return null;
@@ -66,6 +66,7 @@ public final class PartyCombat implements Listener, AutoCloseable {
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void damage(EntityDamageEvent event) {
if (games.dmg.fantasystick.ability.GuardianBond.redirectedDamage()) return;
if (event.getEntity() instanceof Player target) {
var ongoing = OngoingDamage.read(target, event.getCause());
if (ongoing != null && (!sources.current(ongoing.target()) || blocked(ongoing.source(), target))) {
@@ -0,0 +1,47 @@
package games.dmg.fantasystick.party;
import games.dmg.fantasystick.persistence.*;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigInteger;
import java.util.*;
import java.util.function.Consumer;
import org.bukkit.entity.Player;
/** Registrar-authorized mutations with durable operation plans spanning coin and party files. */
public final class PartyManagement implements AutoCloseable {
public enum Status{APPLIED,INVALID_SESSION,TOO_FAR,INVALID_NAME,ALREADY_MEMBER,NAME_TAKEN,INSUFFICIENT,FAILED,ERROR}
public record Outcome(Status status,Optional<CharacterParty> party){}
private record Context(EquipmentSessions.Active active,CharacterRecord record,PartyRegistrar registrar){}
private final CharacterPartyDirectory parties;private final PartyRegistrarDirectory registrars;private final CharacterStorage characters;private final EquipmentSessions sessions;private final PartyEconomySettings prices;private final PartyOperationStore operations;private final Consumer<Runnable> nextTick;private final Consumer<Throwable> failures;private games.dmg.fantasystick.events.PartyEventBridge events;private volatile boolean closed;private volatile boolean recovered;private final java.util.concurrent.CompletableFuture<Void> recovery=new java.util.concurrent.CompletableFuture<>();
public PartyManagement(CharacterPartyDirectory parties,PartyRegistrarDirectory registrars,CharacterStorage characters,EquipmentSessions sessions,PartyEconomySettings prices,PartyOperationStore operations,Consumer<Runnable> nextTick,Consumer<Throwable> failures){this.parties=Objects.requireNonNull(parties);this.registrars=Objects.requireNonNull(registrars);this.characters=Objects.requireNonNull(characters);this.sessions=Objects.requireNonNull(sessions);this.prices=Objects.requireNonNull(prices);this.operations=Objects.requireNonNull(operations);this.nextTick=Objects.requireNonNull(nextTick);this.failures=Objects.requireNonNull(failures);parties.readiness().thenCompose(ignored->operations.load()).thenCompose(plans->java.util.concurrent.CompletableFuture.allOf(plans.stream().map(plan->execute(plan,null,null).toCompletableFuture()).toArray(java.util.concurrent.CompletableFuture[]::new))).whenComplete((ignored,failure)->{if(failure==null){recovered=true;recovery.complete(null);}else{report(failure);recovery.completeExceptionally(failure);}});}
public void attachEvents(games.dmg.fantasystick.events.PartyEventBridge value){if(closed||events!=null)throw new IllegalStateException("Party events already attached or management closed");events=Objects.requireNonNull(value);}
public void register(Player player,UUID registrarId,String name,Consumer<Outcome> result){var context=context(player,registrarId);if(context.isEmpty()){result.accept(new Outcome(Status.INVALID_SESSION,Optional.empty()));return;}var captured=context.orElseThrow();var before=parties.partyOf(captured.record().id()).orElse(null);var operation=UUID.randomUUID();var audit=audit(player,captured,"create",null,null,before,BigInteger.valueOf(prices.registrationPrice()),operation);var audited=wrap(audit,result);var parsed=PartyNames.parse(name);if(parsed.isEmpty()){audited.accept(new Outcome(Status.INVALID_NAME,Optional.empty()));return;}if(before!=null){audited.accept(new Outcome(Status.ALREADY_MEMBER,Optional.of(before)));return;}if(parties.partyByCanonicalName(parsed.orElseThrow().canonical()).isPresent()){audited.accept(new Outcome(Status.NAME_TAKEN,Optional.empty()));return;}var plan=new PartyOperationStore.Plan(operation,PartyOperationStore.Kind.CREATE,captured.record().id(),captured.record().revision(),BigInteger.valueOf(prices.registrationPrice()),parsed.orElseThrow().display(),null,null,null);prepare(plan,captured,audited);}
public void transfer(Player player,UUID registrarId,UUID target,Consumer<Outcome> result){var context=context(player,registrarId);if(context.isEmpty()){result.accept(new Outcome(Status.INVALID_SESSION,Optional.empty()));return;}var captured=context.orElseThrow();var party=parties.partyOf(captured.record().id()).orElse(null);var operation=UUID.randomUUID();var audit=audit(player,captured,"transfer",target,null,party,BigInteger.valueOf(prices.leaderChangePrice()),operation);var audited=wrap(audit,result);if(party==null||!party.leader().equals(captured.record().id())||!party.members().contains(target)||target.equals(captured.record().id())){audited.accept(new Outcome(Status.FAILED,Optional.empty()));return;}var plan=new PartyOperationStore.Plan(operation,PartyOperationStore.Kind.TRANSFER,captured.record().id(),captured.record().revision(),BigInteger.valueOf(prices.leaderChangePrice()),null,party.id(),target,party.revision());prepare(plan,captured,audited);}
private void prepare(PartyOperationStore.Plan plan,Context context,Consumer<Outcome> result){operations.prepare(plan).whenComplete((saved,failure)->{if(failure!=null){fail(failure,result);return;}execute(saved,context,result);});}
private java.util.concurrent.CompletionStage<Void> execute(PartyOperationStore.Plan plan,Context context,Consumer<Outcome> result){var done=new java.util.concurrent.CompletableFuture<Void>();parties.readiness().thenCompose(ignored->plan.kind()==PartyOperationStore.Kind.CREATE?parties.paidCreate(plan,characters):parties.paidTransfer(plan,characters)).whenComplete((paid,failure)->{if(failure!=null){if(result!=null)fail(failure,result);else report(failure);done.completeExceptionally(failure);return;}var spent=paid.spend();var changed=paid.result();if(spent!=null&&(spent.status()==CharacterStorage.CoinSpendStatus.INSUFFICIENT||spent.status()==CharacterStorage.CoinSpendStatus.UNAVAILABLE)){finish(plan,context,result,spent,new Outcome(Status.INSUFFICIENT,Optional.empty()),done);return;}if(spent==null){finish(plan,context,result,null,new Outcome(map(changed.status()),changed.party()),done);return;}if(spent.status()!=CharacterStorage.CoinSpendStatus.APPLIED&&spent.status()!=CharacterStorage.CoinSpendStatus.DUPLICATE){finish(plan,context,result,spent,new Outcome(Status.FAILED,Optional.empty()),done);return;}if(changed.status()!=CharacterPartyDirectory.Status.APPLIED&&changed.status()!=CharacterPartyDirectory.Status.DUPLICATE){finish(plan,context,result,spent,new Outcome(map(changed.status()),changed.party()),done);return;}finish(plan,context,result,spent,new Outcome(Status.APPLIED,changed.party()),done);});return done.minimalCompletionStage();}
private void finish(PartyOperationStore.Plan plan,Context context,Consumer<Outcome> result,CharacterStorage.CoinSpend spent,Outcome outcome,java.util.concurrent.CompletableFuture<Void> done){operations.complete(plan.id()).whenComplete((ignored,failure)->{if(failure!=null){if(result!=null)fail(failure,result);else report(failure);done.completeExceptionally(failure);return;}if(result!=null)publish(()->{if(context!=null&&spent!=null&&spent.record().isPresent())sessions.acknowledgeProgress(context.active(),context.record().revision(),spent.record().orElseThrow());result.accept(outcome);});done.complete(null);});}
private static Status map(CharacterPartyDirectory.Status status){return switch(status){case NAME_TAKEN->Status.NAME_TAKEN;case ALREADY_MEMBER->Status.ALREADY_MEMBER;default->Status.FAILED;};}
public void invite(Player player,UUID registrarId,UUID target,Consumer<Outcome> result){var context=context(player,registrarId);if(context.isEmpty()){result.accept(new Outcome(Status.INVALID_SESSION,Optional.empty()));return;}var captured=context.orElseThrow();var party=parties.partyOf(captured.record().id()).orElse(null);var audit=audit(player,captured,"invite",target,null,party,BigInteger.ZERO,null);var audited=wrap(audit,result);var active=sessions.activeCharacter(target).filter(sessions::current).orElse(null);var record=active==null?null:sessions.currentRecord(active).filter(value->!value.dead()).orElse(null);if(record==null||parties.partyOf(target).isPresent()||party==null||!party.leader().equals(captured.record().id())){audited.accept(new Outcome(Status.FAILED,Optional.empty()));return;}parties.invite(captured.record().id(),party.id(),target).whenComplete((value,failure)->complete(value,failure,audited));}
public void accept(Player player,UUID registrarId,UUID invitation,Consumer<Outcome> result){var c=context(player,registrarId);var before=partyForInvitation(invitation);var audit=c.map(value->audit(player,value,"accept",value.record().id(),invitation,before,BigInteger.ZERO,null)).orElse(null);mutate(player,registrarId,value->parties.accept(value.record().id(),invitation),wrap(audit,result));}
public void decline(Player player,UUID registrarId,UUID invitation,Consumer<Outcome> result){var c=context(player,registrarId);var before=partyForInvitation(invitation);var audit=c.map(value->audit(player,value,"decline",value.record().id(),invitation,before,BigInteger.ZERO,null)).orElse(null);mutate(player,registrarId,value->parties.decline(value.record().id(),invitation),wrap(audit,result));}
public void cancel(Player player,UUID registrarId,UUID invitation,Consumer<Outcome> result){var c=context(player,registrarId);var before=c.flatMap(value->parties.partyOf(value.record().id())).orElse(null);var invited=before==null?null:before.invitations().stream().filter(value->value.id().equals(invitation)).map(CharacterParty.Invitation::character).findFirst().orElse(null);var audit=c.map(value->audit(player,value,"cancel",invited,invitation,before,BigInteger.ZERO,null)).orElse(null);mutateParty(player,registrarId,(value,p)->parties.cancel(value.record().id(),p.id(),invitation),wrap(audit,result));}
public void leave(Player player,UUID registrarId,Consumer<Outcome> result){var c=context(player,registrarId);var before=c.flatMap(value->parties.partyOf(value.record().id())).orElse(null);boolean leaderLeave=before!=null&&c.isPresent()&&before.leader().equals(c.orElseThrow().record().id());String kind=leaderLeave?"leader_leave":"leave";var audit=c.map(value->audit(player,value,kind,value.record().id(),null,before,BigInteger.ZERO,null,leaderLeave?"leader_leave":"requested")).orElse(null);mutateParty(player,registrarId,(value,p)->parties.leave(value.record().id(),p.id()),wrap(audit,result));}
public void kick(Player player,UUID registrarId,UUID target,Consumer<Outcome> result){var c=context(player,registrarId);var before=c.flatMap(value->parties.partyOf(value.record().id())).orElse(null);var audit=c.map(value->audit(player,value,"kick",target,null,before,BigInteger.ZERO,null)).orElse(null);mutateParty(player,registrarId,(value,p)->parties.kick(value.record().id(),p.id(),target),wrap(audit,result));}
public void disband(Player player,UUID registrarId,Consumer<Outcome> result){var c=context(player,registrarId);var before=c.flatMap(value->parties.partyOf(value.record().id())).orElse(null);var audit=c.map(value->audit(player,value,"disband",value.record().id(),null,before,BigInteger.ZERO,null)).orElse(null);mutateParty(player,registrarId,(value,p)->parties.disband(value.record().id(),p.id()),wrap(audit,result));}
public Optional<CharacterParty> party(Player player,UUID registrar){return context(player,registrar).flatMap(value->parties.partyOf(value.record().id()));}public List<CharacterPartyDirectory.Offer> invitations(Player player,UUID registrar){return context(player,registrar).map(value->parties.invitationsFor(value.record().id())).orElse(List.of());}public List<CharacterPartyDirectory.Offer> outgoingInvitations(Player player,UUID registrar){var context=context(player,registrar);if(context.isEmpty())return List.of();var party=parties.partyOf(context.orElseThrow().record().id()).filter(value->value.leader().equals(context.orElseThrow().record().id())).orElse(null);return party==null?List.of():party.invitations().stream().map(value->new CharacterPartyDirectory.Offer(value.id(),party.id(),value.character())).toList();}
private void mutate(Player player,UUID id,java.util.function.Function<Context,java.util.concurrent.CompletableFuture<CharacterPartyDirectory.Result>> action,Consumer<Outcome> result){var context=context(player,id);if(context.isEmpty()){result.accept(new Outcome(Status.INVALID_SESSION,Optional.empty()));return;}try{action.apply(context.orElseThrow()).whenComplete((value,failure)->complete(value,failure,result));}catch(RuntimeException failure){fail(failure,result);}}
private void mutateParty(Player player,UUID id,java.util.function.BiFunction<Context,CharacterParty,java.util.concurrent.CompletableFuture<CharacterPartyDirectory.Result>> action,Consumer<Outcome> result){var context=context(player,id);if(context.isEmpty()){result.accept(new Outcome(Status.INVALID_SESSION,Optional.empty()));return;}var party=parties.partyOf(context.orElseThrow().record().id()).orElse(null);if(party==null){result.accept(new Outcome(Status.FAILED,Optional.empty()));return;}try{action.apply(context.orElseThrow(),party).whenComplete((value,failure)->complete(value,failure,result));}catch(RuntimeException failure){fail(failure,result);}}
private void complete(CharacterPartyDirectory.Result value,Throwable failure,Consumer<Outcome> result){if(failure!=null){fail(failure,result);return;}publish(()->result.accept(new Outcome(value.status()==CharacterPartyDirectory.Status.APPLIED?Status.APPLIED:map(value.status()),value.party())));}
public int registrationPrice(){return prices.registrationPrice();}public int leaderChangePrice(){return prices.leaderChangePrice();}
public Optional<CharacterRecord> active(Player player,UUID registrar){return context(player,registrar).map(Context::record);}public Optional<UUID> activeSession(Player player,UUID registrar){return context(player,registrar).map(value->value.active().session());}public boolean eligibleInvitationTarget(UUID character){return parties.partyOf(character).isEmpty()&&sessions.activeCharacter(character).filter(sessions::current).flatMap(sessions::currentRecord).filter(value->!value.dead()).isPresent();}public Optional<CharacterRecord> activeCharacter(Player player){var active=sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);return active==null?Optional.empty():sessions.currentRecord(active).filter(value->!value.dead());}
private Optional<Context> context(Player player,UUID registrarId){if(!parties.ready()||!recovered)return Optional.empty();var registrar=registrars.find(registrarId).orElse(null);var active=sessions.active(player.getUniqueId()).filter(sessions::current).orElse(null);var record=active==null?null:sessions.currentRecord(active).filter(value->!value.dead()).orElse(null);if(registrar==null||record==null)return Optional.empty();var location=player.getLocation();if(location.getWorld()==null||!location.getWorld().getUID().equals(registrar.world()))return Optional.empty();double dx=location.getX()-registrar.x(),dy=location.getY()-registrar.y(),dz=location.getZ()-registrar.z();if(dx*dx+dy*dy+dz*dz>36)return Optional.empty();return Optional.of(new Context(active,record,registrar));}
private CharacterParty partyForInvitation(UUID invitation){return parties.all().stream().filter(party->party.invitations().stream().anyMatch(value->value.id().equals(invitation))).findFirst().orElse(null);}
private games.dmg.fantasystick.events.PartyEventBridge.Action audit(Player player,Context context,String kind,UUID target,UUID invitation,CharacterParty before,BigInteger charge,UUID operation){return audit(player,context,kind,target,invitation,before,charge,operation,"requested");}
private games.dmg.fantasystick.events.PartyEventBridge.Action audit(Player player,Context context,String kind,UUID target,UUID invitation,CharacterParty before,BigInteger charge,UUID operation,String reason){return events==null?null:events.begin(player,context.active(),context.record().name(),context.registrar(),kind,target,targetContext(player,context,target),invitation,before,charge,operation,reason);}
private games.dmg.fantasystick.events.EventInput.Context targetContext(Player actor,Context context,UUID target){if(target==null||events==null)return null;if(target.equals(context.record().id()))return events.context(actor,context.active(),context.record().name());var active=sessions.activeCharacter(target).orElse(null);if(active==null)return null;var player=sessions.currentPlayer(active).orElse(null);var record=sessions.currentRecord(active).orElse(null);return player==null||record==null?null:events.context(player,active,record.name());}
private Consumer<Outcome> wrap(games.dmg.fantasystick.events.PartyEventBridge.Action audit,Consumer<Outcome> target){return outcome->{if(audit!=null){if(outcome.status()==Status.ERROR)events.failed(audit,"mutation_failed_or_uncertain");else events.resolved(audit,outcome);}target.accept(outcome);};}
private void fail(Throwable failure,Consumer<Outcome> result){report(failure);publish(()->result.accept(new Outcome(Status.ERROR,Optional.empty())));}private void report(Throwable failure){try{failures.accept(failure);}catch(RuntimeException ignored){}}private void publish(Runnable action){if(closed)return;try{nextTick.accept(action);}catch(RuntimeException rejected){report(rejected);}}
public java.util.concurrent.CompletionStage<Void> ready(){return recovery.minimalCompletionStage();}
public java.util.concurrent.CompletionStage<Void> drained(){return operations.drained();}
@Override public void close(){closed=true;operations.close();}
}
@@ -0,0 +1,28 @@
package games.dmg.fantasystick.party;
import java.text.Normalizer;
import java.util.Locale;
import java.util.Optional;
/** Validated display and globally comparable identities for persistent parties. */
public final class PartyNames {
public record Name(String display, String canonical) { }
private PartyNames() { }
public static Optional<Name> parse(String input) {
if (input == null) return Optional.empty();
String display = Normalizer.normalize(input.strip(), Normalizer.Form.NFC);
int length = display.codePointCount(0, display.length());
if (length < 1 || length > 32 || display.codePoints().anyMatch(PartyNames::forbidden)) {
return Optional.empty();
}
String canonical = Normalizer.normalize(display.toLowerCase(Locale.ROOT), Normalizer.Form.NFC);
return Optional.of(new Name(display, canonical));
}
private static boolean forbidden(int codePoint) {
int type = Character.getType(codePoint);
return type == Character.CONTROL || type == Character.FORMAT || type == Character.SURROGATE;
}
}
@@ -0,0 +1,19 @@
package games.dmg.fantasystick.party;
import java.util.Objects;
import java.util.UUID;
/** Durable desired location for one administrator-managed Party Registrar. */
public record PartyRegistrar(UUID id, String name, UUID world, double x, double y, double z, float yaw, float pitch) {
public PartyRegistrar {
Objects.requireNonNull(id); Objects.requireNonNull(name); Objects.requireNonNull(world);
name = name.strip();
if (name.codePointCount(0, name.length()) > 64 || name.codePoints().anyMatch(codePoint -> {
int type = Character.getType(codePoint);
return type == Character.CONTROL || type == Character.FORMAT || type == Character.SURROGATE;
}) || !Double.isFinite(x) || !Double.isFinite(y) || !Double.isFinite(z)
|| !Float.isFinite(yaw) || !Float.isFinite(pitch)) {
throw new IllegalArgumentException("Invalid Party Registrar");
}
}
}
@@ -0,0 +1,47 @@
package games.dmg.fantasystick.party;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Objects;
import java.util.UUID;
import java.util.function.BiConsumer;
import org.bukkit.Chunk;
import org.bukkit.Location;
import org.bukkit.NamespacedKey;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.Villager;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.persistence.PersistentDataType;
import org.bukkit.plugin.Plugin;
/** Loaded-chunk reconciliation and native protection for distinct Party Registrar villagers. */
public final class PartyRegistrarController implements Listener, AutoCloseable {
private final Plugin plugin; private final PartyRegistrarDirectory directory;
private final BiConsumer<Player,UUID> interactions; private final NamespacedKey idKey,typeKey;
private final java.util.Set<Entity> relocating=java.util.Collections.newSetFromMap(new java.util.IdentityHashMap<>());
private boolean closed;
public PartyRegistrarController(Plugin plugin,PartyRegistrarDirectory directory,BiConsumer<Player,UUID> interactions){this.plugin=Objects.requireNonNull(plugin);this.directory=Objects.requireNonNull(directory);this.interactions=Objects.requireNonNull(interactions);idKey=new NamespacedKey(plugin,"party_registrar_id");typeKey=new NamespacedKey(plugin,"managed_npc_type");}
public void install(){for(var world:plugin.getServer().getWorlds()){var chunks=world.getLoadedChunks();if(chunks!=null)for(var chunk:chunks)reconcile(chunk);}}
public boolean tagged(Entity entity){return "party_registrar".equals(entity.getPersistentDataContainer().get(typeKey,PersistentDataType.STRING));}
public void reconcile(Chunk chunk){if(closed)return;var desired=new HashMap<UUID,PartyRegistrar>();for(var value:directory.all())if(value.world().equals(chunk.getWorld().getUID())&&chunk(value.x())==chunk.getX()&&chunk(value.z())==chunk.getZ())desired.put(value.id(),value);var retained=new HashSet<UUID>();for(var entity:chunk.getEntities()){if(!tagged(entity))continue;UUID id=id(entity);var target=id==null?null:desired.get(id);if(!(entity instanceof Villager villager)||target==null||!retained.add(id)){entity.remove();continue;}configure(villager,target);var current=villager.getLocation();var expected=location(target);if(current.distanceSquared(expected)>0.000001||Math.abs(current.getYaw()-expected.getYaw())>0.001||Math.abs(current.getPitch()-expected.getPitch())>0.001){relocating.add(villager);boolean moved;try{moved=villager.teleport(expected);}finally{relocating.remove(villager);}if(!moved){villager.remove();spawn(target);}}}for(var value:desired.values())if(!retained.contains(value.id()))spawn(value);}
public java.util.Optional<UUID> loadedEntity(UUID id){for(var world:plugin.getServer().getWorlds()){var entities=world.getEntities();if(entities!=null)for(var entity:entities)if(tagged(entity)&&id.equals(id(entity)))return java.util.Optional.ofNullable(entity.getUniqueId());}return java.util.Optional.empty();}
public void removeLoaded(UUID id){for(var world:plugin.getServer().getWorlds()){var entities=world.getEntities();if(entities!=null)for(var entity:entities)if(tagged(entity)&&id.equals(id(entity)))entity.remove();}}
private void spawn(PartyRegistrar value){var world=plugin.getServer().getWorld(value.world());if(world==null)return;int x=chunk(value.x()),z=chunk(value.z());if(!world.isChunkLoaded(x,z))return;world.spawn(location(value),Villager.class,villager->configure(villager,value));}
private void configure(Villager villager,PartyRegistrar value){villager.getPersistentDataContainer().set(typeKey,PersistentDataType.STRING,"party_registrar");villager.getPersistentDataContainer().set(idKey,PersistentDataType.STRING,value.id().toString());villager.setAI(false);villager.setGravity(false);villager.setSilent(true);villager.setInvulnerable(true);villager.setCollidable(false);villager.setCanPickupItems(false);villager.setLeashHolder(null);villager.setRemoveWhenFarAway(false);villager.setAdult();villager.setAgeLock(true);villager.customName(net.kyori.adventure.text.Component.text(value.name().isBlank()?"Party Registrar":value.name()));villager.setCustomNameVisible(true);}
private Location location(PartyRegistrar value){var world=plugin.getServer().getWorld(value.world());return new Location(world,value.x(),value.y(),value.z(),value.yaw(),value.pitch());}
private UUID id(Entity entity){String value=entity.getPersistentDataContainer().get(idKey,PersistentDataType.STRING);try{return value==null?null:UUID.fromString(value);}catch(IllegalArgumentException invalid){return null;}}
private static int chunk(double coordinate){return ((int)Math.floor(coordinate))>>4;}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void interact(org.bukkit.event.player.PlayerInteractEntityEvent event){if(!tagged(event.getRightClicked()))return;event.setCancelled(true);if(event.getHand()!=org.bukkit.inventory.EquipmentSlot.HAND)return;UUID id=id(event.getRightClicked());if(id!=null&&directory.find(id).isPresent())interactions.accept(event.getPlayer(),id);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void damage(org.bukkit.event.entity.EntityDamageEvent event){if(tagged(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void combust(org.bukkit.event.entity.EntityCombustEvent event){if(tagged(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void transform(org.bukkit.event.entity.EntityTransformEvent event){if(tagged(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void breed(org.bukkit.event.entity.EntityBreedEvent event){if(tagged(event.getMother())||tagged(event.getFather()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void vehicle(org.bukkit.event.vehicle.VehicleEnterEvent event){if(tagged(event.getEntered()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void leash(org.bukkit.event.entity.PlayerLeashEntityEvent event){if(tagged(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void teleport(org.bukkit.event.entity.EntityTeleportEvent event){if(tagged(event.getEntity())&&!relocating.contains(event.getEntity()))event.setCancelled(true);}
@EventHandler(priority=EventPriority.MONITOR)public void chunk(org.bukkit.event.world.ChunkLoadEvent event){reconcile(event.getChunk());}
@Override public void close(){closed=true;for(var world:plugin.getServer().getWorlds()){var entities=world.getEntities();if(entities!=null)for(var entity:entities)if(tagged(entity))entity.remove();}}
}
@@ -0,0 +1,29 @@
package games.dmg.fantasystick.party;
import games.dmg.fantasystick.persistence.YamlPartyRegistrarRepository;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import java.util.Objects;
import java.util.Optional;
import java.util.UUID;
import java.util.concurrent.Callable;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.Executors;
import java.util.concurrent.TimeUnit;
/** Serialized durable desired state for Party Registrar entities. */
public final class PartyRegistrarDirectory implements AutoCloseable {
private final YamlPartyRegistrarRepository repository;
private final java.util.concurrent.ExecutorService worker=Executors.newSingleThreadExecutor(r->new Thread(r,"fantasy-party-registrar-persistence"));
private volatile List<PartyRegistrar> snapshot; private volatile boolean closed;private int pending;private final CompletableFuture<Void> drained=new CompletableFuture<>();
public PartyRegistrarDirectory(YamlPartyRegistrarRepository repository)throws IOException{this.repository=Objects.requireNonNull(repository);snapshot=repository.load();}
public List<PartyRegistrar> all(){return snapshot;}
public Optional<PartyRegistrar> find(UUID id){return snapshot.stream().filter(value->value.id().equals(id)).findFirst();}
public CompletableFuture<PartyRegistrar> place(String name,UUID world,double x,double y,double z,float yaw,float pitch){return submit(()->{var value=new PartyRegistrar(UUID.randomUUID(),name,world,x,y,z,yaw,pitch);var next=new ArrayList<>(snapshot);next.add(value);repository.save(next);snapshot=List.copyOf(next);return value;});}
public CompletableFuture<Optional<PartyRegistrar>> remove(UUID id){return submit(()->{var found=find(id);if(found.isEmpty())return Optional.empty();var next=snapshot.stream().filter(value->!value.id().equals(id)).toList();repository.save(next);snapshot=next;return found;});}
public CompletableFuture<PartyRegistrar> restore(PartyRegistrar registrar){return submit(()->{var found=find(registrar.id());if(found.isPresent()){if(found.orElseThrow().equals(registrar))return registrar;throw new IOException("Registrar identity collision");}var next=new ArrayList<>(snapshot);next.add(registrar);next.sort(java.util.Comparator.comparing(value->value.id().toString()));repository.save(next);snapshot=List.copyOf(next);return registrar;});}
private <T> CompletableFuture<T> submit(Callable<T> operation){var future=new CompletableFuture<T>();synchronized(this){if(closed){future.completeExceptionally(new IOException("Registrar directory closed"));return future;}pending++;}worker.execute(()->{try{future.complete(operation.call());}catch(Throwable failure){future.completeExceptionally(failure);}finally{finished();}});return future;}
private synchronized void finished(){pending--;if(closed&&pending==0)drained.complete(null);}public java.util.concurrent.CompletionStage<Void> drained(){return drained.minimalCompletionStage();}
@Override public synchronized void close(){closed=true;worker.shutdown();if(pending==0)drained.complete(null);}
}
@@ -0,0 +1,35 @@
package games.dmg.fantasystick.party;
import java.util.*;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.Server;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.InventoryHolder;
import org.bukkit.inventory.ItemStack;
import org.bukkit.persistence.PersistentDataType;
import org.bukkit.plugin.Plugin;
/** Plugin-owned bounded paginated Registrar menus; no chat or remote book mutation path. */
public final class PartyRegistrarMenus implements Listener,AutoCloseable {
private enum Screen{ROOT,NAME,INVITATIONS,OUTGOING,INVITE,MEMBERS}
private record Holder(UUID registrar,UUID character,UUID session,Screen screen,int page) implements InventoryHolder{public Inventory getInventory(){return null;}}
private final Server server;private final PartyManagement management;private final NamespacedKey actionKey,targetKey;private boolean closed;
public PartyRegistrarMenus(Plugin plugin,PartyManagement management){server=plugin.getServer();this.management=Objects.requireNonNull(management);actionKey=new NamespacedKey(plugin,"party_registrar_action");targetKey=new NamespacedKey(plugin,"party_registrar_target");}
public void open(Player player,UUID registrar){open(player,registrar,Screen.ROOT,0);}
private void open(Player player,UUID registrar,Screen screen,int page){if(closed)return;var record=management.active(player,registrar);if(record.isEmpty()){player.sendMessage("You must be actively playing a living fantasy character beside this Party Registrar.");return;}if(screen==Screen.NAME){openName(player,registrar,record.orElseThrow().id(),management.activeSession(player,registrar).orElseThrow());return;}var inventory=server.createInventory(new Holder(registrar,record.orElseThrow().id(),management.activeSession(player,registrar).orElseThrow(),screen,page),screen==Screen.ROOT?27:54,net.kyori.adventure.text.Component.text("Party Registrar"));var party=management.party(player,registrar);if(screen==Screen.ROOT){if(party.isEmpty()){inventory.setItem(11,item(Material.WRITABLE_BOOK,"Register a party — "+management.registrationPrice()+" coins","register",null));inventory.setItem(15,item(Material.MAP,"Invitations","invitations",null));}else{var group=party.orElseThrow();inventory.setItem(4,item(Material.PAPER,"Party: "+group.displayName(),"info",null));if(group.leader().equals(record.orElseThrow().id())){inventory.setItem(10,item(Material.EMERALD,"Invite active characters","invite",null));inventory.setItem(13,item(Material.PLAYER_HEAD,"Manage members","members",null));inventory.setItem(16,item(Material.BARRIER,"Disband party","disband",null));inventory.setItem(22,item(Material.MAP,"Pending invitations","outgoing",null));}else inventory.setItem(13,item(Material.BARRIER,"Leave party","leave",null));}}else if(screen==Screen.INVITATIONS){var values=management.invitations(player,registrar);fill(inventory,page,values,value->item(Material.MAP,"Invitation (left accept, right decline)","invitation",value.id()));}else if(screen==Screen.OUTGOING){var values=management.outgoingInvitations(player,registrar);fill(inventory,page,values,value->item(Material.MAP,"Cancel invitation for "+value.character(),"cancel-invitation",value.id()));}else if(screen==Screen.INVITE){var values=server.getOnlinePlayers().stream().filter(Player::isOnline).map(target->management.activeCharacter(target).orElse(null)).filter(Objects::nonNull).filter(target->management.eligibleInvitationTarget(target.id())).map(value->value.id()).distinct().sorted().toList();fill(inventory,page,values,value->item(Material.PLAYER_HEAD,"Invite "+value,"invite-target",value));}else{var values=party.map(value->value.members().stream().filter(member->!member.equals(value.leader())).sorted().toList()).orElse(List.of());fill(inventory,page,values,value->item(Material.PLAYER_HEAD,"Member "+value,"member",value,List.of(net.kyori.adventure.text.Component.text("Left click: Kick (free)"),net.kyori.adventure.text.Component.text("Right click: Transfer leadership — "+management.leaderChangePrice()+" coins"))));}player.openInventory(inventory);}
private <T> void fill(Inventory inventory,int page,List<T> values,java.util.function.Function<T,ItemStack> item){int start=Math.max(0,page)*45;for(int index=start;index<Math.min(values.size(),start+45);index++)inventory.setItem(index-start,item.apply(values.get(index)));if(page>0)inventory.setItem(45,item(Material.ARROW,"Previous","previous",null));if(start+45<values.size())inventory.setItem(53,item(Material.ARROW,"Next","next",null));}
private void openName(Player player,UUID registrar,UUID character,UUID session){var inventory=server.createInventory(new Holder(registrar,character,session,Screen.NAME,0),org.bukkit.event.inventory.InventoryType.ANVIL,net.kyori.adventure.text.Component.text("Choose party name"));inventory.setItem(0,item(Material.PAPER,"Party name","name",null));player.openInventory(inventory);}
private ItemStack item(Material material,String name,String action,UUID target){return item(material,name,action,target,List.of());}
private ItemStack item(Material material,String name,String action,UUID target,List<net.kyori.adventure.text.Component> lore){var item=new ItemStack(material);var meta=item.getItemMeta();meta.customName(net.kyori.adventure.text.Component.text(name));if(!lore.isEmpty())meta.lore(lore);meta.getPersistentDataContainer().set(actionKey,PersistentDataType.STRING,action);if(target!=null)meta.getPersistentDataContainer().set(targetKey,PersistentDataType.STRING,target.toString());item.setItemMeta(meta);return item;}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void click(InventoryClickEvent event){if(!(event.getInventory().getHolder() instanceof Holder holder)||!(event.getWhoClicked() instanceof Player player))return;event.setCancelled(true);if(closed)return;if(!management.active(player,holder.registrar()).map(value->value.id().equals(holder.character())).orElse(false)||!management.activeSession(player,holder.registrar()).map(holder.session()::equals).orElse(false)){player.sendMessage("Party action refused: the character or session changed.");return;}if(holder.screen()==Screen.NAME&&event.getRawSlot()==2){String name=event.getView() instanceof org.bukkit.inventory.view.AnvilView anvil?anvil.getRenameText():null;if(name!=null)management.register(player,holder.registrar(),name,outcome->respond(player,holder.registrar(),outcome,"Registered party."));return;}var clicked=event.getCurrentItem();if(clicked==null)return;var data=clicked.getItemMeta().getPersistentDataContainer();String action=data.get(actionKey,PersistentDataType.STRING);UUID target=uuid(data.get(targetKey,PersistentDataType.STRING));if("register".equals(action)){open(player,holder.registrar(),Screen.NAME,0);return;}if("invitations".equals(action)){open(player,holder.registrar(),Screen.INVITATIONS,0);return;}if("invite".equals(action)){open(player,holder.registrar(),Screen.INVITE,0);return;}if("outgoing".equals(action)){open(player,holder.registrar(),Screen.OUTGOING,0);return;}if("members".equals(action)){open(player,holder.registrar(),Screen.MEMBERS,0);return;}if("previous".equals(action)){open(player,holder.registrar(),holder.screen(),holder.page()-1);return;}if("next".equals(action)){open(player,holder.registrar(),holder.screen(),holder.page()+1);return;}if("leave".equals(action)){management.leave(player,holder.registrar(),outcome->respond(player,holder.registrar(),outcome,"Left party."));return;}if("disband".equals(action)){management.disband(player,holder.registrar(),outcome->respond(player,holder.registrar(),outcome,"Party ended."));return;}if(target==null)return;if("invite-target".equals(action)){management.invite(player,holder.registrar(),target,outcome->respond(player,holder.registrar(),outcome,"Invitation saved."));return;}if("cancel-invitation".equals(action)){management.cancel(player,holder.registrar(),target,outcome->respond(player,holder.registrar(),outcome,"Invitation cancelled."));return;}if("invitation".equals(action)){if(event.isRightClick())management.decline(player,holder.registrar(),target,outcome->respond(player,holder.registrar(),outcome,"Invitation declined."));else management.accept(player,holder.registrar(),target,outcome->respond(player,holder.registrar(),outcome,"Joined party."));return;}if("member".equals(action)){if(event.isRightClick())management.transfer(player,holder.registrar(),target,outcome->respond(player,holder.registrar(),outcome,"Leadership transferred."));else management.kick(player,holder.registrar(),target,outcome->respond(player,holder.registrar(),outcome,"Member removed."));}}
@EventHandler(priority=EventPriority.HIGHEST,ignoreCancelled=true)public void drag(org.bukkit.event.inventory.InventoryDragEvent event){if(event.getInventory().getHolder() instanceof Holder)event.setCancelled(true);}
private void respond(Player player,UUID registrar,PartyManagement.Outcome outcome,String success){if(!player.isOnline())return;if(outcome.status()==PartyManagement.Status.APPLIED){player.sendMessage(success);open(player,registrar);}else player.sendMessage("Party action refused: "+outcome.status().name().toLowerCase(Locale.ROOT).replace('_',' ')+".");}
private static UUID uuid(String value){try{return value==null?null:UUID.fromString(value);}catch(IllegalArgumentException invalid){return null;}}
@Override public void close(){closed=true;}
}
@@ -1,122 +1,41 @@
package games.dmg.fantasystick.party;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.time.Clock;
import java.time.Instant;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import java.util.List;
import java.util.Objects;
import java.util.Optional;
import java.util.UUID;
import java.util.*;
import java.util.function.Predicate;
/** Server-thread-confined, player-owned parties. No state survives a plugin/server restart. */
/** Party facade: durable character identity in production, retained transient constructor for isolated legacy tests. */
public final class PartyRoster implements AutoCloseable {
public record Party(UUID id, UUID leader, List<UUID> members) {
public Party { members = List.copyOf(members); }
}
public record Invitation(UUID id, UUID party, UUID leader, UUID invitee, Instant expires) { }
private final Map<UUID, Party> membership = new HashMap<>();
private final Map<UUID, Invitation> invitations = new HashMap<>();
private final Set<UUID> departed = new HashSet<>();
private boolean closed;
private final Clock clock;
private final Predicate<UUID> online;
public PartyRoster(Clock clock, Predicate<UUID> online) {
this.clock = Objects.requireNonNull(clock);
this.online = Objects.requireNonNull(online);
}
public Optional<Party> create(UUID player) {
if (closed || !connected(player) || membership.containsKey(player)) return Optional.empty();
var party = new Party(UUID.randomUUID(), player, List.of(player));
membership.put(player, party);
return Optional.of(party);
}
public Optional<Party> partyOf(UUID player) { return Optional.ofNullable(membership.get(player)); }
public List<Invitation> invitationsFor(UUID player) {
expire();
return invitations.values().stream().filter(i -> i.invitee().equals(player))
.sorted(java.util.Comparator.comparing(Invitation::expires).thenComparing(Invitation::id)).toList();
}
public Optional<Invitation> invite(UUID leader, UUID party, UUID invitee) {
expire();
var group = managedBy(leader, party);
if (group == null || group.members().size() >= 6 || !connected(invitee) || membership.containsKey(invitee)) return Optional.empty();
var existing = invitations.values().stream().filter(i -> i.party().equals(party) && i.invitee().equals(invitee)).findFirst();
if (existing.isPresent()) return existing;
var invitation = new Invitation(UUID.randomUUID(), party, leader, invitee, clock.instant().plusSeconds(60));
invitations.put(invitation.id(), invitation);
return Optional.of(invitation);
}
public boolean accept(UUID player, UUID invitation) {
expire();
var offer = invitations.get(invitation);
if (offer == null || !offer.invitee().equals(player) || !connected(player) || membership.containsKey(player)) return false;
var group = membership.get(offer.leader());
if (group == null || group.members().size() >= 6 || !group.id().equals(offer.party())) return false;
var members = new ArrayList<>(group.members());
members.add(player);
var updated = new Party(group.id(), group.leader(), members);
for (var member : members) membership.put(member, updated);
invitations.values().removeIf(i -> i.invitee().equals(player));
return true;
}
public boolean kick(UUID leader, UUID party, UUID member) {
var group = managedBy(leader, party);
if (group == null || !group.members().contains(member) || member.equals(leader)) return false;
removeMember(group, member);
return true;
}
public boolean disband(UUID leader, UUID party) {
var group = managedBy(leader, party);
if (group == null) return false;
remove(group);
return true;
}
private Party managedBy(UUID leader, UUID party) {
var group = membership.get(leader);
return group != null && group.id().equals(party) && group.leader().equals(leader) && connected(leader) ? group : null;
}
public boolean leave(UUID player, UUID party) {
var group = membership.get(player);
if (group == null || !group.id().equals(party) || !connected(player)) return false;
if (group.leader().equals(player)) remove(group);
else removeMember(group, player);
return true;
}
private void removeMember(Party group, UUID player) {
var remaining = group.members().stream().filter(member -> !member.equals(player)).toList();
if (remaining.stream().noneMatch(this::connected)) { remove(group); return; }
membership.remove(player);
departed.remove(player);
var updated = new Party(group.id(), group.leader(), remaining);
for (var member : remaining) membership.put(member, updated);
}
public void arrive(UUID player) { departed.remove(player); }
public void disconnect(UUID player) {
var group = membership.get(player);
if (group == null) return;
departed.add(player);
if (group.members().stream().noneMatch(this::connected)) remove(group);
}
private boolean connected(UUID player) { return !departed.contains(player) && online.test(player); }
private void expire() {
var now = clock.instant();
invitations.values().removeIf(i -> !now.isBefore(i.expires()));
}
private void remove(Party group) {
for (var member : group.members()) membership.remove(member);
departed.removeAll(group.members());
invitations.values().removeIf(i -> i.party().equals(group.id()));
}
@Override public void close() {
closed = true;
membership.clear();
invitations.clear();
departed.clear();
}
public record Party(UUID id,UUID leader,List<UUID> members,UUID leaderCharacter,List<UUID> characters){public Party{members=List.copyOf(members);characters=List.copyOf(characters);}public Party(UUID id,UUID leader,List<UUID> members){this(id,leader,members,leader,members);}}
public record Invitation(UUID id,UUID party,UUID leader,UUID invitee,Instant expires){}
public record RewardMembership(Object key,List<UUID> activePlayers){public RewardMembership{Objects.requireNonNull(key);activePlayers=List.copyOf(activePlayers);}}
private final Map<UUID,Party> membership=new HashMap<>();private final Map<UUID,Invitation> invitations=new HashMap<>();private final Set<UUID> departed=new HashSet<>();
private final Clock clock;private final Predicate<UUID> online;private final java.util.function.IntSupplier maximumSize;
private final CharacterPartyDirectory durable;private final EquipmentSessions sessions;private boolean closed;
public PartyRoster(Clock clock,Predicate<UUID> online){this(clock,online,()->6);}
public PartyRoster(Clock clock,Predicate<UUID> online,java.util.function.IntSupplier maximumSize){this.clock=Objects.requireNonNull(clock);this.online=Objects.requireNonNull(online);this.maximumSize=Objects.requireNonNull(maximumSize);durable=null;sessions=null;maximumSize();}
public PartyRoster(CharacterPartyDirectory durable,EquipmentSessions sessions,java.util.function.IntSupplier maximumSize){this.durable=Objects.requireNonNull(durable);this.sessions=Objects.requireNonNull(sessions);this.maximumSize=Objects.requireNonNull(maximumSize);clock=Clock.systemUTC();online=id->true;maximumSize();}
public int maximumSize(){int value=maximumSize.getAsInt();if(value<1)throw new IllegalStateException("Party maximum must be positive");return value;}
public Optional<Party> create(UUID player){if(closed)return Optional.empty();if(durable!=null){if(!durable.ready())return Optional.empty();var character=character(player);if(character==null)return Optional.empty();var result=durable.create(character,"Party "+character.toString().substring(0,8)).join();return result.party().flatMap(this::project);}if(closed||!connected(player)||membership.containsKey(player))return Optional.empty();var party=new Party(UUID.randomUUID(),player,List.of(player));membership.put(player,party);return Optional.of(party);}
public Optional<Party> partyOf(UUID player){if(durable!=null){if(!durable.ready())return Optional.empty();var character=character(player);return character==null?Optional.empty():durable.partyOf(character).flatMap(this::project);}return Optional.ofNullable(membership.get(player));}
public Optional<Party> partyOfCharacter(UUID character){if(durable!=null)return durable.ready()?durable.partyOf(character).flatMap(this::project):Optional.empty();return Optional.ofNullable(membership.get(character));}
public Optional<RewardMembership> rewardMembership(UUID player){if(durable!=null){if(!durable.ready())return Optional.empty();var character=character(player);if(character==null)return Optional.empty();return durable.partyOf(character).map(party->new RewardMembership(party.id(),activePlayers(party)));}var party=membership.get(player);return party==null?Optional.empty():Optional.of(new RewardMembership(party.id(),party.members().stream().filter(this::connected).toList()));}
public List<Invitation> invitationsFor(UUID player){if(durable!=null){if(!durable.ready())return List.of();var character=character(player);if(character==null)return List.of();return durable.invitationsFor(character).stream().map(value->new Invitation(value.id(),value.party(),new UUID(0,0),player,Instant.MAX)).toList();}expire();return invitations.values().stream().filter(i->i.invitee().equals(player)).sorted(Comparator.comparing(Invitation::expires).thenComparing(Invitation::id)).toList();}
public Optional<Invitation> invite(UUID leader,UUID party,UUID invitee){if(closed)return Optional.empty();if(durable!=null){if(!durable.ready())return Optional.empty();var source=character(leader);var target=character(invitee);if(source==null||target==null)return Optional.empty();var result=durable.invite(source,party,target).join();return result.invitation().map(value->new Invitation(value.id(),value.party(),leader,invitee,Instant.MAX));}expire();var group=managedBy(leader,party);if(group==null||group.members().size()>=maximumSize()||!connected(invitee)||membership.containsKey(invitee))return Optional.empty();var existing=invitations.values().stream().filter(i->i.party().equals(party)&&i.invitee().equals(invitee)).findFirst();if(existing.isPresent())return existing;var invitation=new Invitation(UUID.randomUUID(),party,leader,invitee,clock.instant().plusSeconds(60));invitations.put(invitation.id(),invitation);return Optional.of(invitation);}
public boolean accept(UUID player,UUID invitation){if(closed)return false;if(durable!=null){if(!durable.ready())return false;var character=character(player);return character!=null&&durable.accept(character,invitation).join().status()==CharacterPartyDirectory.Status.APPLIED;}expire();var offer=invitations.get(invitation);if(offer==null||!offer.invitee().equals(player)||!connected(player)||membership.containsKey(player))return false;var group=membership.get(offer.leader());if(group==null||group.members().size()>=maximumSize()||!group.id().equals(offer.party()))return false;var members=new ArrayList<>(group.members());members.add(player);var updated=new Party(group.id(),group.leader(),members);for(var member:members)membership.put(member,updated);invitations.values().removeIf(i->i.invitee().equals(player));return true;}
public boolean kick(UUID leader,UUID party,UUID member){if(closed)return false;if(durable!=null){if(!durable.ready())return false;var a=character(leader);var b=character(member);return a!=null&&b!=null&&durable.kick(a,party,b).join().status()==CharacterPartyDirectory.Status.APPLIED;}var group=managedBy(leader,party);if(group==null||!group.members().contains(member)||member.equals(leader))return false;removeMember(group,member);return true;}
public boolean disband(UUID leader,UUID party){if(closed)return false;if(durable!=null){if(!durable.ready())return false;var character=character(leader);return character!=null&&durable.disband(character,party).join().status()==CharacterPartyDirectory.Status.APPLIED;}var group=managedBy(leader,party);if(group==null)return false;remove(group);return true;}
public boolean leave(UUID player,UUID party){if(closed)return false;if(durable!=null){if(!durable.ready())return false;var character=character(player);return character!=null&&durable.leave(character,party).join().status()==CharacterPartyDirectory.Status.APPLIED;}var group=membership.get(player);if(group==null||!group.id().equals(party)||!connected(player))return false;if(group.leader().equals(player))remove(group);else removeMember(group,player);return true;}
private UUID character(UUID player){return sessions.active(player).filter(sessions::current).map(EquipmentSessions.Active::character).orElse(null);}
private List<UUID> activePlayers(CharacterParty party){return party.members().stream().map(sessions::activeCharacter).flatMap(Optional::stream).filter(sessions::current).map(EquipmentSessions.Active::player).sorted().toList();}
public Optional<UUID> activePlayer(UUID character){if(durable==null)return Optional.of(character);return sessions.activeCharacter(character).filter(sessions::current).map(EquipmentSessions.Active::player);}
public boolean exists(UUID party){if(durable!=null)return durable.ready()&&durable.all().stream().anyMatch(value->value.id().equals(party));return membership.values().stream().anyMatch(value->value.id().equals(party));}
private Optional<Party> project(CharacterParty party){var members=activePlayers(party);UUID leader=sessions.activeCharacter(party.leader()).filter(sessions::current).map(EquipmentSessions.Active::player).orElse(party.leader());return Optional.of(new Party(party.id(),leader,members,party.leader(),party.members().stream().sorted().toList()));}
private Party managedBy(UUID leader,UUID party){var group=membership.get(leader);return group!=null&&group.id().equals(party)&&group.leader().equals(leader)&&connected(leader)?group:null;}
private void removeMember(Party group,UUID player){var remaining=group.members().stream().filter(member->!member.equals(player)).toList();if(remaining.stream().noneMatch(this::connected)){remove(group);return;}membership.remove(player);departed.remove(player);var updated=new Party(group.id(),group.leader(),remaining);for(var member:remaining)membership.put(member,updated);}
public void arrive(UUID player){if(durable==null)departed.remove(player);}public void disconnect(UUID player){if(durable!=null)return;var group=membership.get(player);if(group==null)return;departed.add(player);if(group.members().stream().noneMatch(this::connected))remove(group);}
private boolean connected(UUID player){return!departed.contains(player)&&online.test(player);}private void expire(){var now=clock.instant();invitations.values().removeIf(i->!now.isBefore(i.expires()));}private void remove(Party group){for(var member:group.members())membership.remove(member);departed.removeAll(group.members());invitations.values().removeIf(i->i.party().equals(group.id()));}
@Override public void close(){closed=true;membership.clear();invitations.clear();departed.clear();}
}
@@ -0,0 +1,219 @@
package games.dmg.fantasystick.passive;
import games.dmg.fantasystick.ability.AbilityReport;
import games.dmg.fantasystick.party.CombatSources;
import games.dmg.fantasystick.presentation.CombatFeedback;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigDecimal;
import java.math.BigInteger;
import java.util.ArrayDeque;
import java.util.Collections;
import java.util.IdentityHashMap;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Set;
import java.util.UUID;
import java.util.function.Consumer;
import java.util.function.Supplier;
import org.bukkit.attribute.Attribute;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntityRegainHealthEvent;
import org.bukkit.event.entity.EntityRemoveEvent;
import org.bukkit.event.entity.PlayerDeathEvent;
/** Consume-once final-blow attribution and persisted native healing for Health Steal. */
public final class HealthSteal implements Listener, AutoCloseable {
public static final String ID = "health_steal";
private static final int MAX_PENDING_PER_CHARACTER = 64;
private static final int MAX_CONSUMED_EVENTS = 1_024;
public record Settings(BigInteger healing) {
public Settings {
Objects.requireNonNull(healing);
if (healing.signum() < 0 || healing.compareTo(BigInteger.valueOf(1_024)) > 0) {
throw new IllegalArgumentException("Invalid Health Steal healing");
}
}
public static Settings defaults() { return new Settings(BigInteger.ONE); }
}
public record Failure(UUID character, Throwable cause) { }
private record Candidate(LivingEntity target, CombatSources.Origin origin) { }
private record Heal(EquipmentSessions.Active active, double amount) { }
private final CharacterStorage characters;
private final EquipmentSessions sessions;
private final Consumer<Runnable> nextTick;
private final Consumer<EntityRegainHealthEvent> healingEvents;
private final Supplier<BigDecimal> nativeLimit;
private final Consumer<Failure> failures;
private final CombatFeedback feedback;
private final CombatSources sources;
private final Map<UUID, Candidate> lethal = new java.util.HashMap<>();
private final Set<PlayerDeathEvent> fantasyDefeats = Collections.newSetFromMap(new IdentityHashMap<>());
private final Set<EntityDeathEvent> consumed = Collections.newSetFromMap(new IdentityHashMap<>());
private final ArrayDeque<EntityDeathEvent> consumedOrder = new ArrayDeque<>();
private final Map<UUID, ArrayDeque<Heal>> pending = new java.util.HashMap<>();
private volatile Settings settings;
private boolean closed;
public HealthSteal(Settings settings, CharacterStorage characters, EquipmentSessions sessions,
Consumer<Runnable> nextTick, Consumer<EntityRegainHealthEvent> healingEvents,
Supplier<BigDecimal> nativeLimit, Consumer<Failure> failures) {
this(settings, characters, sessions, nextTick, healingEvents, nativeLimit, failures, null);
}
public HealthSteal(Settings settings, CharacterStorage characters, EquipmentSessions sessions,
Consumer<Runnable> nextTick, Consumer<EntityRegainHealthEvent> healingEvents,
Supplier<BigDecimal> nativeLimit, Consumer<Failure> failures, CombatFeedback feedback) {
this.settings = Objects.requireNonNull(settings); this.characters = Objects.requireNonNull(characters);
this.sessions = Objects.requireNonNull(sessions); this.nextTick = Objects.requireNonNull(nextTick);
this.healingEvents = Objects.requireNonNull(healingEvents); this.nativeLimit = Objects.requireNonNull(nativeLimit);
this.failures = Objects.requireNonNull(failures); this.feedback = feedback; sources = new CombatSources(sessions);
}
public void configure(Settings value) { settings = Objects.requireNonNull(value); }
public BigInteger healing() { return settings.healing(); }
public PassiveDefinition definition() {
return new PassiveDefinition(ID, "Health Steal",
Map.of(Stat.STR, BigInteger.valueOf(14), Stat.CON, BigInteger.valueOf(12)), Set.of(), BigInteger.ONE,
List.of("Immediately restore " + healing() + " health point" + (healing().equals(BigInteger.ONE) ? "" : "s")
+ " when this active character's accepted damage lands a qualifying final blow.",
"Passive mobs qualify; assists, ordinary players and repeated defeat callbacks do not."));
}
@EventHandler(priority = EventPriority.MONITOR)
public void damage(EntityDamageEvent event) {
if (closed || !(event.getEntity() instanceof LivingEntity target)) return;
UUID targetId = target.getUniqueId();
if (event.isCancelled() || event.getFinalDamage() <= 0) { lethal.remove(targetId); return; }
var origin = sources.source(event);
double remaining = target.getHealth() + target.getAbsorptionAmount();
if (origin == null || origin.session() == null || !sources.current(origin)
|| targetId.equals(origin.player()) || !Double.isFinite(remaining)
|| event.getFinalDamage() < remaining) {
lethal.remove(targetId); return;
}
lethal.put(targetId, new Candidate(target, origin));
}
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void beforePlayerDeath(PlayerDeathEvent event) {
if (!closed && sessions.active(event.getEntity().getUniqueId()).isPresent()) fantasyDefeats.add(event);
}
@EventHandler(priority = EventPriority.MONITOR)
public void playerDeath(PlayerDeathEvent event) {
boolean fantasy = fantasyDefeats.remove(event);
if (!closed && fantasy && event.isCancelled()) defeat(event, event.getEntity());
else lethal.remove(event.getEntity().getUniqueId());
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void mobDeath(EntityDeathEvent event) {
if (!closed && !(event instanceof PlayerDeathEvent)) defeat(event, event.getEntity());
}
@EventHandler(priority = EventPriority.MONITOR)
public void removed(EntityRemoveEvent event) {
if (event.getCause() != EntityRemoveEvent.Cause.DEATH) lethal.remove(event.getEntity().getUniqueId());
}
private void defeat(EntityDeathEvent event, LivingEntity target) {
if (!consumed.add(event)) return;
consumedOrder.addLast(event);
while (consumedOrder.size() > MAX_CONSUMED_EVENTS) consumed.remove(consumedOrder.removeFirst());
var candidate = lethal.remove(target.getUniqueId());
if (candidate == null || candidate.target() != target || !sources.current(candidate.origin())) return;
var origin = candidate.origin();
var active = sessions.active(origin.player()).orElse(null);
if (active == null || !active.session().equals(origin.session()) || !active.character().equals(origin.character())
|| !sessions.current(active)) return;
var record = sessions.currentRecord(active).orElse(null);
var player = sessions.currentPlayer(active).orElse(null);
if (record == null || player == null || record.dead() || !record.passives().contains(ID)) return;
BigInteger configured = settings.healing();
if (configured.signum() == 0) return;
var maximumAttribute = player.getAttribute(Attribute.MAX_HEALTH);
if (maximumAttribute == null) return;
double current = player.getHealth();
double maximum = Math.min(maximumAttribute.getValue(), record.maximumHealth().doubleValue());
double reserved = pending.getOrDefault(active.character(), new ArrayDeque<>()).stream()
.mapToDouble(Heal::amount).sum();
double amount = configured.bitLength() > 1023 ? maximum - current - reserved : configured.doubleValue();
double proposed = Math.min(maximum - current - reserved, amount);
if (!Double.isFinite(current) || !Double.isFinite(maximum) || current < 0 || maximum <= 0
|| !Double.isFinite(proposed) || proposed <= 0) return;
var healing = new EntityRegainHealthEvent(player, proposed, EntityRegainHealthEvent.RegainReason.CUSTOM);
healingEvents.accept(healing);
double accepted = Math.min(proposed, Math.min(maximum - current - reserved, healing.getAmount()));
if (healing.isCancelled() || !Double.isFinite(accepted) || accepted <= 0) return;
var queue = pending.computeIfAbsent(active.character(), ignored -> new ArrayDeque<>());
if (queue.size() >= MAX_PENDING_PER_CHARACTER) return;
queue.addLast(new Heal(active, accepted));
if (queue.size() == 1) attempt(active.character());
}
private void attempt(UUID character) {
var queue = pending.get(character); var operation = queue == null ? null : queue.peekFirst();
if (closed || operation == null) return;
if (!sessions.current(operation.active())) { finish(character); return; }
var record = sessions.currentRecord(operation.active()).orElse(null);
var player = sessions.currentPlayer(operation.active()).orElse(null);
if (record == null || player == null || record.dead() || !record.passives().contains(ID)) { finish(character); return; }
double nativeBefore = player.getHealth();
BigDecimal target = record.health().add(BigDecimal.valueOf(operation.amount()));
BigDecimal limit;
try { limit = nativeLimit.get(); }
catch (RuntimeException failure) { report(character, failure); finish(character); return; }
BigInteger expected = record.revision();
characters.saveHealth(character, expected, target, limit).whenComplete((saved, failure) -> {
try { nextTick.accept(() -> complete(character, operation, expected, nativeBefore, saved, failure)); }
catch (RuntimeException rejected) { report(character, rejected); }
});
}
private void complete(UUID character, Heal operation, BigInteger expected, double nativeBefore,
java.util.Optional<CharacterRecord> saved, Throwable failure) {
try {
if (closed || failure != null || saved == null || saved.isEmpty()) {
if (failure != null) report(character, failure); return;
}
var record = saved.orElseThrow();
if (!sessions.current(operation.active())
|| !sessions.acknowledgeProgress(operation.active(), expected, record)) return;
var player = sessions.currentPlayer(operation.active()).orElse(null);
if (player == null || Double.compare(player.getHealth(), nativeBefore) != 0) return;
var attribute = player.getAttribute(Attribute.MAX_HEALTH);
if (attribute == null) return;
double maximum = Math.min(attribute.getValue(), record.maximumHealth().doubleValue());
double publish = Math.min(maximum, record.health().doubleValue());
if (Double.isFinite(maximum) && Double.isFinite(publish) && publish > nativeBefore) {
player.setHealth(publish);
if (feedback != null) feedback.report("Health Steal", player, AbilityReport.Type.HEALING, player,
BigDecimal.valueOf(publish - nativeBefore).stripTrailingZeros());
}
} finally { finish(character); }
}
private void finish(UUID character) {
var queue = pending.get(character);
if (queue == null) return;
queue.pollFirst();
if (queue.isEmpty()) pending.remove(character); else attempt(character);
}
private void report(UUID character, Throwable failure) {
try { failures.accept(new Failure(character, failure)); } catch (RuntimeException ignored) { }
}
@Override public void close() {
closed = true; lethal.clear(); fantasyDefeats.clear(); consumed.clear(); consumedOrder.clear(); pending.clear();
}
}
@@ -0,0 +1,29 @@
package games.dmg.fantasystick.passive;
import games.dmg.fantasystick.progression.Stat;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigInteger;
import java.util.List;
import java.util.Map;
import java.util.Set;
import org.bukkit.potion.PotionEffectType;
/** Current-session native Night Vision I layer for the learned character passive. */
public final class LowLightVision implements AutoCloseable {
public static final String ID = "low_light_vision";
private final PersistentPotionEffect effect;
public LowLightVision(EquipmentSessions sessions) {
effect = new PersistentPotionEffect(ID, PotionEffectType.NIGHT_VISION, 0, false, sessions);
}
public PassiveDefinition definition() {
return new PassiveDefinition(ID, "Low-Light Vision", Map.of(Stat.WIS, BigInteger.valueOf(12)), Set.of(), BigInteger.ONE,
List.of("Continuously provides native Night Vision I while this character is active.",
"Preserves unrelated Night Vision and does not change light, darkness or mob behavior."));
}
public void install(org.bukkit.plugin.Plugin plugin) { effect.install(plugin); }
public void sweep() { effect.sweep(); }
@Override public void close() { effect.close(); }
}
@@ -0,0 +1,24 @@
package games.dmg.fantasystick.passive;
import games.dmg.fantasystick.progression.Stat;
import java.math.BigInteger;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.Set;
/** Immutable internal metadata for one character-owned automatic passive. */
public record PassiveDefinition(String id, String name, Map<Stat, BigInteger> requirements,
Set<String> prerequisites, BigInteger pointCost, List<String> description) {
public PassiveDefinition {
Objects.requireNonNull(id); Objects.requireNonNull(name); Objects.requireNonNull(requirements);
Objects.requireNonNull(prerequisites); Objects.requireNonNull(pointCost); Objects.requireNonNull(description);
requirements = Map.copyOf(requirements); prerequisites = Set.copyOf(prerequisites); description = List.copyOf(description);
if (!id.matches("[a-z][a-z0-9_]{0,63}") || name.isBlank() || !pointCost.equals(BigInteger.ONE)
|| requirements.entrySet().stream().anyMatch(entry -> entry.getValue().compareTo(BigInteger.TEN) < 0)
|| prerequisites.stream().anyMatch(value -> value.isBlank() || value.equals(id))
|| description.isEmpty() || description.stream().anyMatch(String::isBlank)) {
throw new IllegalArgumentException("Invalid passive definition");
}
}
}
@@ -0,0 +1,76 @@
package games.dmg.fantasystick.passive;
import games.dmg.fantasystick.persistence.CharacterRecord;
import games.dmg.fantasystick.persistence.CharacterStorage;
import games.dmg.fantasystick.session.ControlInput;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.math.BigInteger;
import java.util.Objects;
import java.util.UUID;
import java.util.concurrent.CompletableFuture;
import java.util.function.Consumer;
/** Save-before-publication passive learning/refund coordinator for native book actions. */
public final class PassiveEngine implements AutoCloseable {
public record Failure(UUID character, String passive, Throwable cause) { }
public record Mutation(CharacterStorage.PassiveMutationStatus status, CharacterRecord record) { }
private final PassiveRegistry registry;
private final CharacterStorage characters;
private final EquipmentSessions sessions;
private final Consumer<Runnable> nextTick;
private final Consumer<Failure> failures;
private boolean closed;
public PassiveEngine(PassiveRegistry registry, CharacterStorage characters, EquipmentSessions sessions,
Consumer<Runnable> nextTick, Consumer<Failure> failures) {
this.registry = Objects.requireNonNull(registry); this.characters = Objects.requireNonNull(characters);
this.sessions = Objects.requireNonNull(sessions); this.nextTick = Objects.requireNonNull(nextTick);
this.failures = Objects.requireNonNull(failures);
}
public CompletableFuture<Mutation> purchase(ControlInput input, String passive, BigInteger expectedRevision) {
var definition = registry.find(passive).orElse(null);
if (closed || definition == null || input.kind() != ControlInput.Kind.BOOK || !input.stillCurrent()) {
return CompletableFuture.completedFuture(new Mutation(CharacterStorage.PassiveMutationStatus.UNAVAILABLE, null));
}
return mutate(input, passive, expectedRevision, () -> characters.unlockPassive(input.session().character(),
expectedRevision, passive, definition.requirements(), definition.prerequisites(), definition.pointCost()));
}
public CompletableFuture<Mutation> unlearn(ControlInput input, String passive, BigInteger expectedRevision) {
if (closed || registry.find(passive).isEmpty() || input.kind() != ControlInput.Kind.BOOK || !input.stillCurrent()) {
return CompletableFuture.completedFuture(new Mutation(CharacterStorage.PassiveMutationStatus.UNAVAILABLE, null));
}
return mutate(input, passive, expectedRevision, () -> characters.unlearnPassive(input.session().character(),
expectedRevision, passive, registry.dependents(passive)));
}
private CompletableFuture<Mutation> mutate(ControlInput input, String passive, BigInteger expectedRevision,
java.util.function.Supplier<CompletableFuture<CharacterStorage.PassiveMutation>> operation) {
var result = new CompletableFuture<Mutation>();
CompletableFuture<CharacterStorage.PassiveMutation> work;
try { work = operation.get(); }
catch (RuntimeException failure) { report(input.session().character(), passive, failure); result.completeExceptionally(failure); return result; }
work.whenComplete((mutation, failure) -> {
try { nextTick.accept(() -> {
if (failure != null) { report(input.session().character(), passive, failure); result.completeExceptionally(failure); return; }
var record = mutation.record().orElse(null);
if (mutation.status() == CharacterStorage.PassiveMutationStatus.APPLIED
&& (record == null || !input.stillCurrent()
|| !sessions.acknowledgeProgress(input.session(), expectedRevision, record))) {
result.complete(new Mutation(CharacterStorage.PassiveMutationStatus.STALE, record)); return;
}
result.complete(new Mutation(mutation.status(), record));
}); } catch (RuntimeException rejected) {
report(input.session().character(), passive, rejected); result.completeExceptionally(rejected);
}
});
return result;
}
private void report(UUID character, String passive, Throwable failure) {
try { failures.accept(new Failure(character, passive, failure)); }
catch (RuntimeException ignored) { }
}
@Override public void close() { closed = true; }
}
@@ -0,0 +1,43 @@
package games.dmg.fantasystick.passive;
import java.util.Collection;
import java.util.LinkedHashMap;
import java.util.Map;
import java.util.Objects;
import java.util.Optional;
/** Internal stable-ID passive catalogue consumed by persistence, books and focused runtime services. */
public final class PassiveRegistry {
private final Map<String, PassiveDefinition> definitions = new LinkedHashMap<>();
public synchronized void register(PassiveDefinition definition) {
Objects.requireNonNull(definition);
if (definitions.containsKey(definition.id())) {
throw new IllegalArgumentException("Duplicate passive ID: " + definition.id());
}
validatePrerequisites(definition);
definitions.put(definition.id(), definition);
}
public synchronized void replace(PassiveDefinition definition) {
Objects.requireNonNull(definition);
if (!definitions.containsKey(definition.id())) throw new IllegalArgumentException("Passive is not registered");
validatePrerequisites(definition);
definitions.put(definition.id(), definition);
}
private void validatePrerequisites(PassiveDefinition definition) {
if (!definitions.keySet().containsAll(definition.prerequisites())) {
throw new IllegalArgumentException("Passive prerequisite is not registered");
}
}
public synchronized Optional<PassiveDefinition> find(String id) {
return Optional.ofNullable(definitions.get(id));
}
public synchronized Collection<PassiveDefinition> definitions() { return java.util.List.copyOf(definitions.values()); }
public synchronized java.util.Set<String> dependents(String id) {
return definitions.values().stream().filter(definition -> definition.prerequisites().contains(id))
.map(PassiveDefinition::id).collect(java.util.stream.Collectors.toUnmodifiableSet());
}
}
@@ -0,0 +1,145 @@
package games.dmg.fantasystick.passive;
import games.dmg.fantasystick.session.EquipmentSessions;
import java.util.List;
import java.util.Map;
import java.util.Objects;
import java.util.UUID;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
/** Bounded current-character ownership for one persistent native potion layer. */
final class PersistentPotionEffect implements AutoCloseable {
private static final int MAX_ACTIVE_CHECKS = 256;
private final class State {
final EquipmentSessions.Active active;
final Player player;
PotionEffect owned;
PotionEffect displaced;
long displacedUntil;
long refreshedAt;
State(EquipmentSessions.Active active, Player player) { this.active = active; this.player = player; }
void refresh() {
refreshedAt = sweepGeneration;
if (displaced != null && !displaced.isInfinite() && sweepGeneration >= displacedUntil) displaced = null;
PotionEffect current;
try { current = player.getPotionEffect(type); }
catch (RuntimeException unavailable) { return; }
if (owned != null && !same(current, owned)) { owned = null; displaced = null; }
if (!eligible()) { remove(); return; }
if (current != null && (!replaceWeaker || current.getAmplifier() >= amplifier)) return;
var effect = new PotionEffect(type, PotionEffect.INFINITE_DURATION, amplifier, false, false, true);
try {
if (player.addPotionEffect(effect, true)) {
owned = effect; displaced = current;
displacedUntil = current == null ? 0 : current.isInfinite()
? Long.MAX_VALUE : sweepGeneration + current.getDuration();
}
} catch (RuntimeException unavailable) { owned = null; displaced = null; }
}
boolean eligible() {
if (closed || !sessions.current(active)) return false;
var record = sessions.currentRecord(active).orElse(null);
return record != null && !record.dead() && record.passives().contains(passive);
}
void remove() {
if (owned != null) {
PotionEffect current;
try { current = player.getPotionEffect(type); }
catch (RuntimeException unavailable) { return; }
if (same(current, owned)) {
try {
player.removePotionEffect(type);
if (displaced != null && (displaced.isInfinite() || sweepGeneration < displacedUntil)) {
int duration = displaced.isInfinite() ? PotionEffect.INFINITE_DURATION
: Math.toIntExact(Math.min(Integer.MAX_VALUE, displacedUntil - sweepGeneration));
player.addPotionEffect(new PotionEffect(displaced.getType(), duration, displaced.getAmplifier(),
displaced.isAmbient(), displaced.hasParticles(), displaced.hasIcon()), true);
}
} catch (RuntimeException unavailable) { return; }
}
owned = null; displaced = null;
}
states.remove(active.player(), this);
}
}
private final String passive;
private final PotionEffectType type;
private final int amplifier;
private final boolean replaceWeaker;
private final EquipmentSessions sessions;
private final Map<UUID, State> states = new java.util.HashMap<>();
private int activeCursor;
private int stateCursor;
private long sweepGeneration;
private org.bukkit.scheduler.BukkitTask sweepTask;
private boolean closed;
PersistentPotionEffect(String passive, PotionEffectType type, int amplifier, boolean replaceWeaker,
EquipmentSessions sessions) {
this.passive = Objects.requireNonNull(passive); this.type = Objects.requireNonNull(type);
if (passive.isBlank() || amplifier < 0) throw new IllegalArgumentException("Invalid persistent potion effect");
this.amplifier = amplifier; this.replaceWeaker = replaceWeaker; this.sessions = Objects.requireNonNull(sessions);
}
void install(org.bukkit.plugin.Plugin plugin) {
Objects.requireNonNull(plugin);
if (closed || sweepTask != null) throw new IllegalStateException("Passive potion sweep already installed or closed");
sweepTask = plugin.getServer().getScheduler().runTaskTimer(plugin, this::sweep, 1, 1);
}
void sweep() {
if (closed) return;
sweepGeneration++;
var active = sessions.activeCharacters();
int activeChecks = Math.min(MAX_ACTIVE_CHECKS, active.size());
for (int index = 0; index < activeChecks; index++) {
var snapshot = active.get((activeCursor + index) % active.size());
reconcile(snapshot);
}
activeCursor = active.isEmpty() ? 0 : (activeCursor + activeChecks) % active.size();
var known = List.copyOf(states.values());
int stateChecks = Math.min(MAX_ACTIVE_CHECKS, known.size());
for (int index = 0; index < stateChecks; index++) {
var state = known.get((stateCursor + index) % known.size());
if (state.refreshedAt != sweepGeneration) state.refresh();
}
stateCursor = known.isEmpty() ? 0 : (stateCursor + stateChecks) % known.size();
}
private void reconcile(EquipmentSessions.ActiveCharacter snapshot) {
var active = snapshot.session();
var state = states.get(active.player());
boolean learned = !snapshot.record().dead() && snapshot.record().passives().contains(passive);
if (!learned || !sessions.current(active)) { if (state != null) state.refresh(); return; }
if (state != null && !state.active.equals(active)) { state.remove(); state = states.get(active.player()); }
if (state == null) {
var player = sessions.currentPlayer(active).orElse(null);
if (player == null) return;
state = new State(active, player); states.put(active.player(), state);
}
state.refresh();
}
private static boolean same(PotionEffect first, PotionEffect second) {
return first != null && second != null && first.getType().equals(second.getType())
&& first.getAmplifier() == second.getAmplifier() && first.isInfinite() && second.isInfinite()
&& first.isAmbient() == second.isAmbient() && first.hasParticles() == second.hasParticles()
&& first.hasIcon() == second.hasIcon();
}
@Override public void close() {
if (closed) return;
closed = true;
if (sweepTask != null) sweepTask.cancel();
for (var state : List.copyOf(states.values())) state.remove();
states.clear();
}
}
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